{
} // end constructor
-void WNT_PointNote :: Play ( BOOL fDummy )
+void WNT_PointNote :: Play ( BOOL )
{
Xform ();
SetPixel ( ALLOCATOR -> myHDC, myTX, myTY, ALLOCATOR -> myPointColor );
{
} // end constructor
-void WNT_MarkerPointNote :: Play ( BOOL fDummy )
+void WNT_MarkerPointNote :: Play ( BOOL )
{
Xform ();
SetPixel ( ALLOCATOR -> myHDC, myTX, myTY, ALLOCATOR -> myMarkerPointColor );
myY2 = y1;
} // end constructor
-void WNT_LineNote :: Play ( BOOL fDummy )
+void WNT_LineNote :: Play ( BOOL )
{
Xform ();
MoveToEx ( ALLOCATOR -> myHDC, myTX , myTY, NULL );
myYr = yr;
} // end constructor
-void WNT_PolyEllipseNote :: Play ( BOOL fDummy )
+void WNT_PolyEllipseNote :: Play ( BOOL )
{
Xform ();
Ellipse ( ALLOCATOR -> myHDC, myTX - myTXr, myTY - myTYr,
{
} // end constructor
-void WNT_EllipseNote :: Play ( BOOL fDummy )
+void WNT_EllipseNote :: Play ( BOOL )
{
Xform ();
HBRUSH hob = SelectBrush ( ALLOCATOR -> myHDC, GetStockObject (NULL_BRUSH) );
myEY = int ( eSinA * 2 * Radius + yc );
} // end constructor
-void WNT_ArcNote :: Play ( BOOL fDummy )
+void WNT_ArcNote :: Play ( BOOL )
{
Xform ();
SetArcDirection ( ALLOCATOR -> myHDC, myDirect );
{
} // end constructor
-void WNT_PolyChordNote :: Play ( BOOL fDummy )
+void WNT_PolyChordNote :: Play ( BOOL )
{
Xform ();
Chord ( ALLOCATOR -> myHDC, myTX - myTXr, myTY - myTYr,
{
} // end constructor
-void WNT_ChordNote :: Play ( BOOL fDummy )
+void WNT_ChordNote :: Play ( BOOL )
{
Xform ();
HBRUSH hob = SelectBrush ( ALLOCATOR -> myHDC, GetStockObject (NULL_BRUSH) );
{
} // end constructor
-void WNT_PolySectorNote :: Play ( BOOL fDummy )
+void WNT_PolySectorNote :: Play ( BOOL )
{
Xform ();
Pie ( ALLOCATOR -> myHDC, myTX - myTXr, myTY - myTYr,
{
} // end constructor
-void WNT_SectorNote :: Play ( BOOL fDummy )
+void WNT_SectorNote :: Play ( BOOL )
{
Xform ();
HBRUSH hob = SelectBrush ( ALLOCATOR -> myHDC, GetStockObject (NULL_BRUSH) );
{
} // end constructor
-void WNT_PolyMarker1Note :: Play ( BOOL fDummy )
+void WNT_PolyMarker1Note :: Play ( BOOL )
{
if ( ALLOCATOR -> myFlags & W32F_MFILL )
DrawPolygon ( ALLOCATOR -> myHDC, myPoints, mySetPoints, POLYF_NOCLOSEDGE );
{
} // end constructor
-void WNT_PolyMarker2Note :: Play ( BOOL fDummy )
+void WNT_PolyMarker2Note :: Play ( BOOL )
{
if ( ALLOCATOR -> myFlags & W32F_MFILL )
DrawPolygon ( ALLOCATOR -> myHDC, myPoints, mySetPoints - 1, 0 );
myTPoints = ( LPPOINT ) ALLOCATOR -> NewData (myMaxPoints * sizeof ( POINT ));
} // end constructor
-void WNT_PolygonNote :: Play ( BOOL fDummy )
+void WNT_PolygonNote :: Play ( BOOL )
{
Xform ();
DrawPolygon (
{
} // end constructor
-void WNT_PolylineNote :: Play ( BOOL fDummy )
+void WNT_PolylineNote :: Play ( BOOL )
{
Xform ();
DWORD nPts;
} // end if
} // end WNT_ImageNote :: ~WNT_ImageNote
-void WNT_ImageNote :: Play ( BOOL fDummy )
+void WNT_ImageNote :: Play ( BOOL )
{
Xform ();
int xx, yy, w, h;
PaintText ();
} // end WNT_TextNote :: FillText
-void WNT_TextNote :: Play ( BOOL fDummy )
+void WNT_TextNote :: Play ( BOOL )
{
Xform ();
SIZE size;
{
} // end constructor
-void WNT_PolyTextNote :: Play ( BOOL fDummy )
+void WNT_PolyTextNote :: Play ( BOOL )
{
Xform ();
SIZE size;
ALLOCATOR -> RecalcMatrix (myMatrix, myAngle - myPrevAngle, myX, myY);
} // end constructor
-void WNT_BeginMarkerNote :: Play ( BOOL fDummy )
+void WNT_BeginMarkerNote :: Play ( BOOL )
{
ALLOCATOR -> myPO = SelectPen (ALLOCATOR -> myHDC, ALLOCATOR -> myMarkerPen);
#ifdef PRO19042
{
}
-void WNT_EndMarkerNote :: Play ( BOOL fDummy )
+void WNT_EndMarkerNote :: Play ( BOOL )
{
ALLOCATOR -> Xform ();
SelectPen ( ALLOCATOR -> myHDC, ALLOCATOR -> myPO );
// W N T _ P o l y A t t r i b N o t e //
////////////////////////////////////////////////////////////////////////////////
WNT_PolyAttribNote :: WNT_PolyAttribNote (
- PLOGBRUSH plb, BOOL fDrawEdge, int aFillMode
+ PLOGBRUSH plb, BOOL fDrawEdge, int /*aFillMode*/
)
{
myfEdge = fDrawEdge;
#endif
} // enf WNT_MarkerAttribNote :: ~WNT_MarkerAttribNote
-void WNT_MarkerAttribNote :: Play ( BOOL fRealize )
+void WNT_MarkerAttribNote :: Play ( BOOL )
{
if (myFill) ALLOCATOR -> myFlags |= W32F_MFILL;
else ALLOCATOR -> myFlags &= ~W32F_MFILL;