#include <Visual3d_HSetOfLight.hxx>
#include <Visual3d_SetIteratorOfSetOfLight.hxx>
-#include <Visual3d_ClipPlane.hxx>
-#include <Visual3d_SetOfClipPlane.hxx>
-#include <Visual3d_HSetOfClipPlane.hxx>
-#include <Visual3d_SetIteratorOfSetOfClipPlane.hxx>
-
#include <Visual3d_SetIteratorOfSetOfView.hxx>
#include <Graphic3d_TextureEnv.hxx>
MyCView.DefWindow.IsDefined = 0;
MyCView.Context.NbActiveLight = 0;
- MyCView.Context.NbActivePlane = 0;
-#ifdef GER61454
- MyCView.Context.ActivePlane = NULL;
-#endif
for (i=0; i<=3; i++)
for (j=0; j<=3; j++)
MyCView.DefWindow.IsDefined = 0;
MyCView.Context.NbActiveLight = 0;
- MyCView.Context.NbActivePlane = 0;
-#ifdef GER61454
- MyCView.Context.ActivePlane = NULL;
-#endif
for (i=0; i<=3; i++)
for (j=0; j<=3; j++)
}
-void Visual3d_View::UpdatePlanes () {
-
-Standard_Integer i, j;
-CALL_DEF_PLANE *planes=NULL;
-
- i = MyContext.NumberOfActivatedClipPlanes ();
- j = MyGraphicDriver->InquirePlaneLimit ();
- MyCView.Context.NbActivePlane = (i > j ? j : i);
-
- if (MyCView.Context.NbActivePlane > 0) {
-
- // Dynamic Allocation
-#ifdef GER61454 //Keep the plane address for the next Update !
- if( !MyCView.Context.ActivePlane )
- MyCView.Context.ActivePlane = new CALL_DEF_PLANE [j];
- planes = MyCView.Context.ActivePlane;
-#else
- planes = new CALL_DEF_PLANE [MyCView.Context.NbActivePlane];
-
- MyCView.Context.ActivePlane = planes;
-#endif
-Standard_Real A, B, C, D;
-
- // Parcing of clipping planes
- for (j=0; j<MyCView.Context.NbActivePlane; j++) {
-
- planes[j].WsId = MyCView.ViewId;
- planes[j].ViewId = MyCView.ViewId;
-
- planes[j].Active = 1;
- planes[j].PlaneId =
- int ((MyContext.ActivatedClipPlane (j+1))->Identification ());
-
- (MyContext.ActivatedClipPlane (j+1))->Plane (A, B, C, D);
- planes[j].CoefA = float (A);
- planes[j].CoefB = float (B);
- planes[j].CoefC = float (C);
- planes[j].CoefD = float (D);
- }
-
- }
-
- // Management of planes of clipping model
- if (! IsDeleted ())
- if (IsDefined ())
- MyGraphicDriver->SetPlane (MyCView);
-
- // Dynamic allocation
-#ifdef GER61454
- if ( MyCView.Context.ActivePlane && (MyCView.Context.NbActivePlane == 0)
- ) {
- delete [] MyCView.Context.ActivePlane;
- MyCView.Context.ActivePlane = NULL;
- }
-#else
- if (MyCView.Context.NbActivePlane > 0) delete [] planes;
-#endif
+void Visual3d_View::UpdatePlanes()
+{
+ MyCView.Context.ClipPlanes = MyContext.GetClipPlanes();
+
+ if (IsDeleted() || !IsDefined())
+ return;
+ MyGraphicDriver->SetClipPlanes (MyCView);
}
void Visual3d_View::SetBackground (const Aspect_Background& ABack) {