// commercial license or contractual agreement.
#include <OpenGl_GlCore20.hxx>
+
+#include <AIS_Animation.hxx>
+#include <AIS_AnimationCamera.hxx>
+#include <AIS_AnimationObject.hxx>
+#include <AIS_ColorScale.hxx>
+#include <AIS_Manipulator.hxx>
+#include <AIS_RubberBand.hxx>
#include <AIS_Shape.hxx>
#include <AIS_InteractiveObject.hxx>
#include <AIS_ListOfInteractive.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
#include <DBRep.hxx>
+#include <Graphic3d_ArrayOfPolylines.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_ExportFormat.hxx>
#include <Graphic3d_NameOfTextureEnv.hxx>
#include <ViewerTest_EventManager.hxx>
#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
-#include <Visual3d_View.hxx>
-#include <Visual3d_ViewManager.hxx>
+#include <ViewerTest_CmdParser.hxx>
#include <V3d_AmbientLight.hxx>
-#include <V3d_ColorScale.hxx>
#include <V3d_DirectionalLight.hxx>
-#include <V3d_LayerMgr.hxx>
-#include <V3d_LayerMgrPointer.hxx>
#include <V3d_PositionalLight.hxx>
#include <V3d_SpotLight.hxx>
#include <NCollection_DoubleMap.hxx>
#include <Draw_Interpretor.hxx>
#include <Draw.hxx>
#include <Draw_Appli.hxx>
-#include <Aspect_PrintAlgo.hxx>
#include <Image_AlienPixMap.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <OSD_Timer.hxx>
#include <TColStd_HSequenceOfReal.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TColStd_MapOfAsciiString.hxx>
-#include <Visual3d_LayerItem.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Image_Diff.hxx>
#include <Aspect_DisplayConnection.hxx>
#include <Graphic3d_Texture2Dmanual.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_Drawer.hxx>
+#include <Prs3d_LineAspect.hxx>
+#include <Prs3d_Root.hxx>
-#ifdef WNT
+#ifdef _WIN32
#undef DrawText
#endif
-#include <Visual3d_Layer.hxx>
#include <cstdlib>
#if defined(_WIN32)
#include <WNT_WClass.hxx>
#include <WNT_Window.hxx>
-
- #if defined(_MSC_VER)
- #define _CRT_SECURE_NO_DEPRECATE
- #pragma warning (disable:4996)
- #endif
#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
#include <Cocoa_Window.hxx>
#else
#include <tk.h>
#endif
-inline Standard_Boolean parseOnOff (Standard_CString theArg,
- Standard_Boolean& theIsOn)
-{
- TCollection_AsciiString aFlag (theArg);
- aFlag.LowerCase();
- if (aFlag == "on"
- || aFlag == "1")
- {
- theIsOn = Standard_True;
- return Standard_True;
- }
- else if (aFlag == "off"
- || aFlag == "0")
- {
- theIsOn = Standard_False;
- return Standard_True;
- }
- return Standard_False;
-}
-
// Auxiliary definitions
static const char THE_KEY_DELETE = 127;
static NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)> ViewerTest_myDrivers;
static OpenGl_Caps ViewerTest_myDefaultCaps;
-#define ZCLIPWIDTH 1.
-
static void OSWindowSetup();
+static struct
+{
+ Quantity_Color FlatColor;
+ Quantity_Color GradientColor1;
+ Quantity_Color GradientColor2;
+ Aspect_GradientFillMethod FillMethod;
+} ViewerTest_DefaultBackground = { Quantity_NOC_BLACK, Quantity_NOC_BLACK, Quantity_NOC_BLACK, Aspect_GFM_NONE };
+
//==============================================================================
// EVENT GLOBAL VARIABLES
//==============================================================================
static int Start_Rot = 0;
-static int ZClipIsOn = 0;
int X_Motion = 0; // Current cursor position
int Y_Motion = 0;
int X_ButtonPress = 0; // Last ButtonPress position
int Y_ButtonPress = 0;
Standard_Boolean IsDragged = Standard_False;
Standard_Boolean DragFirst = Standard_False;
+Standard_Boolean TheIsAnimating = Standard_False;
+
+
+Standard_EXPORT const Handle(AIS_RubberBand)& GetRubberBand()
+{
+ static Handle(AIS_RubberBand) aBand;
+ if (aBand.IsNull())
+ {
+ aBand = new AIS_RubberBand (Quantity_NOC_LIGHTBLUE, Aspect_TOL_SOLID, Quantity_NOC_LIGHTBLUE, 0.4, 1.0);
+ aBand->SetDisplayMode (0);
+ }
+ return aBand;
+}
+
+typedef NCollection_Map<AIS_Manipulator*> ViewerTest_MapOfAISManipulators;
+
+Standard_EXPORT ViewerTest_MapOfAISManipulators& GetMapOfAISManipulators()
+{
+ static ViewerTest_MapOfAISManipulators aMap;
+ return aMap;
+}
+
+Standard_EXPORT Handle(AIS_Manipulator) GetActiveAISManipulator()
+{
+ ViewerTest_MapOfAISManipulators::Iterator anIt (GetMapOfAISManipulators());
+ for (; anIt.More(); anIt.Next())
+ {
+ if (anIt.Value()->HasActiveMode())
+ {
+ return anIt.Value();
+ }
+ }
+ return NULL;
+}
//==============================================================================
-#ifdef WNT
+#ifdef _WIN32
static LRESULT WINAPI ViewerWindowProc(
HWND hwnd,
UINT uMsg,
//purpose :
//==============================================================================
-const Handle(MMgt_TShared)& ViewerTest::WClass()
+const Handle(Standard_Transient)& ViewerTest::WClass()
{
- static Handle(MMgt_TShared) theWClass;
+ static Handle(Standard_Transient) theWClass;
#if defined(_WIN32)
if (theWClass.IsNull())
{
- theWClass = new WNT_WClass ("GW3D_Class", AdvViewerWindowProc,
- CS_VREDRAW | CS_HREDRAW, 0, 0,
- ::LoadCursor (NULL, IDC_ARROW));
+ theWClass = new WNT_WClass ("GW3D_Class", (Standard_Address )AdvViewerWindowProc,
+ CS_VREDRAW | CS_HREDRAW, 0, 0,
+ ::LoadCursorW (NULL, IDC_ARROW));
}
#endif
return theWClass;
Standard_CString theTitle)
{
#if defined(_WIN32)
- SetWindowText ((HWND)Handle(WNT_Window)::DownCast(theWindow)->HWindow(),
- theTitle);
+ const TCollection_ExtendedString theTitleW (theTitle);
+ SetWindowTextW ((HWND )Handle(WNT_Window)::DownCast(theWindow)->HWindow(), theTitleW.ToWideString());
#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
SetCocoaWindowTitle (Handle(Cocoa_Window)::DownCast(theWindow), theTitle);
#else
(void)theDisplayName; // avoid warning on unused argument
SetDisplayConnection (new Aspect_DisplayConnection ());
#endif
+
+ if (Draw_VirtualWindows)
+ {
+ // don't waste the time waiting for VSync when window is not displayed on the screen
+ ViewerTest_myDefaultCaps.swapInterval = 0;
+ // alternatively we can disable buffer swap at all, but this might be inappropriate for testing
+ //ViewerTest_myDefaultCaps.buffersNoSwap = true;
+ }
aGraphicDriver = new OpenGl_GraphicDriver (GetDisplayConnection());
aGraphicDriver->ChangeOptions() = ViewerTest_myDefaultCaps;
+
ViewerTest_myDrivers.Bind (aViewNames.GetDriverName(), aGraphicDriver);
toCreateViewer = Standard_True;
}
// Change name of current active window
if (!ViewerTest::CurrentView().IsNull())
{
- TCollection_AsciiString aTitle("3D View - ");
- aTitle = aTitle
+ TCollection_AsciiString anActiveWindowTitle("3D View - ");
+ anActiveWindowTitle = anActiveWindowTitle
+ ViewerTest_myViews.Find2 (ViewerTest::CurrentView());
- SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), anActiveWindowTitle.ToCString());
}
// Create viewer
else if (a3DViewer.IsNull())
{
toCreateViewer = Standard_True;
- TCollection_ExtendedString NameOfWindow("Viewer3D");
- a3DViewer = new V3d_Viewer(aGraphicDriver, NameOfWindow.ToExtString());
-
- NameOfWindow = TCollection_ExtendedString("Collector");
-
- a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
+ a3DViewer = new V3d_Viewer(aGraphicDriver);
+ a3DViewer->SetDefaultBackgroundColor (ViewerTest_DefaultBackground.FlatColor);
+ a3DViewer->SetDefaultBgGradientColors (ViewerTest_DefaultBackground.GradientColor1,
+ ViewerTest_DefaultBackground.GradientColor2,
+ ViewerTest_DefaultBackground.FillMethod);
}
// AIS context setup
#if defined(_WIN32)
VT_GetWindow() = new WNT_Window (aTitle.ToCString(),
Handle(WNT_WClass)::DownCast (WClass()),
- Draw_VirtualWindows ? WS_POPUPWINDOW : WS_OVERLAPPEDWINDOW,
+ Draw_VirtualWindows ? WS_POPUP : WS_OVERLAPPEDWINDOW,
aPxLeft, aPxTop,
aPxWidth, aPxHeight,
Quantity_NOC_BLACK);
// View setup
Handle(V3d_View) aView = a3DViewer->CreateView();
aView->SetWindow (VT_GetWindow());
+ ViewerTest::GetAISContext()->RedrawImmediate (a3DViewer);
ViewerTest::CurrentView(aView);
ViewerTest_myViews.Bind (aViewNames.GetViewName(), aView);
const Handle (V3d_View) aV3dView = ViewerTest::CurrentView();
aV3dView->SetComputedMode(Standard_False);
MyHLRIsOn = aV3dView->ComputedMode();
- aV3dView->SetZClippingDepth(0.5);
- aV3dView->SetZClippingWidth(ZCLIPWIDTH/2.);
a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
if (toCreateViewer)
if (!aMap.IsBound2 (aName))
{
- di << argv[0] << ":" << " Wrong shape name:" << aName.ToCString() << ".\n";
+ di << argv[0] << ": Wrong shape name:" << aName.ToCString() << ".\n";
continue;
}
Handle(AIS_Shape) anAISObject =
break;
}
}
+
+ aCurrentContext->RemoveAll (Standard_False);
if(isRemoveDriver)
{
ViewerTest_myDrivers.UnBind2 (aCurrentContext->CurrentViewer()->Driver());
if (isTreeView)
{
TCollection_AsciiString aContextName(aContextIter.Key1());
- theDi << " " << aContextName.Split(aDriverIter.Key1().Length() + 1) << ":" << "\n";
+ theDi << " " << aContextName.Split(aDriverIter.Key1().Length() + 1) << ":\n";
}
for (NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)>::Iterator
if (isTreeView)
{
if (aViewIter.Value() == ViewerTest::CurrentView())
- theDi << " " << aViewName.Split(aContextIter.Key1().Length() + 1) << "(*)" << "\n";
+ theDi << " " << aViewName.Split(aContextIter.Key1().Length() + 1) << "(*)\n";
else
theDi << " " << aViewName.Split(aContextIter.Key1().Length() + 1) << "\n";
}
aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_PolyAlgo);
else
aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_Algo);
- if (aContext->NbCurrents()==0 || aContext->NbSelected() == 0)
+ if (aContext->NbSelected()==0)
{
AIS_ListOfInteractive aListOfShapes;
aContext->DisplayedObjects(aListOfShapes);
}
else
{
- for (aContext->InitCurrent();aContext->MoreCurrent();aContext->NextCurrent())
+ for (aContext->InitSelected();aContext->MoreSelected();aContext->NextSelected())
{
- Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aContext->Current());
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aContext->SelectedInteractive());
if (aShape.IsNull())
continue;
if(aShape->TypeOfHLR() == Prs3d_TOH_PolyAlgo)
std::cout << "setup Shaded display mode" << std::endl;
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
+ if(Ctx->NbSelected()==0)
Ctx->SetDisplayMode(AIS_Shaded);
else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->SetDisplayMode(Ctx->Interactive(),1,Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->SetDisplayMode(Ctx->Current(),1,Standard_False);
- }
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->SetDisplayMode(Ctx->SelectedInteractive(),1,Standard_False);
Ctx->UpdateCurrentViewer();
}
}
std::cout << "reset display mode to defaults" << std::endl;
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
+ if(Ctx->NbSelected()==0)
Ctx->SetDisplayMode(AIS_WireFrame);
else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->UnsetDisplayMode(Ctx->Interactive(),Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->UnsetDisplayMode(Ctx->Current(),Standard_False);
- }
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->UnsetDisplayMode(Ctx->SelectedInteractive(),Standard_False);
Ctx->UpdateCurrentViewer();
}
{
std::cout << "setup WireFrame display mode" << std::endl;
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
+ if(Ctx->NbSelected()==0)
Ctx->SetDisplayMode(AIS_WireFrame);
else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->SetDisplayMode(Ctx->Interactive(),0,Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->SetDisplayMode(Ctx->Current(),0,Standard_False);
- }
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->SetDisplayMode(Ctx->SelectedInteractive(),0,Standard_False);
Ctx->UpdateCurrentViewer();
}
}
- else if (!strcasecmp (buf_ret, "Z"))
- {
- // ZCLIP
- if ( ZClipIsOn ) {
- cout << "ZClipping OFF" << endl;
- ZClipIsOn = 0;
-
- aView->SetZClippingType(V3d_OFF);
- aView->Redraw();
- }
- else {
- cout << "ZClipping ON" << endl;
- ZClipIsOn = 1;
-
- aView->SetZClippingType(V3d_FRONT);
- aView->Redraw();
- }
- }
else if (!strcasecmp (buf_ret, ","))
{
ViewerTest::GetAISContext()->HilightNextDetected(ViewerTest::CurrentView());
{
ViewerTest::GetAISContext()->HilightPreviousDetected(ViewerTest::CurrentView());
}
+ else if (!strcasecmp (buf_ret, "/"))
+ {
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ if (aCamera->IsStereo())
+ {
+ aCamera->SetIOD (aCamera->GetIODType(), aCamera->IOD() - 0.01);
+ aView->Redraw();
+ }
+ }
+ else if (!strcasecmp (buf_ret, "*"))
+ {
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ if (aCamera->IsStereo())
+ {
+ aCamera->SetIOD (aCamera->GetIODType(), aCamera->IOD() + 0.01);
+ aView->Redraw();
+ }
+ }
else if (*buf_ret == THE_KEY_DELETE)
{
Handle(AIS_InteractiveContext) aCtx = ViewerTest::GetAISContext();
if (!aCtx.IsNull()
- && aCtx->NbCurrents() > 0
&& aCtx->NbSelected() > 0)
{
Draw_Interprete ("verase");
Standard_Boolean theToPick,
Standard_Boolean theIsShift)
{
+ if (TheIsAnimating)
+ {
+ TheIsAnimating = Standard_False;
+ return Standard_False;
+ }
+
if (theToPick)
{
Standard_Real X, Y, Z;
}
}
-//==============================================================================
-//function : ProcessZClipMotion
-//purpose : Zoom
-//==============================================================================
-
-void ProcessZClipMotion()
-{
- Handle(V3d_View) a3DView = ViewerTest::CurrentView();
- if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
-
- //Quantity_Length VDX, VDY;
- //a3DView->Size(VDX,VDY);
- //Standard_Real VDZ = a3DView->ZSize();
- //printf("View size (%lf,%lf,%lf)\n", VDX, VDY, VDZ);
-
- Quantity_Length aDx = a3DView->Convert(X_Motion - X_ButtonPress);
-
- // Front = Depth + width/2.
- Standard_Real aDepth = 0.5;
- Standard_Real aWidth = 0.1;
- a3DView->ZClipping(aDepth,aWidth);
-
- aDepth += aDx;
-
- //printf("dx %lf Depth %lf Width %lf\n", dx, D, W);
-
- a3DView->SetZClippingDepth(aDepth);
-
- a3DView->Redraw();
-
- X_ButtonPress = X_Motion;
- Y_ButtonPress = Y_Motion;
- }
-}
-
//==============================================================================
//function : ProcessControlButton1Motion
//purpose : Zoom
{
if ( ViewerTest::CurrentView().IsNull() )
{
- di<<"Call vinit before this command, please"<<"\n";
+ di<<"Call vinit before this command, please\n";
return 1;
}
static int VLeft(Draw_Interpretor& di, Standard_Integer , const char** )
{
- return ViewProject(di, V3d_Ypos);
+ return ViewProject(di, V3d_Xneg);
}
//==============================================================================
static int VRight(Draw_Interpretor& di, Standard_Integer , const char** )
{
- return ViewProject(di, V3d_Yneg);
+ return ViewProject(di, V3d_Xpos);
}
//==============================================================================
static int VFront(Draw_Interpretor& di, Standard_Integer , const char** )
{
- return ViewProject(di, V3d_Xpos);
+ return ViewProject(di, V3d_Yneg);
}
//==============================================================================
static int VBack(Draw_Interpretor& di, Standard_Integer , const char** )
{
- return ViewProject(di, V3d_Xneg);
+ return ViewProject(di, V3d_Ypos);
}
//==============================================================================
static int VHelp(Draw_Interpretor& di, Standard_Integer , const char** )
{
- di << "Q : Quit the application" << "\n";
-
- di << "========================="<<"\n";
- di << "F : FitAll" << "\n";
- di << "T : TopView" << "\n";
- di << "B : BottomView" << "\n";
- di << "R : RightView" << "\n";
- di << "L : LeftView" << "\n";
- di << "A : AxonometricView" << "\n";
- di << "D : ResetView" << "\n";
-
- di << "========================="<<"\n";
- di << "S : Shading" << "\n";
- di << "W : Wireframe" << "\n";
- di << "H : HidelLineRemoval" << "\n";
- di << "U : Unset display mode" << "\n";
- di << "Delete : Remove selection from viewer" << "\n";
-
- di << "========================="<<"\n";
- di << "Selection mode "<<"\n";
- di << "0 : Shape" <<"\n";
- di << "1 : Vertex" <<"\n";
- di << "2 : Edge" <<"\n";
- di << "3 : Wire" <<"\n";
- di << "4 : Face" <<"\n";
- di << "5 : Shell" <<"\n";
- di << "6 : Solid" <<"\n";
- di << "7 : Compound" <<"\n";
-
- di << "========================="<<"\n";
- di << "Z : Switch Z clipping On/Off" << "\n";
- di << ", : Hilight next detected" << "\n";
- di << ". : Hilight previous detected" << "\n";
+ di << "Q : Quit the application\n";
+
+ di << "=========================\n";
+ di << "F : FitAll\n";
+ di << "T : TopView\n";
+ di << "B : BottomView\n";
+ di << "R : RightView\n";
+ di << "L : LeftView\n";
+ di << "A : AxonometricView\n";
+ di << "D : ResetView\n";
+
+ di << "=========================\n";
+ di << "S : Shading\n";
+ di << "W : Wireframe\n";
+ di << "H : HidelLineRemoval\n";
+ di << "U : Unset display mode\n";
+ di << "Delete : Remove selection from viewer\n";
+
+ di << "=========================\n";
+ di << "Selection mode \n";
+ di << "0 : Shape\n";
+ di << "1 : Vertex\n";
+ di << "2 : Edge\n";
+ di << "3 : Wire\n";
+ di << "4 : Face\n";
+ di << "5 : Shell\n";
+ di << "6 : Solid\n";
+ di << "7 : Compound\n";
+
+ di << "=========================\n";
+ di << "Z : Switch Z clipping On/Off\n";
+ di << ", : Hilight next detected\n";
+ di << ". : Hilight previous detected\n";
return 0;
}
-#ifdef WNT
+#ifdef _WIN32
static Standard_Boolean Ppick = 0;
static Standard_Integer Pargc = 0;
}
}
break;
+
case WM_LBUTTONUP:
- if (!DragFirst)
+ if (IsDragged && !DragFirst)
{
- HDC hdc = GetDC( hwnd );
- SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
- SetROP2( hdc, R2_NOT );
- Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
- ReleaseDC( hwnd, hdc );
- VT_ProcessButton1Release (fwKeys & MK_SHIFT);
+ if (!GetActiveAISManipulator().IsNull())
+ {
+ GetActiveAISManipulator()->StopTransform();
+ ViewerTest::GetAISContext()->ClearSelected();
+ }
+
+ if (ViewerTest::GetAISContext()->IsDisplayed (GetRubberBand()))
+ {
+ ViewerTest::GetAISContext()->Remove (GetRubberBand(), Standard_False);
+ ViewerTest::GetAISContext()->CurrentViewer()->RedrawImmediate();
+ }
+
+ VT_ProcessButton1Release ((fwKeys & MK_SHIFT) != 0);
}
IsDragged = Standard_False;
return ViewerWindowProc( hwnd, Msg, wParam, lParam );
+ case WM_RBUTTONUP:
+ if (IsDragged && !DragFirst)
+ {
+ if (!GetActiveAISManipulator().IsNull())
+ {
+ GetActiveAISManipulator()->StopTransform (Standard_False);
+ ViewerTest::GetAISContext()->ClearSelected();
+ }
+ IsDragged = Standard_False;
+ }
+ return ViewerWindowProc (hwnd, Msg, wParam, lParam);
+
case WM_LBUTTONDOWN:
- if( fwKeys == MK_LBUTTON || fwKeys == ( MK_LBUTTON | MK_SHIFT ) )
+ if (!GetActiveAISManipulator().IsNull())
+ {
+ IsDragged = ( fwKeys == MK_LBUTTON );
+ }
+ else
+ {
+ IsDragged = ( fwKeys == MK_LBUTTON || fwKeys == ( MK_LBUTTON | MK_SHIFT ) );
+ }
+
+ if (IsDragged)
{
- IsDragged = Standard_True;
DragFirst = Standard_True;
X_ButtonPress = LOWORD(lParam);
Y_ButtonPress = HIWORD(lParam);
}
return ViewerWindowProc( hwnd, Msg, wParam, lParam );
- break;
-
case WM_MOUSEMOVE:
- if( IsDragged )
+ if (IsDragged)
{
- HDC hdc = GetDC( hwnd );
-
- HGDIOBJ anObj = SelectObject( hdc, GetStockObject( WHITE_PEN ) );
- SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
- SetROP2( hdc, R2_NOT );
+ X_Motion = LOWORD (lParam);
+ Y_Motion = HIWORD (lParam);
+ if (!GetActiveAISManipulator().IsNull())
+ {
+ if (DragFirst)
+ {
+ GetActiveAISManipulator()->StartTransform (X_ButtonPress, Y_ButtonPress, ViewerTest::CurrentView());
+ }
+ else
+ {
+ GetActiveAISManipulator()->Transform (X_Motion, Y_Motion, ViewerTest::CurrentView());
+ ViewerTest::GetAISContext()->CurrentViewer()->Redraw();
+ }
+ }
+ else
+ {
+ bool toRedraw = false;
+ if (!DragFirst && ViewerTest::GetAISContext()->IsDisplayed (GetRubberBand()))
+ {
+ ViewerTest::GetAISContext()->Remove (GetRubberBand(), Standard_False);
+ toRedraw = true;
+ }
- if( !DragFirst )
- Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
+ RECT aRect;
+ if (GetClientRect (hwnd, &aRect))
+ {
+ int aHeight = aRect.bottom - aRect.top;
+ GetRubberBand()->SetRectangle (X_ButtonPress, aHeight - Y_ButtonPress, X_Motion, aHeight - Y_Motion);
+ ViewerTest::GetAISContext()->Display (GetRubberBand(), 0, -1, Standard_False, Standard_True, AIS_DS_Displayed);
+ toRedraw = true;
+ }
+ if (toRedraw)
+ {
+ ViewerTest::GetAISContext()->CurrentViewer()->RedrawImmediate();
+ }
+ }
DragFirst = Standard_False;
- X_Motion = LOWORD(lParam);
- Y_Motion = HIWORD(lParam);
-
- Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
-
- SelectObject( hdc, anObj );
-
- ReleaseDC( hwnd, hdc );
}
else
return ViewerWindowProc( hwnd, Msg, wParam, lParam );
LPARAM lParam )
{
static int Up = 1;
+ const Handle(V3d_View)& aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ return DefWindowProcW (hwnd, Msg, wParam, lParam);
+ }
- if ( !ViewerTest::CurrentView().IsNull() ) {
PAINTSTRUCT ps;
switch( Msg ) {
case WM_SIZE:
VT_ProcessConfigure();
break;
+ case WM_MOVE:
+ case WM_MOVING:
+ case WM_SIZING:
+ switch (aView->RenderingParams().StereoMode)
+ {
+ case Graphic3d_StereoMode_RowInterlaced:
+ case Graphic3d_StereoMode_ColumnInterlaced:
+ case Graphic3d_StereoMode_ChessBoard:
+ VT_ProcessConfigure(); // track window moves to reverse stereo pair
+ break;
+ default:
+ break;
+ }
+ break;
case WM_KEYDOWN:
if ((wParam != VK_SHIFT) && (wParam != VK_CONTROL))
{
c[0] = '.';
}
+ else if (wParam == VK_DIVIDE)
+ {
+ c[0] = '/';
+ }
+ // dot
+ else if (wParam == VK_MULTIPLY)
+ {
+ c[0] = '*';
+ }
VT_ProcessKeyPress (c);
}
break;
if (Msg == WM_LBUTTONDOWN)
{
- if (fwKeys & MK_CONTROL)
+ if ((fwKeys & MK_CONTROL) != 0)
{
- Ppick = VT_ProcessButton1Press (Pargc, Pargv, Ppick, (fwKeys & MK_SHIFT));
+ Ppick = VT_ProcessButton1Press (Pargc, Pargv, Ppick, (fwKeys & MK_SHIFT) != 0);
}
else
{
- VT_ProcessButton1Press (Pargc, Pargv, Ppick, (fwKeys & MK_SHIFT));
+ VT_ProcessButton1Press (Pargc, Pargv, Ppick, (fwKeys & MK_SHIFT) != 0);
}
}
else if (Msg == WM_RBUTTONDOWN)
}
break;
+ case WM_MOUSEWHEEL:
+ {
+ int aDelta = GET_WHEEL_DELTA_WPARAM (wParam);
+ if (wParam & MK_CONTROL)
+ {
+ if (aView->Camera()->IsStereo())
+ {
+ Standard_Real aFocus = aView->Camera()->ZFocus() + (aDelta > 0 ? 0.05 : -0.05);
+ if (aFocus > 0.2
+ && aFocus < 2.0)
+ {
+ aView->Camera()->SetZFocus (aView->Camera()->ZFocusType(), aFocus);
+ aView->Redraw();
+ }
+ }
+ }
+ else
+ {
+ aView->Zoom (0, 0, aDelta / 40, aDelta / 40);
+ }
+ break;
+ }
+
case WM_MOUSEMOVE:
{
//cout << "\t WM_MOUSEMOVE" << endl;
Y_Motion = HIWORD(lParam);
if ( Up &&
- fwKeys & ( MK_LBUTTON|MK_MBUTTON|MK_RBUTTON ) ) {
+ (fwKeys & ( MK_LBUTTON|MK_MBUTTON|MK_RBUTTON )) != 0 )
+ {
Up = 0;
X_ButtonPress = LOWORD(lParam);
Y_ButtonPress = HIWORD(lParam);
- if ( fwKeys & MK_RBUTTON ) {
+ if ((fwKeys & MK_RBUTTON) != 0) {
// Start rotation
VT_ProcessButton3Press();
}
}
- if ( fwKeys & MK_CONTROL ) {
- if ( fwKeys & MK_LBUTTON ) {
+ if ((fwKeys & MK_CONTROL) != 0)
+ {
+ if ((fwKeys & MK_LBUTTON) != 0)
+ {
ProcessControlButton1Motion();
}
- else if ( fwKeys & MK_MBUTTON ||
- ((fwKeys&MK_LBUTTON) &&
- (fwKeys&MK_RBUTTON) ) ){
- VT_ProcessControlButton2Motion();
- }
- else if ( fwKeys & MK_RBUTTON ) {
+ else if ((fwKeys & MK_MBUTTON) != 0
+ || ((fwKeys & MK_LBUTTON) != 0
+ && (fwKeys & MK_RBUTTON) != 0))
+ {
+ VT_ProcessControlButton2Motion();
+ }
+ else if ((fwKeys & MK_RBUTTON) != 0)
+ {
VT_ProcessControlButton3Motion();
}
}
-#ifdef BUG
- else if ( fwKeys & MK_SHIFT ) {
- if ( fwKeys & MK_MBUTTON ||
- ((fwKeys&MK_LBUTTON) &&
- (fwKeys&MK_RBUTTON) ) ) {
- cout << "ProcessZClipMotion()" << endl;
- ProcessZClipMotion();
- }
- }
-#endif
else if (GetWindowHandle (VT_GetWindow()) == hwnd)
{
- if ((fwKeys & MK_MBUTTON
- || ((fwKeys & MK_LBUTTON) && (fwKeys & MK_RBUTTON))))
- {
- ProcessZClipMotion();
- }
- else
- {
- VT_ProcessMotion();
- }
+ VT_ProcessMotion();
}
}
break;
default:
- return( DefWindowProc( hwnd, Msg, wParam, lParam ));
+ return DefWindowProcW (hwnd, Msg, wParam, lParam);
}
return 0L;
- }
-
- return DefWindowProc( hwnd, Msg, wParam, lParam );
}
-
-
-
//==============================================================================
//function : ViewerMainLoop
//purpose : Get a Event on the view and dispatch it
while ( Ppick == 1 ) {
// Wait for a VT_ProcessButton1Press() to toggle pick to 1 or 0
- if (GetMessage(&msg, NULL, 0, 0) ) {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
+ if (GetMessageW (&msg, NULL, 0, 0))
+ {
+ TranslateMessage (&msg);
+ DispatchMessageW (&msg);
}
}
{
if( !DragFirst )
{
- Aspect_Handle aWindow = VT_GetWindow()->XWindow();
- GC gc = XCreateGC( aDisplay, aWindow, 0, 0 );
- XDrawRectangle( aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ if (ViewerTest::GetAISContext()->IsDisplayed (GetRubberBand()))
+ {
+ ViewerTest::GetAISContext()->Remove (GetRubberBand(), Standard_False);
+ ViewerTest::GetAISContext()->CurrentViewer()->RedrawImmediate();
+ }
}
Handle( AIS_InteractiveContext ) aContext = ViewerTest::GetAISContext();
}
if( IsDragged )
{
- Aspect_Handle aWindow = VT_GetWindow()->XWindow();
- GC gc = XCreateGC( aDisplay, aWindow, 0, 0 );
- XSetFunction( aDisplay, gc, GXinvert );
-
if( !DragFirst )
- XDrawRectangle(aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ {
+ if (ViewerTest::GetAISContext()->IsDisplayed (GetRubberBand()))
+ {
+ ViewerTest::GetAISContext()->Remove (GetRubberBand(), Standard_False);
+ }
+ }
X_Motion = aReport.xmotion.x;
Y_Motion = aReport.xmotion.y;
DragFirst = Standard_False;
- XDrawRectangle( aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ Window aWindow = GetWindowHandle(VT_GetWindow());
+ Window aRoot;
+ int anX, anY;
+ unsigned int aWidth, aHeight, aBorderWidth, aDepth;
+ XGetGeometry (aDisplay, aWindow, &aRoot, &anX, &anY, &aWidth, &aHeight, &aBorderWidth, &aDepth);
+ GetRubberBand()->SetRectangle (X_ButtonPress, aHeight - Y_ButtonPress, X_Motion, aHeight - Y_Motion);
+ ViewerTest::GetAISContext()->Display (GetRubberBand(), 0, -1, Standard_False, Standard_True, AIS_DS_Displayed);
+ ViewerTest::GetAISContext()->CurrentViewer()->RedrawImmediate();
}
else
{
// remove all the ButtonMotionMaskr
while( XCheckMaskEvent( aDisplay, ButtonMotionMask, &aReport) ) ;
- if ( ZClipIsOn && aReport.xmotion.state & ShiftMask ) {
- if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
-
- Quantity_Length VDX, VDY;
-
- ViewerTest::CurrentView()->Size(VDX,VDY);
- Standard_Real VDZ =0 ;
- VDZ = ViewerTest::CurrentView()->ZSize();
-
- printf("%f,%f,%f\n", VDX, VDY, VDZ);
-
- Quantity_Length dx = 0 ;
- dx = ViewerTest::CurrentView()->Convert(X_Motion - X_ButtonPress);
-
- cout << dx << endl;
-
- dx = dx / VDX * VDZ;
-
- cout << dx << endl;
-
- ViewerTest::CurrentView()->Redraw();
- }
- }
-
if ( aReport.xmotion.state & ControlMask ) {
if ( aReport.xmotion.state & Button1Mask ) {
ProcessControlButton1Motion();
XSynchronize(aDisplay, 0);
#else
- // WNT
+ // _WIN32
#endif
}
//==============================================================================
//function : VFit
-
-//purpose : Fitall, no DRAW arguments
-//Draw arg : No args
+//purpose :
//==============================================================================
-static int VFit (Draw_Interpretor& /*theDi*/, Standard_Integer theArgc, const char** theArgv)
+static int VFit (Draw_Interpretor& /*theDi*/, Standard_Integer theArgNb, const char** theArgv)
{
- if (theArgc > 2)
+ const Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- std::cout << "Wrong number of arguments! Use: vfit [-selected]" << std::endl;
+ std::cout << "Error: no active viewer!\n";
+ return 1;
}
- const Handle(V3d_View) aView = ViewerTest::CurrentView();
-<<<<<<< .mine
- Handle(NIS_View) V = Handle(NIS_View)::DownCast (aView);
-
- if (theArgc == 2)
+ Standard_Boolean toFit = Standard_True;
+ ViewerTest_AutoUpdater anUpdateTool (Handle(AIS_InteractiveContext)(), aView);
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
{
- TCollection_AsciiString anArg (theArgv[1]);
+ TCollection_AsciiString anArg (theArgv[anArgIter]);
anArg.LowerCase();
- if (anArg == "-selected")
+ if (anUpdateTool.parseRedrawMode (anArg))
{
- ViewerTest::GetAISContext()->FitSelected (V.IsNull() ? aView : V);
- return 0;
+ continue;
+ }
+ else if (anArg == "-selected")
+ {
+ ViewerTest::GetAISContext()->FitSelected (aView, 0.01, Standard_False);
+ toFit = Standard_False;
+ }
+ else
+ {
+ std::cout << "Syntax error at '" << anArg << "'\n";
}
}
- if (V.IsNull() == Standard_False) {
- V->FitAll3d();
- } else if (aView.IsNull() == Standard_False) {
-=======
- if (!aView.IsNull())
+ if (toFit)
{
-
-
-
-
-
-
-
-
-
-
-
-
-
-
->>>>>>> .theirs
- aView->FitAll();
+ aView->FitAll (0.01, Standard_False);
}
return 0;
}
if (theArgsNb == 1)
{
- aCurrentView->View()->ZFitAll();
+ aCurrentView->ZFitAll();
aCurrentView->Redraw();
return 0;
}
aScale = Draw::Atoi (theArgVec[1]);
}
- aCurrentView->View()->ZFitAll (aScale);
+ aCurrentView->ZFitAll (aScale);
aCurrentView->Redraw();
return 0;
{ if (ViewerTest::CurrentView().IsNull() ) return 1;
if ( argc < 4 ) {
- di << argv[0] << "Invalid number of arguments" << "\n";
+ di << argv[0] << "Invalid number of arguments\n";
return 1;
}
{
if (argc < 2 || argc > 3)
{
- di << "Usage : " << argv[0] << " imagefile [filltype] : Load image as background" << "\n";
- di << "filltype can be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ di << "Usage : " << argv[0] << " imagefile [filltype] : Load image as background\n";
+ di << "filltype can be one of CENTERED, TILED, STRETCH, NONE\n";
return 1;
}
else
{
di << "Wrong fill type : " << szType << "\n";
- di << "Must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ di << "Must be one of CENTERED, TILED, STRETCH, NONE\n";
return 1;
}
}
{
if (argc != 2)
{
- di << "Usage : " << argv[0] << " filltype : Change background image mode" << "\n";
- di << "filltype must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ di << "Usage : " << argv[0] << " filltype : Change background image mode\n";
+ di << "filltype must be one of CENTERED, TILED, STRETCH, NONE\n";
return 1;
}
else
{
di << "Wrong fill type : " << szType << "\n";
- di << "Must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ di << "Must be one of CENTERED, TILED, STRETCH, NONE\n";
return 1;
}
Handle(V3d_View) V3dView = ViewerTest::CurrentView();
{
if (argc != 8 )
{
- di << "Usage : " << argv[0] << " R1 G1 B1 R2 G2 B2 Type : Mount gradient background" << "\n";
- di << "R1,G1,B1,R2,G2,B2 = [0..255]" << "\n";
- di << "Type must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
- di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ di << "Usage : " << argv[0] << " R1 G1 B1 R2 G2 B2 Type : Mount gradient background\n";
+ di << "R1,G1,B1,R2,G2,B2 = [0..255]\n";
+ di << "Type must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2\n";
+ di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4\n";
return 1;
}
int aType = Draw::Atoi(argv[7]);
if( aType < 0 || aType > 8 )
{
- di << "Wrong fill type " << "\n";
- di << "Must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
- di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ di << "Wrong fill type \n";
+ di << "Must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2\n";
+ di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4\n";
return 1;
}
{
if (argc != 2 )
{
- di << "Usage : " << argv[0] << " Type : Change gradient background fill type" << "\n";
- di << "Type must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
- di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ di << "Usage : " << argv[0] << " Type : Change gradient background fill type\n";
+ di << "Type must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2\n";
+ di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4\n";
return 1;
}
int aType = Draw::Atoi(argv[1]);
if( aType < 0 || aType > 8 )
{
- di << "Wrong fill type " << "\n";
- di << "Must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
- di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ di << "Wrong fill type \n";
+ di << "Must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2\n";
+ di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4\n";
return 1;
}
{
if (argc != 4 )
{
- di << "Usage : " << argv[0] << " R G B : Set color background" << "\n";
- di << "R,G,B = [0..255]" << "\n";
+ di << "Usage : " << argv[0] << " R G B : Set color background\n";
+ di << "R,G,B = [0..255]\n";
return 1;
}
}
//==============================================================================
-//function : VScale
-//purpose : View Scaling
+//function : VSetDefaultBg
+//purpose : Set default viewer background fill color
//==============================================================================
-
-static int VScale(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+static int VSetDefaultBg (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
{
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) return 1;
-
- if ( argc != 4 ) {
- di << argv[0] << "Invalid number of arguments" << "\n";
+ if (theArgNb != 4
+ && theArgNb != 8)
+ {
+ std::cout << "Error: wrong syntax! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
return 1;
}
- V3dView->SetAxialScale( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]) );
- return 0;
-}
-//==============================================================================
-//function : VZBuffTrihedron
-//purpose :
-//==============================================================================
+
+ ViewerTest_DefaultBackground.FillMethod =
+ theArgNb == 4 ? Aspect_GFM_NONE
+ : (Aspect_GradientFillMethod) Draw::Atoi (theArgVec[7]);
+
+ if (theArgNb == 4)
+ {
+ Standard_Real R = Draw::Atof (theArgVec[1]) / 255.;
+ Standard_Real G = Draw::Atof (theArgVec[2]) / 255.;
+ Standard_Real B = Draw::Atof (theArgVec[3]) / 255.;
+ ViewerTest_DefaultBackground.FlatColor.SetValues (R, G, B, Quantity_TOC_RGB);
+ }
+ else
+ {
+ Standard_Real R1 = Draw::Atof (theArgVec[1]) / 255.;
+ Standard_Real G1 = Draw::Atof (theArgVec[2]) / 255.;
+ Standard_Real B1 = Draw::Atof (theArgVec[3]) / 255.;
+ ViewerTest_DefaultBackground.GradientColor1.SetValues (R1, G1, B1, Quantity_TOC_RGB);
+
+ Standard_Real R2 = Draw::Atof (theArgVec[4]) / 255.;
+ Standard_Real G2 = Draw::Atof (theArgVec[5]) / 255.;
+ Standard_Real B2 = Draw::Atof (theArgVec[6]) / 255.;
+ ViewerTest_DefaultBackground.GradientColor2.SetValues (R2, G2, B2, Quantity_TOC_RGB);
+ }
+
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter (ViewerTest_myContexts); anIter.More(); anIter.Next())
+ {
+ const Handle(V3d_Viewer)& aViewer = anIter.Value()->CurrentViewer();
+ aViewer->SetDefaultBackgroundColor (ViewerTest_DefaultBackground.FlatColor);
+ aViewer->SetDefaultBgGradientColors (ViewerTest_DefaultBackground.GradientColor1,
+ ViewerTest_DefaultBackground.GradientColor2,
+ ViewerTest_DefaultBackground.FillMethod);
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : VScale
+//purpose : View Scaling
+//==============================================================================
+
+static int VScale(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ if ( V3dView.IsNull() ) return 1;
+
+ if ( argc != 4 ) {
+ di << argv[0] << "Invalid number of arguments\n";
+ return 1;
+ }
+ V3dView->SetAxialScale( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]) );
+ return 0;
+}
+//==============================================================================
+//function : VZBuffTrihedron
+//purpose :
+//==============================================================================
static int VZBuffTrihedron (Draw_Interpretor& /*theDI*/,
Standard_Integer theArgNb,
aView->ZBufferTriedronSetup (anArrowColorX.Name(), anArrowColorY.Name(), anArrowColorZ.Name(),
aSizeRatio, anArrowDiam, aNbFacets);
aView->TriedronDisplay (aPosition, aLabelsColor.Name(), aScale, aVisType);
- aView->View()->ZFitAll();
+ aView->ZFitAll();
return 0;
}
if ( argc == 2 ) {
Standard_Real coef = Draw::Atof(argv[1]);
if ( coef <= 0.0 ) {
- di << argv[1] << "Invalid value" << "\n";
+ di << argv[1] << "Invalid value\n";
return 1;
}
V3dView->SetZoom( Draw::Atof(argv[1]) );
return 0;
} else {
- di << argv[0] << " Invalid number of arguments" << "\n";
+ di << argv[0] << " Invalid number of arguments\n";
return 1;
}
}
V3dView->Pan( Draw::Atoi(argv[1]), Draw::Atoi(argv[2]) );
return 0;
} else {
- di << argv[0] << " Invalid number of arguments" << "\n";
+ di << argv[0] << " Invalid number of arguments\n";
return 1;
}
}
{
if (aFileName.Value (aLen - 2) == '.')
{
- aFormatStr = aFileName.SubString (aLen - 1, aLen);
+ aFormatStr = aFileName.ToCString() + aLen - 2;
}
else if (aFileName.Value (aLen - 3) == '.')
{
- aFormatStr = aFileName.SubString (aLen - 2, aLen);
+ aFormatStr = aFileName.ToCString() + aLen - 3;
}
else
{
return 1;
}
- try {
- if (!V3dView->View()->Export (argv[1], anExpFormat))
+ Standard_DISABLE_DEPRECATION_WARNINGS
+ try
+ {
+ if (!V3dView->Export (argv[1], anExpFormat))
{
di << "Error: export of image to " << aFormatStr << " failed!\n";
}
di << "Error: export of image to " << aFormatStr << " failed";
di << " (exception: " << Standard_Failure::Caught()->GetMessageString() << ")";
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
return 0;
}
-//==============================================================================
-//function : VColorScale
-//purpose : representation color scale
-//==============================================================================
-
-static Standard_Boolean checkColor (const TCollection_AsciiString& theRed,
- const TCollection_AsciiString& theGreen,
- const TCollection_AsciiString& theBlue,
- Standard_Real& theRedValue,
- Standard_Real& theGreenValue,
- Standard_Real& theBlueValue)
-{
- if (!theRed.IsRealValue()
- || !theGreen.IsRealValue()
- || !theBlue.IsRealValue())
- {
- std::cout << "Error: RGB color values should be real!\n";
- return Standard_True;
- }
- theRedValue = theRed .RealValue();
- theGreenValue = theGreen.RealValue();
- theBlueValue = theBlue .RealValue();
- if (theRedValue < 0.0 || theRedValue > 1.0
- || theGreenValue < 0.0 || theGreenValue > 1.0
- || theBlueValue < 0.0 || theBlueValue > 1.0)
- {
- std::cout << "Error: RGB color values should be within range 0..1!\n";
- return Standard_True;
- }
- return Standard_False;
-}
-
static int VColorScale (Draw_Interpretor& theDI,
Standard_Integer theArgNb,
const char** theArgVec)
std::cout << "Error: no active view!\n";
return 1;
}
-
- Handle(V3d_ColorScale) aCS = Handle(V3d_ColorScale)::DownCast (aView->ColorScale());
- if (aCS.IsNull())
+ if (theArgNb <= 1)
{
- std::cout << "Error: color scale is undefined!\n";
+ std::cout << "Error: wrong syntax at command '" << theArgVec[0] << "'!\n";
return 1;
}
- Standard_Real aMinRange = aCS->GetMin();
- Standard_Real aMaxRange = aCS->GetMax();
- Standard_Integer aNbIntervals = aCS->GetNumberOfIntervals();
- Standard_Integer aTextHeight = aCS->GetTextHeight();
- Aspect_TypeOfColorScalePosition aLabPosition = aCS->GetLabelPosition();
- gp_XY aPos (aCS->GetXPosition(), aCS->GetYPosition());
-
- ViewerTest_AutoUpdater anUpdateTool (aContext, aView);
+ Handle(AIS_ColorScale) aColorScale;
+ if (GetMapOfAIS().IsBound2 (theArgVec[1]))
+ {
+ // find existing object
+ aColorScale = Handle(AIS_ColorScale)::DownCast (GetMapOfAIS().Find2 (theArgVec[1]));
+ if (aColorScale.IsNull())
+ {
+ std::cout << "Error: object '" << theArgVec[1] << "'is already defined and is not a color scale!\n";
+ return 1;
+ }
+ }
- if (theArgNb <= 1)
+ if (theArgNb <= 2)
{
- theDI << "Current color scale parameters:\n"
- << "Min range: " << aMinRange << "\n"
- << "Max range: " << aMaxRange << "\n"
- << "Number of intervals: " << aNbIntervals << "\n"
- << "Text height: " << aTextHeight << "\n"
- << "Color scale position: " << aPos.X() <<" "<< aPos.Y()<< "\n"
- << "Color scale title: " << aCS->GetTitle() << "\n"
+ if (aColorScale.IsNull())
+ {
+ std::cout << "Syntax error: colorscale with a given name does not exist.\n";
+ return 1;
+ }
+
+ theDI << "Color scale parameters for '"<< theArgVec[1] << "':\n"
+ << "Min range: " << aColorScale->GetMin() << "\n"
+ << "Max range: " << aColorScale->GetMax() << "\n"
+ << "Number of intervals: " << aColorScale->GetNumberOfIntervals() << "\n"
+ << "Text height: " << aColorScale->GetTextHeight() << "\n"
+ << "Color scale position: " << aColorScale->GetXPosition() << " " << aColorScale->GetYPosition() << "\n"
+ << "Color scale title: " << aColorScale->GetTitle() << "\n"
<< "Label position: ";
- switch (aLabPosition)
+ switch (aColorScale->GetLabelPosition())
{
case Aspect_TOCSP_NONE:
theDI << "None\n";
}
return 0;
}
- Standard_CString aFirstArg = theArgVec[1];
- TCollection_AsciiString aFlag (aFirstArg);
- aFlag.LowerCase();
- if (aFlag == "-hide" ||
- aFlag == "-erase")
- {
- if (theArgNb > 2)
- {
- std::cout << "Error: wrong syntax at argument '" << theArgVec[1] << "'!\n";
- return 1;
- }
- if (!aView->ColorScaleIsDisplayed())
- {
- std::cout << "Error: color scale is not displayed!\n";
- return 1;
- }
- else
- {
- aView->ColorScaleErase();
- return 0;
- }
- }
- else if (aFlag == "-show" ||
- aFlag == "-display")
+
+ if (aColorScale.IsNull())
{
- if (theArgNb > 2)
- {
- std::cout << "Error: wrong syntax at argument '" << theArgVec[1] << "'!\n";
- return 1;
- }
- aView->ColorScaleDisplay();
- return 0;
+ aColorScale = new AIS_ColorScale();
+ aColorScale->SetZLayer (Graphic3d_ZLayerId_TopOSD);
+ aContext->SetTransformPersistence (aColorScale, new Graphic3d_TransformPers (Graphic3d_TMF_2d, Aspect_TOTP_LEFT_LOWER));
}
- for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ ViewerTest_AutoUpdater anUpdateTool (aContext, aView);
+ for (Standard_Integer anArgIter = 2; anArgIter < theArgNb; ++anArgIter)
{
Standard_CString anArg = theArgVec[anArgIter];
TCollection_AsciiString aFlag (anArg);
return 1;
}
- TCollection_AsciiString anArg1 (theArgVec[++anArgIter]);
- TCollection_AsciiString anArg2 (theArgVec[++anArgIter]);
- TCollection_AsciiString anArg3 (theArgVec[++anArgIter]);
- if (!anArg1.IsRealValue())
- {
- std::cout << "Error: the minRange value should be real!\n";
- return 1;
- }
- else if (!anArg2.IsRealValue())
+ const TCollection_AsciiString aRangeMin (theArgVec[++anArgIter]);
+ const TCollection_AsciiString aRangeMax (theArgVec[++anArgIter]);
+ const TCollection_AsciiString aNbIntervals (theArgVec[++anArgIter]);
+ if (!aRangeMin.IsRealValue()
+ || !aRangeMax.IsRealValue())
{
- std::cout << "Error: the maxRange value should be real!\n";
+ std::cout << "Error: the range values should be real!\n";
return 1;
}
- else if (!anArg3.IsIntegerValue())
+ else if (!aNbIntervals.IsIntegerValue())
{
std::cout << "Error: the number of intervals should be integer!\n";
return 1;
}
- aMinRange = anArg1.RealValue();
- aMaxRange = anArg2.RealValue();
- aNbIntervals = anArg3.IntegerValue();
+ aColorScale->SetRange (aRangeMin.RealValue(), aRangeMax.RealValue());
+ aColorScale->SetNumberOfIntervals (aNbIntervals.IntegerValue());
}
else if (aFlag == "-font")
{
std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- TCollection_AsciiString anArg (theArgVec[anArgIter + 1]);
- if (!anArg.IsIntegerValue())
+ TCollection_AsciiString aFontArg(theArgVec[anArgIter + 1]);
+ if (!aFontArg.IsIntegerValue())
{
std::cout << "Error: HeightFont value should be integer!\n";
return 1;
}
- aTextHeight = anArg.IntegerValue();
+ aColorScale->SetTextHeight (aFontArg.IntegerValue());
anArgIter += 1;
}
else if (aFlag == "-textpos")
std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- TCollection_AsciiString anArg (theArgVec[++anArgIter]);
- anArg.LowerCase();
- if (anArg == "none")
+
+ TCollection_AsciiString aTextPosArg(theArgVec[++anArgIter]);
+ aTextPosArg.LowerCase();
+ Aspect_TypeOfColorScalePosition aLabPosition = Aspect_TOCSP_NONE;
+ if (aTextPosArg == "none")
{
aLabPosition = Aspect_TOCSP_NONE;
}
- else if (anArg == "left")
+ else if (aTextPosArg == "left")
{
aLabPosition = Aspect_TOCSP_LEFT;
}
- else if (anArg == "right")
+ else if (aTextPosArg == "right")
{
aLabPosition = Aspect_TOCSP_RIGHT;
}
- else if (anArg == "center")
+ else if (aTextPosArg == "center")
{
aLabPosition = Aspect_TOCSP_CENTER;
}
else
{
- std::cout << "Error: unknown position '" << anArg << "'!\n";
+ std::cout << "Error: unknown position '" << aTextPosArg << "'!\n";
return 1;
}
+ aColorScale->SetLabelPosition (aLabPosition);
}
- else if (aFlag == "-xy")
+ else if (aFlag == "-logarithmic"
+ || aFlag == "-log")
+ {
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ Standard_Boolean IsLog;
+ if (!ViewerTest::ParseOnOff(theArgVec[++anArgIter], IsLog))
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ aColorScale->SetLogarithmic (IsLog);
+ }
+ else if (aFlag == "-huerange"
+ || aFlag == "-hue")
{
if (anArgIter + 2 >= theArgNb)
{
return 1;
}
- TCollection_AsciiString aX (theArgVec[++anArgIter]);
- TCollection_AsciiString aY (theArgVec[++anArgIter]);
- if (!aX.IsRealValue()
- || !aY.IsRealValue())
+ const Standard_Real aHueMin = Draw::Atof (theArgVec[++anArgIter]);
+ const Standard_Real aHueMax = Draw::Atof (theArgVec[++anArgIter]);
+ aColorScale->SetHueRange (aHueMin, aHueMax);
+ }
+ else if (aFlag == "-colorrange")
+ {
+ Quantity_Color aColorMin, aColorMax;
+ Standard_Integer aNbParsed1 = ViewerTest::ParseColor (theArgNb - (anArgIter + 1),
+ theArgVec + (anArgIter + 1),
+ aColorMin);
+ anArgIter += aNbParsed1;
+ Standard_Integer aNbParsed2 = ViewerTest::ParseColor (theArgNb - (anArgIter + 1),
+ theArgVec + (anArgIter + 1),
+ aColorMax);
+ anArgIter += aNbParsed2;
+ if (aNbParsed1 == 0
+ || aNbParsed2 == 0)
{
- std::cout << "Error: coordinates should be real values!\n";
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
return 1;
}
- aPos.SetCoord (aX.RealValue(), aY.RealValue());
+ aColorScale->SetColorRange (aColorMin, aColorMax);
}
- else if (aFlag == "-color")
+ else if (aFlag == "-reversed"
+ || aFlag == "-inverted"
+ || aFlag == "-topdown"
+ || aFlag == "-bottomup")
{
- if (aCS->GetColorType() != Aspect_TOCSD_USER)
+ Standard_Boolean toEnable = Standard_True;
+ if (anArgIter + 1 < theArgNb
+ && ViewerTest::ParseOnOff(theArgVec[anArgIter + 1], toEnable))
{
- std::cout << "Error: wrong color type! Call -colors before to set user-specified colors!\n";
+ ++anArgIter;
+ }
+ aColorScale->SetReversed ((aFlag == "-topdown") ? !toEnable : toEnable);
+ }
+ else if (aFlag == "-smooth"
+ || aFlag == "-smoothtransition")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (anArgIter + 1 < theArgNb
+ && ViewerTest::ParseOnOff (theArgVec[anArgIter + 1], toEnable))
+ {
+ ++anArgIter;
+ }
+ aColorScale->SetSmoothTransition (toEnable);
+ }
+ else if (aFlag == "-xy")
+ {
+ if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- Quantity_NameOfColor aColorName;
- if (anArgIter + 4 >= theArgNb)
+ const TCollection_AsciiString anX (theArgVec[++anArgIter]);
+ const TCollection_AsciiString anY (theArgVec[++anArgIter]);
+ if (!anX.IsIntegerValue()
+ || !anY.IsIntegerValue())
{
- if (anArgIter + 2 >= theArgNb)
- {
- std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
- return 1;
- }
- else if (!Quantity_Color::ColorFromName (theArgVec[anArgIter + 2], aColorName))
- {
- std::cout << "Error: wrong color name: '" << theArgVec[anArgIter + 2] << "' !\n";
- return 1;
- }
+ std::cout << "Error: coordinates should be integer values!\n";
+ return 1;
}
- TCollection_AsciiString anInd (theArgVec[anArgIter + 1]);
- if (!anInd.IsIntegerValue())
+ aColorScale->SetPosition (anX.IntegerValue(), anY.IntegerValue());
+ }
+ else if (aFlag == "-width"
+ || aFlag == "-w"
+ || aFlag == "-breadth")
+ {
+ if (anArgIter + 1 >= theArgNb)
{
- std::cout << "Error: Index value should be integer!\n";
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- Standard_Integer anIndex = anInd.IntegerValue();
- if (anIndex < 0
- || anIndex > aNbIntervals - 1)
+ const TCollection_AsciiString aBreadth (theArgVec[++anArgIter]);
+ if (!aBreadth.IsIntegerValue())
{
- std::cout << "Error: Index value should be within range 0..." << (aNbIntervals - 1) <<"!\n";
+ std::cout << "Error: a width should be an integer value!\n";
+ return 1;
+ }
+ aColorScale->SetBreadth (aBreadth.IntegerValue());
+ }
+ else if (aFlag == "-height"
+ || aFlag == "-h")
+ {
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- if (Quantity_Color::ColorFromName (theArgVec[anArgIter + 2], aColorName))
+ const TCollection_AsciiString aHeight (theArgVec[++anArgIter]);
+ if (!aHeight.IsIntegerValue())
{
- aCS->SetColor (Quantity_Color (aColorName), anIndex);
- aCS->SetColorType(Aspect_TOCSD_USER);
- anArgIter += 2;
- continue;
+ std::cout << "Error: a width should be an integer value!\n";
+ return 1;
+ }
+ aColorScale->SetHeight (aHeight.IntegerValue());
+ }
+ else if (aFlag == "-color")
+ {
+ if (aColorScale->GetColorType() != Aspect_TOCSD_USER)
+ {
+ std::cout << "Error: wrong color type! Call -colors before to set user-specified colors!\n";
+ return 1;
+ }
+ else if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ const TCollection_AsciiString anInd (theArgVec[++anArgIter]);
+ if (!anInd.IsIntegerValue())
+ {
+ std::cout << "Error: Index value should be integer!\n";
+ return 1;
+ }
+ const Standard_Integer anIndex = anInd.IntegerValue();
+ if (anIndex <= 0 || anIndex > aColorScale->GetNumberOfIntervals())
+ {
+ std::cout << "Error: Index value should be within range 1.." << aColorScale->GetNumberOfIntervals() <<"!\n";
+ return 1;
}
- TCollection_AsciiString aRed (theArgVec[anArgIter + 2]);
- TCollection_AsciiString aGreen (theArgVec[anArgIter + 3]);
- TCollection_AsciiString aBlue (theArgVec[anArgIter + 4]);
- Standard_Real aRedValue,aGreenValue, aBlueValue;
- if(checkColor (aRed, aGreen, aBlue, aRedValue, aGreenValue, aBlueValue))
+ Quantity_Color aColor;
+ Standard_Integer aNbParsed = ViewerTest::ParseColor (theArgNb - (anArgIter + 1),
+ theArgVec + (anArgIter + 1),
+ aColor);
+ if (aNbParsed == 0)
{
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
return 1;
}
- aCS->SetColor (Quantity_Color (aRedValue, aGreenValue, aBlueValue, Quantity_TOC_RGB), anIndex);
- aCS->SetColorType (Aspect_TOCSD_USER);
- anArgIter += 4;
+ aColorScale->SetIntervalColor (aColor, anIndex);
+ aColorScale->SetColorType (Aspect_TOCSD_USER);
+ anArgIter += aNbParsed;
}
else if (aFlag == "-label")
{
- if (aCS->GetColorType() != Aspect_TOCSD_USER)
+ if (aColorScale->GetColorType() != Aspect_TOCSD_USER)
{
std::cout << "Error: wrong label type! Call -labels before to set user-specified labels!\n";
return 1;
}
Standard_Integer anIndex = Draw::Atoi (theArgVec[anArgIter + 1]);
- if (anIndex < 0
- || anIndex > aNbIntervals)
+ if (anIndex <= 0 || anIndex > aColorScale->GetNumberOfIntervals() + 1)
{
- std::cout << "Error: Index value should be within range 0..." << aNbIntervals <<"!\n";
+ std::cout << "Error: Index value should be within range 1.." << aColorScale->GetNumberOfIntervals() + 1 <<"!\n";
return 1;
}
TCollection_ExtendedString aText (theArgVec[anArgIter + 2]);
- aCS->SetLabel (aText, anIndex);
- aCS->SetLabelType (Aspect_TOCSD_USER);
+ aColorScale->SetLabel (aText, anIndex);
+ aColorScale->SetLabelType (Aspect_TOCSD_USER);
anArgIter += 2;
}
- else if (aFlag == "-colors")
+ else if (aFlag == "-labelat"
+ || aFlag == "-labat"
+ || aFlag == "-labelatborder"
+ || aFlag == "-labatborder"
+ || aFlag == "-labelatcenter"
+ || aFlag == "-labatcenter")
{
- Aspect_SequenceOfColor aSeq;
- if (anArgIter + aNbIntervals + 1 > theArgNb)
- {
- std::cout << "Error: not enough arguments! You should provide color names or RGB color values for every interval of the "
- << aNbIntervals << " intervals\n";
- return 1;
- }
-
- Standard_Integer aColorIter = anArgIter + 1;
- while (aColorIter < theArgNb)
+ Standard_Boolean toEnable = Standard_True;
+ if (aFlag == "-labelat"
+ || aFlag == "-labat")
{
- if (theArgVec[aColorIter][0] == '-')
- {
- break;
- }
-
- else if (theArgVec[aColorIter][0] >= 97
- && theArgVec[aColorIter][0] <= 122)
+ Standard_Integer aLabAtBorder = -1;
+ if (++anArgIter >= theArgNb)
{
- Quantity_NameOfColor aColorName;
- if (!Quantity_Color::ColorFromName (theArgVec[aColorIter], aColorName))
+ TCollection_AsciiString anAtBorder (theArgVec[anArgIter]);
+ anAtBorder.LowerCase();
+ if (anAtBorder == "border")
{
- std::cout << "Error: wrong color name: " << theArgVec[aColorIter] << " !\n";
- return 1;
+ aLabAtBorder = 1;
}
- aSeq.Append (Quantity_Color (aColorName));
- aColorIter++;
- anArgIter++;
- }
- else
- {
- TCollection_AsciiString aRed (theArgVec[aColorIter]);
- TCollection_AsciiString aGreen (theArgVec[aColorIter + 1]);
- TCollection_AsciiString aBlue (theArgVec[aColorIter + 2]);
- Standard_Real aRedValue,aGreenValue, aBlueValue;
- if (checkColor (aRed, aGreen, aBlue, aRedValue, aGreenValue, aBlueValue))
+ else if (anAtBorder == "center")
{
- return 1;
+ aLabAtBorder = 0;
}
- aSeq.Append (Quantity_Color (aRedValue, aGreenValue, aBlueValue, Quantity_TOC_RGB));
- aColorIter += 3;
- anArgIter += 3;
}
+ if (aLabAtBorder == -1)
+ {
+ std::cout << "Syntax error at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toEnable = (aLabAtBorder == 1);
}
- if (aSeq.Length() < aNbIntervals)
+ else if (anArgIter + 1 < theArgNb
+ && ViewerTest::ParseOnOff (theArgVec[anArgIter + 1], toEnable))
+ {
+ ++anArgIter;
+ }
+ aColorScale->SetLabelAtBorder (aFlag == "-labelatcenter"
+ || aFlag == "-labatcenter"
+ ? !toEnable
+ : toEnable);
+ }
+ else if (aFlag == "-colors")
+ {
+ Aspect_SequenceOfColor aSeq;
+ for (;;)
+ {
+ Quantity_Color aColor;
+ Standard_Integer aNbParsed = ViewerTest::ParseColor (theArgNb - (anArgIter + 1),
+ theArgVec + (anArgIter + 1),
+ aColor);
+ if (aNbParsed == 0)
+ {
+ break;
+ }
+ anArgIter += aNbParsed;
+ aSeq.Append (aColor);
+ }
+ if (aSeq.Length() != aColorScale->GetNumberOfIntervals())
{
std::cout << "Error: not enough arguments! You should provide color names or RGB color values for every interval of the "
- << aNbIntervals << " intervals\n";
+ << aColorScale->GetNumberOfIntervals() << " intervals\n";
return 1;
}
- aCS->SetColors (aSeq);
- aCS->SetColorType (Aspect_TOCSD_USER);
+ aColorScale->SetColors (aSeq);
+ aColorScale->SetColorType (Aspect_TOCSD_USER);
}
- else if (aFlag == "-labels")
+ else if (aFlag == "-labels"
+ || aFlag == "-freelabels")
{
- if (anArgIter + aNbIntervals + 1 >= theArgNb)
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Syntax error at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ Standard_Integer aNbLabels = aColorScale->IsLabelAtBorder()
+ ? aColorScale->GetNumberOfIntervals() + 1
+ : aColorScale->GetNumberOfIntervals();
+ if (aFlag == "-freelabels")
+ {
+ ++anArgIter;
+ aNbLabels = Draw::Atoi (theArgVec[anArgIter]);
+ }
+ if (anArgIter + aNbLabels >= theArgNb)
{
- std::cout << "Error: not enough arguments! You should provide " << (aNbIntervals + 1)
- << " text labels for " << aNbIntervals << " intervals.\n";
+ std::cout << "Error: not enough arguments! " << aNbLabels << " text labels are expected.\n";
return 1;
}
TColStd_SequenceOfExtendedString aSeq;
- for (int aLabelIter = anArgIter + 1; aLabelIter <= anArgIter + aNbIntervals + 1; aLabelIter += 1)
+ for (Standard_Integer aLabelIter = 0; aLabelIter < aNbLabels; ++aLabelIter)
{
- aSeq.Append (TCollection_ExtendedString (theArgVec[aLabelIter]));
+ aSeq.Append (TCollection_ExtendedString (theArgVec[++anArgIter]));
}
- aCS->SetLabels (aSeq);
- aCS->SetLabelType (Aspect_TOCSD_USER);
- anArgIter += aSeq.Length();
+ aColorScale->SetLabels (aSeq);
+ aColorScale->SetLabelType (Aspect_TOCSD_USER);
}
else if (aFlag == "-title")
{
{
TCollection_AsciiString aSecondArg (theArgVec[anArgIter + 2]);
aSecondArg.LowerCase();
+ Standard_DISABLE_DEPRECATION_WARNINGS
if (aSecondArg == "none")
{
- aCS->SetTitlePosition (Aspect_TOCSP_NONE);
+ aColorScale->SetTitlePosition (Aspect_TOCSP_NONE);
isTwoArgs = Standard_True;
}
else if (aSecondArg == "left")
{
- aCS->SetTitlePosition (Aspect_TOCSP_LEFT);
+ aColorScale->SetTitlePosition (Aspect_TOCSP_LEFT);
isTwoArgs = Standard_True;
}
else if (aSecondArg == "right")
{
- aCS->SetTitlePosition (Aspect_TOCSP_RIGHT);
+ aColorScale->SetTitlePosition (Aspect_TOCSP_RIGHT);
isTwoArgs = Standard_True;
}
else if (aSecondArg == "center")
{
- aCS->SetTitlePosition (Aspect_TOCSP_CENTER);
+ aColorScale->SetTitlePosition (Aspect_TOCSP_CENTER);
isTwoArgs = Standard_True;
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
}
- aCS->SetTitle (theArgVec[anArgIter + 1]);
+ aColorScale->SetTitle (theArgVec[anArgIter + 1]);
if (isTwoArgs)
{
anArgIter += 1;
else if (aFlag == "-demoversion"
|| aFlag == "-demo")
{
- aPos.SetCoord (0.0, 0.0);
- aTextHeight = 16;
- aMinRange = 0.0;
- aMaxRange = 100;
- aNbIntervals = 10;
- aLabPosition = Aspect_TOCSP_RIGHT;
- aCS->SetColorType(Aspect_TOCSD_AUTO);
- aCS->SetLabelType(Aspect_TOCSD_AUTO);
+ aColorScale->SetPosition (0, 0);
+ aColorScale->SetTextHeight (16);
+ aColorScale->SetRange (0.0, 100.0);
+ aColorScale->SetNumberOfIntervals (10);
+ aColorScale->SetBreadth (0);
+ aColorScale->SetHeight (0);
+ aColorScale->SetLabelPosition (Aspect_TOCSP_RIGHT);
+ aColorScale->SetColorType (Aspect_TOCSD_AUTO);
+ aColorScale->SetLabelType (Aspect_TOCSD_AUTO);
+ }
+ else if (aFlag == "-findcolor")
+ {
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ TCollection_AsciiString anArg1 (theArgVec[++anArgIter]);
+
+ if (!anArg1.IsRealValue())
+ {
+ std::cout << "Error: the value should be real!\n";
+ return 1;
+ }
+
+ Quantity_Color aColor;
+ aColorScale->FindColor (anArg1.RealValue(), aColor);
+ theDI << Quantity_Color::StringName (aColor.Name());
+ return 0;
}
else
{
}
}
- aCS->SetPosition (aPos.X(), aPos.Y());
- aCS->SetHeight (0.95);
- aCS->SetTextHeight (aTextHeight);
- aCS->SetRange (aMinRange, aMaxRange);
- aCS->SetNumberOfIntervals (aNbIntervals);
- aCS->SetLabelPosition (aLabPosition);
-
- if (!aView->ColorScaleIsDisplayed())
+ Standard_Integer aWinWidth = 0, aWinHeight = 0;
+ aView->Window()->Size (aWinWidth, aWinHeight);
+ if (aColorScale->GetBreadth() == 0)
{
- aView->ColorScaleDisplay();
+ aColorScale->SetBreadth (aWinWidth);
}
-
+ if (aColorScale->GetHeight() == 0)
+ {
+ aColorScale->SetHeight (aWinHeight);
+ }
+ aColorScale->SetToUpdate();
+ ViewerTest::Display (theArgVec[1], aColorScale, Standard_False, Standard_True);
return 0;
}
Handle(AIS_InteractiveContext) anAISContext = ViewerTest::GetAISContext();
if (anAISContext.IsNull())
{
- std::cout << theArgs[0] << ": " << " please use 'vinit' command to initialize view.\n";
+ std::cout << theArgs[0] << ": please use 'vinit' command to initialize view.\n";
return 1;
}
}
//==============================================================================
-//function : VPrintView
-//purpose : Test printing algorithm, print the view to image file with given
-// width and height. Printing implemented only for WNT.
+//function : VTile
+//purpose :
//==============================================================================
-static int VPrintView (Draw_Interpretor& di, Standard_Integer argc,
- const char** argv)
+static int VTile (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
-#ifndef WNT
- di << "Printing implemented only for wnt!\n";
- return 0;
-#else
-
- Handle(AIS_InteractiveContext) aContextAIS = NULL;
- Handle(V3d_View) aView = NULL;
- aContextAIS = ViewerTest::GetAISContext();
- if (!aContextAIS.IsNull())
- {
- const Handle(V3d_Viewer)& Vwr = aContextAIS->CurrentViewer();
- Vwr->InitActiveViews();
- if(Vwr->MoreActiveViews())
- aView = Vwr->ActiveView();
- }
-
- // check for errors
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
if (aView.IsNull())
{
- di << "Call vinit before!\n";
- return 1;
- }
- else if (argc < 4)
- {
- di << "Use: " << argv[0];
- di << " width height filename [print algo=0] [tile_width tile_height]\n";
- di << "width, height of the intermediate buffer for operation\n";
- di << "algo : {0|1}\n";
- di << " 0 - stretch algorithm\n";
- di << " 1 - tile algorithm\n";
- di << "test printing algorithms into an intermediate buffer\n";
- di << "using specific tile size if provided\n";
- di << "with saving output to an image file\n";
+ std::cerr << "Error: no active viewer.\n";
return 1;
}
- // get the input params
- Standard_Integer aWidth = Draw::Atoi (argv[1]);
- Standard_Integer aHeight = Draw::Atoi (argv[2]);
- Standard_Integer aMode = 0;
- TCollection_AsciiString aFileName = TCollection_AsciiString (argv[3]);
- if (argc >= 5)
- aMode = Draw::Atoi (argv[4]);
-
- Standard_Integer aTileWidth = 0;
- Standard_Integer aTileHeight = 0;
- Standard_Boolean isTileSizeProvided = Standard_False;
- if (argc == 7)
+ Graphic3d_CameraTile aTile = aView->Camera()->Tile();
+ if (theArgNb < 2)
{
- isTileSizeProvided = Standard_True;
- aTileWidth = Draw::Atoi (argv[5]);
- aTileHeight = Draw::Atoi (argv[6]);
+ theDI << "Total size: " << aTile.TotalSize.x() << " " << aTile.TotalSize.y() << "\n"
+ << "Tile size: " << aTile.TileSize.x() << " " << aTile.TileSize.y() << "\n"
+ << "Lower left: " << aTile.Offset.x() << " " << aTile.Offset.y() << "\n";
+ return 0;
}
- // check the input parameters
- if (aWidth <= 0 || aHeight <= 0)
+ aView->Window()->Size (aTile.TileSize.x(), aTile.TileSize.y());
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
{
- di << "Width and height must be positive values!\n";
- return 1;
- }
- if (aMode != 0 && aMode != 1)
- aMode = 0;
-
- // define compatible bitmap
- HDC anDC = CreateCompatibleDC(0);
- BITMAPINFO aBitmapData;
- memset (&aBitmapData, 0, sizeof (BITMAPINFOHEADER));
- aBitmapData.bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
- aBitmapData.bmiHeader.biWidth = aWidth ;
- aBitmapData.bmiHeader.biHeight = aHeight;
- aBitmapData.bmiHeader.biPlanes = 1;
- aBitmapData.bmiHeader.biBitCount = 24;
- aBitmapData.bmiHeader.biXPelsPerMeter = 0;
- aBitmapData.bmiHeader.biYPelsPerMeter = 0;
- aBitmapData.bmiHeader.biClrUsed = 0;
- aBitmapData.bmiHeader.biClrImportant = 0;
- aBitmapData.bmiHeader.biCompression = BI_RGB;
- aBitmapData.bmiHeader.biSizeImage = 0;
-
- // Create Device Independent Bitmap
- void* aBitsOut = NULL;
- HBITMAP aMemoryBitmap = CreateDIBSection (anDC, &aBitmapData, DIB_RGB_COLORS,
- &aBitsOut, NULL, 0);
- HGDIOBJ anOldBitmap = SelectObject(anDC, aMemoryBitmap);
-
- Standard_Boolean isSaved = Standard_False, isPrinted = Standard_False;
- if (aBitsOut != NULL)
- {
- if (aMode == 0)
- isPrinted = aView->Print(anDC,1,1,0,Aspect_PA_STRETCH);
- else
+ TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ anArg.LowerCase();
+ if (anArg == "-lowerleft"
+ || anArg == "-upperleft")
{
- if (isTileSizeProvided)
+ if (anArgIter + 3 < theArgNb)
{
- Graphic3d_CView* aCView = static_cast<Graphic3d_CView*> (ViewerTest::CurrentView()->View()->CView());
- Graphic3d_PtrFrameBuffer anOldBuffer = static_cast<Graphic3d_PtrFrameBuffer> (aCView->ptrFBO);
- aCView->ptrFBO = aView->View()->FBOCreate (aTileWidth, aTileHeight);
-
- isPrinted = aView->Print (anDC, 1, 1, 0, Aspect_PA_TILE);
-
- Graphic3d_PtrFrameBuffer aNewBuffer = static_cast<Graphic3d_PtrFrameBuffer> (aCView->ptrFBO);
- aView->View()->FBORelease (aNewBuffer);
- aCView->ptrFBO = anOldBuffer;
+ std::cerr << "Syntax error at '" << theArgVec[anArgIter] << "'.\n";
+ return 1;
}
- else
+ aTile.IsTopDown = (anArg == "-upperleft") == Standard_True;
+ aTile.Offset.x() = Draw::Atoi (theArgVec[anArgIter + 1]);
+ aTile.Offset.y() = Draw::Atoi (theArgVec[anArgIter + 2]);
+ }
+ else if (anArg == "-total"
+ || anArg == "-totalsize"
+ || anArg == "-viewsize")
+ {
+ if (anArgIter + 3 < theArgNb)
{
- isPrinted = aView->Print (anDC, 1, 1, 0, Aspect_PA_TILE);
+ std::cerr << "Syntax error at '" << theArgVec[anArgIter] << "'.\n";
+ return 1;
+ }
+ aTile.TotalSize.x() = Draw::Atoi (theArgVec[anArgIter + 1]);
+ aTile.TotalSize.y() = Draw::Atoi (theArgVec[anArgIter + 2]);
+ if (aTile.TotalSize.x() < 1
+ || aTile.TotalSize.y() < 1)
+ {
+ std::cerr << "Error: total size is incorrect.\n";
+ return 1;
}
}
-
- // succesfully printed into an intermediate buffer
- if (isPrinted)
+ else if (anArg == "-tilesize")
{
- Image_PixMap aWrapper;
- aWrapper.InitWrapper (Image_PixMap::ImgBGR, (Standard_Byte* )aBitsOut, aWidth, aHeight, aWidth * 3 + aWidth % 4);
- aWrapper.SetTopDown (false);
+ if (anArgIter + 3 < theArgNb)
+ {
+ std::cerr << "Syntax error at '" << theArgVec[anArgIter] << "'.\n";
+ return 1;
+ }
- Image_AlienPixMap anImageBitmap;
- anImageBitmap.InitCopy (aWrapper);
- isSaved = anImageBitmap.Save (aFileName);
+ aTile.TileSize.x() = Draw::Atoi (theArgVec[anArgIter + 1]);
+ aTile.TileSize.y() = Draw::Atoi (theArgVec[anArgIter + 2]);
+ if (aTile.TileSize.x() < 1
+ || aTile.TileSize.y() < 1)
+ {
+ std::cerr << "Error: tile size is incorrect.\n";
+ return 1;
+ }
}
- else
+ else if (anArg == "-unset")
{
- di << "Print operation failed due to printing errors or\n";
- di << "insufficient memory available\n";
- di << "Please, try to use smaller dimensions for this test\n";
- di << "command, as it allocates intermediate buffer for storing\n";
- di << "the result\n";
+ aView->Camera()->SetTile (Graphic3d_CameraTile());
+ aView->Redraw();
+ return 0;
}
}
- else
- {
- di << "Can't allocate memory for intermediate buffer\n";
- di << "Please use smaller dimensions\n";
- }
- if (aMemoryBitmap)
+ if (aTile.TileSize.x() < 1
+ || aTile.TileSize.y() < 1)
{
- SelectObject (anDC, anOldBitmap);
- DeleteObject (aMemoryBitmap);
- DeleteDC(anDC);
+ std::cerr << "Error: tile size is undefined.\n";
+ return 1;
}
-
- if (!isSaved)
+ else if (aTile.TotalSize.x() < 1
+ || aTile.TotalSize.y() < 1)
{
- di << "Save to file operation failed. This operation may fail\n";
- di << "if you don't have enough available memory, then you can\n";
- di << "use smaller dimensions for the output file\n";
+ std::cerr << "Error: total size is undefined.\n";
return 1;
}
+ aView->Camera()->SetTile (aTile);
+ aView->Redraw();
return 0;
+}
-#endif
+//! Format ZLayer ID.
+inline const char* formZLayerId (const Standard_Integer theLayerId)
+{
+ switch (theLayerId)
+ {
+ case Graphic3d_ZLayerId_UNKNOWN: return "[INVALID]";
+ case Graphic3d_ZLayerId_Default: return "[DEFAULT]";
+ case Graphic3d_ZLayerId_Top: return "[TOP]";
+ case Graphic3d_ZLayerId_Topmost: return "[TOPMOST]";
+ case Graphic3d_ZLayerId_TopOSD: return "[OVERLAY]";
+ case Graphic3d_ZLayerId_BotOSD: return "[UNDERLAY]";
+ }
+ return "";
+}
+
+//! Print the ZLayer information.
+inline void printZLayerInfo (Draw_Interpretor& theDI,
+ const Graphic3d_ZLayerSettings& theLayer)
+{
+ if (!theLayer.Name().IsEmpty())
+ {
+ theDI << " Name: " << theLayer.Name() << "\n";
+ }
+ if (theLayer.IsImmediate())
+ {
+ theDI << " Immediate: TRUE\n";
+ }
+ theDI << " Origin: " << theLayer.Origin().X() << " " << theLayer.Origin().Y() << " " << theLayer.Origin().Z() << "\n";
+ theDI << " Depth test: " << (theLayer.ToEnableDepthTest() ? "enabled" : "disabled") << "\n";
+ theDI << " Depth write: " << (theLayer.ToEnableDepthWrite() ? "enabled" : "disabled") << "\n";
+ theDI << " Depth buffer clearing: " << (theLayer.ToClearDepth() ? "enabled" : "disabled") << "\n";
+ if (theLayer.PolygonOffset().Mode != Aspect_POM_None)
+ {
+ theDI << " Depth offset: " << theLayer.PolygonOffset().Factor << " " << theLayer.PolygonOffset().Units << "\n";
+ }
}
//==============================================================================
//function : VZLayer
//purpose : Test z layer operations for v3d viewer
//==============================================================================
-static int VZLayer (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+static int VZLayer (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext ();
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
if (aContextAIS.IsNull())
{
- di << "Call vinit before!\n";
- return 1;
- }
- else if (argc < 2)
- {
- di << "Use: vzlayer ";
- di << " add/del/get/settings/enable/disable [id]\n";
- di << " add - add new z layer to viewer and print its id\n";
- di << " del - del z layer by its id\n";
- di << " get - print sequence of z layers in increasing order of their overlay level\n";
- di << " settings - print status of z layer settings\n";
- di << " enable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n enables given setting for the z layer\n";
- di << " enable (p[ositive]offset/n[egative]offset) \n enables given setting for the z layer\n";
- di << " disable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n disables given setting for the z layer\n";
- di << "\nWhere id is the layer identificator\n";
- di << "\nExamples:\n";
- di << " vzlayer add\n";
- di << " vzlayer enable poffset 1\n";
- di << " vzlayer disable depthtest 1\n";
- di << " vzlayer del 1\n";
+ std::cout << "No active viewer!\n";
return 1;
}
const Handle(V3d_Viewer)& aViewer = aContextAIS->CurrentViewer();
- if (aViewer.IsNull())
+ if (theArgNb < 2)
{
- di << "No active viewer!\n";
+ TColStd_SequenceOfInteger aLayers;
+ aViewer->GetAllZLayers (aLayers);
+ for (TColStd_SequenceOfInteger::Iterator aLayeriter (aLayers); aLayeriter.More(); aLayeriter.Next())
+ {
+ theDI << "ZLayer " << aLayeriter.Value() << " " << formZLayerId (aLayeriter.Value()) << "\n";
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (aLayeriter.Value());
+ printZLayerInfo (theDI, aSettings);
+ }
return 1;
}
- // perform operation
- TCollection_AsciiString anOp = TCollection_AsciiString (argv[1]);
- if (anOp == "add")
+ Standard_Integer anArgIter = 1;
+ Standard_Integer aLayerId = Graphic3d_ZLayerId_UNKNOWN;
+ ViewerTest_AutoUpdater anUpdateTool (aContextAIS, ViewerTest::CurrentView());
+ if (anUpdateTool.parseRedrawMode (theArgVec[anArgIter]))
{
- Standard_Integer aNewId;
- if (!aViewer->AddZLayer (aNewId))
- {
- di << "Impossible to add new z layer!\n";
- return 1;
- }
+ ++anArgIter;
+ }
- di << "New z layer added with index: " << aNewId << "\n";
+ TCollection_AsciiString aFirstArg (theArgVec[anArgIter]);
+ if (aFirstArg.IsIntegerValue())
+ {
+ ++anArgIter;
+ aLayerId = aFirstArg.IntegerValue();
}
- else if (anOp == "del")
+ else
{
- if (argc < 3)
+ aFirstArg.LowerCase();
+ if (aFirstArg == "default"
+ || aFirstArg == "def")
{
- di << "Please also provide as argument id of z layer to remove\n";
- return 1;
+ aLayerId = Graphic3d_ZLayerId_Default;
+ ++anArgIter;
}
-
- Standard_Integer aDelId = Draw::Atoi (argv[2]);
- if (!aViewer->RemoveZLayer (aDelId))
+ else if (aFirstArg == "top")
{
- di << "Impossible to remove the z layer or invalid id!\n";
- return 1;
+ aLayerId = Graphic3d_ZLayerId_Top;
+ ++anArgIter;
}
-
- for (ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anObjIter (GetMapOfAIS());
- anObjIter.More(); anObjIter.Next())
+ else if (aFirstArg == "topmost")
{
- Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anObjIter.Key1());
- if (aPrs.IsNull()
- || aPrs->ZLayer() != aDelId)
- {
- continue;
- }
- aPrs->SetZLayer (Graphic3d_ZLayerId_Default);
+ aLayerId = Graphic3d_ZLayerId_Topmost;
+ ++anArgIter;
}
-
- di << "Z layer " << aDelId << " has been removed\n";
- }
- else if (anOp == "get")
- {
- TColStd_SequenceOfInteger anIds;
- aViewer->GetAllZLayers (anIds);
- for (Standard_Integer aSeqIdx = 1; aSeqIdx <= anIds.Length(); aSeqIdx++)
+ else if (aFirstArg == "overlay"
+ || aFirstArg == "toposd")
{
- di << anIds.Value (aSeqIdx) << " ";
+ aLayerId = Graphic3d_ZLayerId_TopOSD;
+ ++anArgIter;
}
-
- di << "\n";
- }
- else if (anOp == "settings")
- {
- if (argc < 3)
+ else if (aFirstArg == "underlay"
+ || aFirstArg == "botosd")
{
- di << "Please also provide an id\n";
- return 1;
+ aLayerId = Graphic3d_ZLayerId_BotOSD;
+ ++anArgIter;
+ }
+ else
+ {
+ TColStd_SequenceOfInteger aLayers;
+ aViewer->GetAllZLayers (aLayers);
+ for (TColStd_SequenceOfInteger::Iterator aLayeriter (aLayers); aLayeriter.More(); aLayeriter.Next())
+ {
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (aLayeriter.Value());
+ if (TCollection_AsciiString::IsSameString (aSettings.Name(), aFirstArg, Standard_False))
+ {
+ aLayerId = aLayeriter.Value();
+ ++anArgIter;
+ break;
+ }
+ }
}
-
- Standard_Integer anId = Draw::Atoi (argv[2]);
- Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
-
- di << "Depth test - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthTest) ? "enabled" : "disabled") << "\n";
- di << "Depth write - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthWrite) ? "enabled" : "disabled") << "\n";
- di << "Depth buffer clearing - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthClear) ? "enabled" : "disabled") << "\n";
- di << "Depth offset - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthOffset) ? "enabled" : "disabled") << "\n";
-
}
- else if (anOp == "enable")
+
+ for (; anArgIter < theArgNb; ++anArgIter)
{
- if (argc < 3)
+ // perform operation
+ TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ anArg.LowerCase();
+ if (anUpdateTool.parseRedrawMode (anArg))
{
- di << "Please also provide an option to enable\n";
- return 1;
+ //
}
-
- if (argc < 4)
+ else if (anArg == "-add"
+ || anArg == "add")
{
- di << "Please also provide a layer id\n";
- return 1;
+ aLayerId = Graphic3d_ZLayerId_UNKNOWN;
+ if (!aViewer->AddZLayer (aLayerId))
+ {
+ std::cout << "Error: can not add a new z layer!\n";
+ return 0;
+ }
+
+ theDI << aLayerId;
}
+ else if (anArg == "-del"
+ || anArg == "-delete"
+ || anArg == "del")
+ {
+ if (aLayerId == Graphic3d_ZLayerId_UNKNOWN)
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cout << "Syntax error: id of z layer to remove is missing\n";
+ return 1;
+ }
- TCollection_AsciiString aSubOp = TCollection_AsciiString (argv[2]);
- Standard_Integer anId = Draw::Atoi (argv[3]);
- Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+ aLayerId = Draw::Atoi (theArgVec[anArgIter]);
+ }
- if (aSubOp == "depthtest" || aSubOp == "test")
- {
- aSettings.EnableSetting (Graphic3d_ZLayerDepthTest);
+ if (aLayerId == Graphic3d_ZLayerId_UNKNOWN
+ || aLayerId == Graphic3d_ZLayerId_Default
+ || aLayerId == Graphic3d_ZLayerId_Top
+ || aLayerId == Graphic3d_ZLayerId_Topmost
+ || aLayerId == Graphic3d_ZLayerId_TopOSD
+ || aLayerId == Graphic3d_ZLayerId_BotOSD)
+ {
+ std::cout << "Syntax error: standard Z layer can not be removed\n";
+ return 1;
+ }
+
+ // move all object displayed in removing layer to default layer
+ for (ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anObjIter (GetMapOfAIS());
+ anObjIter.More(); anObjIter.Next())
+ {
+ Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anObjIter.Key1());
+ if (aPrs.IsNull()
+ || aPrs->ZLayer() != aLayerId)
+ {
+ continue;
+ }
+ aPrs->SetZLayer (Graphic3d_ZLayerId_Default);
+ }
+
+ if (!aViewer->RemoveZLayer (aLayerId))
+ {
+ std::cout << "Z layer can not be removed!\n";
+ }
+ else
+ {
+ theDI << aLayerId << " ";
+ }
}
- else if (aSubOp == "depthwrite" || aSubOp == "write")
+ else if (anArg == "-get"
+ || anArg == "get")
{
- aSettings.EnableSetting (Graphic3d_ZLayerDepthWrite);
+ TColStd_SequenceOfInteger aLayers;
+ aViewer->GetAllZLayers (aLayers);
+ for (TColStd_SequenceOfInteger::Iterator aLayeriter (aLayers); aLayeriter.More(); aLayeriter.Next())
+ {
+ theDI << aLayeriter.Value() << " ";
+ }
+
+ theDI << "\n";
}
- else if (aSubOp == "depthclear" || aSubOp == "clear")
+ else if (anArg == "-name")
{
- aSettings.EnableSetting (Graphic3d_ZLayerDepthClear);
+ if (aLayerId == Graphic3d_ZLayerId_UNKNOWN)
+ {
+ std::cout << "Syntax error: id of Z layer is missing\n";
+ return 1;
+ }
+
+ if (++anArgIter >= theArgNb)
+ {
+ std::cout << "Syntax error: name is missing\n";
+ return 1;
+ }
+
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (aLayerId);
+ aSettings.SetName (theArgVec[anArgIter]);
+ aViewer->SetZLayerSettings (aLayerId, aSettings);
}
- else if (aSubOp == "depthoffset" || aSubOp == "offset")
+ else if (anArg == "-origin")
{
- if (argc < 6)
+ if (aLayerId == Graphic3d_ZLayerId_UNKNOWN)
{
- di << "Please also provide a factor and units values for depth offset\n";
- di << "Format is: vzlayer enable offset [factor] [units] [layerId]\n";
+ std::cout << "Syntax error: id of Z layer is missing\n";
return 1;
}
- Standard_ShortReal aFactor = static_cast<Standard_ShortReal> (Draw::Atof (argv[3]));
- Standard_ShortReal aUnits = static_cast<Standard_ShortReal> (Draw::Atof (argv[4]));
- anId = Draw::Atoi (argv[5]);
- aSettings = aViewer->ZLayerSettings (anId);
-
- aSettings.DepthOffsetFactor = aFactor;
- aSettings.DepthOffsetUnits = aUnits;
+ if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Syntax error: origin coordinates are missing\n";
+ return 1;
+ }
- aSettings.EnableSetting (Graphic3d_ZLayerDepthOffset);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (aLayerId);
+ gp_XYZ anOrigin;
+ anOrigin.SetX (Draw::Atof (theArgVec[anArgIter + 1]));
+ anOrigin.SetY (Draw::Atof (theArgVec[anArgIter + 2]));
+ anOrigin.SetZ (0.0);
+ if (anArgIter + 3 < theArgNb)
+ {
+ anOrigin.SetZ (Draw::Atof (theArgVec[anArgIter + 3]));
+ anArgIter += 3;
+ }
+ else
+ {
+ anArgIter += 2;
+ }
+ aSettings.SetOrigin (anOrigin);
+ aViewer->SetZLayerSettings (aLayerId, aSettings);
}
- else if (aSubOp == "positiveoffset" || aSubOp == "poffset")
+ else if (anArg == "-settings"
+ || anArg == "settings")
{
- aSettings.SetDepthOffsetPositive();
+ if (aLayerId == Graphic3d_ZLayerId_UNKNOWN)
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cout << "Syntax error: id of Z layer is missing\n";
+ return 1;
+ }
+
+ aLayerId = Draw::Atoi (theArgVec[anArgIter]);
+ }
+
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (aLayerId);
+ printZLayerInfo (theDI, aSettings);
}
- else if (aSubOp == "negativeoffset" || aSubOp == "noffset")
+ else if (anArg == "-enable"
+ || anArg == "enable"
+ || anArg == "-disable"
+ || anArg == "disable")
{
- aSettings.SetDepthOffsetNegative();
- }
+ const Standard_Boolean toEnable = anArg == "-enable"
+ || anArg == "enable";
+ if (++anArgIter >= theArgNb)
+ {
+ std::cout << "Syntax error: option name is missing\n";
+ return 1;
+ }
- aViewer->SetZLayerSettings (anId, aSettings);
- }
- else if (anOp == "disable")
- {
- if (argc < 3)
- {
- di << "Please also provide an option to disable\n";
- return 1;
- }
+ TCollection_AsciiString aSubOp (theArgVec[anArgIter]);
+ aSubOp.LowerCase();
+ if (aLayerId == Graphic3d_ZLayerId_UNKNOWN)
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cout << "Syntax error: id of Z layer is missing\n";
+ return 1;
+ }
- if (argc < 4)
- {
- di << "Please also provide a layer id\n";
- return 1;
- }
+ aLayerId = Draw::Atoi (theArgVec[anArgIter]);
+ }
- TCollection_AsciiString aSubOp = TCollection_AsciiString (argv[2]);
- Standard_Integer anId = Draw::Atoi (argv[3]);
- Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (aLayerId);
+ if (aSubOp == "depthtest"
+ || aSubOp == "test")
+ {
+ aSettings.SetEnableDepthTest (toEnable);
+ }
+ else if (aSubOp == "depthwrite"
+ || aSubOp == "write")
+ {
+ aSettings.SetEnableDepthWrite (toEnable);
+ }
+ else if (aSubOp == "depthclear"
+ || aSubOp == "clear")
+ {
+ aSettings.SetClearDepth (toEnable);
+ }
+ else if (aSubOp == "depthoffset"
+ || aSubOp == "offset")
+ {
+ Graphic3d_PolygonOffset aParams;
+ aParams.Mode = toEnable ? Aspect_POM_Fill : Aspect_POM_None;
+ if (toEnable)
+ {
+ if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Syntax error: factor and units values for depth offset are missing\n";
+ return 1;
+ }
- if (aSubOp == "depthtest" || aSubOp == "test")
- {
- aSettings.DisableSetting (Graphic3d_ZLayerDepthTest);
- }
- else if (aSubOp == "depthwrite" || aSubOp == "write")
- {
- aSettings.DisableSetting (Graphic3d_ZLayerDepthWrite);
- }
- else if (aSubOp == "depthclear" || aSubOp == "clear")
- {
- aSettings.DisableSetting (Graphic3d_ZLayerDepthClear);
+ aParams.Factor = static_cast<Standard_ShortReal> (Draw::Atof (theArgVec[++anArgIter]));
+ aParams.Units = static_cast<Standard_ShortReal> (Draw::Atof (theArgVec[++anArgIter]));
+ }
+ aSettings.SetPolygonOffset (aParams);
+ }
+ else if (aSubOp == "positiveoffset"
+ || aSubOp == "poffset")
+ {
+ if (toEnable)
+ {
+ aSettings.SetDepthOffsetPositive();
+ }
+ else
+ {
+ aSettings.SetPolygonOffset (Graphic3d_PolygonOffset());
+ }
+ }
+ else if (aSubOp == "negativeoffset"
+ || aSubOp == "noffset")
+ {
+ if (toEnable)
+ {
+ aSettings.SetDepthOffsetNegative();
+ }
+ else
+ {
+ aSettings.SetPolygonOffset(Graphic3d_PolygonOffset());
+ }
+ }
+ else if (aSubOp == "textureenv")
+ {
+ aSettings.SetEnvironmentTexture (toEnable);
+ }
+
+ aViewer->SetZLayerSettings (aLayerId, aSettings);
}
- else if (aSubOp == "depthoffset" || aSubOp == "offset")
+ else
{
- aSettings.DisableSetting (Graphic3d_ZLayerDepthOffset);
+ std::cout << "Syntax error: unknown option " << theArgVec[anArgIter] << "\n";
+ return 1;
}
-
- aViewer->SetZLayerSettings (anId, aSettings);
- }
- else
- {
- di << "Invalid operation, please use { add / del / get / settings / enable / disable}\n";
- return 1;
}
return 0;
}
-DEFINE_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
-
-// this class provides a presentation of text item in v3d view under-/overlayer
-class V3d_TextItem : public Visual3d_LayerItem
-{
-public:
-
- // CASCADE RTTI
- DEFINE_STANDARD_RTTI(V3d_TextItem)
-
- // constructor
- Standard_EXPORT V3d_TextItem(const TCollection_AsciiString& theText,
- const Standard_Real theX1,
- const Standard_Real theY1,
- const Standard_Real theHeight,
- const TCollection_AsciiString& theFontName,
- const Quantity_Color& theColor,
- const Quantity_Color& theSubtitleColor,
- const Aspect_TypeOfDisplayText& theTypeOfDisplay,
- const Handle(Visual3d_Layer)& theLayer);
-
- // redraw method
- Standard_EXPORT void RedrawLayerPrs();
-
-private:
-
- Standard_Real myX1;
- Standard_Real myY1;
- TCollection_AsciiString myText;
- Standard_Real myHeight;
- Handle(Visual3d_Layer) myLayer;
- Quantity_Color myColor;
- Quantity_Color mySubtitleColor;
- Aspect_TypeOfDisplayText myType;
- TCollection_AsciiString myFontName;
-};
-
-IMPLEMENT_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
-IMPLEMENT_STANDARD_RTTIEXT(V3d_TextItem, Visual3d_LayerItem)
-
-// create and add to display the text item
-V3d_TextItem::V3d_TextItem (const TCollection_AsciiString& theText,
- const Standard_Real theX1,
- const Standard_Real theY1,
- const Standard_Real theHeight,
- const TCollection_AsciiString& theFontName,
- const Quantity_Color& theColor,
- const Quantity_Color& theSubtitleColor,
- const Aspect_TypeOfDisplayText& theTypeOfDisplay,
- const Handle(Visual3d_Layer)& theLayer)
- : myX1 (theX1), myY1 (theY1),
- myText (theText),
- myHeight (theHeight),
- myLayer (theLayer),
- myColor (theColor),
- mySubtitleColor (theSubtitleColor),
- myType (theTypeOfDisplay),
- myFontName (theFontName)
-{
- if (!myLayer.IsNull ())
- myLayer->AddLayerItem (this);
-}
-
-// render item
-void V3d_TextItem::RedrawLayerPrs ()
-{
- if (myLayer.IsNull ())
- return;
-
- myLayer->SetColor (myColor);
- myLayer->SetTextAttributes (myFontName.ToCString (), myType, mySubtitleColor);
- myLayer->DrawText (myText.ToCString (), myX1, myY1, myHeight);
-}
-
-DEFINE_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
-
-// The Visual3d_LayerItem line item for "vlayerline" command
-// it provides a presentation of line with user-defined
-// linewidth, linetype and transparency.
-class V3d_LineItem : public Visual3d_LayerItem
+// The interactive presentation of 2d layer item
+// for "vlayerline" command it provides a presentation of
+// line with user-defined linewidth, linetype and transparency.
+class V3d_LineItem : public AIS_InteractiveObject
{
public:
// CASCADE RTTI
- DEFINE_STANDARD_RTTI(V3d_LineItem)
+ DEFINE_STANDARD_RTTI_INLINE(V3d_LineItem,AIS_InteractiveObject)
// constructor
Standard_EXPORT V3d_LineItem(Standard_Real X1, Standard_Real Y1,
Standard_Real X2, Standard_Real Y2,
- V3d_LayerMgrPointer theLayerMgr,
Aspect_TypeOfLine theType = Aspect_TOL_SOLID,
Standard_Real theWidth = 0.5,
Standard_Real theTransp = 1.0);
- // redraw method
- Standard_EXPORT void RedrawLayerPrs();
+ private:
+
+ void Compute (const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer theMode) Standard_OVERRIDE;
+
+ void ComputeSelection (const Handle(SelectMgr_Selection)& /*aSelection*/,
+ const Standard_Integer /*aMode*/) Standard_OVERRIDE
+ {}
private:
Standard_Real myX1, myY1, myX2, myY2;
- V3d_LayerMgrPointer myLayerMgr;
Aspect_TypeOfLine myType;
Standard_Real myWidth;
- Standard_Real myTransparency;
};
-IMPLEMENT_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
-IMPLEMENT_STANDARD_RTTIEXT(V3d_LineItem, Visual3d_LayerItem)
-
// default constructor for line item
V3d_LineItem::V3d_LineItem(Standard_Real X1, Standard_Real Y1,
Standard_Real X2, Standard_Real Y2,
- V3d_LayerMgrPointer theLayerMgr,
Aspect_TypeOfLine theType,
Standard_Real theWidth,
Standard_Real theTransp) :
- myX1(X1), myY1(Y1), myX2(X2), myY2(Y2), myLayerMgr(theLayerMgr),
- myType(theType), myWidth(theWidth), myTransparency(theTransp)
+ myX1(X1), myY1(Y1), myX2(X2), myY2(Y2),
+ myType(theType), myWidth(theWidth)
{
- if (myLayerMgr && !myLayerMgr->Overlay().IsNull())
- myLayerMgr->Overlay()->AddLayerItem (this);
+ SetTransparency (1-theTransp);
}
// render line
-void V3d_LineItem::RedrawLayerPrs ()
+void V3d_LineItem::Compute (const Handle(PrsMgr_PresentationManager3d)& /*thePresentationManager*/,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer /*theMode*/)
{
- Handle (Visual3d_Layer) aOverlay;
-
- if (myLayerMgr)
- aOverlay = myLayerMgr->Overlay();
-
- if (!aOverlay.IsNull())
- {
- Quantity_Color aColor(1.0, 0, 0, Quantity_TOC_RGB);
- aOverlay->SetColor(aColor);
- aOverlay->SetTransparency((Standard_ShortReal)myTransparency);
- aOverlay->SetLineAttributes((Aspect_TypeOfLine)myType, myWidth);
- aOverlay->BeginPolyline();
- aOverlay->AddVertex(myX1, myY1);
- aOverlay->AddVertex(myX2, myY2);
- aOverlay->ClosePrimitive();
- }
+ thePresentation->Clear();
+ Quantity_Color aColor (1.0, 0, 0, Quantity_TOC_RGB);
+ Standard_Integer aWidth, aHeight;
+ ViewerTest::CurrentView()->Window()->Size (aWidth, aHeight);
+ Handle (Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (thePresentation);
+ Handle(Graphic3d_ArrayOfPolylines) aPrim = new Graphic3d_ArrayOfPolylines(5);
+ aPrim->AddVertex(myX1, aHeight-myY1, 0.);
+ aPrim->AddVertex(myX2, aHeight-myY2, 0.);
+ Handle(Prs3d_LineAspect) anAspect = new Prs3d_LineAspect (aColor, (Aspect_TypeOfLine)myType, myWidth);
+ aGroup->SetPrimitivesAspect (anAspect->Aspect());
+ aGroup->AddPrimitiveArray (aPrim);
}
//=============================================================================
return 1;
}
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
// get the input params
Standard_Real X1 = Draw::Atof(argv[1]);
Standard_Real Y1 = Draw::Atof(argv[2]);
Standard_Real X2 = Draw::Atof(argv[3]);
Standard_Real Y2 = Draw::Atof(argv[4]);
- Standard_Real aWidth = 0.5;
- Standard_Integer aType = 0;
- Standard_Real aTransparency = 1.0;
+ Standard_Real aWidth = 0.5;
+ Standard_Real aTransparency = 1.0;
// has width
if (argc > 5)
aWidth = Draw::Atof(argv[5]);
- // has type
- if (argc > 6)
- aType = (Standard_Integer) Draw::Atoi(argv[6]);
+ // select appropriate line type
+ Aspect_TypeOfLine aLineType = Aspect_TOL_SOLID;
+ if (argc > 6
+ && !ViewerTest::ParseLineType (argv[6], aLineType))
+ {
+ std::cout << "Syntax error: unknown line type '" << argv[6] << "'\n";
+ return 1;
+ }
// has transparency
if (argc > 7)
aTransparency = 1.0;
}
- // select appropriate line type
- Aspect_TypeOfLine aLineType;
- switch (aType)
+ static Handle (V3d_LineItem) aLine;
+ if (!aLine.IsNull())
{
- case 1:
- aLineType = Aspect_TOL_DASH;
- break;
-
- case 2:
- aLineType = Aspect_TOL_DOT;
- break;
-
- case 3:
- aLineType = Aspect_TOL_DOTDASH;
- break;
-
- default:
- aLineType = Aspect_TOL_SOLID;
+ aContext->Erase (aLine);
}
+ aLine = new V3d_LineItem (X1, Y1, X2, Y2,
+ aLineType, aWidth,
+ aTransparency);
- // replace layer manager
- Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr(aView);
- aView->SetLayerMgr(aMgr);
-
- // add line item
- Handle (V3d_LineItem) anItem = new V3d_LineItem(X1, Y1, X2, Y2,
- aMgr.operator->(),
- aLineType, aWidth,
- aTransparency);
-
- // update view
- aView->MustBeResized();
- aView->Redraw();
+ aContext->SetTransformPersistence (aLine, new Graphic3d_TransformPers (Graphic3d_TMF_2d, Aspect_TOTP_LEFT_LOWER));
+ aLine->SetZLayer (Graphic3d_ZLayerId_TopOSD);
+ aLine->SetToUpdate();
+ aContext->Display (aLine, Standard_True);
return 0;
}
-//=======================================================================
-//function : VOverlayText
-//purpose : Test text displaying in view overlay
-//=======================================================================
-static int VOverlayText (Draw_Interpretor& di, Standard_Integer argc, const char**argv)
-{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
- {
- di << "No active view. Please call vinit.\n";
- return 1;
- }
- else if (argc < 4 || argc > 13)
- {
- di << "Use: " << argv[0];
- di << " text x y [height] [font_name] [text_color: R G B] [displayType]\n";
- di << "[background_color: R G B]\n";
- di << " height - pixel height of the text (default=10.0)\n";
- di << " font_name - name of font (default=courier)\n";
- di << " text_color - R G B values of text color (default=255.0 255.0 255.0)\n";
- di << " display_type = {normal/subtitle/decal/blend/dimension}, (default=normal)\n";
- di << " background_color- R G B values used for subtitle and decal text\n";
- di << "(default=255.0 255.0 255.0)\n";
- return 1;
- }
-
- TCollection_AsciiString aText (argv[1]);
- Standard_Real aPosX = Draw::Atof(argv[2]);
- Standard_Real aPosY = Draw::Atof(argv[3]);
- Standard_Real aHeight = (argc >= 5) ? Draw::Atof (argv[4]) : 10.0;
-
- // font name
- TCollection_AsciiString aFontName = "Courier";
- if (argc >= 6)
- aFontName = TCollection_AsciiString (argv[5]);
-
- // text colors
- Quantity_Parameter aColorRed = 1.0;
- Quantity_Parameter aColorGreen = 1.0;
- Quantity_Parameter aColorBlue = 1.0;
- if (argc >= 9)
- {
- aColorRed = Draw::Atof (argv[6])/255.;
- aColorGreen = Draw::Atof (argv[7])/255.;
- aColorBlue = Draw::Atof (argv[8])/255.;
- }
-
- // display type
- TCollection_AsciiString aDispStr;
- if (argc >= 10)
- aDispStr = TCollection_AsciiString (argv[9]);
-
- Aspect_TypeOfDisplayText aTextType = Aspect_TODT_NORMAL;
- if (aDispStr.IsEqual ("subtitle"))
- aTextType = Aspect_TODT_SUBTITLE;
- else if (aDispStr.IsEqual ("decal"))
- aTextType = Aspect_TODT_DEKALE;
- else if (aDispStr.IsEqual ("blend"))
- aTextType = Aspect_TODT_BLEND;
- else if (aDispStr.IsEqual ("dimension"))
- aTextType = Aspect_TODT_DIMENSION;
-
- // subtitle color
- Quantity_Parameter aSubRed = 1.0;
- Quantity_Parameter aSubGreen = 1.0;
- Quantity_Parameter aSubBlue = 1.0;
- if (argc == 13)
- {
- aSubRed = Draw::Atof (argv[10])/255.;
- aSubGreen = Draw::Atof (argv[11])/255.;
- aSubBlue = Draw::Atof (argv[12])/255.;
- }
-
- // check fo current overlay
- Handle(Visual3d_Layer) anOverlay = aView->Viewer()->Viewer()->OverLayer ();
- if (anOverlay.IsNull ())
- {
- Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr (aView);
- anOverlay = aMgr->Overlay ();
- aView->SetLayerMgr (aMgr);
- }
-
- Quantity_Color aTextColor (aColorRed, aColorGreen,
- aColorBlue, Quantity_TOC_RGB);
- Quantity_Color aSubtColor (aSubRed, aSubGreen,
- aSubBlue, Quantity_TOC_RGB);
-
- // add text item
- Handle(V3d_TextItem) anItem = new V3d_TextItem (aText, aPosX, aPosY,
- aHeight, aFontName, aTextColor, aSubtColor, aTextType, anOverlay);
-
- // update view
- aView->MustBeResized();
- aView->Redraw();
-
- return 0;
-}
-
-//==============================================================================
-//function : VGrid
-//purpose :
-//==============================================================================
-
-static int VGrid (Draw_Interpretor& /*theDI*/,
- Standard_Integer theArgNb,
- const char** theArgVec)
+
+//==============================================================================
+//function : VGrid
+//purpose :
+//==============================================================================
+
+static int VGrid (Draw_Interpretor& /*theDI*/,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
// get the active view
Handle(V3d_View) aView = ViewerTest::CurrentView();
theDI << "FPS: " << aFpsAver << "\n"
<< "CPU: " << (1000.0 * aCpuAver) << " msec\n";
+ // compute additional statistics in ray-tracing mode
+ Graphic3d_RenderingParams& aParams = aView->ChangeRenderingParams();
+
+ if (aParams.Method == Graphic3d_RM_RAYTRACING)
+ {
+ Standard_Integer aSizeX;
+ Standard_Integer aSizeY;
+
+ aView->Window()->Size (aSizeX, aSizeY);
+
+ // 1 shadow ray and 1 secondary ray pew each bounce
+ const Standard_Real aMRays = aSizeX * aSizeY * aFpsAver * aParams.RaytracingDepth * 2 / 1.0e6f;
+
+ theDI << "MRays/sec (upper bound): " << aMRays << "\n";
+ }
+
return 0;
}
{
Standard_Boolean toShowWarns = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toShowWarns))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toShowWarns))
{
--anArgIter;
}
{
Standard_Boolean toShow = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toShow))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toShow))
{
--anArgIter;
}
{
Standard_Boolean toSuppress = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toSuppress))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toSuppress))
{
--anArgIter;
}
{
Standard_Boolean toSync = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toSync))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toSync))
{
--anArgIter;
}
else if (anArgCase == "-debug")
{
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnableDebug))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnableDebug))
{
--anArgIter;
}
aDefCaps->contextDebug = toEnableDebug;
}
- else if (parseOnOff (anArg, toEnableDebug)
+ else if (ViewerTest::ParseOnOff (anArg, toEnableDebug)
&& (anArgIter + 1 == theArgNb))
{
// simple alias to turn on almost everything
theDI << "Sprites: " << (aCaps->pntSpritesDisable ? "0" : "1") << "\n";
theDI << "SoftMode:" << (aCaps->contextNoAccel ? "1" : "0") << "\n";
theDI << "FFP: " << (aCaps->ffpEnable ? "1" : "0") << "\n";
+ theDI << "VSync: " << aCaps->swapInterval << "\n";
theDI << "Compatible:" << (aCaps->contextCompatible ? "1" : "0") << "\n";
+ theDI << "Stereo: " << (aCaps->contextStereo ? "1" : "0") << "\n";
return 0;
}
{
continue;
}
+ else if (anArgCase == "-vsync"
+ || anArgCase == "-swapinterval")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->swapInterval = toEnable;
+ }
else if (anArgCase == "-ffp")
{
Standard_Boolean toEnable = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
--anArgIter;
}
{
Standard_Boolean toEnable = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
--anArgIter;
}
{
Standard_Boolean toEnable = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
--anArgIter;
}
{
Standard_Boolean toEnable = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
--anArgIter;
}
{
Standard_Boolean toEnable = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
--anArgIter;
}
{
Standard_Boolean toEnable = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
--anArgIter;
}
{
Standard_Boolean toEnable = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
--anArgIter;
}
aCaps->ffpEnable = Standard_False;
}
}
+ else if (anArgCase == "-stereo"
+ || anArgCase == "-quadbuffer")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextStereo = toEnable;
+ }
else
{
std::cout << "Error: unknown argument '" << anArg << "'\n";
return 1;
}
- Image_PixMap::ImgFormat aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
+ Image_PixMap::ImgFormat aFormat = Image_PixMap::ImgRGBA;
Graphic3d_BufferType aBufferType = Graphic3d_BT_RGBA;
Standard_Integer aWidth, aHeight;
const char* aParam = theArgVec[anIter];
if ( strcasecmp( aParam, "rgb" ) == 0 )
{
- aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
+ aFormat = Image_PixMap::ImgRGB;
aBufferType = Graphic3d_BT_RGB;
}
else if ( strcasecmp( aParam, "hls" ) == 0 )
{
- aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
+ aFormat = Image_PixMap::ImgRGB;
aBufferType = Graphic3d_BT_RGB;
toShowHls = Standard_True;
}
}
else if ( strcasecmp( aParam, "rgba" ) == 0 )
{
- aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
+ aFormat = Image_PixMap::ImgRGBA;
aBufferType = Graphic3d_BT_RGBA;
}
else if ( strcasecmp( aParam, "rgbaf" ) == 0 )
{
if(argc < 3)
{
- di << "Usage : " << argv[0] << " x1 y1 [x2 y2 [... xn yn]] [shift_selection = 1|0]" << "\n";
+ di << "Usage : " << argv[0] << " x1 y1 [x2 y2 [... xn yn]] [shift_selection = 1|0]\n";
return 1;
}
}
Standard_Integer isToAllow = isShiftSelection ? Draw::Atoi(argv[argc - 2]) : Draw::Atoi(argv[argc - 1]);
- myAIScontext->MainSelector()->AllowOverlapDetection((Standard_Boolean)isToAllow);
+ myAIScontext->MainSelector()->AllowOverlapDetection (isToAllow != 0);
aCoordsNb -= 2;
}
{
if(argc != 3)
{
- di << "Usage : " << argv[0] << " x y" << "\n";
+ di << "Usage : " << argv[0] << " x y\n";
return 1;
}
return 0;
}
-//=================================================================================================
-//function : VViewParams
-//purpose : Gets or sets AIS View characteristics
-//=================================================================================================
-static int VViewParams (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+namespace
{
- Handle(V3d_View) anAISView = ViewerTest::CurrentView();
- if (anAISView.IsNull())
- {
- std::cout << theArgVec[0] << ": please initialize or activate view.\n";
- return 1;
- }
+ //! Global map storing all animations registered in ViewerTest.
+ static NCollection_DataMap<TCollection_AsciiString, Handle(AIS_Animation)> ViewerTest_AnimationTimelineMap;
- if (theArgsNb == 1)
+ //! The animation calling the Draw Harness command.
+ class ViewerTest_AnimationProc : public AIS_Animation
{
- // print all of the available view parameters
- Quantity_Factor anAISViewScale = anAISView->Scale();
-
- Standard_Real anAISViewProjX = 0.0;
- Standard_Real anAISViewProjY = 0.0;
- Standard_Real anAISViewProjZ = 0.0;
- anAISView->Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
-
- Standard_Real anAISViewUpX = 0.0;
- Standard_Real anAISViewUpY = 0.0;
- Standard_Real anAISViewUpZ = 0.0;
- anAISView->Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
-
- Standard_Real anAISViewAtX = 0.0;
- Standard_Real anAISViewAtY = 0.0;
- Standard_Real anAISViewAtZ = 0.0;
- anAISView->At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
-
- Standard_Real anAISViewEyeX = 0.0;
- Standard_Real anAISViewEyeY = 0.0;
- Standard_Real anAISViewEyeZ = 0.0;
- anAISView->Eye (anAISViewEyeX, anAISViewEyeY, anAISViewEyeZ);
-
- theDi << "Scale of current view: " << anAISViewScale << "\n";
- theDi << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
- theDi << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
- theDi << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
- theDi << "Eye on X : " << anAISViewEyeX << "; on Y: " << anAISViewEyeY << "; on Z: " << anAISViewEyeZ << "\n";
- return 0;
- }
+ public:
- // -------------------------
- // Parse options and values
- // -------------------------
+ //! Main constructor.
+ ViewerTest_AnimationProc (const TCollection_AsciiString& theAnimationName,
+ Draw_Interpretor* theDI,
+ const TCollection_AsciiString& theCommand)
+ : AIS_Animation (theAnimationName),
+ myDrawInter(theDI),
+ myCommand (theCommand)
+ {
+ //
+ }
- NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)> aMapOfKeysByValues;
- TCollection_AsciiString aParseKey;
- for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
- {
- TCollection_AsciiString anArg (theArgVec [anArgIt]);
+ protected:
- if (anArg.Value (1) == '-' && !anArg.IsRealValue())
+ //! Evaluate the command.
+ virtual void update (const AIS_AnimationProgress& theProgress) Standard_OVERRIDE
{
- aParseKey = anArg;
- aParseKey.Remove (1);
- aParseKey.UpperCase();
- aMapOfKeysByValues.Bind (aParseKey, new TColStd_HSequenceOfAsciiString);
- continue;
+ TCollection_AsciiString aCmd = myCommand;
+ replace (aCmd, "%pts", TCollection_AsciiString(theProgress.Pts));
+ replace (aCmd, "%localpts", TCollection_AsciiString(theProgress.LocalPts));
+ replace (aCmd, "%ptslocal", TCollection_AsciiString(theProgress.LocalPts));
+ replace (aCmd, "%normalized", TCollection_AsciiString(theProgress.LocalNormalized));
+ replace (aCmd, "%localnormalized", TCollection_AsciiString(theProgress.LocalNormalized));
+ myDrawInter->Eval (aCmd.ToCString());
}
- if (aParseKey.IsEmpty())
+ //! Find the keyword in the command and replace it with value.
+ //! @return the position of the keyword to pass value
+ void replace (TCollection_AsciiString& theCmd,
+ const TCollection_AsciiString& theKey,
+ const TCollection_AsciiString& theVal)
{
- std::cout << theArgVec[0] << ": values should be passed with key.\n";
- std::cout << "Type help for more information.\n";
- return 1;
- }
+ TCollection_AsciiString aCmd (theCmd);
+ aCmd.LowerCase();
+ const Standard_Integer aPos = aCmd.Search (theKey);
+ if (aPos == -1)
+ {
+ return;
+ }
- aMapOfKeysByValues(aParseKey)->Append (anArg);
- }
+ TCollection_AsciiString aPart1, aPart2;
+ Standard_Integer aPart1To = aPos - 1;
+ if (aPart1To >= 1
+ && aPart1To <= theCmd.Length())
+ {
+ aPart1 = theCmd.SubString (1, aPart1To);
+ }
- // ---------------------------------------------
- // Change or print parameters, order plays role
- // ---------------------------------------------
+ Standard_Integer aPart2From = aPos + theKey.Length();
+ if (aPart2From >= 1
+ && aPart2From <= theCmd.Length())
+ {
+ aPart2 = theCmd.SubString (aPart2From, theCmd.Length());
+ }
- // Check arguments for validity
- NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)>::Iterator aMapIt (aMapOfKeysByValues);
- for (; aMapIt.More(); aMapIt.Next())
- {
- const TCollection_AsciiString& aKey = aMapIt.Key();
- const Handle(TColStd_HSequenceOfAsciiString)& aValues = aMapIt.Value();
-
- if (!(aKey.IsEqual ("SCALE") && (aValues->Length() == 1 || aValues->IsEmpty()))
- && !(aKey.IsEqual ("SIZE") && (aValues->Length() == 1 || aValues->IsEmpty()))
- && !(aKey.IsEqual ("EYE") && (aValues->Length() == 3 || aValues->IsEmpty()))
- && !(aKey.IsEqual ("AT") && (aValues->Length() == 3 || aValues->IsEmpty()))
- && !(aKey.IsEqual ("UP") && (aValues->Length() == 3 || aValues->IsEmpty()))
- && !(aKey.IsEqual ("PROJ") && (aValues->Length() == 3 || aValues->IsEmpty()))
- && !(aKey.IsEqual ("CENTER") && aValues->Length() == 2))
- {
- TCollection_AsciiString aLowerKey;
- aLowerKey = "-";
- aLowerKey += aKey;
- aLowerKey.LowerCase();
- std::cout << theArgVec[0] << ": " << aLowerKey << " is unknown option, or number of arguments is invalid.\n";
- std::cout << "Type help for more information.\n";
- return 1;
+ theCmd = aPart1 + theVal + aPart2;
}
- }
- Handle(TColStd_HSequenceOfAsciiString) aValues;
+ protected:
+
+ Draw_Interpretor* myDrawInter;
+ TCollection_AsciiString myCommand;
- // Change view parameters in proper order
- if (aMapOfKeysByValues.Find ("SCALE", aValues))
+ };
+
+ //! Replace the animation with the new one.
+ static void replaceAnimation (const Handle(AIS_Animation)& theParentAnimation,
+ Handle(AIS_Animation)& theAnimation,
+ const Handle(AIS_Animation)& theAnimationNew)
{
- if (aValues->IsEmpty())
+ theAnimationNew->CopyFrom (theAnimation);
+ if (!theParentAnimation.IsNull())
{
- theDi << "Scale: " << anAISView->Scale() << "\n";
+ theParentAnimation->Replace (theAnimation, theAnimationNew);
}
else
{
- anAISView->SetScale (aValues->Value(1).RealValue());
+ ViewerTest_AnimationTimelineMap.UnBind (theAnimationNew->Name());
+ ViewerTest_AnimationTimelineMap.Bind (theAnimationNew->Name(), theAnimationNew);
}
+ theAnimation = theAnimationNew;
}
- if (aMapOfKeysByValues.Find ("SIZE", aValues))
+
+ //! Parse the point.
+ static Standard_Boolean parseXYZ (const char** theArgVec, gp_XYZ& thePnt)
{
- if (aValues->IsEmpty())
- {
- Standard_Real aSizeX = 0.0;
- Standard_Real aSizeY = 0.0;
- anAISView->Size (aSizeX, aSizeY);
- theDi << "Size X: " << aSizeX << " Y: " << aSizeY << "\n";
- }
- else
+ const TCollection_AsciiString anXYZ[3] = { theArgVec[0], theArgVec[1], theArgVec[2] };
+ if (!anXYZ[0].IsRealValue()
+ || !anXYZ[1].IsRealValue()
+ || !anXYZ[2].IsRealValue())
{
- anAISView->SetSize (aValues->Value(1).RealValue());
+ return Standard_False;
}
+
+ thePnt.SetCoord (anXYZ[0].RealValue(), anXYZ[1].RealValue(), anXYZ[2].RealValue());
+ return Standard_True;
}
- if (aMapOfKeysByValues.Find ("EYE", aValues))
+
+ //! Parse the quaternion.
+ static Standard_Boolean parseQuaternion (const char** theArgVec, gp_Quaternion& theQRot)
{
- if (aValues->IsEmpty())
+ const TCollection_AsciiString anXYZW[4] = {theArgVec[0], theArgVec[1], theArgVec[2], theArgVec[3]};
+ if (!anXYZW[0].IsRealValue()
+ || !anXYZW[1].IsRealValue()
+ || !anXYZW[2].IsRealValue()
+ || !anXYZW[3].IsRealValue())
{
- Standard_Real anEyeX = 0.0;
- Standard_Real anEyeY = 0.0;
- Standard_Real anEyeZ = 0.0;
- anAISView->Eye (anEyeX, anEyeY, anEyeZ);
- theDi << "Eye X: " << anEyeX << " Y: " << anEyeY << " Z: " << anEyeZ << "\n";
- }
- else
- {
- anAISView->SetEye (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ return Standard_False;
}
+
+ theQRot.Set (anXYZW[0].RealValue(), anXYZW[1].RealValue(), anXYZW[2].RealValue(), anXYZW[3].RealValue());
+ return Standard_True;
}
- if (aMapOfKeysByValues.Find ("AT", aValues))
+
+}
+
+//=================================================================================================
+//function : VViewParams
+//purpose : Gets or sets AIS View characteristics
+//=================================================================================================
+static int VViewParams (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- if (aValues->IsEmpty())
- {
- Standard_Real anAtX = 0.0;
- Standard_Real anAtY = 0.0;
- Standard_Real anAtZ = 0.0;
- anAISView->At (anAtX, anAtY, anAtZ);
- theDi << "At X: " << anAtX << " Y: " << anAtY << " Z: " << anAtZ << "\n";
- }
- else
- {
- anAISView->SetAt (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
- }
+ std::cout << theArgVec[0] << ": please initialize or activate view.\n";
+ return 1;
+ }
+
+ Standard_Boolean toSetProj = Standard_False;
+ Standard_Boolean toSetUp = Standard_False;
+ Standard_Boolean toSetAt = Standard_False;
+ Standard_Boolean toSetEye = Standard_False;
+ Standard_Boolean toSetScale = Standard_False;
+ Standard_Boolean toSetSize = Standard_False;
+ Standard_Boolean toSetCenter2d = Standard_False;
+ Quantity_Factor aViewScale = aView->Scale();
+ Quantity_Length aViewSize = 1.0;
+ Graphic3d_Vec2i aCenter2d;
+ gp_XYZ aViewProj, aViewUp, aViewAt, aViewEye;
+ aView->Proj (aViewProj.ChangeCoord (1), aViewProj.ChangeCoord (2), aViewProj.ChangeCoord (3));
+ aView->Up (aViewUp .ChangeCoord (1), aViewUp .ChangeCoord (2), aViewUp .ChangeCoord (3));
+ aView->At (aViewAt .ChangeCoord (1), aViewAt .ChangeCoord (2), aViewAt .ChangeCoord (3));
+ aView->Eye (aViewEye .ChangeCoord (1), aViewEye .ChangeCoord (2), aViewEye .ChangeCoord (3));
+ if (theArgsNb == 1)
+ {
+ // print all of the available view parameters
+ char aText[4096];
+ Sprintf (aText,
+ "Scale: %g\n"
+ "Proj: %12g %12g %12g\n"
+ "Up: %12g %12g %12g\n"
+ "At: %12g %12g %12g\n"
+ "Eye: %12g %12g %12g\n",
+ aViewScale,
+ aViewProj.X(), aViewProj.Y(), aViewProj.Z(),
+ aViewUp.X(), aViewUp.Y(), aViewUp.Z(),
+ aViewAt.X(), aViewAt.Y(), aViewAt.Z(),
+ aViewEye.X(), aViewEye.Y(), aViewEye.Z());
+ theDi << aText;
+ return 0;
}
- if (aMapOfKeysByValues.Find ("PROJ", aValues))
+
+ ViewerTest_AutoUpdater anUpdateTool (ViewerTest::GetAISContext(), aView);
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
{
- if (aValues->IsEmpty())
+ TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ anArg.LowerCase();
+ if (anUpdateTool.parseRedrawMode (anArg))
{
- Standard_Real aProjX = 0.0;
- Standard_Real aProjY = 0.0;
- Standard_Real aProjZ = 0.0;
- anAISView->Proj (aProjX, aProjY, aProjZ);
- theDi << "Proj X: " << aProjX << " Y: " << aProjY << " Z: " << aProjZ << "\n";
+ continue;
}
- else
+ else if (anArg == "-cmd"
+ || anArg == "-command"
+ || anArg == "-args")
+ {
+ char aText[4096];
+ Sprintf (aText,
+ "-scale %g "
+ "-proj %g %g %g "
+ "-up %g %g %g "
+ "-at %g %g %g\n",
+ aViewScale,
+ aViewProj.X(), aViewProj.Y(), aViewProj.Z(),
+ aViewUp.X(), aViewUp.Y(), aViewUp.Z(),
+ aViewAt.X(), aViewAt.Y(), aViewAt.Z());
+ theDi << aText;
+ }
+ else if (anArg == "-scale"
+ || anArg == "-size")
+ {
+ if (anArgIter + 1 < theArgsNb
+ && *theArgVec[anArgIter + 1] != '-')
+ {
+ const TCollection_AsciiString aValueArg (theArgVec[anArgIter + 1]);
+ if (aValueArg.IsRealValue())
+ {
+ ++anArgIter;
+ if (anArg == "-scale")
+ {
+ toSetScale = Standard_True;
+ aViewScale = aValueArg.RealValue();
+ }
+ else if (anArg == "-size")
+ {
+ toSetSize = Standard_True;
+ aViewSize = aValueArg.RealValue();
+ }
+ continue;
+ }
+ }
+ if (anArg == "-scale")
+ {
+ theDi << "Scale: " << aView->Scale() << "\n";
+ }
+ else if (anArg == "-size")
+ {
+ Graphic3d_Vec2d aSizeXY;
+ aView->Size (aSizeXY.x(), aSizeXY.y());
+ theDi << "Size: " << aSizeXY.x() << " " << aSizeXY.y() << "\n";
+ }
+ }
+ else if (anArg == "-eye"
+ || anArg == "-at"
+ || anArg == "-up"
+ || anArg == "-proj")
{
- anAISView->SetProj (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ if (anArgIter + 3 < theArgsNb)
+ {
+ gp_XYZ anXYZ;
+ if (parseXYZ (theArgVec + anArgIter + 1, anXYZ))
+ {
+ anArgIter += 3;
+ if (anArg == "-eye")
+ {
+ toSetEye = Standard_True;
+ aViewEye = anXYZ;
+ }
+ else if (anArg == "-at")
+ {
+ toSetAt = Standard_True;
+ aViewAt = anXYZ;
+ }
+ else if (anArg == "-up")
+ {
+ toSetUp = Standard_True;
+ aViewUp = anXYZ;
+ }
+ else if (anArg == "-proj")
+ {
+ toSetProj = Standard_True;
+ aViewProj = anXYZ;
+ }
+ continue;
+ }
+ }
+
+ if (anArg == "-eye")
+ {
+ theDi << "Eye: " << aViewEye.X() << " " << aViewEye.Y() << " " << aViewEye.Z() << "\n";
+ }
+ else if (anArg == "-at")
+ {
+ theDi << "At: " << aViewAt.X() << " " << aViewAt.Y() << " " << aViewAt.Z() << "\n";
+ }
+ else if (anArg == "-up")
+ {
+ theDi << "Up: " << aViewUp.X() << " " << aViewUp.Y() << " " << aViewUp.Z() << "\n";
+ }
+ else if (anArg == "-proj")
+ {
+ theDi << "Proj: " << aViewProj.X() << " " << aViewProj.Y() << " " << aViewProj.Z() << "\n";
+ }
}
- }
- if (aMapOfKeysByValues.Find ("UP", aValues))
- {
- if (aValues->IsEmpty())
+ else if (anArg == "-center")
{
- Standard_Real anUpX = 0.0;
- Standard_Real anUpY = 0.0;
- Standard_Real anUpZ = 0.0;
- anAISView->Up (anUpX, anUpY, anUpZ);
- theDi << "Up X: " << anUpX << " Y: " << anUpY << " Z: " << anUpZ << "\n";
+ if (anArgIter + 2 < theArgsNb)
+ {
+ const TCollection_AsciiString anX (theArgVec[anArgIter + 1]);
+ const TCollection_AsciiString anY (theArgVec[anArgIter + 2]);
+ if (anX.IsIntegerValue()
+ && anY.IsIntegerValue())
+ {
+ toSetCenter2d = Standard_True;
+ aCenter2d = Graphic3d_Vec2i (anX.IntegerValue(), anY.IntegerValue());
+ }
+ }
}
else
{
- anAISView->SetUp (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ std::cout << "Syntax error at '" << anArg << "'\n";
+ return 1;
}
}
- if (aMapOfKeysByValues.Find ("CENTER", aValues))
+
+ // change view parameters in proper order
+ if (toSetScale)
+ {
+ aView->SetScale (aViewScale);
+ }
+ if (toSetSize)
+ {
+ aView->SetSize (aViewSize);
+ }
+ if (toSetEye)
+ {
+ aView->SetEye (aViewEye.X(), aViewEye.Y(), aViewEye.Z());
+ }
+ if (toSetAt)
+ {
+ aView->SetAt (aViewAt.X(), aViewAt.Y(), aViewAt.Z());
+ }
+ if (toSetProj)
+ {
+ aView->SetProj (aViewProj.X(), aViewProj.Y(), aViewProj.Z());
+ }
+ if (toSetUp)
+ {
+ aView->SetUp (aViewUp.X(), aViewUp.Y(), aViewUp.Z());
+ }
+ if (toSetCenter2d)
{
- anAISView->SetCenter (aValues->Value(1).IntegerValue(), aValues->Value(2).IntegerValue());
+ aView->SetCenter (aCenter2d.x(), aCenter2d.y());
}
return 0;
}
-//=======================================================================
-//function : VChangeSelected
-//purpose : Adds the shape to selection or remove one from it
-//=======================================================================
-static Standard_Integer VChangeSelected (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+//==============================================================================
+//function : VAnimation
+//purpose :
+//==============================================================================
+static Standard_Integer VAnimation (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- if(argc != 2)
+ Handle(AIS_InteractiveContext) aCtx = ViewerTest::GetAISContext();
+ if (theArgNb < 2)
{
- di<<"Usage : " << argv[0] << " shape \n";
+ for (NCollection_DataMap<TCollection_AsciiString, Handle(AIS_Animation)>::Iterator
+ anAnimIter (ViewerTest_AnimationTimelineMap); anAnimIter.More(); anAnimIter.Next())
+ {
+ theDI << anAnimIter.Key() << " " << anAnimIter.Value()->Duration() << " sec\n";
+ }
+ return 0;
+ }
+ if (aCtx.IsNull())
+ {
+ std::cout << "Error: no active view\n";
return 1;
}
- //get AIS_Shape:
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
- TCollection_AsciiString aName(argv[1]);
- Handle(AIS_InteractiveObject) anAISObject;
- if(!aMap.IsBound2(aName))
+ Standard_Integer anArgIter = 1;
+ TCollection_AsciiString aNameArg (theArgVec[anArgIter++]);
+ if (aNameArg.IsEmpty())
{
- di<<"Use 'vdisplay' before";
+ std::cout << "Syntax error: animation name is not defined.\n";
return 1;
}
- else
+
+ TCollection_AsciiString aNameArgLower = aNameArg;
+ aNameArgLower.LowerCase();
+ if (aNameArgLower == "-reset"
+ || aNameArgLower == "-clear")
{
- anAISObject = Handle(AIS_InteractiveObject)::DownCast(aMap.Find2(aName));
- if(anAISObject.IsNull()){
- di<<"No interactive object \n";
- return 1;
+ ViewerTest_AnimationTimelineMap.Clear();
+ return 0;
+ }
+ else if (aNameArg.Value (1) == '-')
+ {
+ std::cout << "Syntax error: invalid animation name '" << aNameArg << "'.\n";
+ return 1;
+ }
+
+ const char* aNameSplitter = "/";
+ Standard_Integer aSplitPos = aNameArg.Search (aNameSplitter);
+ if (aSplitPos == -1)
+ {
+ aNameSplitter = ".";
+ aSplitPos = aNameArg.Search (aNameSplitter);
+ }
+
+ // find existing or create a new animation by specified name within syntax "parent.child".
+ Handle(AIS_Animation) aRootAnimation, aParentAnimation, anAnimation;
+ for (; !aNameArg.IsEmpty();)
+ {
+ TCollection_AsciiString aNameParent;
+ if (aSplitPos != -1)
+ {
+ if (aSplitPos == aNameArg.Length())
+ {
+ std::cout << "Syntax error: animation name is not defined.\n";
+ return 1;
+ }
+
+ aNameParent = aNameArg.SubString ( 1, aSplitPos - 1);
+ aNameArg = aNameArg.SubString (aSplitPos + 1, aNameArg.Length());
+
+ aSplitPos = aNameArg.Search (aNameSplitter);
+ }
+ else
+ {
+ aNameParent = aNameArg;
+ aNameArg.Clear();
}
- if(aContext->HasOpenedContext())
+ if (anAnimation.IsNull())
{
- aContext->AddOrRemoveSelected(anAISObject);
+ if (!ViewerTest_AnimationTimelineMap.Find (aNameParent, anAnimation))
+ {
+ anAnimation = new AIS_Animation (aNameParent);
+ ViewerTest_AnimationTimelineMap.Bind (aNameParent, anAnimation);
+ }
+ aRootAnimation = anAnimation;
}
else
{
- aContext->AddOrRemoveCurrentObject(anAISObject);
+ aParentAnimation = anAnimation;
+ anAnimation = aParentAnimation->Find (aNameParent);
+ if (anAnimation.IsNull())
+ {
+ anAnimation = new AIS_Animation (aNameParent);
+ aParentAnimation->Add (anAnimation);
+ }
}
}
- return 0;
-}
-//=======================================================================
-//function : VZClipping
-//purpose : Gets or sets ZClipping mode, width and depth
-//=======================================================================
-static Standard_Integer VZClipping (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if(argc>4)
- {
- di << "Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- <<"mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
- return -1;
- }
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ if (anArgIter >= theArgNb)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
+ // just print the list of children
+ for (NCollection_Sequence<Handle(AIS_Animation)>::Iterator anAnimIter (anAnimation->Children()); anAnimIter.More(); anAnimIter.Next())
+ {
+ theDI << anAnimIter.Value()->Name() << " " << anAnimIter.Value()->Duration() << " sec\n";
+ }
+ return 0;
}
+
+ // animation parameters
+ Standard_Boolean toPlay = Standard_False;
+ Standard_Real aPlaySpeed = 1.0;
+ Standard_Real aPlayStartTime = anAnimation->StartPts();
+ Standard_Real aPlayDuration = anAnimation->Duration();
+ Standard_Integer aFpsNum = 0;
+ Standard_Integer aFpsDen = 1;
+ Standard_Boolean isFreeCamera = Standard_False;
+ Standard_Boolean isLockLoop = Standard_False;
Handle(V3d_View) aView = ViewerTest::CurrentView();
- V3d_TypeOfZclipping aZClippingMode = V3d_OFF;
- if(argc==1)
+ for (; anArgIter < theArgNb; ++anArgIter)
{
- TCollection_AsciiString aZClippingModeString;
- Quantity_Length aDepth, aWidth;
- aZClippingMode = aView->ZClipping(aDepth, aWidth);
- switch (aZClippingMode)
+ TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ anArg.LowerCase();
+ // general options
+ if (anArg == "-reset"
+ || anArg == "-clear")
{
- case V3d_OFF:
- aZClippingModeString.Copy("OFF");
- break;
- case V3d_BACK:
- aZClippingModeString.Copy("BACK");
- break;
- case V3d_FRONT:
- aZClippingModeString.Copy("FRONT");
- break;
- case V3d_SLICE:
- aZClippingModeString.Copy("SLICE");
- break;
- default:
- aZClippingModeString.Copy(TCollection_AsciiString(aZClippingMode));
- break;
+ anAnimation->Clear();
}
- di << "ZClippingMode = " << aZClippingModeString.ToCString() << "\n"
- << "ZClipping depth = " << aDepth << "\n"
- << "ZClipping width = " << aWidth << "\n";
- }
- else
- {
- if(argc !=3)
+ else if (anArg == "-remove"
+ || anArg == "-del"
+ || anArg == "-delete")
{
- Standard_Integer aStatus = 0;
- if ( strcmp (argv [1], "OFF") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_OFF;
+ if (!aParentAnimation.IsNull())
+ {
+ ViewerTest_AnimationTimelineMap.UnBind (anAnimation->Name());
+ }
+ else
+ {
+ aParentAnimation->Remove (anAnimation);
}
- if ( strcmp (argv [1], "BACK") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_BACK;
+ }
+ // playback options
+ else if (anArg == "-play")
+ {
+ toPlay = Standard_True;
+ if (++anArgIter < theArgNb)
+ {
+ if (*theArgVec[anArgIter] == '-')
+ {
+ --anArgIter;
+ continue;
+ }
+ aPlayStartTime = Draw::Atof (theArgVec[anArgIter]);
+
+ if (++anArgIter < theArgNb)
+ {
+ if (*theArgVec[anArgIter] == '-')
+ {
+ --anArgIter;
+ continue;
+ }
+ aPlayDuration = Draw::Atof (theArgVec[anArgIter]);
+ }
}
- if ( strcmp (argv [1], "FRONT") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_FRONT;
+ }
+ else if (anArg == "-resume")
+ {
+ toPlay = Standard_True;
+ aPlayStartTime = anAnimation->ElapsedTime();
+ if (++anArgIter < theArgNb)
+ {
+ if (*theArgVec[anArgIter] == '-')
+ {
+ --anArgIter;
+ continue;
+ }
+
+ aPlayDuration = Draw::Atof (theArgVec[anArgIter]);
}
- if ( strcmp (argv [1], "SLICE") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_SLICE;
+ }
+ else if (anArg == "-playspeed"
+ || anArg == "-speed")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cout << "Syntax error at " << anArg << ".\n";
+ return 1;
}
- if (aStatus != 1)
+ aPlaySpeed = Draw::Atof (theArgVec[anArgIter]);
+ }
+ else if (anArg == "-lock"
+ || anArg == "-lockloop"
+ || anArg == "-playlockloop")
+ {
+ isLockLoop = Standard_True;
+ }
+ else if (anArg == "-freecamera"
+ || anArg == "-playfreecamera"
+ || anArg == "-freelook")
+ {
+ isFreeCamera = Standard_True;
+ }
+ else if (anArg == "-fps")
+ {
+ if (++anArgIter >= theArgNb)
{
- di << "Bad mode; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ std::cout << "Syntax error at " << anArg << ".\n";
return 1;
}
- aView->SetZClippingType(aZClippingMode);
+
+ TCollection_AsciiString aFpsArg (theArgVec[anArgIter]);
+ Standard_Integer aSplitIndex = aFpsArg.FirstLocationInSet ("/", 1, aFpsArg.Length());
+ if (aSplitIndex == 0)
+ {
+ aFpsNum = aFpsArg.IntegerValue();
+ }
+ else
+ {
+ const TCollection_AsciiString aDenStr = aFpsArg.Split (aSplitIndex);
+ aFpsArg.Split (aFpsArg.Length() - 1);
+ const TCollection_AsciiString aNumStr = aFpsArg;
+ aFpsNum = aNumStr.IntegerValue();
+ aFpsDen = aDenStr.IntegerValue();
+ if (aFpsDen < 1)
+ {
+ std::cout << "Syntax error at " << anArg << ".\n";
+ return 1;
+ }
+ }
}
- if(argc >2)
+ // animation definition options
+ else if (anArg == "-start"
+ || anArg == "-starttime"
+ || anArg == "-startpts")
{
- Quantity_Length aDepth = 0., aWidth = 1.;
- if(argc == 3)
+ if (++anArgIter >= theArgNb)
{
- aDepth = Draw::Atof (argv[1]);
- aWidth = Draw::Atof (argv[2]);
+ std::cout << "Syntax error at " << anArg << ".\n";
+ return 1;
}
- else if(argc == 4)
+
+ anAnimation->SetStartPts (Draw::Atof (theArgVec[anArgIter]));
+ aRootAnimation->UpdateTotalDuration();
+ }
+ else if (anArg == "-end"
+ || anArg == "-endtime"
+ || anArg == "-endpts")
+ {
+ if (++anArgIter >= theArgNb)
{
- aDepth = Draw::Atof (argv[2]);
- aWidth = Draw::Atof (argv[3]);
+ std::cout << "Syntax error at " << anArg << ".\n";
+ return 1;
}
- if(aDepth<0. || aDepth>1.)
+ anAnimation->SetOwnDuration (Draw::Atof (theArgVec[anArgIter]) - anAnimation->StartPts());
+ aRootAnimation->UpdateTotalDuration();
+ }
+ else if (anArg == "-dur"
+ || anArg == "-duration")
+ {
+ if (++anArgIter >= theArgNb)
{
- di << "Bad depth; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ std::cout << "Syntax error at " << anArg << ".\n";
return 1;
}
- if(aWidth<0. || aWidth>1.)
+
+ anAnimation->SetOwnDuration (Draw::Atof (theArgVec[anArgIter]));
+ aRootAnimation->UpdateTotalDuration();
+ }
+ else if (anArg == "-command"
+ || anArg == "-cmd"
+ || anArg == "-invoke"
+ || anArg == "-eval"
+ || anArg == "-proc")
+ {
+ if (++anArgIter >= theArgNb)
{
- di << "Bad width; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ std::cout << "Syntax error at " << anArg << ".\n";
return 1;
}
- aView->SetZClippingDepth(aDepth);
- aView->SetZClippingWidth(aWidth);
+ Handle(ViewerTest_AnimationProc) aCmdAnimation = new ViewerTest_AnimationProc (anAnimation->Name(), &theDI, theArgVec[anArgIter]);
+ replaceAnimation (aParentAnimation, anAnimation, aCmdAnimation);
+ }
+ else if (anArg == "-objecttrsf"
+ || anArg == "-objectransformation"
+ || anArg == "-objtransformation"
+ || anArg == "-objtrsf"
+ || anArg == "-object"
+ || anArg == "-obj")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cout << "Syntax error at " << anArg << ".\n";
+ return 1;
+ }
+
+ TCollection_AsciiString anObjName (theArgVec[anArgIter]);
+ const ViewerTest_DoubleMapOfInteractiveAndName& aMapOfAIS = GetMapOfAIS();
+ if (!aMapOfAIS.IsBound2 (anObjName))
+ {
+ std::cout << "Syntax error: wrong object name at " << anArg << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveObject) anObject = Handle(AIS_InteractiveObject)::DownCast (aMapOfAIS.Find2 (anObjName));
+ gp_Trsf aTrsfs [2] = { anObject->LocalTransformation(), anObject->LocalTransformation() };
+ gp_Quaternion aRotQuats[2] = { aTrsfs[0].GetRotation(), aTrsfs[1].GetRotation() };
+ gp_XYZ aLocPnts [2] = { aTrsfs[0].TranslationPart(), aTrsfs[1].TranslationPart() };
+ Standard_Real aScales [2] = { aTrsfs[0].ScaleFactor(), aTrsfs[1].ScaleFactor() };
+ Standard_Boolean isTrsfSet = Standard_False;
+ Standard_Integer aTrsfArgIter = anArgIter + 1;
+ for (; aTrsfArgIter < theArgNb; ++aTrsfArgIter)
+ {
+ TCollection_AsciiString aTrsfArg (theArgVec[aTrsfArgIter]);
+ aTrsfArg.LowerCase();
+ const Standard_Integer anIndex = aTrsfArg.EndsWith ("1") ? 0 : 1;
+ if (aTrsfArg.StartsWith ("-rotation")
+ || aTrsfArg.StartsWith ("-rot"))
+ {
+ isTrsfSet = Standard_True;
+ if (aTrsfArgIter + 4 >= theArgNb
+ || !parseQuaternion (theArgVec + aTrsfArgIter + 1, aRotQuats[anIndex]))
+ {
+ std::cout << "Syntax error at " << aTrsfArg << ".\n";
+ return 1;
+ }
+ aTrsfArgIter += 4;
+ }
+ else if (aTrsfArg.StartsWith ("-location")
+ || aTrsfArg.StartsWith ("-loc"))
+ {
+ isTrsfSet = Standard_True;
+ if (aTrsfArgIter + 3 >= theArgNb
+ || !parseXYZ (theArgVec + aTrsfArgIter + 1, aLocPnts[anIndex]))
+ {
+ std::cout << "Syntax error at " << aTrsfArg << ".\n";
+ return 1;
+ }
+ aTrsfArgIter += 3;
+ }
+ else if (aTrsfArg.StartsWith ("-scale"))
+ {
+ isTrsfSet = Standard_True;
+ if (++aTrsfArgIter >= theArgNb)
+ {
+ std::cout << "Syntax error at " << aTrsfArg << ".\n";
+ return 1;
+ }
+
+ const TCollection_AsciiString aScaleStr (theArgVec[aTrsfArgIter]);
+ if (!aScaleStr.IsRealValue())
+ {
+ std::cout << "Syntax error at " << aTrsfArg << ".\n";
+ return 1;
+ }
+ aScales[anIndex] = aScaleStr.RealValue();
+ }
+ else
+ {
+ anArgIter = aTrsfArgIter - 1;
+ break;
+ }
+ }
+ if (!isTrsfSet)
+ {
+ std::cout << "Syntax error at " << anArg << ".\n";
+ return 1;
+ }
+ else if (aTrsfArgIter >= theArgNb)
+ {
+ anArgIter = theArgNb;
+ }
+
+ aTrsfs[0].SetRotation (aRotQuats[0]);
+ aTrsfs[1].SetRotation (aRotQuats[1]);
+ aTrsfs[0].SetTranslationPart (aLocPnts[0]);
+ aTrsfs[1].SetTranslationPart (aLocPnts[1]);
+ aTrsfs[0].SetScaleFactor (aScales[0]);
+ aTrsfs[1].SetScaleFactor (aScales[1]);
+
+ Handle(AIS_AnimationObject) anObjAnimation = new AIS_AnimationObject (anAnimation->Name(), aCtx, anObject, aTrsfs[0], aTrsfs[1]);
+ replaceAnimation (aParentAnimation, anAnimation, anObjAnimation);
+ }
+ else if (anArg == "-viewtrsf"
+ || anArg == "-view")
+ {
+ Handle(AIS_AnimationCamera) aCamAnimation = Handle(AIS_AnimationCamera)::DownCast (anAnimation);
+ if (aCamAnimation.IsNull())
+ {
+ aCamAnimation = new AIS_AnimationCamera (anAnimation->Name(), aView);
+ replaceAnimation (aParentAnimation, anAnimation, aCamAnimation);
+ }
+
+ Handle(Graphic3d_Camera) aCams[2] =
+ {
+ new Graphic3d_Camera (aCamAnimation->View()->Camera()),
+ new Graphic3d_Camera (aCamAnimation->View()->Camera())
+ };
+
+ Standard_Boolean isTrsfSet = Standard_False;
+ Standard_Integer aViewArgIter = anArgIter + 1;
+ for (; aViewArgIter < theArgNb; ++aViewArgIter)
+ {
+ TCollection_AsciiString aViewArg (theArgVec[aViewArgIter]);
+ aViewArg.LowerCase();
+ const Standard_Integer anIndex = aViewArg.EndsWith("1") ? 0 : 1;
+ if (aViewArg.StartsWith ("-scale"))
+ {
+ isTrsfSet = Standard_True;
+ if (++aViewArgIter >= theArgNb)
+ {
+ std::cout << "Syntax error at " << anArg << ".\n";
+ return 1;
+ }
+
+ const TCollection_AsciiString aScaleStr (theArgVec[aViewArgIter]);
+ if (!aScaleStr.IsRealValue())
+ {
+ std::cout << "Syntax error at " << aViewArg << ".\n";
+ return 1;
+ }
+ Standard_Real aScale = aScaleStr.RealValue();
+ aScale = aCamAnimation->View()->DefaultCamera()->Scale() / aScale;
+ aCams[anIndex]->SetScale (aScale);
+ }
+ else if (aViewArg.StartsWith ("-eye")
+ || aViewArg.StartsWith ("-center")
+ || aViewArg.StartsWith ("-at")
+ || aViewArg.StartsWith ("-up"))
+ {
+ isTrsfSet = Standard_True;
+ gp_XYZ anXYZ;
+ if (aViewArgIter + 3 >= theArgNb
+ || !parseXYZ (theArgVec + aViewArgIter + 1, anXYZ))
+ {
+ std::cout << "Syntax error at " << aViewArg << ".\n";
+ return 1;
+ }
+ aViewArgIter += 3;
+
+ if (aViewArg.StartsWith ("-eye"))
+ {
+ aCams[anIndex]->SetEye (anXYZ);
+ }
+ else if (aViewArg.StartsWith ("-center")
+ || aViewArg.StartsWith ("-at"))
+ {
+ aCams[anIndex]->SetCenter (anXYZ);
+ }
+ else if (aViewArg.StartsWith ("-up"))
+ {
+ aCams[anIndex]->SetUp (anXYZ);
+ }
+ }
+ else
+ {
+ anArgIter = aViewArgIter - 1;
+ break;
+ }
+ }
+ if (!isTrsfSet)
+ {
+ std::cout << "Syntax error at " << anArg << ".\n";
+ return 1;
+ }
+ else if (aViewArgIter >= theArgNb)
+ {
+ anArgIter = theArgNb;
+ }
+
+ aCamAnimation->SetCameraStart(aCams[0]);
+ aCamAnimation->SetCameraEnd (aCams[1]);
+ }
+ else
+ {
+ std::cout << "Syntax error at " << anArg << ".\n";
+ return 1;
}
- aView->Redraw();
}
- return 0;
-}
-//=======================================================================
-//function : VNbSelected
-//purpose : Returns number of selected objects
-//=======================================================================
-static Standard_Integer VNbSelected (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if(argc != 1)
+ if (!toPlay)
{
- di << "Usage : " << argv[0] << "\n";
- return 1;
+ return 0;
}
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+
+ // Start animation timeline and process frame updating.
+ TheIsAnimating = Standard_True;
+ const Standard_Boolean wasImmediateUpdate = aView->SetImmediateUpdate (Standard_False);
+ Handle(Graphic3d_Camera) aCameraBack = new Graphic3d_Camera (aView->Camera());
+ anAnimation->StartTimer (aPlayStartTime, aPlaySpeed, Standard_True, aPlayDuration <= 0.0);
+ if (isFreeCamera)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
+ aView->Camera()->Copy (aCameraBack);
}
- di << aContext->NbSelected() << "\n";
+
+ const Standard_Real anUpperPts = aPlayStartTime + aPlayDuration;
+ if (aFpsNum <= 0)
+ {
+ while (!anAnimation->IsStopped())
+ {
+ aCameraBack->Copy (aView->Camera());
+ const Standard_Real aPts = anAnimation->UpdateTimer();
+ if (isFreeCamera)
+ {
+ aView->Camera()->Copy (aCameraBack);
+ }
+
+ if (aPts >= anUpperPts)
+ {
+ anAnimation->Pause();
+ break;
+ }
+
+ if (aView->IsInvalidated())
+ {
+ aView->Redraw();
+ }
+ else
+ {
+ aView->RedrawImmediate();
+ }
+
+ if (!isLockLoop)
+ {
+ // handle user events
+ theDI.Eval ("after 1 set waiter 1");
+ theDI.Eval ("vwait waiter");
+ }
+ if (!TheIsAnimating)
+ {
+ anAnimation->Pause();
+ theDI << aPts;
+ break;
+ }
+ }
+
+ if (aView->IsInvalidated())
+ {
+ aView->Redraw();
+ }
+ else
+ {
+ aView->RedrawImmediate();
+ }
+ }
+ else
+ {
+ OSD_Timer aPerfTimer;
+ aPerfTimer.Start();
+
+ // Manage frame-rated animation here
+ Standard_Real aPts = aPlayStartTime;
+ int64_t aNbFrames = 0;
+ for (; aPts <= anUpperPts;)
+ {
+ const Standard_Real aRecPts = aPlaySpeed * ((Standard_Real(aFpsDen) / Standard_Real(aFpsNum)) * Standard_Real(aNbFrames));
+ aPts = aPlayStartTime + aRecPts;
+ ++aNbFrames;
+ if (!anAnimation->Update (aPts))
+ {
+ break;
+ }
+
+ aView->Redraw();
+ }
+
+ aPerfTimer.Stop();
+ anAnimation->Stop();
+ const Standard_Real aRecFps = Standard_Real(aNbFrames) / aPerfTimer.ElapsedTime();
+ theDI << "Average FPS: " << aRecFps << "\n"
+ << "Nb. Frames: " << Standard_Real(aNbFrames);
+
+ aView->Redraw();
+ }
+
+ aView->SetImmediateUpdate (wasImmediateUpdate);
+ TheIsAnimating = Standard_False;
return 0;
}
+
//=======================================================================
-//function : VAntialiasing
-//purpose : Switches altialiasing on or off
+//function : VChangeSelected
+//purpose : Adds the shape to selection or remove one from it
//=======================================================================
-static Standard_Integer VAntialiasing (Draw_Interpretor& di,
+static Standard_Integer VChangeSelected (Draw_Interpretor& di,
Standard_Integer argc,
const char ** argv)
{
- if(argc > 2)
+ if(argc != 2)
{
- di << "Usage : " << argv[0] << " [1|0]" << "\n";
+ di<<"Usage : " << argv[0] << " shape \n";
return 1;
}
-
+ //get AIS_Shape:
Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ TCollection_AsciiString aName(argv[1]);
+ Handle(AIS_InteractiveObject) anAISObject;
+
+ if(!aMap.IsBound2(aName))
{
- di << "use 'vinit' command before " << argv[0] << "\n";
+ di<<"Use 'vdisplay' before";
return 1;
}
+ else
+ {
+ anAISObject = Handle(AIS_InteractiveObject)::DownCast(aMap.Find2(aName));
+ if(anAISObject.IsNull()){
+ di<<"No interactive object \n";
+ return 1;
+ }
- Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aContext->AddOrRemoveSelected(anAISObject);
+ }
+ return 0;
+}
- if((argc == 2) && (atof(argv[1]) == 0))
- aView->SetAntialiasingOff();
- else
- aView->SetAntialiasingOn();
- aView->Update();
+//=======================================================================
+//function : VNbSelected
+//purpose : Returns number of selected objects
+//=======================================================================
+static Standard_Integer VNbSelected (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc != 1)
+ {
+ di << "Usage : " << argv[0] << "\n";
+ return 1;
+ }
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ di << aContext->NbSelected() << "\n";
return 0;
}
di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
- aContext->CloseAllContexts(Standard_False);
+
di << aContext->PurgeDisplay() << "\n";
return 0;
}
const Standard_ShortReal theXShift,
const Standard_ShortReal theYShift,
const Standard_ShortReal theAngle);
- DEFINE_STANDARD_RTTI(OCC_TextureEnv);
+ DEFINE_STANDARD_RTTI_INLINE(OCC_TextureEnv,Graphic3d_TextureEnv)
};
-DEFINE_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
-IMPLEMENT_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
-IMPLEMENT_STANDARD_RTTIEXT(OCC_TextureEnv, Graphic3d_TextureEnv);
+DEFINE_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv)
OCC_TextureEnv::OCC_TextureEnv(const Standard_CString theFileName)
: Graphic3d_TextureEnv(theFileName)
);
}
aView->SetTextureEnv(aTexEnv);
- aView->SetSurfaceDetail(V3d_TEX_ENVIRONMENT);
}
else // Disabling environment mapping
{
- aView->SetSurfaceDetail(V3d_TEX_NONE);
Handle(Graphic3d_TextureEnv) aTexture;
aView->SetTextureEnv(aTexture); // Passing null handle to clear the texture data
}
return 0;
}
+namespace
+{
+ typedef NCollection_DataMap<TCollection_AsciiString, Handle(Graphic3d_ClipPlane)> MapOfPlanes;
+
+ //! Remove registered clipping plane from all views and objects.
+ static void removePlane (MapOfPlanes& theRegPlanes,
+ const TCollection_AsciiString& theName)
+ {
+ Handle(Graphic3d_ClipPlane) aClipPlane;
+ if (!theRegPlanes.Find (theName, aClipPlane))
+ {
+ std::cout << "Warning: no such plane.\n";
+ return;
+ }
+
+ theRegPlanes.UnBind (theName);
+ for (ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIObjIt (GetMapOfAIS());
+ anIObjIt.More(); anIObjIt.Next())
+ {
+ Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anIObjIt.Key1());
+ aPrs->RemoveClipPlane (aClipPlane);
+ }
+
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
+ aViewIt.More(); aViewIt.Next())
+ {
+ const Handle(V3d_View)& aView = aViewIt.Key2();
+ aView->RemoveClipPlane(aClipPlane);
+ }
+
+ ViewerTest::RedrawAllViews();
+ }
+}
+
//===============================================================================================
//function : VClipPlane
//purpose :
static int VClipPlane (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
// use short-cut for created clip planes map of created (or "registered by name") clip planes
- typedef NCollection_DataMap<TCollection_AsciiString, Handle(Graphic3d_ClipPlane)> MapOfPlanes;
static MapOfPlanes aRegPlanes;
if (theArgsNb < 2)
{
- theDi << theArgVec[0] << ": command argument is required. Type help for more information.\n";
- return 1;
+ for (MapOfPlanes::Iterator aPlaneIter (aRegPlanes); aPlaneIter.More(); aPlaneIter.Next())
+ {
+ theDi << aPlaneIter.Key() << " ";
+ }
+ return 0;
}
TCollection_AsciiString aCommand (theArgVec[1]);
+ aCommand.LowerCase();
+ const Handle(V3d_View)& anActiveView = ViewerTest::CurrentView();
+ if (anActiveView.IsNull())
+ {
+ std::cout << "Error: no active view.\n";
+ return 1;
+ }
// print maximum number of planes for current viewer
- if (aCommand == "maxplanes")
+ if (aCommand == "-maxplanes"
+ || aCommand == "maxplanes")
{
- if (theArgsNb < 3)
- {
- theDi << theArgVec[0] << ": view name is required. Type help for more information.\n";
- return 1;
- }
-
- TCollection_AsciiString aViewName (theArgVec[2]);
-
- if (!ViewerTest_myViews.IsBound1 (aViewName))
- {
- theDi << theArgVec[0] << ": view is not found.\n";
- return 1;
- }
-
- const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
-
- theDi << theArgVec[0] << ": "
- << aView->Viewer()->Driver()->InquirePlaneLimit()
- << " plane slots provided by driver."
- << " Note that 2 more planes might be used (reserved for z-clipping).\n";
-
+ theDi << anActiveView->Viewer()->Driver()->InquirePlaneLimit()
+ << " plane slots provided by driver.\n";
return 0;
}
// create / delete plane instance
- if (aCommand == "create" || aCommand == "delete" || aCommand == "clone")
+ if (aCommand == "-create"
+ || aCommand == "create"
+ || aCommand == "-delete"
+ || aCommand == "delete"
+ || aCommand == "-clone"
+ || aCommand == "clone")
{
if (theArgsNb < 3)
{
- theDi << theArgVec[0] << ": plane name is required. Type help for more information.\n";
+ std::cout << "Syntax error: plane name is required.\n";
return 1;
}
- Standard_Boolean toCreate = (aCommand == "create");
- Standard_Boolean toClone = (aCommand == "clone");
+ Standard_Boolean toCreate = aCommand == "-create"
+ || aCommand == "create";
+ Standard_Boolean toClone = aCommand == "-clone"
+ || aCommand == "clone";
+ Standard_Boolean toDelete = aCommand == "-delete"
+ || aCommand == "delete";
TCollection_AsciiString aPlane (theArgVec[2]);
if (toCreate)
{
if (aRegPlanes.IsBound (aPlane))
{
- theDi << theArgVec[0] << ": plane name is in use.\n";
- return 1;
+ std::cout << "Warning: existing plane has been overridden.\n";
+ toDelete = true;
+ }
+ else
+ {
+ aRegPlanes.Bind (aPlane, new Graphic3d_ClipPlane());
+ return 0;
}
-
- aRegPlanes.Bind (aPlane, new Graphic3d_ClipPlane());
}
else if (toClone) // toClone
{
if (!aRegPlanes.IsBound (aPlane))
{
- theDi << theArgVec[0] << ": no such plane.\n";
+ std::cout << "Error: no such plane.\n";
return 1;
}
-
- if (theArgsNb < 4)
+ else if (theArgsNb < 4)
{
- theDi << theArgVec[0] << ": enter name for new plane. Type help for more information.\n";
+ std::cout << "Syntax error: enter name for new plane.\n";
return 1;
}
TCollection_AsciiString aClone (theArgVec[3]);
if (aRegPlanes.IsBound (aClone))
{
- theDi << theArgVec[0] << ": plane name is in use.\n";
+ std::cout << "Error: plane name is in use.\n";
return 1;
}
const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
aRegPlanes.Bind (aClone, aClipPlane->Clone());
+ return 0;
}
- else// toDelete
- {
- if (!aRegPlanes.IsBound (aPlane))
- {
- theDi << theArgVec[0] << ": no such plane.\n";
- return 1;
- }
-
- Handle(Graphic3d_ClipPlane) aClipPlane = aRegPlanes.Find (aPlane);
- aRegPlanes.UnBind (aPlane);
- ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIObjIt (GetMapOfAIS());
- for (; anIObjIt.More(); anIObjIt.Next())
+ if (toDelete)
+ {
+ if (aPlane == "ALL"
+ || aPlane == "all"
+ || aPlane == "*")
{
- Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anIObjIt.Key1());
- aPrs->RemoveClipPlane(aClipPlane);
+ for (MapOfPlanes::Iterator aPlaneIter (aRegPlanes); aPlaneIter.More();)
+ {
+ aPlane = aPlaneIter.Key();
+ removePlane (aRegPlanes, aPlane);
+ aPlaneIter = MapOfPlanes::Iterator (aRegPlanes);
+ }
}
-
- NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
- for (; aViewIt.More(); aViewIt.Next())
+ else
{
- const Handle(V3d_View)& aView = aViewIt.Key2();
- aView->RemoveClipPlane(aClipPlane);
+ removePlane (aRegPlanes, aPlane);
}
-
- ViewerTest::RedrawAllViews();
}
+ if (toCreate)
+ {
+ aRegPlanes.Bind (aPlane, new Graphic3d_ClipPlane());
+ }
return 0;
}
// set / unset plane command
- if (aCommand == "set" || aCommand == "unset")
+ if (aCommand == "set"
+ || aCommand == "unset")
{
- if (theArgsNb < 4)
+ if (theArgsNb < 5)
{
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ std::cout << "Syntax error: need more arguments.\n";
return 1;
}
- Standard_Boolean toSet = (aCommand == "set");
- TCollection_AsciiString aPlane (theArgVec [2]);
- if (!aRegPlanes.IsBound (aPlane))
+ // redirect to new syntax
+ NCollection_Array1<const char*> anArgVec (1, theArgsNb - 1);
+ anArgVec.SetValue (1, theArgVec[0]);
+ anArgVec.SetValue (2, theArgVec[2]);
+ anArgVec.SetValue (3, aCommand == "set" ? "-set" : "-unset");
+ for (Standard_Integer anIt = 4; anIt < theArgsNb; ++anIt)
{
- theDi << theArgVec[0] << ": no such plane.\n";
- return 1;
- }
-
- const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
-
- TCollection_AsciiString aTarget (theArgVec [3]);
- if (aTarget != "object" && aTarget != "view")
- {
- theDi << theArgVec[0] << ": invalid target.\n";
- return 1;
- }
-
- if (aTarget == "object" || aTarget == "view")
- {
- if (theArgsNb < 5)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
-
- Standard_Boolean isObject = (aTarget == "object");
-
- for (Standard_Integer anIt = 4; anIt < theArgsNb; ++anIt)
- {
- TCollection_AsciiString anEntityName (theArgVec[anIt]);
- if (isObject) // to object
- {
- if (!GetMapOfAIS().IsBound2 (anEntityName))
- {
- theDi << theArgVec[0] << ": can not find IO with name " << anEntityName << ".\n";
- continue;
- }
-
- Handle(AIS_InteractiveObject) aIObj =
- Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (anEntityName));
-
- if (toSet)
- aIObj->AddClipPlane (aClipPlane);
- else
- aIObj->RemoveClipPlane (aClipPlane);
- }
- else // to view
- {
- if (!ViewerTest_myViews.IsBound1 (anEntityName))
- {
- theDi << theArgVec[0] << ": can not find View with name " << anEntityName << ".\n";
- continue;
- }
-
- Handle(V3d_View) aView = ViewerTest_myViews.Find1(anEntityName);
- if (toSet)
- aView->AddClipPlane (aClipPlane);
- else
- aView->RemoveClipPlane (aClipPlane);
- }
- }
-
- ViewerTest::RedrawAllViews();
+ anArgVec.SetValue (anIt, theArgVec[anIt]);
}
- return 0;
+ return VClipPlane (theDi, anArgVec.Length(), &anArgVec.ChangeFirst());
}
// change plane command
- if (aCommand == "change")
+ TCollection_AsciiString aPlaneName;
+ Handle(Graphic3d_ClipPlane) aClipPlane;
+ Standard_Integer anArgIter = 0;
+ if (aCommand == "-change"
+ || aCommand == "change")
{
- if (theArgsNb < 4)
+ // old syntax support
+ if (theArgsNb < 3)
{
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ std::cout << "Syntax error: need more arguments.\n";
return 1;
}
- TCollection_AsciiString aPlane (theArgVec [2]);
- if (!aRegPlanes.IsBound (aPlane))
+ anArgIter = 3;
+ aPlaneName = theArgVec[2];
+ if (!aRegPlanes.Find (aPlaneName, aClipPlane))
{
- theDi << theArgVec[0] << ": no such plane.\n";
+ std::cout << "Error: no such plane '" << aPlaneName << "'.\n";
return 1;
}
+ }
+ else if (aRegPlanes.Find (theArgVec[1], aClipPlane))
+ {
+ anArgIter = 2;
+ aPlaneName = theArgVec[1];
+ }
+ else
+ {
+ anArgIter = 2;
+ aPlaneName = theArgVec[1];
+ aClipPlane = new Graphic3d_ClipPlane();
+ aRegPlanes.Bind (aPlaneName, aClipPlane);
+ theDi << "Created new plane " << aPlaneName << ".\n";
+ }
- const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+ if (theArgsNb - anArgIter < 1)
+ {
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
+ }
- TCollection_AsciiString aChangeArg (theArgVec [3]);
- if (aChangeArg != "on" && aChangeArg != "off" && aChangeArg != "capping" && aChangeArg != "equation")
- {
- theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
- return 1;
- }
+ for (; anArgIter < theArgsNb; ++anArgIter)
+ {
+ const char** aChangeArgs = theArgVec + anArgIter;
+ Standard_Integer aNbChangeArgs = theArgsNb - anArgIter;
+ TCollection_AsciiString aChangeArg (aChangeArgs[0]);
+ aChangeArg.LowerCase();
- if (aChangeArg == "on" || aChangeArg == "off") // on / off
+ Standard_Boolean toEnable = Standard_True;
+ if (ViewerTest::ParseOnOff (aChangeArgs[0], toEnable))
{
- aClipPlane->SetOn (aChangeArg == "on");
+ aClipPlane->SetOn (toEnable);
}
- else if (aChangeArg == "equation") // change equation
+ else if (aChangeArg == "-equation"
+ || aChangeArg == "equation")
{
- if (theArgsNb < 8)
+ if (aNbChangeArgs < 5)
{
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ std::cout << "Syntax error: need more arguments.\n";
return 1;
}
- Standard_Real aCoeffA = Draw::Atof (theArgVec [4]);
- Standard_Real aCoeffB = Draw::Atof (theArgVec [5]);
- Standard_Real aCoeffC = Draw::Atof (theArgVec [6]);
- Standard_Real aCoeffD = Draw::Atof (theArgVec [7]);
+ Standard_Real aCoeffA = Draw::Atof (aChangeArgs [1]);
+ Standard_Real aCoeffB = Draw::Atof (aChangeArgs [2]);
+ Standard_Real aCoeffC = Draw::Atof (aChangeArgs [3]);
+ Standard_Real aCoeffD = Draw::Atof (aChangeArgs [4]);
aClipPlane->SetEquation (gp_Pln (aCoeffA, aCoeffB, aCoeffC, aCoeffD));
+ anArgIter += 4;
}
- else if (aChangeArg == "capping") // change capping aspects
+ else if (aChangeArg == "-capping"
+ || aChangeArg == "capping")
{
- if (theArgsNb < 5)
+ if (aNbChangeArgs < 2)
{
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ std::cout << "Syntax error: need more arguments.\n";
return 1;
}
- TCollection_AsciiString aCappingArg (theArgVec [4]);
- if (aCappingArg != "on" && aCappingArg != "off" &&
- aCappingArg != "color" && aCappingArg != "texname" &&
- aCappingArg != "texscale" && aCappingArg != "texorigin" &&
- aCappingArg != "texrotate" && aCappingArg != "hatch")
+ if (ViewerTest::ParseOnOff (aChangeArgs[1], toEnable))
+ {
+ aClipPlane->SetCapping (toEnable);
+ anArgIter += 1;
+ }
+ else
+ {
+ // just skip otherwise (old syntax)
+ }
+ }
+ else if (aChangeArg == "-useobjectmaterial"
+ || aChangeArg == "-useobjectmat"
+ || aChangeArg == "-useobjmat"
+ || aChangeArg == "-useobjmaterial")
+ {
+ if (aNbChangeArgs < 2)
{
- theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
+ std::cout << "Syntax error: need more arguments.\n";
return 1;
}
- if (aCappingArg == "on" || aCappingArg == "off") // on / off capping
+ if (ViewerTest::ParseOnOff (aChangeArgs[1], toEnable))
{
- aClipPlane->SetCapping (aCappingArg == "on");
+ aClipPlane->SetUseObjectMaterial (toEnable == Standard_True);
+ anArgIter += 1;
}
- else if (aCappingArg == "color") // color aspect for capping
+ }
+ else if (aChangeArg == "-useobjecttexture"
+ || aChangeArg == "-useobjecttex"
+ || aChangeArg == "-useobjtexture"
+ || aChangeArg == "-useobjtex")
+ {
+ if (aNbChangeArgs < 2)
{
- if (theArgsNb < 8)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
-
- Standard_Real aRed = Draw::Atof (theArgVec [5]);
- Standard_Real aGrn = Draw::Atof (theArgVec [6]);
- Standard_Real aBlu = Draw::Atof (theArgVec [7]);
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
+ }
- Graphic3d_MaterialAspect aMat = aClipPlane->CappingMaterial();
- Quantity_Color aColor (aRed, aGrn, aBlu, Quantity_TOC_RGB);
- aMat.SetAmbientColor (aColor);
- aMat.SetDiffuseColor (aColor);
- aClipPlane->SetCappingMaterial (aMat);
+ if (ViewerTest::ParseOnOff (aChangeArgs[1], toEnable))
+ {
+ aClipPlane->SetUseObjectTexture (toEnable == Standard_True);
+ anArgIter += 1;
}
- else if (aCappingArg == "texname") // texture name
+ }
+ else if (aChangeArg == "-useobjectshader"
+ || aChangeArg == "-useobjshader")
+ {
+ if (aNbChangeArgs < 2)
{
- if (theArgsNb < 6)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
-
- TCollection_AsciiString aTextureName (theArgVec [5]);
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
+ }
- Handle(Graphic3d_Texture2Dmanual) aTexture = new Graphic3d_Texture2Dmanual(aTextureName);
- if (!aTexture->IsDone ())
- {
- aClipPlane->SetCappingTexture (NULL);
- }
- else
- {
- aTexture->EnableModulate();
- aTexture->EnableRepeat();
- aClipPlane->SetCappingTexture (aTexture);
- }
+ if (ViewerTest::ParseOnOff (aChangeArgs[1], toEnable))
+ {
+ aClipPlane->SetUseObjectShader (toEnable == Standard_True);
+ anArgIter += 1;
}
- else if (aCappingArg == "texscale") // texture scale
+ }
+ else if (aChangeArg == "-color"
+ || aChangeArg == "color")
+ {
+ Quantity_Color aColor;
+ Standard_Integer aNbParsed = ViewerTest::ParseColor (aNbChangeArgs - 1,
+ aChangeArgs + 1,
+ aColor);
+ if (aNbParsed == 0)
{
- if (aClipPlane->CappingTexture().IsNull())
- {
- theDi << theArgVec[0] << ": no texture is set.\n";
- return 1;
- }
-
- if (theArgsNb < 7)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
+ }
- Standard_ShortReal aSx = (Standard_ShortReal)atof (theArgVec [5]);
- Standard_ShortReal aSy = (Standard_ShortReal)atof (theArgVec [6]);
+ Graphic3d_MaterialAspect aMat = aClipPlane->CappingMaterial();
+ aMat.SetAmbientColor (aColor);
+ aMat.SetDiffuseColor (aColor);
+ aClipPlane->SetCappingMaterial (aMat);
+ anArgIter += aNbParsed;
+ }
+ else if (aChangeArg == "-texname"
+ || aChangeArg == "texname")
+ {
+ if (aNbChangeArgs < 2)
+ {
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
+ }
- aClipPlane->CappingTexture()->GetParams()->SetScale (Graphic3d_Vec2 (aSx, aSy));
+ TCollection_AsciiString aTextureName (aChangeArgs[1]);
+ Handle(Graphic3d_Texture2Dmanual) aTexture = new Graphic3d_Texture2Dmanual(aTextureName);
+ if (!aTexture->IsDone())
+ {
+ aClipPlane->SetCappingTexture (NULL);
}
- else if (aCappingArg == "texorigin") // texture origin
+ else
{
- if (aClipPlane->CappingTexture().IsNull())
- {
- theDi << theArgVec[0] << ": no texture is set.\n";
- return 1;
- }
-
- if (theArgsNb < 7)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
-
- Standard_ShortReal aTx = (Standard_ShortReal)atof (theArgVec [5]);
- Standard_ShortReal aTy = (Standard_ShortReal)atof (theArgVec [6]);
-
- aClipPlane->CappingTexture()->GetParams()->SetTranslation (Graphic3d_Vec2 (aTx, aTy));
+ aTexture->EnableModulate();
+ aTexture->EnableRepeat();
+ aClipPlane->SetCappingTexture (aTexture);
}
- else if (aCappingArg == "texrotate") // texture rotation
+ anArgIter += 1;
+ }
+ else if (aChangeArg == "-texscale"
+ || aChangeArg == "texscale")
+ {
+ if (aClipPlane->CappingTexture().IsNull())
{
- if (aClipPlane->CappingTexture().IsNull())
- {
- theDi << theArgVec[0] << ": no texture is set.\n";
- return 1;
- }
-
- if (theArgsNb < 6)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
-
- Standard_ShortReal aRot = (Standard_ShortReal)atof (theArgVec[5]);
+ std::cout << "Error: no texture is set.\n";
+ return 1;
+ }
- aClipPlane->CappingTexture()->GetParams()->SetRotation (aRot);
+ if (aNbChangeArgs < 3)
+ {
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
}
- else if (aCappingArg == "hatch") // hatch style
+
+ Standard_ShortReal aSx = (Standard_ShortReal)Draw::Atof (aChangeArgs[1]);
+ Standard_ShortReal aSy = (Standard_ShortReal)Draw::Atof (aChangeArgs[2]);
+ aClipPlane->CappingTexture()->GetParams()->SetScale (Graphic3d_Vec2 (aSx, aSy));
+ anArgIter += 2;
+ }
+ else if (aChangeArg == "-texorigin"
+ || aChangeArg == "texorigin") // texture origin
+ {
+ if (aClipPlane->CappingTexture().IsNull())
{
- if (theArgsNb < 6)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
+ std::cout << "Error: no texture is set.\n";
+ return 1;
+ }
- TCollection_AsciiString aHatchStr (theArgVec [5]);
- if (aHatchStr == "on")
- {
- aClipPlane->SetCappingHatchOn();
- }
- else if (aHatchStr == "off")
- {
- aClipPlane->SetCappingHatchOff();
- }
- else
- {
- aClipPlane->SetCappingHatch ((Aspect_HatchStyle)atoi (theArgVec[5]));
- }
+ if (aNbChangeArgs < 3)
+ {
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
}
- }
- ViewerTest::RedrawAllViews();
+ Standard_ShortReal aTx = (Standard_ShortReal)Draw::Atof (aChangeArgs[1]);
+ Standard_ShortReal aTy = (Standard_ShortReal)Draw::Atof (aChangeArgs[2]);
- return 0;
- }
+ aClipPlane->CappingTexture()->GetParams()->SetTranslation (Graphic3d_Vec2 (aTx, aTy));
+ anArgIter += 2;
+ }
+ else if (aChangeArg == "-texrotate"
+ || aChangeArg == "texrotate") // texture rotation
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ std::cout << "Error: no texture is set.\n";
+ return 1;
+ }
- theDi << theArgVec[0] << ": invalid command. Type help for more information.\n";
- return 1;
-}
+ if (aNbChangeArgs < 2)
+ {
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
+ }
-//===============================================================================================
-//function : VSetTextureMode
-//purpose :
-//===============================================================================================
-static int VSetTextureMode (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
-{
- if (theArgsNb < 3)
- {
- theDi << theArgVec[0] << ": insufficient command arguments. Type help for more information.\n";
- return 1;
- }
+ Standard_ShortReal aRot = (Standard_ShortReal)Draw::Atof (aChangeArgs[1]);
+ aClipPlane->CappingTexture()->GetParams()->SetRotation (aRot);
+ anArgIter += 1;
+ }
+ else if (aChangeArg == "-hatch"
+ || aChangeArg == "hatch")
+ {
+ if (aNbChangeArgs < 2)
+ {
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
+ }
- TCollection_AsciiString aViewName (theArgVec[1]);
- if (!ViewerTest_myViews.IsBound1 (aViewName))
- {
- theDi << theArgVec[0] << ": view is not found.\n";
- return 1;
- }
+ TCollection_AsciiString aHatchStr (aChangeArgs[1]);
+ aHatchStr.LowerCase();
+ if (aHatchStr == "on")
+ {
+ aClipPlane->SetCappingHatchOn();
+ }
+ else if (aHatchStr == "off")
+ {
+ aClipPlane->SetCappingHatchOff();
+ }
+ else
+ {
+ aClipPlane->SetCappingHatch ((Aspect_HatchStyle)Draw::Atoi (aChangeArgs[1]));
+ }
+ anArgIter += 1;
+ }
+ else if (aChangeArg == "-delete"
+ || aChangeArg == "delete")
+ {
+ removePlane (aRegPlanes, aPlaneName);
+ return 0;
+ }
+ else if (aChangeArg == "-set"
+ || aChangeArg == "-unset")
+ {
+ // set / unset plane command
+ Standard_Boolean toSet = aChangeArg == "-set";
+ Standard_Integer anIt = 1;
+ for (; anIt < aNbChangeArgs; ++anIt)
+ {
+ TCollection_AsciiString anEntityName (aChangeArgs[anIt]);
+ if (anEntityName.IsEmpty()
+ || anEntityName.Value (1) == '-')
+ {
+ break;
+ }
+ else if (ViewerTest_myViews.IsBound1 (anEntityName))
+ {
+ Handle(V3d_View) aView = ViewerTest_myViews.Find1 (anEntityName);
+ if (toSet)
+ {
+ aView->AddClipPlane (aClipPlane);
+ }
+ else
+ {
+ aView->RemoveClipPlane (aClipPlane);
+ }
+ continue;
+ }
+ else if (GetMapOfAIS().IsBound2 (anEntityName))
+ {
+ Handle(AIS_InteractiveObject) aIObj = Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (anEntityName));
+ if (toSet)
+ {
+ aIObj->AddClipPlane (aClipPlane);
+ }
+ else
+ {
+ aIObj->RemoveClipPlane (aClipPlane);
+ }
+ }
+ else
+ {
+ std::cout << "Error: object/view '" << anEntityName << "' is not found!\n";
+ return 1;
+ }
+ }
- const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
- switch (atoi (theArgVec[2]))
- {
- case 0: aView->SetSurfaceDetail (V3d_TEX_NONE); break;
- case 1: aView->SetSurfaceDetail (V3d_TEX_ENVIRONMENT); break;
- case 2: aView->SetSurfaceDetail (V3d_TEX_ALL); break;
- default:
- theDi << theArgVec[0] << ": invalid mode.\n";
+ if (anIt == 1)
+ {
+ // apply to active view
+ if (toSet)
+ {
+ anActiveView->AddClipPlane (aClipPlane);
+ }
+ else
+ {
+ anActiveView->RemoveClipPlane (aClipPlane);
+ }
+ }
+ else
+ {
+ anArgIter = anArgIter + anIt - 1;
+ }
+ }
+ else
+ {
+ std::cout << "Syntax error: unknown argument '" << aChangeArg << "'.\n";
return 1;
+ }
}
- aView->Redraw();
+ ViewerTest::RedrawAllViews();
return 0;
}
return 1;
}
- Standard_Real aScale = aCurrentView->View()->AutoZFitScaleFactor();
+ Standard_Real aScale = aCurrentView->AutoZFitScaleFactor();
if (theArgsNb > 3)
{
if (theArgsNb < 2)
{
- theDi << "Auto z-fit mode: " << "\n"
- << "On: " << (aCurrentView->View()->AutoZFitMode() ? "enabled" : "disabled") << "\n"
+ theDi << "Auto z-fit mode: \n"
+ << "On: " << (aCurrentView->AutoZFitMode() ? "enabled" : "disabled") << "\n"
<< "Scale: " << aScale << "\n";
return 0;
}
aScale = Draw::Atoi (theArgVec[2]);
}
- aCurrentView->View()->SetAutoZFitMode (isOn, aScale);
- aCurrentView->View()->AutoZFit();
+ aCurrentView->SetAutoZFitMode (isOn, aScale);
+ aCurrentView->AutoZFit();
aCurrentView->Redraw();
return 0;
}
}
- aView->View()->AutoZFit();
+ aView->AutoZFit();
aView->Redraw();
return 0;
}
+//! Parse stereo output mode
+inline Standard_Boolean parseStereoMode (Standard_CString theArg,
+ Graphic3d_StereoMode& theMode)
+{
+ TCollection_AsciiString aFlag (theArg);
+ aFlag.LowerCase();
+ if (aFlag == "quadbuffer")
+ {
+ theMode = Graphic3d_StereoMode_QuadBuffer;
+ }
+ else if (aFlag == "anaglyph")
+ {
+ theMode = Graphic3d_StereoMode_Anaglyph;
+ }
+ else if (aFlag == "row"
+ || aFlag == "rowinterlaced")
+ {
+ theMode = Graphic3d_StereoMode_RowInterlaced;
+ }
+ else if (aFlag == "col"
+ || aFlag == "colinterlaced"
+ || aFlag == "columninterlaced")
+ {
+ theMode = Graphic3d_StereoMode_ColumnInterlaced;
+ }
+ else if (aFlag == "chess"
+ || aFlag == "chessboard")
+ {
+ theMode = Graphic3d_StereoMode_ChessBoard;
+ }
+ else if (aFlag == "sbs"
+ || aFlag == "sidebyside")
+ {
+ theMode = Graphic3d_StereoMode_SideBySide;
+ }
+ else if (aFlag == "ou"
+ || aFlag == "overunder")
+ {
+ theMode = Graphic3d_StereoMode_OverUnder;
+ }
+ else if (aFlag == "pageflip"
+ || aFlag == "softpageflip")
+ {
+ theMode = Graphic3d_StereoMode_SoftPageFlip;
+ }
+ else
+ {
+ return Standard_False;
+ }
+ return Standard_True;
+}
+
+//! Parse anaglyph filter
+inline Standard_Boolean parseAnaglyphFilter (Standard_CString theArg,
+ Graphic3d_RenderingParams::Anaglyph& theFilter)
+{
+ TCollection_AsciiString aFlag (theArg);
+ aFlag.LowerCase();
+ if (aFlag == "redcyansimple")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_RedCyan_Simple;
+ }
+ else if (aFlag == "redcyan"
+ || aFlag == "redcyanoptimized")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_RedCyan_Optimized;
+ }
+ else if (aFlag == "yellowbluesimple")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_YellowBlue_Simple;
+ }
+ else if (aFlag == "yellowblue"
+ || aFlag == "yellowblueoptimized")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_YellowBlue_Optimized;
+ }
+ else if (aFlag == "greenmagenta"
+ || aFlag == "greenmagentasimple")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_GreenMagenta_Simple;
+ }
+ else
+ {
+ return Standard_False;
+ }
+ return Standard_True;
+}
+
//==============================================================================
//function : VStereo
//purpose :
Standard_Integer theArgNb,
const char** theArgVec)
{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
if (theArgNb < 2)
{
- Handle(V3d_View) aView = ViewerTest::CurrentView();
if (aView.IsNull())
{
- std::cerr << "No active view. Please call vinit.\n";
+ std::cout << "Error: no active viewer!\n";
return 0;
}
Standard_Boolean isActive = ViewerTest_myDefaultCaps.contextStereo;
theDI << "Stereo " << (isActive ? "ON" : "OFF") << "\n";
+ if (isActive)
+ {
+ TCollection_AsciiString aMode;
+ switch (aView->RenderingParams().StereoMode)
+ {
+ case Graphic3d_StereoMode_QuadBuffer : aMode = "quadBuffer"; break;
+ case Graphic3d_StereoMode_RowInterlaced : aMode = "rowInterlaced"; break;
+ case Graphic3d_StereoMode_ColumnInterlaced : aMode = "columnInterlaced"; break;
+ case Graphic3d_StereoMode_ChessBoard : aMode = "chessBoard"; break;
+ case Graphic3d_StereoMode_SideBySide : aMode = "sideBySide"; break;
+ case Graphic3d_StereoMode_OverUnder : aMode = "overUnder"; break;
+ case Graphic3d_StereoMode_SoftPageFlip : aMode = "softpageflip"; break;
+ case Graphic3d_StereoMode_Anaglyph :
+ aMode = "anaglyph";
+ switch (aView->RenderingParams().AnaglyphFilter)
+ {
+ case Graphic3d_RenderingParams::Anaglyph_RedCyan_Simple : aMode.AssignCat (" (redCyanSimple)"); break;
+ case Graphic3d_RenderingParams::Anaglyph_RedCyan_Optimized : aMode.AssignCat (" (redCyan)"); break;
+ case Graphic3d_RenderingParams::Anaglyph_YellowBlue_Simple : aMode.AssignCat (" (yellowBlueSimple)"); break;
+ case Graphic3d_RenderingParams::Anaglyph_YellowBlue_Optimized: aMode.AssignCat (" (yellowBlue)"); break;
+ case Graphic3d_RenderingParams::Anaglyph_GreenMagenta_Simple : aMode.AssignCat (" (greenMagentaSimple)"); break;
+ default: break;
+ }
+ default: break;
+ }
+ theDI << "Mode " << aMode << "\n";
+ }
return 0;
}
- ViewerTest_myDefaultCaps.contextStereo = Draw::Atoi (theArgVec[1]) != 0;
+ Handle(Graphic3d_Camera) aCamera;
+ Graphic3d_RenderingParams* aParams = NULL;
+ Graphic3d_StereoMode aMode = Graphic3d_StereoMode_QuadBuffer;
+ if (!aView.IsNull())
+ {
+ aParams = &aView->ChangeRenderingParams();
+ aMode = aParams->StereoMode;
+ aCamera = aView->Camera();
+ }
+
+ ViewerTest_AutoUpdater anUpdateTool (ViewerTest::GetAISContext(), aView);
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (anUpdateTool.parseRedrawMode (aFlag))
+ {
+ continue;
+ }
+ else if (aFlag == "0"
+ || aFlag == "off")
+ {
+ if (++anArgIter < theArgNb)
+ {
+ std::cout << "Error: wrong number of arguments!\n";
+ return 1;
+ }
+
+ if (!aCamera.IsNull()
+ && aCamera->ProjectionType() == Graphic3d_Camera::Projection_Stereo)
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Perspective);
+ }
+ ViewerTest_myDefaultCaps.contextStereo = Standard_False;
+ return 0;
+ }
+ else if (aFlag == "1"
+ || aFlag == "on")
+ {
+ if (++anArgIter < theArgNb)
+ {
+ std::cout << "Error: wrong number of arguments!\n";
+ return 1;
+ }
+
+ if (!aCamera.IsNull())
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Stereo);
+ }
+ ViewerTest_myDefaultCaps.contextStereo = Standard_True;
+ return 0;
+ }
+ else if (aFlag == "-reverse"
+ || aFlag == "-reversed"
+ || aFlag == "-swap")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams->ToReverseStereo = toEnable;
+ }
+ else if (aFlag == "-noreverse"
+ || aFlag == "-noswap")
+ {
+ Standard_Boolean toDisable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toDisable))
+ {
+ --anArgIter;
+ }
+ aParams->ToReverseStereo = !toDisable;
+ }
+ else if (aFlag == "-mode"
+ || aFlag == "-stereomode")
+ {
+ if (++anArgIter >= theArgNb
+ || !parseStereoMode (theArgVec[anArgIter], aMode))
+ {
+ std::cout << "Error: syntax error at '" << anArg << "'\n";
+ return 1;
+ }
+
+ if (aMode == Graphic3d_StereoMode_QuadBuffer)
+ {
+ ViewerTest_myDefaultCaps.contextStereo = Standard_True;
+ }
+ }
+ else if (aFlag == "-anaglyph"
+ || aFlag == "-anaglyphfilter")
+ {
+ Graphic3d_RenderingParams::Anaglyph aFilter = Graphic3d_RenderingParams::Anaglyph_RedCyan_Simple;
+ if (++anArgIter >= theArgNb
+ || !parseAnaglyphFilter (theArgVec[anArgIter], aFilter))
+ {
+ std::cout << "Error: syntax error at '" << anArg << "'\n";
+ return 1;
+ }
+
+ aMode = Graphic3d_StereoMode_Anaglyph;
+ aParams->AnaglyphFilter = aFilter;
+ }
+ else if (parseStereoMode (anArg, aMode)) // short syntax
+ {
+ if (aMode == Graphic3d_StereoMode_QuadBuffer)
+ {
+ ViewerTest_myDefaultCaps.contextStereo = Standard_True;
+ }
+ }
+ else
+ {
+ std::cout << "Error: syntax error at '" << anArg << "'\n";
+ return 1;
+ }
+ }
+
+ if (!aView.IsNull())
+ {
+ aParams->StereoMode = aMode;
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Stereo);
+ }
return 0;
}
// currently HLRDeviationAngle is used instead of DeviationAngle in most places
aDefParams->SetHLRAngle (M_PI * Draw::Atof (theArgVec[anArgIter]) / 180.0);
}
- if (anArg == "-AUTOTR"
- || anArg == "-AUTOTRIANG"
- || anArg == "-AUTOTRIANGULATION")
+ else if (anArg == "-AUTOTR"
+ || anArg == "-AUTOTRIANG"
+ || anArg == "-AUTOTRIANGULATION")
{
if (++anArgIter >= theArgsNb)
{
{
// print lights info
Standard_Integer aLightId = 0;
- for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightId)
+ for (V3d_ListOfLightIterator aLightIter (aView->ActiveLightIterator()); aLightIter.More(); aLightIter.Next(), ++aLightId)
{
- Handle(V3d_Light) aLight = aView->ActiveLight();
+ Handle(V3d_Light) aLight = aLightIter.Value();
const Quantity_Color aColor = aLight->Color();
theDi << "Light" << aLightId << "\n";
switch (aLight->Type())
{
case V3d_AMBIENT:
{
- theDi << " Type: Ambient\n";
+ theDi << " Type: Ambient\n";
+ theDi << " Intensity: " << aLight->Intensity() << "\n";
break;
}
case V3d_DIRECTIONAL:
{
Handle(V3d_DirectionalLight) aLightDir = Handle(V3d_DirectionalLight)::DownCast (aLight);
- theDi << " Type: Directional\n";
- theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Type: Directional\n";
+ theDi << " Intensity: " << aLight->Intensity() << "\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Smoothness: " << aLight->Smoothness() << "\n";
if (!aLightDir.IsNull())
{
aLightDir->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
aLightDir->Direction (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
}
break;
}
case V3d_POSITIONAL:
{
Handle(V3d_PositionalLight) aLightPos = Handle(V3d_PositionalLight)::DownCast (aLight);
- theDi << " Type: Positional\n";
- theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Type: Positional\n";
+ theDi << " Intensity: " << aLight->Intensity() << "\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Smoothness: " << aLight->Smoothness() << "\n";
if (!aLightPos.IsNull())
{
aLightPos->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
aLightPos->Attenuation (anAtten[0], anAtten[1]);
- theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
+ theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
}
break;
}
case V3d_SPOT:
{
Handle(V3d_SpotLight) aLightSpot = Handle(V3d_SpotLight)::DownCast (aLight);
- theDi << " Type: Spot\n";
- theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Type: Spot\n";
+ theDi << " Intensity: " << aLight->Intensity() << "\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
if (!aLightSpot.IsNull())
{
aLightSpot->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
aLightSpot->Direction (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
aLightSpot->Attenuation (anAtten[0], anAtten[1]);
- theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
- theDi << " Angle: " << (aLightSpot->Angle() * 180.0 / M_PI) << "\n";
- theDi << " Exponent: " << aLightSpot->Concentration() << "\n";
+ theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
+ theDi << " Angle: " << (aLightSpot->Angle() * 180.0 / M_PI) << "\n";
+ theDi << " Exponent: " << aLightSpot->Concentration() << "\n";
}
break;
}
default:
{
- theDi << " Type: UNKNOWN\n";
+ theDi << " Type: UNKNOWN\n";
break;
}
}
|| anArgCase.IsEqual ("CLEAR"))
{
toCreate = Standard_False;
- aView->InitActiveLights();
- while (aView->MoreActiveLights())
+ for (V3d_ListOfLightIterator aLightIter (aView->ActiveLightIterator()); aLightIter.More();)
{
- aViewer->DelLight (aView->ActiveLight());
- aView->InitActiveLights();
+ Handle(V3d_Light) aLight = aLightIter.Value();
+ aViewer->DelLight (aLight);
+ aLightIter = aView->ActiveLightIterator();
}
}
else if (anArgCase.IsEqual ("AMB")
const Standard_Integer aLightId = getLightId (theArgVec[anArgIt]);
Standard_Integer aLightIt = 0;
- for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ for (V3d_ListOfLightIterator aLightIter (aView->ActiveLightIterator()); aLightIter.More(); aLightIter.Next(), ++aLightIt)
{
if (aLightIt == aLightId)
{
- aLightOld = aView->ActiveLight();
+ aLightOld = aLightIter.Value();
break;
}
}
const TCollection_AsciiString anArgNext (theArgVec[anArgIt]);
const Standard_Integer aLightDelId = getLightId (theArgVec[anArgIt]);
Standard_Integer aLightIt = 0;
- for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ for (V3d_ListOfLightIterator aLightIter (aView->ActiveLightIterator()); aLightIter.More(); aLightIter.Next(), ++aLightIt)
{
- aLightDel = aView->ActiveLight();
+ aLightDel = aLightIter.Value();
if (aLightIt == aLightDelId)
{
break;
return 1;
}
}
+ else if (anArgCase.IsEqual ("SM")
+ || anArgCase.IsEqual ("SMOOTHNESS"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ Standard_Real aSmoothness = Atof (theArgVec[anArgIt]);
+
+ if (fabs (aSmoothness) < Precision::Confusion())
+ {
+ aLightCurr->SetIntensity (1.f);
+ }
+ else if (fabs (aLightCurr->Smoothness()) < Precision::Confusion())
+ {
+ aLightCurr->SetIntensity ((aSmoothness * aSmoothness) / 3.f);
+ }
+ else
+ {
+ Standard_ShortReal aSmoothnessRatio = static_cast<Standard_ShortReal> (aSmoothness / aLightCurr->Smoothness());
+ aLightCurr->SetIntensity (aLightCurr->Intensity() / (aSmoothnessRatio * aSmoothnessRatio));
+ }
+
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->SetSmoothRadius (aSmoothness);
+ }
+ else if (!aLightDir.IsNull())
+ {
+ aLightDir->SetSmoothAngle (aSmoothness);
+ }
+ }
+ else if (anArgCase.IsEqual ("INT")
+ || anArgCase.IsEqual ("INTENSITY"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ Standard_Real aIntensity = Atof (theArgVec[anArgIt]);
+
+ if (!aLightCurr.IsNull())
+ {
+ aLightCurr->SetIntensity (aIntensity);
+ }
+ }
else if (anArgCase.IsEqual ("ANG")
|| anArgCase.IsEqual ("ANGLE"))
{
case Graphic3d_RM_RAYTRACING: theDI << "raytrace "; break;
}
theDI << "\n";
- theDI << "fsaa: " << (aParams.IsAntialiasingEnabled ? "on" : "off") << "\n";
- theDI << "shadows: " << (aParams.IsShadowEnabled ? "on" : "off") << "\n";
- theDI << "reflections: " << (aParams.IsReflectionEnabled ? "on" : "off") << "\n";
- theDI << "rayDepth: " << aParams.RaytracingDepth << "\n";
- theDI << "gleam: " << (aParams.IsTransparentShadowEnabled ? "on" : "off") << "\n";
+ theDI << "msaa: " << aParams.NbMsaaSamples << "\n";
+ theDI << "rayDepth: " << aParams.RaytracingDepth << "\n";
+ theDI << "fsaa: " << (aParams.IsAntialiasingEnabled ? "on" : "off") << "\n";
+ theDI << "shadows: " << (aParams.IsShadowEnabled ? "on" : "off") << "\n";
+ theDI << "reflections: " << (aParams.IsReflectionEnabled ? "on" : "off") << "\n";
+ theDI << "gleam: " << (aParams.IsTransparentShadowEnabled ? "on" : "off") << "\n";
+ theDI << "GI: " << (aParams.IsGlobalIlluminationEnabled ? "on" : "off") << "\n";
+ theDI << "blocked RNG: " << (aParams.CoherentPathTracingMode ? "on" : "off") << "\n";
+ theDI << "iss: " << (aParams.AdaptiveScreenSampling ? "on" : "off") << "\n";
+ theDI << "iss debug: " << (aParams.ShowSamplingTiles ? "on" : "off") << "\n";
+ theDI << "two-sided BSDF: " << (aParams.TwoSidedBsdfModels ? "on" : "off") << "\n";
theDI << "shadingModel: ";
switch (aView->ShadingModel())
{
aParams.Method = Graphic3d_RM_RASTERIZATION;
}
- else if (aFlag == "-raydepth"
- || aFlag == "-ray_depth")
+ else if (aFlag == "-msaa")
{
if (toPrint)
{
- theDI << aParams.RaytracingDepth << " ";
+ theDI << aParams.NbMsaaSamples << " ";
continue;
}
else if (++anArgIter >= theArgNb)
return 1;
}
- const Standard_Integer aDepth = Draw::Atoi (theArgVec[anArgIter]);
- if (aDepth < 1 || aDepth > 10)
+ const Standard_Integer aNbSamples = Draw::Atoi (theArgVec[anArgIter]);
+ if (aNbSamples < 0)
{
- std::cerr << "Error: invalid ray-tracing depth " << aDepth << ". Should be within range [1; 10]\n";
+ std::cerr << "Error: invalid number of MSAA samples " << aNbSamples << ".\n";
return 1;
}
else
{
- aParams.RaytracingDepth = aDepth;
+ aParams.NbMsaaSamples = aNbSamples;
}
}
- else if (aFlag == "-shad"
- || aFlag == "-shadows")
+ else if (aFlag == "-raydepth"
+ || aFlag == "-ray_depth")
{
if (toPrint)
{
- theDI << (aParams.IsShadowEnabled ? "on" : "off") << " ";
+ theDI << aParams.RaytracingDepth << " ";
continue;
}
-
- Standard_Boolean toEnable = Standard_True;
- if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ else if (++anArgIter >= theArgNb)
{
- --anArgIter;
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ return 1;
+ }
+
+ const Standard_Integer aDepth = Draw::Atoi (theArgVec[anArgIter]);
+
+ // We allow RaytracingDepth be more than 10 in case of GI enabled
+ if (aDepth < 1 || (aDepth > 10 && !aParams.IsGlobalIlluminationEnabled))
+ {
+ std::cerr << "Error: invalid ray-tracing depth " << aDepth << ". Should be within range [1; 10]\n";
+ return 1;
+ }
+ else
+ {
+ aParams.RaytracingDepth = aDepth;
+ }
+ }
+ else if (aFlag == "-shad"
+ || aFlag == "-shadows")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsShadowEnabled ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
}
aParams.IsShadowEnabled = toEnable;
}
Standard_Boolean toEnable = Standard_True;
if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsReflectionEnabled = toEnable;
+ }
+ else if (aFlag == "-fsaa")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsAntialiasingEnabled ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsAntialiasingEnabled = toEnable;
+ }
+ else if (aFlag == "-gleam")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsTransparentShadowEnabled ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsTransparentShadowEnabled = toEnable;
+ }
+ else if (aFlag == "-gi")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsGlobalIlluminationEnabled ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsGlobalIlluminationEnabled = toEnable;
+ if (!toEnable)
+ {
+ aParams.RaytracingDepth = Min (aParams.RaytracingDepth, 10);
+ }
+ }
+ else if (aFlag == "-blockedrng"
+ || aFlag == "-brng")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.CoherentPathTracingMode ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.CoherentPathTracingMode = toEnable;
+ }
+ else if (aFlag == "-iss")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.AdaptiveScreenSampling ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.AdaptiveScreenSampling = toEnable;
+ }
+ else if (aFlag == "-issd")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.ShowSamplingTiles ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.ShowSamplingTiles = toEnable;
+ }
+ else if (aFlag == "-env")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.UseEnvironmentMapBackground ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.UseEnvironmentMapBackground = toEnable;
+ }
+ else if (aFlag == "-twoside")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.TwoSidedBsdfModels ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.TwoSidedBsdfModels = toEnable;
+ }
+ else if (aFlag == "-shademodel"
+ || aFlag == "-shadingmodel"
+ || aFlag == "-shading")
+ {
+ if (toPrint)
+ {
+ switch (aView->ShadingModel())
+ {
+ case V3d_COLOR: theDI << "color "; break;
+ case V3d_FLAT: theDI << "flat "; break;
+ case V3d_GOURAUD: theDI << "gouraud "; break;
+ case V3d_PHONG: theDI << "phong "; break;
+ }
+ continue;
+ }
+
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ }
+
+ TCollection_AsciiString aMode (theArgVec[anArgIter]);
+ aMode.LowerCase();
+ if (aMode == "color"
+ || aMode == "none")
+ {
+ aView->SetShadingModel (V3d_COLOR);
+ }
+ else if (aMode == "flat"
+ || aMode == "facet")
+ {
+ aView->SetShadingModel (V3d_FLAT);
+ }
+ else if (aMode == "gouraud"
+ || aMode == "vertex"
+ || aMode == "vert")
+ {
+ aView->SetShadingModel (V3d_GOURAUD);
+ }
+ else if (aMode == "phong"
+ || aMode == "fragment"
+ || aMode == "frag"
+ || aMode == "pixel")
+ {
+ aView->SetShadingModel (V3d_PHONG);
+ }
+ else
+ {
+ std::cout << "Error: unknown shading model '" << aMode << "'\n";
+ return 1;
+ }
+ }
+ else if (aFlag == "-resolution")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aResolution (theArgVec[anArgIter]);
+ if (aResolution.IsIntegerValue())
+ {
+ aView->ChangeRenderingParams().Resolution = static_cast<unsigned int> (Draw::Atoi (aResolution.ToCString()));
+ }
+ else
+ {
+ std::cout << "Error: wrong syntax at argument'" << anArg << "'.\n";
+ return 1;
+ }
+ }
+ else if (aFlag == "-rebuildglsl"
+ || aFlag == "-rebuild")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.RebuildRayTracingShaders ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
--anArgIter;
}
- aParams.IsReflectionEnabled = toEnable;
+ aParams.RebuildRayTracingShaders = toEnable;
+ }
+ else
+ {
+ std::cout << "Error: wrong syntax, unknown flag '" << anArg << "'\n";
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VProgressiveMode
+//purpose :
+//=======================================================================
+#if defined(_WIN32)
+static Standard_Integer VProgressiveMode (Draw_Interpretor& /*theDI*/,
+ Standard_Integer /*theNbArgs*/,
+ const char** /*theArgs*/)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "Error: no active viewer!\n";
+ return 1;
+ }
+
+ std::cout << "Press Enter or Escape key to exit progressive rendering mode" << std::endl;
+
+ for (;;)
+ {
+ aView->Redraw();
+
+ Standard_Boolean toExit = Standard_False;
+
+ MSG aMsg;
+ while (PeekMessageW (&aMsg, NULL, 0, 0, PM_REMOVE))
+ {
+ if (aMsg.message == WM_KEYDOWN && (aMsg.wParam == 0x0d || aMsg.wParam == 0x1b))
+ {
+ toExit = Standard_True;
+ }
+
+ TranslateMessage (&aMsg);
+ DispatchMessageW (&aMsg);
+ }
+
+ if (toExit)
+ {
+ break;
+ }
+ }
+
+ return 0;
+}
+#endif
+
+//=======================================================================
+//function : VFrustumCulling
+//purpose : enables/disables view volume's culling.
+//=======================================================================
+static int VFrustumCulling (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cout << theArgVec[0] << " Error: Use 'vinit' command before\n";
+ return 1;
+ }
+
+ if (theArgNb < 2)
+ {
+ theDI << (aView->IsCullingEnabled() ? "on" : "off");
+ return 0;
+ }
+ else if (theArgNb != 2)
+ {
+ std::cout << theArgVec[0] << " Syntax error: Specify the mode\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aModeStr (theArgVec[1]);
+ aModeStr.LowerCase();
+ Standard_Boolean toEnable = 0;
+ if (aModeStr == "on")
+ {
+ toEnable = 1;
+ }
+ else if (aModeStr == "off")
+ {
+ toEnable = 0;
+ }
+ else
+ {
+ toEnable = Draw::Atoi (theArgVec[1]) != 0;
+ }
+
+ aView->SetFrustumCulling (toEnable);
+ aView->Redraw();
+ return 0;
+}
+
+//=======================================================================
+//function : VHighlightSelected
+//purpose :
+//=======================================================================
+static int VHighlightSelected (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ if (ViewerTest::GetAISContext().IsNull())
+ {
+ std::cout << theArgVec[0] << " error : Context is not created. Please call vinit before.\n";
+ return 1;
+ }
+
+ const Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+
+ if (theArgNb < 2)
+ {
+ theDI << (aContext->ToHilightSelected() ? "on" : "off");
+ return 0;
+ }
+
+ if (theArgNb != 2)
+ {
+ std::cout << theArgVec[0] << " error : wrong number of parameters."
+ << "Type 'help" << theArgVec[0] << "' for more information.";
+ return 1;
+ }
+
+ // Parse parameter
+ TCollection_AsciiString aMode (theArgVec[1]);
+ aMode.LowerCase();
+ Standard_Boolean toEnable = Standard_False;
+ if (aMode.IsEqual ("on"))
+ {
+ toEnable = Standard_True;
+ }
+ else if (aMode.IsEqual ("off"))
+ {
+ toEnable = Standard_False;
+ }
+ else
+ {
+ toEnable = Draw::Atoi (theArgVec[1]) != 0;
+ }
+
+ if (toEnable != aContext->ToHilightSelected())
+ {
+ aContext->SetToHilightSelected (toEnable);
+
+ // Move cursor to null position and back to process updating of detection
+ // and highlighting of selected object immediatly.
+ Standard_Integer aPixX = 0;
+ Standard_Integer aPixY = 0;
+ const Handle(ViewerTest_EventManager)& anEventManager = ViewerTest::CurrentEventManager();
+
+ anEventManager->GetCurrentPosition (aPixX, aPixY);
+ anEventManager->MoveTo (0, 0);
+ anEventManager->MoveTo (aPixX, aPixY);
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VXRotate
+//purpose :
+//=======================================================================
+static Standard_Integer VXRotate (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ di << argv[0] << "ERROR : use 'vinit' command before \n";
+ return 1;
+ }
+
+ if (argc != 3)
+ {
+ di << "ERROR : Usage : " << argv[0] << " name angle\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aName (argv[1]);
+ Standard_Real anAngle = Draw::Atof (argv[2]);
+
+ // find object
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_InteractiveObject) anIObj;
+ if (!aMap.IsBound2 (aName) )
+ {
+ di << "Use 'vdisplay' before\n";
+ return 1;
+ }
+ else
+ {
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (aName));
+
+ gp_Trsf aTransform;
+ aTransform.SetRotation (gp_Ax1 (gp_Pnt (0.0, 0.0, 0.0), gp_Vec (1.0, 0.0, 0.0)), anAngle);
+ aTransform.SetTranslationPart (anIObj->LocalTransformation().TranslationPart());
+
+ aContext->SetLocation (anIObj, aTransform);
+ aContext->UpdateCurrentViewer();
+ }
+
+ return 0;
+}
+
+//===============================================================================================
+//class : ViewerTest_AISManipulator
+//purpose : Proxy class maintaining automated registry map to enlist existing AIS_Manipulator instances
+//===============================================================================================
+DEFINE_STANDARD_HANDLE (ViewerTest_AISManipulator, AIS_Manipulator)
+
+class ViewerTest_AISManipulator : public AIS_Manipulator
+{
+public:
+
+ ViewerTest_AISManipulator() : AIS_Manipulator()
+ {
+ GetMapOfAISManipulators().Add (this);
+ }
+
+ virtual ~ViewerTest_AISManipulator()
+ {
+ GetMapOfAISManipulators().Remove (this);
+ }
+
+ DEFINE_STANDARD_RTTIEXT(ViewerTest_AISManipulator, AIS_Manipulator)
+};
+
+IMPLEMENT_STANDARD_HANDLE (ViewerTest_AISManipulator, AIS_Manipulator)
+IMPLEMENT_STANDARD_RTTIEXT(ViewerTest_AISManipulator, AIS_Manipulator)
+
+//===============================================================================================
+//function : VManipulator
+//purpose :
+//===============================================================================================
+static int VManipulator (Draw_Interpretor& theDi,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
+ ViewerTest::GetAISContext()->MainSelector()->SetPickClosest (Standard_False);
+ if (aView.IsNull()
+ || aViewer.IsNull())
+ {
+ std::cerr << "No active viewer!\n";
+ return 1;
+ }
+
+ ViewerTest_AutoUpdater anUpdateTool (ViewerTest::GetAISContext(), ViewerTest::CurrentView());
+ Standard_Integer anArgIter = 1;
+ for (; anArgIter < theArgsNb; ++anArgIter)
+ {
+ anUpdateTool.parseRedrawMode (theArgVec[anArgIter]);
+ }
+
+ ViewerTest_CmdParser aCmd;
+ aCmd.AddDescription ("Manages manipulator for interactive objects:");
+ aCmd.AddOption ("attach", "... object - attach manipulator to an object");
+ aCmd.AddOption ("adjustPosition", "... {0|1} - adjust position when attaching");
+ aCmd.AddOption ("adjustSize", "... {0|1} - adjust size when attaching ");
+ aCmd.AddOption ("enableModes", "... {0|1} - enable modes when attaching ");
+ aCmd.AddOption ("detach", "... - detach manipulator");
+
+ aCmd.AddOption ("startTransform", "... mouse_x mouse_y - invoke start transformation");
+ aCmd.AddOption ("transform", "... mouse_x mouse_y - invoke transformation");
+ aCmd.AddOption ("stopTransform", "... [abort] - invoke stop transformation");
+
+ aCmd.AddOption ("move", "... x y z - move object");
+ aCmd.AddOption ("rotate", "... x y z dx dy dz angle - rotate object");
+ aCmd.AddOption ("scale", "... factor - scale object");
+
+ aCmd.AddOption ("autoActivate", "... {0|1} - set activation on detection");
+ aCmd.AddOption ("followTranslation", "... {0|1} - set following translation transform");
+ aCmd.AddOption ("followRotation", "... {0|1} - set following rotation transform");
+ aCmd.AddOption ("gap", "... value - set gap between sub-parts");
+ aCmd.AddOption ("part", "... axis mode {0|1} - set visual part");
+ aCmd.AddOption ("pos", "... x y z [nx ny nz [xx xy xz]] - set position of manipulator");
+ aCmd.AddOption ("size", "... size - set size of manipulator");
+ aCmd.AddOption ("zoomable", "... {0|1} - set zoom persistence");
+
+ aCmd.Parse (theArgsNb, theArgVec);
+
+ if (aCmd.HasOption ("help"))
+ {
+ theDi.PrintHelp (theArgVec[0]);
+ return 0;
+ }
+
+ ViewerTest_DoubleMapOfInteractiveAndName& aMapAIS = GetMapOfAIS();
+
+ TCollection_AsciiString aName (aCmd.Arg ("", 0).c_str());
+
+ if (aName.IsEmpty())
+ {
+ std::cerr << theArgVec[0] << " error: please specify AIS manipulator's name as the first argument.\n";
+ return 1;
+ }
+
+ // ----------------------------------
+ // detach existing manipulator object
+ // ----------------------------------
+
+ if (aCmd.HasOption ("detach"))
+ {
+ if (!aMapAIS.IsBound2 (aName))
+ {
+ std::cerr << theArgVec[0] << " error: could not find \"" << aName << "\" AIS object.\n";
+ return 1;
+ }
+
+ Handle(AIS_Manipulator) aManipulator = Handle(AIS_Manipulator)::DownCast (aMapAIS.Find2 (aName));
+ if (aManipulator.IsNull())
+ {
+ std::cerr << theArgVec[0] << " error: \"" << aName << "\" is not an AIS manipulator.\n";
+ return 1;
+ }
+
+ aManipulator->Detach();
+ aMapAIS.UnBind2 (aName);
+ ViewerTest::GetAISContext()->Remove (aManipulator);
+
+ return 0;
+ }
+
+ // -----------------------------------------------
+ // find or create manipulator if it does not exist
+ // -----------------------------------------------
+
+ Handle(AIS_Manipulator) aManipulator;
+ if (!aMapAIS.IsBound2 (aName))
+ {
+ std::cout << theArgVec[0] << ": AIS object \"" << aName << "\" has been created.\n";
+
+ aManipulator = new ViewerTest_AISManipulator();
+ aMapAIS.Bind (aManipulator, aName);
+ }
+ else
+ {
+ aManipulator = Handle(AIS_Manipulator)::DownCast (aMapAIS.Find2 (aName));
+ if (aManipulator.IsNull())
+ {
+ std::cerr << theArgVec[0] << " error: \"" << aName << "\" is not an AIS manipulator.\n";
+ return 1;
+ }
+ }
+
+ // -----------------------------------------
+ // change properties of manipulator instance
+ // -----------------------------------------
+
+ if (aCmd.HasOption ("autoActivate", 1, Standard_True))
+ {
+ aManipulator->SetModeActivationOnDetection (aCmd.ArgBool ("autoActivate"));
+ }
+ if (aCmd.HasOption ("followTranslation", 1, Standard_True))
+ {
+ aManipulator->ChangeTransformBehavior().SetFollowTranslation (aCmd.ArgBool ("followTranslation"));
+ }
+ if (aCmd.HasOption ("followRotation", 1, Standard_True))
+ {
+ aManipulator->ChangeTransformBehavior().SetFollowRotation (aCmd.ArgBool ("followRotation"));
+ }
+ if (aCmd.HasOption ("gap", 1, Standard_True))
+ {
+ aManipulator->SetGap (aCmd.ArgFloat ("gap"));
+ }
+ if (aCmd.HasOption ("part", 3, Standard_True))
+ {
+ Standard_Integer anAxis = aCmd.ArgInt ("part", 0);
+ Standard_Integer aMode = aCmd.ArgInt ("part", 1);
+ Standard_Boolean aOnOff = aCmd.ArgBool ("part", 2);
+ if (aMode < 1 || aMode > 3)
+ {
+ std::cerr << theArgVec[0] << " error: mode value should be in range [1, 3].\n";
+ return 1;
+ }
+
+ aManipulator->SetPart (anAxis, static_cast<AIS_ManipulatorMode> (aMode), aOnOff);
+ }
+ if (aCmd.HasOption ("pos", 3, Standard_True))
+ {
+ gp_Pnt aLocation = aCmd.ArgPnt ("pos", 0);
+ gp_Dir aVDir = aCmd.HasOption ("pos", 6) ? gp_Dir (aCmd.ArgVec ("pos", 3)) : aManipulator->Position().Direction();
+ gp_Dir aXDir = aCmd.HasOption ("pos", 9) ? gp_Dir (aCmd.ArgVec ("pos", 6)) : aManipulator->Position().XDirection();
+
+ aManipulator->SetPosition (gp_Ax2 (aLocation, aVDir, aXDir));
+ }
+ if (aCmd.HasOption ("size", 1, Standard_True))
+ {
+ aManipulator->SetSize (aCmd.ArgFloat ("size"));
+ }
+ if (aCmd.HasOption ("zoomable", 1, Standard_True))
+ {
+ aManipulator->SetZoomPersistence (!aCmd.ArgBool ("zoomable"));
+
+ if (ViewerTest::GetAISContext()->IsDisplayed (aManipulator))
+ {
+ ViewerTest::GetAISContext()->Remove (aManipulator, Standard_False);
+ ViewerTest::GetAISContext()->Display (aManipulator, Standard_False);
+ }
+ }
+
+ // ---------------------------------------------------
+ // attach, detach or access manipulator from an object
+ // ---------------------------------------------------
+
+ if (aCmd.HasOption ("attach"))
+ {
+ // Find an object and attach manipulator to it
+ if (!aCmd.HasOption ("attach", 1, Standard_True))
+ {
+ return 1;
+ }
+
+ TCollection_AsciiString anObjName (aCmd.Arg ("attach", 0).c_str());
+ if (!aMapAIS.IsBound2 (anObjName))
+ {
+ std::cerr << theArgVec[0] << " error: AIS object \"" << anObjName << "\" does not exist.\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveObject) anObject = Handle(AIS_InteractiveObject)::DownCast (aMapAIS.Find2 (anObjName));
+ ViewerTest_MapOfAISManipulators::Iterator anIt (GetMapOfAISManipulators());
+ for (; anIt.More(); anIt.Next())
+ {
+ if (anIt.Value()->IsAttached()
+ && anIt.Value()->Object() == anObject)
+ {
+ std::cerr << theArgVec[0] << " error: AIS object \"" << anObjName << "\" already has manipulator.\n";
+ return 1;
+ }
+ }
+
+ AIS_Manipulator::OptionsForAttach anOptions;
+ if (aCmd.HasOption ("adjustPosition", 1, Standard_True))
+ {
+ anOptions.SetAdjustPosition (aCmd.ArgBool ("adjustPosition"));
+ }
+ if (aCmd.HasOption ("adjustSize", 1, Standard_True))
+ {
+ anOptions.SetAdjustSize (aCmd.ArgBool ("adjustSize"));
+ }
+ if (aCmd.HasOption ("enableModes", 1, Standard_True))
+ {
+ anOptions.SetEnableModes (aCmd.ArgBool ("enableModes"));
+ }
+
+ aManipulator->Attach (anObject, anOptions);
+ }
+
+ // --------------------------------------
+ // apply transformation using manipulator
+ // --------------------------------------
+
+ if (aCmd.HasOption ("startTransform", 2, Standard_True))
+ {
+ aManipulator->StartTransform (aCmd.ArgInt ("startTransform", 0), aCmd.ArgInt ("startTransform", 1), ViewerTest::CurrentView());
+ }
+ if (aCmd.HasOption ("transform", 2, Standard_True))
+ {
+ aManipulator->Transform (aCmd.ArgInt ("transform", 0), aCmd.ArgInt ("transform", 1), ViewerTest::CurrentView());
+ }
+ if (aCmd.HasOption ("stopTransform"))
+ {
+ Standard_Boolean toApply = !aCmd.HasOption ("stopTransform", 1) || (aCmd.Arg ("stopTransform", 0) != "abort");
+
+ aManipulator->StopTransform (toApply);
+ }
+
+ gp_Trsf aT;
+ if (aCmd.HasOption ("move", 3, Standard_True))
+ {
+ aT.SetTranslationPart (aCmd.ArgVec ("move"));
+ }
+ if (aCmd.HasOption ("rotate", 7, Standard_True))
+ {
+ aT.SetRotation (gp_Ax1 (aCmd.ArgPnt ("rotate", 0), aCmd.ArgVec ("rotate", 3)), aCmd.ArgDouble ("rotate", 6));
+ }
+ if (aCmd.HasOption ("scale", 1))
+ {
+ aT.SetScale (gp_Pnt(), aCmd.ArgDouble("scale"));
+ }
+
+ if (aT.Form() != gp_Identity)
+ {
+ aManipulator->Transform (aT);
+ }
+
+ ViewerTest::GetAISContext()->Redisplay (aManipulator);
+
+ return 0;
+}
+
+//===============================================================================================
+//function : VSelectionProperties
+//purpose :
+//===============================================================================================
+static int VSelectionProperties (Draw_Interpretor& theDi,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
+{
+ const Handle(AIS_InteractiveContext)& aCtx = ViewerTest::GetAISContext();
+ if (aCtx.IsNull())
+ {
+ std::cerr << "No active viewer!\n";
+ return 1;
+ }
+
+ Standard_Boolean toPrint = theArgsNb == 1;
+ Standard_Boolean toRedraw = Standard_False;
+ Standard_Integer anArgIter = 1;
+ Prs3d_TypeOfHighlight aType = Prs3d_TypeOfHighlight_None;
+ if (anArgIter < theArgsNb)
+ {
+ TCollection_AsciiString anArgFirst (theArgVec[anArgIter]);
+ anArgFirst.LowerCase();
+ ++anArgIter;
+ if (anArgFirst == "dynhighlight"
+ || anArgFirst == "dynhilight"
+ || anArgFirst == "dynamichighlight"
+ || anArgFirst == "dynamichilight")
+ {
+ aType = Prs3d_TypeOfHighlight_Dynamic;
+ }
+ else if (anArgFirst == "localdynhighlight"
+ || anArgFirst == "localdynhilight"
+ || anArgFirst == "localdynamichighlight"
+ || anArgFirst == "localdynamichilight")
+ {
+ aType = Prs3d_TypeOfHighlight_LocalDynamic;
+ }
+ else if (anArgFirst == "selhighlight"
+ || anArgFirst == "selhilight"
+ || anArgFirst == "selectedhighlight"
+ || anArgFirst == "selectedhilight")
+ {
+ aType = Prs3d_TypeOfHighlight_Selected;
+ }
+ else if (anArgFirst == "localselhighlight"
+ || anArgFirst == "localselhilight"
+ || anArgFirst == "localselectedhighlight"
+ || anArgFirst == "localselectedhilight")
+ {
+ aType = Prs3d_TypeOfHighlight_LocalSelected;
+ }
+ else
+ {
+ --anArgIter;
+ }
+ }
+ for (; anArgIter < theArgsNb; ++anArgIter)
+ {
+ TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ anArg.LowerCase();
+ if (anArg == "-help")
+ {
+ theDi.PrintHelp (theArgVec[0]);
+ return 0;
+ }
+ else if (anArg == "-print")
+ {
+ toPrint = Standard_True;
+ }
+ else if (anArg == "-autoactivate")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (anArgIter + 1 < theArgsNb
+ && ViewerTest::ParseOnOff (theArgVec[anArgIter + 1], toEnable))
+ {
+ ++anArgIter;
+ }
+ aCtx->SetAutoActivateSelection (toEnable);
}
- else if (aFlag == "-fsaa")
+ else if (anArg == "-pixtol"
+ && anArgIter + 1 < theArgsNb)
{
- if (toPrint)
+ aCtx->SetPixelTolerance (Draw::Atoi (theArgVec[++anArgIter]));
+ }
+ else if ((anArg == "-mode"
+ || anArg == "-dispmode")
+ && anArgIter + 1 < theArgsNb)
+ {
+ if (aType == Prs3d_TypeOfHighlight_None)
{
- theDI << (aParams.IsAntialiasingEnabled ? "on" : "off") << " ";
- continue;
+ std::cout << "Syntax error: type of highlighting is undefined\n";
+ return 1;
}
- Standard_Boolean toEnable = Standard_True;
- if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
- {
- --anArgIter;
- }
- aParams.IsAntialiasingEnabled = toEnable;
+ const Standard_Integer aDispMode = Draw::Atoi (theArgVec[++anArgIter]);
+ const Handle(Prs3d_Drawer)& aStyle = aCtx->HighlightStyle (aType);
+ aStyle->SetDisplayMode (aDispMode);
+ toRedraw = Standard_True;
}
- else if (aFlag == "-gleam")
+ else if (anArg == "-layer"
+ && anArgIter + 1 < theArgsNb)
{
- if (toPrint)
+ if (aType == Prs3d_TypeOfHighlight_None)
{
- theDI << (aParams.IsTransparentShadowEnabled ? "on" : "off") << " ";
- continue;
+ std::cout << "Syntax error: type of highlighting is undefined\n";
+ return 1;
}
- Standard_Boolean toEnable = Standard_True;
- if (++anArgIter < theArgNb
- && !parseOnOff (theArgVec[anArgIter], toEnable))
+ const Standard_Integer aNewLayer = Draw::Atoi (theArgVec[++anArgIter]);
+ if (aNewLayer != Graphic3d_ZLayerId_UNKNOWN)
{
- --anArgIter;
+ TColStd_SequenceOfInteger aLayers;
+ aCtx->CurrentViewer()->GetAllZLayers (aLayers);
+ if (std::find (aLayers.begin(), aLayers.end(), aNewLayer) == aLayers.end())
+ {
+ std::cout << "Syntax error: Layer " << aNewLayer << " is undefined\n";
+ return 1;
+ }
}
- aParams.IsTransparentShadowEnabled = toEnable;
+
+ const Handle(Prs3d_Drawer)& aStyle = aCtx->HighlightStyle (aType);
+ aStyle->SetZLayer (aNewLayer);
+ toRedraw = Standard_True;
}
- else if (aFlag == "-shademodel"
- || aFlag == "-shadingmodel"
- || aFlag == "-shading")
+ else if (anArg == "-hicolor"
+ || anArg == "-selcolor"
+ || anArg == "-color")
{
- if (toPrint)
+ if (anArg.StartsWith ("-hi"))
{
- switch (aView->ShadingModel())
- {
- case V3d_COLOR: theDI << "color "; break;
- case V3d_FLAT: theDI << "flat "; break;
- case V3d_GOURAUD: theDI << "gouraud "; break;
- case V3d_PHONG: theDI << "phong "; break;
- }
- continue;
+ aType = Prs3d_TypeOfHighlight_Dynamic;
+ }
+ else if (anArg.StartsWith ("-sel"))
+ {
+ aType = Prs3d_TypeOfHighlight_Selected;
+ }
+ else if (aType == Prs3d_TypeOfHighlight_None)
+ {
+ std::cout << "Syntax error: type of highlighting is undefined\n";
+ return 1;
}
- if (++anArgIter >= theArgNb)
+ Quantity_Color aColor;
+ Standard_Integer aNbParsed = ViewerTest::ParseColor (theArgsNb - anArgIter - 1,
+ theArgVec + anArgIter + 1,
+ aColor);
+ if (aNbParsed == 0)
{
- std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ std::cout << "Syntax error: need more arguments.\n";
+ return 1;
}
+ anArgIter += aNbParsed;
- TCollection_AsciiString aMode (theArgVec[anArgIter]);
- aMode.LowerCase();
- if (aMode == "color"
- || aMode == "none")
+ const Handle(Prs3d_Drawer)& aStyle = aCtx->HighlightStyle (aType);
+ aStyle->SetColor (aColor);
+ toRedraw = Standard_True;
+ }
+ else if ((anArg == "-transp"
+ || anArg == "-transparency"
+ || anArg == "-hitransp"
+ || anArg == "-seltransp"
+ || anArg == "-hitransplocal"
+ || anArg == "-seltransplocal")
+ && anArgIter + 1 < theArgsNb)
+ {
+ if (anArg.StartsWith ("-hi"))
{
- aView->SetShadingModel (V3d_COLOR);
+ aType = Prs3d_TypeOfHighlight_Dynamic;
}
- else if (aMode == "flat"
- || aMode == "facet")
+ else if (anArg.StartsWith ("-sel"))
{
- aView->SetShadingModel (V3d_FLAT);
+ aType = Prs3d_TypeOfHighlight_Selected;
}
- else if (aMode == "gouraud"
- || aMode == "vertex"
- || aMode == "vert")
+ else if (aType == Prs3d_TypeOfHighlight_None)
{
- aView->SetShadingModel (V3d_GOURAUD);
+ std::cout << "Syntax error: type of highlighting is undefined\n";
+ return 1;
}
- else if (aMode == "phong"
- || aMode == "fragment"
- || aMode == "frag"
- || aMode == "pixel")
+
+ const Standard_Real aTransp = Draw::Atof (theArgVec[++anArgIter]);
+ const Handle(Prs3d_Drawer)& aStyle = aCtx->HighlightStyle (aType);
+ aStyle->SetTransparency ((Standard_ShortReal )aTransp);
+ toRedraw = Standard_True;
+ }
+ else if ((anArg == "-mat"
+ || anArg == "-material")
+ && anArgIter + 1 < theArgsNb)
+ {
+ if (aType == Prs3d_TypeOfHighlight_None)
{
- aView->SetShadingModel (V3d_PHONG);
+ std::cout << "Syntax error: type of highlighting is undefined\n";
+ return 1;
+ }
+
+ const Handle(Prs3d_Drawer)& aStyle = aCtx->HighlightStyle (aType);
+ Graphic3d_NameOfMaterial aMatName = Graphic3d_MaterialAspect::MaterialFromName (theArgVec[anArgIter + 1]);
+ if (aMatName != Graphic3d_NOM_DEFAULT)
+ {
+ ++anArgIter;
+ Handle(Graphic3d_AspectFillArea3d) anAspect = new Graphic3d_AspectFillArea3d();
+ *anAspect = *aCtx->DefaultDrawer()->ShadingAspect()->Aspect();
+ Graphic3d_MaterialAspect aMat (aMatName);
+ aMat.SetColor (aStyle->Color());
+ aMat.SetTransparency (aStyle->Transparency());
+ anAspect->SetFrontMaterial (aMat);
+ anAspect->SetInteriorColor (aStyle->Color());
+ aStyle->SetBasicFillAreaAspect (anAspect);
}
else
{
- std::cout << "Error: unknown shading model '" << aMode << "'\n";
- return 1;
+ aStyle->SetBasicFillAreaAspect (Handle(Graphic3d_AspectFillArea3d)());
}
+ toRedraw = Standard_True;
}
else
{
- std::cout << "Error: wrong syntax, unknown flag '" << anArg << "'\n";
- return 1;
+ std::cout << "Syntax error at '" << theArgVec[anArgIter] << "'\n";
}
}
- return 0;
-}
-
-//=======================================================================
-//function : VFrustumCulling
-//purpose : enables/disables view volume's culling.
-//=======================================================================
-static int VFrustumCulling (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
-{
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
- {
- std::cout << theArgVec[0] << " Error: Use 'vinit' command before\n";
- return 1;
- }
- if (theArgNb < 2)
- {
- theDI << (aView->IsCullingEnabled() ? "on" : "off");
- return 0;
- }
- else if (theArgNb != 2)
+ if (toPrint)
{
- std::cout << theArgVec[0] << " Syntax error: Specify the mode\n";
- return 1;
+ const Handle(Prs3d_Drawer)& aHiStyle = aCtx->HighlightStyle();
+ const Handle(Prs3d_Drawer)& aSelStyle = aCtx->SelectionStyle();
+ theDi << "Auto-activation : " << (aCtx->GetAutoActivateSelection() ? "On" : "Off") << "\n";
+ theDi << "Selection pixel tolerance : " << aCtx->MainSelector()->PixelTolerance() << "\n";
+ theDi << "Selection color : " << Quantity_Color::StringName (aSelStyle->Color().Name()) << "\n";
+ theDi << "Dynamic highlight color : " << Quantity_Color::StringName (aHiStyle->Color().Name()) << "\n";
+ theDi << "Selection transparency : " << aSelStyle->Transparency() << "\n";
+ theDi << "Dynamic highlight transparency : " << aHiStyle->Transparency() << "\n";
+ theDi << "Selection mode : " << aSelStyle->DisplayMode() << "\n";
+ theDi << "Dynamic highlight mode : " << aHiStyle->DisplayMode() << "\n";
+ theDi << "Selection layer : " << aSelStyle->ZLayer() << "\n";
+ theDi << "Dynamic layer : " << aHiStyle->ZLayer() << "\n";
}
- TCollection_AsciiString aModeStr (theArgVec[1]);
- aModeStr.LowerCase();
- Standard_Boolean toEnable = 0;
- if (aModeStr == "on")
+ if (aCtx->NbSelected() != 0 && toRedraw)
{
- toEnable = 1;
- }
- else if (aModeStr == "off")
- {
- toEnable = 0;
- }
- else
- {
- toEnable = Draw::Atoi (theArgVec[1]) != 0;
+ aCtx->HilightSelected (Standard_True);
}
- aView->SetFrustumCulling (toEnable);
- aView->Redraw();
return 0;
}
-//=======================================================================
-//function : VHighlightSelected
-//purpose :
-//=======================================================================
-static int VHighlightSelected (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
+//===============================================================================================
+//function : VDumpSelectionImage
+//purpose :
+//===============================================================================================
+static int VDumpSelectionImage (Draw_Interpretor& /*theDi*/,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
{
- if (ViewerTest::GetAISContext().IsNull())
+ if (theArgsNb < 2)
{
- std::cout << theArgVec[0] << " error : Context is not created. Please call vinit before.\n";
+ std::cout << "Syntax error: wrong number arguments for '" << theArgVec[0] << "'\n";
return 1;
}
- const Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
-
- if (theArgNb < 2)
- {
- theDI << (aContext->ToHilightSelected() ? "on" : "off");
- return 0;
- }
-
- if (theArgNb != 2)
+ const Handle(AIS_InteractiveContext)& aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
{
- std::cout << theArgVec[0] << " error : wrong number of parameters."
- << "Type 'help" << theArgVec[0] << "' for more information.";
+ std::cout << "Error: no active view.\n";
return 1;
}
- // Parse parameter
- TCollection_AsciiString aMode (theArgVec[1]);
- aMode.LowerCase();
- Standard_Boolean toEnable = Standard_False;
- if (aMode.IsEqual ("on"))
- {
- toEnable = Standard_True;
- }
- else if (aMode.IsEqual ("off"))
- {
- toEnable = Standard_False;
- }
- else
- {
- toEnable = Draw::Atoi (theArgVec[1]) != 0;
- }
-
- if (toEnable != aContext->ToHilightSelected())
+ TCollection_AsciiString aFile;
+ StdSelect_TypeOfSelectionImage aType = StdSelect_TypeOfSelectionImage_NormalizedDepth;
+ Image_PixMap::ImgFormat anImgFormat = Image_PixMap::ImgBGR;
+ Standard_Integer aPickedIndex = 1;
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
{
- aContext->SetToHilightSelected (toEnable);
+ TCollection_AsciiString aParam (theArgVec[anArgIter]);
+ aParam.LowerCase();
+ if (aParam == "-type")
+ {
+ if (++anArgIter >= theArgsNb)
+ {
+ std::cout << "Syntax error: wrong number parameters of flag '-depth'.\n";
+ return 1;
+ }
- // Move cursor to null position and back to process updating of detection
- // and highlighting of selected object immediatly.
- Standard_Integer aPixX = 0;
- Standard_Integer aPixY = 0;
- const Handle(ViewerTest_EventManager)& anEventManager = ViewerTest::CurrentEventManager();
+ TCollection_AsciiString aValue (theArgVec[anArgIter]);
+ aValue.LowerCase();
+ if (aValue == "depth"
+ || aValue == "normdepth"
+ || aValue == "normalizeddepth")
+ {
+ aType = StdSelect_TypeOfSelectionImage_NormalizedDepth;
+ anImgFormat = Image_PixMap::ImgGrayF;
+ }
+ if (aValue == "depthinverted"
+ || aValue == "normdepthinverted"
+ || aValue == "normalizeddepthinverted"
+ || aValue == "inverted")
+ {
+ aType = StdSelect_TypeOfSelectionImage_NormalizedDepthInverted;
+ anImgFormat = Image_PixMap::ImgGrayF;
+ }
+ else if (aValue == "unnormdepth"
+ || aValue == "unnormalizeddepth")
+ {
+ aType = StdSelect_TypeOfSelectionImage_UnnormalizedDepth;
+ anImgFormat = Image_PixMap::ImgGrayF;
+ }
+ else if (aValue == "objectcolor"
+ || aValue == "object"
+ || aValue == "color")
+ {
+ aType = StdSelect_TypeOfSelectionImage_ColoredDetectedObject;
+ }
+ else if (aValue == "entitycolor"
+ || aValue == "entity")
+ {
+ aType = StdSelect_TypeOfSelectionImage_ColoredEntity;
+ }
+ else if (aValue == "ownercolor"
+ || aValue == "owner")
+ {
+ aType = StdSelect_TypeOfSelectionImage_ColoredOwner;
+ }
+ else if (aValue == "selectionmodecolor"
+ || aValue == "selectionmode"
+ || aValue == "selmodecolor"
+ || aValue == "selmode")
+ {
+ aType = StdSelect_TypeOfSelectionImage_ColoredSelectionMode;
+ }
+ }
+ else if (aParam == "-picked"
+ || aParam == "-pickeddepth"
+ || aParam == "-pickedindex")
+ {
+ if (++anArgIter >= theArgsNb)
+ {
+ std::cout << "Syntax error: wrong number parameters at '" << aParam << "'.\n";
+ return 1;
+ }
- anEventManager->GetCurrentPosition (aPixX, aPixY);
- anEventManager->MoveTo (0, 0);
- anEventManager->MoveTo (aPixX, aPixY);
+ aPickedIndex = Draw::Atoi (theArgVec[anArgIter]);
+ }
+ else if (aFile.IsEmpty())
+ {
+ aFile = theArgVec[anArgIter];
+ }
+ else
+ {
+ std::cout << "Syntax error: unknown argument '" << theArgVec[anArgIter] << "'.\n";
+ return 1;
+ }
}
-
- return 0;
-}
-
-//=======================================================================
-//function : VXRotate
-//purpose :
-//=======================================================================
-static Standard_Integer VXRotate (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if (aContext.IsNull())
+ if (aFile.IsEmpty())
{
- di << argv[0] << "ERROR : use 'vinit' command before " << "\n";
+ std::cout << "Syntax error: image file name is missing.\n";
return 1;
}
-
- if (argc != 3)
+
+ const Handle(V3d_View)& aView = ViewerTest::CurrentView();
+ Standard_Integer aWidth = 0, aHeight = 0;
+ aView->Window()->Size (aWidth, aHeight);
+
+ Image_AlienPixMap aPixMap;
+ if (!aPixMap.InitZero (anImgFormat, aWidth, aHeight))
{
- di << "ERROR : Usage : " << argv[0] << " name angle" << "\n";
+ std::cout << "Error: can't allocate image.\n";
return 1;
}
-
- TCollection_AsciiString aName (argv[1]);
- Standard_Real anAngle = Draw::Atof (argv[2]);
-
- // find object
- ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
- Handle(AIS_InteractiveObject) anIObj;
- if (!aMap.IsBound2 (aName) )
+ if (!aContext->MainSelector()->ToPixMap (aPixMap, aView, aType, aPickedIndex))
{
- di << "Use 'vdisplay' before" << "\n";
+ std::cout << "Error: can't generate selection image.\n";
return 1;
}
- else
+ if (!aPixMap.Save (aFile))
{
- anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (aName));
-
- gp_Trsf aTransform;
- aTransform.SetRotation (gp_Ax1 (gp_Pnt (0.0, 0.0, 0.0), gp_Vec (1.0, 0.0, 0.0)), anAngle);
- aTransform.SetTranslationPart (anIObj->LocalTransformation().TranslationPart());
-
- aContext->SetLocation (anIObj, aTransform);
- aContext->UpdateCurrentViewer();
+ std::cout << "Error: can't save selection image.\n";
+ return 0;
}
-
return 0;
}
"vhelp : display help on the viewer commands",
__FILE__,VHelp,group);
theCommands.Add("vtop" ,
- "vtop or <T> : Top view" ,
+ "vtop or <T> : Top view. Orientation +X+Y" ,
__FILE__,VTop,group);
theCommands.Add("vbottom" ,
- "vbottom : Bottom view" ,
+ "vbottom : Bottom view. Orientation +X-Y" ,
__FILE__,VBottom,group);
theCommands.Add("vleft" ,
- "vleft : Left view" ,
+ "vleft : Left view. Orientation -Y+Z" ,
__FILE__,VLeft,group);
theCommands.Add("vright" ,
- "vright : Right view" ,
+ "vright : Right view. Orientation +Y+Z" ,
__FILE__,VRight,group);
theCommands.Add("vaxo" ,
- " vaxo or <A> : Axonometric view ",
+ " vaxo or <A> : Axonometric view. Orientation +X-Y+Z",
__FILE__,VAxo,group);
theCommands.Add("vfront" ,
- "vfront : Front view" ,
+ "vfront : Front view. Orientation +X+Z" ,
__FILE__,VFront,group);
theCommands.Add("vback" ,
- "vback : Back view" ,
+ "vback : Back view. Orientation -X+Z" ,
__FILE__,VBack,group);
theCommands.Add("vpick" ,
"vpick : vpick X Y Z [shape subshape] ( all variables as string )",
VPick,group);
- theCommands.Add("vfit" ,
- "vfit or <F> [-selected]"
+ theCommands.Add("vfit",
+ "vfit or <F> [-selected] [-noupdate]"
"\n\t\t: [-selected] fits the scene according to bounding box of currently selected objects",
__FILE__,VFit,group);
theCommands.Add ("vfitarea",
"vrepaint : vrepaint, force redraw",
__FILE__,VRepaint,group);
theCommands.Add("vclear",
- "vclear : vclear",
+ "vclear : vclear"
+ "\n\t\t: remove all the object from the viewer",
__FILE__,VClear,group);
theCommands.Add("vsetbg",
"vsetbg : vsetbg imagefile [filltype] : Load image as background",
theCommands.Add("vsetcolorbg",
"vsetcolorbg : vsetcolorbg r g b : Set background color",
__FILE__,VSetColorBg,group);
+ theCommands.Add("vsetdefaultbg",
+ "vsetdefaultbg r g b\n"
+ "\n\t\t: vsetdefaultbg r1 g1 b1 r2 g2 b2 fillmode"
+ "\n\t\t: Set default viewer background fill color (flat/gradient).",
+ __FILE__,VSetDefaultBg,group);
theCommands.Add("vscale",
"vscale : vscale X Y Z",
__FILE__,VScale,group);
" : notice that EMF format requires patched gl2ps",
__FILE__,VExport,group);
theCommands.Add("vcolorscale",
- "vcolorscale : vcolorscale [-range RangeMin = 0 RangeMax = 100 Intervals = 10 -font HeightFont = 16 -textpos "
- "Position = left -xy X = 0 Y = 0] [-noupdate|-update]: draw color scale\n"
- "-demo/-demoversion draw a demoversion of color scale.\n"
- "-show/display display color scale.\n"
- "-hide/erase erase color scale.\n"
- "Please note that -show/-hide option must be the first argument!\n"
- "-color Index R G B: set color for indexed interval\n"
- "-color Index ColorName: set color for indexed interval\n"
- "-colors R G B R G B ...: set colors for all intervals\n"
- "-colors ColorName1 ColorName2 ...: set colors for all intervals\n"
- "-colors supports both color names and rgb values in one call\n"
- "-label Index Text: set label for indexed interval\n"
- "-labels Text Text Text ...: set labels for all intervals\n"
- "-title Title [Position]: set the title for color scale with certain position. Default position = center;\n"
- "Available text positions: left, right, center, none;\n",
- __FILE__,VColorScale,group);
+ "vcolorscale name [-noupdate|-update] [-demo]"
+ "\n\t\t: [-range RangeMin=0 RangeMax=1 NbIntervals=10]"
+ "\n\t\t: [-font HeightFont=20]"
+ "\n\t\t: [-logarithmic {on|off}=off] [-reversed {on|off}=off]"
+ "\n\t\t: [-smoothTransition {on|off}=off]"
+ "\n\t\t: [-hueRange MinAngle=230 MaxAngle=0]"
+ "\n\t\t: [-colorRange MinColor=BLUE1 MaxColor=RED]"
+ "\n\t\t: [-textpos {left|right|center|none}=right]"
+ "\n\t\t: [-labelAtBorder {on|off}=on]"
+ "\n\t\t: [-colors Color1 Color2 ...] [-color Index Color]"
+ "\n\t\t: [-labels Label1 Label2 ...] [-label Index Label]"
+ "\n\t\t: [-freeLabels NbOfLabels Label1 Label2 ...]"
+ "\n\t\t: [-xy Left=0 Bottom=0]"
+ "\n\t\t: -demo - displays a color scale with demonstratio values"
+ "\n\t\t: -colors - set colors for all intervals"
+ "\n\t\t: -color - set color for specific interval"
+ "\n\t\t: -textpos - horizontal label position relative to color scale bar"
+ "\n\t\t: -labelAtBorder - vertical label position relative to color interval;"
+ "\n\t\t: at border means the value inbetween neighbor intervals,"
+ "\n\t\t: at center means the center value within current interval"
+ "\n\t\t: -labels - set labels for all intervals"
+ "\n\t\t: -freeLabels - same as -labels but does not require"
+ "\n\t\t: matching the number of intervals"
+ "\n\t\t: -label - set label for specific interval"
+ "\n\t\t: -title - set title"
+ "\n\t\t: -reversed - setup smooth color transition between intervals"
+ "\n\t\t: -smoothTransition - swap colorscale direction"
+ "\n\t\t: -hueRange - set hue angles corresponding to minimum and maximum values"
+ __FILE__, VColorScale, group);
theCommands.Add("vgraduatedtrihedron",
"vgraduatedtrihedron : -on/-off [-xname Name] [-yname Name] [-zname Name] [-arrowlength Value]\n"
"\t[-namefont Name] [-valuesfont Name]\n"
" - xticks, yticks, xzicks - number of tickmark on axes. Default: 5\n"
" - xticklength, yticklength, xzicklength - length of tickmark on axes. Default: 10\n",
__FILE__,VGraduatedTrihedron,group);
- theCommands.Add("vprintview" ,
- "vprintview : width height filename [algo=0] [tile_width tile_height] : Test print algorithm: algo = 0 - stretch, algo = 1 - tile",
- __FILE__,VPrintView,group);
+ theCommands.Add("vtile" ,
+ "vtile [-totalSize W H] [-lowerLeft X Y] [-upperLeft X Y] [-tileSize W H]"
+ "\n\t\t: Setup view to draw a tile (a part of virtual bigger viewport)."
+ "\n\t\t: -totalSize the size of virtual bigger viewport"
+ "\n\t\t: -tileSize tile size (the view size will be used if omitted)"
+ "\n\t\t: -lowerLeft tile offset as lower left corner"
+ "\n\t\t: -upperLeft tile offset as upper left corner",
+ __FILE__, VTile, group);
theCommands.Add("vzlayer",
- "vzlayer add/del/get/settings/enable/disable [id]\n"
- " add - add new z layer to viewer and print its id\n"
- " del - del z layer by its id\n"
- " get - print sequence of z layers in increasing order of their overlay level\n"
- " settings - print status of z layer settings\n"
- " enable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n enables given setting for the z layer\n"
- " enable (p[ositive]offset/n[egative]offset) \n enables given setting for the z layer\n"
- " disable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n disables given setting for the z layer\n"
- "\nWhere id is the layer identificator\n"
- "\nExamples:\n"
- " vzlayer add\n"
- " vzlayer enable poffset 1\n"
- " vzlayer disable depthtest 1\n"
- " vzlayer del 1\n",
+ "vzlayer [layerId]"
+ "\n\t\t: [-add|-delete|-get|-settings]"
+ "\n\t\t: [-enable|-disable {depthTest|depthWrite|depthClear|depthoffset}]"
+ "\n\t\t: [-enable|-disable {positiveOffset|negativeOffset|textureenv}]"
+ "\n\t\t: ZLayer list management:"
+ "\n\t\t: -add add new z layer to viewer and print its id"
+ "\n\t\t: -delete delete z layer"
+ "\n\t\t: -get print sequence of z layers"
+ "\n\t\t: -settings print status of z layer settings"
+ "\n\t\t: -disable disables given setting"
+ "\n\t\t: -enable enables given setting",
__FILE__,VZLayer,group);
- theCommands.Add("voverlaytext",
- "voverlaytext : text x y [height] [font_name] [text_color: R G B] [display_type] [background_color: R G B]"
- " : height - pixel height of the text (default=10.0)"
- " : font_name - name of font (default=courier)"
- " : text_color - three values: RedColor GreenColor BlueColor (default = 255.0 255.0 255.0) "
- " : display_type = {normal/subtitle/decal/blend}, (default=normal) "
- " : background_color - three values: RedColor GreenColor BlueColor (default = 255.0 255.0 255.0), the parameter is defined for subtitle and decal display types ",
- __FILE__,VOverlayText,group);
theCommands.Add("vlayerline",
"vlayerline : vlayerline x1 y1 x2 y2 [linewidth=0.5] [linetype=0] [transparency=1.0]",
__FILE__,VLayerLine,group);
"vvbo [{0|1}] : turn VBO usage On/Off; affects only newly displayed objects",
__FILE__, VVbo, group);
theCommands.Add ("vstereo",
- "\nvstereo [{0|1}] : turn stereo usage On/Off; affects only newly displayed objects",
+ "vstereo [0|1] [-mode Mode] [-reverse {0|1}]"
+ "\n\t\t: [-anaglyph Filter]"
+ "\n\t\t: Control stereo output mode. Available modes for -mode:"
+ "\n\t\t: quadBuffer - OpenGL QuadBuffer stereo,"
+ "\n\t\t: requires driver support."
+ "\n\t\t: Should be called BEFORE vinit!"
+ "\n\t\t: anaglyph - Anaglyph glasses"
+ "\n\t\t: rowInterlaced - row-interlaced display"
+ "\n\t\t: columnInterlaced - column-interlaced display"
+ "\n\t\t: chessBoard - chess-board output"
+ "\n\t\t: sideBySide - horizontal pair"
+ "\n\t\t: overUnder - vertical pair"
+ "\n\t\t: Available Anaglyph filters for -anaglyph:"
+ "\n\t\t: redCyan, redCyanSimple, yellowBlue, yellowBlueSimple,"
+ "\n\t\t: greenMagentaSimple",
__FILE__, VStereo, group);
theCommands.Add ("vcaps",
"vcaps [-vbo {0|1}] [-sprites {0|1}] [-ffp {0|1}]"
- "\n\t\t: [-compatibleContext {0|1}]"
+ "\n\t\t: [-compatibleProfile {0|1}]"
+ "\n\t\t: [-vsync {0|1}]"
+ "\n\t\t: [-quadBuffer {0|1}] [-stereo {0|1}]"
"\n\t\t: [-softMode {0|1}] [-noupdate|-update]"
"\n\t\t: Modify particular graphic driver options:"
"\n\t\t: FFP - use fixed-function pipeline instead of"
"\n\t\t: VBO - use Vertex Buffer Object (copy vertex"
"\n\t\t: arrays to GPU memory)"
"\n\t\t: sprite - use textured sprites instead of bitmaps"
+ "\n\t\t: vsync - switch VSync on or off"
"\n\t\t: Context creation options:"
"\n\t\t: softMode - software OpenGL implementation"
"\n\t\t: compatibleProfile - backward-compatible profile"
+ "\n\t\t: quadbuffer - QuadBuffer"
"\n\t\t: Unlike vrenderparams, these parameters control alternative"
"\n\t\t: rendering paths producing the same visual result when"
"\n\t\t: possible."
"- 1) single click selection\n"
"- 2) selection with rectangle having corners at pixel positions (x1,y1) and (x2,y2)\n"
"- 3) selection with polygon having corners in pixel positions (x1,y1), (x2,y2),...,(xn,yn)\n"
- "- 4) -allowoverlap determines will partially included objects be selected in rectangular selection"
+ "- 4) -allowoverlap manages overlap and inclusion detection in rectangular selection.\n"
+ " If the flag is set to 1, both sensitives that were included completely and overlapped partially by defined rectangle will be detected,\n"
+ " otherwise algorithm will chose only fully included sensitives. Default behavior is to detect only full inclusion. "
" (partial inclusion - overlap - is not allowed by default)\n"
"- 5) any of these selections with shift button pressed",
__FILE__, VSelect, group);
"vmoveto x y"
"- emulates cursor movement to pixel postion (x,y)",
__FILE__, VMoveTo, group);
- theCommands.Add ("vviewparams", "vviewparams usage:\n"
- "- vviewparams\n"
- "- vviewparams [-scale [s]] [-eye [x y z]] [-at [x y z]] [-up [x y z]]\n"
- " [-proj [x y z]] [-center x y] [-size sx]\n"
- "- Gets or sets current view parameters.\n"
- "- If called without arguments, all view parameters are printed.\n"
- "- The options are:\n"
- " -scale [s] : prints or sets viewport relative scale.\n"
- " -eye [x y z] : prints or sets eye location.\n"
- " -at [x y z] : prints or sets center of look.\n"
- " -up [x y z] : prints or sets direction of up vector.\n"
- " -proj [x y z] : prints or sets direction of look.\n"
- " -center x y : sets location of center of the screen in pixels.\n"
- " -size [sx] : prints viewport projection width and height sizes\n"
- " : or changes the size of its maximum dimension.\n",
+ theCommands.Add ("vviewparams",
+ "vviewparams [-args] [-scale [s]]"
+ "\n\t\t: [-eye [x y z]] [-at [x y z]] [-up [x y z]]"
+ "\n\t\t: [-proj [x y z]] [-center x y] [-size sx]"
+ "\n\t\t: Manage current view parameters or prints all"
+ "\n\t\t: current values when called without argument."
+ "\n\t\t: -scale [s] prints or sets viewport relative scale"
+ "\n\t\t: -eye [x y z] prints or sets eye location"
+ "\n\t\t: -at [x y z] prints or sets center of look"
+ "\n\t\t: -up [x y z] prints or sets direction of up vector"
+ "\n\t\t: -proj [x y z] prints or sets direction of look"
+ "\n\t\t: -center x y sets location of center of the screen in pixels"
+ "\n\t\t: -size [sx] prints viewport projection width and height sizes"
+ "\n\t\t: or changes the size of its maximum dimension"
+ "\n\t\t: -args prints vviewparams arguments for restoring current view",
__FILE__, VViewParams, group);
+
+ theCommands.Add("vanimation", "Alias for vanim",
+ __FILE__, VAnimation, group);
+
+ theCommands.Add("vanim",
+ "List existing animations:"
+ "\n\t\t: vanim"
+ "\n\t\t: Animation playback:"
+ "\n\t\t: vanim name -play|-resume [playFrom [playDuration]]"
+ "\n\t\t: [-speed Coeff] [-freeLook] [-lockLoop]"
+ "\n\t\t: -speed playback speed (1.0 is normal speed)"
+ "\n\t\t: -freeLook skip camera animations"
+ "\n\t\t: -lockLoop disable any interactions"
+ "\n\t\t:"
+ "\n\t\t: Animation definition:"
+ "\n\t\t: vanim Name/sub/name [-clear] [-delete]"
+ "\n\t\t: [start TimeSec] [duration TimeSec]"
+ "\n\t\t:"
+ "\n\t\t: Animation name defined in path-style (anim/name or anim.name)"
+ "\n\t\t: specifies nested animations."
+ "\n\t\t: There is no syntax to explicitly add new animation,"
+ "\n\t\t: and all non-existing animations within the name will be"
+ "\n\t\t: implicitly created on first use (including parents)."
+ "\n\t\t:"
+ "\n\t\t: Each animation might define the SINGLE action (see below),"
+ "\n\t\t: like camera transition, object transformation or custom callback."
+ "\n\t\t: Child animations can be used for defining concurrent actions."
+ "\n\t\t:"
+ "\n\t\t: Camera animation:"
+ "\n\t\t: vanim name -view [-eye1 X Y Z] [-eye2 X Y Z]"
+ "\n\t\t: [-at1 X Y Z] [-at2 X Y Z]"
+ "\n\t\t: [-up1 X Y Z] [-up2 X Y Z]"
+ "\n\t\t: [-scale1 Scale] [-scale2 Scale]"
+ "\n\t\t: -eyeX camera Eye positions pair (start and end)"
+ "\n\t\t: -atX camera Center positions pair"
+ "\n\t\t: -upX camera Up directions pair"
+ "\n\t\t: -scaleX camera Scale factors pair"
+ "\n\t\t: Object animation:"
+ "\n\t\t: vanim name -object [-loc1 X Y Z] [-loc2 X Y Z]"
+ "\n\t\t: [-rot1 QX QY QZ QW] [-rot2 QX QY QZ QW]"
+ "\n\t\t: [-scale1 Scale] [-scale2 Scale]"
+ "\n\t\t: -locX object Location points pair (translation)"
+ "\n\t\t: -rotX object Orientations pair (quaternions)"
+ "\n\t\t: -scaleX object Scale factors pair (quaternions)"
+ "\n\t\t: Custom callback:"
+ "\n\t\t: vanim name -invoke \"Command Arg1 Arg2 %Pts %LocalPts %Normalized ArgN\""
+ "\n\t\t: %Pts overall animation presentation timestamp"
+ "\n\t\t: %LocalPts local animation timestamp"
+ "\n\t\t: %Normalized local animation normalized value in range 0..1"
+ __FILE__, VAnimation, group);
+
theCommands.Add("vchangeselected",
"vchangeselected shape"
"- adds to shape to selection or remove one from it",
__FILE__, VChangeSelected, group);
- theCommands.Add("vzclipping",
- "vzclipping [mode] [depth width]\n"
- "- mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]\n"
- "- gets or sets ZClipping mode, width and depth",
- __FILE__,VZClipping,group);
theCommands.Add ("vnbselected",
- "vnbselected", __FILE__, VNbSelected, group);
+ "vnbselected"
+ "\n\t\t: Returns number of selected objects", __FILE__, VNbSelected, group);
theCommands.Add ("vcamera",
"vcamera [-ortho] [-projtype]"
"\n\t\t: [-persp]"
" vzrange - without parameters shows current values\n"
" vzrange [znear] [zfar] - applies provided values to view",
__FILE__,VZRange, group);
- theCommands.Add("vantialiasing",
- "vantialiasing 1|0",
- __FILE__,VAntialiasing,group);
theCommands.Add ("vpurgedisplay",
"vpurgedisplay"
"- removes structures which don't belong to objects displayed in neutral point",
"If shapes are not given HLR algoithm of given type is applied"
" to all shapes in the view\n",
__FILE__,VHLRType,group);
- theCommands.Add("vclipplane", "vclipplane usage: \n"
- " maxplanes <view_name> - get plane limit for view.\n"
- " create <plane_name> - create new plane.\n"
- " delete <plane_name> - delete plane.\n"
- " clone <source_plane> <plane_name> - clone the plane definition.\n"
- " set/unset <plane_name> object <object list> - set/unset plane for IO.\n"
- " set/unset <plane_name> view <view list> - set/unset plane for view.\n"
- " change <plane_name> on/off - turn clipping on/off.\n"
- " change <plane_name> equation <a> <b> <c> <d> - change plane equation.\n"
- " change <plane_name> capping on/off - turn capping on/off.\n"
- " change <plane_name> capping color <r> <g> <b> - set color.\n"
- " change <plane name> capping texname <texture> - set texture.\n"
- " change <plane_name> capping texscale <sx> <sy> - set tex scale.\n"
- " change <plane_name> capping texorigin <tx> <ty> - set tex origin.\n"
- " change <plane_name> capping texrotate <angle> - set tex rotation.\n"
- " change <plane_name> capping hatch on/off/<id> - set hatching mask.\n"
- " please use VSetTextureMode command to enable texture rendering in view.\n"
- , __FILE__, VClipPlane, group);
- theCommands.Add("vsettexturemode", "vsettexturemode view_name mode \n"
- " mode can be:\n"
- " 0 - no textures enabled in view.\n"
- " 1 - only environment textures enabled.\n"
- " 2 - all textures enabled.\n"
- " this command sets texture details mode for the specified view.\n"
- , __FILE__, VSetTextureMode, group);
+ theCommands.Add("vclipplane",
+ "vclipplane planeName [{0|1}]"
+ "\n\t\t: [-equation A B C D]"
+ "\n\t\t: [-set|-unset [objects|views]]"
+ "\n\t\t: [-maxPlanes]"
+ "\n\t\t: [-capping {0|1}]"
+ "\n\t\t: [-color R G B] [-hatch {on|off|ID}]"
+ "\n\t\t: [-texName Texture] [-texScale SX SY] [-texOrigin TX TY]"
+ "\n\t\t: [-texRotate Angle]"
+ "\n\t\t: [-useObjMaterial {0|1}] [-useObjTexture {0|1}]"
+ "\n\t\t: [-useObjShader {0|1}]"
+ "\n\t\t: Clipping planes management:"
+ "\n\t\t: -maxPlanes print plane limit for view"
+ "\n\t\t: -delete delete plane with given name"
+ "\n\t\t: {off|on|0|1} turn clipping on/off"
+ "\n\t\t: -set|-unset set/unset plane for Object or View list;"
+ "\n\t\t: applied to active View when list is omitted"
+ "\n\t\t: -equation A B C D change plane equation"
+ "\n\t\t: -clone SourcePlane NewPlane clone the plane definition."
+ "\n\t\t: Capping options:"
+ "\n\t\t: -capping {off|on|0|1} turn capping on/off"
+ "\n\t\t: -color R G B set capping color"
+ "\n\t\t: -texName Texture set capping texture"
+ "\n\t\t: -texScale SX SY set capping tex scale"
+ "\n\t\t: -texOrigin TX TY set capping tex origin"
+ "\n\t\t: -texRotate Angle set capping tex rotation"
+ "\n\t\t: -hatch {on|off|ID} set capping hatching mask"
+ "\n\t\t: -useObjMaterial {off|on|0|1} use material of clipped object"
+ "\n\t\t: -useObjTexture {off|on|0|1} use texture of clipped object"
+ "\n\t\t: -useObjShader {off|on|0|1} use shader program of object",
+ __FILE__, VClipPlane, group);
theCommands.Add("vdefaults",
"vdefaults [-absDefl value]"
"\n\t\t: [-devCoeff value]"
"\n {dir}ection X Y Z (for directional light or for spotlight)"
"\n color colorName"
"\n {head}light 0|1"
+ "\n {sm}oothness value"
+ "\n {int}ensity value"
"\n {constAtten}uation value"
"\n {linearAtten}uation value"
"\n angle angleDeg"
__FILE__, VLight, group);
theCommands.Add("vraytrace",
"vraytrace [0|1]"
- "\n\t\t: Turn on/off raytracing renderer."
+ "\n\t\t: Turns on/off ray-tracing renderer."
"\n\t\t: 'vraytrace 0' alias for 'vrenderparams -raster'."
"\n\t\t: 'vraytrace 1' alias for 'vrenderparams -rayTrace'.",
__FILE__, VRenderParams, group);
theCommands.Add("vrenderparams",
"\n Manages rendering parameters: "
- "\n '-rayTrace' Enables GPU ray-tracing"
"\n '-raster' Disables GPU ray-tracing"
+ "\n '-msaa 0..4' Specifies number of samples for MSAA"
+ "\n '-rayTrace' Enables GPU ray-tracing"
"\n '-rayDepth 0..10' Defines maximum ray-tracing depth"
"\n '-shadows on|off' Enables/disables shadows rendering"
"\n '-reflections on|off' Enables/disables specular reflections"
"\n '-fsaa on|off' Enables/disables adaptive anti-aliasing"
"\n '-gleam on|off' Enables/disables transparency shadow effects"
+ "\n '-gi on|off' Enables/disables global illumination effects"
+ "\n '-brng on|off' Enables/disables blocked RNG (fast coherent PT)"
+ "\n '-env on|off' Enables/disables environment map background"
+ "\n '-twoside on|off' Enables/disables two-sided BSDF models (PT mode)"
+ "\n '-iss on|off' Enables/disables adaptive screen sampling (PT mode)"
+ "\n '-issd on|off' Shows screen sampling distribution in ISS mode"
+ "\n '-rebuildGlsl on|off' Rebuild Ray-Tracing GLSL programs (for debugging)"
"\n '-shadingModel model' Controls shading model from enumeration"
"\n color, flat, gouraud, phong"
+ "\n '-resolution value' Sets a new pixels density (PPI), defines scaling factor for parameters like text size"
"\n Unlike vcaps, these parameters dramatically change visual properties."
"\n Command is intended to control presentation quality depending on"
"\n hardware capabilities and performance.",
"vxrotate",
__FILE__,VXRotate,group);
+ theCommands.Add("vmanipulator",
+ "\n vmanipulator Name [-attach AISObject | -detach | ...]"
+ "\n tool to create and manage AIS manipulators."
+ "\n Options: "
+ "\n '-attach AISObject' attach manipulator to AISObject"
+ "\n '-adjustPosition {0|1}' adjust position when attaching"
+ "\n '-adjustSize {0|1}' adjust size when attaching"
+ "\n '-enableModes {0|1}' enable modes when attaching"
+ "\n '-detach' detach manipulator"
+ "\n '-startTransform mouse_x mouse_y' - invoke start of transformation"
+ "\n '-transform mouse_x mouse_y' - invoke transformation"
+ "\n '-stopTransform [abort]' - invoke stop of transformation"
+ "\n '-move x y z' - move attached object"
+ "\n '-rotate x y z dx dy dz angle' - rotate attached object"
+ "\n '-scale factor' - scale attached object"
+ "\n '-autoActivate {0|1}' - set activation on detection"
+ "\n '-followTranslation {0|1}' - set following translation transform"
+ "\n '-followRotation {0|1}' - set following rotation transform"
+ "\n '-gap value' - set gap between sub-parts"
+ "\n '-part axis mode {0|1}' - set visual part"
+ "\n '-pos x y z [nx ny nz [xx xy xz]' - set position of manipulator"
+ "\n '-size value' - set size of manipulator"
+ "\n '-zoomable {0|1}' - set zoom persistence",
+ __FILE__, VManipulator, group);
+
+ theCommands.Add("vselprops",
+ "\n vselprops [dynHighlight|localDynHighlight|selHighlight|localSelHighlight] [options]"
+ "\n Customizes selection and dynamic highlight parameters for the whole interactive context:"
+ "\n -autoActivate {0|1} : disables|enables default computation and activation of global selection mode"
+ "\n -pixTol value : sets up pixel tolerance"
+ "\n -dispMode dispMode : sets display mode for highlighting"
+ "\n -layer ZLayer : sets ZLayer for highlighting"
+ "\n -color {name|r g b} : sets highlight color"
+ "\n -transp value : sets transparency coefficient for highlight"
+ "\n -material material : sets highlight material"
+ "\n -print : prints current state of all mentioned parameters",
+ __FILE__, VSelectionProperties, group);
+
+ theCommands.Add ("vseldump",
+ "vseldump file -type {depth|unnormDepth|object|owner|selMode|entity}=depth -pickedIndex Index=1"
+ "\n\t\t: Generate an image based on detection results:"
+ "\n\t\t: depth normalized depth values"
+ "\n\t\t: unnormDepth unnormalized depth values"
+ "\n\t\t: object color of detected object"
+ "\n\t\t: owner color of detected owner"
+ "\n\t\t: selMode color of selection mode"
+ "\n\t\t: entity color of etected entity",
+ __FILE__, VDumpSelectionImage, group);
+
+#if defined(_WIN32)
+ theCommands.Add("vprogressive",
+ "vprogressive",
+ __FILE__, VProgressiveMode, group);
+#endif
}