]> OCCT Git - occt-copy.git/commit
0031253: Visualization, TKOpenGl - phong shading GLSL compilation fail on Adreno 308
authorkgv <kgv@opencascade.com>
Wed, 18 Dec 2019 21:11:55 +0000 (00:11 +0300)
committerkgv <kgv@opencascade.com>
Thu, 19 Dec 2019 09:18:54 +0000 (12:18 +0300)
commit9e4a5638d681bb8b2f9ae680d090c21b0db7e306
tree49af04a0deaced962febc1319da8d5e098c1c433
parent8bfae263c1ca9f06875c9a25c3883d0b0267ee42
0031253: Visualization, TKOpenGl - phong shading GLSL compilation fail on Adreno 308

Removed initialization of global Normal variable outside of main() block.
occLight_IsHeadlight() flag is now packed into occLight_Position().w
src/OpenGl/OpenGl_ShaderManager.cxx
src/OpenGl/OpenGl_ShaderManager.hxx
src/Shaders/Declarations.glsl
src/Shaders/DeclarationsImpl.glsl
src/Shaders/Shaders_DeclarationsImpl_glsl.pxx
src/Shaders/Shaders_Declarations_glsl.pxx