Standard_Real Dx, Dy, Ratio;
Visual3d_SetIteratorOfSetOfView MyIterator(MyDefinedView);
-Standard_Integer j;
Standard_Integer stop = 0;
-Standard_Boolean BResult;
-
- j = MyDefinedView.Extent ();
-
while ((! stop) && (MyIterator.More ())) {
if (TheCView.ViewId ==
(MyIterator.Value ())->Identification ()) {
}
// View Mapping Transformation and View Clip, inversion
- BResult = Aspect::Inverse (TMap_Matrix, TMap_Matrix_Inv);
+ Aspect::Inverse (TMap_Matrix, TMap_Matrix_Inv);
// View Orientation Transformation, inversion
- BResult = Aspect::Inverse (TOri_Matrix, TOri_Matrix_Inv);
+ Aspect::Inverse (TOri_Matrix, TOri_Matrix_Inv);
// (AU, AV) : Device Coordinate Space
// DCS -> NPCS Normalized Projection Coordinate Space
Standard_Real Dx, Dy, Ratio;
Visual3d_SetIteratorOfSetOfView MyIterator(MyDefinedView);
-Standard_Integer j;
Standard_Integer stop = 0;
-Standard_Boolean BResult;
-
- j = MyDefinedView.Extent ();
-
while ((! stop) && (MyIterator.More ())) {
if (TheCView.ViewId ==
(MyIterator.Value ())->Identification ()) {
}
// View Mapping Transformation and View Clip, inversion
- BResult = Aspect::Inverse (TMap_Matrix, TMap_Matrix_Inv);
+ Aspect::Inverse (TMap_Matrix, TMap_Matrix_Inv);
// View Orientation Transformation, inversion
- BResult = Aspect::Inverse (TOri_Matrix, TOri_Matrix_Inv);
+ Aspect::Inverse (TOri_Matrix, TOri_Matrix_Inv);
// (AU, AV) : Device Coordinate Space
// DCS -> NPCS Normalized Projection Coordinate Space