X-Git-Url: http://git.dev.opencascade.org/gitweb/?p=occt.git;a=blobdiff_plain;f=src%2FGraphic3d%2FGraphic3d_TypeOfLimit.hxx;h=097c53816aed971dcc7779f8d999012b04e61fe1;hb=ba00aab7a0f30b2a77d3faa4191249b32a9e03b0;hpb=aaf8d6a98d5aa23513bbb7f0e8528764e1e0ebb4 diff --git a/src/Graphic3d/Graphic3d_TypeOfLimit.hxx b/src/Graphic3d/Graphic3d_TypeOfLimit.hxx index 3c0b3c1f52..097c53816a 100644 --- a/src/Graphic3d/Graphic3d_TypeOfLimit.hxx +++ b/src/Graphic3d/Graphic3d_TypeOfLimit.hxx @@ -29,6 +29,7 @@ enum Graphic3d_TypeOfLimit Graphic3d_TypeOfLimit_HasRayTracingTextures, //!< indicates whether ray tracing textures are supported Graphic3d_TypeOfLimit_HasRayTracingAdaptiveSampling, //!< indicates whether adaptive screen sampling is supported Graphic3d_TypeOfLimit_HasRayTracingAdaptiveSamplingAtomic,//!< indicates whether optimized adaptive screen sampling is supported (hardware supports atomic float operations) + Graphic3d_TypeOfLimit_HasSRGB, //!< indicates whether sRGB rendering is supported Graphic3d_TypeOfLimit_HasBlendedOit, //!< indicates whether necessary GL extensions for Weighted, Blended OIT available (without MSAA). Graphic3d_TypeOfLimit_HasBlendedOitMsaa, //!< indicates whether necessary GL extensions for Weighted, Blended OIT available (with MSAA). Graphic3d_TypeOfLimit_HasFlatShading, //!< indicates whether Flat shading (Graphic3d_TOSM_FACET) is supported