#include <Standard_Type.hxx>
#include <Standard_Boolean.hxx>
-#include <MMgt_TShared.hxx>
+#include <Standard_Transient.hxx>
class Vrml_Material;
class VrmlConverter_PointAspect;
-DEFINE_STANDARD_HANDLE(VrmlConverter_PointAspect, MMgt_TShared)
+DEFINE_STANDARD_HANDLE(VrmlConverter_PointAspect, Standard_Transient)
//! qualifies the aspect properties for
//! the VRML conversation of a Point Set.
-class VrmlConverter_PointAspect : public MMgt_TShared
+class VrmlConverter_PointAspect : public Standard_Transient
{
public:
- DEFINE_STANDARD_RTTIEXT(VrmlConverter_PointAspect,MMgt_TShared)
+ DEFINE_STANDARD_RTTIEXT(VrmlConverter_PointAspect,Standard_Transient)
protected: