-// File: ViewerTest_ViewerCommands.cxx
-// Created: Tue Sep 1 10:28:35 1998
-// Author: Robert COUBLANC
-// <rob@robox.paris1.matra-dtv.fr>
-
-// Robert Boehne 30 May 2000 : Dec Osf
-
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
-#ifdef WNT
-#include <windows.h>
-#endif
-
+// Created on: 1998-09-01
+// Created by: Robert COUBLANC
+// Copyright (c) 1998-1999 Matra Datavision
+// Copyright (c) 1999-2014 OPEN CASCADE SAS
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
+
+#include <OpenGl_GlCore20.hxx>
+#include <AIS_Shape.hxx>
+#include <AIS_Drawer.hxx>
+#include <AIS_InteractiveObject.hxx>
+#include <AIS_ListOfInteractive.hxx>
+#include <AIS_ListIteratorOfListOfInteractive.hxx>
+#include <DBRep.hxx>
+#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_ExportFormat.hxx>
+#include <Graphic3d_NameOfTextureEnv.hxx>
+#include <Graphic3d_TextureEnv.hxx>
+#include <Graphic3d_TextureParams.hxx>
+#include <Graphic3d_TypeOfTextureFilter.hxx>
+#include <Graphic3d_AspectFillArea3d.hxx>
#include <ViewerTest.hxx>
+#include <ViewerTest_AutoUpdater.hxx>
#include <ViewerTest_EventManager.hxx>
+#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
+#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
#include <Visual3d_View.hxx>
+#include <Visual3d_ViewManager.hxx>
+#include <V3d_AmbientLight.hxx>
+#include <V3d_DirectionalLight.hxx>
+#include <V3d_LayerMgr.hxx>
+#include <V3d_LayerMgrPointer.hxx>
+#include <V3d_PositionalLight.hxx>
+#include <V3d_SpotLight.hxx>
+#include <NCollection_DoubleMap.hxx>
+#include <NCollection_List.hxx>
+#include <NCollection_Vector.hxx>
#include <NIS_View.hxx>
#include <NIS_Triangulated.hxx>
#include <NIS_InteractiveContext.hxx>
#include <Draw.hxx>
#include <Draw_Appli.hxx>
#include <Aspect_PrintAlgo.hxx>
-#include <Image_PixMap.hxx>
-
-#ifndef WNT
-#include <Graphic3d_GraphicDevice.hxx>
-#include <Xw_GraphicDevice.hxx>
-#include <Xw_WindowQuality.hxx>
-#include <Xw_Window.hxx>
-#include <X11/Xlib.h> /* contains some dangerous #defines such as Status, True etc. */
-#include <X11/Xutil.h>
-#include <tk.h>
+#include <Image_AlienPixMap.hxx>
+#include <OpenGl_GraphicDriver.hxx>
+#include <OSD_Timer.hxx>
+#include <TColStd_HSequenceOfAsciiString.hxx>
+#include <TColStd_SequenceOfInteger.hxx>
+#include <TColStd_HSequenceOfReal.hxx>
+#include <TColgp_Array1OfPnt2d.hxx>
+#include <TColStd_MapOfAsciiString.hxx>
+#include <Visual3d_LayerItem.hxx>
+#include <Aspect_TypeOfLine.hxx>
+#include <Image_Diff.hxx>
+#include <Aspect_DisplayConnection.hxx>
+#include <gp_Pnt.hxx>
+#include <gp_Dir.hxx>
+#include <gp_Pln.hxx>
+#include <PrsMgr_PresentableObject.hxx>
+#include <Graphic3d_ClipPlane.hxx>
+#include <NCollection_DataMap.hxx>
+#include <Graphic3d_Texture2Dmanual.hxx>
+#include <Prs3d_ShadingAspect.hxx>
-#else
+#ifdef WNT
+#undef DrawText
+#endif
-#include <Graphic3d_WNTGraphicDevice.hxx>
-#include <WNT_WClass.hxx>
-#include <WNT_Window.hxx>
+#include <Visual3d_Layer.hxx>
+#include <cstdlib>
-#define _CRT_SECURE_NO_DEPRECATE
-#pragma warning (disable:4996)
+#if defined(_WIN32)
+ #include <WNT_WClass.hxx>
+ #include <WNT_Window.hxx>
+ #if defined(_MSC_VER)
+ #define _CRT_SECURE_NO_DEPRECATE
+ #pragma warning (disable:4996)
+ #endif
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ #include <Cocoa_Window.hxx>
+#else
+ #include <Xw_Window.hxx>
+ #include <X11/Xlib.h> /* contains some dangerous #defines such as Status, True etc. */
+ #include <X11/Xutil.h>
+ #include <tk.h>
#endif
-#define OCC120
+inline Standard_Boolean parseOnOff (Standard_CString theArg,
+ Standard_Boolean& theIsOn)
+{
+ TCollection_AsciiString aFlag (theArg);
+ aFlag.LowerCase();
+ if (aFlag == "on"
+ || aFlag == "1")
+ {
+ theIsOn = Standard_True;
+ return Standard_True;
+ }
+ else if (aFlag == "off"
+ || aFlag == "0")
+ {
+ theIsOn = Standard_False;
+ return Standard_True;
+ }
+ return Standard_False;
+}
-//==============================================================================
+// Auxiliary definitions
+static const char THE_KEY_DELETE = 127;
//==============================================================================
// VIEWER GLOBAL VARIABLES
//==============================================================================
Standard_IMPORT Standard_Boolean Draw_VirtualWindows;
+Standard_IMPORT Standard_Boolean Draw_Interprete (const char* theCommand);
Standard_EXPORT int ViewerMainLoop(Standard_Integer , const char** argv);
extern const Handle(NIS_InteractiveContext)& TheNISContext();
+extern ViewerTest_DoubleMapOfInteractiveAndName& GetMapOfAIS();
-#ifdef WNT
-static Handle(Graphic3d_WNTGraphicDevice)& GetG3dDevice(){
- static Handle(Graphic3d_WNTGraphicDevice) GD;
- return GD;
-}
+extern int VErase (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec);
+#if defined(_WIN32)
static Handle(WNT_Window)& VT_GetWindow() {
static Handle(WNT_Window) WNTWin;
return WNTWin;
}
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+static Handle(Cocoa_Window)& VT_GetWindow()
+{
+ static Handle(Cocoa_Window) aWindow;
+ return aWindow;
+}
+extern void ViewerTest_SetCocoaEventManagerView (const Handle(Cocoa_Window)& theWindow);
+extern void SetCocoaWindowTitle (const Handle(Cocoa_Window)& theWindow, Standard_CString theTitle);
+extern void GetCocoaScreenResolution (Standard_Integer& theWidth, Standard_Integer& theHeight);
#else
-static Handle(Graphic3d_GraphicDevice)& GetG3dDevice(){
- static Handle(Graphic3d_GraphicDevice) GD;
- return GD;
-}
static Handle(Xw_Window)& VT_GetWindow(){
static Handle(Xw_Window) XWWin;
return XWWin;
}
-static Display *display;
static void VProcessEvents(ClientData,int);
#endif
-#ifdef OCC120
-static Standard_Boolean DegenerateMode = Standard_True;
+static Handle(Aspect_DisplayConnection)& GetDisplayConnection()
+{
+ static Handle(Aspect_DisplayConnection) aDisplayConnection;
+ return aDisplayConnection;
+}
+
+static void SetDisplayConnection (const Handle(Aspect_DisplayConnection)& theDisplayConnection)
+{
+ GetDisplayConnection() = theDisplayConnection;
+}
+
+#if defined(_WIN32) || (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+Aspect_Handle GetWindowHandle(const Handle(Aspect_Window)& theWindow)
+{
+ Aspect_Handle aWindowHandle = (Aspect_Handle)NULL;
+#if defined(_WIN32)
+ const Handle (WNT_Window) aWindow = Handle(WNT_Window)::DownCast (theWindow);
+ if (!aWindow.IsNull())
+ return aWindow->HWindow();
+#elif (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ const Handle (Xw_Window) aWindow = Handle(Xw_Window)::DownCast (theWindow);
+ if (!aWindow.IsNull())
+ return aWindow->XWindow();
#endif
+ return aWindowHandle;
+}
+#endif
+
+static Standard_Boolean MyHLRIsOn = Standard_False;
+
+NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)> ViewerTest_myViews;
+static NCollection_DoubleMap <TCollection_AsciiString, Handle(AIS_InteractiveContext)> ViewerTest_myContexts;
+static NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)> ViewerTest_myDrivers;
+static OpenGl_Caps ViewerTest_myDefaultCaps;
#define ZCLIPWIDTH 1.
static int Start_Rot = 0;
static int ZClipIsOn = 0;
-static int X_Motion= 0,Y_Motion=0; // Current cursor position
-static int X_ButtonPress = 0, Y_ButtonPress = 0; // Last ButtonPress position
-
+int X_Motion = 0; // Current cursor position
+int Y_Motion = 0;
+int X_ButtonPress = 0; // Last ButtonPress position
+int Y_ButtonPress = 0;
+Standard_Boolean IsDragged = Standard_False;
+Standard_Boolean DragFirst = Standard_False;
//==============================================================================
const Handle(MMgt_TShared)& ViewerTest::WClass()
{
static Handle(MMgt_TShared) theWClass;
-#ifdef WNT
- if (theWClass.IsNull()) {
+#if defined(_WIN32)
+ if (theWClass.IsNull())
+ {
theWClass = new WNT_WClass ("GW3D_Class", AdvViewerWindowProc,
CS_VREDRAW | CS_HREDRAW, 0, 0,
::LoadCursor (NULL, IDC_ARROW));
}
//==============================================================================
-//function : ViewerInit
-//purpose : Create the window viewer and initialize all the global variable
+//function : CreateName
+//purpose : Create numerical name for new object in theMap
//==============================================================================
+template <typename ObjectType>
+TCollection_AsciiString CreateName (const NCollection_DoubleMap <TCollection_AsciiString, ObjectType>& theObjectMap,
+ const TCollection_AsciiString& theDefaultString)
+{
+ if (theObjectMap.IsEmpty())
+ return theDefaultString + TCollection_AsciiString(1);
+
+ Standard_Integer aNextKey = 1;
+ Standard_Boolean isFound = Standard_False;
+ while (!isFound)
+ {
+ TCollection_AsciiString aStringKey = theDefaultString + TCollection_AsciiString(aNextKey);
+ // Look for objects with default names
+ if (theObjectMap.IsBound1(aStringKey))
+ {
+ aNextKey++;
+ }
+ else
+ isFound = Standard_True;
+ }
+
+ return theDefaultString + TCollection_AsciiString(aNextKey);
+}
-void ViewerTest::ViewerInit (const Standard_Integer thePxLeft, const Standard_Integer thePxTop,
- const Standard_Integer thePxWidth, const Standard_Integer thePxHeight)
+//==============================================================================
+//structure : ViewerTest_Names
+//purpose : Allow to operate with full view name: driverName/viewerName/viewName
+//==============================================================================
+struct ViewerTest_Names
{
- static Standard_Boolean isFirst = Standard_True;
+private:
+ TCollection_AsciiString myDriverName;
+ TCollection_AsciiString myViewerName;
+ TCollection_AsciiString myViewName;
- Standard_Integer aPxLeft = 0;
- Standard_Integer aPxTop = 460;
- Standard_Integer aPxWidth = 409;
- Standard_Integer aPxHeight = 409;
- if (thePxWidth != 0 && thePxHeight != 0)
+public:
+
+ const TCollection_AsciiString& GetDriverName () const
{
- aPxLeft = thePxLeft;
- aPxTop = thePxTop;
- aPxWidth = thePxWidth;
- aPxHeight = thePxHeight;
+ return myDriverName;
+ }
+ void SetDriverName (const TCollection_AsciiString& theDriverName)
+ {
+ myDriverName = theDriverName;
+ }
+ const TCollection_AsciiString& GetViewerName () const
+ {
+ return myViewerName;
+ }
+ void SetViewerName (const TCollection_AsciiString& theViewerName)
+ {
+ myViewerName = theViewerName;
+ }
+ const TCollection_AsciiString& GetViewName () const
+ {
+ return myViewName;
+ }
+ void SetViewName (const TCollection_AsciiString& theViewName)
+ {
+ myViewName = theViewName;
}
- if (isFirst)
+ //===========================================================================
+ //function : Constructor for ViewerTest_Names
+ //purpose : Get view, viewer, driver names from custom string
+ //===========================================================================
+
+ ViewerTest_Names (const TCollection_AsciiString& theInputString)
{
- // Create the Graphic device
-#ifdef WNT
- if (GetG3dDevice().IsNull()) GetG3dDevice() = new Graphic3d_WNTGraphicDevice();
- if (VT_GetWindow().IsNull())
+ TCollection_AsciiString aName(theInputString);
+ if (theInputString.IsEmpty())
{
- // Create the Graphic device and the window
- Handle(WNT_GraphicDevice) g_Device = new WNT_GraphicDevice();
+ // Get current configuration
+ if (ViewerTest_myDrivers.IsEmpty())
+ myDriverName = CreateName<Handle(Graphic3d_GraphicDriver)>
+ (ViewerTest_myDrivers, TCollection_AsciiString("Driver"));
+ else
+ myDriverName = ViewerTest_myDrivers.Find2
+ (ViewerTest::GetAISContext()->CurrentViewer()->Driver());
- VT_GetWindow() = new WNT_Window (g_Device, "Test3d",
- Handle(WNT_WClass)::DownCast (WClass()),
- WS_OVERLAPPEDWINDOW,
- aPxLeft, aPxTop,
- aPxWidth, aPxHeight,
- Quantity_NOC_BLACK);
- VT_GetWindow()->SetVirtual (Draw_VirtualWindows);
- }
-#else
- if (GetG3dDevice().IsNull()) GetG3dDevice() =
- new Graphic3d_GraphicDevice (getenv ("DISPLAY"), Xw_TOM_READONLY);
- if (VT_GetWindow().IsNull())
- {
- VT_GetWindow() = new Xw_Window (GetG3dDevice(),
- "Test3d",
- aPxLeft, aPxTop,
- aPxWidth, aPxHeight,
- Xw_WQ_3DQUALITY,
- Quantity_NOC_BLACK);
- VT_GetWindow()->SetVirtual (Draw_VirtualWindows);
+ if(ViewerTest_myContexts.IsEmpty())
+ {
+ myViewerName = CreateName <Handle(AIS_InteractiveContext)>
+ (ViewerTest_myContexts, TCollection_AsciiString (myDriverName + "/Viewer"));
+ }
+ else
+ myViewerName = ViewerTest_myContexts.Find2 (ViewerTest::GetAISContext());
+
+ myViewName = CreateName <Handle(V3d_View)>
+ (ViewerTest_myViews, TCollection_AsciiString(myViewerName + "/View"));
}
-#endif
+ else
+ {
+ // There is at least view name
+ Standard_Integer aParserNumber = 0;
+ for (Standard_Integer i = 0; i < 3; ++i)
+ {
+ Standard_Integer aParserPos = aName.SearchFromEnd("/");
+ if(aParserPos != -1)
+ {
+ aParserNumber++;
+ aName.Split(aParserPos-1);
+ }
+ else
+ break;
+ }
+ if (aParserNumber == 0)
+ {
+ // Only view name
+ if (!ViewerTest::GetAISContext().IsNull())
+ {
+ myDriverName = ViewerTest_myDrivers.Find2
+ (ViewerTest::GetAISContext()->CurrentViewer()->Driver());
+ myViewerName = ViewerTest_myContexts.Find2
+ (ViewerTest::GetAISContext());
+ }
+ else
+ {
+ // There is no opened contexts here, need to create names for viewer and driver
+ myDriverName = CreateName<Handle(Graphic3d_GraphicDriver)>
+ (ViewerTest_myDrivers, TCollection_AsciiString("Driver"));
- Handle(V3d_Viewer) a3DViewer, a3DCollector;
- // Viewer and View creation
+ myViewerName = CreateName <Handle(AIS_InteractiveContext)>
+ (ViewerTest_myContexts, TCollection_AsciiString (myDriverName + "/Viewer"));
+ }
+ myViewName = TCollection_AsciiString(myViewerName + "/" + theInputString);
+ }
+ else if (aParserNumber == 1)
+ {
+ // Here is viewerName/viewName
+ if (!ViewerTest::GetAISContext().IsNull())
+ myDriverName = ViewerTest_myDrivers.Find2
+ (ViewerTest::GetAISContext()->CurrentViewer()->Driver());
+ else
+ {
+ // There is no opened contexts here, need to create name for driver
+ myDriverName = CreateName<Handle(Graphic3d_GraphicDriver)>
+ (ViewerTest_myDrivers, TCollection_AsciiString("Driver"));
+ }
+ myViewerName = TCollection_AsciiString(myDriverName + "/" + aName);
- TCollection_ExtendedString NameOfWindow("Visu3D");
+ myViewName = TCollection_AsciiString(myDriverName + "/" + theInputString);
+ }
+ else
+ {
+ //Here is driverName/viewerName/viewName
+ myDriverName = TCollection_AsciiString(aName);
- a3DViewer = new V3d_Viewer(GetG3dDevice(), NameOfWindow.ToExtString());
- NameOfWindow = TCollection_ExtendedString("Collector");
- a3DCollector = new V3d_Viewer(GetG3dDevice(), NameOfWindow.ToExtString());
- a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
- a3DCollector->SetDefaultBackgroundColor(Quantity_NOC_STEELBLUE);
- Handle(NIS_View) aView =
- Handle(NIS_View)::DownCast(ViewerTest::CurrentView());
- if ( aView.IsNull() ) {
- // Handle (V3d_View) V = a3DViewer->CreateView();
- aView = new NIS_View (a3DViewer, VT_GetWindow());
- ViewerTest::CurrentView(aView);
- TheNISContext()->AttachView (aView);
- }
- Handle(V3d_View) a3DViewCol;
- if ( a3DViewCol.IsNull() ) a3DViewCol = a3DViewer->CreateView();
+ TCollection_AsciiString aViewerName(theInputString);
+ aViewerName.Split(aViewerName.SearchFromEnd("/") - 1);
+ myViewerName = TCollection_AsciiString(aViewerName);
- // AIS setup
- if ( ViewerTest::GetAISContext().IsNull() ) {
- Handle(AIS_InteractiveContext) C =
- new AIS_InteractiveContext(a3DViewer,a3DCollector);
- ViewerTest::SetAISContext(C);
+ myViewName = TCollection_AsciiString(theInputString);
+ }
}
+ }
+};
- // Setup for X11 or NT
- OSWindowSetup();
- // Viewer and View creation
+//==============================================================================
+//function : FindContextByView
+//purpose : Find AIS_InteractiveContext by View
+//==============================================================================
- a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
+Handle(AIS_InteractiveContext) FindContextByView (const Handle(V3d_View)& theView)
+{
+ Handle(AIS_InteractiveContext) anAISContext;
- Handle (V3d_View) V = ViewerTest::CurrentView();
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter (ViewerTest_myContexts); anIter.More(); anIter.Next())
+ {
+ if (anIter.Value()->CurrentViewer() == theView->Viewer())
+ return anIter.Key2();
+ }
+ return anAISContext;
+}
- V->SetDegenerateModeOn();
-#ifdef OCC120
- DegenerateMode = V->DegenerateModeIsOn();
-#endif
- // V->SetWindow(VT_GetWindow(), NULL, MyViewProc, NULL);
- V->SetZClippingDepth(0.5);
- V->SetZClippingWidth(ZCLIPWIDTH/2.);
- a3DViewer->SetDefaultLights();
- a3DViewer->SetLightOn();
+//==============================================================================
+//function : SetWindowTitle
+//purpose : Set window title
+//==============================================================================
-#ifndef WNT
-#if TCL_MAJOR_VERSION < 8
- Tk_CreateFileHandler((void*)ConnectionNumber(display),
- TK_READABLE, VProcessEvents, (ClientData) VT_GetWindow()->XWindow() );
+void SetWindowTitle (const Handle(Aspect_Window)& theWindow,
+ Standard_CString theTitle)
+{
+#if defined(_WIN32)
+ SetWindowText ((HWND)Handle(WNT_Window)::DownCast(theWindow)->HWindow(),
+ theTitle);
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ SetCocoaWindowTitle (Handle(Cocoa_Window)::DownCast(theWindow), theTitle);
#else
- Tk_CreateFileHandler(ConnectionNumber(display),
- TK_READABLE, VProcessEvents, (ClientData) VT_GetWindow()->XWindow() );
-#endif
-#endif
-
- isFirst = Standard_False;
+ if(GetDisplayConnection()->GetDisplay())
+ {
+ Window aWindow =
+ Handle(Xw_Window)::DownCast(theWindow)->XWindow();
+ XStoreName (GetDisplayConnection()->GetDisplay(), aWindow , theTitle);
}
- VT_GetWindow()->Map();
+#endif
}
//==============================================================================
-//function : Vinit
-//purpose : Create the window viewer and initialize all the global variable
-// Use Tk_CreateFileHandler on UNIX to cath the X11 Viewer event
+//function : IsWindowOverlapped
+//purpose : Check if theWindow overlapp another view
//==============================================================================
-static int VInit (Draw_Interpretor& , Standard_Integer argc, const char** argv)
+Standard_Boolean IsWindowOverlapped (const Standard_Integer thePxLeft,
+ const Standard_Integer thePxTop,
+ const Standard_Integer thePxRight,
+ const Standard_Integer thePxBottom,
+ TCollection_AsciiString& theViewId)
{
- Standard_Integer aPxLeft = (argc > 1) ? atoi (argv[1]) : 0;
- Standard_Integer aPxTop = (argc > 2) ? atoi (argv[2]) : 0;
- Standard_Integer aPxWidth = (argc > 3) ? atoi (argv[3]) : 0;
- Standard_Integer aPxHeight = (argc > 4) ? atoi (argv[4]) : 0;
- ViewerTest::ViewerInit (aPxLeft, aPxTop, aPxWidth, aPxHeight);
- return 0;
+ for(NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)>::Iterator
+ anIter(ViewerTest_myViews); anIter.More(); anIter.Next())
+ {
+ Standard_Integer aTop = 0,
+ aLeft = 0,
+ aRight = 0,
+ aBottom = 0;
+ anIter.Value()->Window()->Position(aLeft, aTop, aRight, aBottom);
+ if ((thePxLeft >= aLeft && thePxLeft <= aRight && thePxTop >= aTop && thePxTop <= aBottom) ||
+ (thePxLeft >= aLeft && thePxLeft <= aRight && thePxBottom >= aTop && thePxBottom <= aBottom) ||
+ (thePxRight >= aLeft && thePxRight <= aRight && thePxTop >= aTop && thePxTop <= aBottom) ||
+ (thePxRight >= aLeft && thePxRight <= aRight && thePxBottom >= aTop && thePxBottom <= aBottom))
+ {
+ theViewId = anIter.Key1();
+ return Standard_True;
+ }
+ }
+ return Standard_False;
+}
+
+// Workaround: to create and delete non-orthographic views outside ViewerTest
+void ViewerTest::RemoveViewName (const TCollection_AsciiString& theName)
+{
+ ViewerTest_myViews.UnBind1 (theName);
+}
+
+void ViewerTest::InitViewName (const TCollection_AsciiString& theName,
+ const Handle(V3d_View)& theView)
+{
+ ViewerTest_myViews.Bind (theName, theView);
}
+TCollection_AsciiString ViewerTest::GetCurrentViewName ()
+{
+ return ViewerTest_myViews.Find2( ViewerTest::CurrentView());
+}
//==============================================================================
-//function : ProcessKeyPress
-//purpose : Handle KeyPress event from a CString
+//function : ViewerInit
+//purpose : Create the window viewer and initialize all the global variable
//==============================================================================
-static void ProcessKeyPress( char *buf_ret )
+TCollection_AsciiString ViewerTest::ViewerInit (const Standard_Integer thePxLeft,
+ const Standard_Integer thePxTop,
+ const Standard_Integer thePxWidth,
+ const Standard_Integer thePxHeight,
+ Standard_CString theViewName,
+ Standard_CString theDisplayName)
{
- //cout << "KeyPress" << endl;
- const Handle(V3d_View) aView = ViewerTest::CurrentView();
- const Handle(NIS_View) aNisView = Handle(NIS_View)::DownCast (aView);
- // Letter in alphabetic order
+ // Default position and dimension of the viewer window.
+ // Note that left top corner is set to be sufficiently small to have
+ // window fit in the small screens (actual for remote desktops, see #23003).
+ // The position corresponds to the window's client area, thus some
+ // gap is added for window frame to be visible.
+ Standard_Integer aPxLeft = 20;
+ Standard_Integer aPxTop = 40;
+ Standard_Integer aPxWidth = 409;
+ Standard_Integer aPxHeight = 409;
+ Standard_Boolean toCreateViewer = Standard_False;
+
+ Handle(OpenGl_GraphicDriver) aGraphicDriver;
+ ViewerTest_Names aViewNames(theViewName);
+ if (ViewerTest_myViews.IsBound1 (aViewNames.GetViewName ()))
+ aViewNames.SetViewName (aViewNames.GetViewerName() + "/" + CreateName<Handle(V3d_View)>(ViewerTest_myViews, "View"));
+
+ if (thePxLeft != 0)
+ aPxLeft = thePxLeft;
+ if (thePxTop != 0)
+ aPxTop = thePxTop;
+ if (thePxWidth != 0)
+ aPxWidth = thePxWidth;
+ if (thePxHeight != 0)
+ aPxHeight = thePxHeight;
- if ( !strcasecmp(buf_ret, "A") ) {
- // AXO
- aView->SetProj(V3d_XposYnegZpos);
- }
- else if ( !strcasecmp(buf_ret, "D") ) {
- // Reset
- aView->Reset();
- }
- else if ( !strcasecmp(buf_ret, "F") ) {
- // FitAll
- if (aNisView.IsNull())
- aView->FitAll();
+ // Get graphic driver (create it or get from another view)
+ if (!ViewerTest_myDrivers.IsBound1 (aViewNames.GetDriverName()))
+ {
+ // Get connection string
+ #if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ TCollection_AsciiString aDisplayName(theDisplayName);
+ if (!aDisplayName.IsEmpty())
+ SetDisplayConnection (new Aspect_DisplayConnection ());
else
- aNisView->FitAll3d();
- }
- else if ( !strcasecmp(buf_ret, "H") ) {
- // HLR
- cout << "HLR" << endl;
-#ifdef OCC120
- if (aView->DegenerateModeIsOn()) ViewerTest::CurrentView()->SetDegenerateModeOff();
- else aView->SetDegenerateModeOn();
- DegenerateMode = aView->DegenerateModeIsOn();
-#else
- ViewerTest::CurrentView()->SetDegenerateModeOff();
-#endif
+ SetDisplayConnection (new Aspect_DisplayConnection (aDisplayName));
+ #else
+ (void)theDisplayName; // avoid warning on unused argument
+ SetDisplayConnection (new Aspect_DisplayConnection ());
+ #endif
+ aGraphicDriver = new OpenGl_GraphicDriver (GetDisplayConnection());
+ aGraphicDriver->ChangeOptions() = ViewerTest_myDefaultCaps;
+ ViewerTest_myDrivers.Bind (aViewNames.GetDriverName(), aGraphicDriver);
+ toCreateViewer = Standard_True;
}
- else if ( !strcasecmp(buf_ret, "D") ) {
- // Reset
- aView->Reset();
+ else
+ {
+ aGraphicDriver = Handle(OpenGl_GraphicDriver)::DownCast (ViewerTest_myDrivers.Find1 (aViewNames.GetDriverName()));
}
- else if ( !strcasecmp(buf_ret, "S") ) {
- // SHADING
- cout << "passage en mode 1 (shading pour les shapes)" << endl;
-#ifndef OCC120
- ViewerTest::CurrentView()->SetDegenerateModeOn();
+
+ //Dispose the window if input parameters are default
+ if (!ViewerTest_myViews.IsEmpty() && thePxLeft == 0 && thePxTop == 0)
+ {
+ Standard_Integer aTop = 0,
+ aLeft = 0,
+ aRight = 0,
+ aBottom = 0,
+ aScreenWidth = 0,
+ aScreenHeight = 0;
+
+ // Get screen resolution
+#if defined(_WIN32) || defined(__WIN32__)
+ RECT aWindowSize;
+ GetClientRect(GetDesktopWindow(), &aWindowSize);
+ aScreenHeight = aWindowSize.bottom;
+ aScreenWidth = aWindowSize.right;
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ GetCocoaScreenResolution (aScreenWidth, aScreenHeight);
+#else
+ Screen *aScreen = DefaultScreenOfDisplay(GetDisplayConnection()->GetDisplay());
+ aScreenWidth = WidthOfScreen(aScreen);
+ aScreenHeight = HeightOfScreen(aScreen);
#endif
- Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
- Ctx->SetDisplayMode(AIS_Shaded);
- else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->SetDisplayMode(Ctx->Interactive(),1,Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->SetDisplayMode(Ctx->Current(),1,Standard_False);
+
+ TCollection_AsciiString anOverlappedViewId("");
+
+ while (IsWindowOverlapped (aPxLeft, aPxTop, aPxLeft + aPxWidth, aPxTop + aPxHeight, anOverlappedViewId))
+ {
+ ViewerTest_myViews.Find1(anOverlappedViewId)->Window()->Position (aLeft, aTop, aRight, aBottom);
+
+ if (IsWindowOverlapped (aRight + 20, aPxTop, aRight + 20 + aPxWidth, aPxTop + aPxHeight, anOverlappedViewId)
+ && aRight + 2*aPxWidth + 40 > aScreenWidth)
+ {
+ if (aBottom + aPxHeight + 40 > aScreenHeight)
+ {
+ aPxLeft = 20;
+ aPxTop = 40;
+ break;
+ }
+ aPxLeft = 20;
+ aPxTop = aBottom + 40;
}
- Ctx->UpdateCurrentViewer();
+ else
+ aPxLeft = aRight + 20;
}
}
- else if ( !strcasecmp(buf_ret, "U") ) {
- // SHADING
- cout<<"passage au mode par defaut"<<endl;
-#ifndef OCC120
- ViewerTest::CurrentView()->SetDegenerateModeOn();
-#endif
- Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
- Ctx->SetDisplayMode(AIS_WireFrame);
- else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->UnsetDisplayMode(Ctx->Interactive(),Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->UnsetDisplayMode(Ctx->Current(),Standard_False);
- }
- Ctx->UpdateCurrentViewer();
- }
+ // Get viewer name
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle + aViewNames.GetViewName() + "(*)";
+
+ // Change name of current active window
+ if (!ViewerTest::CurrentView().IsNull())
+ {
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle
+ + ViewerTest_myViews.Find2 (ViewerTest::CurrentView());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
}
- else if ( !strcasecmp(buf_ret, "T") ) {
- // Top
- aView->SetProj(V3d_Zpos);
+
+ // Create viewer
+ Handle(V3d_Viewer) a3DViewer;
+ // If it's the single view, we first look for empty context
+ if (ViewerTest_myViews.IsEmpty() && !ViewerTest_myContexts.IsEmpty())
+ {
+ NCollection_DoubleMap <TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter(ViewerTest_myContexts);
+ if (anIter.More())
+ ViewerTest::SetAISContext (anIter.Value());
+ a3DViewer = ViewerTest::GetAISContext()->CurrentViewer();
}
- else if ( !strcasecmp(buf_ret, "B") ) {
- // Top
- aView->SetProj(V3d_Zneg);
+ else if (ViewerTest_myContexts.IsBound1(aViewNames.GetViewerName()))
+ {
+ ViewerTest::SetAISContext(ViewerTest_myContexts.Find1(aViewNames.GetViewerName()));
+ a3DViewer = ViewerTest::GetAISContext()->CurrentViewer();
}
- else if ( !strcasecmp(buf_ret, "L") ) {
- // Top
- aView->SetProj(V3d_Xneg);
+ else if (a3DViewer.IsNull())
+ {
+ toCreateViewer = Standard_True;
+ TCollection_ExtendedString NameOfWindow("Viewer3D");
+ a3DViewer = new V3d_Viewer(aGraphicDriver, NameOfWindow.ToExtString());
+
+ NameOfWindow = TCollection_ExtendedString("Collector");
+
+ a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
}
- else if ( !strcasecmp(buf_ret, "R") ) {
- // Top
- aView->SetProj(V3d_Xpos);
+
+ // AIS context setup
+ if (ViewerTest::GetAISContext().IsNull() ||
+ !(ViewerTest_myContexts.IsBound1(aViewNames.GetViewerName())))
+ {
+ Handle(AIS_InteractiveContext) aContext = new AIS_InteractiveContext (a3DViewer);
+ ViewerTest::SetAISContext (aContext);
+ ViewerTest_myContexts.Bind (aViewNames.GetViewerName(), ViewerTest::GetAISContext());
+ }
+ else
+ {
+ ViewerTest::ResetEventManager();
}
- else if ( !strcasecmp(buf_ret, "W") ) {
- // WIREFRAME
-#ifndef OCC120
- ViewerTest::CurrentView()->SetDegenerateModeOn();
-#endif
- cout << "passage en mode 0 (filaire pour les shapes)" << endl;
-#ifndef OCC120
- ViewerTest::CurrentView()->SetDegenerateModeOn();
+ // Create window
+#if defined(_WIN32)
+ VT_GetWindow() = new WNT_Window (aTitle.ToCString(),
+ Handle(WNT_WClass)::DownCast (WClass()),
+ Draw_VirtualWindows ? WS_POPUPWINDOW : WS_OVERLAPPEDWINDOW,
+ aPxLeft, aPxTop,
+ aPxWidth, aPxHeight,
+ Quantity_NOC_BLACK);
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ VT_GetWindow() = new Cocoa_Window (aTitle.ToCString(),
+ aPxLeft, aPxTop,
+ aPxWidth, aPxHeight);
+ ViewerTest_SetCocoaEventManagerView (VT_GetWindow());
+#else
+ VT_GetWindow() = new Xw_Window (aGraphicDriver->GetDisplayConnection(),
+ aTitle.ToCString(),
+ aPxLeft, aPxTop,
+ aPxWidth, aPxHeight);
#endif
- Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
- Ctx->SetDisplayMode(AIS_WireFrame);
- else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->SetDisplayMode(Ctx->Interactive(),0,Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->SetDisplayMode(Ctx->Current(),0,Standard_False);
- }
- Ctx->UpdateCurrentViewer();
- }
- }
- else if ( !strcasecmp(buf_ret, "Z") ) {
- // ZCLIP
+ VT_GetWindow()->SetVirtual (Draw_VirtualWindows);
- if ( ZClipIsOn ) {
- cout << "ZClipping OFF" << endl;
- ZClipIsOn = 0;
+ // NIS setup
+ Handle(NIS_View) aView = new NIS_View (a3DViewer, VT_GetWindow());
- aView->SetZClippingType(V3d_OFF);
- aView->Redraw();
- }
- else {
- cout << "ZClipping ON" << endl;
- ZClipIsOn = 1;
+ ViewerTest::CurrentView(aView);
+ ViewerTest_myViews.Bind (aViewNames.GetViewName(), aView);
+ TheNISContext()->AttachView (aView);
- aView->SetZClippingType(V3d_FRONT);
- aView->Redraw();
- }
- }
- else if ( !strcasecmp(buf_ret, ",") ) {
- ViewerTest::GetAISContext()->HilightNextDetected(ViewerTest::CurrentView());
+ // Setup for X11 or NT
+ OSWindowSetup();
+ // Set parameters for V3d_View and V3d_Viewer
+ const Handle (V3d_View) aV3dView = ViewerTest::CurrentView();
+ aV3dView->SetComputedMode(Standard_False);
+ MyHLRIsOn = aV3dView->ComputedMode();
+ aV3dView->SetZClippingDepth(0.5);
+ aV3dView->SetZClippingWidth(ZCLIPWIDTH/2.);
+ a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
+ if (toCreateViewer)
+ {
+ a3DViewer->SetDefaultLights();
+ a3DViewer->SetLightOn();
}
- else if ( !strcasecmp(buf_ret, ".") ) {
- ViewerTest::GetAISContext()->HilightPreviousDetected(ViewerTest::CurrentView());
- }
- // Number
- else{
- Standard_Integer Num = atoi(buf_ret);
- if(Num>=0 && Num<=7)
- ViewerTest::StandardModeActivation(Num);
- }
-}
-//==============================================================================
-//function : ProcessExpose
-//purpose : Redraw the View on an Expose Event
-//==============================================================================
+ #if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ #if TCL_MAJOR_VERSION < 8
+ Tk_CreateFileHandler((void*)XConnectionNumber(GetDisplayConnection()->GetDisplay()),
+ TK_READABLE, VProcessEvents, (ClientData) VT_GetWindow()->XWindow() );
+ #else
+ Tk_CreateFileHandler(XConnectionNumber(GetDisplayConnection()->GetDisplay()),
+ TK_READABLE, VProcessEvents, (ClientData) VT_GetWindow()->XWindow() );
+ #endif
+ #endif
+
+ VT_GetWindow()->Map();
+
+ // Set the handle of created view in the event manager
+ ViewerTest::ResetEventManager();
-static void ProcessExpose( )
-{ //cout << "Expose" << endl;
ViewerTest::CurrentView()->Redraw();
-}
-//==============================================================================
-//function : ProcessConfigure
-//purpose : Resize the View on an Configure Event
-//==============================================================================
+ aView.Nullify();
+ a3DViewer.Nullify();
-static void ProcessConfigure()
-{
- Handle(V3d_View) V = ViewerTest::CurrentView();
- V->MustBeResized();
- V->Update();
- V->Redraw();
+ return aViewNames.GetViewName();
}
//==============================================================================
-//function : ProcessButton1Press
-//purpose : Picking
+//function : RedrawAllViews
+//purpose : Redraw all created views
//==============================================================================
-
-static Standard_Boolean ProcessButton1Press(
- Standard_Integer ,
- const char** argv,
- Standard_Boolean pick,
- Standard_Boolean shift )
+void ViewerTest::RedrawAllViews()
{
- Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
- if ( pick ) {
- Standard_Real X, Y, Z;
-
- ViewerTest::CurrentView()->Convert(X_Motion, Y_Motion, X, Y, Z);
-
- Draw::Set(argv[1], X);
- Draw::Set(argv[2], Y);
- Draw::Set(argv[3], Z);}
-
- if(shift)
- EM->ShiftSelect();
- else
- EM->Select();
-
- pick = 0;
- return pick;
+ NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
+ for (; aViewIt.More(); aViewIt.Next())
+ {
+ const Handle(V3d_View)& aView = aViewIt.Key2();
+ aView->Redraw();
+ }
}
//==============================================================================
-//function : ProcessButton3Press
-//purpose : Start Rotation
+//function : Vinit
+//purpose : Create the window viewer and initialize all the global variable
+// Use Tk_CreateFileHandler on UNIX to catch the X11 Viewer event
//==============================================================================
-static void ProcessButton3Press()
-
-{ // Start rotation
- Start_Rot = 1;
- ViewerTest::CurrentView()->SetDegenerateModeOn();
- ViewerTest::CurrentView()->StartRotation( X_ButtonPress, Y_ButtonPress );
-
-}
-//==============================================================================
-//function : ProcessButtonRelease
-//purpose : Start Rotation
-//==============================================================================
+static int VInit (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ if (theArgsNb > 9)
+ {
+ std::cerr << theArgVec[0] << ": incorrect number of command arguments.\n"
+ << "Type help for more information.\n";
+ return 1;
+ }
-static void ProcessButtonRelease()
+ TCollection_AsciiString aViewName, aDisplayName;
+ Standard_Integer aPxLeft = 0, aPxTop = 0, aPxWidth = 0, aPxHeight = 0;
+ TCollection_AsciiString aName, aValue;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
+ {
+ const TCollection_AsciiString anArg = theArgVec[anArgIt];
+ TCollection_AsciiString anArgCase = anArg;
+ anArgCase.UpperCase();
+ if (ViewerTest::SplitParameter (anArg, aName, aValue))
+ {
+ aName.UpperCase();
+ if (aName.IsEqual ("NAME"))
+ {
+ aViewName = aValue;
+ }
+ else if (aName.IsEqual ("L")
+ || aName.IsEqual ("LEFT"))
+ {
+ aPxLeft = aValue.IntegerValue();
+ }
+ else if (aName.IsEqual ("T")
+ || aName.IsEqual ("TOP"))
+ {
+ aPxTop = aValue.IntegerValue();
+ }
+ #if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ else if (aName.IsEqual ("DISP")
+ || aName.IsEqual ("DISPLAY"))
+ {
+ aDisplayName = aValue;
+ }
+ #endif
+ else if (aName.IsEqual ("W")
+ || aName.IsEqual ("WIDTH"))
+ {
+ aPxWidth = aValue.IntegerValue();
+ }
+ else if (aName.IsEqual ("H")
+ || aName.IsEqual ("HEIGHT"))
+ {
+ aPxHeight = aValue.IntegerValue();
+ }
+ else
+ {
+ std::cerr << theArgVec[0] << ": Warning: unknown argument " << anArg << ".\n";
+ }
+ }
+ else if (aViewName.IsEmpty())
+ {
+ aViewName = anArg;
+ }
+ else
+ {
+ std::cerr << theArgVec[0] << ": Warning: unknown argument " << anArg << ".\n";
+ }
+ }
-{ // End rotation
-#ifdef OCC120
- if (Start_Rot) {
- Start_Rot = 0;
- if (!DegenerateMode) ViewerTest::CurrentView()->SetDegenerateModeOff();
+ ViewerTest_Names aViewNames (aViewName);
+ if (ViewerTest_myViews.IsBound1 (aViewNames.GetViewName()))
+ {
+ TCollection_AsciiString aCommand = TCollection_AsciiString ("vactivate ") + aViewNames.GetViewName();
+ theDi.Eval (aCommand.ToCString());
+ return 0;
}
-#else
- Start_Rot = 0;
- ViewerTest::CurrentView()->SetDegenerateModeOff();
-#endif
+
+ TCollection_AsciiString aViewId = ViewerTest::ViewerInit (aPxLeft, aPxTop, aPxWidth, aPxHeight,
+ aViewName.ToCString(),
+ aDisplayName.ToCString());
+ theDi << aViewId;
+ return 0;
}
//==============================================================================
-//function : ProcessZClipMotion
-//purpose : Zoom
+//function : VHLR
+//purpose : hidden lines removal algorithm
+//draw args: vhlr is_enabled={on|off} [show_hidden={1|0}]
//==============================================================================
-void ProcessZClipMotion()
+static int VHLR (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
- Handle(V3d_View) a3DView = ViewerTest::CurrentView();
- if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
- static Standard_Real CurZPos = 0.;
+ if (ViewerTest::CurrentView().IsNull())
+ {
+ di << argv[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
- //Quantity_Length VDX, VDY;
- //a3DView->Size(VDX,VDY);
- //Standard_Real VDZ = a3DView->ZSize();
- //printf("View size (%lf,%lf,%lf)\n", VDX, VDY, VDZ);
+ if (argc < 2)
+ {
+ di << argv[0] << ": Wrong number of command arguments.\n"
+ << "Type help " << argv[0] << " for more information.\n";
+ return 1;
+ }
- Quantity_Length dx = a3DView->Convert(X_Motion - X_ButtonPress);
+ // Enable or disable HLR mode.
+ Standard_Boolean isHLROn =
+ (!strcasecmp (argv[1], "on")) ? Standard_True : Standard_False;
- // Front = Depth + width/2.
- Standard_Real D = 0.5;
- Standard_Real W = 0.1;
+ if (isHLROn != MyHLRIsOn)
+ {
+ MyHLRIsOn = isHLROn;
+ ViewerTest::CurrentView()->SetComputedMode (MyHLRIsOn);
+ }
- CurZPos += (dx);
+ // Show or hide hidden lines in HLR mode.
+ Standard_Boolean isCurrentShowHidden
+ = ViewerTest::GetAISContext()->DefaultDrawer()->DrawHiddenLine();
- D += CurZPos;
+ Standard_Boolean isShowHidden =
+ (argc == 3) ? (atoi(argv[2]) == 1 ? Standard_True : Standard_False)
+ : isCurrentShowHidden;
- //printf("dx %lf Depth %lf Width %lf\n", dx, D, W);
- a3DView->SetZClippingType(V3d_OFF);
- a3DView->SetZClippingDepth(D);
- a3DView->SetZClippingWidth(W);
- a3DView->SetZClippingType(V3d_FRONT);
+ if (isShowHidden != isCurrentShowHidden)
+ {
+ if (isShowHidden)
+ {
+ ViewerTest::GetAISContext()->DefaultDrawer()->EnableDrawHiddenLine();
+ }
+ else
+ {
+ ViewerTest::GetAISContext()->DefaultDrawer()->DisableDrawHiddenLine();
+ }
- a3DView->Redraw();
+ // Redisplay shapes.
+ if (MyHLRIsOn)
+ {
+ AIS_ListOfInteractive aListOfShapes;
+ ViewerTest::GetAISContext()->DisplayedObjects (aListOfShapes);
- X_ButtonPress = X_Motion;
- Y_ButtonPress = Y_Motion;
+ for (AIS_ListIteratorOfListOfInteractive anIter(aListOfShapes); anIter.More(); anIter.Next())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (anIter.Value());
+ if (aShape.IsNull())
+ {
+ continue;
+ }
+ aShape->Redisplay();
+ }
+ }
}
+
+ ViewerTest::CurrentView()->Update();
+ return 0;
}
//==============================================================================
-//function : ProcessControlButton1Motion
-//purpose : Zoom
+//function : VHLRType
+//purpose : change type of using HLR algorithm
//==============================================================================
-static void ProcessControlButton1Motion()
+static int VHLRType (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
- ViewerTest::CurrentView()->Zoom( X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion);
-
- X_ButtonPress = X_Motion;
- Y_ButtonPress = Y_Motion;
-}
+ if (ViewerTest::CurrentView().IsNull())
+ {
+ di << argv[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
-//==============================================================================
-//function : ProcessControlButton2Motion
-//purpose : Pann
-//==============================================================================
+ if (argc < 2)
+ {
+ di << argv[0] << ": Wrong number of command arguments.\n"
+ << "Type help " << argv[0] << " for more information.\n";
+ return 1;
+ }
-static void ProcessControlButton2Motion()
-{
- Quantity_Length dx = ViewerTest::CurrentView()->Convert(X_Motion - X_ButtonPress);
- Quantity_Length dy = ViewerTest::CurrentView()->Convert(Y_Motion - Y_ButtonPress);
+ Prs3d_TypeOfHLR aTypeOfHLR =
+ (!strcasecmp (argv[1], "algo")) ? Prs3d_TOH_Algo : Prs3d_TOH_PolyAlgo;
- dy = -dy; // Xwindow Y axis is from top to Bottom
+ if (argc == 2)
+ {
+ AIS_ListOfInteractive aListOfShapes;
+ ViewerTest::GetAISContext()->DisplayedObjects (aListOfShapes);
+ ViewerTest::GetAISContext()->DefaultDrawer()->SetTypeOfHLR(aTypeOfHLR);
+ for (AIS_ListIteratorOfListOfInteractive anIter(aListOfShapes);
+ anIter.More(); anIter.Next())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(anIter.Value());
+ if (aShape.IsNull())
+ continue;
+ if (aShape->TypeOfHLR() != aTypeOfHLR)
+ aShape->SetTypeOfHLR (aTypeOfHLR);
+ if (MyHLRIsOn)
+ aShape->Redisplay();
+ }
+ ViewerTest::CurrentView()->Update();
+ return 0;
+ }
+ else
+ {
+ for (Standard_Integer i = 2; i < argc; ++i)
+ {
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ TCollection_AsciiString aName (argv[i]);
- ViewerTest::CurrentView()->Panning( dx, dy );
+ if (!aMap.IsBound2 (aName))
+ {
+ di << argv[0] << ":" << " Wrong shape name:" << aName.ToCString() << ".\n";
+ continue;
+ }
+ Handle(AIS_Shape) anAISObject =
+ Handle(AIS_Shape)::DownCast (aMap.Find2(aName));
+ if (anAISObject.IsNull())
+ continue;
+ anAISObject->SetTypeOfHLR (aTypeOfHLR);
+ if (MyHLRIsOn)
+ anAISObject->Redisplay();
+ }
+ ViewerTest::CurrentView()->Update();
+ }
- X_ButtonPress = X_Motion;
- Y_ButtonPress = Y_Motion;
+ return 0;
}
//==============================================================================
-//function : ProcessControlButton3Motion
-//purpose : Rotation
+//function : FindViewIdByWindowHandle
+//purpose : Find theView Id in the map of views by window handle
//==============================================================================
-
-static void ProcessControlButton3Motion()
+#if defined(_WIN32) || defined(__WIN32__) || (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+TCollection_AsciiString FindViewIdByWindowHandle(const Aspect_Handle theWindowHandle)
{
- if ( Start_Rot ) ViewerTest::CurrentView()->Rotation( X_Motion, Y_Motion);
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator
+ anIter(ViewerTest_myViews); anIter.More(); anIter.Next())
+ {
+ Aspect_Handle aWindowHandle = GetWindowHandle(anIter.Value()->Window());
+ if (aWindowHandle == theWindowHandle)
+ return anIter.Key1();
+ }
+ return TCollection_AsciiString("");
}
+#endif
//==============================================================================
-//function : ProcessPointerMotion
-//purpose : Rotation
+//function : ActivateView
+//purpose : Make the view active
//==============================================================================
-static void ProcessMotion()
+void ActivateView (const TCollection_AsciiString& theViewName)
{
- //pre-hilights detected objects at mouse position
+ const Handle(V3d_View) aView = ViewerTest_myViews.Find1(theViewName);
+ if (!aView.IsNull())
+ {
+ Handle(AIS_InteractiveContext) anAISContext = FindContextByView(aView);
+ if (!anAISContext.IsNull())
+ {
+ if (!ViewerTest::CurrentView().IsNull())
+ {
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle + ViewerTest_myViews.Find2 (ViewerTest::CurrentView());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ }
- Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
- EM->MoveTo(X_Motion, Y_Motion);
+ ViewerTest::CurrentView (aView);
+ // Update degenerate mode
+ MyHLRIsOn = ViewerTest::CurrentView()->ComputedMode();
+ ViewerTest::SetAISContext (anAISContext);
+ TCollection_AsciiString aTitle = TCollection_AsciiString("3D View - ");
+ aTitle = aTitle + theViewName + "(*)";
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+#if defined(_WIN32) || defined(__WIN32__)
+ VT_GetWindow() = Handle(WNT_Window)::DownCast(ViewerTest::CurrentView()->Window());
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ VT_GetWindow() = Handle(Cocoa_Window)::DownCast(ViewerTest::CurrentView()->Window());
+#else
+ VT_GetWindow() = Handle(Xw_Window)::DownCast(ViewerTest::CurrentView()->Window());
+#endif
+ SetDisplayConnection(ViewerTest::CurrentView()->Viewer()->Driver()->GetDisplayConnection());
+ ViewerTest::CurrentView()->Redraw();
+ }
+ }
}
-
-void ViewerTest::GetMousePosition(Standard_Integer& Xpix,Standard_Integer& Ypix)
+//==============================================================================
+//function : RemoveView
+//purpose :
+//==============================================================================
+void ViewerTest::RemoveView (const Handle(V3d_View)& theView,
+ const Standard_Boolean theToRemoveContext)
{
- Xpix = X_Motion;Ypix=Y_Motion;
+ if (!ViewerTest_myViews.IsBound2 (theView))
+ {
+ return;
+ }
+
+ const TCollection_AsciiString aViewName = ViewerTest_myViews.Find2 (theView);
+ RemoveView (aViewName, theToRemoveContext);
}
//==============================================================================
-//function : VAxo
-//purpose : Switch to an Axonometric view
-//Draw arg : No args
+//function : RemoveView
+//purpose : Close and remove view from display, clear maps if neccessary
//==============================================================================
+void ViewerTest::RemoveView (const TCollection_AsciiString& theViewName, const Standard_Boolean isContextRemoved)
+{
+ if (!ViewerTest_myViews.IsBound1(theViewName))
+ {
+ cout << "Wrong view name\n";
+ return;
+ }
-static int VAxo(Draw_Interpretor& di, Standard_Integer , const char** )
-{ if ( ViewerTest::CurrentView().IsNull() ) {
- di<<"La commande vinit n'a pas ete appele avant"<<"\n";
- // VInit(di, argc, argv);
-}
-
-ViewerTest::CurrentView()->SetProj(V3d_XposYnegZpos);
+ // Activate another view if it's active now
+ if (ViewerTest_myViews.Find1(theViewName) == ViewerTest::CurrentView())
+ {
+ if (ViewerTest_myViews.Extent() > 1)
+ {
+ TCollection_AsciiString aNewViewName;
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)> :: Iterator
+ anIter(ViewerTest_myViews); anIter.More(); anIter.Next())
+ if (anIter.Key1() != theViewName)
+ {
+ aNewViewName = anIter.Key1();
+ break;
+ }
+ ActivateView (aNewViewName);
+ }
+ else
+ {
+ Handle(V3d_View) anEmptyView;
+#if defined(_WIN32) || defined(__WIN32__)
+ Handle(WNT_Window) anEmptyWindow;
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ Handle(Cocoa_Window) anEmptyWindow;
+#else
+ Handle(Xw_Window) anEmptyWindow;
+#endif
+ VT_GetWindow() = anEmptyWindow;
+ ViewerTest::CurrentView (anEmptyView);
+ if (isContextRemoved)
+ {
+ Handle(AIS_InteractiveContext) anEmptyContext;
+ ViewerTest::SetAISContext(anEmptyContext);
+ }
+ }
+ }
-return 0;
-}
+ // Delete view
+ Handle(V3d_View) aView = ViewerTest_myViews.Find1(theViewName);
+ Handle(AIS_InteractiveContext) aCurrentContext = FindContextByView(aView);
-//==============================================================================
-//function : VTop
-//purpose : Switch to a Top View
-//Draw arg : No args
-//==============================================================================
+ // Remove view resources
+ TheNISContext()->DetachView(Handle(NIS_View)::DownCast(aView));
+ ViewerTest_myViews.UnBind1(theViewName);
+ aView->Remove();
-static int VTop(Draw_Interpretor& di, Standard_Integer , const char** )
-{
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ XFlush (GetDisplayConnection()->GetDisplay());
+#endif
- if ( ViewerTest::CurrentView().IsNull() ) {
- di<<"La commande vinit n'a pas ete appele avant"<<"\n";
+ // Keep context opened only if the closed view is last to avoid
+ // unused empty contexts
+ if (!aCurrentContext.IsNull())
+ {
+ // Check if there are more difined views in the viewer
+ aCurrentContext->CurrentViewer()->InitDefinedViews();
+ if ((isContextRemoved || ViewerTest_myContexts.Size() != 1) && !aCurrentContext->CurrentViewer()->MoreDefinedViews())
+ {
+ // Remove driver if there is no viewers that use it
+ Standard_Boolean isRemoveDriver = Standard_True;
+ for(NCollection_DoubleMap<TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter(ViewerTest_myContexts); anIter.More(); anIter.Next())
+ {
+ if (aCurrentContext != anIter.Key2() &&
+ aCurrentContext->CurrentViewer()->Driver() == anIter.Value()->CurrentViewer()->Driver())
+ {
+ isRemoveDriver = Standard_False;
+ break;
+ }
+ }
+ if(isRemoveDriver)
+ {
+ ViewerTest_myDrivers.UnBind2 (aCurrentContext->CurrentViewer()->Driver());
+ #if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ #if TCL_MAJOR_VERSION < 8
+ Tk_DeleteFileHandler((void*)XConnectionNumber(aCurrentContext->CurrentViewer()->Driver()->GetDisplayConnection()->GetDisplay()));
+ #else
+ Tk_DeleteFileHandler(XConnectionNumber(aCurrentContext->CurrentViewer()->Driver()->GetDisplayConnection()->GetDisplay()));
+ #endif
+ #endif
+ }
- // VInit(di, , argv);
+ ViewerTest_myContexts.UnBind2(aCurrentContext);
+ }
}
-
- ViewerTest::CurrentView()->SetProj(V3d_Zpos);
- return 0;
+ cout << "3D View - " << theViewName << " was deleted.\n";
}
//==============================================================================
-//function : VHelp
-//purpose : Dsiplay help on viewer Keyboead and mouse commands
-//Draw arg : No args
+//function : VClose
+//purpose : Remove the view defined by its name
//==============================================================================
-static int VHelp(Draw_Interpretor& di, Standard_Integer , const char** )
+static int VClose (Draw_Interpretor& /*theDi*/,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
{
-
- di << "Q : Quit the application" << "\n";
-
- di << "========================="<<"\n";
- di << "F : FitAll" << "\n";
- di << "T : TopView" << "\n";
- di << "A : AxonometricView" << "\n";
- di << "R : ResetView" << "\n";
-
- di << "========================="<<"\n";
- di << "S : Shading" << "\n";
- di << "W : Wireframe" << "\n";
- di << "H : HidelLineRemoval" << "\n";
-
- di << "========================="<<"\n";
- di << "Selection mode "<<"\n";
- di << "0 : Shape" <<"\n";
- di << "1 : Vertex" <<"\n";
- di << "2 : Edge" <<"\n";
- di << "3 : Wire" <<"\n";
- di << "4 : Face" <<"\n";
- di << "5 : Shell" <<"\n";
- di << "6 : Solid" <<"\n";
- di << "7 : Compound" <<"\n";
-
- di << "=========================="<<"\n";
- di << "D : Remove Selected Object"<<"\n";
- di << "=========================="<<"\n";
-
- return 0;
-}
-
-Standard_Boolean IsDragged = Standard_False;
-
-Standard_Integer xx1, yy1, xx2, yy2;
-//the first and last point in viewer co-ordinates
-
-Standard_Boolean DragFirst;
-
-
-#ifdef WNT
-
-static Standard_Boolean Ppick = 0;
-static Standard_Integer Pargc = 0;
-static const char** Pargv = NULL;
-
-
-static LRESULT WINAPI AdvViewerWindowProc( HWND hwnd,
- UINT Msg,
- WPARAM wParam,
- LPARAM lParam )
-{
- if ( !ViewerTest::CurrentView().IsNull() ) {
-
- WPARAM fwKeys = wParam;
-
- switch( Msg ) {
-
- case WM_LBUTTONUP:
- IsDragged = Standard_False;
- if( !DragFirst )
+ NCollection_List<TCollection_AsciiString> aViewList;
+ if (theArgsNb > 1)
+ {
+ TCollection_AsciiString anArg (theArgVec[1]);
+ anArg.UpperCase();
+ if (anArg.IsEqual ("ALL")
+ || anArg.IsEqual ("*"))
+ {
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator anIter (ViewerTest_myViews);
+ anIter.More(); anIter.Next())
{
- HDC hdc = GetDC( hwnd );
- HGDIOBJ anObj = SelectObject( hdc, GetStockObject( WHITE_PEN ) );
- SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
- SetROP2( hdc, R2_NOT );
- Rectangle( hdc, xx1, yy1, xx2, yy2 );
- ReleaseDC( hwnd, hdc );
-
- const Handle(ViewerTest_EventManager) EM =
- ViewerTest::CurrentEventManager();
- if ( fwKeys & MK_SHIFT )
- EM->ShiftSelect( min( xx1, xx2 ), max( yy1, yy2 ),
- max( xx1, xx2 ), min( yy1, yy2 ));
- else
- EM->Select( min( xx1, xx2 ), max( yy1, yy2 ),
- max( xx1, xx2 ), min( yy1, yy2 ));
+ aViewList.Append (anIter.Key1());
}
- return ViewerWindowProc( hwnd, Msg, wParam, lParam );
-
- case WM_LBUTTONDOWN:
- if( fwKeys == MK_LBUTTON || fwKeys == ( MK_LBUTTON | MK_SHIFT ) )
+ if (aViewList.IsEmpty())
{
- IsDragged = Standard_True;
- DragFirst = Standard_True;
- xx1 = LOWORD(lParam);
- yy1 = HIWORD(lParam);
+ std::cout << "No view to close\n";
+ return 0;
}
- return ViewerWindowProc( hwnd, Msg, wParam, lParam );
-
- break;
-
- case WM_MOUSEMOVE:
- if( IsDragged )
+ }
+ else
+ {
+ ViewerTest_Names aViewName (theArgVec[1]);
+ if (!ViewerTest_myViews.IsBound1 (aViewName.GetViewName()))
{
- HDC hdc = GetDC( hwnd );
-
- HGDIOBJ anObj = SelectObject( hdc, GetStockObject( WHITE_PEN ) );
- SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
- SetROP2( hdc, R2_NOT );
-
- if( !DragFirst )
- Rectangle( hdc, xx1, yy1, xx2, yy2 );
-
- DragFirst = Standard_False;
- xx2 = LOWORD(lParam);
- yy2 = HIWORD(lParam);
-
- Rectangle( hdc, xx1, yy1, xx2, yy2 );
-
- SelectObject( hdc, anObj );
-
- ReleaseDC( hwnd, hdc );
+ std::cerr << "The view with name '" << theArgVec[1] << "' does not exist\n";
+ return 1;
}
- else
- return ViewerWindowProc( hwnd, Msg, wParam, lParam );
- break;
-
- default:
- return ViewerWindowProc( hwnd, Msg, wParam, lParam );
+ aViewList.Append (aViewName.GetViewName());
}
- return 0;
}
- return ViewerWindowProc( hwnd, Msg, wParam, lParam );
+ else
+ {
+ // close active view
+ if (ViewerTest::CurrentView().IsNull())
+ {
+ std::cerr << "No active view!\n";
+ return 1;
+ }
+ aViewList.Append (ViewerTest_myViews.Find2 (ViewerTest::CurrentView()));
+ }
+
+ Standard_Boolean toRemoveContext = (theArgsNb != 3 || Draw::Atoi (theArgVec[2]) != 1);
+ for (NCollection_List<TCollection_AsciiString>::Iterator anIter(aViewList);
+ anIter.More(); anIter.Next())
+ {
+ ViewerTest::RemoveView (anIter.Value(), toRemoveContext);
+ }
+
+ return 0;
}
+//==============================================================================
+//function : VActivate
+//purpose : Activate the view defined by its ID
+//==============================================================================
-static LRESULT WINAPI ViewerWindowProc( HWND hwnd,
- UINT Msg,
- WPARAM wParam,
- LPARAM lParam )
+static int VActivate (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- /*static Standard_Boolean Ppick = 0;
- static Standard_Integer Pargc = 0;
- static char** Pargv = NULL;*/
-
- static int Up = 1;
+ if (theArgsNb > 2)
+ {
+ theDi << theArgVec[0] << ": wrong number of command arguments.\n"
+ << "Usage: " << theArgVec[0] << " ViewID\n";
+ return 1;
+ }
+ if(theArgsNb == 1)
+ {
+ theDi.Eval("vviewlist");
+ return 0;
+ }
- if ( !ViewerTest::CurrentView().IsNull() ) {
- PAINTSTRUCT ps;
+ TCollection_AsciiString aNameString(theArgVec[1]);
+ if ( strcasecmp( aNameString.ToCString(), "NONE" ) == 0 )
+ {
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle + ViewerTest_myViews.Find2(ViewerTest::CurrentView());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ Handle(V3d_View) anEmptyView;
+#if defined(_WIN32) || defined(__WIN32__)
+ Handle(WNT_Window) anEmptyWindow;
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ Handle(Cocoa_Window) anEmptyWindow;
+#else
+ Handle(Xw_Window) anEmptyWindow;
+#endif
+ VT_GetWindow() = anEmptyWindow;
+ ViewerTest::CurrentView (anEmptyView);
+ ViewerTest::ResetEventManager();
+ theDi << theArgVec[0] << ": all views are inactive\n";
+ return 0;
+ }
- switch( Msg ) {
- case WM_CLOSE:
- // do not destroy the window - just hide it!
- VT_GetWindow()->Unmap();
- return 0;
- case WM_PAINT:
- //cout << "\t WM_PAINT" << endl;
- BeginPaint(hwnd, &ps);
- EndPaint(hwnd, &ps);
- ProcessExpose();
- break;
+ ViewerTest_Names aViewNames(aNameString);
- case WM_SIZE:
- //cout << "\t WM_SIZE" << endl;
- ProcessConfigure();
- break;
+ // Check if this view exists in the viewer with the driver
+ if (!ViewerTest_myViews.IsBound1(aViewNames.GetViewName()))
+ {
+ theDi << "Wrong view name\n";
+ return 1;
+ }
- case WM_KEYDOWN:
- //cout << "\t WM_KEYDOWN " << (int) wParam << endl;
+ // Check if it is active already
+ if (ViewerTest::CurrentView() == ViewerTest_myViews.Find1(aViewNames.GetViewName()))
+ {
+ theDi << theArgVec[0] << ": the view is active already\n";
+ return 0;
+ }
- if ( (wParam != VK_SHIFT) && (wParam != VK_CONTROL) ) {
- char c[2];
- c[0] = (char) wParam;
- c[1] = '\0';
- ProcessKeyPress( c);
- }
- break;
+ ActivateView (aViewNames.GetViewName());
+ return 0;
+}
- case WM_LBUTTONUP:
- case WM_MBUTTONUP:
- case WM_RBUTTONUP:
- //cout << "\t WM_xBUTTONUP" << endl;
- Up = 1;
- ProcessButtonRelease();
- break;
+//==============================================================================
+//function : VViewList
+//purpose : Print current list of views per viewer and graphic driver ID
+// shared between viewers
+//==============================================================================
- case WM_LBUTTONDOWN:
- case WM_MBUTTONDOWN:
- case WM_RBUTTONDOWN:
- {
- //cout << "\t WM_xBUTTONDOWN" << endl;
- WPARAM fwKeys = wParam;
+static int VViewList (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ if (theArgsNb > 2)
+ {
+ theDi << theArgVec[0] << ": Wrong number of command arguments\n"
+ << "Usage: " << theArgVec[0] << " name";
+ return 1;
+ }
+ if (ViewerTest_myContexts.Size() < 1)
+ return 0;
- Up = 0;
+ Standard_Boolean isTreeView =
+ (( theArgsNb==1 ) || ( strcasecmp( theArgVec[1], "long" ) != 0 ));
- X_ButtonPress = LOWORD(lParam);
- Y_ButtonPress = HIWORD(lParam);
+ if (isTreeView)
+ theDi << theArgVec[0] <<":\n";
- if ( Msg == WM_LBUTTONDOWN) {
- if(fwKeys & MK_CONTROL) {
- Ppick = ProcessButton1Press( Pargc, Pargv, Ppick, (fwKeys & MK_SHIFT) );
- } else
- ProcessButton1Press( Pargc, Pargv, Ppick, (fwKeys & MK_SHIFT) );
- }
- else if ( Msg == WM_RBUTTONDOWN ) {
- // Start rotation
- ProcessButton3Press( );
- }
- }
- break;
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)>::Iterator
+ aDriverIter(ViewerTest_myDrivers); aDriverIter.More(); aDriverIter.Next())
+ {
+ if (isTreeView)
+ theDi << aDriverIter.Key1() << ":\n";
- case WM_MOUSEMOVE:
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ aContextIter(ViewerTest_myContexts); aContextIter.More(); aContextIter.Next())
{
- //cout << "\t WM_MOUSEMOVE" << endl;
- WPARAM fwKeys = wParam;
- X_Motion = LOWORD(lParam);
- Y_Motion = HIWORD(lParam);
-
- if ( Up &&
- fwKeys & ( MK_LBUTTON|MK_MBUTTON|MK_RBUTTON ) ) {
- Up = 0;
- X_ButtonPress = LOWORD(lParam);
- Y_ButtonPress = HIWORD(lParam);
-
- if ( fwKeys & MK_RBUTTON ) {
- // Start rotation
- ProcessButton3Press();
- }
+ if (aContextIter.Key1().Search(aDriverIter.Key1()) != -1)
+ {
+ if (isTreeView)
+ {
+ TCollection_AsciiString aContextName(aContextIter.Key1());
+ theDi << " " << aContextName.Split(aDriverIter.Key1().Length() + 1) << ":" << "\n";
}
- if ( fwKeys & MK_CONTROL ) {
- if ( fwKeys & MK_LBUTTON ) {
- ProcessControlButton1Motion();
- }
- else if ( fwKeys & MK_MBUTTON ||
- ((fwKeys&MK_LBUTTON) &&
- (fwKeys&MK_RBUTTON) ) ){
- ProcessControlButton2Motion();
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)>::Iterator
+ aViewIter(ViewerTest_myViews); aViewIter.More(); aViewIter.Next())
+ {
+ if (aViewIter.Key1().Search(aContextIter.Key1()) != -1)
+ {
+ TCollection_AsciiString aViewName(aViewIter.Key1());
+ if (isTreeView)
+ {
+ if (aViewIter.Value() == ViewerTest::CurrentView())
+ theDi << " " << aViewName.Split(aContextIter.Key1().Length() + 1) << "(*)" << "\n";
+ else
+ theDi << " " << aViewName.Split(aContextIter.Key1().Length() + 1) << "\n";
}
- else if ( fwKeys & MK_RBUTTON ) {
- ProcessControlButton3Motion();
- }
- }
-#ifdef BUG
- else if ( fwKeys & MK_SHIFT ) {
- if ( fwKeys & MK_MBUTTON ||
- ((fwKeys&MK_LBUTTON) &&
- (fwKeys&MK_RBUTTON) ) ) {
- cout << "ProcessZClipMotion()" << endl;
- ProcessZClipMotion();
+ else
+ {
+ theDi << aViewName << " ";
}
- }
-#endif
- else
- if (( fwKeys & MK_MBUTTON || ((fwKeys&MK_LBUTTON) && (fwKeys&MK_RBUTTON) ) )){
- ProcessZClipMotion();
- }
- else {
- ProcessMotion();
}
+ }
+ }
}
- break;
-
- default:
- return( DefWindowProc( hwnd, Msg, wParam, lParam ));
}
- return 0L;
- }
-
- return DefWindowProc( hwnd, Msg, wParam, lParam );
+ return 0;
}
-
-
-
//==============================================================================
-//function : ViewerMainLoop
-//purpose : Get a Event on the view and dispatch it
+//function : VT_ProcessKeyPress
+//purpose : Handle KeyPress event from a CString
//==============================================================================
-
-
-static int ViewerMainLoop(Standard_Integer argc, const char** argv)
+void VT_ProcessKeyPress (const char* buf_ret)
{
+ //cout << "KeyPress" << endl;
+ const Handle(V3d_View) aView = ViewerTest::CurrentView();
+ const Handle(NIS_View) aNisView = Handle(NIS_View)::DownCast (aView);
+ // Letter in alphabetic order
- //cout << "No yet implemented on WNT" << endl;
- /*static Standard_Boolean Ppick = 0;
- static Standard_Integer Pargc = 0;
- static char** Pargv = NULL;*/
-
- //Ppick = (argc > 0)? -1 : 0;
- Ppick = (argc > 0)? 1 : 0;
- Pargc = argc;
- Pargv = argv;
-
- if ( Ppick ) {
- MSG msg;
- msg.wParam = 1;
-
- cout << "Start picking" << endl;
-
- //while ( Ppick == -1 ) {
- while ( Ppick == 1 ) {
- // Wait for a ProcessButton1Press() to toggle pick to 1 or 0
- if (GetMessage(&msg, NULL, 0, 0) ) {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- }
-
- cout << "Picking done" << endl;
+ if (!strcasecmp (buf_ret, "A"))
+ {
+ // AXO
+ aView->SetProj(V3d_XposYnegZpos);
}
-
+ else if (!strcasecmp (buf_ret, "D"))
+ {
+ // Reset
+ aView->Reset();
+ }
+ else if (!strcasecmp (buf_ret, "F"))
+ {
+ // FitAll
+ if (aNisView.IsNull())
+ aView->FitAll();
+ else
+ aNisView->FitAll3d();
+ }
+ else if (!strcasecmp (buf_ret, "H"))
+ {
+ // HLR
+ cout << "HLR" << endl;
+ aView->SetComputedMode (!aView->ComputedMode());
+ MyHLRIsOn = aView->ComputedMode();
+ }
+ else if (!strcasecmp (buf_ret, "P"))
+ {
+ // Type of HLR
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext->DefaultDrawer()->TypeOfHLR() == Prs3d_TOH_Algo)
+ aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_PolyAlgo);
+ else
+ aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_Algo);
+ if (aContext->NbCurrents()==0 || aContext->NbSelected() == 0)
+ {
+ AIS_ListOfInteractive aListOfShapes;
+ aContext->DisplayedObjects(aListOfShapes);
+ for (AIS_ListIteratorOfListOfInteractive anIter(aListOfShapes);
+ anIter.More(); anIter.Next())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(anIter.Value());
+ if (aShape.IsNull())
+ continue;
+ if (aShape->TypeOfHLR() == Prs3d_TOH_PolyAlgo)
+ aShape->SetTypeOfHLR (Prs3d_TOH_Algo);
+ else
+ aShape->SetTypeOfHLR (Prs3d_TOH_PolyAlgo);
+ aShape->Redisplay();
+ }
+ }
+ else
+ {
+ for (aContext->InitCurrent();aContext->MoreCurrent();aContext->NextCurrent())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aContext->Current());
+ if (aShape.IsNull())
+ continue;
+ if(aShape->TypeOfHLR() == Prs3d_TOH_PolyAlgo)
+ aShape->SetTypeOfHLR (Prs3d_TOH_Algo);
+ else
+ aShape->SetTypeOfHLR (Prs3d_TOH_PolyAlgo);
+ aShape->Redisplay();
+ }
+ }
+
+ aContext->UpdateCurrentViewer();
+
+ }
+ else if (!strcasecmp (buf_ret, "S"))
+ {
+ std::cout << "setup Shaded display mode" << std::endl;
+
+ Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
+ if(Ctx->NbCurrents()==0 ||
+ Ctx->NbSelected()==0)
+ Ctx->SetDisplayMode(AIS_Shaded);
+ else{
+ if(Ctx->HasOpenedContext()){
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->SetDisplayMode(Ctx->Interactive(),1,Standard_False);
+ }
+ else{
+ for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
+ Ctx->SetDisplayMode(Ctx->Current(),1,Standard_False);
+ }
+ Ctx->UpdateCurrentViewer();
+ }
+ }
+ else if (!strcasecmp (buf_ret, "U"))
+ {
+ // Unset display mode
+ std::cout << "reset display mode to defaults" << std::endl;
+
+ Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
+ if(Ctx->NbCurrents()==0 ||
+ Ctx->NbSelected()==0)
+ Ctx->SetDisplayMode(AIS_WireFrame);
+ else{
+ if(Ctx->HasOpenedContext()){
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->UnsetDisplayMode(Ctx->Interactive(),Standard_False);
+ }
+ else{
+ for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
+ Ctx->UnsetDisplayMode(Ctx->Current(),Standard_False);
+ }
+ Ctx->UpdateCurrentViewer();
+ }
+
+ }
+ else if (!strcasecmp (buf_ret, "T"))
+ {
+ // Top
+ aView->SetProj(V3d_Zpos);
+ }
+ else if (!strcasecmp (buf_ret, "B"))
+ {
+ // Bottom
+ aView->SetProj(V3d_Zneg);
+ }
+ else if (!strcasecmp (buf_ret, "L"))
+ {
+ // Left
+ aView->SetProj(V3d_Xneg);
+ }
+ else if (!strcasecmp (buf_ret, "R"))
+ {
+ // Right
+ aView->SetProj(V3d_Xpos);
+ }
+ else if (!strcasecmp (buf_ret, "W"))
+ {
+ std::cout << "setup WireFrame display mode" << std::endl;
+ Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
+ if(Ctx->NbCurrents()==0 ||
+ Ctx->NbSelected()==0)
+ Ctx->SetDisplayMode(AIS_WireFrame);
+ else{
+ if(Ctx->HasOpenedContext()){
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->SetDisplayMode(Ctx->Interactive(),0,Standard_False);
+ }
+ else{
+ for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
+ Ctx->SetDisplayMode(Ctx->Current(),0,Standard_False);
+ }
+ Ctx->UpdateCurrentViewer();
+ }
+ }
+ else if (!strcasecmp (buf_ret, "Z"))
+ {
+ // ZCLIP
+ if ( ZClipIsOn ) {
+ cout << "ZClipping OFF" << endl;
+ ZClipIsOn = 0;
+
+ aView->SetZClippingType(V3d_OFF);
+ aView->Redraw();
+ }
+ else {
+ cout << "ZClipping ON" << endl;
+ ZClipIsOn = 1;
+
+ aView->SetZClippingType(V3d_FRONT);
+ aView->Redraw();
+ }
+ }
+ else if (!strcasecmp (buf_ret, ","))
+ {
+ ViewerTest::GetAISContext()->HilightNextDetected(ViewerTest::CurrentView());
+ }
+ else if (!strcasecmp (buf_ret, "."))
+ {
+ ViewerTest::GetAISContext()->HilightPreviousDetected(ViewerTest::CurrentView());
+ }
+ else if (*buf_ret == THE_KEY_DELETE)
+ {
+ Handle(AIS_InteractiveContext) aCtx = ViewerTest::GetAISContext();
+ if (!aCtx.IsNull()
+ && aCtx->NbCurrents() > 0
+ && aCtx->NbSelected() > 0)
+ {
+ Draw_Interprete ("verase");
+ }
+ }
+ else
+ {
+ // Number
+ Standard_Integer Num = Draw::Atoi(buf_ret);
+ if(Num>=0 && Num<=7)
+ ViewerTest::StandardModeActivation(Num);
+ }
+}
+
+//==============================================================================
+//function : VT_ProcessExpose
+//purpose : Redraw the View on an Expose Event
+//==============================================================================
+void VT_ProcessExpose()
+{
+ Handle(V3d_View) aView3d = ViewerTest::CurrentView();
+ if (!aView3d.IsNull())
+ {
+ aView3d->Redraw();
+ }
+}
+
+//==============================================================================
+//function : VT_ProcessConfigure
+//purpose : Resize the View on an Configure Event
+//==============================================================================
+void VT_ProcessConfigure()
+{
+ Handle(V3d_View) aView3d = ViewerTest::CurrentView();
+ if (aView3d.IsNull())
+ {
+ return;
+ }
+
+ aView3d->MustBeResized();
+ aView3d->Update();
+ aView3d->Redraw();
+}
+
+//==============================================================================
+//function : VT_ProcessButton1Press
+//purpose : Picking
+//==============================================================================
+Standard_Boolean VT_ProcessButton1Press (Standard_Integer ,
+ const char** theArgVec,
+ Standard_Boolean theToPick,
+ Standard_Boolean theIsShift)
+{
+ if (theToPick)
+ {
+ Standard_Real X, Y, Z;
+ ViewerTest::CurrentView()->Convert (X_Motion, Y_Motion, X, Y, Z);
+
+ Draw::Set (theArgVec[1], X);
+ Draw::Set (theArgVec[2], Y);
+ Draw::Set (theArgVec[3], Z);
+ }
+
+ if (theIsShift)
+ {
+ ViewerTest::CurrentEventManager()->ShiftSelect();
+ }
+ else
+ {
+ ViewerTest::CurrentEventManager()->Select();
+ }
+
+ return Standard_False;
+}
+
+//==============================================================================
+//function : VT_ProcessButton1Release
+//purpose : End selecting
+//==============================================================================
+void VT_ProcessButton1Release (Standard_Boolean theIsShift)
+{
+ if (IsDragged)
+ {
+ IsDragged = Standard_False;
+ Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
+ if (theIsShift)
+ {
+ EM->ShiftSelect (Min (X_ButtonPress, X_Motion), Max (Y_ButtonPress, Y_Motion),
+ Max (X_ButtonPress, X_Motion), Min (Y_ButtonPress, Y_Motion));
+ }
+ else
+ {
+ EM->Select (Min (X_ButtonPress, X_Motion), Max (Y_ButtonPress, Y_Motion),
+ Max (X_ButtonPress, X_Motion), Min (Y_ButtonPress, Y_Motion));
+ }
+ }
+}
+
+//==============================================================================
+//function : VT_ProcessButton3Press
+//purpose : Start Rotation
+//==============================================================================
+void VT_ProcessButton3Press()
+{
+ Start_Rot = 1;
+ if (MyHLRIsOn)
+ {
+ ViewerTest::CurrentView()->SetComputedMode (Standard_False);
+ }
+ ViewerTest::CurrentView()->StartRotation( X_ButtonPress, Y_ButtonPress );
+}
+
+//==============================================================================
+//function : VT_ProcessButton3Release
+//purpose : End rotation
+//==============================================================================
+void VT_ProcessButton3Release()
+{
+ if (Start_Rot)
+ {
+ Start_Rot = 0;
+ if (MyHLRIsOn)
+ {
+ ViewerTest::CurrentView()->SetComputedMode (Standard_True);
+ }
+ }
+}
+
+//==============================================================================
+//function : ProcessZClipMotion
+//purpose : Zoom
+//==============================================================================
+
+void ProcessZClipMotion()
+{
+ Handle(V3d_View) a3DView = ViewerTest::CurrentView();
+ if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
+ static Standard_Real CurZPos = 0.;
+
+ //Quantity_Length VDX, VDY;
+ //a3DView->Size(VDX,VDY);
+ //Standard_Real VDZ = a3DView->ZSize();
+ //printf("View size (%lf,%lf,%lf)\n", VDX, VDY, VDZ);
+
+ Quantity_Length dx = a3DView->Convert(X_Motion - X_ButtonPress);
+
+ // Front = Depth + width/2.
+ Standard_Real D = 0.5;
+ Standard_Real W = 0.1;
+
+ CurZPos += (dx);
+
+ D += CurZPos;
+
+ //printf("dx %lf Depth %lf Width %lf\n", dx, D, W);
+
+ a3DView->SetZClippingType(V3d_OFF);
+ a3DView->SetZClippingDepth(D);
+ a3DView->SetZClippingWidth(W);
+ a3DView->SetZClippingType(V3d_FRONT);
+
+ a3DView->Redraw();
+
+ X_ButtonPress = X_Motion;
+ Y_ButtonPress = Y_Motion;
+ }
+}
+
+//==============================================================================
+//function : ProcessControlButton1Motion
+//purpose : Zoom
+//==============================================================================
+
+#if defined(_WIN32) || ! defined(__APPLE__) || defined(MACOSX_USE_GLX)
+static void ProcessControlButton1Motion()
+{
+ ViewerTest::CurrentView()->Zoom( X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion);
+
+ X_ButtonPress = X_Motion;
+ Y_ButtonPress = Y_Motion;
+}
+#endif
+
+//==============================================================================
+//function : VT_ProcessControlButton2Motion
+//purpose : Panning
+//==============================================================================
+void VT_ProcessControlButton2Motion()
+{
+ Standard_Integer aDx = X_Motion - X_ButtonPress;
+ Standard_Integer aDy = Y_Motion - Y_ButtonPress;
+
+ aDy = -aDy; // Xwindow Y axis is from top to Bottom
+
+ ViewerTest::CurrentView()->Pan (aDx, aDy);
+
+ X_ButtonPress = X_Motion;
+ Y_ButtonPress = Y_Motion;
+}
+
+//==============================================================================
+//function : VT_ProcessControlButton3Motion
+//purpose : Rotation
+//==============================================================================
+void VT_ProcessControlButton3Motion()
+{
+ if (Start_Rot)
+ {
+ ViewerTest::CurrentView()->Rotation (X_Motion, Y_Motion);
+ }
+}
+
+//==============================================================================
+//function : VT_ProcessMotion
+//purpose :
+//==============================================================================
+void VT_ProcessMotion()
+{
+ //pre-hilights detected objects at mouse position
+
+ Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
+ EM->MoveTo(X_Motion, Y_Motion);
+}
+
+
+void ViewerTest::GetMousePosition(Standard_Integer& Xpix,Standard_Integer& Ypix)
+{
+ Xpix = X_Motion;Ypix=Y_Motion;
+}
+
+//==============================================================================
+//function : ViewProject: implements VAxo, VTop, VLeft, ...
+//purpose : Switches to an axonometric, top, left and other views
+//==============================================================================
+
+static int ViewProject(Draw_Interpretor& di, const V3d_TypeOfOrientation ori)
+{
+ if ( ViewerTest::CurrentView().IsNull() )
+ {
+ di<<"Call vinit before this command, please"<<"\n";
+ return 1;
+ }
+
+ ViewerTest::CurrentView()->SetProj(ori);
+ return 0;
+}
+
+//==============================================================================
+//function : VAxo
+//purpose : Switch to an Axonometric view
+//Draw arg : No args
+//==============================================================================
+
+static int VAxo(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_XposYnegZpos);
+}
+
+//==============================================================================
+//function : VTop
+//purpose : Switch to a Top View
+//Draw arg : No args
+//==============================================================================
+
+static int VTop(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Zpos);
+}
+
+//==============================================================================
+//function : VBottom
+//purpose : Switch to a Bottom View
+//Draw arg : No args
+//==============================================================================
+
+static int VBottom(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Zneg);
+}
+
+//==============================================================================
+//function : VLeft
+//purpose : Switch to a Left View
+//Draw arg : No args
+//==============================================================================
+
+static int VLeft(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Ypos);
+}
+
+//==============================================================================
+//function : VRight
+//purpose : Switch to a Right View
+//Draw arg : No args
+//==============================================================================
+
+static int VRight(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Yneg);
+}
+
+//==============================================================================
+//function : VFront
+//purpose : Switch to a Front View
+//Draw arg : No args
+//==============================================================================
+
+static int VFront(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Xpos);
+}
+
+//==============================================================================
+//function : VBack
+//purpose : Switch to a Back View
+//Draw arg : No args
+//==============================================================================
+
+static int VBack(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Xneg);
+}
+
+//==============================================================================
+//function : VHelp
+//purpose : Dsiplay help on viewer Keyboead and mouse commands
+//Draw arg : No args
+//==============================================================================
+
+static int VHelp(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+
+ di << "Q : Quit the application" << "\n";
+
+ di << "========================="<<"\n";
+ di << "F : FitAll" << "\n";
+ di << "T : TopView" << "\n";
+ di << "B : BottomView" << "\n";
+ di << "R : RightView" << "\n";
+ di << "L : LeftView" << "\n";
+ di << "A : AxonometricView" << "\n";
+ di << "D : ResetView" << "\n";
+
+ di << "========================="<<"\n";
+ di << "S : Shading" << "\n";
+ di << "W : Wireframe" << "\n";
+ di << "H : HidelLineRemoval" << "\n";
+ di << "U : Unset display mode" << "\n";
+ di << "Delete : Remove selection from viewer" << "\n";
+
+ di << "========================="<<"\n";
+ di << "Selection mode "<<"\n";
+ di << "0 : Shape" <<"\n";
+ di << "1 : Vertex" <<"\n";
+ di << "2 : Edge" <<"\n";
+ di << "3 : Wire" <<"\n";
+ di << "4 : Face" <<"\n";
+ di << "5 : Shell" <<"\n";
+ di << "6 : Solid" <<"\n";
+ di << "7 : Compound" <<"\n";
+
+ di << "========================="<<"\n";
+ di << "Z : Switch Z clipping On/Off" << "\n";
+ di << ", : Hilight next detected" << "\n";
+ di << ". : Hilight previous detected" << "\n";
+
+ return 0;
+}
+
+#ifdef WNT
+
+static Standard_Boolean Ppick = 0;
+static Standard_Integer Pargc = 0;
+static const char** Pargv = NULL;
+
+
+static LRESULT WINAPI AdvViewerWindowProc( HWND hwnd,
+ UINT Msg,
+ WPARAM wParam,
+ LPARAM lParam )
+{
+ if (!ViewerTest_myViews.IsEmpty()) {
+
+ WPARAM fwKeys = wParam;
+
+ switch( Msg ) {
+ case WM_CLOSE:
+ {
+ // Delete view from map of views
+ ViewerTest::RemoveView(FindViewIdByWindowHandle(hwnd));
+ return 0;
+ }
+ break;
+ case WM_ACTIVATE:
+ if(LOWORD(wParam) == WA_CLICKACTIVE || LOWORD(wParam) == WA_ACTIVE
+ || ViewerTest::CurrentView().IsNull())
+ {
+ // Activate inactive window
+ if(GetWindowHandle(VT_GetWindow()) != hwnd)
+ {
+ ActivateView (FindViewIdByWindowHandle(hwnd));
+ }
+ }
+ break;
+ case WM_LBUTTONUP:
+ if (!DragFirst)
+ {
+ HDC hdc = GetDC( hwnd );
+ SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
+ SetROP2( hdc, R2_NOT );
+ Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
+ ReleaseDC( hwnd, hdc );
+ VT_ProcessButton1Release (fwKeys & MK_SHIFT);
+ }
+ IsDragged = Standard_False;
+ return ViewerWindowProc( hwnd, Msg, wParam, lParam );
+
+ case WM_LBUTTONDOWN:
+ if( fwKeys == MK_LBUTTON || fwKeys == ( MK_LBUTTON | MK_SHIFT ) )
+ {
+ IsDragged = Standard_True;
+ DragFirst = Standard_True;
+ X_ButtonPress = LOWORD(lParam);
+ Y_ButtonPress = HIWORD(lParam);
+ }
+ return ViewerWindowProc( hwnd, Msg, wParam, lParam );
+
+ break;
+
+ case WM_MOUSEMOVE:
+ if( IsDragged )
+ {
+ HDC hdc = GetDC( hwnd );
+
+ HGDIOBJ anObj = SelectObject( hdc, GetStockObject( WHITE_PEN ) );
+ SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
+ SetROP2( hdc, R2_NOT );
+
+ if( !DragFirst )
+ Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
+
+ DragFirst = Standard_False;
+ X_Motion = LOWORD(lParam);
+ Y_Motion = HIWORD(lParam);
+
+ Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
+
+ SelectObject( hdc, anObj );
+
+ ReleaseDC( hwnd, hdc );
+ }
+ else
+ return ViewerWindowProc( hwnd, Msg, wParam, lParam );
+ break;
+
+ default:
+ return ViewerWindowProc( hwnd, Msg, wParam, lParam );
+ }
+ return 0;
+ }
+ return ViewerWindowProc( hwnd, Msg, wParam, lParam );
+}
+
+
+static LRESULT WINAPI ViewerWindowProc( HWND hwnd,
+ UINT Msg,
+ WPARAM wParam,
+ LPARAM lParam )
+{
+ static int Up = 1;
+
+ if ( !ViewerTest::CurrentView().IsNull() ) {
+ PAINTSTRUCT ps;
+
+ switch( Msg ) {
+ case WM_PAINT:
+ BeginPaint(hwnd, &ps);
+ EndPaint(hwnd, &ps);
+ VT_ProcessExpose();
+ break;
+
+ case WM_SIZE:
+ VT_ProcessConfigure();
+ break;
+
+ case WM_KEYDOWN:
+ if ((wParam != VK_SHIFT) && (wParam != VK_CONTROL))
+ {
+ char c[2];
+ c[0] = (char) wParam;
+ c[1] = '\0';
+ if (wParam == VK_DELETE)
+ {
+ c[0] = THE_KEY_DELETE;
+ }
+ VT_ProcessKeyPress (c);
+ }
+ break;
+
+ case WM_LBUTTONUP:
+ case WM_MBUTTONUP:
+ case WM_RBUTTONUP:
+ Up = 1;
+ VT_ProcessButton3Release();
+ break;
+
+ case WM_LBUTTONDOWN:
+ case WM_MBUTTONDOWN:
+ case WM_RBUTTONDOWN:
+ {
+ WPARAM fwKeys = wParam;
+
+ Up = 0;
+
+ X_ButtonPress = LOWORD(lParam);
+ Y_ButtonPress = HIWORD(lParam);
+
+ if (Msg == WM_LBUTTONDOWN)
+ {
+ if (fwKeys & MK_CONTROL)
+ {
+ Ppick = VT_ProcessButton1Press (Pargc, Pargv, Ppick, (fwKeys & MK_SHIFT));
+ }
+ else
+ {
+ VT_ProcessButton1Press (Pargc, Pargv, Ppick, (fwKeys & MK_SHIFT));
+ }
+ }
+ else if (Msg == WM_RBUTTONDOWN)
+ {
+ // Start rotation
+ VT_ProcessButton3Press();
+ }
+ }
+ break;
+
+ case WM_MOUSEMOVE:
+ {
+ //cout << "\t WM_MOUSEMOVE" << endl;
+ WPARAM fwKeys = wParam;
+ X_Motion = LOWORD(lParam);
+ Y_Motion = HIWORD(lParam);
+
+ if ( Up &&
+ fwKeys & ( MK_LBUTTON|MK_MBUTTON|MK_RBUTTON ) ) {
+ Up = 0;
+ X_ButtonPress = LOWORD(lParam);
+ Y_ButtonPress = HIWORD(lParam);
+
+ if ( fwKeys & MK_RBUTTON ) {
+ // Start rotation
+ VT_ProcessButton3Press();
+ }
+ }
+
+ if ( fwKeys & MK_CONTROL ) {
+ if ( fwKeys & MK_LBUTTON ) {
+ ProcessControlButton1Motion();
+ }
+ else if ( fwKeys & MK_MBUTTON ||
+ ((fwKeys&MK_LBUTTON) &&
+ (fwKeys&MK_RBUTTON) ) ){
+ VT_ProcessControlButton2Motion();
+ }
+ else if ( fwKeys & MK_RBUTTON ) {
+ VT_ProcessControlButton3Motion();
+ }
+ }
+#ifdef BUG
+ else if ( fwKeys & MK_SHIFT ) {
+ if ( fwKeys & MK_MBUTTON ||
+ ((fwKeys&MK_LBUTTON) &&
+ (fwKeys&MK_RBUTTON) ) ) {
+ cout << "ProcessZClipMotion()" << endl;
+ ProcessZClipMotion();
+ }
+ }
+#endif
+ else if (GetWindowHandle (VT_GetWindow()) == hwnd)
+ {
+ if ((fwKeys & MK_MBUTTON
+ || ((fwKeys & MK_LBUTTON) && (fwKeys & MK_RBUTTON))))
+ {
+ ProcessZClipMotion();
+ }
+ else
+ {
+ VT_ProcessMotion();
+ }
+ }
+ }
+ break;
+
+ default:
+ return( DefWindowProc( hwnd, Msg, wParam, lParam ));
+ }
+ return 0L;
+ }
+
+ return DefWindowProc( hwnd, Msg, wParam, lParam );
+}
+
+
+
+
+//==============================================================================
+//function : ViewerMainLoop
+//purpose : Get a Event on the view and dispatch it
+//==============================================================================
+
+
+int ViewerMainLoop(Standard_Integer argc, const char** argv)
+{
+ Ppick = (argc > 0)? 1 : 0;
+ Pargc = argc;
+ Pargv = argv;
+
+ if ( Ppick ) {
+ MSG msg;
+ msg.wParam = 1;
+
+ cout << "Start picking" << endl;
+
+ while ( Ppick == 1 ) {
+ // Wait for a VT_ProcessButton1Press() to toggle pick to 1 or 0
+ if (GetMessage(&msg, NULL, 0, 0) ) {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ }
+
+ cout << "Picking done" << endl;
+ }
+
return Ppick;
}
+#elif !defined(__APPLE__) || defined(MACOSX_USE_GLX)
+
+int min( int a, int b )
+{
+ if( a<b )
+ return a;
+ else
+ return b;
+}
+
+int max( int a, int b )
+{
+ if( a>b )
+ return a;
+ else
+ return b;
+}
+
+int ViewerMainLoop(Standard_Integer argc, const char** argv)
+
+{
+ static XEvent aReport;
+ Standard_Boolean pick = argc > 0;
+ Display *aDisplay = GetDisplayConnection()->GetDisplay();
+ XNextEvent (aDisplay, &aReport);
+
+ // Handle event for the chosen display connection
+ switch (aReport.type) {
+ case ClientMessage:
+ {
+ if((Atom)aReport.xclient.data.l[0] == GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW))
+ {
+ // Close the window
+ ViewerTest::RemoveView(FindViewIdByWindowHandle (aReport.xclient.window));
+ }
+ }
+ return 0;
+ case FocusIn:
+ {
+ // Activate inactive view
+ Window aWindow = GetWindowHandle(VT_GetWindow());
+ if(aWindow != aReport.xfocus.window)
+ {
+ ActivateView (FindViewIdByWindowHandle (aReport.xfocus.window));
+ }
+ }
+ break;
+ case Expose:
+ {
+ VT_ProcessExpose();
+ }
+ break;
+ case ConfigureNotify:
+ {
+ VT_ProcessConfigure();
+ }
+ break;
+ case KeyPress:
+ {
+
+ KeySym ks_ret ;
+ char buf_ret[11] ;
+ int ret_len ;
+ XComposeStatus status_in_out;
+
+ ret_len = XLookupString( ( XKeyEvent *)&aReport ,
+ (char *) buf_ret , 10 ,
+ &ks_ret , &status_in_out ) ;
+
+
+ buf_ret[ret_len] = '\0' ;
+
+ if (ret_len)
+ {
+ VT_ProcessKeyPress (buf_ret);
+ }
+ }
+ break;
+ case ButtonPress:
+ {
+ X_ButtonPress = aReport.xbutton.x;
+ Y_ButtonPress = aReport.xbutton.y;
+
+ if (aReport.xbutton.button == Button1)
+ {
+ if (aReport.xbutton.state & ControlMask)
+ {
+ pick = VT_ProcessButton1Press (argc, argv, pick, (aReport.xbutton.state & ShiftMask));
+ }
+ else
+ {
+ IsDragged = Standard_True;
+ DragFirst = Standard_True;
+ }
+ }
+ else if (aReport.xbutton.button == Button3)
+ {
+ // Start rotation
+ VT_ProcessButton3Press();
+ }
+ }
+ break;
+ case ButtonRelease:
+ {
+ if( IsDragged )
+ {
+ if( !DragFirst )
+ {
+ Aspect_Handle aWindow = VT_GetWindow()->XWindow();
+ GC gc = XCreateGC( aDisplay, aWindow, 0, 0 );
+ XDrawRectangle( aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ }
+
+ Handle( AIS_InteractiveContext ) aContext = ViewerTest::GetAISContext();
+ if( aContext.IsNull() )
+ {
+ cout << "The context is null. Please use vinit before createmesh" << endl;
+ return 0;
+ }
+
+ Standard_Boolean ShiftPressed = ( aReport.xbutton.state & ShiftMask );
+ if( aReport.xbutton.button==1 )
+ if( DragFirst )
+ if( ShiftPressed )
+ {
+ aContext->ShiftSelect();
+ }
+ else
+ {
+ aContext->Select();
+ }
+ else
+ if( ShiftPressed )
+ {
+ aContext->ShiftSelect( min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ),
+ max( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
+ ViewerTest::CurrentView());
+ }
+ else
+ {
+ aContext->Select( min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ),
+ max( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
+ ViewerTest::CurrentView() );
+ }
+ else
+ VT_ProcessButton3Release();
+
+ IsDragged = Standard_False;
+ }
+ else
+ VT_ProcessButton3Release();
+ }
+ break;
+ case MotionNotify:
+ {
+ if (GetWindowHandle (VT_GetWindow()) != aReport.xmotion.window)
+ {
+ break;
+ }
+ if( IsDragged )
+ {
+ Aspect_Handle aWindow = VT_GetWindow()->XWindow();
+ GC gc = XCreateGC( aDisplay, aWindow, 0, 0 );
+ XSetFunction( aDisplay, gc, GXinvert );
+
+ if( !DragFirst )
+ XDrawRectangle(aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+
+ X_Motion = aReport.xmotion.x;
+ Y_Motion = aReport.xmotion.y;
+ DragFirst = Standard_False;
+
+ XDrawRectangle( aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ }
+ else
+ {
+ X_Motion = aReport.xmotion.x;
+ Y_Motion = aReport.xmotion.y;
+
+ // remove all the ButtonMotionMaskr
+ while( XCheckMaskEvent( aDisplay, ButtonMotionMask, &aReport) ) ;
+
+ if ( ZClipIsOn && aReport.xmotion.state & ShiftMask ) {
+ if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
+
+ Quantity_Length VDX, VDY;
+
+ ViewerTest::CurrentView()->Size(VDX,VDY);
+ Standard_Real VDZ =0 ;
+ VDZ = ViewerTest::CurrentView()->ZSize();
+
+ printf("%f,%f,%f\n", VDX, VDY, VDZ);
+
+ Quantity_Length dx = 0 ;
+ dx = ViewerTest::CurrentView()->Convert(X_Motion - X_ButtonPress);
+
+ cout << dx << endl;
+
+ dx = dx / VDX * VDZ;
+
+ cout << dx << endl;
+
+ ViewerTest::CurrentView()->Redraw();
+ }
+ }
+
+ if ( aReport.xmotion.state & ControlMask ) {
+ if ( aReport.xmotion.state & Button1Mask ) {
+ ProcessControlButton1Motion();
+ }
+ else if ( aReport.xmotion.state & Button2Mask ) {
+ VT_ProcessControlButton2Motion();
+ }
+ else if ( aReport.xmotion.state & Button3Mask ) {
+ VT_ProcessControlButton3Motion();
+ }
+ }
+ else
+ {
+ VT_ProcessMotion();
+ }
+ }
+ }
+ break;
+}
+return pick;
+}
+
+//==============================================================================
+//function : VProcessEvents
+//purpose : call by Tk_CreateFileHandler() to be able to manage the
+// event in the Viewer window
+//==============================================================================
+
+static void VProcessEvents(ClientData,int)
+{
+ NCollection_Vector<int> anEventNumbers;
+ // Get number of messages from every display
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)>::Iterator
+ anIter (ViewerTest_myDrivers); anIter.More(); anIter.Next())
+ {
+ anEventNumbers.Append(XPending (anIter.Key2()->GetDisplayConnection()->GetDisplay()));
+ }
+ // Handle events for every display
+ int anEventIter = 0;
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)>::Iterator
+ anIter (ViewerTest_myDrivers); anIter.More(); anIter.Next(), anEventIter++)
+ {
+ for (int i = 0; i < anEventNumbers.Value(anEventIter) &&
+ XPending (anIter.Key2()->GetDisplayConnection()->GetDisplay()) > 0; ++i)
+ {
+ SetDisplayConnection (anIter.Key2()->GetDisplayConnection());
+ int anEventResult = ViewerMainLoop( 0, NULL);
+ // If window is closed or context was not found finish current event processing loop
+ if (!anEventResult)
+ return;
+ }
+ }
+
+ SetDisplayConnection (ViewerTest::GetAISContext()->CurrentViewer()->Driver()->GetDisplayConnection());
+
+}
+#endif
+
+//==============================================================================
+//function : OSWindowSetup
+//purpose : Setup for the X11 window to be able to cath the event
+//==============================================================================
+
+
+static void OSWindowSetup()
+{
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ // X11
+
+ Window window = VT_GetWindow()->XWindow();
+ SetDisplayConnection (ViewerTest::CurrentView()->Viewer()->Driver()->GetDisplayConnection());
+ Display *aDisplay = GetDisplayConnection()->GetDisplay();
+ XSynchronize(aDisplay, 1);
+
+ // X11 : For keyboard on SUN
+ XWMHints wmhints;
+ wmhints.flags = InputHint;
+ wmhints.input = 1;
+
+ XSetWMHints( aDisplay, window, &wmhints);
+
+ XSelectInput( aDisplay, window, ExposureMask | KeyPressMask |
+ ButtonPressMask | ButtonReleaseMask |
+ StructureNotifyMask |
+ PointerMotionMask |
+ Button1MotionMask | Button2MotionMask |
+ Button3MotionMask | FocusChangeMask
+ );
+ Atom aDeleteWindowAtom = GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW);
+ XSetWMProtocols(aDisplay, window, &aDeleteWindowAtom, 1);
+
+ XSynchronize(aDisplay, 0);
+
+#else
+ // WNT
+#endif
+
+}
+
+
+//==============================================================================
+//function : VFit
+
+//purpose : Fitall, no DRAW arguments
+//Draw arg : No args
+//==============================================================================
+
+static int VFit(Draw_Interpretor& , Standard_Integer , const char** )
+{
+ const Handle(V3d_View) aView = ViewerTest::CurrentView();
+ Handle(NIS_View) V = Handle(NIS_View)::DownCast(aView);
+ if (V.IsNull() == Standard_False) {
+ V->FitAll3d();
+ } else if (aView.IsNull() == Standard_False) {
+ aView->FitAll();
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : VFitArea
+//purpose : Fit view to show area located between two points
+// : given in world 2D or 3D coordinates.
+//=======================================================================
+static int VFitArea (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << theArgVec[0] << "Error: No active view.\n";
+ return 1;
+ }
+
+ // Parse arguments.
+ gp_Pnt aWorldPnt1 (0.0, 0.0, 0.0);
+ gp_Pnt aWorldPnt2 (0.0, 0.0, 0.0);
+
+ if (theArgNb == 5)
+ {
+ aWorldPnt1.SetX (Draw::Atof (theArgVec[1]));
+ aWorldPnt1.SetY (Draw::Atof (theArgVec[2]));
+ aWorldPnt2.SetX (Draw::Atof (theArgVec[3]));
+ aWorldPnt2.SetY (Draw::Atof (theArgVec[4]));
+ }
+ else if (theArgNb == 7)
+ {
+ aWorldPnt1.SetX (Draw::Atof (theArgVec[1]));
+ aWorldPnt1.SetY (Draw::Atof (theArgVec[2]));
+ aWorldPnt1.SetZ (Draw::Atof (theArgVec[3]));
+ aWorldPnt2.SetX (Draw::Atof (theArgVec[4]));
+ aWorldPnt2.SetY (Draw::Atof (theArgVec[5]));
+ aWorldPnt2.SetZ (Draw::Atof (theArgVec[6]));
+ }
+ else
+ {
+ std::cerr << theArgVec[0] << "Error: Invalid number of arguments.\n";
+ theDI.PrintHelp(theArgVec[0]);
+ return 1;
+ }
+
+ // Convert model coordinates to view space
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ gp_Pnt aViewPnt1 = aCamera->ConvertWorld2View (aWorldPnt1);
+ gp_Pnt aViewPnt2 = aCamera->ConvertWorld2View (aWorldPnt2);
+
+ // Determine fit area
+ gp_Pnt2d aMinCorner (Min (aViewPnt1.X(), aViewPnt2.X()), Min (aViewPnt1.Y(), aViewPnt2.Y()));
+ gp_Pnt2d aMaxCorner (Max (aViewPnt1.X(), aViewPnt2.X()), Max (aViewPnt1.Y(), aViewPnt2.Y()));
+
+ Standard_Real aDiagonal = aMinCorner.Distance (aMaxCorner);
+
+ if (aDiagonal < Precision::Confusion())
+ {
+ std::cerr << theArgVec[0] << "Error: view area is too small.\n";
+ return 1;
+ }
+
+ aView->FitAll (aMinCorner.X(), aMinCorner.Y(), aMaxCorner.X(), aMaxCorner.Y());
+ return 0;
+}
+
+//==============================================================================
+//function : VZFit
+//purpose : ZFitall, no DRAW arguments
+//Draw arg : No args
+//==============================================================================
+static int VZFit (Draw_Interpretor& /*theDi*/, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
+
+ if (aCurrentView.IsNull())
+ {
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
+
+ if (theArgsNb == 1)
+ {
+ aCurrentView->View()->ZFitAll();
+ aCurrentView->Redraw();
+ return 0;
+ }
+
+ Standard_Real aScale = 1.0;
+
+ if (theArgsNb >= 2)
+ {
+ aScale = Draw::Atoi (theArgVec[1]);
+ }
+
+ aCurrentView->View()->ZFitAll (aScale);
+ aCurrentView->Redraw();
+
+ return 0;
+}
+
+//==============================================================================
+//function : VRepaint
+//purpose :
+//==============================================================================
+static int VRepaint (Draw_Interpretor& , Standard_Integer , const char** )
+{
+ Handle(V3d_View) V = ViewerTest::CurrentView();
+ if ( !V.IsNull() ) V->Redraw(); return 0;
+}
+
+//==============================================================================
+//function : VClear
+//purpose : Remove all the object from the viewer
+//Draw arg : No args
+//==============================================================================
+
+static int VClear(Draw_Interpretor& , Standard_Integer , const char** )
+{
+ Handle(V3d_View) V = ViewerTest::CurrentView();
+ if(!V.IsNull())
+ ViewerTest::Clear();
+ return 0;
+}
+
+//==============================================================================
+//function : VPick
+//purpose :
+//==============================================================================
+
+static int VPick(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{ if (ViewerTest::CurrentView().IsNull() ) return 1;
+
+if ( argc < 4 ) {
+ di << argv[0] << "Invalid number of arguments" << "\n";
+ return 1;
+}
+
+while (ViewerMainLoop( argc, argv)) {
+}
+
+return 0;
+}
+
+//==============================================================================
+//function : VSetBg
+//purpose : Load image as background
+//==============================================================================
+
+static int VSetBg(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ if (argc < 2 || argc > 3)
+ {
+ di << "Usage : " << argv[0] << " imagefile [filltype] : Load image as background" << "\n";
+ di << "filltype can be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) AISContext = ViewerTest::GetAISContext();
+ if(AISContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+
+ Aspect_FillMethod aFillType = Aspect_FM_CENTERED;
+ if (argc == 3)
+ {
+ const char* szType = argv[2];
+ if (strcmp(szType, "NONE" ) == 0) aFillType = Aspect_FM_NONE;
+ else if (strcmp(szType, "CENTERED") == 0) aFillType = Aspect_FM_CENTERED;
+ else if (strcmp(szType, "TILED" ) == 0) aFillType = Aspect_FM_TILED;
+ else if (strcmp(szType, "STRETCH" ) == 0) aFillType = Aspect_FM_STRETCH;
+ else
+ {
+ di << "Wrong fill type : " << szType << "\n";
+ di << "Must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ return 1;
+ }
+ }
+
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ V3dView->SetBackgroundImage(argv[1], aFillType, Standard_True);
+
+ return 0;
+}
+
+//==============================================================================
+//function : VSetBgMode
+//purpose : Change background image fill type
+//==============================================================================
+
+static int VSetBgMode(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ if (argc != 2)
+ {
+ di << "Usage : " << argv[0] << " filltype : Change background image mode" << "\n";
+ di << "filltype must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) AISContext = ViewerTest::GetAISContext();
+ if(AISContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ Aspect_FillMethod aFillType = Aspect_FM_NONE;
+ const char* szType = argv[1];
+ if (strcmp(szType, "NONE" ) == 0) aFillType = Aspect_FM_NONE;
+ else if (strcmp(szType, "CENTERED") == 0) aFillType = Aspect_FM_CENTERED;
+ else if (strcmp(szType, "TILED" ) == 0) aFillType = Aspect_FM_TILED;
+ else if (strcmp(szType, "STRETCH" ) == 0) aFillType = Aspect_FM_STRETCH;
+ else
+ {
+ di << "Wrong fill type : " << szType << "\n";
+ di << "Must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ return 1;
+ }
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ V3dView->SetBgImageStyle(aFillType, Standard_True);
+ return 0;
+}
+
+//==============================================================================
+//function : VSetGradientBg
+//purpose : Mount gradient background
+//==============================================================================
+static int VSetGradientBg(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ if (argc != 8 )
+ {
+ di << "Usage : " << argv[0] << " R1 G1 B1 R2 G2 B2 Type : Mount gradient background" << "\n";
+ di << "R1,G1,B1,R2,G2,B2 = [0..255]" << "\n";
+ di << "Type must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
+ di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) AISContext = ViewerTest::GetAISContext();
+ if(AISContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if (argc == 8)
+ {
+
+ Standard_Real R1 = Draw::Atof(argv[1])/255.;
+ Standard_Real G1 = Draw::Atof(argv[2])/255.;
+ Standard_Real B1 = Draw::Atof(argv[3])/255.;
+ Quantity_Color aColor1(R1,G1,B1,Quantity_TOC_RGB);
+
+ Standard_Real R2 = Draw::Atof(argv[4])/255.;
+ Standard_Real G2 = Draw::Atof(argv[5])/255.;
+ Standard_Real B2 = Draw::Atof(argv[6])/255.;
+
+ Quantity_Color aColor2(R2,G2,B2,Quantity_TOC_RGB);
+ int aType = Draw::Atoi(argv[7]);
+ if( aType < 0 || aType > 8 )
+ {
+ di << "Wrong fill type " << "\n";
+ di << "Must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
+ di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ return 1;
+ }
+
+ Aspect_GradientFillMethod aMethod = Aspect_GradientFillMethod(aType);
+
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ V3dView->SetBgGradientColors( aColor1, aColor2, aMethod, 1);
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : VSetGradientBgMode
+//purpose : Change gradient background fill style
+//==============================================================================
+static int VSetGradientBgMode(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ if (argc != 2 )
+ {
+ di << "Usage : " << argv[0] << " Type : Change gradient background fill type" << "\n";
+ di << "Type must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
+ di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) AISContext = ViewerTest::GetAISContext();
+ if(AISContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if (argc == 2)
+ {
+ int aType = Draw::Atoi(argv[1]);
+ if( aType < 0 || aType > 8 )
+ {
+ di << "Wrong fill type " << "\n";
+ di << "Must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
+ di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ return 1;
+ }
+
+ Aspect_GradientFillMethod aMethod = Aspect_GradientFillMethod(aType);
+
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ V3dView->SetBgGradientStyle( aMethod, 1 );
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : VSetColorBg
+//purpose : Set color background
+//==============================================================================
+static int VSetColorBg(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ if (argc != 4 )
+ {
+ di << "Usage : " << argv[0] << " R G B : Set color background" << "\n";
+ di << "R,G,B = [0..255]" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) AISContext = ViewerTest::GetAISContext();
+ if(AISContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if (argc == 4)
+ {
+
+ Standard_Real R = Draw::Atof(argv[1])/255.;
+ Standard_Real G = Draw::Atof(argv[2])/255.;
+ Standard_Real B = Draw::Atof(argv[3])/255.;
+ Quantity_Color aColor(R,G,B,Quantity_TOC_RGB);
+
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ V3dView->SetBackgroundColor( aColor );
+ V3dView->Update();
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : VScale
+//purpose : View Scaling
+//==============================================================================
+
+static int VScale(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ if ( V3dView.IsNull() ) return 1;
+
+ if ( argc != 4 ) {
+ di << argv[0] << "Invalid number of arguments" << "\n";
+ return 1;
+ }
+ V3dView->SetAxialScale( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]) );
+ return 0;
+}
+//==============================================================================
+//function : VTestZBuffTrihedron
+//purpose : Displays a V3d_ZBUFFER'ed or V3d_WIREFRAME'd trihedron
+//==============================================================================
+
+static int VTestZBuffTrihedron(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ if ( V3dView.IsNull() ) return 1;
+
+ V3dView->ZBufferTriedronSetup();
+
+ if ( argc == 1 ) {
+ // Set up default trihedron parameters
+ V3dView->TriedronDisplay( Aspect_TOTP_LEFT_LOWER, Quantity_NOC_WHITE, 0.1, V3d_ZBUFFER );
+ } else
+ if ( argc == 7 )
+ {
+ Aspect_TypeOfTriedronPosition aPosition = Aspect_TOTP_LEFT_LOWER;
+ const char* aPosType = argv[1];
+
+ if ( strcmp(aPosType, "center") == 0 )
+ {
+ aPosition = Aspect_TOTP_CENTER;
+ } else
+ if (strcmp(aPosType, "left_lower") == 0)
+ {
+ aPosition = Aspect_TOTP_LEFT_LOWER;
+ } else
+ if (strcmp(aPosType, "left_upper") == 0)
+ {
+ aPosition = Aspect_TOTP_LEFT_UPPER;
+ } else
+ if (strcmp(aPosType, "right_lower") == 0)
+ {
+ aPosition = Aspect_TOTP_RIGHT_LOWER;
+ } else
+ if (strcmp(aPosType, "right_upper") == 0)
+ {
+ aPosition = Aspect_TOTP_RIGHT_UPPER;
+ } else
+ {
+ di << argv[1] << " Invalid type of alignment" << "\n";
+ di << "Must be one of [ center, left_lower," << "\n";
+ di << "left_upper, right_lower, right_upper ]" << "\n";
+ return 1;
+ }
+
+ Standard_Real R = Draw::Atof(argv[2])/255.;
+ Standard_Real G = Draw::Atof(argv[3])/255.;
+ Standard_Real B = Draw::Atof(argv[4])/255.;
+ Quantity_Color aColor(R, G, B, Quantity_TOC_RGB);
+
+ Standard_Real aScale = Draw::Atof(argv[5]);
+
+ if( aScale <= 0.0 )
+ {
+ di << argv[5] << " Invalid value. Must be > 0" << "\n";
+ return 1;
+ }
+
+ V3d_TypeOfVisualization aPresentation = V3d_ZBUFFER;
+ const char* aPresType = argv[6];
+
+ if ( strcmp(aPresType, "wireframe") == 0 )
+ {
+ aPresentation = V3d_WIREFRAME;
+ } else
+ if (strcmp(aPresType, "zbuffer") == 0)
+ {
+ aPresentation = V3d_ZBUFFER;
+ } else
+ {
+ di << argv[6] << " Invalid type of visualization" << "\n";
+ di << "Must be one of [ wireframe, zbuffer ]" << "\n";
+ return 1;
+ }
+
+ V3dView->TriedronDisplay( aPosition, aColor.Name(), aScale, aPresentation );
+
+ } else
+ {
+ di << argv[0] << " Invalid number of arguments" << "\n";
+ return 1;
+ }
+
+ V3dView->View()->ZFitAll();
+
+ return 0;
+}
+
+//==============================================================================
+//function : VRotate
+//purpose : Camera Rotating
+//==============================================================================
+
+static int VRotate( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ if ( V3dView.IsNull() ) {
+ return 1;
+ }
+
+ if ( argc == 4 ) {
+ V3dView->Rotate( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]) );
+ return 0;
+ } else if ( argc == 7 ) {
+ V3dView->Rotate( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]), Draw::Atof(argv[4]), Draw::Atof(argv[5]), Draw::Atof(argv[6]) );
+ return 0;
+ } else {
+ di << argv[0] << " Invalid number of arguments" << "\n";
+ return 1;
+ }
+}
+
+//==============================================================================
+//function : VZoom
+//purpose : View zoom in / out (relative to current zoom)
+//==============================================================================
+
+static int VZoom( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ if ( V3dView.IsNull() ) {
+ return 1;
+ }
+
+ if ( argc == 2 ) {
+ Standard_Real coef = Draw::Atof(argv[1]);
+ if ( coef <= 0.0 ) {
+ di << argv[1] << "Invalid value" << "\n";
+ return 1;
+ }
+ V3dView->SetZoom( Draw::Atof(argv[1]) );
+ return 0;
+ } else {
+ di << argv[0] << " Invalid number of arguments" << "\n";
+ return 1;
+ }
+}
+
+//==============================================================================
+//function : VPan
+//purpose : View panning (in pixels)
+//==============================================================================
+
+static int VPan( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ if ( V3dView.IsNull() ) return 1;
+
+ if ( argc == 3 ) {
+ V3dView->Pan( Draw::Atoi(argv[1]), Draw::Atoi(argv[2]) );
+ return 0;
+ } else {
+ di << argv[0] << " Invalid number of arguments" << "\n";
+ return 1;
+ }
+}
+
+
+//==============================================================================
+//function : VExport
+//purpose : Export the view to a vector graphic format (PS, EMF, PDF)
+//==============================================================================
+
+static int VExport(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ Handle(V3d_View) V3dView = ViewerTest::CurrentView();
+ if (V3dView.IsNull())
+ return 1;
+
+ if (argc == 1)
+ {
+ std::cout << "Usage: " << argv[0] << " Filename [Format]\n";
+ return 1;
+ }
+
+ Graphic3d_ExportFormat anExpFormat = Graphic3d_EF_PDF;
+ TCollection_AsciiString aFormatStr;
+
+ TCollection_AsciiString aFileName (argv[1]);
+ Standard_Integer aLen = aFileName.Length();
+
+ if (argc > 2)
+ {
+ aFormatStr = TCollection_AsciiString (argv[2]);
+ }
+ else if (aLen >= 4)
+ {
+ if (aFileName.Value (aLen - 2) == '.')
+ {
+ aFormatStr = aFileName.SubString (aLen - 1, aLen);
+ }
+ else if (aFileName.Value (aLen - 3) == '.')
+ {
+ aFormatStr = aFileName.SubString (aLen - 2, aLen);
+ }
+ else
+ {
+ std::cout << "Export format couln't be detected from filename '" << argv[1] << "'\n";
+ return 1;
+ }
+ }
+ else
+ {
+ std::cout << "Export format couln't be detected from filename '" << argv[1] << "'\n";
+ return 1;
+ }
+
+ aFormatStr.UpperCase();
+ if (aFormatStr == "PS")
+ anExpFormat = Graphic3d_EF_PostScript;
+ else if (aFormatStr == "EPS")
+ anExpFormat = Graphic3d_EF_EnhPostScript;
+ else if (aFormatStr == "TEX")
+ anExpFormat = Graphic3d_EF_TEX;
+ else if (aFormatStr == "PDF")
+ anExpFormat = Graphic3d_EF_PDF;
+ else if (aFormatStr == "SVG")
+ anExpFormat = Graphic3d_EF_SVG;
+ else if (aFormatStr == "PGF")
+ anExpFormat = Graphic3d_EF_PGF;
+ else if (aFormatStr == "EMF")
+ anExpFormat = Graphic3d_EF_EMF;
+ else
+ {
+ std::cout << "Invalid export format '" << aFormatStr << "'\n";
+ return 1;
+ }
+
+ try {
+ if (!V3dView->View()->Export (argv[1], anExpFormat))
+ {
+ di << "Error: export of image to " << aFormatStr << " failed!\n";
+ }
+ }
+ catch (Standard_Failure)
+ {
+ di << "Error: export of image to " << aFormatStr << " failed";
+ di << " (exception: " << Standard_Failure::Caught()->GetMessageString() << ")";
+ }
+ return 0;
+}
+
+//==============================================================================
+//function : VColorScale
+//purpose : representation color scale
+//==============================================================================
+#include <V3d_ColorScale.hxx>
+
+static int VColorScale (Draw_Interpretor& di, Standard_Integer argc, const char ** argv)
+{
+ if ( argc != 1 && argc != 4 && argc != 5 && argc != 6 && argc != 8 )
+ {
+ di << "Usage : " << argv[0] << " [RangeMin = 0 RangeMax = 100 Intervals = 10 HeightFont = 16 Position = Right X = 0 Y = 0] " << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull()) {
+ di << argv[0] << " ERROR : use 'vinit' command before " << "\n";
+ return -1;
+ }
+
+ Standard_Real minRange = 0. , maxRange = 100. ;
+
+ Standard_Integer numIntervals = 10 ;
+ Standard_Integer textHeight = 16;
+ Aspect_TypeOfColorScalePosition position = Aspect_TOCSP_RIGHT;
+ Standard_Real X = 0., Y = 0. ;
+
+ if ( argc < 9 )
+ {
+ if( argc > 3 )
+ {
+ minRange = Draw::Atof( argv[1] );
+ maxRange = Draw::Atof( argv[2] );
+ numIntervals = Draw::Atoi( argv[3] );
+ }
+ if ( argc > 4 )
+ textHeight = Draw::Atoi( argv[4] );
+ if ( argc > 5 )
+ position = (Aspect_TypeOfColorScalePosition)Draw::Atoi( argv[5] );
+ if ( argc > 7 )
+ {
+ X = Draw::Atof( argv[6] );
+ Y = Draw::Atof( argv[7] );
+ }
+ }
+ Handle(V3d_View) curView = ViewerTest::CurrentView( );
+ if ( curView.IsNull( ) )
+ return 1;
+ Handle(Aspect_ColorScale) aCSV = curView->ColorScale( );
+ Handle(V3d_ColorScale) aCS = ( Handle( V3d_ColorScale )::DownCast( aCSV ) );
+ if( ! aCS.IsNull( ) )
+ {
+ aCS->SetPosition( X , Y );
+ aCS->SetHeight( 0.95) ;
+ aCS->SetTextHeight( textHeight );
+ aCS->SetRange( minRange , maxRange );
+ aCS->SetNumberOfIntervals( numIntervals );
+ aCS->SetLabelPosition( position );
+ if( !curView->ColorScaleIsDisplayed() )
+ curView->ColorScaleDisplay( );
+ }
+ return 0;
+}
+
+//==============================================================================
+//function : VGraduatedTrihedron
+//purpose : Displays a graduated trihedron
+//==============================================================================
+
+static void AddMultibyteString (TCollection_ExtendedString &name, const char *arg)
+{
+ const char *str = arg;
+ while (*str)
+ {
+ unsigned short c1 = *str++;
+ unsigned short c2 = *str++;
+ if (!c1 || !c2) break;
+ name += (Standard_ExtCharacter)((c1 << 8) | c2);
+ }
+}
+
+static int VGraduatedTrihedron(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ // Check arguments
+ if (argc != 2 && argc < 5)
+ {
+ di<<"Error: "<<argv[0]<<" - invalid number of arguments\n";
+ di<<"Usage: type help "<<argv[0]<<"\n";
+ return 1; //TCL_ERROR
+ }
+
+ Handle(V3d_View) aV3dView = ViewerTest::CurrentView();
+
+ // Create 3D view if it doesn't exist
+ if ( aV3dView.IsNull() )
+ {
+ ViewerTest::ViewerInit();
+ aV3dView = ViewerTest::CurrentView();
+ if( aV3dView.IsNull() )
+ {
+ di << "Error: Cannot create a 3D view\n";
+ return 1; //TCL_ERROR
+ }
+ }
+
+ // Erase (==0) or display (!=0)
+ const int display = Draw::Atoi(argv[1]);
+
+ if (display)
+ {
+ // Text font
+ TCollection_AsciiString font;
+ if (argc < 6)
+ font.AssignCat("Courier");
+ else
+ font.AssignCat(argv[5]);
+
+ // Text is multibyte
+ const Standard_Boolean isMultibyte = (argc < 7)? Standard_False : (Draw::Atoi(argv[6]) != 0);
+
+ // Set axis names
+ TCollection_ExtendedString xname, yname, zname;
+ if (argc >= 5)
+ {
+ if (isMultibyte)
+ {
+ AddMultibyteString(xname, argv[2]);
+ AddMultibyteString(yname, argv[3]);
+ AddMultibyteString(zname, argv[4]);
+ }
+ else
+ {
+ xname += argv[2];
+ yname += argv[3];
+ zname += argv[4];
+ }
+ }
+ else
+ {
+ xname += "X (mm)";
+ yname += "Y (mm)";
+ zname += "Z (mm)";
+ }
+
+ aV3dView->GraduatedTrihedronDisplay(xname, yname, zname,
+ Standard_True/*xdrawname*/, Standard_True/*ydrawname*/, Standard_True/*zdrawname*/,
+ Standard_True/*xdrawvalues*/, Standard_True/*ydrawvalues*/, Standard_True/*zdrawvalues*/,
+ Standard_True/*drawgrid*/,
+ Standard_True/*drawaxes*/,
+ 5/*nbx*/, 5/*nby*/, 5/*nbz*/,
+ 10/*xoffset*/, 10/*yoffset*/, 10/*zoffset*/,
+ 30/*xaxisoffset*/, 30/*yaxisoffset*/, 30/*zaxisoffset*/,
+ Standard_True/*xdrawtickmarks*/, Standard_True/*ydrawtickmarks*/, Standard_True/*zdrawtickmarks*/,
+ 10/*xtickmarklength*/, 10/*ytickmarklength*/, 10/*ztickmarklength*/,
+ Quantity_NOC_WHITE/*gridcolor*/,
+ Quantity_NOC_RED/*xnamecolor*/,Quantity_NOC_GREEN/*ynamecolor*/,Quantity_NOC_BLUE1/*znamecolor*/,
+ Quantity_NOC_RED/*xcolor*/,Quantity_NOC_GREEN/*ycolor*/,Quantity_NOC_BLUE1/*zcolor*/,font);
+ }
+ else
+ aV3dView->GraduatedTrihedronErase();
+
+ ViewerTest::GetAISContext()->UpdateCurrentViewer();
+ aV3dView->Redraw();
+
+ return 0;
+}
+
+//==============================================================================
+//function : VPrintView
+//purpose : Test printing algorithm, print the view to image file with given
+// width and height. Printing implemented only for WNT.
+//==============================================================================
+static int VPrintView (Draw_Interpretor& di, Standard_Integer argc,
+ const char** argv)
+{
+#ifndef WNT
+ di << "Printing implemented only for wnt!\n";
+ return 0;
+#else
+
+ Handle(AIS_InteractiveContext) aContextAIS = NULL;
+ Handle(V3d_View) aView = NULL;
+ aContextAIS = ViewerTest::GetAISContext();
+ if (!aContextAIS.IsNull())
+ {
+ const Handle(V3d_Viewer)& Vwr = aContextAIS->CurrentViewer();
+ Vwr->InitActiveViews();
+ if(Vwr->MoreActiveViews())
+ aView = Vwr->ActiveView();
+ }
+
+ // check for errors
+ if (aView.IsNull())
+ {
+ di << "Call vinit before!\n";
+ return 1;
+ }
+ else if (argc < 4)
+ {
+ di << "Use: " << argv[0];
+ di << " width height filename [print algo=0] [tile_width tile_height]\n";
+ di << "width, height of the intermediate buffer for operation\n";
+ di << "algo : {0|1}\n";
+ di << " 0 - stretch algorithm\n";
+ di << " 1 - tile algorithm\n";
+ di << "test printing algorithms into an intermediate buffer\n";
+ di << "using specific tile size if provided\n";
+ di << "with saving output to an image file\n";
+ return 1;
+ }
+
+ // get the input params
+ Standard_Integer aWidth = Draw::Atoi (argv[1]);
+ Standard_Integer aHeight = Draw::Atoi (argv[2]);
+ Standard_Integer aMode = 0;
+ TCollection_AsciiString aFileName = TCollection_AsciiString (argv[3]);
+ if (argc >= 5)
+ aMode = Draw::Atoi (argv[4]);
+
+ Standard_Integer aTileWidth = 0;
+ Standard_Integer aTileHeight = 0;
+ Standard_Boolean isTileSizeProvided = Standard_False;
+ if (argc == 7)
+ {
+ isTileSizeProvided = Standard_True;
+ aTileWidth = Draw::Atoi (argv[5]);
+ aTileHeight = Draw::Atoi (argv[6]);
+ }
+
+ // check the input parameters
+ if (aWidth <= 0 || aHeight <= 0)
+ {
+ di << "Width and height must be positive values!\n";
+ return 1;
+ }
+ if (aMode != 0 && aMode != 1)
+ aMode = 0;
+
+ // define compatible bitmap
+ HDC anDC = CreateCompatibleDC(0);
+ BITMAPINFO aBitmapData;
+ memset (&aBitmapData, 0, sizeof (BITMAPINFOHEADER));
+ aBitmapData.bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
+ aBitmapData.bmiHeader.biWidth = aWidth ;
+ aBitmapData.bmiHeader.biHeight = aHeight;
+ aBitmapData.bmiHeader.biPlanes = 1;
+ aBitmapData.bmiHeader.biBitCount = 24;
+ aBitmapData.bmiHeader.biXPelsPerMeter = 0;
+ aBitmapData.bmiHeader.biYPelsPerMeter = 0;
+ aBitmapData.bmiHeader.biClrUsed = 0;
+ aBitmapData.bmiHeader.biClrImportant = 0;
+ aBitmapData.bmiHeader.biCompression = BI_RGB;
+ aBitmapData.bmiHeader.biSizeImage = 0;
+
+ // Create Device Independent Bitmap
+ void* aBitsOut = NULL;
+ HBITMAP aMemoryBitmap = CreateDIBSection (anDC, &aBitmapData, DIB_RGB_COLORS,
+ &aBitsOut, NULL, 0);
+ HGDIOBJ anOldBitmap = SelectObject(anDC, aMemoryBitmap);
+
+ Standard_Boolean isSaved = Standard_False, isPrinted = Standard_False;
+ if (aBitsOut != NULL)
+ {
+ if (aMode == 0)
+ isPrinted = aView->Print(anDC,1,1,0,Aspect_PA_STRETCH);
+ else
+ {
+ if (isTileSizeProvided)
+ {
+ Graphic3d_CView* aCView = static_cast<Graphic3d_CView*> (ViewerTest::CurrentView()->View()->CView());
+ Graphic3d_PtrFrameBuffer anOldBuffer = static_cast<Graphic3d_PtrFrameBuffer> (aCView->ptrFBO);
+ aCView->ptrFBO = aView->View()->FBOCreate (aTileWidth, aTileHeight);
+
+ isPrinted = aView->Print (anDC, 1, 1, 0, Aspect_PA_TILE);
+
+ Graphic3d_PtrFrameBuffer aNewBuffer = static_cast<Graphic3d_PtrFrameBuffer> (aCView->ptrFBO);
+ aView->View()->FBORelease (aNewBuffer);
+ aCView->ptrFBO = anOldBuffer;
+ }
+ else
+ {
+ isPrinted = aView->Print (anDC, 1, 1, 0, Aspect_PA_TILE);
+ }
+ }
+
+ // succesfully printed into an intermediate buffer
+ if (isPrinted)
+ {
+ Image_PixMap aWrapper;
+ aWrapper.InitWrapper (Image_PixMap::ImgBGR, (Standard_Byte* )aBitsOut, aWidth, aHeight, aWidth * 3 + aWidth % 4);
+ aWrapper.SetTopDown (false);
+
+ Image_AlienPixMap anImageBitmap;
+ anImageBitmap.InitCopy (aWrapper);
+ isSaved = anImageBitmap.Save (aFileName);
+ }
+ else
+ {
+ di << "Print operation failed due to printing errors or\n";
+ di << "insufficient memory available\n";
+ di << "Please, try to use smaller dimensions for this test\n";
+ di << "command, as it allocates intermediate buffer for storing\n";
+ di << "the result\n";
+ }
+ }
+ else
+ {
+ di << "Can't allocate memory for intermediate buffer\n";
+ di << "Please use smaller dimensions\n";
+ }
+
+ if (aMemoryBitmap)
+ {
+ SelectObject (anDC, anOldBitmap);
+ DeleteObject (aMemoryBitmap);
+ DeleteDC(anDC);
+ }
+
+ if (!isSaved)
+ {
+ di << "Save to file operation failed. This operation may fail\n";
+ di << "if you don't have enough available memory, then you can\n";
+ di << "use smaller dimensions for the output file\n";
+ return 1;
+ }
+
+ return 0;
+
+#endif
+}
+
+//==============================================================================
+//function : VZLayer
+//purpose : Test z layer operations for v3d viewer
+//==============================================================================
+static int VZLayer (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext ();
+ if (aContextAIS.IsNull())
+ {
+ di << "Call vinit before!\n";
+ return 1;
+ }
+ else if (argc < 2)
+ {
+ di << "Use: vzlayer ";
+ di << " add/del/get/settings/enable/disable [id]\n";
+ di << " add - add new z layer to viewer and print its id\n";
+ di << " del - del z layer by its id\n";
+ di << " get - print sequence of z layers in increasing order of their overlay level\n";
+ di << " settings - print status of z layer settings\n";
+ di << " enable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n enables given setting for the z layer\n";
+ di << " enable (p[ositive]offset/n[egative]offset) \n enables given setting for the z layer\n";
+ di << " disable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n disables given setting for the z layer\n";
+ di << "\nWhere id is the layer identificator\n";
+ di << "\nExamples:\n";
+ di << " vzlayer add\n";
+ di << " vzlayer enable poffset 1\n";
+ di << " vzlayer disable depthtest 1\n";
+ di << " vzlayer del 1\n";
+ return 1;
+ }
+
+ const Handle(V3d_Viewer)& aViewer = aContextAIS->CurrentViewer();
+ if (aViewer.IsNull())
+ {
+ di << "No active viewer!\n";
+ return 1;
+ }
+
+ // perform operation
+ TCollection_AsciiString anOp = TCollection_AsciiString (argv[1]);
+ if (anOp == "add")
+ {
+ Standard_Integer aNewId;
+ if (!aViewer->AddZLayer (aNewId))
+ {
+ di << "Impossible to add new z layer!\n";
+ return 1;
+ }
+
+ di << "New z layer added with index: " << aNewId << "\n";
+ }
+ else if (anOp == "del")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide as argument id of z layer to remove\n";
+ return 1;
+ }
+
+ Standard_Integer aDelId = Draw::Atoi (argv[2]);
+ if (!aViewer->RemoveZLayer (aDelId))
+ {
+ di << "Impossible to remove the z layer or invalid id!\n";
+ return 1;
+ }
+
+ di << "Z layer " << aDelId << " has been removed\n";
+ }
+ else if (anOp == "get")
+ {
+ TColStd_SequenceOfInteger anIds;
+ aViewer->GetAllZLayers (anIds);
+ for (Standard_Integer aSeqIdx = 1; aSeqIdx <= anIds.Length(); aSeqIdx++)
+ {
+ di << anIds.Value (aSeqIdx) << " ";
+ }
+
+ di << "\n";
+ }
+ else if (anOp == "settings")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide an id\n";
+ return 1;
+ }
+
+ Standard_Integer anId = Draw::Atoi (argv[2]);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+
+ di << "Depth test - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthTest) ? "enabled" : "disabled") << "\n";
+ di << "Depth write - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthWrite) ? "enabled" : "disabled") << "\n";
+ di << "Depth buffer clearing - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthClear) ? "enabled" : "disabled") << "\n";
+ di << "Depth offset - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthOffset) ? "enabled" : "disabled") << "\n";
+
+ }
+ else if (anOp == "enable")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide an option to enable\n";
+ return 1;
+ }
+
+ if (argc < 4)
+ {
+ di << "Please also provide a layer id\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aSubOp = TCollection_AsciiString (argv[2]);
+ Standard_Integer anId = Draw::Atoi (argv[3]);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+
+ if (aSubOp == "depthtest" || aSubOp == "test")
+ {
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthTest);
+ }
+ else if (aSubOp == "depthwrite" || aSubOp == "write")
+ {
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthWrite);
+ }
+ else if (aSubOp == "depthclear" || aSubOp == "clear")
+ {
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthClear);
+ }
+ else if (aSubOp == "depthoffset" || aSubOp == "offset")
+ {
+ if (argc < 6)
+ {
+ di << "Please also provide a factor and units values for depth offset\n";
+ di << "Format is: vzlayer enable offset [factor] [units] [layerId]\n";
+ return 1;
+ }
+
+ Standard_ShortReal aFactor = static_cast<Standard_ShortReal> (Draw::Atof (argv[3]));
+ Standard_ShortReal aUnits = static_cast<Standard_ShortReal> (Draw::Atof (argv[4]));
+ anId = Draw::Atoi (argv[5]);
+ aSettings = aViewer->ZLayerSettings (anId);
+
+ aSettings.DepthOffsetFactor = aFactor;
+ aSettings.DepthOffsetUnits = aUnits;
+
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthOffset);
+ }
+ else if (aSubOp == "positiveoffset" || aSubOp == "poffset")
+ {
+ aSettings.SetDepthOffsetPositive();
+ }
+ else if (aSubOp == "negativeoffset" || aSubOp == "noffset")
+ {
+ aSettings.SetDepthOffsetNegative();
+ }
+
+ aViewer->SetZLayerSettings (anId, aSettings);
+ }
+ else if (anOp == "disable")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide an option to disable\n";
+ return 1;
+ }
+
+ if (argc < 4)
+ {
+ di << "Please also provide a layer id\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aSubOp = TCollection_AsciiString (argv[2]);
+ Standard_Integer anId = Draw::Atoi (argv[3]);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+
+ if (aSubOp == "depthtest" || aSubOp == "test")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthTest);
+ }
+ else if (aSubOp == "depthwrite" || aSubOp == "write")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthWrite);
+ }
+ else if (aSubOp == "depthclear" || aSubOp == "clear")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthClear);
+ }
+ else if (aSubOp == "depthoffset" || aSubOp == "offset")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthOffset);
+ }
+
+ aViewer->SetZLayerSettings (anId, aSettings);
+ }
+ else
+ {
+ di << "Invalid operation, please use { add / del / get / settings / enable / disable}\n";
+ return 1;
+ }
+
+ return 0;
+}
+
+DEFINE_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
+
+// this class provides a presentation of text item in v3d view under-/overlayer
+class V3d_TextItem : public Visual3d_LayerItem
+{
+public:
+
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(V3d_TextItem)
+
+ // constructor
+ Standard_EXPORT V3d_TextItem(const TCollection_AsciiString& theText,
+ const Standard_Real theX1,
+ const Standard_Real theY1,
+ const Standard_Real theHeight,
+ const TCollection_AsciiString& theFontName,
+ const Quantity_Color& theColor,
+ const Quantity_Color& theSubtitleColor,
+ const Aspect_TypeOfDisplayText& theTypeOfDisplay,
+ const Handle(Visual3d_Layer)& theLayer);
+
+ // redraw method
+ Standard_EXPORT void RedrawLayerPrs();
+
+private:
+
+ Standard_Real myX1;
+ Standard_Real myY1;
+ TCollection_AsciiString myText;
+ Standard_Real myHeight;
+ Handle(Visual3d_Layer) myLayer;
+ Quantity_Color myColor;
+ Quantity_Color mySubtitleColor;
+ Aspect_TypeOfDisplayText myType;
+ TCollection_AsciiString myFontName;
+};
+
+IMPLEMENT_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
+IMPLEMENT_STANDARD_RTTIEXT(V3d_TextItem, Visual3d_LayerItem)
+
+// create and add to display the text item
+V3d_TextItem::V3d_TextItem (const TCollection_AsciiString& theText,
+ const Standard_Real theX1,
+ const Standard_Real theY1,
+ const Standard_Real theHeight,
+ const TCollection_AsciiString& theFontName,
+ const Quantity_Color& theColor,
+ const Quantity_Color& theSubtitleColor,
+ const Aspect_TypeOfDisplayText& theTypeOfDisplay,
+ const Handle(Visual3d_Layer)& theLayer)
+ : myX1 (theX1), myY1 (theY1),
+ myText (theText),
+ myHeight (theHeight),
+ myLayer (theLayer),
+ myColor (theColor),
+ mySubtitleColor (theSubtitleColor),
+ myType (theTypeOfDisplay),
+ myFontName (theFontName)
+{
+ if (!myLayer.IsNull ())
+ myLayer->AddLayerItem (this);
+}
+
+// render item
+void V3d_TextItem::RedrawLayerPrs ()
+{
+ if (myLayer.IsNull ())
+ return;
+
+ myLayer->SetColor (myColor);
+ myLayer->SetTextAttributes (myFontName.ToCString (), myType, mySubtitleColor);
+ myLayer->DrawText (myText.ToCString (), myX1, myY1, myHeight);
+}
+
+DEFINE_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
+
+// The Visual3d_LayerItem line item for "vlayerline" command
+// it provides a presentation of line with user-defined
+// linewidth, linetype and transparency.
+class V3d_LineItem : public Visual3d_LayerItem
+{
+public:
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(V3d_LineItem)
+
+ // constructor
+ Standard_EXPORT V3d_LineItem(Standard_Real X1, Standard_Real Y1,
+ Standard_Real X2, Standard_Real Y2,
+ V3d_LayerMgrPointer theLayerMgr,
+ Aspect_TypeOfLine theType = Aspect_TOL_SOLID,
+ Standard_Real theWidth = 0.5,
+ Standard_Real theTransp = 1.0);
+
+ // redraw method
+ Standard_EXPORT void RedrawLayerPrs();
+
+private:
+
+ Standard_Real myX1, myY1, myX2, myY2;
+ V3d_LayerMgrPointer myLayerMgr;
+ Aspect_TypeOfLine myType;
+ Standard_Real myWidth;
+ Standard_Real myTransparency;
+};
+
+IMPLEMENT_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
+IMPLEMENT_STANDARD_RTTIEXT(V3d_LineItem, Visual3d_LayerItem)
+
+// default constructor for line item
+V3d_LineItem::V3d_LineItem(Standard_Real X1, Standard_Real Y1,
+ Standard_Real X2, Standard_Real Y2,
+ V3d_LayerMgrPointer theLayerMgr,
+ Aspect_TypeOfLine theType,
+ Standard_Real theWidth,
+ Standard_Real theTransp) :
+ myX1(X1), myY1(Y1), myX2(X2), myY2(Y2), myLayerMgr(theLayerMgr),
+ myType(theType), myWidth(theWidth), myTransparency(theTransp)
+{
+ if (myLayerMgr && !myLayerMgr->Overlay().IsNull())
+ myLayerMgr->Overlay()->AddLayerItem (this);
+}
+
+// render line
+void V3d_LineItem::RedrawLayerPrs ()
+{
+ Handle (Visual3d_Layer) aOverlay;
+
+ if (myLayerMgr)
+ aOverlay = myLayerMgr->Overlay();
+
+ if (!aOverlay.IsNull())
+ {
+ Quantity_Color aColor(1.0, 0, 0, Quantity_TOC_RGB);
+ aOverlay->SetColor(aColor);
+ aOverlay->SetTransparency((Standard_ShortReal)myTransparency);
+ aOverlay->SetLineAttributes((Aspect_TypeOfLine)myType, myWidth);
+ aOverlay->BeginPolyline();
+ aOverlay->AddVertex(myX1, myY1);
+ aOverlay->AddVertex(myX2, myY2);
+ aOverlay->ClosePrimitive();
+ }
+}
+
+//=============================================================================
+//function : VLayerLine
+//purpose : Draws line in the v3d view layer with given attributes: linetype,
+// : linewidth, transparency coefficient
+//============================================================================
+static int VLayerLine(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ di << "Call vinit before!\n";
+ return 1;
+ }
+ else if (argc < 5)
+ {
+ di << "Use: " << argv[0];
+ di << " x1 y1 x2 y2 [linewidth = 0.5] [linetype = 0] [transparency = 1]\n";
+ di << " linetype : { 0 | 1 | 2 | 3 } \n";
+ di << " 0 - solid \n";
+ di << " 1 - dashed \n";
+ di << " 2 - dot \n";
+ di << " 3 - dashdot\n";
+ di << " transparency : { 0.0 - 1.0 } \n";
+ di << " 0.0 - transparent\n";
+ di << " 1.0 - visible \n";
+ return 1;
+ }
+
+ // get the input params
+ Standard_Real X1 = Draw::Atof(argv[1]);
+ Standard_Real Y1 = Draw::Atof(argv[2]);
+ Standard_Real X2 = Draw::Atof(argv[3]);
+ Standard_Real Y2 = Draw::Atof(argv[4]);
+
+ Standard_Real aWidth = 0.5;
+ Standard_Integer aType = 0;
+ Standard_Real aTransparency = 1.0;
+
+ // has width
+ if (argc > 5)
+ aWidth = Draw::Atof(argv[5]);
+
+ // has type
+ if (argc > 6)
+ aType = (Standard_Integer) Draw::Atoi(argv[6]);
+
+ // has transparency
+ if (argc > 7)
+ {
+ aTransparency = Draw::Atof(argv[7]);
+ if (aTransparency < 0 || aTransparency > 1.0)
+ aTransparency = 1.0;
+ }
+
+ // select appropriate line type
+ Aspect_TypeOfLine aLineType;
+ switch (aType)
+ {
+ case 1:
+ aLineType = Aspect_TOL_DASH;
+ break;
+
+ case 2:
+ aLineType = Aspect_TOL_DOT;
+ break;
+
+ case 3:
+ aLineType = Aspect_TOL_DOTDASH;
+ break;
+
+ default:
+ aLineType = Aspect_TOL_SOLID;
+ }
+
+ // replace layer manager
+ Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr(aView);
+ aView->SetLayerMgr(aMgr);
+
+ // add line item
+ Handle (V3d_LineItem) anItem = new V3d_LineItem(X1, Y1, X2, Y2,
+ aMgr.operator->(),
+ aLineType, aWidth,
+ aTransparency);
+
+ // update view
+ aView->MustBeResized();
+ aView->Redraw();
+
+ return 0;
+}
+
+//=======================================================================
+//function : VOverlayText
+//purpose : Test text displaying in view overlay
+//=======================================================================
+static int VOverlayText (Draw_Interpretor& di, Standard_Integer argc, const char**argv)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ di << "No active view. Please call vinit.\n";
+ return 1;
+ }
+ else if (argc < 4 || argc > 13)
+ {
+ di << "Use: " << argv[0];
+ di << " text x y [height] [font_name] [text_color: R G B] [displayType]\n";
+ di << "[background_color: R G B]\n";
+ di << " height - pixel height of the text (default=10.0)\n";
+ di << " font_name - name of font (default=courier)\n";
+ di << " text_color - R G B values of text color (default=255.0 255.0 255.0)\n";
+ di << " display_type = {normal/subtitle/decal/blend/dimension}, (default=normal)\n";
+ di << " background_color- R G B values used for subtitle and decal text\n";
+ di << "(default=255.0 255.0 255.0)\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aText (argv[1]);
+ Standard_Real aPosX = Draw::Atof(argv[2]);
+ Standard_Real aPosY = Draw::Atof(argv[3]);
+ Standard_Real aHeight = (argc >= 5) ? Draw::Atof (argv[4]) : 10.0;
+
+ // font name
+ TCollection_AsciiString aFontName = "Courier";
+ if (argc >= 6)
+ aFontName = TCollection_AsciiString (argv[5]);
+
+ // text colors
+ Quantity_Parameter aColorRed = 1.0;
+ Quantity_Parameter aColorGreen = 1.0;
+ Quantity_Parameter aColorBlue = 1.0;
+ if (argc >= 9)
+ {
+ aColorRed = Draw::Atof (argv[6])/255.;
+ aColorGreen = Draw::Atof (argv[7])/255.;
+ aColorBlue = Draw::Atof (argv[8])/255.;
+ }
+
+ // display type
+ TCollection_AsciiString aDispStr;
+ if (argc >= 10)
+ aDispStr = TCollection_AsciiString (argv[9]);
+
+ Aspect_TypeOfDisplayText aTextType = Aspect_TODT_NORMAL;
+ if (aDispStr.IsEqual ("subtitle"))
+ aTextType = Aspect_TODT_SUBTITLE;
+ else if (aDispStr.IsEqual ("decal"))
+ aTextType = Aspect_TODT_DEKALE;
+ else if (aDispStr.IsEqual ("blend"))
+ aTextType = Aspect_TODT_BLEND;
+ else if (aDispStr.IsEqual ("dimension"))
+ aTextType = Aspect_TODT_DIMENSION;
+
+ // subtitle color
+ Quantity_Parameter aSubRed = 1.0;
+ Quantity_Parameter aSubGreen = 1.0;
+ Quantity_Parameter aSubBlue = 1.0;
+ if (argc == 13)
+ {
+ aSubRed = Draw::Atof (argv[10])/255.;
+ aSubGreen = Draw::Atof (argv[11])/255.;
+ aSubBlue = Draw::Atof (argv[12])/255.;
+ }
+
+ // check fo current overlay
+ Handle(Visual3d_Layer) anOverlay = aView->Viewer()->Viewer()->OverLayer ();
+ if (anOverlay.IsNull ())
+ {
+ Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr (aView);
+ anOverlay = aMgr->Overlay ();
+ aView->SetLayerMgr (aMgr);
+ }
+
+ Quantity_Color aTextColor (aColorRed, aColorGreen,
+ aColorBlue, Quantity_TOC_RGB);
+ Quantity_Color aSubtColor (aSubRed, aSubGreen,
+ aSubBlue, Quantity_TOC_RGB);
+
+ // add text item
+ Handle(V3d_TextItem) anItem = new V3d_TextItem (aText, aPosX, aPosY,
+ aHeight, aFontName, aTextColor, aSubtColor, aTextType, anOverlay);
+
+ // update view
+ aView->MustBeResized();
+ aView->Redraw();
+
+ return 0;
+}
+
+//==============================================================================
+//function : VGrid
+//purpose :
+//==============================================================================
+
+static int VGrid (Draw_Interpretor& /*theDI*/,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
+ if (aView.IsNull() || aViewer.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
+
+ Aspect_GridType aType = aViewer->GridType();
+ Aspect_GridDrawMode aMode = aViewer->GridDrawMode();
+
+ Standard_Integer anIter = 1;
+ for (; anIter < theArgNb; ++anIter)
+ {
+ const char* aValue = theArgVec[anIter];
+ if (*aValue == 'r')
+ {
+ aType = Aspect_GT_Rectangular;
+ }
+ else if (*aValue == 'c')
+ {
+ aType = Aspect_GT_Circular;
+ }
+ else if (*aValue == 'l')
+ {
+ aMode = Aspect_GDM_Lines;
+ }
+ else if (*aValue == 'p')
+ {
+ aMode = Aspect_GDM_Points;
+ }
+ else if (strcmp (aValue, "off" ) == 0)
+ {
+ aViewer->DeactivateGrid();
+ return 0;
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ Standard_Integer aTail = (theArgNb - anIter);
+ if (aTail == 0)
+ {
+ aViewer->ActivateGrid (aType, aMode);
+ return 0;
+ }
+ else if (aTail != 2 && aTail != 5)
+ {
+ std::cerr << "Incorrect arguments number! Usage:\n"
+ << "vgrid [off] [Mode={r|c}] [Type={l|p}] [OriginX OriginY [StepX/StepRadius StepY/DivNb RotAngle]]\n";
+ return 1;
+ }
+
+ Quantity_Length anOriginX, anOriginY;
+ Quantity_PlaneAngle aRotAngle;
+ if (aType == Aspect_GT_Rectangular)
+ {
+ Quantity_Length aRStepX, aRStepY;
+ aViewer->RectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
+
+ anOriginX = Draw::Atof (theArgVec[anIter++]);
+ anOriginY = Draw::Atof (theArgVec[anIter++]);
+ if (aTail == 5)
+ {
+ aRStepX = Draw::Atof (theArgVec[anIter++]);
+ aRStepY = Draw::Atof (theArgVec[anIter++]);
+ aRotAngle = Draw::Atof (theArgVec[anIter++]);
+ }
+ aViewer->SetRectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
+ aViewer->ActivateGrid (aType, aMode);
+ }
+ else if (aType == Aspect_GT_Circular)
+ {
+ Quantity_Length aRadiusStep;
+ Standard_Integer aDivisionNumber;
+ aViewer->CircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
+
+ anOriginX = Draw::Atof (theArgVec[anIter++]);
+ anOriginY = Draw::Atof (theArgVec[anIter++]);
+ if (aTail == 5)
+ {
+ aRadiusStep = Draw::Atof (theArgVec[anIter++]);
+ aDivisionNumber = Draw::Atoi (theArgVec[anIter++]);
+ aRotAngle = Draw::Atof (theArgVec[anIter++]);
+ }
+
+ aViewer->SetCircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
+ aViewer->ActivateGrid (aType, aMode);
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : VFps
+//purpose :
+//==============================================================================
+
+static int VFps (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
+
+ Standard_Integer aFramesNb = (theArgNb > 1) ? Draw::Atoi(theArgVec[1]) : 100;
+ if (aFramesNb <= 0)
+ {
+ std::cerr << "Incorrect arguments!\n";
+ return 1;
+ }
+
+ // the time is meaningless for first call
+ // due to async OpenGl rendering
+ aView->Redraw();
+
+ // redraw view in loop to estimate average values
+ OSD_Timer aTimer;
+ aTimer.Start();
+ for (Standard_Integer anInter = 0; anInter < aFramesNb; ++anInter)
+ {
+ aView->Redraw();
+ }
+ aTimer.Stop();
+ Standard_Real aCpu;
+ const Standard_Real aTime = aTimer.ElapsedTime();
+ aTimer.OSD_Chronometer::Show (aCpu);
+
+ const Standard_Real aFpsAver = Standard_Real(aFramesNb) / aTime;
+ const Standard_Real aCpuAver = aCpu / Standard_Real(aFramesNb);
+
+ // return statistics
+ theDI << "FPS: " << aFpsAver << "\n"
+ << "CPU: " << (1000.0 * aCpuAver) << " msec\n";
+
+ return 0;
+}
+
+//==============================================================================
+//function : VGlDebug
+//purpose :
+//==============================================================================
+
+static int VGlDebug (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ Handle(OpenGl_GraphicDriver) aDriver;
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (!aView.IsNull())
+ {
+ aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aView->Viewer()->Driver());
+ }
+ if (theArgNb < 2)
+ {
+ if (aDriver.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 0;
+ }
+
+ Standard_Boolean isActive = OpenGl_Context::CheckExtension ((const char* )glGetString (GL_EXTENSIONS),
+ "GL_ARB_debug_output");
+ std::cout << "Active graphic driver: debug " << (isActive ? "ON" : "OFF") << "\n";
+ theDI << (isActive ? "1" : "0");
+ return 0;
+ }
+
+ const Standard_Boolean toEnableDebug = Draw::Atoi (theArgVec[1]) != 0;
+ ViewerTest_myDefaultCaps.contextDebug = toEnableDebug;
+ ViewerTest_myDefaultCaps.glslWarnings = toEnableDebug;
+ if (aDriver.IsNull())
+ {
+ return 0;
+ }
+
+ aDriver->ChangeOptions().glslWarnings = toEnableDebug;
+ return 0;
+}
+
+//==============================================================================
+//function : VVbo
+//purpose :
+//==============================================================================
+
+static int VVbo (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ const Standard_Boolean toSet = (theArgNb > 1);
+ const Standard_Boolean toUseVbo = toSet ? (Draw::Atoi (theArgVec[1]) == 0) : 1;
+ if (toSet)
+ {
+ ViewerTest_myDefaultCaps.vboDisable = toUseVbo;
+ }
+
+ // get the context
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
+ {
+ if (!toSet)
+ {
+ std::cerr << "No active view!\n";
+ }
+ return 1;
+ }
+ Handle(OpenGl_GraphicDriver) aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
+ if (!aDriver.IsNull())
+ {
+ if (!toSet)
+ {
+ theDI << (aDriver->Options().vboDisable ? "0" : "1") << "\n";
+ }
+ else
+ {
+ aDriver->ChangeOptions().vboDisable = toUseVbo;
+ }
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : VCaps
+//purpose :
+//==============================================================================
+
+static int VCaps (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ OpenGl_Caps* aCaps = &ViewerTest_myDefaultCaps;
+ Handle(OpenGl_GraphicDriver) aDriver;
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (!aContext.IsNull())
+ {
+ aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContext->CurrentViewer()->Driver());
+ aCaps = &aDriver->ChangeOptions();
+ }
+
+ if (theArgNb < 2)
+ {
+ theDI << "VBO: " << (aCaps->vboDisable ? "0" : "1") << "\n";
+ theDI << "Sprites: " << (aCaps->pntSpritesDisable ? "0" : "1") << "\n";
+ theDI << "SoftMode:" << (aCaps->contextNoAccel ? "1" : "0") << "\n";
+ theDI << "FFP: " << (aCaps->ffpEnable ? "1" : "0") << "\n";
+ return 0;
+ }
+
+ ViewerTest_AutoUpdater anUpdateTool (aContext, ViewerTest::CurrentView());
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.LowerCase();
+ if (anUpdateTool.parseRedrawMode (anArg))
+ {
+ continue;
+ }
+ else if (anArgCase == "-ffp")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->ffpEnable = toEnable;
+ }
+ else if (anArgCase == "-vbo")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->vboDisable = !toEnable;
+ }
+ else if (anArgCase == "-sprite"
+ || anArgCase == "-sprites")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->pntSpritesDisable = !toEnable;
+ }
+ else if (anArgCase == "-softmode")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextNoAccel = toEnable;
+ }
+ else if (anArgCase == "-accel"
+ || anArgCase == "-acceleration")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextNoAccel = !toEnable;
+ }
+ else
+ {
+ std::cout << "Error: unknown argument '" << anArg << "'\n";
+ return 1;
+ }
+ }
+ if (aCaps != &ViewerTest_myDefaultCaps)
+ {
+ ViewerTest_myDefaultCaps = *aCaps;
+ }
+ return 0;
+}
+
+//==============================================================================
+//function : VMemGpu
+//purpose :
+//==============================================================================
+
+static int VMemGpu (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ // get the context
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
+
+ Handle(Graphic3d_GraphicDriver) aDriver = aContextAIS->CurrentViewer()->Driver();
+ if (aDriver.IsNull())
+ {
+ std::cerr << "Graphic driver not available.\n";
+ return 1;
+ }
+
+ Standard_Size aFreeBytes = 0;
+ TCollection_AsciiString anInfo;
+ if (!aDriver->MemoryInfo (aFreeBytes, anInfo))
+ {
+ std::cerr << "Information not available.\n";
+ return 1;
+ }
+
+ if (theArgNb > 1 && *theArgVec[1] == 'f')
+ {
+ theDI << Standard_Real (aFreeBytes);
+ }
+ else
+ {
+ theDI << anInfo;
+ }
+
+ return 0;
+}
+
+// ==============================================================================
+// function : VReadPixel
+// purpose :
+// ==============================================================================
+static int VReadPixel (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
+ else if (theArgNb < 3)
+ {
+ std::cerr << "Usage : " << theArgVec[0] << " xPixel yPixel [{rgb|rgba|depth|hls|rgbf|rgbaf}=rgba] [name]\n";
+ return 1;
+ }
+
+ Image_PixMap::ImgFormat aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
+ Graphic3d_BufferType aBufferType = Graphic3d_BT_RGBA;
+
+ Standard_Integer aWidth, aHeight;
+ aView->Window()->Size (aWidth, aHeight);
+ const Standard_Integer anX = Draw::Atoi (theArgVec[1]);
+ const Standard_Integer anY = Draw::Atoi (theArgVec[2]);
+ if (anX < 0 || anX >= aWidth || anY < 0 || anY > aHeight)
+ {
+ std::cerr << "Pixel coordinates (" << anX << "; " << anY << ") are out of view (" << aWidth << " x " << aHeight << ")\n";
+ return 1;
+ }
+
+ Standard_Boolean toShowName = Standard_False;
+ Standard_Boolean toShowHls = Standard_False;
+ for (Standard_Integer anIter = 3; anIter < theArgNb; ++anIter)
+ {
+ const char* aParam = theArgVec[anIter];
+ if ( strcasecmp( aParam, "rgb" ) == 0 )
+ {
+ aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
+ aBufferType = Graphic3d_BT_RGB;
+ }
+ else if ( strcasecmp( aParam, "hls" ) == 0 )
+ {
+ aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
+ aBufferType = Graphic3d_BT_RGB;
+ toShowHls = Standard_True;
+ }
+ else if ( strcasecmp( aParam, "rgbf" ) == 0 )
+ {
+ aFormat = Image_PixMap::ImgRGBF;
+ aBufferType = Graphic3d_BT_RGB;
+ }
+ else if ( strcasecmp( aParam, "rgba" ) == 0 )
+ {
+ aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
+ aBufferType = Graphic3d_BT_RGBA;
+ }
+ else if ( strcasecmp( aParam, "rgbaf" ) == 0 )
+ {
+ aFormat = Image_PixMap::ImgRGBAF;
+ aBufferType = Graphic3d_BT_RGBA;
+ }
+ else if ( strcasecmp( aParam, "depth" ) == 0 )
+ {
+ aFormat = Image_PixMap::ImgGrayF;
+ aBufferType = Graphic3d_BT_Depth;
+ }
+ else if ( strcasecmp( aParam, "name" ) == 0 )
+ {
+ toShowName = Standard_True;
+ }
+ }
+
+ Image_PixMap anImage;
+ if (!anImage.InitTrash (aFormat, aWidth, aHeight))
+ {
+ std::cerr << "Image allocation failed\n";
+ return 1;
+ }
+ else if (!aView->ToPixMap (anImage, aWidth, aHeight, aBufferType))
+ {
+ std::cerr << "Image dump failed\n";
+ return 1;
+ }
+
+ Quantity_Parameter anAlpha;
+ Quantity_Color aColor = anImage.PixelColor (anX, anY, anAlpha);
+ if (toShowName)
+ {
+ if (aBufferType == Graphic3d_BT_RGBA)
+ {
+ theDI << Quantity_Color::StringName (aColor.Name()) << " " << anAlpha;
+ }
+ else
+ {
+ theDI << Quantity_Color::StringName (aColor.Name());
+ }
+ }
+ else
+ {
+ switch (aBufferType)
+ {
+ default:
+ case Graphic3d_BT_RGB:
+ {
+ if (toShowHls)
+ {
+ theDI << aColor.Hue() << " " << aColor.Light() << " " << aColor.Saturation();
+ }
+ else
+ {
+ theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue();
+ }
+ break;
+ }
+ case Graphic3d_BT_RGBA:
+ {
+ theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << " " << anAlpha;
+ break;
+ }
+ case Graphic3d_BT_Depth:
+ {
+ theDI << aColor.Red();
+ break;
+ }
+ }
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : VDiffImage
+//purpose : The draw-command compares two images.
+//==============================================================================
+
+static int VDiffImage (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
+{
+ if (theArgNb < 6)
+ {
+ theDI << "Not enough arguments.\n";
+ return 1;
+ }
+
+ // image file names
+ const char* anImgPathRef = theArgVec[1];
+ const char* anImgPathNew = theArgVec[2];
+
+ // get string tolerance and check its validity
+ Standard_Real aTolColor = Draw::Atof (theArgVec[3]);
+ if (aTolColor < 0.0)
+ aTolColor = 0.0;
+ if (aTolColor > 1.0)
+ aTolColor = 1.0;
+
+ Standard_Boolean toBlackWhite = (Draw::Atoi (theArgVec[4]) == 1);
+ Standard_Boolean isBorderFilterOn = (Draw::Atoi (theArgVec[5]) == 1);
+
+ // image file of difference
+ const char* aDiffImagePath = (theArgNb >= 7) ? theArgVec[6] : NULL;
+
+ // compare the images
+ Image_Diff aComparer;
+ if (!aComparer.Init (anImgPathRef, anImgPathNew, toBlackWhite))
+ {
+ return 1;
+ }
+
+ aComparer.SetColorTolerance (aTolColor);
+ aComparer.SetBorderFilterOn (isBorderFilterOn);
+ Standard_Integer aDiffColorsNb = aComparer.Compare();
+ theDI << aDiffColorsNb << "\n";
+
+ // save image of difference
+ if (aDiffImagePath != NULL)
+ {
+ aComparer.SaveDiffImage (aDiffImagePath);
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VSelect
+//purpose : Emulates different types of selection by mouse:
+// 1) single click selection
+// 2) selection with rectangle having corners at pixel positions (x1,y1) and (x2,y2)
+// 3) selection with polygon having corners at
+// pixel positions (x1,y1),...,(xn,yn)
+// 4) any of these selections with shift button pressed
+//=======================================================================
+static Standard_Integer VSelect (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc < 3)
+ {
+ di << "Usage : " << argv[0] << " x1 y1 [x2 y2 [... xn yn]] [shift_selection = 1|0]" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) myAIScontext = ViewerTest::GetAISContext();
+ if(myAIScontext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ const Standard_Boolean isShiftSelection = (argc>3 && !(argc%2) && (atoi(argv[argc-1])==1));
+ Handle(ViewerTest_EventManager) aCurrentEventManager = ViewerTest::CurrentEventManager();
+ aCurrentEventManager->MoveTo(atoi(argv[1]),atoi(argv[2]));
+ if(argc <= 4)
+ {
+ if(isShiftSelection)
+ aCurrentEventManager->ShiftSelect();
+ else
+ aCurrentEventManager->Select();
+ }
+ else if(argc <= 6)
+ {
+ if(isShiftSelection)
+ aCurrentEventManager->ShiftSelect(atoi(argv[1]),atoi(argv[2]),atoi(argv[3]),atoi(argv[4]));
+ else
+ aCurrentEventManager->Select(atoi(argv[1]),atoi(argv[2]),atoi(argv[3]),atoi(argv[4]));
+ }
+ else
+ {
+ Standard_Integer anUpper = 0;
+
+ if(isShiftSelection)
+ anUpper = (argc-1)/2;
+ else
+ anUpper = argc/2;
+ TColgp_Array1OfPnt2d aPolyline(1,anUpper);
+
+ for(Standard_Integer i=1;i<=anUpper;++i)
+ aPolyline.SetValue(i,gp_Pnt2d(atoi(argv[2*i-1]),atoi(argv[2*i])));
+
+ if(isShiftSelection)
+ aCurrentEventManager->ShiftSelect(aPolyline);
+ else
+ aCurrentEventManager->Select(aPolyline);
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : VMoveTo
+//purpose : Emulates cursor movement to defined pixel position
+//=======================================================================
+static Standard_Integer VMoveTo (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc != 3)
+ {
+ di << "Usage : " << argv[0] << " x y" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ ViewerTest::CurrentEventManager()->MoveTo(atoi(argv[1]),atoi(argv[2]));
+ return 0;
+}
+
+//=================================================================================================
+//function : VViewParams
+//purpose : Gets or sets AIS View characteristics
+//=================================================================================================
+static int VViewParams (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ Handle(V3d_View) anAISView = ViewerTest::CurrentView();
+ if (anAISView.IsNull())
+ {
+ std::cout << theArgVec[0] << ": please initialize or activate view.\n";
+ return 1;
+ }
+
+ if (theArgsNb == 1)
+ {
+ // print all of the available view parameters
+ Quantity_Factor anAISViewScale = anAISView->Scale();
+
+ Standard_Real anAISViewProjX = 0.0;
+ Standard_Real anAISViewProjY = 0.0;
+ Standard_Real anAISViewProjZ = 0.0;
+ anAISView->Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
+
+ Standard_Real anAISViewUpX = 0.0;
+ Standard_Real anAISViewUpY = 0.0;
+ Standard_Real anAISViewUpZ = 0.0;
+ anAISView->Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
+
+ Standard_Real anAISViewAtX = 0.0;
+ Standard_Real anAISViewAtY = 0.0;
+ Standard_Real anAISViewAtZ = 0.0;
+ anAISView->At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
+
+ Standard_Real anAISViewEyeX = 0.0;
+ Standard_Real anAISViewEyeY = 0.0;
+ Standard_Real anAISViewEyeZ = 0.0;
+ anAISView->Eye (anAISViewEyeX, anAISViewEyeY, anAISViewEyeZ);
+
+ theDi << "Scale of current view: " << anAISViewScale << "\n";
+ theDi << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
+ theDi << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
+ theDi << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
+ theDi << "Eye on X : " << anAISViewEyeX << "; on Y: " << anAISViewEyeY << "; on Z: " << anAISViewEyeZ << "\n";
+ return 0;
+ }
+
+ // -------------------------
+ // Parse options and values
+ // -------------------------
+
+ NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)> aMapOfKeysByValues;
+ TCollection_AsciiString aParseKey;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
+ {
+ TCollection_AsciiString anArg (theArgVec [anArgIt]);
+
+ if (anArg.Value (1) == '-' && !anArg.IsRealValue())
+ {
+ aParseKey = anArg;
+ aParseKey.Remove (1);
+ aParseKey.UpperCase();
+ aMapOfKeysByValues.Bind (aParseKey, new TColStd_HSequenceOfAsciiString);
+ continue;
+ }
+
+ if (aParseKey.IsEmpty())
+ {
+ std::cout << theArgVec[0] << ": values should be passed with key.\n";
+ std::cout << "Type help for more information.\n";
+ return 1;
+ }
+
+ aMapOfKeysByValues(aParseKey)->Append (anArg);
+ }
+
+ // ---------------------------------------------
+ // Change or print parameters, order plays role
+ // ---------------------------------------------
+
+ // Check arguments for validity
+ NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)>::Iterator aMapIt (aMapOfKeysByValues);
+ for (; aMapIt.More(); aMapIt.Next())
+ {
+ const TCollection_AsciiString& aKey = aMapIt.Key();
+ const Handle(TColStd_HSequenceOfAsciiString)& aValues = aMapIt.Value();
+
+ if (!(aKey.IsEqual ("SCALE") && (aValues->Length() == 1 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("SIZE") && (aValues->Length() == 1 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("EYE") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("AT") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("UP") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("PROJ") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("CENTER") && aValues->Length() == 2))
+ {
+ TCollection_AsciiString aLowerKey;
+ aLowerKey = "-";
+ aLowerKey += aKey;
+ aLowerKey.LowerCase();
+ std::cout << theArgVec[0] << ": " << aLowerKey << " is unknown option, or number of arguments is invalid.\n";
+ std::cout << "Type help for more information.\n";
+ return 1;
+ }
+ }
+
+ Handle(TColStd_HSequenceOfAsciiString) aValues;
+
+ // Change view parameters in proper order
+ if (aMapOfKeysByValues.Find ("SCALE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ theDi << "Scale: " << anAISView->Scale() << "\n";
+ }
+ else
+ {
+ anAISView->SetScale (aValues->Value(1).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("SIZE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real aSizeX = 0.0;
+ Standard_Real aSizeY = 0.0;
+ anAISView->Size (aSizeX, aSizeY);
+ theDi << "Size X: " << aSizeX << " Y: " << aSizeY << "\n";
+ }
+ else
+ {
+ anAISView->SetSize (aValues->Value(1).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("EYE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anEyeX = 0.0;
+ Standard_Real anEyeY = 0.0;
+ Standard_Real anEyeZ = 0.0;
+ anAISView->Eye (anEyeX, anEyeY, anEyeZ);
+ theDi << "Eye X: " << anEyeX << " Y: " << anEyeY << " Z: " << anEyeZ << "\n";
+ }
+ else
+ {
+ anAISView->SetEye (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("AT", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anAtX = 0.0;
+ Standard_Real anAtY = 0.0;
+ Standard_Real anAtZ = 0.0;
+ anAISView->At (anAtX, anAtY, anAtZ);
+ theDi << "At X: " << anAtX << " Y: " << anAtY << " Z: " << anAtZ << "\n";
+ }
+ else
+ {
+ anAISView->SetAt (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("PROJ", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real aProjX = 0.0;
+ Standard_Real aProjY = 0.0;
+ Standard_Real aProjZ = 0.0;
+ anAISView->Proj (aProjX, aProjY, aProjZ);
+ theDi << "Proj X: " << aProjX << " Y: " << aProjY << " Z: " << aProjZ << "\n";
+ }
+ else
+ {
+ anAISView->SetProj (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("UP", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anUpX = 0.0;
+ Standard_Real anUpY = 0.0;
+ Standard_Real anUpZ = 0.0;
+ anAISView->Up (anUpX, anUpY, anUpZ);
+ theDi << "Up X: " << anUpX << " Y: " << anUpY << " Z: " << anUpZ << "\n";
+ }
+ else
+ {
+ anAISView->SetUp (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("CENTER", aValues))
+ {
+ anAISView->SetCenter (aValues->Value(1).IntegerValue(), aValues->Value(2).IntegerValue());
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VChangeSelected
+//purpose : Adds the shape to selection or remove one from it
+//=======================================================================
+static Standard_Integer VChangeSelected (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc != 2)
+ {
+ di<<"Usage : " << argv[0] << " shape \n";
+ return 1;
+ }
+ //get AIS_Shape:
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ TCollection_AsciiString aName(argv[1]);
+ Handle(AIS_InteractiveObject) anAISObject;
+
+ if(!aMap.IsBound2(aName))
+ {
+ di<<"Use 'vdisplay' before";
+ return 1;
+ }
+ else
+ {
+ anAISObject = Handle(AIS_InteractiveObject)::DownCast(aMap.Find2(aName));
+ if(anAISObject.IsNull()){
+ di<<"No interactive object \n";
+ return 1;
+ }
+
+ if(aContext->HasOpenedContext())
+ {
+ aContext->AddOrRemoveSelected(anAISObject);
+ }
+ else
+ {
+ aContext->AddOrRemoveCurrentObject(anAISObject);
+ }
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : VZClipping
+//purpose : Gets or sets ZClipping mode, width and depth
+//=======================================================================
+static Standard_Integer VZClipping (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc>4)
+ {
+ di << "Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ <<"mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return -1;
+ }
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ V3d_TypeOfZclipping aZClippingMode = V3d_OFF;
+ if(argc==1)
+ {
+ TCollection_AsciiString aZClippingModeString;
+ Quantity_Length aDepth, aWidth;
+ aZClippingMode = aView->ZClipping(aDepth, aWidth);
+ switch (aZClippingMode)
+ {
+ case V3d_OFF:
+ aZClippingModeString.Copy("OFF");
+ break;
+ case V3d_BACK:
+ aZClippingModeString.Copy("BACK");
+ break;
+ case V3d_FRONT:
+ aZClippingModeString.Copy("FRONT");
+ break;
+ case V3d_SLICE:
+ aZClippingModeString.Copy("SLICE");
+ break;
+ default:
+ aZClippingModeString.Copy(TCollection_AsciiString(aZClippingMode));
+ break;
+ }
+ di << "ZClippingMode = " << aZClippingModeString.ToCString() << "\n"
+ << "ZClipping depth = " << aDepth << "\n"
+ << "ZClipping width = " << aWidth << "\n";
+ }
+ else
+ {
+ if(argc !=3)
+ {
+ Standard_Integer aStatus = 0;
+ if ( strcmp (argv [1], "OFF") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_OFF;
+ }
+ if ( strcmp (argv [1], "BACK") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_BACK;
+ }
+ if ( strcmp (argv [1], "FRONT") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_FRONT;
+ }
+ if ( strcmp (argv [1], "SLICE") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_SLICE;
+ }
+ if (aStatus != 1)
+ {
+ di << "Bad mode; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return 1;
+ }
+ aView->SetZClippingType(aZClippingMode);
+ }
+ if(argc >2)
+ {
+ Quantity_Length aDepth = 0., aWidth = 1.;
+ if(argc == 3)
+ {
+ aDepth = Draw::Atof (argv[1]);
+ aWidth = Draw::Atof (argv[2]);
+ }
+ else if(argc == 4)
+ {
+ aDepth = Draw::Atof (argv[2]);
+ aWidth = Draw::Atof (argv[3]);
+ }
+
+ if(aDepth<0. || aDepth>1.)
+ {
+ di << "Bad depth; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return 1;
+ }
+ if(aWidth<0. || aWidth>1.)
+ {
+ di << "Bad width; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return 1;
+ }
+
+ aView->SetZClippingDepth(aDepth);
+ aView->SetZClippingWidth(aWidth);
+ }
+ aView->Redraw();
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : VNbSelected
+//purpose : Returns number of selected objects
+//=======================================================================
+static Standard_Integer VNbSelected (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc != 1)
+ {
+ di << "Usage : " << argv[0] << "\n";
+ return 1;
+ }
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ di << aContext->NbSelected() << "\n";
+ return 0;
+}
+
+//=======================================================================
+//function : VAntialiasing
+//purpose : Switches altialiasing on or off
+//=======================================================================
+static Standard_Integer VAntialiasing (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc > 2)
+ {
+ di << "Usage : " << argv[0] << " [1|0]" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+
+ if((argc == 2) && (atof(argv[1]) == 0))
+ aView->SetAntialiasingOff();
+ else
+ aView->SetAntialiasingOn();
+ aView->Update();
+ return 0;
+}
+
+//=======================================================================
+//function : VPurgeDisplay
+//purpose : Switches altialiasing on or off
+//=======================================================================
+static Standard_Integer VPurgeDisplay (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if (argc > 1)
+ {
+ di << "Usage : " << argv[0] << "\n";
+ return 1;
+ }
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ aContext->CloseAllContexts(Standard_False);
+ di << aContext->PurgeDisplay() << "\n";
+ return 0;
+}
+
+//=======================================================================
+//function : VSetViewSize
+//purpose :
+//=======================================================================
+static Standard_Integer VSetViewSize (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc != 2)
+ {
+ di<<"Usage : " << argv[0] << " Size\n";
+ return 1;
+ }
+ Standard_Real aSize = Draw::Atof (argv[1]);
+ if (aSize <= 0.)
+ {
+ di<<"Bad Size value : " << aSize << "\n";
+ return 1;
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->SetSize(aSize);
+ return 0;
+}
+
+//=======================================================================
+//function : VMoveView
+//purpose :
+//=======================================================================
+static Standard_Integer VMoveView (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc < 4 || argc > 5)
+ {
+ di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
+ return 1;
+ }
+ Standard_Real Dx = Draw::Atof (argv[1]);
+ Standard_Real Dy = Draw::Atof (argv[2]);
+ Standard_Real Dz = Draw::Atof (argv[3]);
+ Standard_Boolean aStart = Standard_True;
+ if (argc == 5)
+ {
+ aStart = (Draw::Atoi (argv[4]) > 0);
+ }
-#else
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->Move(Dx,Dy,Dz,aStart);
+ return 0;
+}
-int min( int a, int b )
+//=======================================================================
+//function : VTranslateView
+//purpose :
+//=======================================================================
+static Standard_Integer VTranslateView (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- if( a<b )
- return a;
- else
- return b;
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc < 4 || argc > 5)
+ {
+ di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
+ return 1;
+ }
+ Standard_Real Dx = Draw::Atof (argv[1]);
+ Standard_Real Dy = Draw::Atof (argv[2]);
+ Standard_Real Dz = Draw::Atof (argv[3]);
+ Standard_Boolean aStart = Standard_True;
+ if (argc == 5)
+ {
+ aStart = (Draw::Atoi (argv[4]) > 0);
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->Translate(Dx,Dy,Dz,aStart);
+ return 0;
}
-int max( int a, int b )
+//=======================================================================
+//function : VTurnView
+//purpose :
+//=======================================================================
+static Standard_Integer VTurnView (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- if( a>b )
- return a;
- else
- return b;
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull()) {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc < 4 || argc > 5){
+ di<<"Usage : " << argv[0] << " Ax Ay Az [Start = 1|0]\n";
+ return 1;
+ }
+ Standard_Real Ax = Draw::Atof (argv[1]);
+ Standard_Real Ay = Draw::Atof (argv[2]);
+ Standard_Real Az = Draw::Atof (argv[3]);
+ Standard_Boolean aStart = Standard_True;
+ if (argc == 5)
+ {
+ aStart = (Draw::Atoi (argv[4]) > 0);
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->Turn(Ax,Ay,Az,aStart);
+ return 0;
}
-int ViewerMainLoop(Standard_Integer argc, const char** argv)
+//==============================================================================
+//function : VTextureEnv
+//purpose : ENables or disables environment mapping
+//==============================================================================
+class OCC_TextureEnv : public Graphic3d_TextureEnv
+{
+public:
+ OCC_TextureEnv(const Standard_CString FileName);
+ OCC_TextureEnv(const Graphic3d_NameOfTextureEnv aName);
+ void SetTextureParameters(const Standard_Boolean theRepeatFlag,
+ const Standard_Boolean theModulateFlag,
+ const Graphic3d_TypeOfTextureFilter theFilter,
+ const Standard_ShortReal theXScale,
+ const Standard_ShortReal theYScale,
+ const Standard_ShortReal theXShift,
+ const Standard_ShortReal theYShift,
+ const Standard_ShortReal theAngle);
+ DEFINE_STANDARD_RTTI(OCC_TextureEnv);
+};
+DEFINE_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
+IMPLEMENT_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
+IMPLEMENT_STANDARD_RTTIEXT(OCC_TextureEnv, Graphic3d_TextureEnv);
+
+OCC_TextureEnv::OCC_TextureEnv(const Standard_CString theFileName)
+ : Graphic3d_TextureEnv(theFileName)
+{
+}
+
+OCC_TextureEnv::OCC_TextureEnv(const Graphic3d_NameOfTextureEnv theTexId)
+ : Graphic3d_TextureEnv(theTexId)
+{
+}
+
+void OCC_TextureEnv::SetTextureParameters(const Standard_Boolean theRepeatFlag,
+ const Standard_Boolean theModulateFlag,
+ const Graphic3d_TypeOfTextureFilter theFilter,
+ const Standard_ShortReal theXScale,
+ const Standard_ShortReal theYScale,
+ const Standard_ShortReal theXShift,
+ const Standard_ShortReal theYShift,
+ const Standard_ShortReal theAngle)
+{
+ myParams->SetRepeat (theRepeatFlag);
+ myParams->SetModulate (theModulateFlag);
+ myParams->SetFilter (theFilter);
+ myParams->SetScale (Graphic3d_Vec2(theXScale, theYScale));
+ myParams->SetTranslation(Graphic3d_Vec2(theXShift, theYShift));
+ myParams->SetRotation (theAngle);
+}
+
+static int VTextureEnv (Draw_Interpretor& /*theDI*/, Standard_Integer theArgNb, const char** theArgVec)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
-{ Standard_Boolean pick = argc > 0;
+ // Checking the input arguments
+ Standard_Boolean anEnableFlag = Standard_False;
+ Standard_Boolean isOk = theArgNb >= 2;
+ if (isOk)
+ {
+ TCollection_AsciiString anEnableOpt(theArgVec[1]);
+ anEnableFlag = anEnableOpt.IsEqual("on");
+ isOk = anEnableFlag || anEnableOpt.IsEqual("off");
+ }
+ if (anEnableFlag)
+ {
+ isOk = (theArgNb == 3 || theArgNb == 11);
+ if (isOk)
+ {
+ TCollection_AsciiString aTextureOpt(theArgVec[2]);
+ isOk = (!aTextureOpt.IsIntegerValue() ||
+ (aTextureOpt.IntegerValue() >= 0 && aTextureOpt.IntegerValue() < Graphic3d_NOT_ENV_UNKNOWN));
-// X11 Event loop
+ if (isOk && theArgNb == 11)
+ {
+ TCollection_AsciiString aRepeatOpt (theArgVec[3]),
+ aModulateOpt(theArgVec[4]),
+ aFilterOpt (theArgVec[5]),
+ aSScaleOpt (theArgVec[6]),
+ aTScaleOpt (theArgVec[7]),
+ aSTransOpt (theArgVec[8]),
+ aTTransOpt (theArgVec[9]),
+ anAngleOpt (theArgVec[10]);
+ isOk = ((aRepeatOpt. IsEqual("repeat") || aRepeatOpt. IsEqual("clamp")) &&
+ (aModulateOpt.IsEqual("modulate") || aModulateOpt.IsEqual("decal")) &&
+ (aFilterOpt. IsEqual("nearest") || aFilterOpt. IsEqual("bilinear") || aFilterOpt.IsEqual("trilinear")) &&
+ aSScaleOpt.IsRealValue() && aTScaleOpt.IsRealValue() &&
+ aSTransOpt.IsRealValue() && aTTransOpt.IsRealValue() &&
+ anAngleOpt.IsRealValue());
+ }
+ }
+ }
-static XEvent report;
+ if (!isOk)
+ {
+ std::cerr << "Usage :" << std::endl;
+ std::cerr << theArgVec[0] << " off" << std::endl;
+ std::cerr << theArgVec[0] << " on {index_of_std_texture(0..7)|texture_file_name} [{clamp|repeat} {decal|modulate} {nearest|bilinear|trilinear} scale_s scale_t translation_s translation_t rotation_degrees]" << std::endl;
+ return 1;
+ }
-XNextEvent( display, &report );
-// cout << "rep type = " << report.type << endl;
-// cout << "rep button = " << report.xbutton.button << endl;
+ if (anEnableFlag)
+ {
+ TCollection_AsciiString aTextureOpt(theArgVec[2]);
+ Handle(OCC_TextureEnv) aTexEnv = aTextureOpt.IsIntegerValue() ?
+ new OCC_TextureEnv((Graphic3d_NameOfTextureEnv)aTextureOpt.IntegerValue()) :
+ new OCC_TextureEnv(theArgVec[2]);
-switch ( report.type ) {
- case Expose:
+ if (theArgNb == 11)
+ {
+ TCollection_AsciiString aRepeatOpt(theArgVec[3]), aModulateOpt(theArgVec[4]), aFilterOpt(theArgVec[5]);
+ aTexEnv->SetTextureParameters(
+ aRepeatOpt. IsEqual("repeat"),
+ aModulateOpt.IsEqual("modulate"),
+ aFilterOpt. IsEqual("nearest") ? Graphic3d_TOTF_NEAREST :
+ aFilterOpt.IsEqual("bilinear") ? Graphic3d_TOTF_BILINEAR :
+ Graphic3d_TOTF_TRILINEAR,
+ (Standard_ShortReal)Draw::Atof(theArgVec[6]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[7]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[8]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[9]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[10])
+ );
+ }
+ aView->SetTextureEnv(aTexEnv);
+ aView->SetSurfaceDetail(V3d_TEX_ENVIRONMENT);
+ }
+ else // Disabling environment mapping
+ {
+ aView->SetSurfaceDetail(V3d_TEX_NONE);
+ Handle(Graphic3d_TextureEnv) aTexture;
+ aView->SetTextureEnv(aTexture); // Passing null handle to clear the texture data
+ }
+
+ aView->Redraw();
+ return 0;
+}
+
+//===============================================================================================
+//function : VClipPlane
+//purpose :
+//===============================================================================================
+static int VClipPlane (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ // use short-cut for created clip planes map of created (or "registered by name") clip planes
+ typedef NCollection_DataMap<TCollection_AsciiString, Handle(Graphic3d_ClipPlane)> MapOfPlanes;
+ static MapOfPlanes aRegPlanes;
+
+ if (theArgsNb < 2)
+ {
+ theDi << theArgVec[0] << ": command argument is required. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aCommand (theArgVec[1]);
+
+ // print maximum number of planes for current viewer
+ if (aCommand == "maxplanes")
+ {
+ if (theArgsNb < 3)
+ {
+ theDi << theArgVec[0] << ": view name is required. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aViewName (theArgVec[2]);
+
+ if (!ViewerTest_myViews.IsBound1 (aViewName))
+ {
+ theDi << theArgVec[0] << ": view is not found.\n";
+ return 1;
+ }
+
+ const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
+
+ theDi << theArgVec[0] << ": "
+ << aView->Viewer()->Driver()->InquirePlaneLimit()
+ << " plane slots provided by driver."
+ << " Note that 2 more planes might be used (reserved for z-clipping).\n";
+
+ return 0;
+ }
+
+ // create / delete plane instance
+ if (aCommand == "create" || aCommand == "delete" || aCommand == "clone")
+ {
+ if (theArgsNb < 3)
+ {
+ theDi << theArgVec[0] << ": plane name is required. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean toCreate = (aCommand == "create");
+ Standard_Boolean toClone = (aCommand == "clone");
+ TCollection_AsciiString aPlane (theArgVec[2]);
+
+ if (toCreate)
+ {
+ if (aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": plane name is in use.\n";
+ return 1;
+ }
+
+ aRegPlanes.Bind (aPlane, new Graphic3d_ClipPlane());
+ }
+ else if (toClone) // toClone
+ {
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": enter name for new plane. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aClone (theArgVec[3]);
+ if (aRegPlanes.IsBound (aClone))
+ {
+ theDi << theArgVec[0] << ": plane name is in use.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ aRegPlanes.Bind (aClone, aClipPlane->Clone());
+ }
+ else// toDelete
+ {
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ Handle(Graphic3d_ClipPlane) aClipPlane = aRegPlanes.Find (aPlane);
+ aRegPlanes.UnBind (aPlane);
+
+ ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIObjIt (GetMapOfAIS());
+ for (; anIObjIt.More(); anIObjIt.Next())
+ {
+ Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anIObjIt.Key1());
+ aPrs->RemoveClipPlane(aClipPlane);
+ }
+
+ NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
+ for (; aViewIt.More(); aViewIt.Next())
+ {
+ const Handle(V3d_View)& aView = aViewIt.Key2();
+ aView->RemoveClipPlane(aClipPlane);
+ }
+
+ ViewerTest::RedrawAllViews();
+ }
+
+ return 0;
+ }
+
+ // set / unset plane command
+ if (aCommand == "set" || aCommand == "unset")
+ {
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean toSet = (aCommand == "set");
+ TCollection_AsciiString aPlane (theArgVec [2]);
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ TCollection_AsciiString aTarget (theArgVec [3]);
+ if (aTarget != "object" && aTarget != "view")
+ {
+ theDi << theArgVec[0] << ": invalid target.\n";
+ return 1;
+ }
+
+ if (aTarget == "object" || aTarget == "view")
+ {
+ if (theArgsNb < 5)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean isObject = (aTarget == "object");
+
+ for (Standard_Integer anIt = 4; anIt < theArgsNb; ++anIt)
+ {
+ TCollection_AsciiString anEntityName (theArgVec[anIt]);
+ if (isObject) // to object
{
- ProcessExpose();
+ if (!GetMapOfAIS().IsBound2 (anEntityName))
+ {
+ theDi << theArgVec[0] << ": can not find IO with name " << anEntityName << ".\n";
+ continue;
+ }
+
+ Handle(AIS_InteractiveObject) aIObj =
+ Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (anEntityName));
+
+ if (toSet)
+ aIObj->AddClipPlane (aClipPlane);
+ else
+ aIObj->RemoveClipPlane (aClipPlane);
}
- break;
- case ConfigureNotify:
+ else // to view
{
- ProcessConfigure();
+ if (!ViewerTest_myViews.IsBound1 (anEntityName))
+ {
+ theDi << theArgVec[0] << ": can not find View with name " << anEntityName << ".\n";
+ continue;
+ }
+
+ Handle(V3d_View) aView = ViewerTest_myViews.Find1(anEntityName);
+ if (toSet)
+ aView->AddClipPlane (aClipPlane);
+ else
+ aView->RemoveClipPlane (aClipPlane);
}
- break;
- case KeyPress:
- {
+ }
- KeySym ks_ret ;
- char buf_ret[11] ;
- int ret_len ;
- XComposeStatus status_in_out;
+ ViewerTest::RedrawAllViews();
+ }
- ret_len = XLookupString( ( XKeyEvent *)&report ,
- (char *) buf_ret , 10 ,
- &ks_ret , &status_in_out ) ;
+ return 0;
+ }
+
+ // change plane command
+ if (aCommand == "change")
+ {
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+ TCollection_AsciiString aPlane (theArgVec [2]);
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
- buf_ret[ret_len] = '\0' ;
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
- if ( ret_len ) {
- ProcessKeyPress( buf_ret);
- }
+ TCollection_AsciiString aChangeArg (theArgVec [3]);
+ if (aChangeArg != "on" && aChangeArg != "off" && aChangeArg != "capping" && aChangeArg != "equation")
+ {
+ theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ if (aChangeArg == "on" || aChangeArg == "off") // on / off
+ {
+ aClipPlane->SetOn (aChangeArg == "on");
+ }
+ else if (aChangeArg == "equation") // change equation
+ {
+ if (theArgsNb < 8)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Real aCoeffA = Draw::Atof (theArgVec [4]);
+ Standard_Real aCoeffB = Draw::Atof (theArgVec [5]);
+ Standard_Real aCoeffC = Draw::Atof (theArgVec [6]);
+ Standard_Real aCoeffD = Draw::Atof (theArgVec [7]);
+ aClipPlane->SetEquation (gp_Pln (aCoeffA, aCoeffB, aCoeffC, aCoeffD));
+ }
+ else if (aChangeArg == "capping") // change capping aspects
+ {
+ if (theArgsNb < 5)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aCappingArg (theArgVec [4]);
+ if (aCappingArg != "on" && aCappingArg != "off" &&
+ aCappingArg != "color" && aCappingArg != "texname" &&
+ aCappingArg != "texscale" && aCappingArg != "texorigin" &&
+ aCappingArg != "texrotate" && aCappingArg != "hatch")
+ {
+ theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ if (aCappingArg == "on" || aCappingArg == "off") // on / off capping
+ {
+ aClipPlane->SetCapping (aCappingArg == "on");
+ }
+ else if (aCappingArg == "color") // color aspect for capping
+ {
+ if (theArgsNb < 8)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
}
- break;
- case ButtonPress:
- // cout << "ButtonPress" << endl;
+
+ Standard_Real aRed = Draw::Atof (theArgVec [5]);
+ Standard_Real aGrn = Draw::Atof (theArgVec [6]);
+ Standard_Real aBlu = Draw::Atof (theArgVec [7]);
+
+ Graphic3d_MaterialAspect aMat = aClipPlane->CappingMaterial();
+ Quantity_Color aColor (aRed, aGrn, aBlu, Quantity_TOC_RGB);
+ aMat.SetAmbientColor (aColor);
+ aMat.SetDiffuseColor (aColor);
+ aClipPlane->SetCappingMaterial (aMat);
+ }
+ else if (aCappingArg == "texname") // texture name
+ {
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aTextureName (theArgVec [5]);
+
+ Handle(Graphic3d_Texture2Dmanual) aTexture = new Graphic3d_Texture2Dmanual(aTextureName);
+ if (!aTexture->IsDone ())
+ {
+ aClipPlane->SetCappingTexture (NULL);
+ }
+ else
+ {
+ aTexture->EnableModulate();
+ aTexture->EnableRepeat();
+ aClipPlane->SetCappingTexture (aTexture);
+ }
+ }
+ else if (aCappingArg == "texscale") // texture scale
+ {
+ if (aClipPlane->CappingTexture().IsNull())
{
- X_ButtonPress = report.xbutton.x;
- Y_ButtonPress = report.xbutton.y;
-
- if ( report.xbutton.button == Button1 )
- if( report.xbutton.state & ControlMask )
- pick = ProcessButton1Press( argc, argv, pick,
- ( report.xbutton.state & ShiftMask) );
- else
- {
- IsDragged = Standard_True;
- xx1 = X_ButtonPress;
- yy1 = Y_ButtonPress;
- DragFirst = Standard_True;
- }
- else if ( report.xbutton.button == Button3 )
- // Start rotation
- ProcessButton3Press();
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
}
- break;
- case ButtonRelease:
+
+ if (theArgsNb < 7)
{
- // cout<<"relachement du bouton "<<(report.xbutton.button==3 ? "3": "on s'en fout") <<endl;
- // cout << IsDragged << endl;
- // cout << DragFirst << endl;
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
- if( IsDragged )
- {
- if( !DragFirst )
- {
- Aspect_Handle aWindow = VT_GetWindow()->XWindow();
- GC gc = XCreateGC( display, aWindow, 0, 0 );
- // XSetFunction( display, gc, GXinvert );
- XDrawRectangle( display, aWindow, gc, min( xx1, xx2 ), min( yy1, yy2 ), abs( xx2-xx1 ), abs( yy2-yy1 ) );
- }
+ Standard_ShortReal aSx = (Standard_ShortReal)atof (theArgVec [5]);
+ Standard_ShortReal aSy = (Standard_ShortReal)atof (theArgVec [6]);
- Handle( AIS_InteractiveContext ) aContext = ViewerTest::GetAISContext();
- if( aContext.IsNull() )
- {
- cout << "The context is null. Please use vinit before createmesh" << endl;
- return 0;
- }
+ aClipPlane->CappingTexture()->GetParams()->SetScale (Graphic3d_Vec2 (aSx, aSy));
+ }
+ else if (aCappingArg == "texorigin") // texture origin
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
- Standard_Boolean ShiftPressed = ( report.xbutton.state & ShiftMask );
- if( report.xbutton.button==1 )
- if( DragFirst )
- if( ShiftPressed )
- {
- aContext->ShiftSelect();
- // cout << "shift select" << endl;
- }
- else
- {
- aContext->Select();
- // cout << "select" << endl;
- }
- else
- if( ShiftPressed )
- {
- aContext->ShiftSelect( min( xx1, xx2 ), min( yy1, yy2 ),
- max( xx1, xx2 ), max( yy1, yy2 ),
- ViewerTest::CurrentView());
- // cout << "shift select" << endl;
- }
- else
- {
- aContext->Select( min( xx1, xx2 ), min( yy1, yy2 ),
- max( xx1, xx2 ), max( yy1, yy2 ),
- ViewerTest::CurrentView() );
- // cout << "select" << endl;
- }
- else
- ProcessButtonRelease();
+ if (theArgsNb < 7)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
- IsDragged = Standard_False;
- }
- else
- ProcessButtonRelease();
+ Standard_ShortReal aTx = (Standard_ShortReal)atof (theArgVec [5]);
+ Standard_ShortReal aTy = (Standard_ShortReal)atof (theArgVec [6]);
+
+ aClipPlane->CappingTexture()->GetParams()->SetTranslation (Graphic3d_Vec2 (aTx, aTy));
+ }
+ else if (aCappingArg == "texrotate") // texture rotation
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
}
- break;
- case MotionNotify:
+
+ if (theArgsNb < 6)
{
- // XEvent dummy;
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
- X_Motion = report.xmotion.x;
- Y_Motion = report.xmotion.y;
+ Standard_ShortReal aRot = (Standard_ShortReal)atof (theArgVec[5]);
- if( IsDragged )
- {
- Aspect_Handle aWindow = VT_GetWindow()->XWindow();
- GC gc = XCreateGC( display, aWindow, 0, 0 );
- XSetFunction( display, gc, GXinvert );
+ aClipPlane->CappingTexture()->GetParams()->SetRotation (aRot);
+ }
+ else if (aCappingArg == "hatch") // hatch style
+ {
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
- if( !DragFirst )
- XDrawRectangle( display, aWindow, gc, min( xx1, xx2 ), min( yy1, yy2 ), abs( xx2-xx1 ), abs( yy2-yy1 ) );
+ TCollection_AsciiString aHatchStr (theArgVec [5]);
+ if (aHatchStr == "on")
+ {
+ aClipPlane->SetCappingHatchOn();
+ }
+ else if (aHatchStr == "off")
+ {
+ aClipPlane->SetCappingHatchOff();
+ }
+ else
+ {
+ aClipPlane->SetCappingHatch ((Aspect_HatchStyle)atoi (theArgVec[5]));
+ }
+ }
+ }
- xx2 = X_Motion;
- yy2 = Y_Motion;
- DragFirst = Standard_False;
+ ViewerTest::RedrawAllViews();
- //cout << "draw rect : " << xx2 << ", " << yy2 << endl;
- XDrawRectangle( display, aWindow, gc, min( xx1, xx2 ), min( yy1, yy2 ), abs( xx2-xx1 ), abs( yy2-yy1 ) );
- }
- else
- {
+ return 0;
+ }
- //cout << "MotionNotify " << X_Motion << "," << Y_Motion << endl;
+ theDi << theArgVec[0] << ": invalid command. Type help for more information.\n";
+ return 1;
+}
- // remove all the ButtonMotionMask
- while( XCheckMaskEvent( display, ButtonMotionMask, &report) ) ;
+//===============================================================================================
+//function : VSetTextureMode
+//purpose :
+//===============================================================================================
+static int VSetTextureMode (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ if (theArgsNb < 3)
+ {
+ theDi << theArgVec[0] << ": insufficient command arguments. Type help for more information.\n";
+ return 1;
+ }
- if ( ZClipIsOn && report.xmotion.state & ShiftMask ) {
- if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
+ TCollection_AsciiString aViewName (theArgVec[1]);
+ if (!ViewerTest_myViews.IsBound1 (aViewName))
+ {
+ theDi << theArgVec[0] << ": view is not found.\n";
+ return 1;
+ }
- Quantity_Length VDX, VDY;
+ const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
+ switch (atoi (theArgVec[2]))
+ {
+ case 0: aView->SetSurfaceDetail (V3d_TEX_NONE); break;
+ case 1: aView->SetSurfaceDetail (V3d_TEX_ENVIRONMENT); break;
+ case 2: aView->SetSurfaceDetail (V3d_TEX_ALL); break;
+ default:
+ theDi << theArgVec[0] << ": invalid mode.\n";
+ return 1;
+ }
- ViewerTest::CurrentView()->Size(VDX,VDY);
- Standard_Real VDZ =0 ;
- VDZ = ViewerTest::CurrentView()->ZSize();
+ aView->Redraw();
+ return 0;
+}
- // printf("%lf,%lf,%lf\n", VDX, VDY, VDZ);
- printf("%f,%f,%f\n", VDX, VDY, VDZ);
+//===============================================================================================
+//function : VZRange
+//purpose :
+//===============================================================================================
+static int VZRange (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
- Quantity_Length dx = 0 ;
- dx = ViewerTest::CurrentView()->Convert(X_Motion - X_ButtonPress);
+ if (aCurrentView.IsNull())
+ {
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
- cout << dx << endl;
+ Handle(Graphic3d_Camera) aCamera = aCurrentView->Camera();
- dx = dx / VDX * VDZ;
+ if (theArgsNb < 2)
+ {
+ theDi << "ZNear: " << aCamera->ZNear() << "\n";
+ theDi << "ZFar: " << aCamera->ZFar() << "\n";
+ return 0;
+ }
- cout << dx << endl;
+ if (theArgsNb == 3)
+ {
+ Standard_Real aNewZNear = Draw::Atof (theArgVec[1]);
+ Standard_Real aNewZFar = Draw::Atof (theArgVec[2]);
- // Front = Depth + width/2.
- //ViewerTest::CurrentView()->SetZClippingDepth(dx);
- //ViewerTest::CurrentView()->SetZClippingWidth(0.);
+ if (aNewZNear >= aNewZFar)
+ {
+ std::cout << theArgVec[0] << ": invalid arguments: znear should be less than zfar.\n";
+ return 1;
+ }
- ViewerTest::CurrentView()->Redraw();
- }
- }
+ if (!aCamera->IsOrthographic() && (aNewZNear <= 0.0 || aNewZFar <= 0.0))
+ {
+ std::cout << theArgVec[0] << ": invalid arguments: ";
+ std::cout << "znear, zfar should be positive for perspective camera.\n";
+ return 1;
+ }
- if ( report.xmotion.state & ControlMask ) {
- if ( report.xmotion.state & Button1Mask ) {
- ProcessControlButton1Motion();
- }
- else if ( report.xmotion.state & Button2Mask ) {
- ProcessControlButton2Motion();
- }
- else if ( report.xmotion.state & Button3Mask ) {
- ProcessControlButton3Motion();
- }
- }
- else {
- ProcessMotion();
- }
- }
- }
- break;
-}
+ aCamera->SetZRange (aNewZNear, aNewZFar);
+ }
+ else
+ {
+ std::cout << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
+ return 1;
+ }
+ aCurrentView->Redraw();
-return pick;
+ return 0;
}
-//==============================================================================
-//function : VProcessEvents
-//purpose : call by Tk_CreateFileHandler() to be able to manage the
-// event in the Viewer window
-//==============================================================================
-
-static void VProcessEvents(ClientData,int)
+//===============================================================================================
+//function : VAutoZFit
+//purpose :
+//===============================================================================================
+static int VAutoZFit (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- //cout << "VProcessEvents" << endl;
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
- // test for X Event
- while (XPending(display)) {
- ViewerMainLoop( 0, NULL);
+ if (aCurrentView.IsNull())
+ {
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
+ return 1;
}
-}
-#endif
-//==============================================================================
-//function : OSWindowSetup
-//purpose : Setup for the X11 window to be able to cath the event
-//==============================================================================
+ Standard_Real aScale = aCurrentView->View()->AutoZFitScaleFactor();
+ if (theArgsNb > 3)
+ {
+ std::cout << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
+ return 1;
+ }
-static void OSWindowSetup()
-{
-#ifndef WNT
- // X11
+ if (theArgsNb < 2)
+ {
+ theDi << "Auto z-fit mode: " << "\n"
+ << "On: " << (aCurrentView->View()->AutoZFitMode() ? "enabled" : "disabled") << "\n"
+ << "Scale: " << aScale << "\n";
+ return 0;
+ }
- Window window = VT_GetWindow()->XWindow();
+ Standard_Boolean isOn = Draw::Atoi (theArgVec[1]) == 1;
- Standard_Address theDisplay = GetG3dDevice()->XDisplay();
- display = (Display * ) theDisplay;
- // display = (Display *)GetG3dDevice()->XDisplay();
+ if (theArgsNb >= 3)
+ {
+ aScale = Draw::Atoi (theArgVec[2]);
+ }
- XSynchronize(display, 1);
+ aCurrentView->View()->SetAutoZFitMode (isOn, aScale);
+ aCurrentView->View()->AutoZFit();
+ aCurrentView->Redraw();
- VT_GetWindow()->Map();
+ return 0;
+}
- // X11 : For keyboard on SUN
- XWMHints wmhints;
- wmhints.flags = InputHint;
- wmhints.input = 1;
+//! Auxiliary function to print projection type
+inline const char* projTypeName (Graphic3d_Camera::Projection theProjType)
+{
+ switch (theProjType)
+ {
+ case Graphic3d_Camera::Projection_Orthographic: return "orthographic";
+ case Graphic3d_Camera::Projection_Perspective: return "perspective";
+ case Graphic3d_Camera::Projection_Stereo: return "stereoscopic";
+ case Graphic3d_Camera::Projection_MonoLeftEye: return "monoLeftEye";
+ case Graphic3d_Camera::Projection_MonoRightEye: return "monoRightEye";
+ }
+ return "UNKNOWN";
+}
- XSetWMHints( display, window, &wmhints);
+//===============================================================================================
+//function : VCamera
+//purpose :
+//===============================================================================================
+static int VCamera (Draw_Interpretor& theDI,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cout << "Error: no active view.\n";
+ return 1;
+ }
- XSelectInput( display, window, ExposureMask | KeyPressMask |
- ButtonPressMask | ButtonReleaseMask |
- StructureNotifyMask |
- PointerMotionMask |
- Button1MotionMask | Button2MotionMask |
- Button3MotionMask
- );
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ if (theArgsNb < 2)
+ {
+ theDI << "ProjType: " << projTypeName (aCamera->ProjectionType()) << "\n";
+ theDI << "FOVy: " << aCamera->FOVy() << "\n";
+ theDI << "Distance: " << aCamera->Distance() << "\n";
+ theDI << "IOD: " << aCamera->IOD() << "\n";
+ theDI << "IODType: " << (aCamera->GetIODType() == Graphic3d_Camera::IODType_Absolute ? "absolute" : "relative") << "\n";
+ theDI << "ZFocus: " << aCamera->ZFocus() << "\n";
+ theDI << "ZFocusType: " << (aCamera->ZFocusType() == Graphic3d_Camera::FocusType_Absolute ? "absolute" : "relative") << "\n";
+ return 0;
+ }
- XSynchronize(display, 0);
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
+ {
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.LowerCase();
+ if (anArgCase == "-proj"
+ || anArgCase == "-projection"
+ || anArgCase == "-projtype"
+ || anArgCase == "-projectiontype")
+ {
+ theDI << projTypeName (aCamera->ProjectionType()) << " ";
+ }
+ else if (anArgCase == "-ortho"
+ || anArgCase == "-orthographic")
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Orthographic);
+ }
+ else if (anArgCase == "-persp"
+ || anArgCase == "-perspective"
+ || anArgCase == "-perspmono"
+ || anArgCase == "-perspectivemono"
+ || anArgCase == "-mono")
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Perspective);
+ }
+ else if (anArgCase == "-stereo"
+ || anArgCase == "-stereoscopic"
+ || anArgCase == "-perspstereo"
+ || anArgCase == "-perspectivestereo")
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Stereo);
+ }
+ else if (anArgCase == "-left"
+ || anArgCase == "-lefteye"
+ || anArgCase == "-monoleft"
+ || anArgCase == "-monolefteye"
+ || anArgCase == "-perpsleft"
+ || anArgCase == "-perpslefteye")
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoLeftEye);
+ }
+ else if (anArgCase == "-right"
+ || anArgCase == "-righteye"
+ || anArgCase == "-monoright"
+ || anArgCase == "-monorighteye"
+ || anArgCase == "-perpsright")
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoRightEye);
+ }
+ else if (anArgCase == "-dist"
+ || anArgCase == "-distance")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
+ {
+ ++anArgIter;
+ aCamera->SetDistance (Draw::Atof (anArgValue));
+ continue;
+ }
+ theDI << aCamera->Distance() << " ";
+ }
+ else if (anArgCase == "-iod")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
+ {
+ ++anArgIter;
+ aCamera->SetIOD (aCamera->GetIODType(), Draw::Atof (anArgValue));
+ continue;
+ }
+ theDI << aCamera->IOD() << " ";
+ }
+ else if (anArgCase == "-iodtype")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : "";
+ TCollection_AsciiString anValueCase (anArgValue);
+ anValueCase.LowerCase();
+ if (anValueCase == "abs"
+ || anValueCase == "absolute")
+ {
+ ++anArgIter;
+ aCamera->SetIOD (Graphic3d_Camera::IODType_Absolute, aCamera->IOD());
+ continue;
+ }
+ else if (anValueCase == "rel"
+ || anValueCase == "relative")
+ {
+ ++anArgIter;
+ aCamera->SetIOD (Graphic3d_Camera::IODType_Relative, aCamera->IOD());
+ continue;
+ }
+ else if (*anArgValue != '-')
+ {
+ std::cout << "Error: unknown IOD type '" << anArgValue << "'\n";
+ return 1;
+ }
+ switch (aCamera->GetIODType())
+ {
+ case Graphic3d_Camera::IODType_Absolute: theDI << "absolute "; break;
+ case Graphic3d_Camera::IODType_Relative: theDI << "relative "; break;
+ }
+ }
+ else if (anArgCase == "-zfocus")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
+ {
+ ++anArgIter;
+ aCamera->SetZFocus (aCamera->ZFocusType(), Draw::Atof (anArgValue));
+ continue;
+ }
+ theDI << aCamera->ZFocus() << " ";
+ }
+ else if (anArgCase == "-zfocustype")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : "";
+ TCollection_AsciiString anValueCase (anArgValue);
+ anValueCase.LowerCase();
+ if (anValueCase == "abs"
+ || anValueCase == "absolute")
+ {
+ ++anArgIter;
+ aCamera->SetZFocus (Graphic3d_Camera::FocusType_Absolute, aCamera->ZFocus());
+ continue;
+ }
+ else if (anValueCase == "rel"
+ || anValueCase == "relative")
+ {
+ ++anArgIter;
+ aCamera->SetZFocus (Graphic3d_Camera::FocusType_Relative, aCamera->ZFocus());
+ continue;
+ }
+ else if (*anArgValue != '-')
+ {
+ std::cout << "Error: unknown ZFocus type '" << anArgValue << "'\n";
+ return 1;
+ }
+ switch (aCamera->ZFocusType())
+ {
+ case Graphic3d_Camera::FocusType_Absolute: theDI << "absolute "; break;
+ case Graphic3d_Camera::FocusType_Relative: theDI << "relative "; break;
+ }
+ }
+ else if (anArgCase == "-fov"
+ || anArgCase == "-fovy")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
+ {
+ ++anArgIter;
+ aCamera->SetFOVy (Draw::Atof (anArgValue));
+ continue;
+ }
+ theDI << aCamera->FOVy() << " ";
+ }
+ else
+ {
+ std::cout << "Error: unknown argument '" << anArg << "'\n";
+ return 1;
+ }
+ }
-#else
- // WNT
-#endif
+ aView->View()->AutoZFit();
+ aView->Redraw();
+ return 0;
}
-
//==============================================================================
-//function : VFit
-
-//purpose : Fitall, no DRAW arguments
-//Draw arg : No args
+//function : VStereo
+//purpose :
//==============================================================================
-static int VFit(Draw_Interpretor& , Standard_Integer , const char** )
+static int VStereo (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- const Handle(V3d_View) aView = ViewerTest::CurrentView();
- Handle(NIS_View) V = Handle(NIS_View)::DownCast(aView);
- if (V.IsNull() == Standard_False) {
- V->FitAll3d();
- } else if (aView.IsNull() == Standard_False) {
- aView->FitAll();
+ if (theArgNb < 2)
+ {
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 0;
+ }
+
+ Standard_Boolean isActive = ViewerTest_myDefaultCaps.contextStereo;
+ theDI << "Stereo " << (isActive ? "ON" : "OFF") << "\n";
+ return 0;
}
+
+ ViewerTest_myDefaultCaps.contextStereo = Draw::Atoi (theArgVec[1]) != 0;
return 0;
}
-//==============================================================================
-//function : VZFit
-//purpose : ZFitall, no DRAW arguments
-//Draw arg : No args
-//==============================================================================
-
-static int VZFit(Draw_Interpretor& , Standard_Integer , const char** )
+//===============================================================================================
+//function : VDefaults
+//purpose :
+//===============================================================================================
+static int VDefaults (Draw_Interpretor& theDi,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
{
- Handle(V3d_View) V = ViewerTest::CurrentView();
- if ( !V.IsNull() ) V->ZFitAll(); return 0; }
+ const Handle(AIS_InteractiveContext)& aCtx = ViewerTest::GetAISContext();
+ if (aCtx.IsNull())
+ {
+ std::cerr << "No active viewer!\n";
+ return 1;
+ }
+
+ Handle(Prs3d_Drawer) aDefParams = aCtx->DefaultDrawer();
+ if (theArgsNb < 2)
+ {
+ if (aDefParams->TypeOfDeflection() == Aspect_TOD_RELATIVE)
+ {
+ theDi << "DeflType: relative\n"
+ << "DeviationCoeff: " << aDefParams->DeviationCoefficient() << "\n";
+ }
+ else
+ {
+ theDi << "DeflType: absolute\n"
+ << "AbsoluteDeflection: " << aDefParams->MaximalChordialDeviation() << "\n";
+ }
+ theDi << "AngularDeflection: " << (180.0 * aDefParams->HLRAngle() / M_PI) << "\n";
+ return 0;
+ }
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
+ {
+ TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ TCollection_AsciiString aKey, aValue;
+ if (!ViewerTest::SplitParameter (anArg, aKey, aValue)
+ || aValue.IsEmpty())
+ {
+ std::cerr << "Error, wrong syntax at: '" << anArg.ToCString() << "'!\n";
+ return 1;
+ }
-static int VRepaint(Draw_Interpretor& , Standard_Integer , const char** )
-{
- Handle(V3d_View) V = ViewerTest::CurrentView();
- if ( !V.IsNull() ) V->Redraw(); return 0;
+ aKey.UpperCase();
+ if (aKey == "ABSDEFL"
+ || aKey == "ABSOLUTEDEFLECTION"
+ || aKey == "DEFL"
+ || aKey == "DEFLECTION")
+ {
+ aDefParams->SetTypeOfDeflection (Aspect_TOD_ABSOLUTE);
+ aDefParams->SetMaximalChordialDeviation (aValue.RealValue());
+ }
+ else if (aKey == "RELDEFL"
+ || aKey == "RELATIVEDEFLECTION"
+ || aKey == "DEVCOEFF"
+ || aKey == "DEVIATIONCOEFF"
+ || aKey == "DEVIATIONCOEFFICIENT")
+ {
+ aDefParams->SetTypeOfDeflection (Aspect_TOD_RELATIVE);
+ aDefParams->SetDeviationCoefficient (aValue.RealValue());
+ }
+ else if (aKey == "ANGDEFL"
+ || aKey == "ANGULARDEFL"
+ || aKey == "ANGULARDEFLECTION")
+ {
+ // currently HLRDeviationAngle is used instead of DeviationAngle in most places
+ aDefParams->SetHLRAngle (M_PI * aValue.RealValue() / 180.0);
+ }
+ else
+ {
+ std::cerr << "Warning, unknown argument '" << anArg.ToCString() << "'\n";
+ }
+ }
+
+ return 0;
}
+//! Auxiliary method
+inline void addLight (const Handle(V3d_Light)& theLightNew,
+ const Standard_Boolean theIsGlobal)
+{
+ if (theLightNew.IsNull())
+ {
+ return;
+ }
-//==============================================================================
-//function : VClear
-//purpose : Remove all the object from the viewer
-//Draw arg : No args
-//==============================================================================
+ if (theIsGlobal)
+ {
+ ViewerTest::GetViewerFromContext()->SetLightOn (theLightNew);
+ }
+ else
+ {
+ ViewerTest::CurrentView()->SetLightOn (theLightNew);
+ }
+}
-static int VClear(Draw_Interpretor& , Standard_Integer , const char** )
+//! Auxiliary method
+inline Standard_Integer getLightId (const TCollection_AsciiString& theArgNext)
{
- Handle(V3d_View) V = ViewerTest::CurrentView();
- if(!V.IsNull())
- ViewerTest::Clear();
- return 0;
+ TCollection_AsciiString anArgNextCase (theArgNext);
+ anArgNextCase.UpperCase();
+ if (anArgNextCase.Length() > 5
+ && anArgNextCase.SubString (1, 5).IsEqual ("LIGHT"))
+ {
+ return theArgNext.SubString (6, theArgNext.Length()).IntegerValue();
+ }
+ else
+ {
+ return theArgNext.IntegerValue();
+ }
}
-//==============================================================================
-//function : VPick
+//===============================================================================================
+//function : VLight
//purpose :
-//==============================================================================
+//===============================================================================================
+static int VLight (Draw_Interpretor& theDi,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
+ if (aView.IsNull()
+ || aViewer.IsNull())
+ {
+ std::cerr << "No active viewer!\n";
+ return 1;
+ }
-static int VPick(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{ if (ViewerTest::CurrentView().IsNull() ) return 1;
+ Standard_Real anXYZ[3];
+ Quantity_Coefficient anAtten[2];
+ if (theArgsNb < 2)
+ {
+ // print lights info
+ Standard_Integer aLightId = 0;
+ for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightId)
+ {
+ Handle(V3d_Light) aLight = aView->ActiveLight();
+ const Quantity_Color aColor = aLight->Color();
+ theDi << "Light" << aLightId << "\n";
+ switch (aLight->Type())
+ {
+ case V3d_AMBIENT:
+ {
+ theDi << " Type: Ambient\n";
+ break;
+ }
+ case V3d_DIRECTIONAL:
+ {
+ Handle(V3d_DirectionalLight) aLightDir = Handle(V3d_DirectionalLight)::DownCast (aLight);
+ theDi << " Type: Directional\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ if (!aLightDir.IsNull())
+ {
+ aLightDir->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ aLightDir->Direction (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ }
+ break;
+ }
+ case V3d_POSITIONAL:
+ {
+ Handle(V3d_PositionalLight) aLightPos = Handle(V3d_PositionalLight)::DownCast (aLight);
+ theDi << " Type: Positional\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ aLightPos->Attenuation (anAtten[0], anAtten[1]);
+ theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
+ }
+ break;
+ }
+ case V3d_SPOT:
+ {
+ Handle(V3d_SpotLight) aLightSpot = Handle(V3d_SpotLight)::DownCast (aLight);
+ theDi << " Type: Spot\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ if (!aLightSpot.IsNull())
+ {
+ aLightSpot->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ aLightSpot->Direction (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ aLightSpot->Attenuation (anAtten[0], anAtten[1]);
+ theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
+ theDi << " Angle: " << (aLightSpot->Angle() * 180.0 / M_PI) << "\n";
+ theDi << " Exponent: " << aLightSpot->Concentration() << "\n";
+ }
+ break;
+ }
+ default:
+ {
+ theDi << " Type: UNKNOWN\n";
+ break;
+ }
+ }
+ theDi << " Color: " << aColor.Red() << ", " << aColor.Green() << ", " << aColor.Blue() << "\n";
+ }
+ }
-if ( argc < 4 ) {
- di << argv[0] << "Invalid number of arguments" << "\n";
- return 1;
-}
+ Handle(V3d_Light) aLightNew;
+ Handle(V3d_Light) aLightOld;
+ Standard_Boolean isGlobal = Standard_True;
+ Standard_Boolean toCreate = Standard_False;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
+ {
+ Handle(V3d_Light) aLightCurr = aLightNew.IsNull() ? aLightOld : aLightNew;
+ Handle(V3d_AmbientLight) aLightAmb = Handle(V3d_AmbientLight) ::DownCast (aLightCurr);
+ Handle(V3d_DirectionalLight) aLightDir = Handle(V3d_DirectionalLight)::DownCast (aLightCurr);
+ Handle(V3d_PositionalLight) aLightPos = Handle(V3d_PositionalLight) ::DownCast (aLightCurr);
+ Handle(V3d_SpotLight) aLightSpot = Handle(V3d_SpotLight) ::DownCast (aLightCurr);
+
+ TCollection_AsciiString aName, aValue;
+ const TCollection_AsciiString anArg (theArgVec[anArgIt]);
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.UpperCase();
+ if (anArgCase.IsEqual ("NEW")
+ || anArgCase.IsEqual ("ADD")
+ || anArgCase.IsEqual ("CREATE"))
+ {
+ toCreate = Standard_True;
+ }
+ else if (anArgCase.IsEqual ("GLOB")
+ || anArgCase.IsEqual ("GLOBAL"))
+ {
+ isGlobal = Standard_True;
+ }
+ else if (anArgCase.IsEqual ("LOC")
+ || anArgCase.IsEqual ("LOCAL"))
+ {
+ isGlobal = Standard_False;
+ }
+ else if (anArgCase.IsEqual ("DEF")
+ || anArgCase.IsEqual ("DEFAULTS"))
+ {
+ toCreate = Standard_False;
+ aViewer->SetDefaultLights();
+ }
+ else if (anArgCase.IsEqual ("CLR")
+ || anArgCase.IsEqual ("CLEAR"))
+ {
+ toCreate = Standard_False;
+ aView->InitActiveLights();
+ while (aView->MoreActiveLights())
+ {
+ aViewer->DelLight (aView->ActiveLight());
+ aView->InitActiveLights();
+ }
+ }
+ else if (anArgCase.IsEqual ("AMB")
+ || anArgCase.IsEqual ("AMBIENT")
+ || anArgCase.IsEqual ("AMBLIGHT"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_AmbientLight (aViewer);
+ }
+ else if (anArgCase.IsEqual ("DIRECTIONAL")
+ || anArgCase.IsEqual ("DIRLIGHT"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_DirectionalLight (aViewer);
+ }
+ else if (anArgCase.IsEqual ("SPOT")
+ || anArgCase.IsEqual ("SPOTLIGHT"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_SpotLight (aViewer, 0.0, 0.0, 0.0);
+ }
+ else if (anArgCase.IsEqual ("POSLIGHT")
+ || anArgCase.IsEqual ("POSITIONAL"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_PositionalLight (aViewer, 0.0, 0.0, 0.0);
+ }
+ else if (anArgCase.IsEqual ("CHANGE"))
+ {
+ addLight (aLightNew, isGlobal);
+ aLightNew.Nullify();
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
-while (ViewerMainLoop( argc, argv)) {
-}
+ const Standard_Integer aLightId = getLightId (theArgVec[anArgIt]);
+ Standard_Integer aLightIt = 0;
+ for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ {
+ if (aLightIt == aLightId)
+ {
+ aLightOld = aView->ActiveLight();
+ break;
+ }
+ }
-return 0;
-}
+ if (aLightOld.IsNull())
+ {
+ std::cerr << "Light " << theArgVec[anArgIt] << " is undefined!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("DEL")
+ || anArgCase.IsEqual ("DELETE"))
+ {
+ Handle(V3d_Light) aLightDel;
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ const TCollection_AsciiString anArgNext (theArgVec[anArgIt]);
+ const Standard_Integer aLightDelId = getLightId (theArgVec[anArgIt]);
+ Standard_Integer aLightIt = 0;
+ for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ {
+ aLightDel = aView->ActiveLight();
+ if (aLightIt == aLightDelId)
+ {
+ break;
+ }
+ }
+ if (!aLightDel.IsNull())
+ {
+ aViewer->DelLight (aLightDel);
+ }
+ }
+ else if (anArgCase.IsEqual ("COLOR")
+ || anArgCase.IsEqual ("COLOUR"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ TCollection_AsciiString anArgNext (theArgVec[anArgIt]);
+ anArgNext.UpperCase();
+ const Quantity_Color aColor = ViewerTest::GetColorFromName (anArgNext.ToCString());
+ if (!aLightCurr.IsNull())
+ {
+ aLightCurr->SetColor (aColor);
+ }
+ }
+ else if (anArgCase.IsEqual ("POS")
+ || anArgCase.IsEqual ("POSITION"))
+ {
+ if ((anArgIt + 3) >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
-//==============================================================================
-//function : InitViewerTest
-//purpose : initialisation de toutes les variables static de ViewerTest (dp)
-//==============================================================================
+ anXYZ[0] = Atof (theArgVec[++anArgIt]);
+ anXYZ[1] = Atof (theArgVec[++anArgIt]);
+ anXYZ[2] = Atof (theArgVec[++anArgIt]);
+ if (!aLightDir.IsNull())
+ {
+ aLightDir->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else if (!aLightPos.IsNull())
+ {
+ aLightPos->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("DIR")
+ || anArgCase.IsEqual ("DIRECTION"))
+ {
+ if ((anArgIt + 3) >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
-void ViewerTest_InitViewerTest (const Handle(AIS_InteractiveContext)& context)
-{
- Handle(V3d_Viewer) viewer = context->CurrentViewer();
- ViewerTest::SetAISContext(context);
- viewer->InitActiveViews();
- Handle(V3d_View) view = viewer->ActiveView();
- if (viewer->MoreActiveViews()) ViewerTest::CurrentView(view);
- ViewerTest::ResetEventManager();
- Handle(Aspect_GraphicDevice) device = viewer->Device();
- Handle(Aspect_Window) window = view->Window();
-#ifndef WNT
- // X11
- VT_GetWindow() = Handle(Xw_Window)::DownCast(window);
- GetG3dDevice() = Handle(Graphic3d_GraphicDevice)::DownCast(device);
- OSWindowSetup();
- static int first = 1;
- if ( first ) {
-#if TCL_MAJOR_VERSION < 8
- Tk_CreateFileHandler((void*)ConnectionNumber(display),
- TK_READABLE, VProcessEvents, (ClientData) 0);
-#else
- Tk_CreateFileHandler(ConnectionNumber(display),
- TK_READABLE, VProcessEvents, (ClientData) 0);
-#endif
- first = 0;
- }
-#endif
-}
+ anXYZ[0] = Atof (theArgVec[++anArgIt]);
+ anXYZ[1] = Atof (theArgVec[++anArgIt]);
+ anXYZ[2] = Atof (theArgVec[++anArgIt]);
+ if (!aLightDir.IsNull())
+ {
+ aLightDir->SetDirection (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetDirection (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("ANG")
+ || anArgCase.IsEqual ("ANGLE"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ Standard_Real anAngle = Atof (theArgVec[anArgIt]);
-//==============================================================================
-//function : VSetBg
-//purpose : Load image as background
-//==============================================================================
+ if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetAngle (anAngle / 180.0 * M_PI);
+ }
+ }
+ else if (anArgCase.IsEqual ("CONSTATTEN")
+ || anArgCase.IsEqual ("CONSTATTENUATION"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
-static int VSetBg(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{
- if (argc < 2 || argc > 3)
- {
- di << "Usage : " << argv[0] << " imagefile [filltype] : Load image as background" << "\n";
- return 1;
- }
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[0] = Atof (theArgVec[anArgIt]);
+ aLightPos->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[0] = Atof (theArgVec[anArgIt]);
+ aLightSpot->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("LINATTEN")
+ || anArgCase.IsEqual ("LINEARATTEN")
+ || anArgCase.IsEqual ("LINEARATTENUATION"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[1] = Atof (theArgVec[anArgIt]);
+ aLightPos->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[1] = Atof (theArgVec[anArgIt]);
+ aLightSpot->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("EXP")
+ || anArgCase.IsEqual ("EXPONENT")
+ || anArgCase.IsEqual ("SPOTEXP")
+ || anArgCase.IsEqual ("SPOTEXPONENT"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
- Handle(AIS_InteractiveContext) AISContext = ViewerTest::GetAISContext();
- if(AISContext.IsNull())
- {
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
+ if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetConcentration (Atof (theArgVec[anArgIt]));
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("HEAD")
+ || anArgCase.IsEqual ("HEADLIGHT"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
- Aspect_FillMethod aFillType = Aspect_FM_CENTERED;
- if (argc == 3)
- {
- const char* szType = argv[2];
- if (strcmp(szType, "NONE" ) == 0) aFillType = Aspect_FM_NONE;
- else if (strcmp(szType, "CENTERED") == 0) aFillType = Aspect_FM_CENTERED;
- else if (strcmp(szType, "TILED" ) == 0) aFillType = Aspect_FM_TILED;
- else if (strcmp(szType, "STRETCH" ) == 0) aFillType = Aspect_FM_STRETCH;
+ if (aLightAmb.IsNull()
+ && !aLightCurr.IsNull())
+ {
+ aLightCurr->SetHeadlight (Draw::Atoi (theArgVec[anArgIt]) != 0);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
else
{
- di << "Wrong fill type : " << szType << "\n";
- di << "Must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
- return 1;
+ std::cerr << "Warning: unknown argument '" << anArg << "'\n";
}
}
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- V3dView->SetBackgroundImage(argv[1], aFillType, Standard_True);
+ addLight (aLightNew, isGlobal);
+ aViewer->UpdateLights();
return 0;
}
-//==============================================================================
-//function : VSetGradientBg
-//purpose : Mount gradient background
-//==============================================================================
-static int VSetGradientBg(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+//=======================================================================
+//function : VRenderParams
+//purpose : Enables/disables rendering features
+//=======================================================================
+
+static Standard_Integer VRenderParams (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- if (argc != 8 )
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- di << "Usage : " << argv[0] << " R1 G1 B1 R2 G2 B2 Type : Mount gradient background" << "\n";
- di << "R1,G1,B1,R2,G2,B2 = [0..255]" << "\n";
- di << "Type must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
- di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ std::cerr << "Error: no active viewer!\n";
return 1;
}
- Handle(AIS_InteractiveContext) AISContext = ViewerTest::GetAISContext();
- if(AISContext.IsNull())
- {
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
- if (argc == 8)
+ Graphic3d_RenderingParams& aParams = aView->ChangeRenderingParams();
+ TCollection_AsciiString aCmdName (theArgVec[0]);
+ aCmdName.LowerCase();
+ if (aCmdName == "vraytrace")
{
-
- Standard_Real R1 = atof(argv[1])/255.;
- Standard_Real G1 = atof(argv[2])/255.;
- Standard_Real B1 = atof(argv[3])/255.;
- Quantity_Color aColor1(R1,G1,B1,Quantity_TOC_RGB);
-
- Standard_Real R2 = atof(argv[4])/255.;
- Standard_Real G2 = atof(argv[5])/255.;
- Standard_Real B2 = atof(argv[6])/255.;
-
- Quantity_Color aColor2(R2,G2,B2,Quantity_TOC_RGB);
- int aType = atoi(argv[7]);
- if( aType < 0 || aType > 8 )
+ if (theArgNb == 1)
{
- di << "Wrong fill type " << "\n";
- di << "Must be one of 0 = NONE, 1 = HOR, 2 = VER, 3 = DIAG1, 4 = DIAG2" << "\n";
- di << " 5 = CORNER1, 6 = CORNER2, 7 = CORNER3, 8 = CORNER4" << "\n";
+ theDI << (aParams.Method == Graphic3d_RM_RAYTRACING ? "on" : "off") << " ";
+ return 0;
+ }
+ else if (theArgNb == 2)
+ {
+ TCollection_AsciiString aValue (theArgVec[1]);
+ aValue.LowerCase();
+ if (aValue == "on"
+ || aValue == "1")
+ {
+ aParams.Method = Graphic3d_RM_RAYTRACING;
+ aView->Redraw();
+ return 0;
+ }
+ else if (aValue == "off"
+ || aValue == "0")
+ {
+ aParams.Method = Graphic3d_RM_RASTERIZATION;
+ aView->Redraw();
+ return 0;
+ }
+ else
+ {
+ std::cout << "Error: unknown argument '" << theArgVec[1] << "'\n";
+ return 1;
+ }
+ }
+ else
+ {
+ std::cout << "Error: wrong number of arguments\n";
return 1;
}
-
- Aspect_GradientFillMethod aMethod = Aspect_GradientFillMethod(aType);
-
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- V3dView->SetBgGradientColors( aColor1, aColor2, aMethod, 1);
- }
-
- return 0;
-}
-
-//==============================================================================
-//function : VScale
-//purpose : View Scaling
-//==============================================================================
-
-static int VScale(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) return 1;
-
- if ( argc != 4 ) {
- di << argv[0] << "Invalid number of arguments" << "\n";
- return 1;
- }
- V3dView->SetAxialScale( atof(argv[1]), atof(argv[2]), atof(argv[3]) );
- return 0;
-}
-//==============================================================================
-//function : VTestZBuffTrihedron
-//purpose : Displays a V3d_ZBUFFER'ed trihedron at the bottom left corner of the view
-//==============================================================================
-
-static int VTestZBuffTrihedron(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) return 1;
-
- // Set up default trihedron parameters
- V3dView->ZBufferTriedronSetup();
- V3dView->TriedronDisplay( Aspect_TOTP_LEFT_LOWER, Quantity_NOC_WHITE, 0.1, V3d_ZBUFFER );
- V3dView->ZFitAll();
- return 0;
-}
-
-//==============================================================================
-//function : VRotate
-//purpose : Camera Rotating
-//==============================================================================
-
-static int VRotate( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) {
- return 1;
}
- if ( argc == 4 ) {
- V3dView->Rotate( atof(argv[1]), atof(argv[2]), atof(argv[3]) );
- return 0;
- } else if ( argc == 7 ) {
- V3dView->Rotate( atof(argv[1]), atof(argv[2]), atof(argv[3]), atof(argv[4]), atof(argv[5]), atof(argv[6]) );
+ if (theArgNb < 2)
+ {
+ theDI << "renderMode: ";
+ switch (aParams.Method)
+ {
+ case Graphic3d_RM_RASTERIZATION: theDI << "rasterization "; break;
+ case Graphic3d_RM_RAYTRACING: theDI << "raytrace "; break;
+ }
+ theDI << "\n";
+ theDI << "fsaa: " << (aParams.IsAntialiasingEnabled ? "on" : "off") << "\n";
+ theDI << "shadows: " << (aParams.IsShadowEnabled ? "on" : "off") << "\n";
+ theDI << "reflections: " << (aParams.IsReflectionEnabled ? "on" : "off") << "\n";
+ theDI << "rayDepth: " << aParams.RaytracingDepth << "\n";
+ theDI << "gleam: " << (aParams.IsTransparentShadowEnabled ? "on" : "off") << "\n";
+ theDI << "shadingModel: ";
+ switch (aView->ShadingModel())
+ {
+ case V3d_COLOR: theDI << "color"; break;
+ case V3d_FLAT: theDI << "flat"; break;
+ case V3d_GOURAUD: theDI << "gouraud"; break;
+ case V3d_PHONG: theDI << "phong"; break;
+ }
+ theDI << "\n";
return 0;
- } else {
- di << argv[0] << " Invalid number of arguments" << "\n";
- return 1;
}
-}
-//==============================================================================
-//function : VZoom
-//purpose : View zoom in / out (relative to current zoom)
-//==============================================================================
+ Standard_Boolean toPrint = Standard_False;
+ ViewerTest_AutoUpdater anUpdateTool (ViewerTest::GetAISContext(), aView);
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg (theArgVec[anArgIter]);
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (anUpdateTool.parseRedrawMode (aFlag))
+ {
+ continue;
+ }
+ else if (aFlag == "-echo"
+ || aFlag == "-print")
+ {
+ toPrint = Standard_True;
+ anUpdateTool.Invalidate();
+ }
+ else if (aFlag == "-mode"
+ || aFlag == "-rendermode"
+ || aFlag == "-render_mode")
+ {
+ if (toPrint)
+ {
+ switch (aParams.Method)
+ {
+ case Graphic3d_RM_RASTERIZATION: theDI << "rasterization "; break;
+ case Graphic3d_RM_RAYTRACING: theDI << "ray-tracing "; break;
+ }
+ continue;
+ }
+ else
+ {
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ return 1;
+ }
+ }
+ else if (aFlag == "-ray"
+ || aFlag == "-raytrace")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.Method == Graphic3d_RM_RAYTRACING ? "true" : "false") << " ";
+ continue;
+ }
-static int VZoom( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) {
- return 1;
- }
+ aParams.Method = Graphic3d_RM_RAYTRACING;
+ }
+ else if (aFlag == "-rast"
+ || aFlag == "-raster"
+ || aFlag == "-rasterization")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.Method == Graphic3d_RM_RASTERIZATION ? "true" : "false") << " ";
+ continue;
+ }
- if ( argc == 2 ) {
- Standard_Real coef = atof(argv[1]);
- if ( coef <= 0.0 ) {
- di << argv[1] << "Invalid value" << "\n";
- return 1;
+ aParams.Method = Graphic3d_RM_RASTERIZATION;
}
- V3dView->SetZoom( atof(argv[1]) );
- return 0;
- } else {
- di << argv[0] << " Invalid number of arguments" << "\n";
- return 1;
- }
-}
+ else if (aFlag == "-raydepth"
+ || aFlag == "-ray_depth")
+ {
+ if (toPrint)
+ {
+ theDI << aParams.RaytracingDepth << " ";
+ continue;
+ }
+ else if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ return 1;
+ }
-//==============================================================================
-//function : VPan
-//purpose : View panning (in pixels)
-//==============================================================================
+ const Standard_Integer aDepth = Draw::Atoi (theArgVec[anArgIter]);
+ if (aDepth < 1 || aDepth > 10)
+ {
+ std::cerr << "Error: invalid ray-tracing depth " << aDepth << ". Should be within range [1; 10]\n";
+ return 1;
+ }
+ else
+ {
+ aParams.RaytracingDepth = aDepth;
+ }
+ }
+ else if (aFlag == "-shad"
+ || aFlag == "-shadows")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsShadowEnabled ? "on" : "off") << " ";
+ continue;
+ }
-static int VPan( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) return 1;
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsShadowEnabled = toEnable;
+ }
+ else if (aFlag == "-refl"
+ || aFlag == "-reflections")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsReflectionEnabled ? "on" : "off") << " ";
+ continue;
+ }
- if ( argc == 3 ) {
- V3dView->Pan( atoi(argv[1]), atoi(argv[2]) );
- return 0;
- } else {
- di << argv[0] << " Invalid number of arguments" << "\n";
- return 1;
- }
-}
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsReflectionEnabled = toEnable;
+ }
+ else if (aFlag == "-fsaa")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsAntialiasingEnabled ? "on" : "off") << " ";
+ continue;
+ }
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsAntialiasingEnabled = toEnable;
+ }
+ else if (aFlag == "-gleam")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsTransparentShadowEnabled ? "on" : "off") << " ";
+ continue;
+ }
-//==============================================================================
-//function : VExport
-//purpose : Export teh view to a vector graphic format (PS, EMF, PDF)
-//==============================================================================
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsTransparentShadowEnabled = toEnable;
+ }
+ else if (aFlag == "-shademodel"
+ || aFlag == "-shadingmodel"
+ || aFlag == "-shading")
+ {
+ if (toPrint)
+ {
+ switch (aView->ShadingModel())
+ {
+ case V3d_COLOR: theDI << "color "; break;
+ case V3d_FLAT: theDI << "flat "; break;
+ case V3d_GOURAUD: theDI << "gouraud "; break;
+ case V3d_PHONG: theDI << "phong "; break;
+ }
+ continue;
+ }
-static int VExport(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) return 1;
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ }
- if ( argc != 3 ) {
- di << argv[0] << "Invalid number of arguments" << "\n";
- return 1;
+ TCollection_AsciiString aMode (theArgVec[anArgIter]);
+ aMode.LowerCase();
+ if (aMode == "color"
+ || aMode == "none")
+ {
+ aView->SetShadingModel (V3d_COLOR);
+ }
+ else if (aMode == "flat"
+ || aMode == "facet")
+ {
+ aView->SetShadingModel (V3d_FLAT);
+ }
+ else if (aMode == "gouraud"
+ || aMode == "vertex"
+ || aMode == "vert")
+ {
+ aView->SetShadingModel (V3d_GOURAUD);
+ }
+ else if (aMode == "phong"
+ || aMode == "fragment"
+ || aMode == "frag"
+ || aMode == "pixel")
+ {
+ aView->SetShadingModel (V3d_PHONG);
+ }
+ else
+ {
+ std::cout << "Error: unknown shading model '" << aMode << "'\n";
+ return 1;
+ }
+ }
+ else
+ {
+ std::cout << "Error: wrong syntax, unknown flag '" << anArg << "'\n";
+ return 1;
+ }
}
-
- TCollection_AsciiString aFormat( argv[2] );
- aFormat.UpperCase();
- Graphic3d_ExportFormat exFormat;
- if ( aFormat == "PS" )
- exFormat = Graphic3d_EF_PostScript;
- if ( aFormat == "EPS" )
- exFormat = Graphic3d_EF_EnhPostScript;
- if ( aFormat == "TEX" )
- exFormat = Graphic3d_EF_TEX;
- if ( aFormat == "PDF" )
- exFormat = Graphic3d_EF_PDF;
- if ( aFormat == "SVG" )
- exFormat = Graphic3d_EF_SVG;
- if ( aFormat == "PGF" )
- exFormat = Graphic3d_EF_PGF;
- V3dView->View()->Export( argv[1], exFormat );
return 0;
}
-//==============================================================================
-//function : VColorScale
-//purpose : representation color scale
-//==============================================================================
-#include <V3d_ColorScale.hxx>
-
-static int VColorScale (Draw_Interpretor& di, Standard_Integer argc, const char ** argv)
+//=======================================================================
+//function : VFrustumCulling
+//purpose : enables/disables view volume's culling.
+//=======================================================================
+static int VFrustumCulling (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- if ( argc != 1 && argc != 4 && argc != 5 && argc != 6 && argc != 8 )
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- di << "Usage : " << argv[0] << " [RangeMin = 0 RangeMax = 100 Intervals = 10 HeightFont = 16 Position = Right X = 0 Y = 0] " << "\n";
+ std::cout << theArgVec[0] << " Error: Use 'vinit' command before\n";
return 1;
}
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull()) {
- di << argv[0] << " ERROR : use 'vinit' command before " << "\n";
- return -1;
+ if (theArgNb < 2)
+ {
+ theDI << (aView->IsCullingEnabled() ? "on" : "off");
+ return 0;
+ }
+ else if (theArgNb != 2)
+ {
+ std::cout << theArgVec[0] << " Syntax error: Specify the mode\n";
+ return 1;
}
- Standard_Real minRange = 0. , maxRange = 100. ;
-
- Standard_Integer numIntervals = 10 ;
- Standard_Real textHeight = 16. ;
- Aspect_TypeOfColorScalePosition position = Aspect_TOCSP_RIGHT;
- Standard_Real X = 0., Y = 0. ;
-
- if ( argc < 9 )
+ TCollection_AsciiString aModeStr (theArgVec[1]);
+ aModeStr.LowerCase();
+ Standard_Boolean toEnable = 0;
+ if (aModeStr == "on")
{
- if( argc > 3 )
- {
- minRange = atof( argv[1] );
- maxRange = atof( argv[2] );
- numIntervals = atoi( argv[3] );
- }
- if ( argc > 4 )
- textHeight = atof( argv[4] );
- if ( argc > 5 )
- position = (Aspect_TypeOfColorScalePosition)atoi( argv[5] );
- if ( argc > 7 )
- {
- X = atof( argv[6] );
- Y = atof( argv[7] );
- }
+ toEnable = 1;
}
- Handle(V3d_View) curView = ViewerTest::CurrentView( );
- if ( curView.IsNull( ) )
- return 1;
- Handle(Aspect_ColorScale) aCSV = curView->ColorScale( );
- Handle(V3d_ColorScale) aCS = ( Handle( V3d_ColorScale )::DownCast( aCSV ) );
- if( ! aCS.IsNull( ) )
+ else if (aModeStr == "off")
{
- aCS->SetPosition( X , Y );
- aCS->SetHeight( 0.95) ;
- aCS->SetTextHeight( textHeight );
- aCS->SetRange( minRange , maxRange );
- aCS->SetNumberOfIntervals( numIntervals );
- aCS->SetLabelPosition( position );
- if( !curView->ColorScaleIsDisplayed() )
- curView->ColorScaleDisplay( );
+ toEnable = 0;
}
- return 0;
-}
-
-//==============================================================================
-//function : VGraduatedTrihedron
-//purpose : Displays a graduated trihedron
-//==============================================================================
-
-static void AddMultibyteString (TCollection_ExtendedString &name, const char *arg)
-{
- const char *str = arg;
- while (*str)
+ else
{
- unsigned short c1 = *str++;
- unsigned short c2 = *str++;
- if (!c1 || !c2) break;
- name += (Standard_ExtCharacter)((c1 << 8) | c2);
+ toEnable = Draw::Atoi (theArgVec[1]) != 0;
}
+
+ aView->SetFrustumCulling (toEnable);
+ aView->Redraw();
+ return 0;
}
-static int VGraduatedTrihedron(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+//=======================================================================
+//function : VHighlightSelected
+//purpose :
+//=======================================================================
+static int VHighlightSelected (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- // Check arguments
- if (argc != 2 && argc < 5)
+ if (ViewerTest::GetAISContext().IsNull())
{
- di<<"Error: "<<argv[0]<<" - invalid number of arguments\n";
- di<<"Usage: type help "<<argv[0]<<"\n";
- return 1; //TCL_ERROR
+ std::cout << theArgVec[0] << " error : Context is not created. Please call vinit before.\n";
+ return 1;
}
- Handle(V3d_View) aV3dView = ViewerTest::CurrentView();
+ const Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- // Create 3D view if it doesn't exist
- if ( aV3dView.IsNull() )
+ if (theArgNb < 2)
{
- ViewerTest::ViewerInit();
- aV3dView = ViewerTest::CurrentView();
- if( aV3dView.IsNull() )
- {
- di << "Error: Cannot create a 3D view\n";
- return 1; //TCL_ERROR
- }
+ theDI << (aContext->ToHilightSelected() ? "on" : "off");
+ return 0;
}
- // Erase (==0) or display (!=0)
- const int display = atoi(argv[1]);
+ if (theArgNb != 2)
+ {
+ std::cout << theArgVec[0] << " error : wrong number of parameters."
+ << "Type 'help" << theArgVec[0] << "' for more information.";
+ return 1;
+ }
- if (display)
+ // Parse parameter
+ TCollection_AsciiString aMode (theArgVec[1]);
+ aMode.LowerCase();
+ Standard_Boolean toEnable = Standard_False;
+ if (aMode.IsEqual ("on"))
{
- // Text font
- TCollection_AsciiString font;
- if (argc < 6)
- font.AssignCat("Courier");
- else
- font.AssignCat(argv[5]);
+ toEnable = Standard_True;
+ }
+ else if (aMode.IsEqual ("off"))
+ {
+ toEnable = Standard_False;
+ }
+ else
+ {
+ toEnable = Draw::Atoi (theArgVec[1]) != 0;
+ }
- // Text is multibyte
- const Standard_Boolean isMultibyte = (argc < 7)? Standard_False : (atoi(argv[6]) != 0);
+ if (toEnable != aContext->ToHilightSelected())
+ {
+ aContext->SetToHilightSelected (toEnable);
- // Set axis names
- TCollection_ExtendedString xname, yname, zname;
- if (argc >= 5)
- {
- if (isMultibyte)
- {
- AddMultibyteString(xname, argv[2]);
- AddMultibyteString(yname, argv[3]);
- AddMultibyteString(zname, argv[4]);
- }
- else
- {
- xname += argv[2];
- yname += argv[3];
- zname += argv[4];
- }
- }
- else
- {
- xname += "X (mm)";
- yname += "Y (mm)";
- zname += "Z (mm)";
- }
+ // Move cursor to null position and back to process updating of detection
+ // and highlighting of selected object immediatly.
+ Standard_Integer aPixX = 0;
+ Standard_Integer aPixY = 0;
+ const Handle(ViewerTest_EventManager)& anEventManager = ViewerTest::CurrentEventManager();
- aV3dView->GraduatedTrihedronDisplay(xname, yname, zname,
- Standard_True/*xdrawname*/, Standard_True/*ydrawname*/, Standard_True/*zdrawname*/,
- Standard_True/*xdrawvalues*/, Standard_True/*ydrawvalues*/, Standard_True/*zdrawvalues*/,
- Standard_True/*drawgrid*/,
- Standard_True/*drawaxes*/,
- 5/*nbx*/, 5/*nby*/, 5/*nbz*/,
- 10/*xoffset*/, 10/*yoffset*/, 10/*zoffset*/,
- 30/*xaxisoffset*/, 30/*yaxisoffset*/, 30/*zaxisoffset*/,
- Standard_True/*xdrawtickmarks*/, Standard_True/*ydrawtickmarks*/, Standard_True/*zdrawtickmarks*/,
- 10/*xtickmarklength*/, 10/*ytickmarklength*/, 10/*ztickmarklength*/,
- Quantity_NOC_WHITE/*gridcolor*/,
- Quantity_NOC_RED/*xnamecolor*/,Quantity_NOC_GREEN/*ynamecolor*/,Quantity_NOC_BLUE1/*znamecolor*/,
- Quantity_NOC_RED/*xcolor*/,Quantity_NOC_GREEN/*ycolor*/,Quantity_NOC_BLUE1/*zcolor*/,font);
+ anEventManager->GetCurrentPosition (aPixX, aPixY);
+ anEventManager->MoveTo (0, 0);
+ anEventManager->MoveTo (aPixX, aPixY);
}
- else
- aV3dView->GraduatedTrihedronErase();
-
- ViewerTest::GetAISContext()->UpdateCurrentViewer();
- aV3dView->Redraw();
return 0;
}
-//==============================================================================
-//function : VPrintView
-//purpose : Test printing algorithm, print the view to image file with given
-// width and height. Printing implemented only for WNT.
-//==============================================================================
-static int VPrintView (Draw_Interpretor& di, Standard_Integer argc,
- const char** argv)
+//=======================================================================
+//function : VXRotate
+//purpose :
+//=======================================================================
+static Standard_Integer VXRotate (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
-#ifndef WNT
- di << "Printing implemented only for wnt!\n";
- return 1;
-#else
-
- Handle(AIS_InteractiveContext) aContextAIS = NULL;
- Handle(V3d_View) aView = NULL;
- aContextAIS = ViewerTest::GetAISContext();
- if (!aContextAIS.IsNull())
- {
- const Handle(V3d_Viewer)& Vwr = aContextAIS->CurrentViewer();
- Vwr->InitActiveViews();
- if(Vwr->MoreActiveViews())
- aView = Vwr->ActiveView();
- }
-
- // check for errors
- if (aView.IsNull())
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
{
- di << "Call vinit before!\n";
+ di << argv[0] << "ERROR : use 'vinit' command before " << "\n";
return 1;
}
- else if (argc < 4)
+
+ if (argc != 3)
{
- di << "Use: " << argv[0];
- di << " width height filename [print algo=0]\n";
- di << "width, height of the intermediate buffer for operation\n";
- di << "algo : {0|1}\n";
- di << " 0 - stretch algorithm\n";
- di << " 1 - tile algorithm\n";
- di << "test printing algorithms into an intermediate buffer\n";
- di << "with saving output to an image file\n";
+ di << "ERROR : Usage : " << argv[0] << " name angle" << "\n";
return 1;
}
- // get the input params
- Standard_Integer aWidth = atoi (argv[1]);
- Standard_Integer aHeight = atoi (argv[2]);
- Standard_Integer aMode = 0;
- TCollection_AsciiString aFileName = TCollection_AsciiString (argv[3]);
- if (argc==5)
- aMode = atoi (argv[4]);
+ TCollection_AsciiString aName (argv[1]);
+ Standard_Real anAngle = Draw::Atof (argv[2]);
- // check the input parameters
- if (aWidth <= 0 || aHeight <= 0)
+ // find object
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_InteractiveObject) anIObj;
+ if (!aMap.IsBound2 (aName) )
{
- di << "Width and height must be positive values!\n";
+ di << "Use 'vdisplay' before" << "\n";
return 1;
}
- if (aMode != 0 && aMode != 1)
- aMode = 0;
-
- Image_CRawBufferData aRawBuffer;
- HDC anDC = CreateCompatibleDC(0);
-
- // define compatible bitmap
- BITMAPINFO aBitmapData;
- memset (&aBitmapData, 0, sizeof (BITMAPINFOHEADER));
- aBitmapData.bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
- aBitmapData.bmiHeader.biWidth = aWidth ;
- aBitmapData.bmiHeader.biHeight = aHeight;
- aBitmapData.bmiHeader.biPlanes = 1;
- aBitmapData.bmiHeader.biBitCount = 24;
- aBitmapData.bmiHeader.biXPelsPerMeter = 0;
- aBitmapData.bmiHeader.biYPelsPerMeter = 0;
- aBitmapData.bmiHeader.biClrUsed = 0;
- aBitmapData.bmiHeader.biClrImportant = 0;
- aBitmapData.bmiHeader.biCompression = BI_RGB;
- aBitmapData.bmiHeader.biSizeImage = 0;
-
- // Create Device Independent Bitmap
- HBITMAP aMemoryBitmap = CreateDIBSection (anDC, &aBitmapData, DIB_RGB_COLORS,
- &aRawBuffer.dataPtr, NULL, 0);
- HGDIOBJ anOldBitmap = SelectObject(anDC, aMemoryBitmap);
-
- Standard_Boolean isSaved = Standard_False, isPrinted = Standard_False;
- if (aRawBuffer.dataPtr != 0)
- {
- if (aMode == 0)
- isPrinted = aView->Print(anDC,1,1,0,Aspect_PA_STRETCH);
- else
- isPrinted = aView->Print(anDC,1,1,0,Aspect_PA_TILE);
-
- // succesfully printed into an intermediate buffer
- if (isPrinted)
- {
- Handle(Image_PixMap) anImageBitmap =
- new Image_PixMap ((Standard_PByte)aRawBuffer.dataPtr,
- aWidth, aHeight,
- aWidth*3 + aWidth%4, 24, 0);
- isSaved = anImageBitmap->Dump(aFileName.ToCString());
- }
- else
- {
- di << "Print operation failed due to printing errors or\n";
- di << "insufficient memory available\n";
- di << "Please, try to use smaller dimensions for this test\n";
- di << "command, as it allocates intermediate buffer for storing\n";
- di << "the result\n";
- }
- }
else
{
- di << "Can't allocate memory for intermediate buffer\n";
- di << "Please use smaller dimensions\n";
- }
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (aName));
- if (aMemoryBitmap)
- {
- SelectObject (anDC, anOldBitmap);
- DeleteObject (aMemoryBitmap);
- DeleteDC(anDC);
- }
+ gp_Trsf aTransform;
+ aTransform.SetRotation (gp_Ax1 (gp_Pnt (0.0, 0.0, 0.0), gp_Vec (1.0, 0.0, 0.0)), anAngle);
+ aTransform.SetTranslationPart (anIObj->LocalTransformation().TranslationPart());
- if (!isSaved)
- {
- di << "Save to file operation failed. This operation may fail\n";
- di << "if you don't have enough available memory, then you can\n";
- di << "use smaller dimensions for the output file\n";
- return 1;
+ aContext->SetLocation (anIObj, aTransform);
+ aContext->UpdateCurrentViewer();
}
return 0;
-
-#endif
}
//=======================================================================
{
const char *group = "ZeViewer";
- theCommands.Add("vinit" ,
- "vinit : vinit [leftPx topPx widthPx heightPx] : Create the Viewer window",
+ theCommands.Add("vinit",
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ "[name=view_name] [display=display_name] [l=leftPx t=topPx] [w=widthPx h=heightPx]\n"
+#else
+ "[name=view_name] [l=leftPx t=topPx] [w=widthPx h=heightPx]\n"
+#endif
+ " - Creates new View window with specified name view_name.\n"
+ "By default the new view is created in the viewer and in"
+ " graphic driver shared with active view.\n"
+ " - name = {driverName/viewerName/viewName | viewerName/viewName | viewName}.\n"
+ "If driverName isn't specified the driver will be shared with active view.\n"
+ "If viewerName isn't specified the viewer will be shared with active view.\n"
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ " - display = HostName.DisplayNumber[:ScreenNumber] : if specified"
+ "is used in creation of graphic driver\n"
+#endif
+ " - l, t: pixel position of left top corner of the window\n"
+ " - w,h: width and heigth of window respectively.\n"
+ "Additional commands for operations with views: vclose, vactivate, vviewlist.\n",
__FILE__,VInit,group);
+ theCommands.Add("vclose" ,
+ "[view_id [keep_context=0|1]]\n"
+ "or vclose ALL - to remove all created views\n"
+ " - removes view(viewer window) defined by its view_id.\n"
+ " - keep_context: by default 0; if 1 and the last view is deleted"
+ " the current context is not removed.",
+ __FILE__,VClose,group);
+ theCommands.Add("vactivate" ,
+ "view_id"
+ " - activates view(viewer window) defined by its view_id",
+ __FILE__,VActivate,group);
+ theCommands.Add("vviewlist",
+ "vviewlist [format={tree, long}]"
+ " - prints current list of views per viewer and graphic_driver ID shared between viewers"
+ " - format: format of result output, if tree the output is a tree view;"
+ "otherwise it's a list of full view names. By default format = tree",
+ __FILE__,VViewList,group);
theCommands.Add("vhelp" ,
"vhelp : display help on the viewer commands",
__FILE__,VHelp,group);
theCommands.Add("vtop" ,
- "vtop or <T> : Top view" ,
+ "vtop or <T> : Top view" ,
__FILE__,VTop,group);
+ theCommands.Add("vbottom" ,
+ "vbottom : Bottom view" ,
+ __FILE__,VBottom,group);
+ theCommands.Add("vleft" ,
+ "vleft : Left view" ,
+ __FILE__,VLeft,group);
+ theCommands.Add("vright" ,
+ "vright : Right view" ,
+ __FILE__,VRight,group);
theCommands.Add("vaxo" ,
" vaxo or <A> : Axonometric view ",
__FILE__,VAxo,group);
+ theCommands.Add("vfront" ,
+ "vfront : Front view" ,
+ __FILE__,VFront,group);
+ theCommands.Add("vback" ,
+ "vback : Back view" ,
+ __FILE__,VBack,group);
theCommands.Add("vpick" ,
"vpick : vpick X Y Z [shape subshape] ( all variables as string )",
VPick,group);
theCommands.Add("vfit" ,
"vfit or <F> : vfit",
__FILE__,VFit,group);
- theCommands.Add("vzfit" ,
- "vzfit",
- __FILE__,VZFit,group);
+ theCommands.Add ("vfitarea",
+ "vfitarea x1 y1 x2 y2"
+ "\n\t\t: vfitarea x1 y1 z1 x2 y2 z2"
+ "\n\t\t: Fit view to show area located between two points"
+ "\n\t\t: given in world 2D or 3D corrdinates.",
+ __FILE__, VFitArea, group);
+ theCommands.Add ("vzfit", "vzfit [scale]\n"
+ " Matches Z near, Z far view volume planes to the displayed objects.\n"
+ " \"scale\" - specifies factor to scale computed z range.\n",
+ __FILE__, VZFit, group);
theCommands.Add("vrepaint",
"vrepaint : vrepaint, force redraw",
__FILE__,VRepaint,group);
theCommands.Add("vsetbg",
"vsetbg : vsetbg imagefile [filltype] : Load image as background",
__FILE__,VSetBg,group);
+ theCommands.Add("vsetbgmode",
+ "vsetbgmode : vsetbgmode filltype : Change background image fill type",
+ __FILE__,VSetBgMode,group);
theCommands.Add("vsetgradientbg",
- "vsetgradientbg : vsetgradientbg r1 g1 b1 r2 g2 b2 filltype : Mount gradient background",
+ "vsetgradientbg : vsetgradientbg r1 g1 b1 r2 g2 b2 filltype : Mount gradient background",
__FILE__,VSetGradientBg,group);
+ theCommands.Add("vsetgrbgmode",
+ "vsetgrbgmode : vsetgrbgmode filltype : Change gradient background fill type",
+ __FILE__,VSetGradientBgMode,group);
+ theCommands.Add("vsetcolorbg",
+ "vsetcolorbg : vsetcolorbg r g b : Set background color",
+ __FILE__,VSetColorBg,group);
theCommands.Add("vscale",
"vscale : vscale X Y Z",
__FILE__,VScale,group);
theCommands.Add("vzbufftrihedron",
- "vzbufftrihedron : Displays a V3d_ZBUFFER'ed trihedron at the bottom left corner of the view",
+ "vzbufftrihedron [center|left_lower|left_upper|right_lower|right_upper"
+ " textR=255 textG=255 textB=255 scale=0.1 wireframe|zbuffer]"
+ " : Displays a V3d_ZBUFFER'ed or V3d_WIREFRAME'd trihedron",
__FILE__,VTestZBuffTrihedron,group);
theCommands.Add("vrotate",
"vrotate : vrotate AX AY AZ [X Y Z]",
"vpan : vpan dx dy",
__FILE__,VPan,group);
theCommands.Add("vexport",
- "vexport : vexport full_file_path {PS | EPS | TEX | PDF | SVG | PGV } : exports the view to a vector file of a given format",
+ "vexport : vexport full_file_path {PS | EPS | TEX | PDF | SVG | PGF | EMF }"
+ " : exports the view to a vector file of a given format"
+ " : notice that EMF format requires patched gl2ps",
__FILE__,VExport,group);
theCommands.Add("vcolorscale",
"vcolorscale : vcolorscale [RangeMin = 0 RangeMax = 100 Intervals = 10 HeightFont = 16 Position = 2 X = 0 Y = 0]: draw color scale",
"vgraduatedtrihedron : 1/0 (display/erase) [Xname Yname Zname [Font [isMultibyte]]]",
__FILE__,VGraduatedTrihedron,group);
theCommands.Add("vprintview" ,
- "vprintview : width height filename [algo=0] : Test print algorithm: algo = 0 - stretch, algo = 1 - tile",
+ "vprintview : width height filename [algo=0] [tile_width tile_height] : Test print algorithm: algo = 0 - stretch, algo = 1 - tile",
__FILE__,VPrintView,group);
+ theCommands.Add("vzlayer",
+ "vzlayer add/del/get/settings/enable/disable [id]\n"
+ " add - add new z layer to viewer and print its id\n"
+ " del - del z layer by its id\n"
+ " get - print sequence of z layers in increasing order of their overlay level\n"
+ " settings - print status of z layer settings\n"
+ " enable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n enables given setting for the z layer\n"
+ " enable (p[ositive]offset/n[egative]offset) \n enables given setting for the z layer\n"
+ " disable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n disables given setting for the z layer\n"
+ "\nWhere id is the layer identificator\n"
+ "\nExamples:\n"
+ " vzlayer add\n"
+ " vzlayer enable poffset 1\n"
+ " vzlayer disable depthtest 1\n"
+ " vzlayer del 1\n",
+ __FILE__,VZLayer,group);
+ theCommands.Add("voverlaytext",
+ "voverlaytext : text x y [height] [font_name] [text_color: R G B] [display_type] [background_color: R G B]"
+ " : height - pixel height of the text (default=10.0)"
+ " : font_name - name of font (default=courier)"
+ " : text_color - three values: RedColor GreenColor BlueColor (default = 255.0 255.0 255.0) "
+ " : display_type = {normal/subtitle/decal/blend}, (default=normal) "
+ " : background_color - three values: RedColor GreenColor BlueColor (default = 255.0 255.0 255.0), the parameter is defined for subtitle and decal display types ",
+ __FILE__,VOverlayText,group);
+ theCommands.Add("vlayerline",
+ "vlayerline : vlayerline x1 y1 x2 y2 [linewidth=0.5] [linetype=0] [transparency=1.0]",
+ __FILE__,VLayerLine,group);
+ theCommands.Add ("vgrid",
+ "vgrid [off] [Mode={r|c}] [Type={l|p}] [OriginX OriginY [StepX/StepRadius StepY/DivNb RotAngle]]"
+ " : Mode - rectangular or circular"
+ " : Type - lines or points",
+ __FILE__, VGrid, group);
+ theCommands.Add ("vfps",
+ "vfps [framesNb=100] : estimate average frame rate for active view",
+ __FILE__, VFps, group);
+ theCommands.Add ("vgldebug",
+ "vgldebug [{0|1}] : request debug GL context, should be called before vinit\n"
+ " : this function is implemented only for Windows\n"
+ " : GL_ARB_debug_output extension should be exported by OpenGL driver!",
+ __FILE__, VGlDebug, group);
+ theCommands.Add ("vvbo",
+ "vvbo [{0|1}] : turn VBO usage On/Off; affects only newly displayed objects",
+ __FILE__, VVbo, group);
+ theCommands.Add ("vstereo",
+ "\nvstereo [{0|1}] : turn stereo usage On/Off; affects only newly displayed objects",
+ __FILE__, VStereo, group);
+ theCommands.Add ("vcaps",
+ "vcaps [-vbo {0|1}] [-sprites {0|1}] [-ffp {0|1}]"
+ "\n\t\t: [-softMode {0|1}] [-noupdate|-update]"
+ "\n\t\t: Modify particular graphic driver options:"
+ "\n\t\t: FFP - use fixed-function pipeline instead of"
+ "\n\t\t: built-in GLSL programs"
+ "\n\t\t: VBO - use Vertex Buffer Object (copy vertex"
+ "\n\t\t: arrays to GPU memory)"
+ "\n\t\t: sprite - use textured sprites instead of bitmaps"
+ "\n\t\t: softMode - use software OpenGL implementation,"
+ "\n\t\t: should be set BEFORE viewer creation"
+ "\n\t\t: Unlike vrenderparams, these parameters control alternative"
+ "\n\t\t: rendering paths producing the same visual result when"
+ "\n\t\t: possible."
+ "\n\t\t: Command is intended for testing old hardware compatibility.",
+ __FILE__, VCaps, group);
+ theCommands.Add ("vmemgpu",
+ "vmemgpu [f]: print system-dependent GPU memory information if available;"
+ " with f option returns free memory in bytes",
+ __FILE__, VMemGpu, group);
+ theCommands.Add ("vreadpixel",
+ "vreadpixel xPixel yPixel [{rgb|rgba|depth|hls|rgbf|rgbaf}=rgba] [name]"
+ " : Read pixel value for active view",
+ __FILE__, VReadPixel, group);
+ theCommands.Add("diffimage",
+ "diffimage : diffimage imageFile1 imageFile2 toleranceOfColor(0..1) blackWhite(1|0) borderFilter(1|0) [diffImageFile]",
+ __FILE__, VDiffImage, group);
+ theCommands.Add ("vselect",
+ "vselect x1 y1 [x2 y2 [x3 y3 ... xn yn]] [shift_selection = 0|1]\n"
+ "- emulates different types of selection:\n"
+ "- 1) single click selection\n"
+ "- 2) selection with rectangle having corners at pixel positions (x1,y1) and (x2,y2)\n"
+ "- 3) selection with polygon having corners in pixel positions (x1,y1), (x2,y2),...,(xn,yn)\n"
+ "- 4) any of these selections with shift button pressed",
+ __FILE__, VSelect, group);
+ theCommands.Add ("vmoveto",
+ "vmoveto x y"
+ "- emulates cursor movement to pixel postion (x,y)",
+ __FILE__, VMoveTo, group);
+ theCommands.Add ("vviewparams", "vviewparams usage:\n"
+ "- vviewparams\n"
+ "- vviewparams [-scale [s]] [-eye [x y z]] [-at [x y z]] [-up [x y z]]\n"
+ " [-proj [x y z]] [-center x y] [-size sx]\n"
+ "- Gets or sets current view parameters.\n"
+ "- If called without arguments, all view parameters are printed.\n"
+ "- The options are:\n"
+ " -scale [s] : prints or sets viewport relative scale.\n"
+ " -eye [x y z] : prints or sets eye location.\n"
+ " -at [x y z] : prints or sets center of look.\n"
+ " -up [x y z] : prints or sets direction of up vector.\n"
+ " -proj [x y z] : prints or sets direction of look.\n"
+ " -center x y : sets location of center of the screen in pixels.\n"
+ " -size [sx] : prints viewport projection width and height sizes\n"
+ " : or changes the size of its maximum dimension.\n",
+ __FILE__, VViewParams, group);
+ theCommands.Add("vchangeselected",
+ "vchangeselected shape"
+ "- adds to shape to selection or remove one from it",
+ __FILE__, VChangeSelected, group);
+ theCommands.Add("vzclipping",
+ "vzclipping [mode] [depth width]\n"
+ "- mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]\n"
+ "- gets or sets ZClipping mode, width and depth",
+ __FILE__,VZClipping,group);
+ theCommands.Add ("vnbselected",
+ "vnbselected", __FILE__, VNbSelected, group);
+ theCommands.Add ("vcamera",
+ "vcamera [-ortho] [-projtype]"
+ "\n\t\t: [-persp]"
+ "\n\t\t: [-fovy [Angle]] [-distance [Distance]]"
+ "\n\t\t: [-stereo] [-leftEye] [-rightEye]"
+ "\n\t\t: [-iod [Distance]] [-iodType [absolute|relative]]"
+ "\n\t\t: [-zfocus [Value]] [-zfocusType [absolute|relative]]"
+ "\n\t\t: Manage camera parameters."
+ "\n\t\t: Prints current value when option called without argument."
+ "\n\t\t: Orthographic camera:"
+ "\n\t\t: -ortho activate orthographic projection"
+ "\n\t\t: Perspective camera:"
+ "\n\t\t: -persp activate perspective projection (mono)"
+ "\n\t\t: -fovy field of view in y axis, in degrees"
+ "\n\t\t: -distance distance of eye from camera center"
+ "\n\t\t: Stereoscopic camera:"
+ "\n\t\t: -stereo perspective projection (stereo)"
+ "\n\t\t: -leftEye perspective projection (left eye)"
+ "\n\t\t: -rightEye perspective projection (right eye)"
+ "\n\t\t: -iod intraocular distance value"
+ "\n\t\t: -iodType distance type, absolute or relative"
+ "\n\t\t: -zfocus stereographic focus value"
+ "\n\t\t: -zfocusType focus type, absolute or relative",
+ __FILE__, VCamera, group);
+ theCommands.Add ("vautozfit", "command to enable or disable automatic z-range adjusting\n"
+ "- vautozfit [on={1|0}] [scale]\n"
+ " Prints or changes parameters of automatic z-fit mode:\n"
+ " \"on\" - turns automatic z-fit on or off\n"
+ " \"scale\" - specifies factor to scale computed z range.\n",
+ __FILE__, VAutoZFit, group);
+ theCommands.Add ("vzrange", "command to manually access znear and zfar values\n"
+ " vzrange - without parameters shows current values\n"
+ " vzrange [znear] [zfar] - applies provided values to view",
+ __FILE__,VZRange, group);
+ theCommands.Add("vantialiasing",
+ "vantialiasing 1|0",
+ __FILE__,VAntialiasing,group);
+ theCommands.Add ("vpurgedisplay",
+ "vpurgedisplay"
+ "- removes structures which don't belong to objects displayed in neutral point",
+ __FILE__, VPurgeDisplay, group);
+ theCommands.Add("vsetviewsize",
+ "vsetviewsize size",
+ __FILE__,VSetViewSize,group);
+ theCommands.Add("vmoveview",
+ "vmoveview Dx Dy Dz [Start = 1|0]",
+ __FILE__,VMoveView,group);
+ theCommands.Add("vtranslateview",
+ "vtranslateview Dx Dy Dz [Start = 1|0)]",
+ __FILE__,VTranslateView,group);
+ theCommands.Add("vturnview",
+ "vturnview Ax Ay Az [Start = 1|0]",
+ __FILE__,VTurnView,group);
+ theCommands.Add("vtextureenv",
+ "Enables or disables environment mapping in the 3D view, loading the texture from the given standard "
+ "or user-defined file and optionally applying texture mapping parameters\n"
+ " Usage:\n"
+ " vtextureenv off - disables environment mapping\n"
+ " vtextureenv on {std_texture|texture_file_name} [rep mod flt ss st ts tt rot] - enables environment mapping\n"
+ " std_texture = (0..7)\n"
+ " rep = {clamp|repeat}\n"
+ " mod = {decal|modulate}\n"
+ " flt = {nearest|bilinear|trilinear}\n"
+ " ss, st - scale factors for s and t texture coordinates\n"
+ " ts, tt - translation for s and t texture coordinates\n"
+ " rot - texture rotation angle in degrees",
+ __FILE__, VTextureEnv, group);
+ theCommands.Add("vhlr" ,
+ "is_enabled={on|off} [show_hidden={1|0}]"
+ " - Hidden line removal algorithm:"
+ " - is_enabled: if is on HLR algorithm is applied\n"
+ " - show_hidden: if equals to 1, hidden lines are drawn as dotted ones.\n",
+ __FILE__,VHLR,group);
+ theCommands.Add("vhlrtype" ,
+ "algo_type={algo|polyalgo} [shape_1 ... shape_n]"
+ " - Changes the type of HLR algorithm using for shapes."
+ " - algo_type: if equals to algo, exact HLR algorithm is applied;\n"
+ " if equals to polyalgo, polygonal HLR algorithm is applied."
+ "If shapes are not given HLR algoithm of given type is applied"
+ " to all shapes in the view\n",
+ __FILE__,VHLRType,group);
+ theCommands.Add("vclipplane", "vclipplane usage: \n"
+ " maxplanes <view_name> - get plane limit for view.\n"
+ " create <plane_name> - create new plane.\n"
+ " delete <plane_name> - delete plane.\n"
+ " clone <source_plane> <plane_name> - clone the plane definition.\n"
+ " set/unset <plane_name> object <object list> - set/unset plane for IO.\n"
+ " set/unset <plane_name> view <view list> - set/unset plane for view.\n"
+ " change <plane_name> on/off - turn clipping on/off.\n"
+ " change <plane_name> equation <a> <b> <c> <d> - change plane equation.\n"
+ " change <plane_name> capping on/off - turn capping on/off.\n"
+ " change <plane_name> capping color <r> <g> <b> - set color.\n"
+ " change <plane name> capping texname <texture> - set texture.\n"
+ " change <plane_name> capping texscale <sx> <sy> - set tex scale.\n"
+ " change <plane_name> capping texorigin <tx> <ty> - set tex origin.\n"
+ " change <plane_name> capping texrotate <angle> - set tex rotation.\n"
+ " change <plane_name> capping hatch on/off/<id> - set hatching mask.\n"
+ " please use VSetTextureMode command to enable texture rendering in view.\n"
+ , __FILE__, VClipPlane, group);
+ theCommands.Add("vsettexturemode", "vsettexturemode view_name mode \n"
+ " mode can be:\n"
+ " 0 - no textures enabled in view.\n"
+ " 1 - only environment textures enabled.\n"
+ " 2 - all textures enabled.\n"
+ " this command sets texture details mode for the specified view.\n"
+ , __FILE__, VSetTextureMode, group);
+ theCommands.Add("vdefaults",
+ "vdefaults [absDefl=value] [devCoeff=value] [angDefl=value]",
+ __FILE__, VDefaults, group);
+ theCommands.Add("vlight",
+ "tool to manage light sources, without arguments shows list of lights."
+ "\n Main commands: "
+ "\n 'clear' to clear lights"
+ "\n '{def}aults' to load deafault lights"
+ "\n 'add' (or 'new') <type> to add any light source"
+ "\n where <type> is one of {amb}ient|directional|{spot}light|positional"
+ "\n 'change' <lightId> to edit light source with specified lightId"
+ "\n\n In addition to 'add' and 'change' commands you can use light parameters:"
+ "\n {pos}ition X Y Z"
+ "\n {dir}ection X Y Z (for directional light or for spotlight)"
+ "\n color colorName"
+ "\n {head}light 0|1"
+ "\n {constAtten}uation value"
+ "\n {linearAtten}uation value"
+ "\n angle angleDeg"
+ "\n {spotexp}onent value"
+ "\n local|global"
+ "\n\n example: vlight add positional head 1 pos 0 1 1 color red"
+ "\n example: vlight change 0 direction 0 -1 0 linearAttenuation 0.2",
+ __FILE__, VLight, group);
+ theCommands.Add("vraytrace",
+ "vraytrace [0|1]"
+ "\n\t\t: Turn on/off raytracing renderer."
+ "\n\t\t: 'vraytrace 0' alias for 'vrenderparams -raster'."
+ "\n\t\t: 'vraytrace 1' alias for 'vrenderparams -rayTrace'.",
+ __FILE__, VRenderParams, group);
+ theCommands.Add("vrenderparams",
+ "\n Manages rendering parameters: "
+ "\n '-rayTrace' Enables GPU ray-tracing"
+ "\n '-raster' Disables GPU ray-tracing"
+ "\n '-rayDepth 0..10' Defines maximum ray-tracing depth"
+ "\n '-shadows on|off' Enables/disables shadows rendering"
+ "\n '-reflections on|off' Enables/disables specular reflections"
+ "\n '-fsaa on|off' Enables/disables adaptive anti-aliasing"
+ "\n '-gleam on|off' Enables/disables transparency shadow effects"
+ "\n '-shadingModel model' Controls shading model from enumeration"
+ "\n color, flat, gouraud, phong"
+ "\n Unlike vcaps, these parameters dramatically change visual properties."
+ "\n Command is intended to control presentation quality depending on"
+ "\n hardware capabilities and performance.",
+ __FILE__, VRenderParams, group);
+ theCommands.Add("vfrustumculling",
+ "vfrustumculling [toEnable]: enables/disables objects clipping",
+ __FILE__,VFrustumCulling,group);
+ theCommands.Add("vhighlightselected",
+ "vhighlightselected [0|1] or vhighlightselected [on|off]: enables/disables highlighting of selected objects.\n"
+ "Without arguments it shows if highlighting of selected objects is enabled now.",
+ __FILE__,VHighlightSelected,group);
+
+
+ theCommands.Add("vxrotate",
+ "vxrotate",
+ __FILE__,VXRotate,group);
}