Graphic3d_AxisAspect& ChangeYAxisAspect() { return myAxes(1); }
Graphic3d_AxisAspect& ChangeZAxisAspect() { return myAxes(2); }
+ Graphic3d_AxisAspect& ChangeAxisAspect (const Standard_Integer theIndex)
+ {
+ Standard_OutOfRange_Raise_if (theIndex < 0 || theIndex > 2, "Graphic3d_GraduatedTrihedron::ChangeAxisAspect: theIndex is out of bounds [0,2].");
+ return myAxes (theIndex);
+ }
+
const Graphic3d_AxisAspect& XAxisAspect() const { return myAxes(0); }
const Graphic3d_AxisAspect& YAxisAspect() const { return myAxes(1); }
const Graphic3d_AxisAspect& ZAxisAspect() const { return myAxes(2); }