break;
}
}
+ else if (VRMLDATA_LCOMPARE(theBuffer.LinePtr, "collide")) {
+ TCollection_AsciiString aDummy;
+ aStatus = Scene().ReadWord (theBuffer, aDummy);
+ }
else if (VRMLDATA_LCOMPARE (theBuffer.LinePtr, "Separator") ||
VRMLDATA_LCOMPARE (theBuffer.LinePtr, "Switch")) {
Standard_Boolean isBracketed (Standard_False);