+++ /dev/null
-# Microsoft Developer Studio Project File - Name="OpenGl" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=OpenGl - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "OpenGl.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "OpenGl.mak" CFG="OpenGl - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "OpenGl - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "OpenGl - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "OpenGl - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENGL_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "$(CASROOT)\..\wok\wok_entities\vx\inc" /I "$(CASROOT)\inc" /I "$(CASROOT)\drv\OpenGl" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENGL_EXPORTS" /D "WNT" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 opengl32.lib glu32.lib TKernel.lib TKMath.lib TKGeomBase.lib TKV3d.lib TKService.lib TKG3d.lib vfw32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"Release/VoxelOpenGl.dll" /libpath:"$(CASROOT)\..\wok\wok_entities\vx\wnt\lib" /libpath:"$(CASROOT)\win32\lib"
-
-!ELSEIF "$(CFG)" == "OpenGl - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENGL_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "$(CASROOT)\..\wok\wok_entities\vx\inc" /I "$(CASROOT)\inc" /I "$(CASROOT)\drv\OpenGl" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENGL_EXPORTS" /D "WNT" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 opengl32.lib glu32.lib TKernel.lib TKMath.lib TKGeomBase.lib TKV3d.lib TKService.lib TKG3d.lib vfw32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"Debug/VoxelOpenGl.dll" /pdbtype:sept /libpath:"$(CASROOT)\..\wok\wok_entities\vx\wnt\lib" /libpath:"$(CASROOT)\wnt\lib"
-
-!ENDIF
-
-# Begin Target
-
-# Name "OpenGl - Win32 Release"
-# Name "OpenGl - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_addnames.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_antialias.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_applid.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_attri.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_AVIWriter.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_bintcol.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_bintrefl.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_bsurfprop.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_charexpan.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_charspace.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_cmn_htbl.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_cmn_memory.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_cmn_stg_tbl.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_curve.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_degmodel.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_depthcue.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_dind.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_dotexturemap.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_edgecol.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_edgeflag.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_edgetyp.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_edgewid.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_execstruct.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_Extension.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_facecull.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_facedmode.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_filters.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_funcs.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_gl2ps.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_1.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_2.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_3.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_4.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_5.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_6.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_7.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_703.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_705.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_707.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_709.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_710.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_711.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_712.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_713.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_8.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_9.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_Export.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_Layer.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_GraphicDriver_print.cxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_highlight.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_hlind.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_ImageBox.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_indexpolygons.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_initelem.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_inquire.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_intcol.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_intrefl.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_intshademtd.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_intstyle.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_intstyleind.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_label.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_LightBox.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_lightstate.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_localtran3.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_mrkr.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_mrkrcol.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_mrkrset.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_mrkrsize.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_mrkrtype.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_pick.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_pickid.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_polygon.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_polygonholes.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_polygonoffset.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_polyl.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_polylcol.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_polyltyp.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_polylwid.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_PrimitiveArray.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_qstrip.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_remnames.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_subrs.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_subrvis.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_surfprop.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem_util.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_texmappedfont.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_text.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_textalignment.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_textcol.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_textcolsubtitle.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_textdisplaytype.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_textfont.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_textheight.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_textstyle.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_texture.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_TextureBox.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_util.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_utilgr.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tmesh.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_activateview.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_antialiasing.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_backfacing.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_background.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_begin.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_begin_animation.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_begin_immediat_mode.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_begin_layer_mode.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_bezier.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_bezier_weight.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_blink.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_boundarybox.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_cleargroup.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_clearstructure.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_cliplimit.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_closegroup.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_connect.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_contextstructure.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_curve.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_deactivateview.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_degeneratestructure.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_depthcueing.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_depthtest.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_disconnect.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_displaystructure.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_element_exploration.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_end.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_erasestructure.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_facecontextgroup.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_group.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_highlightcolor.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_init_pick.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_inquirefacilities.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_inquirelight.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_inquireplane.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_inquireview.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_light.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_light_exploration.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_linecontextgroup.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_marker.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_marker_set.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_markercontextgroup.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_namesetstructure.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_opengroup.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_parray.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_pick.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_pickid.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_plane.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_polygon.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_polygon_holes.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_polygon_indices.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_polygon_set.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_polyline.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_print.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_project_raster.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_quadrangle.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_ratio_window.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_redraw.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_removegroup.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_removestructure.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_removeview.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_set_environment.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_setlight.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_setplane.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_setvisualisation.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_structure.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_structure_exploration.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_text.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_textcontextgroup.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_texture.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_transformstructure.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_transparency.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_triangle.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_triedron.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_unproject_raster.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_update.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_userdraw.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_view.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_view_exploration.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_viewmapping.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_togl_vieworientation.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tox.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_transform_persistence.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_triedron.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tsm.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tXfm.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_txgl.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_undefined.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_userdraw.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_view.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_vind.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_ws.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\wok\wok_entities\vx\src\VoxelClient\VoxelClient_VisDrawer.cxx
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_animation.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_AVIWriter.hxx
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_callback.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_cmn_htbl.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_cmn_memory.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_cmn_stg_tbl.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_cmn_varargs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_context.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_degeneration.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_Extension.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_gl2ps.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_ImageBox.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_inquire.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_LightBox.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem_attri.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem_depthcue.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem_filters.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem_highlight.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem_inquire.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem_pick.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem_util.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_telem_view.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_TextureBox.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_all.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_elems.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_funcs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_pick.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_subrs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_subrvis.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_tox.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_util.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_utilgr.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tgl_vis.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_traces.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_transform_persistence.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_triangulate.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_triedron.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_trsf_stack.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tsm.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tsm_ws.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_tXfm.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\ros\src\OpenGl\OpenGl_txgl.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\wok\wok_entities\vx\src\Voxel\Voxel_VisData.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\wok\wok_entities\vx\src\VoxelClient\VoxelClient_VisDrawer.h
-# End Source File
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_addnames.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_addnames.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_antialias.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_antialias.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_applid.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_applid.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_attri.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_attri.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_AVIWriter.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_AVIWriter.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_bintcol.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_bintcol.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_bintrefl.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_bintrefl.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_bsurfprop.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_bsurfprop.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_charexpan.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_charexpan.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_charspace.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_charspace.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_curve.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_curve.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_degmodel.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_degmodel.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_depthcue.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_depthcue.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_dind.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_dind.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_dotexturemap.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_dotexturemap.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_edgecol.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_edgecol.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_edgeflag.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_edgeflag.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_edgetyp.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_edgetyp.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_edgewid.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_edgewid.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_execstruct.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_execstruct.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_Extension.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_Extension.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_facecull.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_facecull.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_facedmode.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_facedmode.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_filters.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_filters.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_FontMgr.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_FontMgr.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_FrameBuffer.cxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_FrameBuffer.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_funcs.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_funcs.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_graduatedtrihedron.cxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_graduatedtrihedron.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_1.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_1.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_2.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_2.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_3.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_3.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_4.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_4.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_5.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_5.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_6.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_6.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_7.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_7.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_703.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_703.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_705.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_705.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_707.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_707.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_709.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_709.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_710.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_710.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_711.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_711.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_712.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_712.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_713.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_713.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_8.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_8.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_9.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_9.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_Export.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_Export.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_Layer.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_Layer.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_GraphicDriver_print.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_GraphicDriver_print.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_highlight.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_highlight.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_hlind.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_hlind.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_ImageBox.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_ImageBox.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_indexpolygons.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_indexpolygons.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_initelem.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_initelem.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_inquire.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_inquire.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_intcol.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_intcol.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_intrefl.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_intrefl.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_intshademtd.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_intshademtd.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_intstyle.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_intstyle.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_intstyleind.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_intstyleind.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_label.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_label.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_LightBox.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_LightBox.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_lightstate.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_lightstate.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_localtran3.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_localtran3.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_Memory.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_Memory.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_mrkr.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_mrkr.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_mrkrcol.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_mrkrcol.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_mrkrset.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_mrkrset.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_mrkrsize.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_mrkrsize.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_mrkrtype.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_mrkrtype.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_pick.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_pick.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_pickid.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_pickid.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_polygon.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_polygon.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_polygonholes.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_polygonholes.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_polygonoffset.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_polygonoffset.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_polyl.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_polyl.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_polylcol.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_polylcol.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_polyltyp.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_polyltyp.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_polylwid.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_polylwid.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_PrimitiveArray.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_PrimitiveArray.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_qstrip.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_qstrip.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_remnames.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_remnames.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_ResourceCleaner.cxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_ResourceCleaner.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_ResourceTexture.cxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_ResourceTexture.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_ResourceVBO.cxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_ResourceVBO.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_subrs.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_subrs.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_subrvis.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_subrvis.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_surfprop.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_surfprop.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem_util.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem_util.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_text.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_text.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textalignment.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textalignment.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textangle.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textangle.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textcol.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textcol.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textcolsubtitle.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textcolsubtitle.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textdisplaytype.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textdisplaytype.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textfont.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textfont.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textfontaspect.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textfontaspect.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textheight.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textheight.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_TextRender.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_TextRender.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textstyle.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textstyle.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_texture.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_texture.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_TextureBox.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_TextureBox.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_textzoomable.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_textzoomable.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_util.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_util.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_utilgr.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_utilgr.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tmesh.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tmesh.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_activateview.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_activateview.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_antialiasing.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_antialiasing.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_backfacing.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_backfacing.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_background.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_background.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_begin.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_begin.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_begin_animation.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_begin_animation.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_begin_immediat_mode.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_begin_immediat_mode.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_begin_layer_mode.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_begin_layer_mode.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_bezier.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_bezier.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_bezier_weight.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_bezier_weight.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_blink.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_blink.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_boundarybox.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_boundarybox.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_cleargroup.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_cleargroup.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_clearstructure.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_clearstructure.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_cliplimit.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_cliplimit.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_closegroup.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_closegroup.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_connect.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_connect.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_contextstructure.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_contextstructure.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_curve.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_curve.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_deactivateview.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_deactivateview.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_degeneratestructure.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_degeneratestructure.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_depthcueing.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_depthcueing.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_depthtest.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_depthtest.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_disconnect.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_disconnect.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_displaystructure.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_displaystructure.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_element_exploration.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_element_exploration.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_end.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_end.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_erasestructure.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_erasestructure.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_facecontextgroup.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_facecontextgroup.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_gradient_background.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_gradient_background.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_togl_graduatedtrihedron.cxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_togl_graduatedtrihedron.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_group.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_group.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_highlightcolor.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_highlightcolor.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_init_pick.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_init_pick.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_inquirefacilities.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_inquirefacilities.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_inquirelight.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_inquirelight.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_inquireplane.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_inquireplane.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_inquireview.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_inquireview.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_light.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_light.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_light_exploration.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_light_exploration.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_linecontextgroup.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_linecontextgroup.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_marker.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_marker.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_marker_set.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_marker_set.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_markercontextgroup.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_markercontextgroup.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_namesetstructure.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_namesetstructure.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_opengroup.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_opengroup.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_parray.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_parray.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_pick.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_pick.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_pickid.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_pickid.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_plane.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_plane.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_polygon.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_polygon.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_polygon_holes.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_polygon_holes.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_polygon_indices.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_polygon_indices.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_polygon_set.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_polygon_set.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_polyline.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_polyline.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_print.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_print.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_project_raster.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_project_raster.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_quadrangle.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_quadrangle.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_ratio_window.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_ratio_window.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_redraw.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_redraw.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_removegroup.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_removegroup.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_removestructure.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_removestructure.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_removeview.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_removeview.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_set_environment.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_set_environment.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_setlight.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_setlight.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_setplane.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_setplane.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_setvisualisation.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_setvisualisation.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_structure.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_structure.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_structure_exploration.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_structure_exploration.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_text.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_text.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_textcontextgroup.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_textcontextgroup.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_texture.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_texture.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_transformstructure.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_transformstructure.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_transparency.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_transparency.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_triangle.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_triangle.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_triedron.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_triedron.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_unproject_raster.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_unproject_raster.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_update.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_update.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_userdraw.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_userdraw.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_view.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_view.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_view_exploration.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_view_exploration.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_viewmapping.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_viewmapping.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_togl_vieworientation.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_togl_vieworientation.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tox.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tox.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_transform_persistence.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_transform_persistence.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_triedron.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_triedron.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tsm.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tsm.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_txgl.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_txgl.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_undefined.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_undefined.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_userdraw.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_userdraw.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_view.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_view.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_vind.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_vind.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_ws.cxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_ws.cxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\voxelclient\VoxelClient_VisDrawer.cxx"
+ RelativePath="${CASROOT}\src\voxelclient\VoxelClient_VisDrawer.cxx"
>
</File>
</Filter>
Filter="h;hpp;hxx;hm;inl"
>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_animation.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_animation.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_AVIWriter.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_AVIWriter.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_callback.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_callback.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_cmn_varargs.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_cmn_varargs.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_context.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_context.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_degeneration.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_degeneration.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_Extension.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_Extension.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_FontMgr.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_FontMgr.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_graduatedtrihedron.hxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_graduatedtrihedron.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_ImageBox.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_ImageBox.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_inquire.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_inquire.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_LightBox.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_LightBox.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_Memory.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_Memory.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_ResourceCleaner.hxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_ResourceCleaner.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_ResourceTexture.hxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_ResourceTexture.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\OpenGl\OpenGl_ResourceVBO.hxx"
+ RelativePath="${CASROOT}\src\OpenGl\OpenGl_ResourceVBO.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem_attri.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem_attri.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem_depthcue.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem_depthcue.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem_filters.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem_filters.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem_highlight.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem_highlight.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem_inquire.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem_inquire.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem_pick.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem_pick.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem_util.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem_util.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_telem_view.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_telem_view.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_TextRender.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_TextRender.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_TextureBox.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_TextureBox.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_all.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_all.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_elems.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_elems.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_funcs.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_funcs.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_pick.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_pick.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_subrs.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_subrs.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_subrvis.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_subrvis.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_tox.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_tox.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_util.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_util.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_utilgr.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_utilgr.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tgl_vis.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tgl_vis.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_traces.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_traces.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_transform_persistence.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_transform_persistence.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_triangulate.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_triangulate.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_triedron.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_triedron.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_trsf_stack.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_trsf_stack.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tsm.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tsm.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_tsm_ws.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_tsm_ws.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\opengl\OpenGl_txgl.hxx"
+ RelativePath="${CASROOT}\src\opengl\OpenGl_txgl.hxx"
>
</File>
<File
- RelativePath="..\..\..\..\ros\src\voxelclient\VoxelClient_VisDrawer.h"
+ RelativePath="${CASROOT}\src\voxelclient\VoxelClient_VisDrawer.h"
>
</File>
</Filter>