#ifndef _Visual3d_NListOfLayerItem_HeaderFile
#define _Visual3d_NListOfLayerItem_HeaderFile
-#include <NCollection_DefineList.hxx>
+#include <NCollection_List.hxx>
#include <Visual3d_LayerItem.hxx>
-DEFINE_LIST (Visual3d_NListOfLayerItem,
- NCollection_List,
- Handle(Visual3d_LayerItem))
+typedef NCollection_List<Handle(Visual3d_LayerItem)> Visual3d_NListOfLayerItem;
#endif