case Graphic3d_AlphaMode_Opaque: return "Opaque";
case Graphic3d_AlphaMode_Mask: return "Mask";
case Graphic3d_AlphaMode_Blend: return "Blend";
+ case Graphic3d_AlphaMode_MaskBlend: return "MaskBlend";
case Graphic3d_AlphaMode_BlendAuto: return "BlendAuto";
}
return "";
{
anAlphaMode = Graphic3d_AlphaMode_Blend;
}
+ else if (aModeStr == "maskblend"
+ || aModeStr == "blendmask")
+ {
+ anAlphaMode = Graphic3d_AlphaMode_MaskBlend;
+ }
else if (aModeStr == "blendauto")
{
anAlphaMode = Graphic3d_AlphaMode_BlendAuto;