//! Ang is the angular value of the rotation in radians.
gp_Lin2d Rotated (const gp_Pnt2d& P, const Standard_Real Ang) const;
- Standard_EXPORT void Scale (const gp_Pnt2d& P, const Standard_Real S);
+ void Scale (const gp_Pnt2d& P, const Standard_Real S);
//! Scales a line. S is the scaling value. Only the