myDrawer = new Prs3d_Drawer();
Quantity_Color aColor(Quantity_NOC_TOMATO);
+ Standard_ShortReal aTransparency = 0.8f;
// point parameters
myDrawer->SetPointAspect (new Prs3d_PointAspect (Aspect_TOM_O_PLUS, aColor, 3.0));
myDrawer->ShadingAspect()->SetColor (aColor);
myDrawer->ShadingAspect()->SetMaterial (aShadingMaterial);
+ myDrawer->ShadingAspect()->Aspect()->ChangeFrontMaterial().SetTransparency (aTransparency);
+ myDrawer->ShadingAspect()->Aspect()->ChangeBackMaterial() .SetTransparency (aTransparency);
+ myDrawer->SetTransparency (aTransparency);
+
// common parameters
myDrawer->SetZLayer (Graphic3d_ZLayerId_Topmost);
}