}
if ((theBits & OpenGl_PO_VertColor) != 0)
{
- aSrcVertExtraOut += EOL"THE_SHADER_OUT vec4 VertColor;";
- aSrcVertExtraMain += EOL" VertColor = occVertColor;";
- aSrcFragGetColor = EOL"THE_SHADER_IN vec4 VertColor;"
- EOL"vec4 getVertColor(void) { return VertColor; }";
+ aSrcVertExtraOut += EOL"THE_SHADER_OUT vec4 VertColor;";
+ aSrcVertExtraMain += EOL" VertColor = occVertColor;";
+ aSrcFragGetVertColor = EOL"THE_SHADER_IN vec4 VertColor;"
+ EOL"vec4 getVertColor(void) { return VertColor; }";
}
if ((theBits & OpenGl_PO_Point) != 0)