- "\n '-raster' Disables GPU ray-tracing"
- "\n '-msaa 0..4' Specifies number of samples for MSAA"
- "\n '-rayTrace' Enables GPU ray-tracing"
- "\n '-rayDepth 0..10' Defines maximum ray-tracing depth"
- "\n '-shadows on|off' Enables/disables shadows rendering"
- "\n '-reflections on|off' Enables/disables specular reflections"
- "\n '-fsaa on|off' Enables/disables adaptive anti-aliasing"
- "\n '-gleam on|off' Enables/disables transparency shadow effects"
- "\n '-gi on|off' Enables/disables global illumination effects"
- "\n '-brng on|off' Enables/disables blocked RNG (fast coherent PT)"
- "\n '-env on|off' Enables/disables environment map background"
- "\n '-twoside on|off' Enables/disables two-sided BSDF models (PT mode)"
- "\n '-iss on|off' Enables/disables adaptive screen sampling (PT mode)"
- "\n '-issd on|off' Shows screen sampling distribution in ISS mode"
- "\n '-maxrad > 0.0' Value used for clamping radiance estimation (PT mode)"
- "\n '-rebuildGlsl on|off' Rebuild Ray-Tracing GLSL programs (for debugging)"
- "\n '-shadingModel model' Controls shading model from enumeration"
- "\n color, flat, gouraud, phong"
- "\n '-resolution value' Sets a new pixels density (PPI), defines scaling factor for parameters like text size"
+ "\n '-raster' Disables GPU ray-tracing"
+ "\n '-msaa 0..4' Specifies number of samples for MSAA"
+ "\n '-rayTrace' Enables GPU ray-tracing"
+ "\n '-rayDepth 0..10' Defines maximum ray-tracing depth"
+ "\n '-shadows on|off' Enables/disables shadows rendering"
+ "\n '-reflections on|off' Enables/disables specular reflections"
+ "\n '-fsaa on|off' Enables/disables adaptive anti-aliasing"
+ "\n '-gleam on|off' Enables/disables transparency shadow effects"
+ "\n '-gi on|off' Enables/disables global illumination effects"
+ "\n '-brng on|off' Enables/disables blocked RNG (fast coherent PT)"
+ "\n '-env on|off' Enables/disables environment map background"
+ "\n '-twoside on|off' Enables/disables two-sided BSDF models (PT mode)"
+ "\n '-iss on|off' Enables/disables adaptive screen sampling (PT mode)"
+ "\n '-issd on|off' Shows screen sampling distribution in ISS mode"
+ "\n '-maxrad > 0.0' Value used for clamping radiance estimation (PT mode)"
+ "\n '-nbtiles 64..1024' Specifies number of screen tiles in ISS mode"
+ "\n '-rebuildGlsl on|off' Rebuild Ray-Tracing GLSL programs (for debugging)"
+ "\n '-shadingModel model' Controls shading model from enumeration"
+ "\n color, flat, gouraud, phong"
+ "\n '-resolution value' Sets a new pixels density (PPI), defines scaling factor for parameters like text size"