]> OCCT Git - occt-copy.git/commit
0027693: BRepMesh: fine edge tessellation leads to excess number of triangles along...
authornbv <nbv@opencascade.com>
Tue, 6 Nov 2018 11:22:14 +0000 (14:22 +0300)
committernbv <nbv@opencascade.com>
Thu, 8 Nov 2018 07:05:45 +0000 (10:05 +0300)
commit0b189470be770d1042d5e420a87f38932278f3ec
tree422135ef5a01a21e17ab0cc4408dddd9dd6cadec
parent7eb49de429270bc68d4c6ed17d8bcdb171daaabd
0027693: BRepMesh: fine edge tessellation leads to excess number of triangles along the whole U or V stripes

Adding test case for the problem.
The issue has been fixed by a patch for #26106.
tests/bugs/mesh/bug27693 [new file with mode: 0644]