--- /dev/null
+// Created on: 2020-01-25
+// Created by: Natalia ERMOLAEVA
+// Copyright (c) 2020 OPEN CASCADE SAS
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
+
+#ifndef Convert_TransientShape_H
+#define Convert_TransientShape_H
+
+#include <Standard.hxx>
+#include <Standard_Handle.hxx>
+#include <Standard_Macro.hxx>
+#include <Standard_Type.hxx>
+#include <Standard_Transient.hxx>
+
+#include <TopoDS_Shape.hxx>
+
+//! \class Convert_TransientShape
+//! \brief An interface to covert a shape into a transient object to use it in arguments
+class Convert_TransientShape : public Standard_Transient
+{
+public:
+
+ //! Constructor
+ Convert_TransientShape (const TopoDS_Shape& theShape) { SetShape (theShape); }
+
+ //! Destructor
+ virtual ~Convert_TransientShape() {}
+
+ //! Returns current shape
+ const TopoDS_Shape Shape() const { return myShape; }
+
+ //! Fills current shape
+ void SetShape (const TopoDS_Shape& theShape) { myShape = theShape; }
+
+ DEFINE_STANDARD_RTTI_INLINE (Convert_TransientShape, Standard_Transient)
+
+private:
+ TopoDS_Shape myShape; //!< the shape
+};
+
+#endif