thePrecision, theProgressBarFunc, theProgressObject);
}
+//=======================================================================
+//function : SetZLayerSettings
+//purpose :
+//=======================================================================
+
+void Visual3d_View::SetZLayerSettings (const Standard_Integer theLayerId,
+ const Graphic3d_ZLayerSettings& theSettings)
+{
+ MyGraphicDriver->SetZLayerSettings (MyCView, theLayerId, theSettings);
+}
+
//=======================================================================
//function : AddZLayer
//purpose :