]> OCCT Git - occt-copy.git/commit
0024192: Adding support for shaders to OCCT visualization toolkit
authorapl <apl@opencascade.com>
Mon, 21 Oct 2013 07:47:10 +0000 (11:47 +0400)
committerazv <artem.zhidkov@opencascade.com>
Thu, 31 Oct 2013 10:25:32 +0000 (14:25 +0400)
commit7078c36a42cdef8be1468ed2981f4d71bd19205c
treec2283161d62c28c74f3554cadbce11258ba50f31
parent7016bed714287ea61efb5b579d59057f6aee0add
0024192: Adding support for shaders to OCCT visualization toolkit
68 files changed:
src/Graphic3d/FILES
src/Graphic3d/Graphic3d.cdl
src/Graphic3d/Graphic3d_AspectFillArea3d.cdl
src/Graphic3d/Graphic3d_AspectFillArea3d.cxx
src/Graphic3d/Graphic3d_AspectLine3d.cdl
src/Graphic3d/Graphic3d_AspectLine3d.cxx
src/Graphic3d/Graphic3d_AspectMarker3d.cdl
src/Graphic3d/Graphic3d_AspectMarker3d.cxx
src/Graphic3d/Graphic3d_AspectText3d.cdl
src/Graphic3d/Graphic3d_AspectText3d.cxx
src/Graphic3d/Graphic3d_CGroup.hxx
src/Graphic3d/Graphic3d_Group_8.cxx
src/Graphic3d/Graphic3d_ShaderObject.cxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_ShaderObject.hxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_ShaderObject_Handle.hxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_ShaderProgram.cxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_ShaderProgram.hxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_ShaderProgram_Handle.hxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_ShaderVariable.cxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_ShaderVariable.hxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_ShaderVariable.lxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_ShaderVariable_Handle.hxx [new file with mode: 0644]
src/Graphic3d/Graphic3d_TypeOfShaderObject.hxx [new file with mode: 0644]
src/InterfaceGraphic/InterfaceGraphic_Graphic3d.hxx
src/NCollection/FILES
src/NCollection/NCollection_Mat4.hxx [new file with mode: 0644]
src/OpenGl/FILES
src/OpenGl/Handle_OpenGl_ShaderManager.hxx [new file with mode: 0644]
src/OpenGl/Handle_OpenGl_ShaderObject.hxx [new file with mode: 0644]
src/OpenGl/Handle_OpenGl_ShaderProgram.hxx [new file with mode: 0644]
src/OpenGl/OpenGl_AspectFace.cxx
src/OpenGl/OpenGl_AspectFace.hxx
src/OpenGl/OpenGl_AspectLine.cxx
src/OpenGl/OpenGl_AspectLine.hxx
src/OpenGl/OpenGl_AspectMarker.cxx
src/OpenGl/OpenGl_AspectMarker.hxx
src/OpenGl/OpenGl_AspectText.cxx
src/OpenGl/OpenGl_AspectText.hxx
src/OpenGl/OpenGl_Clipping.cxx [new file with mode: 0644]
src/OpenGl/OpenGl_Clipping.hxx [new file with mode: 0644]
src/OpenGl/OpenGl_ClippingState.cxx [deleted file]
src/OpenGl/OpenGl_ClippingState.hxx [deleted file]
src/OpenGl/OpenGl_Context.cxx
src/OpenGl/OpenGl_Context.hxx
src/OpenGl/OpenGl_GraphicDriver_Layer.cxx
src/OpenGl/OpenGl_Group.cxx
src/OpenGl/OpenGl_PrimitiveArray.cxx
src/OpenGl/OpenGl_ShaderManager.cxx [new file with mode: 0644]
src/OpenGl/OpenGl_ShaderManager.hxx [new file with mode: 0644]
src/OpenGl/OpenGl_ShaderObject.cxx [new file with mode: 0644]
src/OpenGl/OpenGl_ShaderObject.hxx [new file with mode: 0644]
src/OpenGl/OpenGl_ShaderProgram.cxx [new file with mode: 0644]
src/OpenGl/OpenGl_ShaderProgram.hxx [new file with mode: 0644]
src/OpenGl/OpenGl_ShaderStates.cxx [new file with mode: 0644]
src/OpenGl/OpenGl_ShaderStates.hxx [new file with mode: 0644]
src/OpenGl/OpenGl_Structure.cxx
src/OpenGl/OpenGl_Structure.hxx
src/OpenGl/OpenGl_Text.cxx
src/OpenGl/OpenGl_TextFormatter.cxx
src/OpenGl/OpenGl_Trihedron.cxx
src/OpenGl/OpenGl_Vec.hxx
src/OpenGl/OpenGl_View.cxx
src/OpenGl/OpenGl_View.hxx
src/OpenGl/OpenGl_View_2.cxx
src/OpenGl/OpenGl_Workspace.hxx
src/OpenGl/OpenGl_Workspace_5.cxx
src/Shaders/Declarations.glsl [new file with mode: 0644]
src/ViewerTest/ViewerTest.cxx