Adding solution and project for VC++ 2010
authorbugmaster <bugmaster@opencascade.com>
Fri, 4 Jul 2014 09:33:20 +0000 (13:33 +0400)
committerbugmaster <bugmaster@opencascade.com>
Fri, 4 Jul 2014 09:33:20 +0000 (13:33 +0400)
samples/qt/VoxelDemo/VoxelDemo-vc10.sln [new file with mode: 0644]
samples/qt/VoxelDemo/VoxelDemo.vcxproj [new file with mode: 0644]

diff --git a/samples/qt/VoxelDemo/VoxelDemo-vc10.sln b/samples/qt/VoxelDemo/VoxelDemo-vc10.sln
new file mode 100644 (file)
index 0000000..c2293d4
--- /dev/null
@@ -0,0 +1,20 @@
+\feff
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VoxelDemo", "VoxelDemo.vcxproj", "{EF9DFAE9-E10E-42D4-87D1-52431728AFDF}"
+EndProject
+Global
+       GlobalSection(SolutionConfigurationPlatforms) = preSolution
+               Debug|Win32 = Debug|Win32
+               Release|Win32 = Release|Win32
+       EndGlobalSection
+       GlobalSection(ProjectConfigurationPlatforms) = postSolution
+               {EF9DFAE9-E10E-42D4-87D1-52431728AFDF}.Debug|Win32.ActiveCfg = Debug|Win32
+               {EF9DFAE9-E10E-42D4-87D1-52431728AFDF}.Debug|Win32.Build.0 = Debug|Win32
+               {EF9DFAE9-E10E-42D4-87D1-52431728AFDF}.Release|Win32.ActiveCfg = Release|Win32
+               {EF9DFAE9-E10E-42D4-87D1-52431728AFDF}.Release|Win32.Build.0 = Release|Win32
+       EndGlobalSection
+       GlobalSection(SolutionProperties) = preSolution
+               HideSolutionNode = FALSE
+       EndGlobalSection
+EndGlobal
diff --git a/samples/qt/VoxelDemo/VoxelDemo.vcxproj b/samples/qt/VoxelDemo/VoxelDemo.vcxproj
new file mode 100644 (file)
index 0000000..ad02b85
--- /dev/null
@@ -0,0 +1,128 @@
+\feff<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{EF9DFAE9-E10E-42D4-87D1-52431728AFDF}</ProjectGuid>
+    <RootNamespace>VoxelDemo</RootNamespace>
+    <Keyword>Win32Proj</Keyword>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>.\inc;$(CSF_OPT_INC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WNT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>opengl32.lib;glu32.lib;TKernel.lib;TKMath.lib;TKGeomBase.lib;TKV3d.lib;TKService.lib;TKG3d.lib;TKVoxel.lib;TKTopAlgo.lib;TKBRep.lib;TKPrim.lib;TKOpenGl.lib;vfw32.lib;QtCore4.lib;QtGui4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(CSF_OPT_LIB32D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <AdditionalIncludeDirectories>$(CSF_OPT_INC);.\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WNT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>opengl32.lib;glu32.lib;TKernel.lib;TKMath.lib;TKGeomBase.lib;TKV3d.lib;TKService.lib;TKG3d.lib;TKVoxel.lib;TKTopAlgo.lib;TKBRep.lib;TKPrim.lib;TKOpenGl.lib;vfw32.lib;QtCore4.lib;QtGui4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(CSF_OPT_LIB32);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="src\Application.cpp" />
+    <ClCompile Include="src\ConversionThread.cpp" />
+    <ClCompile Include="src\Main.cpp" />
+    <ClCompile Include="src\Timer.cpp" />
+    <ClCompile Include="src\Viewer.cpp" />
+    <ClCompile Include="src\VoxelClient_VisDrawer.cxx" />
+    <ClCompile Include="moc\moc_Application.cpp" />
+    <ClCompile Include="moc\moc_Viewer.cpp" />
+  </ItemGroup>
+  <ItemGroup>
+    <CustomBuild Include="inc\Application.h">
+      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">moc.exe inc\%(Filename)%(Extension) -o moc\moc_%(Filename).cpp
+</Command>
+      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
+      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">moc.exe inc\%(Filename)%(Extension) -o moc\moc_%(Filename).cpp
+</Command>
+      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
+    </CustomBuild>
+    <ClInclude Include="inc\ConversionThread.h" />
+    <ClInclude Include="inc\Timer.h" />
+    <CustomBuild Include="inc\Viewer.h">
+      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">moc.exe inc\%(Filename)%(Extension) -o moc\moc_%(Filename).cpp
+</Command>
+      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
+      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">moc.exe inc\%(Filename)%(Extension) -o moc\moc_%(Filename).cpp
+</Command>
+      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">moc\moc_%(Filename).cpp;%(Outputs)</Outputs>
+    </CustomBuild>
+    <ClInclude Include="inc\VoxelClient_VisDrawer.h" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
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