Handle(Standard_Transient) Applicative() const { return SelectedInteractive()->GetOwner(); }
public: //! @name immediate mode rendering
- //! initializes the list of presentations to be displayed
- //! returns False if no local context is opened.
+ Standard_DEPRECATED(
+ "Deprecated method - Graphic3d_ZLayerId with IsImmediate flag should be used instead")
Standard_EXPORT Standard_Boolean BeginImmediateDraw();
- //! returns True if <anIObj> has been stored in the list.
+ Standard_DEPRECATED(
+ "Deprecated method - Graphic3d_ZLayerId with IsImmediate flag should be used instead")
Standard_EXPORT Standard_Boolean ImmediateAdd(const Handle(AIS_InteractiveObject)& theObj,
const Standard_Integer theMode = 0);
- //! returns True if the immediate display has been done.
+ Standard_DEPRECATED(
+ "Deprecated method - Graphic3d_ZLayerId with IsImmediate flag should be used instead")
Standard_EXPORT Standard_Boolean EndImmediateDraw(const Handle(V3d_View)& theView);
- //! Uses the First Active View of Main Viewer!
- //! returns True if the immediate display has been done.
+ Standard_DEPRECATED(
+ "Deprecated method - Graphic3d_ZLayerId with IsImmediate flag should be used instead")
Standard_EXPORT Standard_Boolean EndImmediateDraw();
+ Standard_DEPRECATED(
+ "Deprecated method - Graphic3d_ZLayerId with IsImmediate flag should be used instead")
Standard_EXPORT Standard_Boolean IsImmediateModeOn() const;
//! Redraws immediate structures in all views of the viewer given taking into account its