0030829: BRepExtrema_ShapeProximity crashes with shape from STL/WRL
authormsv <msv@opencascade.com>
Wed, 17 Jul 2019 13:50:43 +0000 (16:50 +0300)
committerbugmaster <bugmaster@opencascade.com>
Thu, 18 Jul 2019 08:09:08 +0000 (11:09 +0300)
commit7c08e3ac6e4b3476ed7b62bb7980481a059651a1
treec56d8b8298f22826e1b93a006ce6171b0cff166b
parent718d07fe5ed14424ed88195c91c4d52fbcc84065
0030829: BRepExtrema_ShapeProximity crashes with shape from STL/WRL

The fix makes algorithm independent on geometrical data. Only triangulation is needed for its work.
src/BRepExtrema/BRepExtrema_TriangleSet.cxx
src/BRepExtrema/BRepExtrema_TriangleSet.hxx
tests/bugs/modalg_7/bug30829 [new file with mode: 0644]