{
char buf[4096];
if (myTitle) {
- sprintf (buf, "title \"%s\"", myTitle);
+ Sprintf (buf, "title \"%s\"", myTitle);
aStatus = aScene.WriteLine (buf);
}
if (OK (aStatus, aScene.WriteLine ("info [", 0L, GlobalIndent()))) {
NCollection_List<const char *>::Iterator anIter (myInfo);
while (anIter.More()) {
- sprintf (buf, "\"%s\"", anIter.Value());
+ Sprintf (buf, "\"%s\"", anIter.Value());
anIter.Next();
if (anIter.More())
aStatus = aScene.WriteLine (buf, ",");