+++ /dev/null
-puts "============"
-puts "CR25099"
-puts "============"
-puts ""
-#######################################################################
-# Test vertex draw modes
-#######################################################################
-
-vinit View1
-
-# Checking that the default behavior is not impacted by the vertex draw mode
-vertex v1 0 -1 0
-vertex v2 0 -1 5
-vertex v3 -1 -1 0
-vertex v4 -1 -1 5
-edge e v3 v4
-box b1 1 2 3
-box b2 3 4 2
-compound v1 v2 v3 v4 e b1 c
-vdisplay c; vfit
-vvertexmode
-vdump $imagedir/${casename}_default_wf_isolated.png
-
-vsetdispmode c 1
-vdump $imagedir/${casename}_default_shading_isolated.png
-
-# Changing default vertex draw mode to 'all vertices'
-vclear
-vvertexmode -set all
-vdisplay c
-vvertexmode
-vdump $imagedir/${casename}_default_wf_all1.png
-
-# Newly displayed objects should inherit the default vertex draw mode
-vdisplay b2; vfit
-vvertexmode b2
-vdump $imagedir/${casename}_default_wf_all2.png
-
-# Checking the new mode in shading
-vsetdispmode 1
-vdump $imagedir/${casename}_default_shading_all.png
-
-# Set individual vertex draw mode for an objects
-vvertexmode -set isolated b2
-vvertexmode b2
-vdump $imagedir/${casename}_individual.png
-
-# Reset individual vertex draw mode using 'inherited' value
-vvertexmode -set inherited b2
-# The next line should report 'all' (inherited from the default drawer)
-vvertexmode b2
-vdump $imagedir/${casename}_inherited.png
-
-