#include <Image_AlienPixMap.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <OSD_Timer.hxx>
+#include <TColStd_HSequenceOfAsciiString.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <TColStd_HSequenceOfReal.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
+#include <TColStd_MapOfAsciiString.hxx>
#include <Visual3d_LayerItem.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Image_Diff.hxx>
int X_ButtonPress = 0; // Last ButtonPress position
int Y_ButtonPress = 0;
Standard_Boolean IsDragged = Standard_False;
-Standard_Boolean DragFirst;
+Standard_Boolean DragFirst = Standard_False;
//==============================================================================
//purpose : Zoom
//==============================================================================
+#if defined(_WIN32) || ! defined(__APPLE__) || defined(MACOSX_USE_GLX)
static void ProcessControlButton1Motion()
{
ViewerTest::CurrentView()->Zoom( X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion);
X_ButtonPress = X_Motion;
Y_ButtonPress = Y_Motion;
}
+#endif
//==============================================================================
//function : VT_ProcessControlButton2Motion
//==============================================================================
void VT_ProcessControlButton2Motion()
{
- Quantity_Length dx = ViewerTest::CurrentView()->Convert(X_Motion - X_ButtonPress);
- Quantity_Length dy = ViewerTest::CurrentView()->Convert(Y_Motion - Y_ButtonPress);
+ Standard_Integer aDx = X_Motion - X_ButtonPress;
+ Standard_Integer aDy = Y_Motion - Y_ButtonPress;
- dy = -dy; // Xwindow Y axis is from top to Bottom
+ aDy = -aDy; // Xwindow Y axis is from top to Bottom
- ViewerTest::CurrentView()->Panning( dx, dy );
+ ViewerTest::CurrentView()->Pan (aDx, aDy);
X_ButtonPress = X_Motion;
Y_ButtonPress = Y_Motion;
}
break;
case WM_LBUTTONUP:
- IsDragged = Standard_False;
- if( !DragFirst )
+ if (!DragFirst)
{
HDC hdc = GetDC( hwnd );
SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
SetROP2( hdc, R2_NOT );
Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
ReleaseDC( hwnd, hdc );
-
- const Handle(ViewerTest_EventManager) EM =
- ViewerTest::CurrentEventManager();
- if ( fwKeys & MK_SHIFT )
- EM->ShiftSelect( min( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
- max( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ));
- else
- EM->Select( min( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
- max( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ));
+ VT_ProcessButton1Release (fwKeys & MK_SHIFT);
}
+ IsDragged = Standard_False;
return ViewerWindowProc( hwnd, Msg, wParam, lParam );
case WM_LBUTTONDOWN:
//purpose : ZFitall, no DRAW arguments
//Draw arg : No args
//==============================================================================
-
-static int VZFit(Draw_Interpretor& , Standard_Integer , const char** )
+static int VZFit (Draw_Interpretor& /*theDi*/, Standard_Integer theArgsNb, const char** theArgVec)
{
- Handle(V3d_View) V = ViewerTest::CurrentView();
- if ( !V.IsNull() ) V->ZFitAll(); return 0; }
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
+
+ if (aCurrentView.IsNull())
+ {
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
+
+ if (theArgsNb == 1)
+ {
+ aCurrentView->ZFitAll();
+ aCurrentView->Redraw();
+ return 0;
+ }
+
+ Standard_Real aScale = 1.0;
+
+ if (theArgsNb >= 2)
+ {
+ aScale = Draw::Atoi (theArgVec[1]);
+ }
+
+ aCurrentView->ZFitAll (aScale);
+ aCurrentView->Redraw();
+ return 0;
+}
-static int VRepaint(Draw_Interpretor& , Standard_Integer , const char** )
+//==============================================================================
+//function : VRepaint
+//purpose :
+//==============================================================================
+static int VRepaint (Draw_Interpretor& , Standard_Integer , const char** )
{
Handle(V3d_View) V = ViewerTest::CurrentView();
if ( !V.IsNull() ) V->Redraw(); return 0;
}
-
//==============================================================================
//function : VClear
//purpose : Remove all the object from the viewer
return 0;
}
-//=======================================================================
+//=================================================================================================
//function : VViewParams
//purpose : Gets or sets AIS View characteristics
-//=======================================================================
-static Standard_Integer VViewParams (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+//=================================================================================================
+static int VViewParams (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- if ( argc != 1 && argc != 13)
+ Handle(V3d_View) anAISView = ViewerTest::CurrentView();
+ if (anAISView.IsNull())
{
- di << "Usage : " << argv[0] << "\n";
+ std::cout << theArgVec[0] << ": please initialize or activate view.\n";
return 1;
}
- Handle (V3d_View) anAISView = ViewerTest::CurrentView ();
- if ( anAISView.IsNull () )
+
+ if (theArgsNb == 1)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
- if(argc==1){
- Quantity_Factor anAISViewScale = anAISView -> V3d_View::Scale ();
- Standard_Real anAISViewCenterCoordinateX = 0.0;
- Standard_Real anAISViewCenterCoordinateY = 0.0;
- anAISView -> V3d_View::Center (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
+ // print all of the available view parameters
+ Quantity_Factor anAISViewScale = anAISView->Scale();
+
Standard_Real anAISViewProjX = 0.0;
Standard_Real anAISViewProjY = 0.0;
Standard_Real anAISViewProjZ = 0.0;
- anAISView -> V3d_View::Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
+ anAISView->Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
+
Standard_Real anAISViewUpX = 0.0;
Standard_Real anAISViewUpY = 0.0;
Standard_Real anAISViewUpZ = 0.0;
- anAISView -> V3d_View::Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
+ anAISView->Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
+
Standard_Real anAISViewAtX = 0.0;
Standard_Real anAISViewAtY = 0.0;
Standard_Real anAISViewAtZ = 0.0;
- anAISView -> V3d_View::At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
- di << "Scale of current view: " << anAISViewScale << "\n";
- di << "Center on X : "<< anAISViewCenterCoordinateX << "; on Y: " << anAISViewCenterCoordinateY << "\n";
- di << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
- di << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
- di << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
+ anAISView->At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
+
+ Standard_Real anAISViewEyeX = 0.0;
+ Standard_Real anAISViewEyeY = 0.0;
+ Standard_Real anAISViewEyeZ = 0.0;
+ anAISView->Eye (anAISViewEyeX, anAISViewEyeY, anAISViewEyeZ);
+
+ theDi << "Scale of current view: " << anAISViewScale << "\n";
+ theDi << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
+ theDi << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
+ theDi << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
+ theDi << "Eye on X : " << anAISViewEyeX << "; on Y: " << anAISViewEyeY << "; on Z: " << anAISViewEyeZ << "\n";
+ return 0;
}
- else
+
+ // -------------------------
+ // Parse options and values
+ // -------------------------
+
+ NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)> aMapOfKeysByValues;
+ TCollection_AsciiString aParseKey;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
+ {
+ TCollection_AsciiString anArg (theArgVec [anArgIt]);
+
+ if (anArg.Value (1) == '-' && !anArg.IsRealValue())
+ {
+ aParseKey = anArg;
+ aParseKey.Remove (1);
+ aParseKey.UpperCase();
+ aMapOfKeysByValues.Bind (aParseKey, new TColStd_HSequenceOfAsciiString);
+ continue;
+ }
+
+ if (aParseKey.IsEmpty())
+ {
+ std::cout << theArgVec[0] << ": values should be passed with key.\n";
+ std::cout << "Type help for more information.\n";
+ return 1;
+ }
+
+ aMapOfKeysByValues(aParseKey)->Append (anArg);
+ }
+
+ // ---------------------------------------------
+ // Change or print parameters, order plays role
+ // ---------------------------------------------
+
+ // Check arguments for validity
+ NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)>::Iterator aMapIt (aMapOfKeysByValues);
+ for (; aMapIt.More(); aMapIt.Next())
{
- Quantity_Factor anAISViewScale = atof (argv [1]);
- Standard_Real anAISViewCenterCoordinateX = atof (argv [2]);
- Standard_Real anAISViewCenterCoordinateY = atof (argv [3]);
- Standard_Real anAISViewProjX = atof (argv [4]);
- Standard_Real anAISViewProjY = atof (argv [5]);
- Standard_Real anAISViewProjZ = atof (argv [6]);
- Standard_Real anAISViewUpX = atof (argv [7]);
- Standard_Real anAISViewUpY = atof (argv [8]);
- Standard_Real anAISViewUpZ = atof (argv [9]);
- Standard_Real anAISViewAtX = atof (argv [10]);
- Standard_Real anAISViewAtY = atof (argv [11]);
- Standard_Real anAISViewAtZ = atof (argv [12]);
- anAISView -> V3d_View::Camera()->BeginUpdate();
- anAISView -> V3d_View::SetCenter (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
- anAISView -> V3d_View::SetAt (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
- anAISView -> V3d_View::SetScale (anAISViewScale);
- anAISView -> V3d_View::SetProj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
- anAISView -> V3d_View::SetUp (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
- anAISView -> V3d_View::Camera()->EndUpdate();
+ const TCollection_AsciiString& aKey = aMapIt.Key();
+ const Handle(TColStd_HSequenceOfAsciiString)& aValues = aMapIt.Value();
+
+ if (!(aKey.IsEqual ("SCALE") && (aValues->Length() == 1 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("SIZE") && (aValues->Length() == 1 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("EYE") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("AT") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("UP") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("PROJ") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("CENTER") && aValues->Length() == 2))
+ {
+ TCollection_AsciiString aLowerKey;
+ aLowerKey = "-";
+ aLowerKey += aKey;
+ aLowerKey.LowerCase();
+ std::cout << theArgVec[0] << ": " << aLowerKey << " is unknown option, or number of arguments is invalid.\n";
+ std::cout << "Type help for more information.\n";
+ return 1;
+ }
+ }
+
+ Handle(TColStd_HSequenceOfAsciiString) aValues;
+
+ // Change view parameters in proper order
+ if (aMapOfKeysByValues.Find ("SCALE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ theDi << "Scale: " << anAISView->Scale() << "\n";
+ }
+ else
+ {
+ anAISView->SetScale (aValues->Value(1).RealValue());
+ }
}
+ if (aMapOfKeysByValues.Find ("SIZE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real aSizeX = 0.0;
+ Standard_Real aSizeY = 0.0;
+ anAISView->Size (aSizeX, aSizeY);
+ theDi << "Size X: " << aSizeX << " Y: " << aSizeY << "\n";
+ }
+ else
+ {
+ anAISView->SetSize (aValues->Value(1).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("EYE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anEyeX = 0.0;
+ Standard_Real anEyeY = 0.0;
+ Standard_Real anEyeZ = 0.0;
+ anAISView->Eye (anEyeX, anEyeY, anEyeZ);
+ theDi << "Eye X: " << anEyeX << " Y: " << anEyeY << " Z: " << anEyeZ << "\n";
+ }
+ else
+ {
+ anAISView->SetEye (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("AT", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anAtX = 0.0;
+ Standard_Real anAtY = 0.0;
+ Standard_Real anAtZ = 0.0;
+ anAISView->At (anAtX, anAtY, anAtZ);
+ theDi << "At X: " << anAtX << " Y: " << anAtY << " Z: " << anAtZ << "\n";
+ }
+ else
+ {
+ anAISView->SetAt (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("PROJ", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real aProjX = 0.0;
+ Standard_Real aProjY = 0.0;
+ Standard_Real aProjZ = 0.0;
+ anAISView->Proj (aProjX, aProjY, aProjZ);
+ theDi << "Proj X: " << aProjX << " Y: " << aProjY << " Z: " << aProjZ << "\n";
+ }
+ else
+ {
+ anAISView->SetProj (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("UP", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anUpX = 0.0;
+ Standard_Real anUpY = 0.0;
+ Standard_Real anUpZ = 0.0;
+ anAISView->Up (anUpX, anUpY, anUpZ);
+ theDi << "Up X: " << anUpX << " Y: " << anUpY << " Z: " << anUpZ << "\n";
+ }
+ else
+ {
+ anAISView->SetUp (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("CENTER", aValues))
+ {
+ anAISView->SetCenter (aValues->Value(1).IntegerValue(), aValues->Value(2).IntegerValue());
+ }
+
return 0;
}
//===============================================================================================
static int VZRange (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- if (ViewerTest::CurrentView().IsNull())
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
+
+ if (aCurrentView.IsNull())
{
- theDi << theArgVec[0] << ": Call vinit before this command, please.\n";
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
return 1;
}
- Handle(Graphic3d_Camera) aCamera = ViewerTest::CurrentView()->Camera();
+ Handle(Graphic3d_Camera) aCamera = aCurrentView->Camera();
if (theArgsNb < 2)
{
{
Standard_Real aNewZNear = atof (theArgVec[1]);
Standard_Real aNewZFar = atof (theArgVec[2]);
-
- aCamera->BeginUpdate();
- aCamera->SetZFar (aNewZFar);
- aCamera->SetZNear (aNewZNear);
- aCamera->EndUpdate();
+
+ if (aNewZNear >= aNewZFar)
+ {
+ std::cout << theArgVec[0] << ": invalid arguments: znear should be less than zfar.\n";
+ return 1;
+ }
+
+ if (!aCamera->IsOrthographic() && (aNewZNear <= 0.0 || aNewZFar <= 0.0))
+ {
+ std::cout << theArgVec[0] << ": invalid arguments: ";
+ std::cout << "znear, zfar should be positive for perspective camera.\n";
+ return 1;
+ }
+
+ aCamera->SetZRange (aNewZNear, aNewZFar);
}
else
{
- theDi << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
+ std::cout << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
return 1;
}
+ aCurrentView->Redraw();
+
return 0;
}
//===============================================================================================
static int VAutoZFit (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- if (ViewerTest::CurrentView().IsNull())
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
+
+ if (aCurrentView.IsNull())
{
- theDi << theArgVec[0] << ": Call vinit before this command, please.\n";
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
return 1;
}
- if (theArgsNb < 2)
+ Standard_Real aScale = aCurrentView->AutoZFitScaleFactor();
+
+ if (theArgsNb > 3)
{
- theDi << "Auto z-fit mode: " << (ViewerTest::CurrentView()->AutoZFitMode() ? "enabled" : "disabled");
- return 0;
+ std::cout << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
+ return 1;
}
- if (theArgsNb == 2)
+ if (theArgsNb < 2)
{
- Standard_Real aNewMode = atoi (theArgVec[1]);
-
- ViewerTest::CurrentView()->SetAutoZFitMode (aNewMode != 0);
+ theDi << "Auto z-fit mode: " << "\n"
+ << "On: " << (aCurrentView->AutoZFitMode() ? "enabled" : "disabled") << "\n"
+ << "Scale: " << aScale << "\n";
+ return 0;
}
- else
+
+ Standard_Boolean isOn = Draw::Atoi (theArgVec[1]) == 1;
+
+ if (theArgsNb >= 3)
{
- theDi << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
- return 1;
+ aScale = Draw::Atoi (theArgVec[2]);
}
+ aCurrentView->SetAutoZFitMode (isOn, aScale);
+ aCurrentView->AutoZFit();
+ aCurrentView->Redraw();
+
return 0;
}
theDi << theArgVec[0] << anErrorMessage;
return 1;
}
-
- ViewerTest::CurrentView()->ZFitAll();
}
else if (aCommand == "dist")
{
aCamera->SetDistance (aValue.RealValue());
- ViewerTest::CurrentView()->ZFitAll();
}
else if (aCommand == "iod")
{
return 1;
}
+ ViewerTest::CurrentView()->AutoZFit();
ViewerTest::CurrentView()->Redraw();
return 0;
theCommands.Add("vfit" ,
"vfit or <F> : vfit",
__FILE__,VFit,group);
- theCommands.Add("vzfit" ,
- "vzfit",
- __FILE__,VZFit,group);
+ theCommands.Add ("vzfit", "vzfit [scale]\n"
+ " Matches Z near, Z far view volume planes to the displayed objects.\n"
+ " \"scale\" - specifies factor to scale computed z range.\n",
+ __FILE__, VZFit, group);
theCommands.Add("vrepaint",
"vrepaint : vrepaint, force redraw",
__FILE__,VRepaint,group);
"vmoveto x y"
"- emulates cursor movement to pixel postion (x,y)",
__FILE__, VMoveTo, group);
- theCommands.Add("vviewparams",
- "vviewparams [scale center_X center_Y proj_X proj_Y proj_Z up_X up_Y up_Z at_X at_Y at_Z]"
- "- gets or sets current view characteristics",
- __FILE__,VViewParams, group);
+ theCommands.Add ("vviewparams", "vviewparams usage:\n"
+ "- vviewparams\n"
+ "- vviewparams [-scale [s]] [-eye [x y z]] [-at [x y z]] [-up [x y z]]\n"
+ " [-proj [x y z]] [-center x y] [-size sx]\n"
+ "- Gets or sets current view parameters.\n"
+ "- If called without arguments, all view parameters are printed.\n"
+ "- The options are:\n"
+ " -scale [s] : prints or sets viewport relative scale.\n"
+ " -eye [x y z] : prints or sets eye location.\n"
+ " -at [x y z] : prints or sets center of look.\n"
+ " -up [x y z] : prints or sets direction of up vector.\n"
+ " -proj [x y z] : prints or sets direction of look.\n"
+ " -center x y : sets location of center of the screen in pixels.\n"
+ " -size [sx] : prints viewport projection width and height sizes\n"
+ " : or changes the size of its maximum dimension.\n",
+ __FILE__, VViewParams, group);
theCommands.Add("vchangeselected",
"vchangeselected shape"
"- adds to shape to selection or remove one from it",
" Intraocular distance definition type (absolute value or coefficient).\n",
__FILE__, VChangeCamera, group);
theCommands.Add ("vautozfit", "command to enable or disable automatic z-range adjusting\n"
- " vautozfit [1|0]",
- __FILE__,VAutoZFit, group);
+ "- vautozfit [on={1|0}] [scale]\n"
+ " Prints or changes parameters of automatic z-fit mode:\n"
+ " \"on\" - turns automatic z-fit on or off\n"
+ " \"scale\" - specifies factor to scale computed z range.\n",
+ __FILE__, VAutoZFit, group);
theCommands.Add ("vzrange", "command to manually access znear and zfar values\n"
" vzrange - without parameters shows current values\n"
" vzrange [znear] [zfar] - applies provided values to view",