//
// This file is part of Open CASCADE Technology software library.
//
-// This library is free software; you can redistribute it and / or modify it
-// under the terms of the GNU Lesser General Public version 2.1 as published
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
-#ifdef HAVE_CONFIG_H
- #include <config.h>
-#endif
-
#include <OpenGl_GlCore20.hxx>
+#include <AIS_ColorScale.hxx>
#include <AIS_Shape.hxx>
-#include <AIS_Drawer.hxx>
#include <AIS_InteractiveObject.hxx>
#include <AIS_ListOfInteractive.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
#include <DBRep.hxx>
+#include <Graphic3d_ArrayOfPolylines.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_ExportFormat.hxx>
#include <Graphic3d_NameOfTextureEnv.hxx>
+#include <Graphic3d_GraduatedTrihedron.hxx>
#include <Graphic3d_TextureEnv.hxx>
#include <Graphic3d_TextureParams.hxx>
#include <Graphic3d_TypeOfTextureFilter.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <ViewerTest.hxx>
+#include <ViewerTest_AutoUpdater.hxx>
#include <ViewerTest_EventManager.hxx>
#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
-#include <Visual3d_View.hxx>
-#include <Visual3d_ViewManager.hxx>
#include <V3d_AmbientLight.hxx>
#include <V3d_DirectionalLight.hxx>
-#include <V3d_LayerMgr.hxx>
-#include <V3d_LayerMgrPointer.hxx>
#include <V3d_PositionalLight.hxx>
#include <V3d_SpotLight.hxx>
#include <NCollection_DoubleMap.hxx>
#include <NCollection_List.hxx>
#include <NCollection_Vector.hxx>
-#include <NIS_View.hxx>
-#include <NIS_Triangulated.hxx>
-#include <NIS_InteractiveContext.hxx>
#include <AIS_InteractiveContext.hxx>
#include <Draw_Interpretor.hxx>
#include <Draw.hxx>
#include <Image_AlienPixMap.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <OSD_Timer.hxx>
+#include <TColStd_HSequenceOfAsciiString.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <TColStd_HSequenceOfReal.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
-#include <Visual3d_LayerItem.hxx>
+#include <TColStd_MapOfAsciiString.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Image_Diff.hxx>
#include <Aspect_DisplayConnection.hxx>
-#include <Graphic3d.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <gp_Pln.hxx>
#include <NCollection_DataMap.hxx>
#include <Graphic3d_Texture2Dmanual.hxx>
#include <Prs3d_ShadingAspect.hxx>
+#include <Prs3d_Drawer.hxx>
+#include <Prs3d_LineAspect.hxx>
+#include <Prs3d_Root.hxx>
-#ifdef WNT
+#ifdef _WIN32
#undef DrawText
#endif
-#include <Visual3d_Layer.hxx>
#include <cstdlib>
#if defined(_WIN32)
Standard_IMPORT Standard_Boolean Draw_Interprete (const char* theCommand);
Standard_EXPORT int ViewerMainLoop(Standard_Integer , const char** argv);
-extern const Handle(NIS_InteractiveContext)& TheNISContext();
extern ViewerTest_DoubleMapOfInteractiveAndName& GetMapOfAIS();
extern int VErase (Draw_Interpretor& theDI,
static void OSWindowSetup();
+static struct
+{
+ Quantity_Color FlatColor;
+ Quantity_Color GradientColor1;
+ Quantity_Color GradientColor2;
+ Aspect_GradientFillMethod FillMethod;
+} ViewerTest_DefaultBackground = { Quantity_NOC_BLACK, Quantity_NOC_BLACK, Quantity_NOC_BLACK, Aspect_GFM_NONE };
+
//==============================================================================
// EVENT GLOBAL VARIABLES
//==============================================================================
int X_ButtonPress = 0; // Last ButtonPress position
int Y_ButtonPress = 0;
Standard_Boolean IsDragged = Standard_False;
-Standard_Boolean DragFirst;
+Standard_Boolean DragFirst = Standard_False;
//==============================================================================
-#ifdef WNT
+#ifdef _WIN32
static LRESULT WINAPI ViewerWindowProc(
HWND hwnd,
UINT uMsg,
// Change name of current active window
if (!ViewerTest::CurrentView().IsNull())
{
- TCollection_AsciiString aTitle("3D View - ");
- aTitle = aTitle
+ TCollection_AsciiString anActiveWindowTitle("3D View - ");
+ anActiveWindowTitle = anActiveWindowTitle
+ ViewerTest_myViews.Find2 (ViewerTest::CurrentView());
- SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), anActiveWindowTitle.ToCString());
}
// Create viewer
toCreateViewer = Standard_True;
TCollection_ExtendedString NameOfWindow("Viewer3D");
a3DViewer = new V3d_Viewer(aGraphicDriver, NameOfWindow.ToExtString());
-
- NameOfWindow = TCollection_ExtendedString("Collector");
-
- a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
+ a3DViewer->SetDefaultBackgroundColor (ViewerTest_DefaultBackground.FlatColor);
+ a3DViewer->SetDefaultBgGradientColors (ViewerTest_DefaultBackground.GradientColor1,
+ ViewerTest_DefaultBackground.GradientColor2,
+ ViewerTest_DefaultBackground.FillMethod);
}
// AIS context setup
#if defined(_WIN32)
VT_GetWindow() = new WNT_Window (aTitle.ToCString(),
Handle(WNT_WClass)::DownCast (WClass()),
- Draw_VirtualWindows ? WS_POPUPWINDOW : WS_OVERLAPPEDWINDOW,
+ Draw_VirtualWindows ? WS_POPUP : WS_OVERLAPPEDWINDOW,
aPxLeft, aPxTop,
aPxWidth, aPxHeight,
Quantity_NOC_BLACK);
#endif
VT_GetWindow()->SetVirtual (Draw_VirtualWindows);
- // NIS setup
- Handle(NIS_View) aView = new NIS_View (a3DViewer, VT_GetWindow());
+ // View setup
+ Handle(V3d_View) aView = a3DViewer->CreateView();
+ aView->SetWindow (VT_GetWindow());
+ ViewerTest::GetAISContext()->RedrawImmediate (a3DViewer);
ViewerTest::CurrentView(aView);
ViewerTest_myViews.Bind (aViewNames.GetViewName(), aView);
- TheNISContext()->AttachView (aView);
// Setup for X11 or NT
OSWindowSetup();
//==============================================================================
//function : VHLR
//purpose : hidden lines removal algorithm
+//draw args: vhlr is_enabled={on|off} [show_hidden={1|0}]
//==============================================================================
static int VHLR (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
return 1;
}
- if (argc != 2)
+ if (argc < 2)
{
di << argv[0] << ": Wrong number of command arguments.\n"
<< "Type help " << argv[0] << " for more information.\n";
return 1;
}
+ // Enable or disable HLR mode.
Standard_Boolean isHLROn =
(!strcasecmp (argv[1], "on")) ? Standard_True : Standard_False;
- if (isHLROn == MyHLRIsOn)
+ if (isHLROn != MyHLRIsOn)
{
- return 0;
+ MyHLRIsOn = isHLROn;
+ ViewerTest::CurrentView()->SetComputedMode (MyHLRIsOn);
}
- MyHLRIsOn = isHLROn;
- ViewerTest::CurrentView()->SetComputedMode (MyHLRIsOn);
+ // Show or hide hidden lines in HLR mode.
+ Standard_Boolean isCurrentShowHidden
+ = ViewerTest::GetAISContext()->DefaultDrawer()->DrawHiddenLine();
+
+ Standard_Boolean isShowHidden =
+ (argc == 3) ? (atoi(argv[2]) == 1 ? Standard_True : Standard_False)
+ : isCurrentShowHidden;
+
+
+ if (isShowHidden != isCurrentShowHidden)
+ {
+ if (isShowHidden)
+ {
+ ViewerTest::GetAISContext()->DefaultDrawer()->EnableDrawHiddenLine();
+ }
+ else
+ {
+ ViewerTest::GetAISContext()->DefaultDrawer()->DisableDrawHiddenLine();
+ }
+
+ // Redisplay shapes.
+ if (MyHLRIsOn)
+ {
+ AIS_ListOfInteractive aListOfShapes;
+ ViewerTest::GetAISContext()->DisplayedObjects (aListOfShapes);
+
+ for (AIS_ListIteratorOfListOfInteractive anIter(aListOfShapes); anIter.More(); anIter.Next())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (anIter.Value());
+ if (aShape.IsNull())
+ {
+ continue;
+ }
+ ViewerTest::GetAISContext()->Redisplay (aShape, Standard_False);
+ }
+ }
+ }
+ ViewerTest::CurrentView()->Update();
return 0;
}
if (aShape->TypeOfHLR() != aTypeOfHLR)
aShape->SetTypeOfHLR (aTypeOfHLR);
if (MyHLRIsOn)
- aShape->Redisplay();
+ ViewerTest::GetAISContext()->Redisplay (aShape, Standard_False);
}
ViewerTest::CurrentView()->Update();
return 0;
continue;
anAISObject->SetTypeOfHLR (aTypeOfHLR);
if (MyHLRIsOn)
- anAISObject->Redisplay();
+ ViewerTest::GetAISContext()->Redisplay (anAISObject, Standard_False);
}
ViewerTest::CurrentView()->Update();
}
}
}
+//==============================================================================
+//function : RemoveView
+//purpose :
+//==============================================================================
+void ViewerTest::RemoveView (const Handle(V3d_View)& theView,
+ const Standard_Boolean theToRemoveContext)
+{
+ if (!ViewerTest_myViews.IsBound2 (theView))
+ {
+ return;
+ }
+
+ const TCollection_AsciiString aViewName = ViewerTest_myViews.Find2 (theView);
+ RemoveView (aViewName, theToRemoveContext);
+}
+
//==============================================================================
//function : RemoveView
//purpose : Close and remove view from display, clear maps if neccessary
Handle(AIS_InteractiveContext) aCurrentContext = FindContextByView(aView);
// Remove view resources
- TheNISContext()->DetachView(Handle(NIS_View)::DownCast(aView));
ViewerTest_myViews.UnBind1(theViewName);
aView->Remove();
{
//cout << "KeyPress" << endl;
const Handle(V3d_View) aView = ViewerTest::CurrentView();
- const Handle(NIS_View) aNisView = Handle(NIS_View)::DownCast (aView);
// Letter in alphabetic order
if (!strcasecmp (buf_ret, "A"))
}
else if (!strcasecmp (buf_ret, "F"))
{
- // FitAll
- if (aNisView.IsNull())
- aView->FitAll();
+ if (ViewerTest::GetAISContext()->NbSelected() > 0)
+ {
+ ViewerTest::GetAISContext()->FitSelected (aView);
+ }
else
- aNisView->FitAll3d();
+ {
+ // FitAll
+ aView->FitAll();
+ }
}
else if (!strcasecmp (buf_ret, "H"))
{
aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_PolyAlgo);
else
aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_Algo);
- if (aContext->NbCurrents()==0 || aContext->NbSelected() == 0)
+ if (aContext->NbSelected()==0)
{
AIS_ListOfInteractive aListOfShapes;
aContext->DisplayedObjects(aListOfShapes);
aShape->SetTypeOfHLR (Prs3d_TOH_Algo);
else
aShape->SetTypeOfHLR (Prs3d_TOH_PolyAlgo);
- aShape->Redisplay();
+ aContext->Redisplay (aShape, Standard_False);
}
}
else
{
- for (aContext->InitCurrent();aContext->MoreCurrent();aContext->NextCurrent())
+ for (aContext->InitSelected();aContext->MoreSelected();aContext->NextSelected())
{
- Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aContext->Current());
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aContext->SelectedInteractive());
if (aShape.IsNull())
continue;
if(aShape->TypeOfHLR() == Prs3d_TOH_PolyAlgo)
aShape->SetTypeOfHLR (Prs3d_TOH_Algo);
else
aShape->SetTypeOfHLR (Prs3d_TOH_PolyAlgo);
- aShape->Redisplay();
+ aContext->Redisplay (aShape, Standard_False);
}
}
std::cout << "setup Shaded display mode" << std::endl;
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
+ if(Ctx->NbSelected()==0)
Ctx->SetDisplayMode(AIS_Shaded);
else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->SetDisplayMode(Ctx->Interactive(),1,Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->SetDisplayMode(Ctx->Current(),1,Standard_False);
- }
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->SetDisplayMode(Ctx->SelectedInteractive(),1,Standard_False);
Ctx->UpdateCurrentViewer();
}
}
std::cout << "reset display mode to defaults" << std::endl;
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
+ if(Ctx->NbSelected()==0)
Ctx->SetDisplayMode(AIS_WireFrame);
else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->UnsetDisplayMode(Ctx->Interactive(),Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->UnsetDisplayMode(Ctx->Current(),Standard_False);
- }
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->UnsetDisplayMode(Ctx->SelectedInteractive(),Standard_False);
Ctx->UpdateCurrentViewer();
}
{
std::cout << "setup WireFrame display mode" << std::endl;
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
+ if(Ctx->NbSelected()==0)
Ctx->SetDisplayMode(AIS_WireFrame);
else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->SetDisplayMode(Ctx->Interactive(),0,Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->SetDisplayMode(Ctx->Current(),0,Standard_False);
- }
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->SetDisplayMode(Ctx->SelectedInteractive(),0,Standard_False);
Ctx->UpdateCurrentViewer();
}
}
{
ViewerTest::GetAISContext()->HilightPreviousDetected(ViewerTest::CurrentView());
}
+ else if (!strcasecmp (buf_ret, "/"))
+ {
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ if (aCamera->IsStereo())
+ {
+ aCamera->SetIOD (aCamera->GetIODType(), aCamera->IOD() - 0.01);
+ aView->Redraw();
+ }
+ }
+ else if (!strcasecmp (buf_ret, "*"))
+ {
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ if (aCamera->IsStereo())
+ {
+ aCamera->SetIOD (aCamera->GetIODType(), aCamera->IOD() + 0.01);
+ aView->Redraw();
+ }
+ }
else if (*buf_ret == THE_KEY_DELETE)
{
Handle(AIS_InteractiveContext) aCtx = ViewerTest::GetAISContext();
if (!aCtx.IsNull()
- && aCtx->NbCurrents() > 0
&& aCtx->NbSelected() > 0)
{
Draw_Interprete ("verase");
Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
if (theIsShift)
{
- EM->ShiftSelect (Min (X_ButtonPress, X_Motion), Max (Y_ButtonPress, Y_Motion),
- Max (X_ButtonPress, X_Motion), Min (Y_ButtonPress, Y_Motion));
+ EM->ShiftSelect (X_ButtonPress, Y_ButtonPress,
+ X_Motion, Y_Motion);
}
else
{
- EM->Select (Min (X_ButtonPress, X_Motion), Max (Y_ButtonPress, Y_Motion),
- Max (X_ButtonPress, X_Motion), Min (Y_ButtonPress, Y_Motion));
+ EM->Select (X_ButtonPress, Y_ButtonPress,
+ X_Motion, Y_Motion);
}
}
}
{
Handle(V3d_View) a3DView = ViewerTest::CurrentView();
if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
- static Standard_Real CurZPos = 0.;
//Quantity_Length VDX, VDY;
//a3DView->Size(VDX,VDY);
//Standard_Real VDZ = a3DView->ZSize();
//printf("View size (%lf,%lf,%lf)\n", VDX, VDY, VDZ);
- Quantity_Length dx = a3DView->Convert(X_Motion - X_ButtonPress);
+ Quantity_Length aDx = a3DView->Convert(X_Motion - X_ButtonPress);
// Front = Depth + width/2.
- Standard_Real D = 0.5;
- Standard_Real W = 0.1;
+ Standard_Real aDepth = 0.5;
+ Standard_Real aWidth = 0.1;
+ a3DView->ZClipping(aDepth,aWidth);
- CurZPos += (dx);
-
- D += CurZPos;
+ aDepth += aDx;
//printf("dx %lf Depth %lf Width %lf\n", dx, D, W);
- a3DView->SetZClippingType(V3d_OFF);
- a3DView->SetZClippingDepth(D);
- a3DView->SetZClippingWidth(W);
- a3DView->SetZClippingType(V3d_FRONT);
+ a3DView->SetZClippingDepth(aDepth);
a3DView->Redraw();
//purpose : Zoom
//==============================================================================
+#if defined(_WIN32) || ! defined(__APPLE__) || defined(MACOSX_USE_GLX)
static void ProcessControlButton1Motion()
{
ViewerTest::CurrentView()->Zoom( X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion);
X_ButtonPress = X_Motion;
Y_ButtonPress = Y_Motion;
}
+#endif
//==============================================================================
//function : VT_ProcessControlButton2Motion
//==============================================================================
void VT_ProcessControlButton2Motion()
{
- Quantity_Length dx = ViewerTest::CurrentView()->Convert(X_Motion - X_ButtonPress);
- Quantity_Length dy = ViewerTest::CurrentView()->Convert(Y_Motion - Y_ButtonPress);
+ Standard_Integer aDx = X_Motion - X_ButtonPress;
+ Standard_Integer aDy = Y_Motion - Y_ButtonPress;
- dy = -dy; // Xwindow Y axis is from top to Bottom
+ aDy = -aDy; // Xwindow Y axis is from top to Bottom
- ViewerTest::CurrentView()->Panning( dx, dy );
+ ViewerTest::CurrentView()->Pan (aDx, aDy);
X_ButtonPress = X_Motion;
Y_ButtonPress = Y_Motion;
static int VLeft(Draw_Interpretor& di, Standard_Integer , const char** )
{
- return ViewProject(di, V3d_Ypos);
+ return ViewProject(di, V3d_Xneg);
}
//==============================================================================
static int VRight(Draw_Interpretor& di, Standard_Integer , const char** )
{
- return ViewProject(di, V3d_Yneg);
+ return ViewProject(di, V3d_Xpos);
}
//==============================================================================
static int VFront(Draw_Interpretor& di, Standard_Integer , const char** )
{
- return ViewProject(di, V3d_Xpos);
+ return ViewProject(di, V3d_Yneg);
}
//==============================================================================
static int VBack(Draw_Interpretor& di, Standard_Integer , const char** )
{
- return ViewProject(di, V3d_Xneg);
+ return ViewProject(di, V3d_Ypos);
}
//==============================================================================
return 0;
}
-#ifdef WNT
+#ifdef _WIN32
static Standard_Boolean Ppick = 0;
static Standard_Integer Pargc = 0;
}
break;
case WM_LBUTTONUP:
- IsDragged = Standard_False;
- if( !DragFirst )
+ if (!DragFirst)
{
HDC hdc = GetDC( hwnd );
SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
SetROP2( hdc, R2_NOT );
Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
ReleaseDC( hwnd, hdc );
-
- const Handle(ViewerTest_EventManager) EM =
- ViewerTest::CurrentEventManager();
- if ( fwKeys & MK_SHIFT )
- EM->ShiftSelect( min( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
- max( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ));
- else
- EM->Select( min( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
- max( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ));
+ VT_ProcessButton1Release (fwKeys & MK_SHIFT);
}
+ IsDragged = Standard_False;
return ViewerWindowProc( hwnd, Msg, wParam, lParam );
case WM_LBUTTONDOWN:
LPARAM lParam )
{
static int Up = 1;
+ const Handle(V3d_View)& aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ return DefWindowProc( hwnd, Msg, wParam, lParam );
+ }
- if ( !ViewerTest::CurrentView().IsNull() ) {
PAINTSTRUCT ps;
switch( Msg ) {
case WM_SIZE:
VT_ProcessConfigure();
break;
+ case WM_MOVE:
+ case WM_MOVING:
+ case WM_SIZING:
+ switch (aView->RenderingParams().StereoMode)
+ {
+ case Graphic3d_StereoMode_RowInterlaced:
+ case Graphic3d_StereoMode_ColumnInterlaced:
+ case Graphic3d_StereoMode_ChessBoard:
+ VT_ProcessConfigure(); // track window moves to reverse stereo pair
+ break;
+ default:
+ break;
+ }
+ break;
case WM_KEYDOWN:
if ((wParam != VK_SHIFT) && (wParam != VK_CONTROL))
{
c[0] = THE_KEY_DELETE;
}
+ // comma
+ else if (wParam == VK_OEM_COMMA)
+ {
+ c[0] = ',';
+ }
+ // dot
+ else if (wParam == VK_OEM_PERIOD)
+ {
+ c[0] = '.';
+ }
+ else if (wParam == VK_DIVIDE)
+ {
+ c[0] = '/';
+ }
+ // dot
+ else if (wParam == VK_MULTIPLY)
+ {
+ c[0] = '*';
+ }
VT_ProcessKeyPress (c);
}
break;
}
break;
+ case WM_MOUSEWHEEL:
+ {
+ int aDelta = GET_WHEEL_DELTA_WPARAM (wParam);
+ if (wParam & MK_CONTROL)
+ {
+ if (aView->Camera()->IsStereo())
+ {
+ Standard_Real aFocus = aView->Camera()->ZFocus() + (aDelta > 0 ? 0.05 : -0.05);
+ if (aFocus > 0.2
+ && aFocus < 2.0)
+ {
+ aView->Camera()->SetZFocus (aView->Camera()->ZFocusType(), aFocus);
+ aView->Redraw();
+ }
+ }
+ }
+ else
+ {
+ aView->Zoom (0, 0, aDelta / 40, aDelta / 40);
+ }
+ break;
+ }
+
case WM_MOUSEMOVE:
{
//cout << "\t WM_MOUSEMOVE" << endl;
return( DefWindowProc( hwnd, Msg, wParam, lParam ));
}
return 0L;
- }
-
- return DefWindowProc( hwnd, Msg, wParam, lParam );
}
switch (aReport.type) {
case ClientMessage:
{
- if(aReport.xclient.data.l[0] == GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW))
+ if((Atom)aReport.xclient.data.l[0] == GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW))
{
// Close the window
ViewerTest::RemoveView(FindViewIdByWindowHandle (aReport.xclient.window));
XSynchronize(aDisplay, 0);
#else
- // WNT
+ // _WIN32
#endif
}
-
//==============================================================================
//function : VFit
//Draw arg : No args
//==============================================================================
-static int VFit(Draw_Interpretor& , Standard_Integer , const char** )
+static int VFit (Draw_Interpretor& /*theDi*/, Standard_Integer theArgc, const char** theArgv)
{
+ if (theArgc > 2)
+ {
+ std::cout << "Wrong number of arguments! Use: vfit [-selected]" << std::endl;
+ }
+
const Handle(V3d_View) aView = ViewerTest::CurrentView();
- Handle(NIS_View) V = Handle(NIS_View)::DownCast(aView);
- if (V.IsNull() == Standard_False) {
- V->FitAll3d();
- } else if (aView.IsNull() == Standard_False) {
+
+ if (theArgc == 2)
+ {
+ TCollection_AsciiString anArg (theArgv[1]);
+ anArg.LowerCase();
+ if (anArg == "-selected")
+ {
+ ViewerTest::GetAISContext()->FitSelected (aView);
+ return 0;
+ }
+ }
+ if (aView.IsNull() == Standard_False) {
+
aView->FitAll();
}
return 0;
}
+//=======================================================================
+//function : VFitArea
+//purpose : Fit view to show area located between two points
+// : given in world 2D or 3D coordinates.
+//=======================================================================
+static int VFitArea (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << theArgVec[0] << "Error: No active view.\n";
+ return 1;
+ }
+
+ // Parse arguments.
+ gp_Pnt aWorldPnt1 (0.0, 0.0, 0.0);
+ gp_Pnt aWorldPnt2 (0.0, 0.0, 0.0);
+
+ if (theArgNb == 5)
+ {
+ aWorldPnt1.SetX (Draw::Atof (theArgVec[1]));
+ aWorldPnt1.SetY (Draw::Atof (theArgVec[2]));
+ aWorldPnt2.SetX (Draw::Atof (theArgVec[3]));
+ aWorldPnt2.SetY (Draw::Atof (theArgVec[4]));
+ }
+ else if (theArgNb == 7)
+ {
+ aWorldPnt1.SetX (Draw::Atof (theArgVec[1]));
+ aWorldPnt1.SetY (Draw::Atof (theArgVec[2]));
+ aWorldPnt1.SetZ (Draw::Atof (theArgVec[3]));
+ aWorldPnt2.SetX (Draw::Atof (theArgVec[4]));
+ aWorldPnt2.SetY (Draw::Atof (theArgVec[5]));
+ aWorldPnt2.SetZ (Draw::Atof (theArgVec[6]));
+ }
+ else
+ {
+ std::cerr << theArgVec[0] << "Error: Invalid number of arguments.\n";
+ theDI.PrintHelp(theArgVec[0]);
+ return 1;
+ }
+
+ // Convert model coordinates to view space
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ gp_Pnt aViewPnt1 = aCamera->ConvertWorld2View (aWorldPnt1);
+ gp_Pnt aViewPnt2 = aCamera->ConvertWorld2View (aWorldPnt2);
+
+ // Determine fit area
+ gp_Pnt2d aMinCorner (Min (aViewPnt1.X(), aViewPnt2.X()), Min (aViewPnt1.Y(), aViewPnt2.Y()));
+ gp_Pnt2d aMaxCorner (Max (aViewPnt1.X(), aViewPnt2.X()), Max (aViewPnt1.Y(), aViewPnt2.Y()));
+
+ Standard_Real aDiagonal = aMinCorner.Distance (aMaxCorner);
+
+ if (aDiagonal < Precision::Confusion())
+ {
+ std::cerr << theArgVec[0] << "Error: view area is too small.\n";
+ return 1;
+ }
+
+ aView->FitAll (aMinCorner.X(), aMinCorner.Y(), aMaxCorner.X(), aMaxCorner.Y());
+ return 0;
+}
+
//==============================================================================
//function : VZFit
//purpose : ZFitall, no DRAW arguments
//Draw arg : No args
//==============================================================================
-
-static int VZFit(Draw_Interpretor& , Standard_Integer , const char** )
+static int VZFit (Draw_Interpretor& /*theDi*/, Standard_Integer theArgsNb, const char** theArgVec)
{
- Handle(V3d_View) V = ViewerTest::CurrentView();
- if ( !V.IsNull() ) V->ZFitAll(); return 0; }
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
+
+ if (aCurrentView.IsNull())
+ {
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
+
+ if (theArgsNb == 1)
+ {
+ aCurrentView->ZFitAll();
+ aCurrentView->Redraw();
+ return 0;
+ }
+
+ Standard_Real aScale = 1.0;
+
+ if (theArgsNb >= 2)
+ {
+ aScale = Draw::Atoi (theArgVec[1]);
+ }
+ aCurrentView->ZFitAll (aScale);
+ aCurrentView->Redraw();
+
+ return 0;
+}
-static int VRepaint(Draw_Interpretor& , Standard_Integer , const char** )
+//==============================================================================
+//function : VRepaint
+//purpose :
+//==============================================================================
+static int VRepaint (Draw_Interpretor& , Standard_Integer , const char** )
{
Handle(V3d_View) V = ViewerTest::CurrentView();
if ( !V.IsNull() ) V->Redraw(); return 0;
}
-
//==============================================================================
//function : VClear
//purpose : Remove all the object from the viewer
return 0;
}
-//==============================================================================
-//function : InitViewerTest
-//purpose : initialisation de toutes les variables static de ViewerTest (dp)
-//==============================================================================
-
-void ViewerTest_InitViewerTest (const Handle(AIS_InteractiveContext)& theContext)
-{
- Handle(V3d_Viewer) aViewer = theContext->CurrentViewer();
- ViewerTest::SetAISContext(theContext);
- aViewer->InitActiveViews();
- Handle(V3d_View) aView = aViewer->ActiveView();
- if (aViewer->MoreActiveViews()) ViewerTest::CurrentView(aView);
- ViewerTest::ResetEventManager();
- Handle(Aspect_Window) aWindow = aView->Window();
-#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
- // X11
- VT_GetWindow() = Handle(Xw_Window)::DownCast(aWindow);
- OSWindowSetup();
- static int aFirst = 1;
- if ( aFirst ) {
-#if TCL_MAJOR_VERSION < 8
- Tk_CreateFileHandler((void*)XConnectionNumber(GetDisplayConnection()->GetDisplay()),
- TK_READABLE, VProcessEvents, (ClientData) 0);
-#else
- Tk_CreateFileHandler(XConnectionNumber(GetDisplayConnection()->GetDisplay()),
- TK_READABLE, VProcessEvents, (ClientData) 0);
-#endif
- aFirst = 0;
- }
-#endif
-}
-
//==============================================================================
//function : VSetBg
//purpose : Load image as background
return 0;
}
+//==============================================================================
+//function : VSetDefaultBg
+//purpose : Set default viewer background fill color
+//==============================================================================
+static int VSetDefaultBg (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
+{
+ if (theArgNb != 4
+ && theArgNb != 8)
+ {
+ std::cout << "Error: wrong syntax! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
+ return 1;
+ }
+
+ ViewerTest_DefaultBackground.FillMethod =
+ theArgNb == 4 ? Aspect_GFM_NONE
+ : (Aspect_GradientFillMethod) Draw::Atoi (theArgVec[7]);
+
+ if (theArgNb == 4)
+ {
+ Standard_Real R = Draw::Atof (theArgVec[1]) / 255.;
+ Standard_Real G = Draw::Atof (theArgVec[2]) / 255.;
+ Standard_Real B = Draw::Atof (theArgVec[3]) / 255.;
+ ViewerTest_DefaultBackground.FlatColor.SetValues (R, G, B, Quantity_TOC_RGB);
+ }
+ else
+ {
+ Standard_Real R1 = Draw::Atof (theArgVec[1]) / 255.;
+ Standard_Real G1 = Draw::Atof (theArgVec[2]) / 255.;
+ Standard_Real B1 = Draw::Atof (theArgVec[3]) / 255.;
+ ViewerTest_DefaultBackground.GradientColor1.SetValues (R1, G1, B1, Quantity_TOC_RGB);
+
+ Standard_Real R2 = Draw::Atof (theArgVec[4]) / 255.;
+ Standard_Real G2 = Draw::Atof (theArgVec[5]) / 255.;
+ Standard_Real B2 = Draw::Atof (theArgVec[6]) / 255.;
+ ViewerTest_DefaultBackground.GradientColor2.SetValues (R2, G2, B2, Quantity_TOC_RGB);
+ }
+
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter (ViewerTest_myContexts); anIter.More(); anIter.Next())
+ {
+ const Handle(V3d_Viewer)& aViewer = anIter.Value()->CurrentViewer();
+ aViewer->SetDefaultBackgroundColor (ViewerTest_DefaultBackground.FlatColor);
+ aViewer->SetDefaultBgGradientColors (ViewerTest_DefaultBackground.GradientColor1,
+ ViewerTest_DefaultBackground.GradientColor2,
+ ViewerTest_DefaultBackground.FillMethod);
+ }
+
+ return 0;
+}
+
//==============================================================================
//function : VScale
//purpose : View Scaling
return 0;
}
//==============================================================================
-//function : VTestZBuffTrihedron
-//purpose : Displays a V3d_ZBUFFER'ed or V3d_WIREFRAME'd trihedron
+//function : VZBuffTrihedron
+//purpose :
//==============================================================================
-static int VTestZBuffTrihedron(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+static int VZBuffTrihedron (Draw_Interpretor& /*theDI*/,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) return 1;
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cout << "Error: no active viewer!\n";
+ return 1;
+ }
- V3dView->ZBufferTriedronSetup();
+ ViewerTest_AutoUpdater anUpdateTool (ViewerTest::GetAISContext(), aView);
- if ( argc == 1 ) {
- // Set up default trihedron parameters
- V3dView->TriedronDisplay( Aspect_TOTP_LEFT_LOWER, Quantity_NOC_WHITE, 0.1, V3d_ZBUFFER );
- } else
- if ( argc == 7 )
+ Aspect_TypeOfTriedronPosition aPosition = Aspect_TOTP_LEFT_LOWER;
+ V3d_TypeOfVisualization aVisType = V3d_ZBUFFER;
+ Quantity_Color aLabelsColor = Quantity_NOC_WHITE;
+ Quantity_Color anArrowColorX = Quantity_NOC_RED;
+ Quantity_Color anArrowColorY = Quantity_NOC_GREEN;
+ Quantity_Color anArrowColorZ = Quantity_NOC_BLUE1;
+ Standard_Real aScale = 0.1;
+ Standard_Real aSizeRatio = 0.8;
+ Standard_Real anArrowDiam = 0.05;
+ Standard_Integer aNbFacets = 12;
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
{
- Aspect_TypeOfTriedronPosition aPosition = Aspect_TOTP_LEFT_LOWER;
- const char* aPosType = argv[1];
-
- if ( strcmp(aPosType, "center") == 0 )
- {
- aPosition = Aspect_TOTP_CENTER;
- } else
- if (strcmp(aPosType, "left_lower") == 0)
- {
- aPosition = Aspect_TOTP_LEFT_LOWER;
- } else
- if (strcmp(aPosType, "left_upper") == 0)
- {
- aPosition = Aspect_TOTP_LEFT_UPPER;
- } else
- if (strcmp(aPosType, "right_lower") == 0)
- {
- aPosition = Aspect_TOTP_RIGHT_LOWER;
- } else
- if (strcmp(aPosType, "right_upper") == 0)
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (anUpdateTool.parseRedrawMode (aFlag))
{
- aPosition = Aspect_TOTP_RIGHT_UPPER;
- } else
- {
- di << argv[1] << " Invalid type of alignment" << "\n";
- di << "Must be one of [ center, left_lower," << "\n";
- di << "left_upper, right_lower, right_upper ]" << "\n";
- return 1;
+ continue;
}
-
- Standard_Real R = Draw::Atof(argv[2])/255.;
- Standard_Real G = Draw::Atof(argv[3])/255.;
- Standard_Real B = Draw::Atof(argv[4])/255.;
- Quantity_Color aColor(R, G, B, Quantity_TOC_RGB);
-
- Standard_Real aScale = Draw::Atof(argv[5]);
-
- if( aScale <= 0.0 )
+ else if (aFlag == "-on")
{
- di << argv[5] << " Invalid value. Must be > 0" << "\n";
- return 1;
+ continue;
}
-
- V3d_TypeOfVisualization aPresentation = V3d_ZBUFFER;
- const char* aPresType = argv[6];
-
- if ( strcmp(aPresType, "wireframe") == 0 )
+ else if (aFlag == "-off")
{
- aPresentation = V3d_WIREFRAME;
- } else
- if (strcmp(aPresType, "zbuffer") == 0)
- {
- aPresentation = V3d_ZBUFFER;
- } else
- {
- di << argv[6] << " Invalid type of visualization" << "\n";
- di << "Must be one of [ wireframe, zbuffer ]" << "\n";
- return 1;
+ aView->TriedronErase();
+ return 0;
}
+ else if (aFlag == "-pos"
+ || aFlag == "-position"
+ || aFlag == "-corner")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
- V3dView->TriedronDisplay( aPosition, aColor.Name(), aScale, aPresentation );
-
- } else
- {
- di << argv[0] << " Invalid number of arguments" << "\n";
- return 1;
- }
-
- V3dView->ZFitAll();
-
- return 0;
-}
-
-//==============================================================================
-//function : VRotate
-//purpose : Camera Rotating
-//==============================================================================
-
-static int VRotate( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) {
+ TCollection_AsciiString aPosName (theArgVec[anArgIter]);
+ aPosName.LowerCase();
+ if (aPosName == "center")
+ {
+ aPosition = Aspect_TOTP_CENTER;
+ }
+ else if (aPosName == "left_lower"
+ || aPosName == "lower_left"
+ || aPosName == "leftlower"
+ || aPosName == "lowerleft")
+ {
+ aPosition = Aspect_TOTP_LEFT_LOWER;
+ }
+ else if (aPosName == "left_upper"
+ || aPosName == "upper_left"
+ || aPosName == "leftupper"
+ || aPosName == "upperleft")
+ {
+ aPosition = Aspect_TOTP_LEFT_UPPER;
+ }
+ else if (aPosName == "right_lower"
+ || aPosName == "lower_right"
+ || aPosName == "rightlower"
+ || aPosName == "lowerright")
+ {
+ aPosition = Aspect_TOTP_RIGHT_LOWER;
+ }
+ else if (aPosName == "right_upper"
+ || aPosName == "upper_right"
+ || aPosName == "rightupper"
+ || aPosName == "upperright")
+ {
+ aPosition = Aspect_TOTP_RIGHT_UPPER;
+ }
+ else
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "' - unknown position '" << aPosName << "'\n";
+ return 1;
+ }
+ }
+ else if (aFlag == "-type")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aTypeName (theArgVec[anArgIter]);
+ aTypeName.LowerCase();
+ if (aTypeName == "wireframe"
+ || aTypeName == "wire")
+ {
+ aVisType = V3d_WIREFRAME;
+ }
+ else if (aTypeName == "zbuffer"
+ || aTypeName == "shaded")
+ {
+ aVisType = V3d_ZBUFFER;
+ }
+ else
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "' - unknown type '" << aTypeName << "'\n";
+ }
+ }
+ else if (aFlag == "-scale")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+
+ aScale = Draw::Atof (theArgVec[anArgIter]);
+ }
+ else if (aFlag == "-size"
+ || aFlag == "-sizeratio")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+
+ aSizeRatio = Draw::Atof (theArgVec[anArgIter]);
+ }
+ else if (aFlag == "-arrowdiam"
+ || aFlag == "-arrowdiameter")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+
+ anArrowDiam = Draw::Atof (theArgVec[anArgIter]);
+ }
+ else if (aFlag == "-nbfacets")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+
+ aNbFacets = Draw::Atoi (theArgVec[anArgIter]);
+ }
+ else if (aFlag == "-colorlabel"
+ || aFlag == "-colorlabels")
+ {
+ Standard_Integer aNbParsed = ViewerTest::ParseColor (theArgNb - anArgIter - 1,
+ theArgVec + anArgIter + 1,
+ aLabelsColor);
+ if (aNbParsed == 0)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+ anArgIter += aNbParsed;
+ }
+ else if (aFlag == "-colorarrowx")
+ {
+ Standard_Integer aNbParsed = ViewerTest::ParseColor (theArgNb - anArgIter - 1,
+ theArgVec + anArgIter + 1,
+ anArrowColorX);
+ if (aNbParsed == 0)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+ anArgIter += aNbParsed;
+ }
+ else if (aFlag == "-colorarrowy")
+ {
+ Standard_Integer aNbParsed = ViewerTest::ParseColor (theArgNb - anArgIter - 1,
+ theArgVec + anArgIter + 1,
+ anArrowColorY);
+ if (aNbParsed == 0)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+ anArgIter += aNbParsed;
+ }
+ else if (aFlag == "-colorarrowz")
+ {
+ Standard_Integer aNbParsed = ViewerTest::ParseColor (theArgNb - anArgIter - 1,
+ theArgVec + anArgIter + 1,
+ anArrowColorZ);
+ if (aNbParsed == 0)
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+ anArgIter += aNbParsed;
+ }
+ else
+ {
+ std::cerr << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+ }
+
+ aView->ZBufferTriedronSetup (anArrowColorX.Name(), anArrowColorY.Name(), anArrowColorZ.Name(),
+ aSizeRatio, anArrowDiam, aNbFacets);
+ aView->TriedronDisplay (aPosition, aLabelsColor.Name(), aScale, aVisType);
+ aView->ZFitAll();
+ return 0;
+}
+
+//==============================================================================
+//function : VRotate
+//purpose : Camera Rotating
+//==============================================================================
+
+static int VRotate (Draw_Interpretor& /*theDi*/, Standard_Integer theArgNb, const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cout << "No active view!\n";
return 1;
}
- if ( argc == 4 ) {
- V3dView->Rotate( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]) );
+ Standard_Boolean hasFlags = Standard_False;
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg (theArgVec[anArgIter]);
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (aFlag == "-mousestart"
+ || aFlag == "-mousefrom")
+ {
+ hasFlags = Standard_True;
+ if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+
+ Standard_Integer anX = Draw::Atoi (theArgVec[++anArgIter]);
+ Standard_Integer anY = Draw::Atoi (theArgVec[++anArgIter]);
+ aView->StartRotation (anX, anY);
+ }
+ else if (aFlag == "-mousemove")
+ {
+ hasFlags = Standard_True;
+ if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+
+ Standard_Integer anX = Draw::Atoi (theArgVec[++anArgIter]);
+ Standard_Integer anY = Draw::Atoi (theArgVec[++anArgIter]);
+ aView->Rotation (anX, anY);
+ }
+ else if (theArgNb != 4
+ && theArgNb != 7)
+ {
+ std::cout << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+ }
+
+ if (hasFlags)
+ {
+ return 0;
+ }
+ else if (theArgNb == 4)
+ {
+ Standard_Real anAX = Draw::Atof (theArgVec[1]);
+ Standard_Real anAY = Draw::Atof (theArgVec[2]);
+ Standard_Real anAZ = Draw::Atof (theArgVec[3]);
+ aView->Rotate (anAX, anAY, anAZ);
return 0;
- } else if ( argc == 7 ) {
- V3dView->Rotate( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]), Draw::Atof(argv[4]), Draw::Atof(argv[5]), Draw::Atof(argv[6]) );
+ }
+ else if (theArgNb == 7)
+ {
+ Standard_Real anAX = Draw::Atof (theArgVec[1]);
+ Standard_Real anAY = Draw::Atof (theArgVec[2]);
+ Standard_Real anAZ = Draw::Atof (theArgVec[3]);
+
+ Standard_Real anX = Draw::Atof (theArgVec[4]);
+ Standard_Real anY = Draw::Atof (theArgVec[5]);
+ Standard_Real anZ = Draw::Atof (theArgVec[6]);
+
+ aView->Rotate (anAX, anAY, anAZ, anX, anY, anZ);
return 0;
- } else {
- di << argv[0] << " Invalid number of arguments" << "\n";
- return 1;
}
+
+ std::cout << "Error: Invalid number of arguments\n";
+ return 1;
}
//==============================================================================
}
}
+//==============================================================================
+//function : VPlace
+//purpose : Place the point (in pixels) at the center of the window
+//==============================================================================
+static int VPlace (Draw_Interpretor& /*theDi*/, Standard_Integer theArgNb, const char** theArgs)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << theArgs[0] << "Error: no active view." << std::endl;
+ return 1;
+ }
+
+ if (theArgNb != 3)
+ {
+ std::cerr << theArgs[0] << "Error: invalid number of arguments." << std::endl;
+ return 1;
+ }
+
+ aView->Place (Draw::Atoi (theArgs[1]), Draw::Atoi (theArgs[2]), aView->Scale());
+
+ return 0;
+}
//==============================================================================
//function : VExport
{
if (aFileName.Value (aLen - 2) == '.')
{
- aFormatStr = aFileName.SubString (aLen - 1, aLen);
+ aFormatStr = aFileName.ToCString() + aLen - 2;
}
else if (aFileName.Value (aLen - 3) == '.')
{
- aFormatStr = aFileName.SubString (aLen - 2, aLen);
+ aFormatStr = aFileName.ToCString() + aLen - 3;
}
else
{
return 1;
}
- try {
- if (!V3dView->View()->Export (argv[1], anExpFormat))
+ try
+ {
+ if (!V3dView->Export (argv[1], anExpFormat))
{
di << "Error: export of image to " << aFormatStr << " failed!\n";
}
//function : VColorScale
//purpose : representation color scale
//==============================================================================
-#include <V3d_ColorScale.hxx>
-static int VColorScale (Draw_Interpretor& di, Standard_Integer argc, const char ** argv)
+static Standard_Boolean checkColor (const TCollection_AsciiString& theRed,
+ const TCollection_AsciiString& theGreen,
+ const TCollection_AsciiString& theBlue,
+ Standard_Real& theRedValue,
+ Standard_Real& theGreenValue,
+ Standard_Real& theBlueValue)
{
- if ( argc != 1 && argc != 4 && argc != 5 && argc != 6 && argc != 8 )
+ if (!theRed.IsRealValue()
+ || !theGreen.IsRealValue()
+ || !theBlue.IsRealValue())
{
- di << "Usage : " << argv[0] << " [RangeMin = 0 RangeMax = 100 Intervals = 10 HeightFont = 16 Position = Right X = 0 Y = 0] " << "\n";
- return 1;
+ std::cout << "Error: RGB color values should be real!\n";
+ return Standard_True;
+ }
+ theRedValue = theRed .RealValue();
+ theGreenValue = theGreen.RealValue();
+ theBlueValue = theBlue .RealValue();
+ if (theRedValue < 0.0 || theRedValue > 1.0
+ || theGreenValue < 0.0 || theGreenValue > 1.0
+ || theBlueValue < 0.0 || theBlueValue > 1.0)
+ {
+ std::cout << "Error: RGB color values should be within range 0..1!\n";
+ return Standard_True;
}
+ return Standard_False;
+}
+static int VColorScale (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull()) {
- di << argv[0] << " ERROR : use 'vinit' command before " << "\n";
- return -1;
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aContext.IsNull())
+ {
+ std::cout << "Error: no active view!\n";
+ return 1;
}
-
- Standard_Real minRange = 0. , maxRange = 100. ;
-
- Standard_Integer numIntervals = 10 ;
- Standard_Integer textHeight = 16;
- Aspect_TypeOfColorScalePosition position = Aspect_TOCSP_RIGHT;
- Standard_Real X = 0., Y = 0. ;
-
- if ( argc < 9 )
- {
- if( argc > 3 )
- {
- minRange = Draw::Atof( argv[1] );
- maxRange = Draw::Atof( argv[2] );
- numIntervals = Draw::Atoi( argv[3] );
- }
- if ( argc > 4 )
- textHeight = Draw::Atoi( argv[4] );
- if ( argc > 5 )
- position = (Aspect_TypeOfColorScalePosition)Draw::Atoi( argv[5] );
- if ( argc > 7 )
- {
- X = Draw::Atof( argv[6] );
- Y = Draw::Atof( argv[7] );
- }
- }
- Handle(V3d_View) curView = ViewerTest::CurrentView( );
- if ( curView.IsNull( ) )
+ if (theArgNb <= 1)
+ {
+ std::cout << "Error: wrong syntax at command '" << theArgVec[0] << "'!\n";
return 1;
- Handle(Aspect_ColorScale) aCSV = curView->ColorScale( );
- Handle(V3d_ColorScale) aCS = ( Handle( V3d_ColorScale )::DownCast( aCSV ) );
- if( ! aCS.IsNull( ) )
- {
- aCS->SetPosition( X , Y );
- aCS->SetHeight( 0.95) ;
- aCS->SetTextHeight( textHeight );
- aCS->SetRange( minRange , maxRange );
- aCS->SetNumberOfIntervals( numIntervals );
- aCS->SetLabelPosition( position );
- if( !curView->ColorScaleIsDisplayed() )
- curView->ColorScaleDisplay( );
}
- return 0;
-}
-
-//==============================================================================
-//function : VGraduatedTrihedron
-//purpose : Displays a graduated trihedron
-//==============================================================================
-static void AddMultibyteString (TCollection_ExtendedString &name, const char *arg)
-{
- const char *str = arg;
- while (*str)
+ Handle(AIS_ColorScale) aCS;
+ // find object
+ Handle(AIS_InteractiveObject) anIObj;
+ if (GetMapOfAIS().IsBound2 (theArgVec[1]))
{
- unsigned short c1 = *str++;
- unsigned short c2 = *str++;
- if (!c1 || !c2) break;
- name += (Standard_ExtCharacter)((c1 << 8) | c2);
+ aCS = Handle(AIS_ColorScale)::DownCast (GetMapOfAIS().Find2 (theArgVec[1]));
+ if (aCS.IsNull())
+ {
+ std::cout << "Error: object '" << theArgVec[1] << "'is already defined and is not a color scale!\n";
+ return 1;
+ }
+ }
+ else
+ {
+ aCS = new AIS_ColorScale();
+ GetMapOfAIS().Bind (aCS,theArgVec[1]);
}
-}
-static int VGraduatedTrihedron(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{
- // Check arguments
- if (argc != 2 && argc < 5)
+ if (aCS->ZLayer() != Graphic3d_ZLayerId_TopOSD)
{
- di<<"Error: "<<argv[0]<<" - invalid number of arguments\n";
- di<<"Usage: type help "<<argv[0]<<"\n";
- return 1; //TCL_ERROR
+ aCS->SetZLayer (Graphic3d_ZLayerId_TopOSD);
+ }
+ if (aCS->GetTransformPersistenceMode() != Graphic3d_TMF_2d)
+ {
+ aCS->SetTransformPersistence (Graphic3d_TMF_2d, gp_Pnt (-1,-1,0));
}
- Handle(V3d_View) aV3dView = ViewerTest::CurrentView();
+ Standard_Real aMinRange = aCS->GetMin();
+ Standard_Real aMaxRange = aCS->GetMax();
+ Standard_Integer aWidth = aCS->GetWidth();
+ Standard_Integer aHeight = aCS->GetHeight();
+ Standard_Integer aNbIntervals = aCS->GetNumberOfIntervals();
+ Standard_Integer aTextHeight = aCS->GetTextHeight();
+ Aspect_TypeOfColorScalePosition aLabPosition = aCS->GetLabelPosition();
+ Standard_Integer aPosX = aCS->GetXPosition();
+ Standard_Integer aPosY = aCS->GetYPosition();
- // Create 3D view if it doesn't exist
- if ( aV3dView.IsNull() )
+ ViewerTest_AutoUpdater anUpdateTool (aContext, aView);
+
+ if (theArgNb <= 2)
{
- ViewerTest::ViewerInit();
- aV3dView = ViewerTest::CurrentView();
- if( aV3dView.IsNull() )
+ theDI << "Color scale parameters for '"<< theArgVec[1] << "':\n"
+ << "Min range: " << aMinRange << "\n"
+ << "Max range: " << aMaxRange << "\n"
+ << "Number of intervals: " << aNbIntervals << "\n"
+ << "Text height: " << aTextHeight << "\n"
+ << "Color scale position: " << aPosX <<" "<< aPosY<< "\n"
+ << "Color scale title: " << aCS->GetTitle() << "\n"
+ << "Label position: ";
+ switch (aLabPosition)
{
- di << "Error: Cannot create a 3D view\n";
- return 1; //TCL_ERROR
+ case Aspect_TOCSP_NONE:
+ theDI << "None\n";
+ break;
+ case Aspect_TOCSP_LEFT:
+ theDI << "Left\n";
+ break;
+ case Aspect_TOCSP_RIGHT:
+ theDI << "Right\n";
+ break;
+ case Aspect_TOCSP_CENTER:
+ theDI << "Center\n";
+ break;
}
+ return 0;
}
- // Erase (==0) or display (!=0)
- const int display = Draw::Atoi(argv[1]);
-
- if (display)
+ for (Standard_Integer anArgIter = 2; anArgIter < theArgNb; ++anArgIter)
{
- // Text font
- TCollection_AsciiString font;
- if (argc < 6)
- font.AssignCat("Courier");
- else
- font.AssignCat(argv[5]);
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (anUpdateTool.parseRedrawMode (aFlag))
+ {
+ continue;
+ }
+ else if (aFlag == "-range")
+ {
+ if (anArgIter + 3 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ TCollection_AsciiString anArg1 (theArgVec[++anArgIter]);
+ TCollection_AsciiString anArg2 (theArgVec[++anArgIter]);
+ TCollection_AsciiString anArg3 (theArgVec[++anArgIter]);
+ if (!anArg1.IsRealValue())
+ {
+ std::cout << "Error: the minRange value should be real!\n";
+ return 1;
+ }
+ else if (!anArg2.IsRealValue())
+ {
+ std::cout << "Error: the maxRange value should be real!\n";
+ return 1;
+ }
+ else if (!anArg3.IsIntegerValue())
+ {
+ std::cout << "Error: the number of intervals should be integer!\n";
+ return 1;
+ }
- // Text is multibyte
- const Standard_Boolean isMultibyte = (argc < 7)? Standard_False : (Draw::Atoi(argv[6]) != 0);
+ aMinRange = anArg1.RealValue();
+ aMaxRange = anArg2.RealValue();
+ aNbIntervals = anArg3.IntegerValue();
+ }
+ else if (aFlag == "-font")
+ {
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ TCollection_AsciiString aFontArg(theArgVec[anArgIter + 1]);
+ if (!aFontArg.IsIntegerValue())
+ {
+ std::cout << "Error: HeightFont value should be integer!\n";
+ return 1;
+ }
- // Set axis names
- TCollection_ExtendedString xname, yname, zname;
- if (argc >= 5)
+ aTextHeight = aFontArg.IntegerValue();
+ anArgIter += 1;
+ }
+ else if (aFlag == "-textpos")
{
- if (isMultibyte)
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ TCollection_AsciiString aTextPosArg(theArgVec[++anArgIter]);
+ aTextPosArg.LowerCase();
+ if (aTextPosArg == "none")
+ {
+ aLabPosition = Aspect_TOCSP_NONE;
+ }
+ else if (aTextPosArg == "left")
{
- AddMultibyteString(xname, argv[2]);
- AddMultibyteString(yname, argv[3]);
- AddMultibyteString(zname, argv[4]);
+ aLabPosition = Aspect_TOCSP_LEFT;
+ }
+ else if (aTextPosArg == "right")
+ {
+ aLabPosition = Aspect_TOCSP_RIGHT;
+ }
+ else if (aTextPosArg == "center")
+ {
+ aLabPosition = Aspect_TOCSP_CENTER;
}
else
{
- xname += argv[2];
- yname += argv[3];
- zname += argv[4];
+ std::cout << "Error: unknown position '" << aTextPosArg << "'!\n";
+ return 1;
}
}
- else
+ else if (aFlag == "-logarithmic"
+ || aFlag == "-log")
{
- xname += "X (mm)";
- yname += "Y (mm)";
- zname += "Z (mm)";
- }
-
- aV3dView->GraduatedTrihedronDisplay(xname, yname, zname,
- Standard_True/*xdrawname*/, Standard_True/*ydrawname*/, Standard_True/*zdrawname*/,
- Standard_True/*xdrawvalues*/, Standard_True/*ydrawvalues*/, Standard_True/*zdrawvalues*/,
- Standard_True/*drawgrid*/,
- Standard_True/*drawaxes*/,
- 5/*nbx*/, 5/*nby*/, 5/*nbz*/,
- 10/*xoffset*/, 10/*yoffset*/, 10/*zoffset*/,
- 30/*xaxisoffset*/, 30/*yaxisoffset*/, 30/*zaxisoffset*/,
- Standard_True/*xdrawtickmarks*/, Standard_True/*ydrawtickmarks*/, Standard_True/*zdrawtickmarks*/,
- 10/*xtickmarklength*/, 10/*ytickmarklength*/, 10/*ztickmarklength*/,
- Quantity_NOC_WHITE/*gridcolor*/,
- Quantity_NOC_RED/*xnamecolor*/,Quantity_NOC_GREEN/*ynamecolor*/,Quantity_NOC_BLUE1/*znamecolor*/,
- Quantity_NOC_RED/*xcolor*/,Quantity_NOC_GREEN/*ycolor*/,Quantity_NOC_BLUE1/*zcolor*/,font);
- }
- else
- aV3dView->GraduatedTrihedronErase();
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ Standard_Boolean IsLog;
+ if (!ViewerTest::ParseOnOff(theArgVec[++anArgIter], IsLog))
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ aCS->SetLogarithmic (IsLog);
+ }
+ else if (aFlag == "-xy")
+ {
+ if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
- ViewerTest::GetAISContext()->UpdateCurrentViewer();
- aV3dView->Redraw();
+ TCollection_AsciiString aX (theArgVec[++anArgIter]);
+ TCollection_AsciiString aY (theArgVec[++anArgIter]);
+ if (!aX.IsIntegerValue()
+ || !aY.IsIntegerValue())
+ {
+ std::cout << "Error: coordinates should be integer values!\n";
+ return 1;
+ }
- return 0;
-}
+ aPosX = aX.IntegerValue();
+ aPosY = aY.IntegerValue();
+ }
+ else if (aFlag == "-width"
+ || aFlag == "-w")
+ {
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
-//==============================================================================
-//function : VPrintView
-//purpose : Test printing algorithm, print the view to image file with given
-// width and height. Printing implemented only for WNT.
-//==============================================================================
-static int VPrintView (Draw_Interpretor& di, Standard_Integer argc,
- const char** argv)
-{
-#ifndef WNT
- di << "Printing implemented only for wnt!\n";
- return 1;
-#else
+ TCollection_AsciiString aW (theArgVec[++anArgIter]);
+ if (!aW.IsIntegerValue())
+ {
+ std::cout << "Error: a width should be an integer value!\n";
+ return 1;
+ }
- Handle(AIS_InteractiveContext) aContextAIS = NULL;
- Handle(V3d_View) aView = NULL;
- aContextAIS = ViewerTest::GetAISContext();
- if (!aContextAIS.IsNull())
- {
- const Handle(V3d_Viewer)& Vwr = aContextAIS->CurrentViewer();
- Vwr->InitActiveViews();
- if(Vwr->MoreActiveViews())
- aView = Vwr->ActiveView();
- }
+ aWidth = aW.IntegerValue();
+ }
+ else if (aFlag == "-height"
+ || aFlag == "-h")
+ {
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
- // check for errors
- if (aView.IsNull())
- {
- di << "Call vinit before!\n";
- return 1;
- }
- else if (argc < 4)
- {
- di << "Use: " << argv[0];
- di << " width height filename [print algo=0]\n";
- di << "width, height of the intermediate buffer for operation\n";
- di << "algo : {0|1}\n";
- di << " 0 - stretch algorithm\n";
- di << " 1 - tile algorithm\n";
- di << "test printing algorithms into an intermediate buffer\n";
- di << "with saving output to an image file\n";
- return 1;
- }
+ TCollection_AsciiString aH (theArgVec[++anArgIter]);
+ if (!aH.IsIntegerValue())
+ {
+ std::cout << "Error: a width should be an integer value!\n";
+ return 1;
+ }
- // get the input params
- Standard_Integer aWidth = Draw::Atoi (argv[1]);
- Standard_Integer aHeight = Draw::Atoi (argv[2]);
- Standard_Integer aMode = 0;
- TCollection_AsciiString aFileName = TCollection_AsciiString (argv[3]);
- if (argc==5)
- aMode = Draw::Atoi (argv[4]);
+ aHeight = aH.IntegerValue();
+ }
+ else if (aFlag == "-color")
+ {
+ if (aCS->GetColorType() != Aspect_TOCSD_USER)
+ {
+ std::cout << "Error: wrong color type! Call -colors before to set user-specified colors!\n";
+ return 1;
+ }
- // check the input parameters
- if (aWidth <= 0 || aHeight <= 0)
- {
- di << "Width and height must be positive values!\n";
- return 1;
- }
- if (aMode != 0 && aMode != 1)
- aMode = 0;
+ Quantity_NameOfColor aColorName;
+ if (anArgIter + 4 >= theArgNb)
+ {
+ if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ else if (!Quantity_Color::ColorFromName (theArgVec[anArgIter + 2], aColorName))
+ {
+ std::cout << "Error: wrong color name: '" << theArgVec[anArgIter + 2] << "' !\n";
+ return 1;
+ }
+ }
- // define compatible bitmap
- HDC anDC = CreateCompatibleDC(0);
- BITMAPINFO aBitmapData;
- memset (&aBitmapData, 0, sizeof (BITMAPINFOHEADER));
- aBitmapData.bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
- aBitmapData.bmiHeader.biWidth = aWidth ;
- aBitmapData.bmiHeader.biHeight = aHeight;
- aBitmapData.bmiHeader.biPlanes = 1;
- aBitmapData.bmiHeader.biBitCount = 24;
- aBitmapData.bmiHeader.biXPelsPerMeter = 0;
- aBitmapData.bmiHeader.biYPelsPerMeter = 0;
- aBitmapData.bmiHeader.biClrUsed = 0;
- aBitmapData.bmiHeader.biClrImportant = 0;
- aBitmapData.bmiHeader.biCompression = BI_RGB;
- aBitmapData.bmiHeader.biSizeImage = 0;
+ TCollection_AsciiString anInd (theArgVec[anArgIter + 1]);
+ if (!anInd.IsIntegerValue())
+ {
+ std::cout << "Error: Index value should be integer!\n";
+ return 1;
+ }
- // Create Device Independent Bitmap
- void* aBitsOut = NULL;
- HBITMAP aMemoryBitmap = CreateDIBSection (anDC, &aBitmapData, DIB_RGB_COLORS,
- &aBitsOut, NULL, 0);
- HGDIOBJ anOldBitmap = SelectObject(anDC, aMemoryBitmap);
+ Standard_Integer anIndex = anInd.IntegerValue();
+ if (anIndex < 0
+ || anIndex > aNbIntervals - 1)
+ {
+ std::cout << "Error: Index value should be within range 0..." << (aNbIntervals - 1) <<"!\n";
+ return 1;
+ }
- Standard_Boolean isSaved = Standard_False, isPrinted = Standard_False;
- if (aBitsOut != NULL)
- {
- if (aMode == 0)
- isPrinted = aView->Print(anDC,1,1,0,Aspect_PA_STRETCH);
- else
- isPrinted = aView->Print(anDC,1,1,0,Aspect_PA_TILE);
+ if (Quantity_Color::ColorFromName (theArgVec[anArgIter + 2], aColorName))
+ {
+ aCS->SetColor (Quantity_Color (aColorName), anIndex);
+ aCS->SetColorType (Aspect_TOCSD_USER);
+ anArgIter += 2;
+ continue;
+ }
- // succesfully printed into an intermediate buffer
- if (isPrinted)
+ TCollection_AsciiString aRed (theArgVec[anArgIter + 2]);
+ TCollection_AsciiString aGreen (theArgVec[anArgIter + 3]);
+ TCollection_AsciiString aBlue (theArgVec[anArgIter + 4]);
+ Standard_Real aRedValue,aGreenValue, aBlueValue;
+ if(checkColor (aRed, aGreen, aBlue, aRedValue, aGreenValue, aBlueValue))
+ {
+ return 1;
+ }
+ aCS->SetColor (Quantity_Color (aRedValue, aGreenValue, aBlueValue, Quantity_TOC_RGB), anIndex);
+ aCS->SetColorType (Aspect_TOCSD_USER);
+ anArgIter += 4;
+ }
+ else if (aFlag == "-label")
{
- Image_PixMap aWrapper;
- aWrapper.InitWrapper (Image_PixMap::ImgBGR, (Standard_Byte* )aBitsOut, aWidth, aHeight, aWidth * 3 + aWidth % 4);
- aWrapper.SetTopDown (false);
+ if (aCS->GetColorType() != Aspect_TOCSD_USER)
+ {
+ std::cout << "Error: wrong label type! Call -labels before to set user-specified labels!\n";
+ return 1;
+ }
+ else if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
- Image_AlienPixMap anImageBitmap;
- anImageBitmap.InitCopy (aWrapper);
- isSaved = anImageBitmap.Save (aFileName);
+ Standard_Integer anIndex = Draw::Atoi (theArgVec[anArgIter + 1]);
+ if (anIndex < 0
+ || anIndex > aNbIntervals)
+ {
+ std::cout << "Error: Index value should be within range 0..." << aNbIntervals <<"!\n";
+ return 1;
+ }
+
+ TCollection_ExtendedString aText (theArgVec[anArgIter + 2]);
+ aCS->SetLabel (aText, anIndex);
+ aCS->SetLabelType (Aspect_TOCSD_USER);
+ anArgIter += 2;
}
- else
+ else if (aFlag == "-colors")
{
- di << "Print operation failed due to printing errors or\n";
- di << "insufficient memory available\n";
- di << "Please, try to use smaller dimensions for this test\n";
- di << "command, as it allocates intermediate buffer for storing\n";
- di << "the result\n";
+ Aspect_SequenceOfColor aSeq;
+ if (anArgIter + aNbIntervals + 1 > theArgNb)
+ {
+ std::cout << "Error: not enough arguments! You should provide color names or RGB color values for every interval of the "
+ << aNbIntervals << " intervals\n";
+ return 1;
+ }
+
+ Standard_Integer aColorIter = anArgIter + 1;
+ while (aColorIter < theArgNb)
+ {
+ if (theArgVec[aColorIter][0] == '-')
+ {
+ break;
+ }
+
+ else if (theArgVec[aColorIter][0] >= 97
+ && theArgVec[aColorIter][0] <= 122)
+ {
+ Quantity_NameOfColor aColorName;
+ if (!Quantity_Color::ColorFromName (theArgVec[aColorIter], aColorName))
+ {
+ std::cout << "Error: wrong color name: " << theArgVec[aColorIter] << " !\n";
+ return 1;
+ }
+ aSeq.Append (Quantity_Color (aColorName));
+ aColorIter++;
+ anArgIter++;
+ }
+ else
+ {
+ TCollection_AsciiString aRed (theArgVec[aColorIter]);
+ TCollection_AsciiString aGreen (theArgVec[aColorIter + 1]);
+ TCollection_AsciiString aBlue (theArgVec[aColorIter + 2]);
+ Standard_Real aRedValue,aGreenValue, aBlueValue;
+ if (checkColor (aRed, aGreen, aBlue, aRedValue, aGreenValue, aBlueValue))
+ {
+ return 1;
+ }
+ aSeq.Append (Quantity_Color (aRedValue, aGreenValue, aBlueValue, Quantity_TOC_RGB));
+ aColorIter += 3;
+ anArgIter += 3;
+ }
+ }
+ if (aSeq.Length() < aNbIntervals)
+ {
+ std::cout << "Error: not enough arguments! You should provide color names or RGB color values for every interval of the "
+ << aNbIntervals << " intervals\n";
+ return 1;
+ }
+
+ aCS->SetColors (aSeq);
+ aCS->SetColorType (Aspect_TOCSD_USER);
}
- }
- else
- {
- di << "Can't allocate memory for intermediate buffer\n";
- di << "Please use smaller dimensions\n";
- }
+ else if (aFlag == "-labels")
+ {
+ if (anArgIter + aNbIntervals + 1 >= theArgNb)
+ {
+ std::cout << "Error: not enough arguments! You should provide " << (aNbIntervals + 1)
+ << " text labels for " << aNbIntervals << " intervals.\n";
+ return 1;
+ }
- if (aMemoryBitmap)
- {
- SelectObject (anDC, anOldBitmap);
- DeleteObject (aMemoryBitmap);
- DeleteDC(anDC);
- }
+ TColStd_SequenceOfExtendedString aSeq;
+ for (int aLabelIter = anArgIter + 1; aLabelIter <= anArgIter + aNbIntervals + 1; aLabelIter += 1)
+ {
+ aSeq.Append (TCollection_ExtendedString (theArgVec[aLabelIter]));
+ }
+ aCS->SetLabels (aSeq);
+ aCS->SetLabelType (Aspect_TOCSD_USER);
+ anArgIter += aSeq.Length();
+ }
+ else if (aFlag == "-title")
+ {
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
- if (!isSaved)
+ Standard_Boolean isTwoArgs = Standard_False;
+ if (anArgIter + 2 < theArgNb)
+ {
+ TCollection_AsciiString aSecondArg (theArgVec[anArgIter + 2]);
+ aSecondArg.LowerCase();
+ if (aSecondArg == "none")
+ {
+ aCS->SetTitlePosition (Aspect_TOCSP_NONE);
+ isTwoArgs = Standard_True;
+ }
+ else if (aSecondArg == "left")
+ {
+ aCS->SetTitlePosition (Aspect_TOCSP_LEFT);
+ isTwoArgs = Standard_True;
+ }
+ else if (aSecondArg == "right")
+ {
+ aCS->SetTitlePosition (Aspect_TOCSP_RIGHT);
+ isTwoArgs = Standard_True;
+ }
+ else if (aSecondArg == "center")
+ {
+ aCS->SetTitlePosition (Aspect_TOCSP_CENTER);
+ isTwoArgs = Standard_True;
+ }
+ }
+
+ aCS->SetTitle (theArgVec[anArgIter + 1]);
+ if (isTwoArgs)
+ {
+ anArgIter += 1;
+ }
+ anArgIter += 1;
+ }
+ else if (aFlag == "-demoversion"
+ || aFlag == "-demo")
+ {
+ aPosX = 0;
+ aPosY = 0;
+ aTextHeight = 16;
+ aMinRange = 0.0;
+ aMaxRange = 100;
+ aNbIntervals = 10;
+ aWidth = 0;
+ aHeight = 0;
+ aLabPosition = Aspect_TOCSP_RIGHT;
+ aCS->SetColorType (Aspect_TOCSD_AUTO);
+ aCS->SetLabelType (Aspect_TOCSD_AUTO);
+ }
+ else
+ {
+ std::cout << "Error: wrong syntax at " << anArg << " - unknown argument!\n";
+ return 1;
+ }
+ }
+ if (!aWidth || !aHeight)
{
- di << "Save to file operation failed. This operation may fail\n";
- di << "if you don't have enough available memory, then you can\n";
- di << "use smaller dimensions for the output file\n";
- return 1;
+ Standard_Integer aWinWidth, aWinHeight;
+ aView->Window()->Size (aWinWidth, aWinHeight);
+ if (!aWidth)
+ {
+ aWidth = aWinWidth;
+ }
+ if (!aHeight)
+ {
+ aHeight = aWinHeight;
+ }
}
+ aCS->SetSize (aWidth, aHeight);
+ aCS->SetPosition (aPosX, aPosY);
+ aCS->SetTextHeight (aTextHeight);
+ aCS->SetRange (aMinRange, aMaxRange);
+ aCS->SetNumberOfIntervals (aNbIntervals);
+ aCS->SetLabelPosition (aLabPosition);
+ aCS->SetBGColor (aView->BackgroundColor());
+ aCS->SetToUpdate();
+ aContext->Display (aCS);
return 0;
-
-#endif
}
//==============================================================================
-//function : VZLayer
-//purpose : Test z layer operations for v3d viewer
+//function : VGraduatedTrihedron
+//purpose : Displays or hides a graduated trihedron
//==============================================================================
-static int VZLayer (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+static Standard_Boolean GetColor (const TCollection_AsciiString& theValue,
+ Quantity_Color& theColor)
{
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext ();
- if (aContextAIS.IsNull())
- {
- di << "Call vinit before!\n";
- return 1;
- }
- else if (argc < 2)
+ Quantity_NameOfColor aColorName;
+ TCollection_AsciiString aVal = theValue;
+ aVal.UpperCase();
+ if (!Quantity_Color::ColorFromName (aVal.ToCString(), aColorName))
{
- di << "Use: vzlayer " << argv[0];
- di << " add/del/get [id]\n";
- di << " add - add new z layer to viewer and print its id\n";
- di << " del - del z layer by its id\n";
- di << " get - print sequence of z layers in increasing order of their overlay level\n";
- di << "id - the layer identificator value defined when removing z layer\n";
- return 1;
+ return Standard_False;
}
+ theColor = Quantity_Color (aColorName);
+ return Standard_True;
+}
- const Handle(V3d_Viewer)& aViewer = aContextAIS->CurrentViewer();
- if (aViewer.IsNull())
+static int VGraduatedTrihedron (Draw_Interpretor& /*theDi*/, Standard_Integer theArgNum, const char** theArgs)
+{
+ if (theArgNum < 2)
{
- di << "No active viewer!\n";
- return 1;
+ std::cout << theArgs[0] << " error: wrong number of parameters. Type 'help"
+ << theArgs[0] <<"' for more information.\n";
+ return 1; //TCL_ERROR
}
- // perform operation
- TCollection_AsciiString anOp = TCollection_AsciiString (argv[1]);
- if (anOp == "add")
+ NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)> aMapOfArgs;
+ TCollection_AsciiString aParseKey;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgNum; ++anArgIt)
{
- Standard_Integer aNewId;
- if (!aViewer->AddZLayer (aNewId))
+ TCollection_AsciiString anArg (theArgs [anArgIt]);
+
+ if (anArg.Value (1) == '-' && !anArg.IsRealValue())
{
- di << "Impossible to add new z layer!\n";
- return 1;
+ aParseKey = anArg;
+ aParseKey.Remove (1);
+ aParseKey.LowerCase();
+ aMapOfArgs.Bind (aParseKey, new TColStd_HSequenceOfAsciiString);
+ continue;
}
- di << "New z layer added with index: " << aNewId << "\n";
+ if (aParseKey.IsEmpty())
+ {
+ continue;
+ }
+
+ aMapOfArgs(aParseKey)->Append (anArg);
}
- else if (anOp == "del")
+
+ // Check parameters
+ for (NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)>::Iterator aMapIt (aMapOfArgs);
+ aMapIt.More(); aMapIt.Next())
{
- if (argc < 3)
+ const TCollection_AsciiString& aKey = aMapIt.Key();
+ const Handle(TColStd_HSequenceOfAsciiString)& anArgs = aMapIt.Value();
+
+ // Bool key, without arguments
+ if ((aKey.IsEqual ("on") || aKey.IsEqual ("off"))
+ && anArgs->IsEmpty())
{
- di << "Please also provide as argument id of z layer to remove\n";
- return 1;
+ continue;
}
- Standard_Integer aDelId = Draw::Atoi (argv[2]);
- if (!aViewer->RemoveZLayer (aDelId))
+ // One argument
+ if ( (aKey.IsEqual ("xname") || aKey.IsEqual ("yname") || aKey.IsEqual ("zname"))
+ && anArgs->Length() == 1)
{
- di << "Impossible to remove the z layer or invalid id!\n";
- return 1;
+ continue;
}
- di << "Z layer " << aDelId << " has been removed\n";
- }
- else if (anOp == "get")
- {
- TColStd_SequenceOfInteger anIds;
- aViewer->GetAllZLayers (anIds);
- for (Standard_Integer aSeqIdx = 1; aSeqIdx <= anIds.Length(); aSeqIdx++)
+ // On/off arguments
+ if ((aKey.IsEqual ("xdrawname") || aKey.IsEqual ("ydrawname") || aKey.IsEqual ("zdrawname")
+ || aKey.IsEqual ("xdrawticks") || aKey.IsEqual ("ydrawticks") || aKey.IsEqual ("zdrawticks")
+ || aKey.IsEqual ("xdrawvalues") || aKey.IsEqual ("ydrawvalues") || aKey.IsEqual ("zdrawvalues")
+ || aKey.IsEqual ("drawgrid") || aKey.IsEqual ("drawaxes"))
+ && anArgs->Length() == 1 && (anArgs->Value(1).IsEqual ("on") || anArgs->Value(1).IsEqual ("off")))
{
- di << anIds.Value (aSeqIdx) << " ";
+ continue;
}
- di << "\n";
- }
- else
- {
- di << "Invalid operation, please use { add / del / get }\n";
- return 1;
- }
+ // One string argument
+ if ( (aKey.IsEqual ("xnamecolor") || aKey.IsEqual ("ynamecolor") || aKey.IsEqual ("znamecolor")
+ || aKey.IsEqual ("xcolor") || aKey.IsEqual ("ycolor") || aKey.IsEqual ("zcolor"))
+ && anArgs->Length() == 1 && !anArgs->Value(1).IsIntegerValue() && !anArgs->Value(1).IsRealValue())
+ {
+ continue;
+ }
- return 0;
-}
-
-DEFINE_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
-
-// this class provides a presentation of text item in v3d view under-/overlayer
-class V3d_TextItem : public Visual3d_LayerItem
-{
-public:
-
- // CASCADE RTTI
- DEFINE_STANDARD_RTTI(V3d_TextItem)
-
- // constructor
- Standard_EXPORT V3d_TextItem(const TCollection_AsciiString& theText,
- const Standard_Real theX1,
- const Standard_Real theY1,
- const Standard_Real theHeight,
- const TCollection_AsciiString& theFontName,
- const Quantity_Color& theColor,
- const Quantity_Color& theSubtitleColor,
- const Aspect_TypeOfDisplayText& theTypeOfDisplay,
- const Handle(Visual3d_Layer)& theLayer);
-
- // redraw method
- Standard_EXPORT void RedrawLayerPrs();
-
-private:
-
- Standard_Real myX1;
- Standard_Real myY1;
- TCollection_AsciiString myText;
- Standard_Real myHeight;
- Handle(Visual3d_Layer) myLayer;
- Quantity_Color myColor;
- Quantity_Color mySubtitleColor;
- Aspect_TypeOfDisplayText myType;
- TCollection_AsciiString myFontName;
-};
-
-IMPLEMENT_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
-IMPLEMENT_STANDARD_RTTIEXT(V3d_TextItem, Visual3d_LayerItem)
-
-// create and add to display the text item
-V3d_TextItem::V3d_TextItem (const TCollection_AsciiString& theText,
- const Standard_Real theX1,
- const Standard_Real theY1,
- const Standard_Real theHeight,
- const TCollection_AsciiString& theFontName,
- const Quantity_Color& theColor,
- const Quantity_Color& theSubtitleColor,
- const Aspect_TypeOfDisplayText& theTypeOfDisplay,
- const Handle(Visual3d_Layer)& theLayer)
- : myX1 (theX1), myY1 (theY1),
- myText (theText),
- myHeight (theHeight),
- myLayer (theLayer),
- myColor (theColor),
- mySubtitleColor (theSubtitleColor),
- myType (theTypeOfDisplay),
- myFontName (theFontName)
-{
- if (!myLayer.IsNull ())
- myLayer->AddLayerItem (this);
-}
-
-// render item
-void V3d_TextItem::RedrawLayerPrs ()
-{
- if (myLayer.IsNull ())
- return;
-
- myLayer->SetColor (myColor);
- myLayer->SetTextAttributes (myFontName.ToCString (), myType, mySubtitleColor);
- myLayer->DrawText (myText.ToCString (), myX1, myY1, myHeight);
-}
-
-DEFINE_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
-
-// The Visual3d_LayerItem line item for "vlayerline" command
-// it provides a presentation of line with user-defined
-// linewidth, linetype and transparency.
-class V3d_LineItem : public Visual3d_LayerItem
-{
-public:
- // CASCADE RTTI
- DEFINE_STANDARD_RTTI(V3d_LineItem)
-
- // constructor
- Standard_EXPORT V3d_LineItem(Standard_Real X1, Standard_Real Y1,
- Standard_Real X2, Standard_Real Y2,
- V3d_LayerMgrPointer theLayerMgr,
- Aspect_TypeOfLine theType = Aspect_TOL_SOLID,
- Standard_Real theWidth = 0.5,
- Standard_Real theTransp = 1.0);
-
- // redraw method
- Standard_EXPORT void RedrawLayerPrs();
-
-private:
-
- Standard_Real myX1, myY1, myX2, myY2;
- V3d_LayerMgrPointer myLayerMgr;
- Aspect_TypeOfLine myType;
- Standard_Real myWidth;
- Standard_Real myTransparency;
-};
-
-IMPLEMENT_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
-IMPLEMENT_STANDARD_RTTIEXT(V3d_LineItem, Visual3d_LayerItem)
-
-// default constructor for line item
-V3d_LineItem::V3d_LineItem(Standard_Real X1, Standard_Real Y1,
- Standard_Real X2, Standard_Real Y2,
- V3d_LayerMgrPointer theLayerMgr,
- Aspect_TypeOfLine theType,
- Standard_Real theWidth,
- Standard_Real theTransp) :
- myX1(X1), myY1(Y1), myX2(X2), myY2(Y2), myLayerMgr(theLayerMgr),
- myType(theType), myWidth(theWidth), myTransparency(theTransp)
-{
- if (myLayerMgr && !myLayerMgr->Overlay().IsNull())
- myLayerMgr->Overlay()->AddLayerItem (this);
-}
+ // One integer argument
+ if ( (aKey.IsEqual ("xticks") || aKey.IsEqual ("yticks") || aKey.IsEqual ("zticks")
+ || aKey.IsEqual ("xticklength") || aKey.IsEqual ("yticklength") || aKey.IsEqual ("zticklength")
+ || aKey.IsEqual ("xnameoffset") || aKey.IsEqual ("ynameoffset") || aKey.IsEqual ("znameoffset")
+ || aKey.IsEqual ("xvaluesoffset") || aKey.IsEqual ("yvaluesoffset") || aKey.IsEqual ("zvaluesoffset"))
+ && anArgs->Length() == 1 && anArgs->Value(1).IsIntegerValue())
+ {
+ continue;
+ }
-// render line
-void V3d_LineItem::RedrawLayerPrs ()
-{
- Handle (Visual3d_Layer) aOverlay;
+ // One real argument
+ if ( aKey.IsEqual ("arrowlength")
+ && anArgs->Length() == 1 && (anArgs->Value(1).IsIntegerValue() || anArgs->Value(1).IsRealValue()))
+ {
+ continue;
+ }
- if (myLayerMgr)
- aOverlay = myLayerMgr->Overlay();
+ // Two string arguments
+ if ( (aKey.IsEqual ("namefont") || aKey.IsEqual ("valuesfont"))
+ && anArgs->Length() == 1 && !anArgs->Value(1).IsIntegerValue() && !anArgs->Value(1).IsRealValue())
+ {
+ continue;
+ }
- if (!aOverlay.IsNull())
- {
- Quantity_Color aColor(1.0, 0, 0, Quantity_TOC_RGB);
- aOverlay->SetColor(aColor);
- aOverlay->SetTransparency((Standard_ShortReal)myTransparency);
- aOverlay->SetLineAttributes((Aspect_TypeOfLine)myType, myWidth);
- aOverlay->BeginPolyline();
- aOverlay->AddVertex(myX1, myY1);
- aOverlay->AddVertex(myX2, myY2);
- aOverlay->ClosePrimitive();
+ TCollection_AsciiString aLowerKey;
+ aLowerKey = "-";
+ aLowerKey += aKey;
+ aLowerKey.LowerCase();
+ std::cout << theArgs[0] << ": " << aLowerKey << " is unknown option, or the arguments are unacceptable.\n";
+ std::cout << "Type help for more information.\n";
+ return 1;
}
-}
-//=============================================================================
-//function : VLayerLine
-//purpose : Draws line in the v3d view layer with given attributes: linetype,
-// : linewidth, transparency coefficient
-//============================================================================
-static int VLayerLine(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ Handle(AIS_InteractiveContext) anAISContext = ViewerTest::GetAISContext();
+ if (anAISContext.IsNull())
{
- di << "Call vinit before!\n";
+ std::cout << theArgs[0] << ": " << " please use 'vinit' command to initialize view.\n";
return 1;
}
- else if (argc < 5)
+
+ Standard_Boolean toDisplay = Standard_True;
+ Quantity_Color aColor;
+ Graphic3d_GraduatedTrihedron aTrihedronData;
+ // Process parameters
+ Handle(TColStd_HSequenceOfAsciiString) aValues;
+ if (aMapOfArgs.Find ("off", aValues))
{
- di << "Use: " << argv[0];
- di << " x1 y1 x2 y2 [linewidth = 0.5] [linetype = 0] [transparency = 1]\n";
- di << " linetype : { 0 | 1 | 2 | 3 } \n";
- di << " 0 - solid \n";
- di << " 1 - dashed \n";
- di << " 2 - dot \n";
- di << " 3 - dashdot\n";
- di << " transparency : { 0.0 - 1.0 } \n";
- di << " 0.0 - transparent\n";
- di << " 1.0 - visible \n";
- return 1;
+ toDisplay = Standard_False;
}
- // get the input params
- Standard_Real X1 = Draw::Atof(argv[1]);
- Standard_Real Y1 = Draw::Atof(argv[2]);
- Standard_Real X2 = Draw::Atof(argv[3]);
- Standard_Real Y2 = Draw::Atof(argv[4]);
-
- Standard_Real aWidth = 0.5;
- Standard_Integer aType = 0;
- Standard_Real aTransparency = 1.0;
-
- // has width
- if (argc > 5)
- aWidth = Draw::Atof(argv[5]);
-
- // has type
- if (argc > 6)
- aType = (Standard_Integer) Draw::Atoi(argv[6]);
-
- // has transparency
- if (argc > 7)
+ // AXES NAMES
+ if (aMapOfArgs.Find ("xname", aValues))
{
- aTransparency = Draw::Atof(argv[7]);
- if (aTransparency < 0 || aTransparency > 1.0)
- aTransparency = 1.0;
+ aTrihedronData.ChangeXAxisAspect().SetName (aValues->Value(1));
}
-
- // select appropriate line type
- Aspect_TypeOfLine aLineType;
- switch (aType)
+ if (aMapOfArgs.Find ("yname", aValues))
{
- case 1:
- aLineType = Aspect_TOL_DASH;
- break;
-
- case 2:
- aLineType = Aspect_TOL_DOT;
- break;
-
- case 3:
- aLineType = Aspect_TOL_DOTDASH;
- break;
-
- default:
- aLineType = Aspect_TOL_SOLID;
+ aTrihedronData.ChangeYAxisAspect().SetName (aValues->Value(1));
}
-
- // replace layer manager
- Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr(aView);
- aView->SetLayerMgr(aMgr);
-
- // add line item
- Handle (V3d_LineItem) anItem = new V3d_LineItem(X1, Y1, X2, Y2,
- aMgr.operator->(),
- aLineType, aWidth,
- aTransparency);
-
- // update view
- aView->MustBeResized();
- aView->Redraw();
-
- return 0;
-}
-
-//=======================================================================
-//function : VOverlayText
-//purpose : Test text displaying in view overlay
-//=======================================================================
-static int VOverlayText (Draw_Interpretor& di, Standard_Integer argc, const char**argv)
-{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ if (aMapOfArgs.Find ("zname", aValues))
{
- di << "No active view. Please call vinit.\n";
- return 1;
+ aTrihedronData.ChangeZAxisAspect().SetName (aValues->Value(1));
}
- else if (argc < 4 || argc > 13)
+ if (aMapOfArgs.Find ("xdrawname", aValues))
{
- di << "Use: " << argv[0];
- di << " text x y [height] [font_name] [text_color: R G B] [displayType]\n";
- di << "[background_color: R G B]\n";
- di << " height - pixel height of the text (default=10.0)\n";
- di << " font_name - name of font (default=courier)\n";
- di << " text_color - R G B values of text color (default=255.0 255.0 255.0)\n";
- di << " display_type = {normal/subtitle/decal/blend/dimension}, (default=normal)\n";
- di << " background_color- R G B values used for subtitle and decal text\n";
- di << "(default=255.0 255.0 255.0)\n";
- return 1;
+ aTrihedronData.ChangeXAxisAspect().SetDrawName (aValues->Value(1).IsEqual ("on"));
}
-
- TCollection_AsciiString aText (argv[1]);
- Standard_Real aPosX = Draw::Atof(argv[2]);
- Standard_Real aPosY = Draw::Atof(argv[3]);
- Standard_Real aHeight = (argc >= 5) ? Draw::Atof (argv[4]) : 10.0;
-
- // font name
- TCollection_AsciiString aFontName = "Courier";
- if (argc >= 6)
- aFontName = TCollection_AsciiString (argv[5]);
-
- // text colors
- Quantity_Parameter aColorRed = 1.0;
- Quantity_Parameter aColorGreen = 1.0;
- Quantity_Parameter aColorBlue = 1.0;
- if (argc >= 9)
+ if (aMapOfArgs.Find ("ydrawname", aValues))
{
- aColorRed = Draw::Atof (argv[6])/255.;
- aColorGreen = Draw::Atof (argv[7])/255.;
- aColorBlue = Draw::Atof (argv[8])/255.;
+ aTrihedronData.ChangeYAxisAspect().SetDrawName (aValues->Value(1).IsEqual ("on"));
}
-
- // display type
- TCollection_AsciiString aDispStr;
- if (argc >= 10)
- aDispStr = TCollection_AsciiString (argv[9]);
-
- Aspect_TypeOfDisplayText aTextType = Aspect_TODT_NORMAL;
- if (aDispStr.IsEqual ("subtitle"))
- aTextType = Aspect_TODT_SUBTITLE;
- else if (aDispStr.IsEqual ("decal"))
- aTextType = Aspect_TODT_DEKALE;
- else if (aDispStr.IsEqual ("blend"))
- aTextType = Aspect_TODT_BLEND;
- else if (aDispStr.IsEqual ("dimension"))
- aTextType = Aspect_TODT_DIMENSION;
-
- // subtitle color
- Quantity_Parameter aSubRed = 1.0;
- Quantity_Parameter aSubGreen = 1.0;
- Quantity_Parameter aSubBlue = 1.0;
- if (argc == 13)
+ if (aMapOfArgs.Find ("zdrawname", aValues))
{
- aSubRed = Draw::Atof (argv[10])/255.;
- aSubGreen = Draw::Atof (argv[11])/255.;
- aSubBlue = Draw::Atof (argv[12])/255.;
+ aTrihedronData.ChangeZAxisAspect().SetDrawName (aValues->Value(1).IsEqual ("on"));
}
-
- // check fo current overlay
- Handle(Visual3d_Layer) anOverlay = aView->Viewer()->Viewer()->OverLayer ();
- if (anOverlay.IsNull ())
+ if (aMapOfArgs.Find ("xnameoffset", aValues))
{
- Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr (aView);
- anOverlay = aMgr->Overlay ();
- aView->SetLayerMgr (aMgr);
+ aTrihedronData.ChangeXAxisAspect().SetNameOffset (aValues->Value(1).IntegerValue());
}
-
- Quantity_Color aTextColor (aColorRed, aColorGreen,
- aColorBlue, Quantity_TOC_RGB);
- Quantity_Color aSubtColor (aSubRed, aSubGreen,
- aSubBlue, Quantity_TOC_RGB);
-
- // add text item
- Handle(V3d_TextItem) anItem = new V3d_TextItem (aText, aPosX, aPosY,
- aHeight, aFontName, aTextColor, aSubtColor, aTextType, anOverlay);
-
- // update view
- aView->MustBeResized();
- aView->Redraw();
-
- return 0;
-}
-
-//==============================================================================
-//function : VGrid
-//purpose :
-//==============================================================================
-
-static int VGrid (Draw_Interpretor& /*theDI*/,
- Standard_Integer theArgNb,
- const char** theArgVec)
-{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
- if (aView.IsNull() || aViewer.IsNull())
+ if (aMapOfArgs.Find ("ynameoffset", aValues))
{
- std::cerr << "No active view. Please call vinit.\n";
- return 1;
+ aTrihedronData.ChangeYAxisAspect().SetNameOffset (aValues->Value(1).IntegerValue());
+ }
+ if (aMapOfArgs.Find ("znameoffset", aValues))
+ {
+ aTrihedronData.ChangeZAxisAspect().SetNameOffset (aValues->Value(1).IntegerValue());
}
- Aspect_GridType aType = aViewer->GridType();
- Aspect_GridDrawMode aMode = aViewer->GridDrawMode();
-
- Standard_Integer anIter = 1;
- for (; anIter < theArgNb; ++anIter)
+ // COLORS
+ if (aMapOfArgs.Find ("xnamecolor", aValues))
{
- const char* aValue = theArgVec[anIter];
- if (*aValue == 'r')
+ if (!GetColor (aValues->Value(1), aColor))
{
- aType = Aspect_GT_Rectangular;
+ std::cout << theArgs[0] << "error: -xnamecolor wrong color name.\n";
+ return 1;
}
- else if (*aValue == 'c')
+ aTrihedronData.ChangeXAxisAspect().SetNameColor (aColor);
+ }
+ if (aMapOfArgs.Find ("ynamecolor", aValues))
+ {
+ if (!GetColor (aValues->Value(1), aColor))
{
- aType = Aspect_GT_Circular;
+ std::cout << theArgs[0] << "error: -ynamecolor wrong color name.\n";
+ return 1;
}
- else if (*aValue == 'l')
+ aTrihedronData.ChangeYAxisAspect().SetNameColor (aColor);
+ }
+ if (aMapOfArgs.Find ("znamecolor", aValues))
+ {
+ if (!GetColor (aValues->Value(1), aColor))
{
- aMode = Aspect_GDM_Lines;
+ std::cout << theArgs[0] << "error: -znamecolor wrong color name.\n";
+ return 1;
}
- else if (*aValue == 'p')
+ aTrihedronData.ChangeZAxisAspect().SetNameColor (aColor);
+ }
+ if (aMapOfArgs.Find ("xcolor", aValues))
+ {
+ if (!GetColor (aValues->Value(1), aColor))
{
- aMode = Aspect_GDM_Points;
+ std::cout << theArgs[0] << "error: -xcolor wrong color name.\n";
+ return 1;
}
- else if (strcmp (aValue, "off" ) == 0)
+ aTrihedronData.ChangeXAxisAspect().SetColor (aColor);
+ }
+ if (aMapOfArgs.Find ("ycolor", aValues))
+ {
+ if (!GetColor (aValues->Value(1), aColor))
{
- aViewer->DeactivateGrid();
- return 0;
+ std::cout << theArgs[0] << "error: -ycolor wrong color name.\n";
+ return 1;
}
- else
+ aTrihedronData.ChangeYAxisAspect().SetColor (aColor);
+ }
+ if (aMapOfArgs.Find ("zcolor", aValues))
+ {
+ if (!GetColor (aValues->Value(1), aColor))
{
- break;
+ std::cout << theArgs[0] << "error: -zcolor wrong color name.\n";
+ return 1;
}
+ aTrihedronData.ChangeZAxisAspect().SetColor (aColor);
}
- Standard_Integer aTail = (theArgNb - anIter);
- if (aTail == 0)
+ // TICKMARKS
+ if (aMapOfArgs.Find ("xticks", aValues))
{
- aViewer->ActivateGrid (aType, aMode);
- return 0;
+ aTrihedronData.ChangeXAxisAspect().SetTickmarksNumber (aValues->Value(1).IntegerValue());
}
- else if (aTail != 2 && aTail != 5)
+ if (aMapOfArgs.Find ("yticks", aValues))
{
- std::cerr << "Incorrect arguments number! Usage:\n"
- << "vgrid [off] [Mode={r|c}] [Type={l|p}] [OriginX OriginY [StepX/StepRadius StepY/DivNb RotAngle]]\n";
- return 1;
+ aTrihedronData.ChangeYAxisAspect().SetTickmarksNumber (aValues->Value(1).IntegerValue());
}
-
- Quantity_Length anOriginX, anOriginY;
- Quantity_PlaneAngle aRotAngle;
- if (aType == Aspect_GT_Rectangular)
+ if (aMapOfArgs.Find ("zticks", aValues))
{
- Quantity_Length aRStepX, aRStepY;
- aViewer->RectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
-
- anOriginX = Draw::Atof (theArgVec[anIter++]);
- anOriginY = Draw::Atof (theArgVec[anIter++]);
- if (aTail == 5)
- {
- aRStepX = Draw::Atof (theArgVec[anIter++]);
- aRStepY = Draw::Atof (theArgVec[anIter++]);
- aRotAngle = Draw::Atof (theArgVec[anIter++]);
- }
- aViewer->SetRectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
- aViewer->ActivateGrid (aType, aMode);
+ aTrihedronData.ChangeZAxisAspect().SetTickmarksNumber (aValues->Value(1).IntegerValue());
}
- else if (aType == Aspect_GT_Circular)
+ if (aMapOfArgs.Find ("xticklength", aValues))
{
- Quantity_Length aRadiusStep;
- Standard_Integer aDivisionNumber;
- aViewer->CircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
-
- anOriginX = Draw::Atof (theArgVec[anIter++]);
- anOriginY = Draw::Atof (theArgVec[anIter++]);
- if (aTail == 5)
- {
- aRadiusStep = Draw::Atof (theArgVec[anIter++]);
- aDivisionNumber = Draw::Atoi (theArgVec[anIter++]);
- aRotAngle = Draw::Atof (theArgVec[anIter++]);
- }
-
- aViewer->SetCircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
- aViewer->ActivateGrid (aType, aMode);
+ aTrihedronData.ChangeXAxisAspect().SetTickmarksLength (aValues->Value(1).IntegerValue());
}
-
- return 0;
-}
-
-//==============================================================================
-//function : VFps
-//purpose :
-//==============================================================================
-
-static int VFps (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
-{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ if (aMapOfArgs.Find ("yticklength", aValues))
{
- std::cerr << "No active view. Please call vinit.\n";
- return 1;
+ aTrihedronData.ChangeYAxisAspect().SetTickmarksLength (aValues->Value(1).IntegerValue());
}
-
- Standard_Integer aFramesNb = (theArgNb > 1) ? Draw::Atoi(theArgVec[1]) : 100;
- if (aFramesNb <= 0)
+ if (aMapOfArgs.Find ("zticklength", aValues))
{
- std::cerr << "Incorrect arguments!\n";
- return 1;
+ aTrihedronData.ChangeZAxisAspect().SetTickmarksLength (aValues->Value(1).IntegerValue());
}
-
- // the time is meaningless for first call
- // due to async OpenGl rendering
- aView->Redraw();
-
- // redraw view in loop to estimate average values
- OSD_Timer aTimer;
- aTimer.Start();
- for (Standard_Integer anInter = 0; anInter < aFramesNb; ++anInter)
+ if (aMapOfArgs.Find ("xdrawticks", aValues))
{
- aView->Redraw();
+ aTrihedronData.ChangeXAxisAspect().SetDrawTickmarks (aValues->Value(1).IsEqual ("on"));
}
- aTimer.Stop();
- Standard_Real aCpu;
- const Standard_Real aTime = aTimer.ElapsedTime();
- aTimer.OSD_Chronometer::Show (aCpu);
-
- const Standard_Real aFpsAver = Standard_Real(aFramesNb) / aTime;
- const Standard_Real aCpuAver = aCpu / Standard_Real(aFramesNb);
-
- // return statistics
- theDI << "FPS: " << aFpsAver << "\n"
- << "CPU: " << (1000.0 * aCpuAver) << " msec\n";
-
- return 0;
-}
-
-//==============================================================================
-//function : VGlDebug
-//purpose :
-//==============================================================================
-
-static int VGlDebug (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
-{
- if (theArgNb < 2)
+ if (aMapOfArgs.Find ("ydrawticks", aValues))
{
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
- {
- std::cerr << "No active view. Please call vinit.\n";
- return 0;
- }
-
- Standard_Boolean isActive = OpenGl_Context::CheckExtension ((const char* )glGetString (GL_EXTENSIONS),
- "GL_ARB_debug_output");
- std::cout << "Active graphic driver: debug " << (isActive ? "ON" : "OFF") << "\n";
- theDI << (isActive ? "1" : "0");
- return 0;
+ aTrihedronData.ChangeYAxisAspect().SetDrawTickmarks (aValues->Value(1).IsEqual ("on"));
}
-
- ViewerTest_myDefaultCaps.contextDebug = Draw::Atoi (theArgVec[1]) != 0;
- return 0;
-}
-
-//==============================================================================
-//function : VVbo
-//purpose :
-//==============================================================================
-
-static int VVbo (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
-{
- const Standard_Boolean toSet = (theArgNb > 1);
- const Standard_Boolean toUseVbo = toSet ? (Draw::Atoi (theArgVec[1]) == 0) : 1;
- if (toSet)
+ if (aMapOfArgs.Find ("zdrawticks", aValues))
{
- ViewerTest_myDefaultCaps.vboDisable = toUseVbo;
+ aTrihedronData.ChangeZAxisAspect().SetDrawTickmarks (aValues->Value(1).IsEqual ("on"));
}
- // get the context
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
- if (aContextAIS.IsNull())
+ // VALUES
+ if (aMapOfArgs.Find ("xdrawvalues", aValues))
{
- if (!toSet)
- {
- std::cerr << "No active view!\n";
- }
- return 1;
+ aTrihedronData.ChangeXAxisAspect().SetDrawValues (aValues->Value(1).IsEqual ("on"));
}
- Handle(OpenGl_GraphicDriver) aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
- if (!aDriver.IsNull())
+ if (aMapOfArgs.Find ("ydrawvalues", aValues))
{
- if (!toSet)
- {
- theDI << (aDriver->Options().vboDisable ? "0" : "1") << "\n";
- }
- else
- {
- aDriver->ChangeOptions().vboDisable = toUseVbo;
- }
+ aTrihedronData.ChangeYAxisAspect().SetDrawValues (aValues->Value(1).IsEqual ("on"));
}
-
- return 0;
-}
-
-//==============================================================================
-//function : VCaps
-//purpose :
-//==============================================================================
-
-static int VCaps (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
-{
- OpenGl_Caps* aCaps = &ViewerTest_myDefaultCaps;
- Handle(OpenGl_GraphicDriver) aDriver;
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
- if (!aContextAIS.IsNull())
+ if (aMapOfArgs.Find ("zdrawvalues", aValues))
{
- aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
- aCaps = &aDriver->ChangeOptions();
+ aTrihedronData.ChangeZAxisAspect().SetDrawValues (aValues->Value(1).IsEqual ("on"));
}
-
- if (theArgNb < 2)
+ if (aMapOfArgs.Find ("xvaluesoffset", aValues))
{
- theDI << "VBO: " << (aCaps->vboDisable ? "0" : "1") << "\n";
- theDI << "Sprites: " << (aCaps->pntSpritesDisable ? "0" : "1") << "\n";
- theDI << "SoftMode:" << (aCaps->contextNoAccel ? "1" : "0") << "\n";
- return 0;
+ aTrihedronData.ChangeXAxisAspect().SetValuesOffset (aValues->Value(1).IntegerValue());
}
-
- for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ if (aMapOfArgs.Find ("yvaluesoffset", aValues))
{
- const TCollection_AsciiString anArg (theArgVec[anArgIter]);
- if (anArg.Search ("vbo=") > -1)
- {
- aCaps->vboDisable = anArg.Token ("=", 2).IntegerValue() == 0;
- }
- else if (anArg.Search ("sprites=") > -1)
- {
- aCaps->pntSpritesDisable = anArg.Token ("=", 2).IntegerValue() == 0;
- }
- else if (anArg.Search ("soft=") > -1)
- {
- aCaps->contextNoAccel = anArg.Token ("=", 2).IntegerValue() != 0;
- }
- else
- {
- std::cerr << "Unknown argument: " << anArg << "\n";
- }
+ aTrihedronData.ChangeYAxisAspect().SetValuesOffset (aValues->Value(1).IntegerValue());
}
- if (aCaps != &ViewerTest_myDefaultCaps)
+ if (aMapOfArgs.Find ("zvaluesoffset", aValues))
{
- ViewerTest_myDefaultCaps = *aCaps;
+ aTrihedronData.ChangeZAxisAspect().SetValuesOffset (aValues->Value(1).IntegerValue());
}
- return 0;
-}
-
-//==============================================================================
-//function : VMemGpu
-//purpose :
-//==============================================================================
-static int VMemGpu (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
-{
- // get the context
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
- if (aContextAIS.IsNull())
+ // ARROWS
+ if (aMapOfArgs.Find ("arrowlength", aValues))
{
- std::cerr << "No active view. Please call vinit.\n";
- return 1;
+ aTrihedronData.SetArrowsLength ((Standard_ShortReal) aValues->Value(1).RealValue());
}
- Handle(Graphic3d_GraphicDriver) aDriver = aContextAIS->CurrentViewer()->Driver();
- if (aDriver.IsNull())
+ // FONTS
+ if (aMapOfArgs.Find ("namefont", aValues))
{
- std::cerr << "Graphic driver not available.\n";
- return 1;
+ aTrihedronData.SetNamesFont (aValues->Value(1));
+ }
+ if (aMapOfArgs.Find ("valuesfont", aValues))
+ {
+ aTrihedronData.SetValuesFont (aValues->Value(1));
}
- Standard_Size aFreeBytes = 0;
- TCollection_AsciiString anInfo;
- if (!aDriver->MemoryInfo (aFreeBytes, anInfo))
+ if (aMapOfArgs.Find ("drawgrid", aValues))
{
- std::cerr << "Information not available.\n";
- return 1;
+ aTrihedronData.SetDrawGrid (aValues->Value(1).IsEqual ("on"));
+ }
+ if (aMapOfArgs.Find ("drawaxes", aValues))
+ {
+ aTrihedronData.SetDrawAxes (aValues->Value(1).IsEqual ("on"));
}
- if (theArgNb > 1 && *theArgVec[1] == 'f')
+ // The final step: display of erase trihedron
+ if (toDisplay)
{
- theDI << Standard_Real (aFreeBytes);
+ ViewerTest::CurrentView()->GraduatedTrihedronDisplay (aTrihedronData);
}
else
{
- theDI << anInfo;
+ ViewerTest::CurrentView()->GraduatedTrihedronErase();
}
+ ViewerTest::GetAISContext()->UpdateCurrentViewer();
+ ViewerTest::CurrentView()->Redraw();
+
return 0;
}
-// ==============================================================================
-// function : VReadPixel
-// purpose :
-// ==============================================================================
-static int VReadPixel (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
+//==============================================================================
+//function : VPrintView
+//purpose : Test printing algorithm, print the view to image file with given
+// width and height. Printing implemented only for WNT.
+//==============================================================================
+static int VPrintView (Draw_Interpretor& di, Standard_Integer argc,
+ const char** argv)
{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
+#ifndef _WIN32
+ (void )argc;
+ (void )argv;
+ di << "Printing implemented only for WNT!\n";
+ return 0;
+#else
+
+ Handle(AIS_InteractiveContext) aContextAIS = NULL;
+ Handle(V3d_View) aView = NULL;
+ aContextAIS = ViewerTest::GetAISContext();
+ if (!aContextAIS.IsNull())
+ {
+ const Handle(V3d_Viewer)& Vwr = aContextAIS->CurrentViewer();
+ Vwr->InitActiveViews();
+ if(Vwr->MoreActiveViews())
+ aView = Vwr->ActiveView();
+ }
+
+ // check for errors
if (aView.IsNull())
{
- std::cerr << "No active view. Please call vinit.\n";
+ di << "Call vinit before!\n";
return 1;
}
- else if (theArgNb < 3)
+ else if (argc < 4)
{
- std::cerr << "Usage : " << theArgVec[0] << " xPixel yPixel [{rgb|rgba|depth|hls|rgbf|rgbaf}=rgba] [name]\n";
+ di << "Use: " << argv[0];
+ di << " width height filename [print algo=0] [tile_width tile_height]\n";
+ di << "width, height of the intermediate buffer for operation\n";
+ di << "algo : {0|1}\n";
+ di << " 0 - stretch algorithm\n";
+ di << " 1 - tile algorithm\n";
+ di << "test printing algorithms into an intermediate buffer\n";
+ di << "using specific tile size if provided\n";
+ di << "with saving output to an image file\n";
return 1;
}
- Image_PixMap::ImgFormat aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
- Graphic3d_BufferType aBufferType = Graphic3d_BT_RGBA;
+ // get the input params
+ Standard_Integer aWidth = Draw::Atoi (argv[1]);
+ Standard_Integer aHeight = Draw::Atoi (argv[2]);
+ Standard_Integer aMode = 0;
+ TCollection_AsciiString aFileName = TCollection_AsciiString (argv[3]);
+ if (argc >= 5)
+ aMode = Draw::Atoi (argv[4]);
- Standard_Integer aWidth, aHeight;
- aView->Window()->Size (aWidth, aHeight);
- const Standard_Integer anX = Draw::Atoi (theArgVec[1]);
- const Standard_Integer anY = Draw::Atoi (theArgVec[2]);
- if (anX < 0 || anX >= aWidth || anY < 0 || anY > aHeight)
+ Standard_Integer aTileWidth = 0;
+ Standard_Integer aTileHeight = 0;
+ Standard_Boolean isTileSizeProvided = Standard_False;
+ if (argc == 7)
{
- std::cerr << "Pixel coordinates (" << anX << "; " << anY << ") are out of view (" << aWidth << " x " << aHeight << ")\n";
+ isTileSizeProvided = Standard_True;
+ aTileWidth = Draw::Atoi (argv[5]);
+ aTileHeight = Draw::Atoi (argv[6]);
+ }
+
+ // check the input parameters
+ if (aWidth <= 0 || aHeight <= 0)
+ {
+ di << "Width and height must be positive values!\n";
return 1;
}
+ if (aMode != 0 && aMode != 1)
+ aMode = 0;
- Standard_Boolean toShowName = Standard_False;
- Standard_Boolean toShowHls = Standard_False;
- for (Standard_Integer anIter = 3; anIter < theArgNb; ++anIter)
+ // define compatible bitmap
+ HDC anDC = CreateCompatibleDC(0);
+ BITMAPINFO aBitmapData;
+ memset (&aBitmapData, 0, sizeof (BITMAPINFOHEADER));
+ aBitmapData.bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
+ aBitmapData.bmiHeader.biWidth = aWidth ;
+ aBitmapData.bmiHeader.biHeight = aHeight;
+ aBitmapData.bmiHeader.biPlanes = 1;
+ aBitmapData.bmiHeader.biBitCount = 24;
+ aBitmapData.bmiHeader.biXPelsPerMeter = 0;
+ aBitmapData.bmiHeader.biYPelsPerMeter = 0;
+ aBitmapData.bmiHeader.biClrUsed = 0;
+ aBitmapData.bmiHeader.biClrImportant = 0;
+ aBitmapData.bmiHeader.biCompression = BI_RGB;
+ aBitmapData.bmiHeader.biSizeImage = 0;
+
+ // Create Device Independent Bitmap
+ void* aBitsOut = NULL;
+ HBITMAP aMemoryBitmap = CreateDIBSection (anDC, &aBitmapData, DIB_RGB_COLORS,
+ &aBitsOut, NULL, 0);
+ HGDIOBJ anOldBitmap = SelectObject(anDC, aMemoryBitmap);
+
+ Standard_Boolean isSaved = Standard_False, isPrinted = Standard_False;
+ if (aBitsOut != NULL)
{
- const char* aParam = theArgVec[anIter];
- if ( strcasecmp( aParam, "rgb" ) == 0 )
- {
- aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
- aBufferType = Graphic3d_BT_RGB;
- }
- else if ( strcasecmp( aParam, "hls" ) == 0 )
- {
- aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
- aBufferType = Graphic3d_BT_RGB;
- toShowHls = Standard_True;
- }
- else if ( strcasecmp( aParam, "rgbf" ) == 0 )
- {
- aFormat = Image_PixMap::ImgRGBF;
- aBufferType = Graphic3d_BT_RGB;
- }
- else if ( strcasecmp( aParam, "rgba" ) == 0 )
- {
- aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
- aBufferType = Graphic3d_BT_RGBA;
- }
- else if ( strcasecmp( aParam, "rgbaf" ) == 0 )
+ if (aMode == 0)
+ isPrinted = aView->Print(anDC,1,1,0,Aspect_PA_STRETCH);
+ else
{
- aFormat = Image_PixMap::ImgRGBAF;
- aBufferType = Graphic3d_BT_RGBA;
+ if (isTileSizeProvided)
+ {
+ Handle(Graphic3d_CView) aGraphicView = ViewerTest::CurrentView()->View();
+ Handle(Standard_Transient) anOldBuffer = aGraphicView->FBO();
+ Handle(Standard_Transient) aNewBuffer = aGraphicView->FBOCreate (aTileWidth, aTileHeight);
+ aGraphicView->SetFBO (aNewBuffer);
+
+ isPrinted = aView->Print (anDC, 1, 1, 0, Aspect_PA_TILE);
+
+ aGraphicView->FBORelease (aNewBuffer);
+ aGraphicView->SetFBO (anOldBuffer);
+ }
+ else
+ {
+ isPrinted = aView->Print (anDC, 1, 1, 0, Aspect_PA_TILE);
+ }
}
- else if ( strcasecmp( aParam, "depth" ) == 0 )
+
+ // successfully printed into an intermediate buffer
+ if (isPrinted)
{
- aFormat = Image_PixMap::ImgGrayF;
- aBufferType = Graphic3d_BT_Depth;
+ Image_PixMap aWrapper;
+ aWrapper.InitWrapper (Image_PixMap::ImgBGR, (Standard_Byte* )aBitsOut, aWidth, aHeight, aWidth * 3 + aWidth % 4);
+ aWrapper.SetTopDown (false);
+
+ Image_AlienPixMap anImageBitmap;
+ anImageBitmap.InitCopy (aWrapper);
+ isSaved = anImageBitmap.Save (aFileName);
}
- else if ( strcasecmp( aParam, "name" ) == 0 )
+ else
{
- toShowName = Standard_True;
+ di << "Print operation failed due to printing errors or\n";
+ di << "insufficient memory available\n";
+ di << "Please, try to use smaller dimensions for this test\n";
+ di << "command, as it allocates intermediate buffer for storing\n";
+ di << "the result\n";
}
}
-
- Image_PixMap anImage;
- if (!anImage.InitTrash (aFormat, aWidth, aHeight))
- {
- std::cerr << "Image allocation failed\n";
- return 1;
- }
- else if (!aView->ToPixMap (anImage, aWidth, aHeight, aBufferType))
+ else
{
- std::cerr << "Image dump failed\n";
- return 1;
+ di << "Can't allocate memory for intermediate buffer\n";
+ di << "Please use smaller dimensions\n";
}
- Quantity_Parameter anAlpha;
- Quantity_Color aColor = anImage.PixelColor (anX, anY, anAlpha);
- if (toShowName)
+ if (aMemoryBitmap)
{
- if (aBufferType == Graphic3d_BT_RGBA)
- {
- theDI << Quantity_Color::StringName (aColor.Name()) << " " << anAlpha;
- }
- else
- {
- theDI << Quantity_Color::StringName (aColor.Name());
- }
+ SelectObject (anDC, anOldBitmap);
+ DeleteObject (aMemoryBitmap);
+ DeleteDC(anDC);
}
- else
+
+ if (!isSaved)
{
- switch (aBufferType)
- {
- default:
- case Graphic3d_BT_RGB:
- {
- if (toShowHls)
- {
- theDI << aColor.Hue() << " " << aColor.Light() << " " << aColor.Saturation();
- }
- else
- {
- theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue();
- }
- break;
- }
- case Graphic3d_BT_RGBA:
- {
- theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << " " << anAlpha;
- break;
- }
- case Graphic3d_BT_Depth:
- {
- theDI << aColor.Red();
- break;
- }
- }
+ di << "Save to file operation failed. This operation may fail\n";
+ di << "if you don't have enough available memory, then you can\n";
+ di << "use smaller dimensions for the output file\n";
+ return 1;
}
return 0;
+
+#endif
}
//==============================================================================
-//function : VDiffImage
-//purpose : The draw-command compares two images.
+//function : VZLayer
+//purpose : Test z layer operations for v3d viewer
//==============================================================================
-
-static int VDiffImage (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
+static int VZLayer (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
- if (theArgNb < 6)
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext ();
+ if (aContextAIS.IsNull())
{
- theDI << "Not enough arguments.\n";
+ di << "Call vinit before!\n";
return 1;
}
-
- // image file names
- const char* anImgPathRef = theArgVec[1];
- const char* anImgPathNew = theArgVec[2];
-
- // get string tolerance and check its validity
- Standard_Real aTolColor = Draw::Atof (theArgVec[3]);
- if (aTolColor < 0.0)
- aTolColor = 0.0;
- if (aTolColor > 1.0)
- aTolColor = 1.0;
-
- Standard_Boolean toBlackWhite = (Draw::Atoi (theArgVec[4]) == 1);
- Standard_Boolean isBorderFilterOn = (Draw::Atoi (theArgVec[5]) == 1);
-
- // image file of difference
- const char* aDiffImagePath = (theArgNb >= 7) ? theArgVec[6] : NULL;
-
- // compare the images
- Image_Diff aComparer;
- if (!aComparer.Init (anImgPathRef, anImgPathNew, toBlackWhite))
+ else if (argc < 2)
{
+ di << "Use: vzlayer ";
+ di << " add/del/get/settings/enable/disable [id]\n";
+ di << " add - add new z layer to viewer and print its id\n";
+ di << " del - del z layer by its id\n";
+ di << " get - print sequence of z layers in increasing order of their overlay level\n";
+ di << " settings - print status of z layer settings\n";
+ di << " enable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n enables given setting for the z layer\n";
+ di << " enable (p[ositive]offset/n[egative]offset) \n enables given setting for the z layer\n";
+ di << " disable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n disables given setting for the z layer\n";
+ di << "\nWhere id is the layer identificator\n";
+ di << "\nExamples:\n";
+ di << " vzlayer add\n";
+ di << " vzlayer enable poffset 1\n";
+ di << " vzlayer disable depthtest 1\n";
+ di << " vzlayer del 1\n";
return 1;
}
- aComparer.SetColorTolerance (aTolColor);
- aComparer.SetBorderFilterOn (isBorderFilterOn);
- Standard_Integer aDiffColorsNb = aComparer.Compare();
- theDI << aDiffColorsNb << "\n";
-
- // save image of difference
- if (aDiffImagePath != NULL)
- {
- aComparer.SaveDiffImage (aDiffImagePath);
- }
-
- return 0;
-}
-
-//=======================================================================
-//function : VSelect
-//purpose : Emulates different types of selection by mouse:
-// 1) single click selection
-// 2) selection with rectangle having corners at pixel positions (x1,y1) and (x2,y2)
-// 3) selection with polygon having corners at
-// pixel positions (x1,y1),...,(xn,yn)
-// 4) any of these selections with shift button pressed
-//=======================================================================
-static Standard_Integer VSelect (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if(argc < 3)
+ const Handle(V3d_Viewer)& aViewer = aContextAIS->CurrentViewer();
+ if (aViewer.IsNull())
{
- di << "Usage : " << argv[0] << " x1 y1 [x2 y2 [... xn yn]] [shift_selection = 1|0]" << "\n";
+ di << "No active viewer!\n";
return 1;
}
- Handle(AIS_InteractiveContext) myAIScontext = ViewerTest::GetAISContext();
- if(myAIScontext.IsNull())
+ // perform operation
+ TCollection_AsciiString anOp = TCollection_AsciiString (argv[1]);
+ if (anOp == "add")
{
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
+ Standard_Integer aNewId;
+ if (!aViewer->AddZLayer (aNewId))
+ {
+ di << "Impossible to add new z layer!\n";
+ return 1;
+ }
+
+ di << "New z layer added with index: " << aNewId << "\n";
}
- const Standard_Boolean isShiftSelection = (argc>3 && !(argc%2) && (atoi(argv[argc-1])==1));
- Handle(ViewerTest_EventManager) aCurrentEventManager = ViewerTest::CurrentEventManager();
- aCurrentEventManager->MoveTo(atoi(argv[1]),atoi(argv[2]));
- if(argc <= 4)
+ else if (anOp == "del")
{
- if(isShiftSelection)
- aCurrentEventManager->ShiftSelect();
- else
- aCurrentEventManager->Select();
+ if (argc < 3)
+ {
+ di << "Please also provide as argument id of z layer to remove\n";
+ return 1;
+ }
+
+ Standard_Integer aDelId = Draw::Atoi (argv[2]);
+ if (!aViewer->RemoveZLayer (aDelId))
+ {
+ di << "Impossible to remove the z layer or invalid id!\n";
+ return 1;
+ }
+
+ for (ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anObjIter (GetMapOfAIS());
+ anObjIter.More(); anObjIter.Next())
+ {
+ Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anObjIter.Key1());
+ if (aPrs.IsNull()
+ || aPrs->ZLayer() != aDelId)
+ {
+ continue;
+ }
+ aPrs->SetZLayer (Graphic3d_ZLayerId_Default);
+ }
+
+ di << "Z layer " << aDelId << " has been removed\n";
}
- else if(argc <= 6)
+ else if (anOp == "get")
{
- if(isShiftSelection)
- aCurrentEventManager->ShiftSelect(atoi(argv[1]),atoi(argv[2]),atoi(argv[3]),atoi(argv[4]));
- else
- aCurrentEventManager->Select(atoi(argv[1]),atoi(argv[2]),atoi(argv[3]),atoi(argv[4]));
+ TColStd_SequenceOfInteger anIds;
+ aViewer->GetAllZLayers (anIds);
+ for (Standard_Integer aSeqIdx = 1; aSeqIdx <= anIds.Length(); aSeqIdx++)
+ {
+ di << anIds.Value (aSeqIdx) << " ";
+ }
+
+ di << "\n";
}
- else
+ else if (anOp == "settings")
{
- Standard_Integer anUpper = 0;
+ if (argc < 3)
+ {
+ di << "Please also provide an id\n";
+ return 1;
+ }
- if(isShiftSelection)
- anUpper = (argc-1)/2;
- else
- anUpper = argc/2;
- TColgp_Array1OfPnt2d aPolyline(1,anUpper);
+ Standard_Integer anId = Draw::Atoi (argv[2]);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
- for(Standard_Integer i=1;i<=anUpper;++i)
- aPolyline.SetValue(i,gp_Pnt2d(atoi(argv[2*i-1]),atoi(argv[2*i])));
+ di << "Depth test - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthTest) ? "enabled" : "disabled") << "\n";
+ di << "Depth write - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthWrite) ? "enabled" : "disabled") << "\n";
+ di << "Depth buffer clearing - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthClear) ? "enabled" : "disabled") << "\n";
+ di << "Depth offset - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthOffset) ? "enabled" : "disabled") << "\n";
- if(isShiftSelection)
- aCurrentEventManager->ShiftSelect(aPolyline);
- else
- aCurrentEventManager->Select(aPolyline);
}
- return 0;
-}
+ else if (anOp == "enable")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide an option to enable\n";
+ return 1;
+ }
-//=======================================================================
-//function : VMoveTo
-//purpose : Emulates cursor movement to defined pixel position
-//=======================================================================
-static Standard_Integer VMoveTo (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if(argc != 3)
- {
- di << "Usage : " << argv[0] << " x y" << "\n";
- return 1;
+ if (argc < 4)
+ {
+ di << "Please also provide a layer id\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aSubOp = TCollection_AsciiString (argv[2]);
+ Standard_Integer anId = Draw::Atoi (argv[3]);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+
+ if (aSubOp == "depthtest" || aSubOp == "test")
+ {
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthTest);
+ }
+ else if (aSubOp == "depthwrite" || aSubOp == "write")
+ {
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthWrite);
+ }
+ else if (aSubOp == "depthclear" || aSubOp == "clear")
+ {
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthClear);
+ }
+ else if (aSubOp == "depthoffset" || aSubOp == "offset")
+ {
+ if (argc < 6)
+ {
+ di << "Please also provide a factor and units values for depth offset\n";
+ di << "Format is: vzlayer enable offset [factor] [units] [layerId]\n";
+ return 1;
+ }
+
+ Standard_ShortReal aFactor = static_cast<Standard_ShortReal> (Draw::Atof (argv[3]));
+ Standard_ShortReal aUnits = static_cast<Standard_ShortReal> (Draw::Atof (argv[4]));
+ anId = Draw::Atoi (argv[5]);
+ aSettings = aViewer->ZLayerSettings (anId);
+
+ aSettings.DepthOffsetFactor = aFactor;
+ aSettings.DepthOffsetUnits = aUnits;
+
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthOffset);
+ }
+ else if (aSubOp == "positiveoffset" || aSubOp == "poffset")
+ {
+ aSettings.SetDepthOffsetPositive();
+ }
+ else if (aSubOp == "negativeoffset" || aSubOp == "noffset")
+ {
+ aSettings.SetDepthOffsetNegative();
+ }
+
+ aViewer->SetZLayerSettings (anId, aSettings);
}
+ else if (anOp == "disable")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide an option to disable\n";
+ return 1;
+ }
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ if (argc < 4)
+ {
+ di << "Please also provide a layer id\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aSubOp = TCollection_AsciiString (argv[2]);
+ Standard_Integer anId = Draw::Atoi (argv[3]);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+
+ if (aSubOp == "depthtest" || aSubOp == "test")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthTest);
+ }
+ else if (aSubOp == "depthwrite" || aSubOp == "write")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthWrite);
+ }
+ else if (aSubOp == "depthclear" || aSubOp == "clear")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthClear);
+ }
+ else if (aSubOp == "depthoffset" || aSubOp == "offset")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthOffset);
+ }
+
+ aViewer->SetZLayerSettings (anId, aSettings);
+ }
+ else
{
- di << "use 'vinit' command before " << argv[0] << "\n";
+ di << "Invalid operation, please use { add / del / get / settings / enable / disable}\n";
return 1;
}
- ViewerTest::CurrentEventManager()->MoveTo(atoi(argv[1]),atoi(argv[2]));
+
return 0;
}
-//=======================================================================
-//function : VViewParams
-//purpose : Gets or sets AIS View characteristics
-//=======================================================================
-static Standard_Integer VViewParams (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+// The interactive presentation of 2d layer item
+// for "vlayerline" command it provides a presentation of
+// line with user-defined linewidth, linetype and transparency.
+class V3d_LineItem : public AIS_InteractiveObject
+{
+public:
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(V3d_LineItem, AIS_InteractiveObject)
+
+ // constructor
+ Standard_EXPORT V3d_LineItem(Standard_Real X1, Standard_Real Y1,
+ Standard_Real X2, Standard_Real Y2,
+ Aspect_TypeOfLine theType = Aspect_TOL_SOLID,
+ Standard_Real theWidth = 0.5,
+ Standard_Real theTransp = 1.0);
+
+ private:
+
+ void Compute (const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer theMode) Standard_OVERRIDE;
+
+ void ComputeSelection (const Handle(SelectMgr_Selection)& /*aSelection*/,
+ const Standard_Integer /*aMode*/) Standard_OVERRIDE
+ {}
+
+private:
+
+ Standard_Real myX1, myY1, myX2, myY2;
+ Aspect_TypeOfLine myType;
+ Standard_Real myWidth;
+};
+
+// default constructor for line item
+V3d_LineItem::V3d_LineItem(Standard_Real X1, Standard_Real Y1,
+ Standard_Real X2, Standard_Real Y2,
+ Aspect_TypeOfLine theType,
+ Standard_Real theWidth,
+ Standard_Real theTransp) :
+ myX1(X1), myY1(Y1), myX2(X2), myY2(Y2),
+ myType(theType), myWidth(theWidth)
+{
+ SetTransparency (1-theTransp);
+}
+
+// render line
+void V3d_LineItem::Compute (const Handle(PrsMgr_PresentationManager3d)& /*thePresentationManager*/,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer /*theMode*/)
+{
+ thePresentation->Clear();
+ Quantity_Color aColor (1.0, 0, 0, Quantity_TOC_RGB);
+ Standard_Integer aWidth, aHeight;
+ ViewerTest::CurrentView()->Window()->Size (aWidth, aHeight);
+ Handle (Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (thePresentation);
+ Handle(Graphic3d_ArrayOfPolylines) aPrim = new Graphic3d_ArrayOfPolylines(5);
+ aPrim->AddVertex(myX1, aHeight-myY1, 0.);
+ aPrim->AddVertex(myX2, aHeight-myY2, 0.);
+ Handle(Prs3d_LineAspect) anAspect = new Prs3d_LineAspect (aColor, (Aspect_TypeOfLine)myType, myWidth);
+ aGroup->SetPrimitivesAspect (anAspect->Aspect());
+ aGroup->AddPrimitiveArray (aPrim);
+}
+
+//=============================================================================
+//function : VLayerLine
+//purpose : Draws line in the v3d view layer with given attributes: linetype,
+// : linewidth, transparency coefficient
+//============================================================================
+static int VLayerLine(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
- if ( argc != 1 && argc != 13)
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- di << "Usage : " << argv[0] << "\n";
+ di << "Call vinit before!\n";
return 1;
}
- Handle (V3d_View) anAISView = ViewerTest::CurrentView ();
- if ( anAISView.IsNull () )
+ else if (argc < 5)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
+ di << "Use: " << argv[0];
+ di << " x1 y1 x2 y2 [linewidth = 0.5] [linetype = 0] [transparency = 1]\n";
+ di << " linetype : { 0 | 1 | 2 | 3 } \n";
+ di << " 0 - solid \n";
+ di << " 1 - dashed \n";
+ di << " 2 - dot \n";
+ di << " 3 - dashdot\n";
+ di << " transparency : { 0.0 - 1.0 } \n";
+ di << " 0.0 - transparent\n";
+ di << " 1.0 - visible \n";
return 1;
}
- if(argc==1){
- Quantity_Factor anAISViewScale = anAISView -> V3d_View::Scale ();
- Standard_Real anAISViewCenterCoordinateX = 0.0;
- Standard_Real anAISViewCenterCoordinateY = 0.0;
- anAISView -> V3d_View::Center (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
- Standard_Real anAISViewProjX = 0.0;
- Standard_Real anAISViewProjY = 0.0;
- Standard_Real anAISViewProjZ = 0.0;
- anAISView -> V3d_View::Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
- Standard_Real anAISViewUpX = 0.0;
- Standard_Real anAISViewUpY = 0.0;
- Standard_Real anAISViewUpZ = 0.0;
- anAISView -> V3d_View::Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
- Standard_Real anAISViewAtX = 0.0;
- Standard_Real anAISViewAtY = 0.0;
- Standard_Real anAISViewAtZ = 0.0;
- anAISView -> V3d_View::At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
- di << "Scale of current view: " << anAISViewScale << "\n";
- di << "Center on X : "<< anAISViewCenterCoordinateX << "; on Y: " << anAISViewCenterCoordinateY << "\n";
- di << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
- di << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
- di << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
+
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ // get the input params
+ Standard_Real X1 = Draw::Atof(argv[1]);
+ Standard_Real Y1 = Draw::Atof(argv[2]);
+ Standard_Real X2 = Draw::Atof(argv[3]);
+ Standard_Real Y2 = Draw::Atof(argv[4]);
+
+ Standard_Real aWidth = 0.5;
+ Standard_Integer aType = 0;
+ Standard_Real aTransparency = 1.0;
+
+ // has width
+ if (argc > 5)
+ aWidth = Draw::Atof(argv[5]);
+
+ // has type
+ if (argc > 6)
+ aType = (Standard_Integer) Draw::Atoi(argv[6]);
+
+ // has transparency
+ if (argc > 7)
+ {
+ aTransparency = Draw::Atof(argv[7]);
+ if (aTransparency < 0 || aTransparency > 1.0)
+ aTransparency = 1.0;
}
- else
+
+ // select appropriate line type
+ Aspect_TypeOfLine aLineType;
+ switch (aType)
+ {
+ case 1:
+ aLineType = Aspect_TOL_DASH;
+ break;
+
+ case 2:
+ aLineType = Aspect_TOL_DOT;
+ break;
+
+ case 3:
+ aLineType = Aspect_TOL_DOTDASH;
+ break;
+
+ default:
+ aLineType = Aspect_TOL_SOLID;
+ }
+
+ static Handle (V3d_LineItem) aLine;
+ if (!aLine.IsNull())
{
- Quantity_Factor anAISViewScale = atof (argv [1]);
- Standard_Real anAISViewCenterCoordinateX = atof (argv [2]);
- Standard_Real anAISViewCenterCoordinateY = atof (argv [3]);
- Standard_Real anAISViewProjX = atof (argv [4]);
- Standard_Real anAISViewProjY = atof (argv [5]);
- Standard_Real anAISViewProjZ = atof (argv [6]);
- Standard_Real anAISViewUpX = atof (argv [7]);
- Standard_Real anAISViewUpY = atof (argv [8]);
- Standard_Real anAISViewUpZ = atof (argv [9]);
- Standard_Real anAISViewAtX = atof (argv [10]);
- Standard_Real anAISViewAtY = atof (argv [11]);
- Standard_Real anAISViewAtZ = atof (argv [12]);
- anAISView -> V3d_View::SetScale (anAISViewScale);
- anAISView -> V3d_View::SetCenter (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
- anAISView -> V3d_View::SetAt (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
- anAISView -> V3d_View::SetProj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
- anAISView -> V3d_View::SetUp (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
+ aContext->Erase (aLine);
}
+ aLine = new V3d_LineItem (X1, Y1, X2, Y2,
+ aLineType, aWidth,
+ aTransparency);
+
+ aLine->SetTransformPersistence (Graphic3d_TMF_2d,gp_Pnt(-1,-1,0));
+ aLine->SetZLayer (Graphic3d_ZLayerId_TopOSD);
+ aLine->SetToUpdate();
+ aContext->Display (aLine, Standard_True);
+
return 0;
}
-//=======================================================================
-//function : VChangeSelected
-//purpose : Adds the shape to selection or remove one from it
-//=======================================================================
-static Standard_Integer VChangeSelected (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+
+//==============================================================================
+//function : VGrid
+//purpose :
+//==============================================================================
+
+static int VGrid (Draw_Interpretor& /*theDI*/,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- if(argc != 2)
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
+ if (aView.IsNull() || aViewer.IsNull())
{
- di<<"Usage : " << argv[0] << " shape \n";
+ std::cerr << "No active view. Please call vinit.\n";
return 1;
}
- //get AIS_Shape:
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
- TCollection_AsciiString aName(argv[1]);
- Handle(AIS_InteractiveObject) anAISObject;
- if(!aMap.IsBound2(aName))
- {
- di<<"Use 'vdisplay' before";
- return 1;
- }
- else
+ Aspect_GridType aType = aViewer->GridType();
+ Aspect_GridDrawMode aMode = aViewer->GridDrawMode();
+
+ Standard_Integer anIter = 1;
+ for (; anIter < theArgNb; ++anIter)
{
- anAISObject = Handle(AIS_InteractiveObject)::DownCast(aMap.Find2(aName));
- if(anAISObject.IsNull()){
- di<<"No interactive object \n";
- return 1;
+ const char* aValue = theArgVec[anIter];
+ if (*aValue == 'r')
+ {
+ aType = Aspect_GT_Rectangular;
}
-
- if(aContext->HasOpenedContext())
+ else if (*aValue == 'c')
+ {
+ aType = Aspect_GT_Circular;
+ }
+ else if (*aValue == 'l')
+ {
+ aMode = Aspect_GDM_Lines;
+ }
+ else if (*aValue == 'p')
+ {
+ aMode = Aspect_GDM_Points;
+ }
+ else if (strcmp (aValue, "off" ) == 0)
{
- aContext->AddOrRemoveSelected(anAISObject);
+ aViewer->DeactivateGrid();
+ return 0;
}
else
{
- aContext->AddOrRemoveCurrentObject(anAISObject);
+ break;
}
}
- return 0;
-}
-//=======================================================================
-//function : VZClipping
-//purpose : Gets or sets ZClipping mode, width and depth
-//=======================================================================
-static Standard_Integer VZClipping (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if(argc>4)
+ Standard_Integer aTail = (theArgNb - anIter);
+ if (aTail == 0)
{
- di << "Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- <<"mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
- return -1;
+ aViewer->ActivateGrid (aType, aMode);
+ return 0;
}
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ else if (aTail != 2 && aTail != 5)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
+ std::cerr << "Incorrect arguments number! Usage:\n"
+ << "vgrid [off] [Mode={r|c}] [Type={l|p}] [OriginX OriginY [StepX/StepRadius StepY/DivNb RotAngle]]\n";
return 1;
}
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- V3d_TypeOfZclipping aZClippingMode = V3d_OFF;
- if(argc==1)
+
+ Quantity_Length anOriginX, anOriginY;
+ Quantity_PlaneAngle aRotAngle;
+ if (aType == Aspect_GT_Rectangular)
{
- TCollection_AsciiString aZClippingModeString;
- Quantity_Length aDepth, aWidth;
- aZClippingMode = aView->ZClipping(aDepth, aWidth);
- switch (aZClippingMode)
+ Quantity_Length aRStepX, aRStepY;
+ aViewer->RectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
+
+ anOriginX = Draw::Atof (theArgVec[anIter++]);
+ anOriginY = Draw::Atof (theArgVec[anIter++]);
+ if (aTail == 5)
{
- case V3d_OFF:
- aZClippingModeString.Copy("OFF");
- break;
- case V3d_BACK:
- aZClippingModeString.Copy("BACK");
- break;
- case V3d_FRONT:
- aZClippingModeString.Copy("FRONT");
- break;
- case V3d_SLICE:
- aZClippingModeString.Copy("SLICE");
- break;
- default:
- aZClippingModeString.Copy(TCollection_AsciiString(aZClippingMode));
- break;
+ aRStepX = Draw::Atof (theArgVec[anIter++]);
+ aRStepY = Draw::Atof (theArgVec[anIter++]);
+ aRotAngle = Draw::Atof (theArgVec[anIter++]);
}
- di << "ZClippingMode = " << aZClippingModeString.ToCString() << "\n"
- << "ZClipping depth = " << aDepth << "\n"
- << "ZClipping width = " << aWidth << "\n";
+ aViewer->SetRectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
+ aViewer->ActivateGrid (aType, aMode);
}
- else
+ else if (aType == Aspect_GT_Circular)
{
- if(argc !=3)
+ Quantity_Length aRadiusStep;
+ Standard_Integer aDivisionNumber;
+ aViewer->CircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
+
+ anOriginX = Draw::Atof (theArgVec[anIter++]);
+ anOriginY = Draw::Atof (theArgVec[anIter++]);
+ if (aTail == 5)
{
- Standard_Integer aStatus = 0;
- if ( strcmp (argv [1], "OFF") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_OFF;
- }
- if ( strcmp (argv [1], "BACK") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_BACK;
- }
- if ( strcmp (argv [1], "FRONT") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_FRONT;
- }
- if ( strcmp (argv [1], "SLICE") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_SLICE;
- }
- if (aStatus != 1)
- {
- di << "Bad mode; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
- return 1;
- }
- aView->SetZClippingType(aZClippingMode);
+ aRadiusStep = Draw::Atof (theArgVec[anIter++]);
+ aDivisionNumber = Draw::Atoi (theArgVec[anIter++]);
+ aRotAngle = Draw::Atof (theArgVec[anIter++]);
}
- if(argc >2)
- {
- Quantity_Length aDepth = 0., aWidth = 1.;
- if(argc == 3)
- {
- aDepth = atof(argv[1]);
- aWidth = atof(argv[2]);
- }
- else if(argc == 4)
- {
- aDepth = atof(argv[2]);
- aWidth = atof(argv[3]);
- }
-
- if(aDepth<0. || aDepth>1.)
- {
- di << "Bad depth; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
- return 1;
- }
- if(aWidth<0. || aWidth>1.)
- {
- di << "Bad width; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
- return 1;
- }
- aView->SetZClippingDepth(aDepth);
- aView->SetZClippingWidth(aWidth);
- }
- aView->Redraw();
+ aViewer->SetCircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
+ aViewer->ActivateGrid (aType, aMode);
}
+
return 0;
}
-//=======================================================================
-//function : VNbSelected
-//purpose : Returns number of selected objects
-//=======================================================================
-static Standard_Integer VNbSelected (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+//==============================================================================
+//function : VPriviledgedPlane
+//purpose :
+//==============================================================================
+
+static int VPriviledgedPlane (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- if(argc != 1)
- {
- di << "Usage : " << argv[0] << "\n";
- return 1;
- }
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ if (theArgNb != 1 && theArgNb != 7 && theArgNb != 10)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
+ std::cerr << "Error: wrong number of arguments! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
return 1;
}
- di << aContext->NbSelected() << "\n";
- return 0;
-}
-//=======================================================================
-//function : VAntialiasing
-//purpose : Switches altialiasing on or off
-//=======================================================================
-static Standard_Integer VAntialiasing (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if(argc > 2)
+ // get the active viewer
+ Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
+ if (aViewer.IsNull())
{
- di << "Usage : " << argv[0] << " [1|0]" << "\n";
+ std::cerr << "Error: no active viewer. Please call vinit.\n";
return 1;
}
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ if (theArgNb == 1)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
+ gp_Ax3 aPriviledgedPlane = aViewer->PrivilegedPlane();
+ const gp_Pnt& anOrig = aPriviledgedPlane.Location();
+ const gp_Dir& aNorm = aPriviledgedPlane.Direction();
+ const gp_Dir& aXDir = aPriviledgedPlane.XDirection();
+ theDI << "Origin: " << anOrig.X() << " " << anOrig.Y() << " " << anOrig.Z() << " "
+ << "Normal: " << aNorm.X() << " " << aNorm.Y() << " " << aNorm.Z() << " "
+ << "X-dir: " << aXDir.X() << " " << aXDir.Y() << " " << aXDir.Z() << "\n";
+ return 0;
}
- Handle(V3d_View) aView = ViewerTest::CurrentView();
-
- if((argc == 2) && (atof(argv[1]) == 0))
- aView->SetAntialiasingOff();
- else
- aView->SetAntialiasingOn();
- aView->Update();
- return 0;
-}
+ Standard_Integer anArgIdx = 1;
+ Standard_Real anOrigX = Draw::Atof (theArgVec[anArgIdx++]);
+ Standard_Real anOrigY = Draw::Atof (theArgVec[anArgIdx++]);
+ Standard_Real anOrigZ = Draw::Atof (theArgVec[anArgIdx++]);
+ Standard_Real aNormX = Draw::Atof (theArgVec[anArgIdx++]);
+ Standard_Real aNormY = Draw::Atof (theArgVec[anArgIdx++]);
+ Standard_Real aNormZ = Draw::Atof (theArgVec[anArgIdx++]);
-//=======================================================================
-//function : VPurgeDisplay
-//purpose : Switches altialiasing on or off
-//=======================================================================
-static Standard_Integer VPurgeDisplay (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if (argc > 1)
+ gp_Ax3 aPriviledgedPlane;
+ gp_Pnt anOrig (anOrigX, anOrigY, anOrigZ);
+ gp_Dir aNorm (aNormX, aNormY, aNormZ);
+ if (theArgNb > 7)
{
- di << "Usage : " << argv[0] << "\n";
- return 1;
+ Standard_Real aXDirX = Draw::Atof (theArgVec[anArgIdx++]);
+ Standard_Real aXDirY = Draw::Atof (theArgVec[anArgIdx++]);
+ Standard_Real aXDirZ = Draw::Atof (theArgVec[anArgIdx++]);
+ gp_Dir aXDir (aXDirX, aXDirY, aXDirZ);
+ aPriviledgedPlane = gp_Ax3 (anOrig, aNorm, aXDir);
}
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if (aContext.IsNull())
+ else
{
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
+ aPriviledgedPlane = gp_Ax3 (anOrig, aNorm);
}
- aContext->CloseAllContexts(Standard_False);
- di << aContext->PurgeDisplay() << "\n";
+
+ aViewer->SetPrivilegedPlane (aPriviledgedPlane);
+
return 0;
}
-//=======================================================================
-//function : VSetViewSize
+//==============================================================================
+//function : VConvert
//purpose :
-//=======================================================================
-static Standard_Integer VSetViewSize (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+//==============================================================================
+
+static int VConvert (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- di << "use 'vinit' command before " << argv[0] << "\n";
+ std::cerr << "Error: no active view. Please call vinit.\n";
return 1;
}
- if(argc != 2)
+
+ enum { Model, Ray, View, Window, Grid } aMode = Model;
+
+ // access coordinate arguments
+ TColStd_SequenceOfReal aCoord;
+ Standard_Integer anArgIdx = 1;
+ for (; anArgIdx < 4 && anArgIdx < theArgNb; ++anArgIdx)
{
- di<<"Usage : " << argv[0] << " Size\n";
- return 1;
+ TCollection_AsciiString anArg (theArgVec[anArgIdx]);
+ if (!anArg.IsRealValue())
+ {
+ break;
+ }
+ aCoord.Append (anArg.RealValue());
}
- Standard_Real aSize = atof(argv[1]);
- if (aSize <= 0.)
+
+ // non-numeric argument too early
+ if (aCoord.IsEmpty())
{
- di<<"Bad Size value : " << aSize << "\n";
+ std::cerr << "Error: wrong number of arguments! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
return 1;
}
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- aView->SetSize(aSize);
- return 0;
-}
-
-//=======================================================================
-//function : VMoveView
-//purpose :
-//=======================================================================
-static Standard_Integer VMoveView (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ // collect all other arguments and options
+ for (; anArgIdx < theArgNb; ++anArgIdx)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
+ TCollection_AsciiString anArg (theArgVec[anArgIdx]);
+ anArg.LowerCase();
+ if (anArg == "window") aMode = Window;
+ else if (anArg == "view") aMode = View;
+ else if (anArg == "grid") aMode = Grid;
+ else if (anArg == "ray") aMode = Ray;
+ else
+ {
+ std::cerr << "Error: wrong argument " << anArg << "! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
+ return 1;
+ }
}
- if(argc < 4 || argc > 5)
+
+ // complete input checks
+ if ((aCoord.Length() == 1 && theArgNb > 3) ||
+ (aCoord.Length() == 2 && theArgNb > 4) ||
+ (aCoord.Length() == 3 && theArgNb > 5))
{
- di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
+ std::cerr << "Error: wrong number of arguments! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
return 1;
}
- Standard_Real Dx = atof(argv[1]);
- Standard_Real Dy = atof(argv[2]);
- Standard_Real Dz = atof(argv[3]);
- Standard_Boolean aStart = Standard_True;
- if (argc == 5)
+
+ Standard_Real aXYZ[6] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0};
+ Standard_Integer aXYp[2] = {0, 0};
+
+ // convert one-dimensional coordinate
+ if (aCoord.Length() == 1)
{
- aStart = (atoi(argv[4]) > 0);
+ switch (aMode)
+ {
+ case View : theDI << "View Vv: " << aView->Convert ((Standard_Integer) aCoord (1)); return 0;
+ case Window : theDI << "Window Vp: " << aView->Convert ((Quantity_Length) aCoord (1)); return 0;
+ default:
+ std::cerr << "Error: wrong arguments! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
+ return 1;
+ }
}
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- aView->Move(Dx,Dy,Dz,aStart);
- return 0;
-}
-
-//=======================================================================
-//function : VTranslateView
-//purpose :
-//=======================================================================
-static Standard_Integer VTranslateView (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
- {
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
- if(argc < 4 || argc > 5)
+ // convert 2D coordinates from projection or view reference space
+ if (aCoord.Length() == 2)
{
- di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
- return 1;
+ switch (aMode)
+ {
+ case Model :
+ aView->Convert ((Standard_Integer) aCoord (1), (Standard_Integer) aCoord (2), aXYZ[0], aXYZ[1], aXYZ[2]);
+ theDI << "Model X,Y,Z: " << aXYZ[0] << " " << aXYZ[1] << " " << aXYZ[2] << "\n";
+ return 0;
+
+ case View :
+ aView->Convert ((Standard_Integer) aCoord (1), (Standard_Integer) aCoord (2), aXYZ[0], aXYZ[1]);
+ theDI << "View Xv,Yv: " << aXYZ[0] << " " << aXYZ[1] << "\n";
+ return 0;
+
+ case Window :
+ aView->Convert ((V3d_Coordinate) aCoord (1), (V3d_Coordinate) aCoord (2), aXYp[0], aXYp[1]);
+ theDI << "Window Xp,Yp: " << aXYp[0] << " " << aXYp[1] << "\n";
+ return 0;
+
+ case Grid :
+ aView->Convert ((Standard_Integer) aCoord (1), (Standard_Integer) aCoord (2), aXYZ[0], aXYZ[1], aXYZ[2]);
+ aView->ConvertToGrid (aXYZ[0], aXYZ[1], aXYZ[2], aXYZ[3], aXYZ[4], aXYZ[5]);
+ theDI << "Model X,Y,Z: " << aXYZ[3] << " " << aXYZ[4] << " " << aXYZ[5] << "\n";
+ return 0;
+
+ case Ray :
+ aView->ConvertWithProj ((Standard_Integer) aCoord (1),
+ (Standard_Integer) aCoord (2),
+ aXYZ[0], aXYZ[1], aXYZ[2],
+ aXYZ[3], aXYZ[4], aXYZ[5]);
+ theDI << "Model DX,DY,DZ: " << aXYZ[3] << " " << aXYZ[4] << " " << aXYZ[5] << "\n";
+ return 0;
+
+ default:
+ std::cerr << "Error: wrong arguments! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
+ return 1;
+ }
}
- Standard_Real Dx = atof(argv[1]);
- Standard_Real Dy = atof(argv[2]);
- Standard_Real Dz = atof(argv[3]);
- Standard_Boolean aStart = Standard_True;
- if (argc == 5)
+
+ // convert 3D coordinates from view reference space
+ else if (aCoord.Length() == 3)
{
- aStart = (atoi(argv[4]) > 0);
+ switch (aMode)
+ {
+ case Window :
+ aView->Convert (aCoord (1), aCoord (2), aCoord (3), aXYp[0], aXYp[1]);
+ theDI << "Window Xp,Yp: " << aXYp[0] << " " << aXYp[1] << "\n";
+ return 0;
+
+ case Grid :
+ aView->ConvertToGrid (aCoord (1), aCoord (2), aCoord (3), aXYZ[0], aXYZ[1], aXYZ[2]);
+ theDI << "Model X,Y,Z: " << aXYZ[0] << " " << aXYZ[1] << " " << aXYZ[2] << "\n";
+ return 0;
+
+ default:
+ std::cerr << "Error: wrong arguments! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
+ return 1;
+ }
}
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- aView->Translate(Dx,Dy,Dz,aStart);
return 0;
}
-//=======================================================================
-//function : VTurnView
+//==============================================================================
+//function : VFps
//purpose :
-//=======================================================================
-static Standard_Integer VTurnView (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+//==============================================================================
+
+static int VFps (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull()) {
- di << "use 'vinit' command before " << argv[0] << "\n";
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
return 1;
}
- if(argc < 4 || argc > 5){
- di<<"Usage : " << argv[0] << " Ax Ay Az [Start = 1|0]\n";
+
+ Standard_Integer aFramesNb = (theArgNb > 1) ? Draw::Atoi(theArgVec[1]) : 100;
+ if (aFramesNb <= 0)
+ {
+ std::cerr << "Incorrect arguments!\n";
return 1;
}
- Standard_Real Ax = atof(argv[1]);
- Standard_Real Ay = atof(argv[2]);
- Standard_Real Az = atof(argv[3]);
- Standard_Boolean aStart = Standard_True;
- if (argc == 5)
+
+ // the time is meaningless for first call
+ // due to async OpenGl rendering
+ aView->Redraw();
+
+ // redraw view in loop to estimate average values
+ OSD_Timer aTimer;
+ aTimer.Start();
+ for (Standard_Integer anInter = 0; anInter < aFramesNb; ++anInter)
{
- aStart = (atoi(argv[4]) > 0);
+ aView->Redraw();
+ }
+ aTimer.Stop();
+ Standard_Real aCpu;
+ const Standard_Real aTime = aTimer.ElapsedTime();
+ aTimer.OSD_Chronometer::Show (aCpu);
+
+ const Standard_Real aFpsAver = Standard_Real(aFramesNb) / aTime;
+ const Standard_Real aCpuAver = aCpu / Standard_Real(aFramesNb);
+
+ // return statistics
+ theDI << "FPS: " << aFpsAver << "\n"
+ << "CPU: " << (1000.0 * aCpuAver) << " msec\n";
+
+ // compute additional statistics in ray-tracing mode
+ Graphic3d_RenderingParams& aParams = aView->ChangeRenderingParams();
+
+ if (aParams.Method == Graphic3d_RM_RAYTRACING)
+ {
+ Standard_Integer aSizeX;
+ Standard_Integer aSizeY;
+
+ aView->Window()->Size (aSizeX, aSizeY);
+
+ // 1 shadow ray and 1 secondary ray pew each bounce
+ const Standard_Real aMRays = aSizeX * aSizeY * aFpsAver * aParams.RaytracingDepth * 2 / 1.0e6f;
+
+ theDI << "MRays/sec (upper bound): " << aMRays << "\n";
}
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- aView->Turn(Ax,Ay,Az,aStart);
return 0;
}
//==============================================================================
-//function : VTextureEnv
-//purpose : ENables or disables environment mapping
+//function : VGlDebug
+//purpose :
//==============================================================================
-class OCC_TextureEnv : public Graphic3d_TextureEnv
-{
-public:
- OCC_TextureEnv(const Standard_CString FileName);
- OCC_TextureEnv(const Graphic3d_NameOfTextureEnv aName);
- void SetTextureParameters(const Standard_Boolean theRepeatFlag,
- const Standard_Boolean theModulateFlag,
- const Graphic3d_TypeOfTextureFilter theFilter,
- const Standard_ShortReal theXScale,
- const Standard_ShortReal theYScale,
- const Standard_ShortReal theXShift,
- const Standard_ShortReal theYShift,
- const Standard_ShortReal theAngle);
- DEFINE_STANDARD_RTTI(OCC_TextureEnv);
-};
-DEFINE_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
-IMPLEMENT_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
-IMPLEMENT_STANDARD_RTTIEXT(OCC_TextureEnv, Graphic3d_TextureEnv);
-OCC_TextureEnv::OCC_TextureEnv(const Standard_CString theFileName)
- : Graphic3d_TextureEnv(theFileName)
+static int VGlDebug (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
-}
+ Handle(OpenGl_GraphicDriver) aDriver;
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (!aView.IsNull())
+ {
+ aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aView->Viewer()->Driver());
+ }
+ OpenGl_Caps* aDefCaps = &ViewerTest_myDefaultCaps;
+ OpenGl_Caps* aCaps = !aDriver.IsNull() ? &aDriver->ChangeOptions() : NULL;
-OCC_TextureEnv::OCC_TextureEnv(const Graphic3d_NameOfTextureEnv theTexId)
- : Graphic3d_TextureEnv(theTexId)
-{
-}
+ if (theArgNb < 2)
+ {
+ TCollection_AsciiString aDebActive, aSyncActive;
+ if (aCaps == NULL)
+ {
+ aCaps = aDefCaps;
+ }
+ else
+ {
+ Standard_Boolean isActive = OpenGl_Context::CheckExtension ((const char* )::glGetString (GL_EXTENSIONS),
+ "GL_ARB_debug_output");
+ aDebActive = isActive ? " (active)" : " (inactive)";
+ if (isActive)
+ {
+ // GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB
+ aSyncActive = ::glIsEnabled (0x8242) == GL_TRUE ? " (active)" : " (inactive)";
+ }
+ }
-void OCC_TextureEnv::SetTextureParameters(const Standard_Boolean theRepeatFlag,
- const Standard_Boolean theModulateFlag,
- const Graphic3d_TypeOfTextureFilter theFilter,
- const Standard_ShortReal theXScale,
- const Standard_ShortReal theYScale,
- const Standard_ShortReal theXShift,
- const Standard_ShortReal theYShift,
- const Standard_ShortReal theAngle)
-{
- myParams->SetRepeat (theRepeatFlag);
- myParams->SetModulate (theModulateFlag);
- myParams->SetFilter (theFilter);
- myParams->SetScale (Graphic3d_Vec2(theXScale, theYScale));
- myParams->SetTranslation(Graphic3d_Vec2(theXShift, theYShift));
- myParams->SetRotation (theAngle);
+ theDI << "debug: " << (aCaps->contextDebug ? "1" : "0") << aDebActive << "\n"
+ << "sync: " << (aCaps->contextSyncDebug ? "1" : "0") << aSyncActive << "\n"
+ << "glslWarn:" << (aCaps->glslWarnings ? "1" : "0") << "\n"
+ << "extraMsg:" << (aCaps->suppressExtraMsg ? "0" : "1") << "\n";
+ return 0;
+ }
+
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.LowerCase();
+ Standard_Boolean toEnableDebug = Standard_True;
+ if (anArgCase == "-glsl"
+ || anArgCase == "-glslwarn"
+ || anArgCase == "-glslwarns"
+ || anArgCase == "-glslwarnings")
+ {
+ Standard_Boolean toShowWarns = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toShowWarns))
+ {
+ --anArgIter;
+ }
+ aDefCaps->glslWarnings = toShowWarns;
+ if (aCaps != NULL)
+ {
+ aCaps->glslWarnings = toShowWarns;
+ }
+ }
+ else if (anArgCase == "-extra"
+ || anArgCase == "-extramsg"
+ || anArgCase == "-extramessages")
+ {
+ Standard_Boolean toShow = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toShow))
+ {
+ --anArgIter;
+ }
+ aDefCaps->suppressExtraMsg = !toShow;
+ if (aCaps != NULL)
+ {
+ aCaps->suppressExtraMsg = !toShow;
+ }
+ }
+ else if (anArgCase == "-noextra"
+ || anArgCase == "-noextramsg"
+ || anArgCase == "-noextramessages")
+ {
+ Standard_Boolean toSuppress = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toSuppress))
+ {
+ --anArgIter;
+ }
+ aDefCaps->suppressExtraMsg = toSuppress;
+ if (aCaps != NULL)
+ {
+ aCaps->suppressExtraMsg = toSuppress;
+ }
+ }
+ else if (anArgCase == "-sync")
+ {
+ Standard_Boolean toSync = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toSync))
+ {
+ --anArgIter;
+ }
+ aDefCaps->contextSyncDebug = toSync;
+ if (toSync)
+ {
+ aDefCaps->contextDebug = Standard_True;
+ }
+ }
+ else if (anArgCase == "-debug")
+ {
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnableDebug))
+ {
+ --anArgIter;
+ }
+ aDefCaps->contextDebug = toEnableDebug;
+ }
+ else if (ViewerTest::ParseOnOff (anArg, toEnableDebug)
+ && (anArgIter + 1 == theArgNb))
+ {
+ // simple alias to turn on almost everything
+ aDefCaps->contextDebug = toEnableDebug;
+ aDefCaps->contextSyncDebug = toEnableDebug;
+ aDefCaps->glslWarnings = toEnableDebug;
+ }
+ else
+ {
+ std::cout << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+ }
+
+ return 0;
}
-static int VTextureEnv (Draw_Interpretor& /*theDI*/, Standard_Integer theArgNb, const char** theArgVec)
+//==============================================================================
+//function : VVbo
+//purpose :
+//==============================================================================
+
+static int VVbo (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ const Standard_Boolean toSet = (theArgNb > 1);
+ const Standard_Boolean toUseVbo = toSet ? (Draw::Atoi (theArgVec[1]) == 0) : 1;
+ if (toSet)
{
- std::cerr << "No active view. Please call vinit.\n";
- return 1;
+ ViewerTest_myDefaultCaps.vboDisable = toUseVbo;
}
- // Checking the input arguments
- Standard_Boolean anEnableFlag = Standard_False;
- Standard_Boolean isOk = theArgNb >= 2;
- if (isOk)
+ // get the context
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
{
- TCollection_AsciiString anEnableOpt(theArgVec[1]);
- anEnableFlag = anEnableOpt.IsEqual("on");
- isOk = anEnableFlag || anEnableOpt.IsEqual("off");
+ if (!toSet)
+ {
+ std::cerr << "No active view!\n";
+ }
+ return 1;
}
- if (anEnableFlag)
+ Handle(OpenGl_GraphicDriver) aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
+ if (!aDriver.IsNull())
{
- isOk = (theArgNb == 3 || theArgNb == 11);
- if (isOk)
+ if (!toSet)
{
- TCollection_AsciiString aTextureOpt(theArgVec[2]);
- isOk = (!aTextureOpt.IsIntegerValue() ||
- (aTextureOpt.IntegerValue() >= 0 && aTextureOpt.IntegerValue() < Graphic3d_NOT_ENV_UNKNOWN));
+ theDI << (aDriver->Options().vboDisable ? "0" : "1") << "\n";
+ }
+ else
+ {
+ aDriver->ChangeOptions().vboDisable = toUseVbo;
+ }
+ }
- if (isOk && theArgNb == 11)
- {
- TCollection_AsciiString aRepeatOpt (theArgVec[3]),
- aModulateOpt(theArgVec[4]),
+ return 0;
+}
+
+//==============================================================================
+//function : VCaps
+//purpose :
+//==============================================================================
+
+static int VCaps (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ OpenGl_Caps* aCaps = &ViewerTest_myDefaultCaps;
+ Handle(OpenGl_GraphicDriver) aDriver;
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (!aContext.IsNull())
+ {
+ aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContext->CurrentViewer()->Driver());
+ aCaps = &aDriver->ChangeOptions();
+ }
+
+ if (theArgNb < 2)
+ {
+ theDI << "VBO: " << (aCaps->vboDisable ? "0" : "1") << "\n";
+ theDI << "Sprites: " << (aCaps->pntSpritesDisable ? "0" : "1") << "\n";
+ theDI << "SoftMode:" << (aCaps->contextNoAccel ? "1" : "0") << "\n";
+ theDI << "FFP: " << (aCaps->ffpEnable ? "1" : "0") << "\n";
+ theDI << "VSync: " << aCaps->swapInterval << "\n";
+ theDI << "Compatible:" << (aCaps->contextCompatible ? "1" : "0") << "\n";
+ theDI << "Stereo: " << (aCaps->contextStereo ? "1" : "0") << "\n";
+ return 0;
+ }
+
+ ViewerTest_AutoUpdater anUpdateTool (aContext, ViewerTest::CurrentView());
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.LowerCase();
+ if (anUpdateTool.parseRedrawMode (anArg))
+ {
+ continue;
+ }
+ else if (anArgCase == "-vsync"
+ || anArgCase == "-swapinterval")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->swapInterval = toEnable;
+ }
+ else if (anArgCase == "-ffp")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->ffpEnable = toEnable;
+ }
+ else if (anArgCase == "-vbo")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->vboDisable = !toEnable;
+ }
+ else if (anArgCase == "-sprite"
+ || anArgCase == "-sprites")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->pntSpritesDisable = !toEnable;
+ }
+ else if (anArgCase == "-softmode")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextNoAccel = toEnable;
+ }
+ else if (anArgCase == "-accel"
+ || anArgCase == "-acceleration")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextNoAccel = !toEnable;
+ }
+ else if (anArgCase == "-compat"
+ || anArgCase == "-compatprofile"
+ || anArgCase == "-compatible"
+ || anArgCase == "-compatibleprofile")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextCompatible = toEnable;
+ if (!aCaps->contextCompatible)
+ {
+ aCaps->ffpEnable = Standard_False;
+ }
+ }
+ else if (anArgCase == "-core"
+ || anArgCase == "-coreprofile")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextCompatible = !toEnable;
+ if (!aCaps->contextCompatible)
+ {
+ aCaps->ffpEnable = Standard_False;
+ }
+ }
+ else if (anArgCase == "-stereo"
+ || anArgCase == "-quadbuffer")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aCaps->contextStereo = toEnable;
+ }
+ else
+ {
+ std::cout << "Error: unknown argument '" << anArg << "'\n";
+ return 1;
+ }
+ }
+ if (aCaps != &ViewerTest_myDefaultCaps)
+ {
+ ViewerTest_myDefaultCaps = *aCaps;
+ }
+ return 0;
+}
+
+//==============================================================================
+//function : VMemGpu
+//purpose :
+//==============================================================================
+
+static int VMemGpu (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ // get the context
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
+
+ Handle(Graphic3d_GraphicDriver) aDriver = aContextAIS->CurrentViewer()->Driver();
+ if (aDriver.IsNull())
+ {
+ std::cerr << "Graphic driver not available.\n";
+ return 1;
+ }
+
+ Standard_Size aFreeBytes = 0;
+ TCollection_AsciiString anInfo;
+ if (!aDriver->MemoryInfo (aFreeBytes, anInfo))
+ {
+ std::cerr << "Information not available.\n";
+ return 1;
+ }
+
+ if (theArgNb > 1 && *theArgVec[1] == 'f')
+ {
+ theDI << Standard_Real (aFreeBytes);
+ }
+ else
+ {
+ theDI << anInfo;
+ }
+
+ return 0;
+}
+
+// ==============================================================================
+// function : VReadPixel
+// purpose :
+// ==============================================================================
+static int VReadPixel (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
+ else if (theArgNb < 3)
+ {
+ std::cerr << "Usage : " << theArgVec[0] << " xPixel yPixel [{rgb|rgba|depth|hls|rgbf|rgbaf}=rgba] [name]\n";
+ return 1;
+ }
+
+ Image_PixMap::ImgFormat aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
+ Graphic3d_BufferType aBufferType = Graphic3d_BT_RGBA;
+
+ Standard_Integer aWidth, aHeight;
+ aView->Window()->Size (aWidth, aHeight);
+ const Standard_Integer anX = Draw::Atoi (theArgVec[1]);
+ const Standard_Integer anY = Draw::Atoi (theArgVec[2]);
+ if (anX < 0 || anX >= aWidth || anY < 0 || anY > aHeight)
+ {
+ std::cerr << "Pixel coordinates (" << anX << "; " << anY << ") are out of view (" << aWidth << " x " << aHeight << ")\n";
+ return 1;
+ }
+
+ Standard_Boolean toShowName = Standard_False;
+ Standard_Boolean toShowHls = Standard_False;
+ for (Standard_Integer anIter = 3; anIter < theArgNb; ++anIter)
+ {
+ const char* aParam = theArgVec[anIter];
+ if ( strcasecmp( aParam, "rgb" ) == 0 )
+ {
+ aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
+ aBufferType = Graphic3d_BT_RGB;
+ }
+ else if ( strcasecmp( aParam, "hls" ) == 0 )
+ {
+ aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
+ aBufferType = Graphic3d_BT_RGB;
+ toShowHls = Standard_True;
+ }
+ else if ( strcasecmp( aParam, "rgbf" ) == 0 )
+ {
+ aFormat = Image_PixMap::ImgRGBF;
+ aBufferType = Graphic3d_BT_RGB;
+ }
+ else if ( strcasecmp( aParam, "rgba" ) == 0 )
+ {
+ aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
+ aBufferType = Graphic3d_BT_RGBA;
+ }
+ else if ( strcasecmp( aParam, "rgbaf" ) == 0 )
+ {
+ aFormat = Image_PixMap::ImgRGBAF;
+ aBufferType = Graphic3d_BT_RGBA;
+ }
+ else if ( strcasecmp( aParam, "depth" ) == 0 )
+ {
+ aFormat = Image_PixMap::ImgGrayF;
+ aBufferType = Graphic3d_BT_Depth;
+ }
+ else if ( strcasecmp( aParam, "name" ) == 0 )
+ {
+ toShowName = Standard_True;
+ }
+ }
+
+ Image_PixMap anImage;
+ if (!anImage.InitTrash (aFormat, aWidth, aHeight))
+ {
+ std::cerr << "Image allocation failed\n";
+ return 1;
+ }
+ else if (!aView->ToPixMap (anImage, aWidth, aHeight, aBufferType))
+ {
+ std::cerr << "Image dump failed\n";
+ return 1;
+ }
+
+ Quantity_Parameter anAlpha;
+ Quantity_Color aColor = anImage.PixelColor (anX, anY, anAlpha);
+ if (toShowName)
+ {
+ if (aBufferType == Graphic3d_BT_RGBA)
+ {
+ theDI << Quantity_Color::StringName (aColor.Name()) << " " << anAlpha;
+ }
+ else
+ {
+ theDI << Quantity_Color::StringName (aColor.Name());
+ }
+ }
+ else
+ {
+ switch (aBufferType)
+ {
+ default:
+ case Graphic3d_BT_RGB:
+ {
+ if (toShowHls)
+ {
+ theDI << aColor.Hue() << " " << aColor.Light() << " " << aColor.Saturation();
+ }
+ else
+ {
+ theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue();
+ }
+ break;
+ }
+ case Graphic3d_BT_RGBA:
+ {
+ theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << " " << anAlpha;
+ break;
+ }
+ case Graphic3d_BT_Depth:
+ {
+ theDI << aColor.Red();
+ break;
+ }
+ }
+ }
+
+ return 0;
+}
+
+//==============================================================================
+//function : VDiffImage
+//purpose : The draw-command compares two images.
+//==============================================================================
+
+static int VDiffImage (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
+{
+ if (theArgNb < 6)
+ {
+ theDI << "Not enough arguments.\n";
+ return 1;
+ }
+
+ // image file names
+ const char* anImgPathRef = theArgVec[1];
+ const char* anImgPathNew = theArgVec[2];
+
+ // get string tolerance and check its validity
+ Standard_Real aTolColor = Draw::Atof (theArgVec[3]);
+ if (aTolColor < 0.0)
+ aTolColor = 0.0;
+ if (aTolColor > 1.0)
+ aTolColor = 1.0;
+
+ Standard_Boolean toBlackWhite = (Draw::Atoi (theArgVec[4]) == 1);
+ Standard_Boolean isBorderFilterOn = (Draw::Atoi (theArgVec[5]) == 1);
+
+ // image file of difference
+ const char* aDiffImagePath = (theArgNb >= 7) ? theArgVec[6] : NULL;
+
+ // compare the images
+ Image_Diff aComparer;
+ if (!aComparer.Init (anImgPathRef, anImgPathNew, toBlackWhite))
+ {
+ return 1;
+ }
+
+ aComparer.SetColorTolerance (aTolColor);
+ aComparer.SetBorderFilterOn (isBorderFilterOn);
+ Standard_Integer aDiffColorsNb = aComparer.Compare();
+ theDI << aDiffColorsNb << "\n";
+
+ // save image of difference
+ if (aDiffColorsNb >0 && aDiffImagePath != NULL)
+ {
+ aComparer.SaveDiffImage (aDiffImagePath);
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VSelect
+//purpose : Emulates different types of selection by mouse:
+// 1) single click selection
+// 2) selection with rectangle having corners at pixel positions (x1,y1) and (x2,y2)
+// 3) selection with polygon having corners at
+// pixel positions (x1,y1),...,(xn,yn)
+// 4) any of these selections with shift button pressed
+//=======================================================================
+static Standard_Integer VSelect (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc < 3)
+ {
+ di << "Usage : " << argv[0] << " x1 y1 [x2 y2 [... xn yn]] [shift_selection = 1|0]" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) myAIScontext = ViewerTest::GetAISContext();
+ if(myAIScontext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+
+ const Standard_Boolean isShiftSelection = (argc > 3 && !(argc % 2) && (atoi (argv[argc - 1]) == 1));
+ Standard_Integer aCoordsNb = isShiftSelection ? argc - 2 : argc - 1;
+ TCollection_AsciiString anArg;
+ anArg = isShiftSelection ? argv[argc - 3] : argv[argc - 2];
+ anArg.LowerCase();
+ if (anArg == "-allowoverlap")
+ {
+ Standard_Boolean isValidated = isShiftSelection ? argc == 8
+ : argc == 7;
+ if (!isValidated)
+ {
+ di << "Wrong number of arguments! -allowoverlap key is applied only for rectangle selection";
+ return 1;
+ }
+
+ Standard_Integer isToAllow = isShiftSelection ? Draw::Atoi(argv[argc - 2]) : Draw::Atoi(argv[argc - 1]);
+ myAIScontext->MainSelector()->AllowOverlapDetection((Standard_Boolean)isToAllow);
+ aCoordsNb -= 2;
+ }
+
+ Handle(ViewerTest_EventManager) aCurrentEventManager = ViewerTest::CurrentEventManager();
+ aCurrentEventManager->MoveTo(atoi(argv[1]),atoi(argv[2]));
+ if(aCoordsNb == 2)
+ {
+ if(isShiftSelection)
+ aCurrentEventManager->ShiftSelect();
+ else
+ aCurrentEventManager->Select();
+ }
+ else if(aCoordsNb == 4)
+ {
+ if(isShiftSelection)
+ aCurrentEventManager->ShiftSelect (atoi (argv[1]), atoi (argv[2]), atoi (argv[3]), atoi (argv[4]), Standard_False);
+ else
+ aCurrentEventManager->Select (atoi (argv[1]), atoi (argv[2]), atoi (argv[3]), atoi (argv[4]), Standard_False);
+ }
+ else
+ {
+ TColgp_Array1OfPnt2d aPolyline (1,aCoordsNb / 2);
+
+ for(Standard_Integer i=1;i<=aCoordsNb / 2;++i)
+ aPolyline.SetValue(i,gp_Pnt2d(atoi(argv[2*i-1]),atoi(argv[2*i])));
+
+ if(isShiftSelection)
+ aCurrentEventManager->ShiftSelect(aPolyline);
+ else
+ aCurrentEventManager->Select(aPolyline);
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : VMoveTo
+//purpose : Emulates cursor movement to defined pixel position
+//=======================================================================
+static Standard_Integer VMoveTo (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc != 3)
+ {
+ di << "Usage : " << argv[0] << " x y" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ ViewerTest::CurrentEventManager()->MoveTo(atoi(argv[1]),atoi(argv[2]));
+ return 0;
+}
+
+//=================================================================================================
+//function : VViewParams
+//purpose : Gets or sets AIS View characteristics
+//=================================================================================================
+static int VViewParams (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ Handle(V3d_View) anAISView = ViewerTest::CurrentView();
+ if (anAISView.IsNull())
+ {
+ std::cout << theArgVec[0] << ": please initialize or activate view.\n";
+ return 1;
+ }
+
+ if (theArgsNb == 1)
+ {
+ // print all of the available view parameters
+ Quantity_Factor anAISViewScale = anAISView->Scale();
+
+ Standard_Real anAISViewProjX = 0.0;
+ Standard_Real anAISViewProjY = 0.0;
+ Standard_Real anAISViewProjZ = 0.0;
+ anAISView->Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
+
+ Standard_Real anAISViewUpX = 0.0;
+ Standard_Real anAISViewUpY = 0.0;
+ Standard_Real anAISViewUpZ = 0.0;
+ anAISView->Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
+
+ Standard_Real anAISViewAtX = 0.0;
+ Standard_Real anAISViewAtY = 0.0;
+ Standard_Real anAISViewAtZ = 0.0;
+ anAISView->At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
+
+ Standard_Real anAISViewEyeX = 0.0;
+ Standard_Real anAISViewEyeY = 0.0;
+ Standard_Real anAISViewEyeZ = 0.0;
+ anAISView->Eye (anAISViewEyeX, anAISViewEyeY, anAISViewEyeZ);
+
+ theDi << "Scale of current view: " << anAISViewScale << "\n";
+ theDi << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
+ theDi << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
+ theDi << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
+ theDi << "Eye on X : " << anAISViewEyeX << "; on Y: " << anAISViewEyeY << "; on Z: " << anAISViewEyeZ << "\n";
+ return 0;
+ }
+
+ // -------------------------
+ // Parse options and values
+ // -------------------------
+
+ NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)> aMapOfKeysByValues;
+ TCollection_AsciiString aParseKey;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
+ {
+ TCollection_AsciiString anArg (theArgVec [anArgIt]);
+
+ if (anArg.Value (1) == '-' && !anArg.IsRealValue())
+ {
+ aParseKey = anArg;
+ aParseKey.Remove (1);
+ aParseKey.UpperCase();
+ aMapOfKeysByValues.Bind (aParseKey, new TColStd_HSequenceOfAsciiString);
+ continue;
+ }
+
+ if (aParseKey.IsEmpty())
+ {
+ std::cout << theArgVec[0] << ": values should be passed with key.\n";
+ std::cout << "Type help for more information.\n";
+ return 1;
+ }
+
+ aMapOfKeysByValues(aParseKey)->Append (anArg);
+ }
+
+ // ---------------------------------------------
+ // Change or print parameters, order plays role
+ // ---------------------------------------------
+
+ // Check arguments for validity
+ NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)>::Iterator aMapIt (aMapOfKeysByValues);
+ for (; aMapIt.More(); aMapIt.Next())
+ {
+ const TCollection_AsciiString& aKey = aMapIt.Key();
+ const Handle(TColStd_HSequenceOfAsciiString)& aValues = aMapIt.Value();
+
+ if (!(aKey.IsEqual ("SCALE") && (aValues->Length() == 1 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("SIZE") && (aValues->Length() == 1 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("EYE") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("AT") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("UP") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("PROJ") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("CENTER") && aValues->Length() == 2))
+ {
+ TCollection_AsciiString aLowerKey;
+ aLowerKey = "-";
+ aLowerKey += aKey;
+ aLowerKey.LowerCase();
+ std::cout << theArgVec[0] << ": " << aLowerKey << " is unknown option, or number of arguments is invalid.\n";
+ std::cout << "Type help for more information.\n";
+ return 1;
+ }
+ }
+
+ Handle(TColStd_HSequenceOfAsciiString) aValues;
+
+ // Change view parameters in proper order
+ if (aMapOfKeysByValues.Find ("SCALE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ theDi << "Scale: " << anAISView->Scale() << "\n";
+ }
+ else
+ {
+ anAISView->SetScale (aValues->Value(1).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("SIZE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real aSizeX = 0.0;
+ Standard_Real aSizeY = 0.0;
+ anAISView->Size (aSizeX, aSizeY);
+ theDi << "Size X: " << aSizeX << " Y: " << aSizeY << "\n";
+ }
+ else
+ {
+ anAISView->SetSize (aValues->Value(1).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("EYE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anEyeX = 0.0;
+ Standard_Real anEyeY = 0.0;
+ Standard_Real anEyeZ = 0.0;
+ anAISView->Eye (anEyeX, anEyeY, anEyeZ);
+ theDi << "Eye X: " << anEyeX << " Y: " << anEyeY << " Z: " << anEyeZ << "\n";
+ }
+ else
+ {
+ anAISView->SetEye (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("AT", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anAtX = 0.0;
+ Standard_Real anAtY = 0.0;
+ Standard_Real anAtZ = 0.0;
+ anAISView->At (anAtX, anAtY, anAtZ);
+ theDi << "At X: " << anAtX << " Y: " << anAtY << " Z: " << anAtZ << "\n";
+ }
+ else
+ {
+ anAISView->SetAt (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("PROJ", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real aProjX = 0.0;
+ Standard_Real aProjY = 0.0;
+ Standard_Real aProjZ = 0.0;
+ anAISView->Proj (aProjX, aProjY, aProjZ);
+ theDi << "Proj X: " << aProjX << " Y: " << aProjY << " Z: " << aProjZ << "\n";
+ }
+ else
+ {
+ anAISView->SetProj (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("UP", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anUpX = 0.0;
+ Standard_Real anUpY = 0.0;
+ Standard_Real anUpZ = 0.0;
+ anAISView->Up (anUpX, anUpY, anUpZ);
+ theDi << "Up X: " << anUpX << " Y: " << anUpY << " Z: " << anUpZ << "\n";
+ }
+ else
+ {
+ anAISView->SetUp (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("CENTER", aValues))
+ {
+ anAISView->SetCenter (aValues->Value(1).IntegerValue(), aValues->Value(2).IntegerValue());
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VChangeSelected
+//purpose : Adds the shape to selection or remove one from it
+//=======================================================================
+static Standard_Integer VChangeSelected (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc != 2)
+ {
+ di<<"Usage : " << argv[0] << " shape \n";
+ return 1;
+ }
+ //get AIS_Shape:
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ TCollection_AsciiString aName(argv[1]);
+ Handle(AIS_InteractiveObject) anAISObject;
+
+ if(!aMap.IsBound2(aName))
+ {
+ di<<"Use 'vdisplay' before";
+ return 1;
+ }
+ else
+ {
+ anAISObject = Handle(AIS_InteractiveObject)::DownCast(aMap.Find2(aName));
+ if(anAISObject.IsNull()){
+ di<<"No interactive object \n";
+ return 1;
+ }
+
+ aContext->AddOrRemoveSelected(anAISObject);
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : VZClipping
+//purpose : Gets or sets ZClipping mode, width and depth
+//=======================================================================
+static Standard_Integer VZClipping (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc>4)
+ {
+ di << "Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ <<"mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return -1;
+ }
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ V3d_TypeOfZclipping aZClippingMode = V3d_OFF;
+ if(argc==1)
+ {
+ TCollection_AsciiString aZClippingModeString;
+ Quantity_Length aDepth, aWidth;
+ aZClippingMode = aView->ZClipping(aDepth, aWidth);
+ switch (aZClippingMode)
+ {
+ case V3d_OFF:
+ aZClippingModeString.Copy("OFF");
+ break;
+ case V3d_BACK:
+ aZClippingModeString.Copy("BACK");
+ break;
+ case V3d_FRONT:
+ aZClippingModeString.Copy("FRONT");
+ break;
+ case V3d_SLICE:
+ aZClippingModeString.Copy("SLICE");
+ break;
+ default:
+ aZClippingModeString.Copy(TCollection_AsciiString(aZClippingMode));
+ break;
+ }
+ di << "ZClippingMode = " << aZClippingModeString.ToCString() << "\n"
+ << "ZClipping depth = " << aDepth << "\n"
+ << "ZClipping width = " << aWidth << "\n";
+ }
+ else
+ {
+ if(argc !=3)
+ {
+ Standard_Integer aStatus = 0;
+ if ( strcmp (argv [1], "OFF") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_OFF;
+ }
+ if ( strcmp (argv [1], "BACK") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_BACK;
+ }
+ if ( strcmp (argv [1], "FRONT") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_FRONT;
+ }
+ if ( strcmp (argv [1], "SLICE") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_SLICE;
+ }
+ if (aStatus != 1)
+ {
+ di << "Bad mode; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return 1;
+ }
+ aView->SetZClippingType(aZClippingMode);
+ }
+ if(argc >2)
+ {
+ Quantity_Length aDepth = 0., aWidth = 1.;
+ if(argc == 3)
+ {
+ aDepth = Draw::Atof (argv[1]);
+ aWidth = Draw::Atof (argv[2]);
+ }
+ else if(argc == 4)
+ {
+ aDepth = Draw::Atof (argv[2]);
+ aWidth = Draw::Atof (argv[3]);
+ }
+
+ if(aDepth<0. || aDepth>1.)
+ {
+ di << "Bad depth; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return 1;
+ }
+ if(aWidth<0. || aWidth>1.)
+ {
+ di << "Bad width; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return 1;
+ }
+
+ aView->SetZClippingDepth(aDepth);
+ aView->SetZClippingWidth(aWidth);
+ }
+ aView->Redraw();
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : VNbSelected
+//purpose : Returns number of selected objects
+//=======================================================================
+static Standard_Integer VNbSelected (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc != 1)
+ {
+ di << "Usage : " << argv[0] << "\n";
+ return 1;
+ }
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ di << aContext->NbSelected() << "\n";
+ return 0;
+}
+
+//=======================================================================
+//function : VAntialiasing
+//purpose : Switches altialiasing on or off
+//=======================================================================
+static Standard_Integer VAntialiasing (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc > 2)
+ {
+ di << "Usage : " << argv[0] << " [1|0]" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+
+ if((argc == 2) && (atof(argv[1]) == 0))
+ aView->SetAntialiasingOff();
+ else
+ aView->SetAntialiasingOn();
+ aView->Update();
+ return 0;
+}
+
+//=======================================================================
+//function : VPurgeDisplay
+//purpose : Switches altialiasing on or off
+//=======================================================================
+static Standard_Integer VPurgeDisplay (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if (argc > 1)
+ {
+ di << "Usage : " << argv[0] << "\n";
+ return 1;
+ }
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ aContext->CloseAllContexts(Standard_False);
+ di << aContext->PurgeDisplay() << "\n";
+ return 0;
+}
+
+//=======================================================================
+//function : VSetViewSize
+//purpose :
+//=======================================================================
+static Standard_Integer VSetViewSize (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc != 2)
+ {
+ di<<"Usage : " << argv[0] << " Size\n";
+ return 1;
+ }
+ Standard_Real aSize = Draw::Atof (argv[1]);
+ if (aSize <= 0.)
+ {
+ di<<"Bad Size value : " << aSize << "\n";
+ return 1;
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->SetSize(aSize);
+ return 0;
+}
+
+//=======================================================================
+//function : VMoveView
+//purpose :
+//=======================================================================
+static Standard_Integer VMoveView (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc < 4 || argc > 5)
+ {
+ di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
+ return 1;
+ }
+ Standard_Real Dx = Draw::Atof (argv[1]);
+ Standard_Real Dy = Draw::Atof (argv[2]);
+ Standard_Real Dz = Draw::Atof (argv[3]);
+ Standard_Boolean aStart = Standard_True;
+ if (argc == 5)
+ {
+ aStart = (Draw::Atoi (argv[4]) > 0);
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->Move(Dx,Dy,Dz,aStart);
+ return 0;
+}
+
+//=======================================================================
+//function : VTranslateView
+//purpose :
+//=======================================================================
+static Standard_Integer VTranslateView (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc < 4 || argc > 5)
+ {
+ di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
+ return 1;
+ }
+ Standard_Real Dx = Draw::Atof (argv[1]);
+ Standard_Real Dy = Draw::Atof (argv[2]);
+ Standard_Real Dz = Draw::Atof (argv[3]);
+ Standard_Boolean aStart = Standard_True;
+ if (argc == 5)
+ {
+ aStart = (Draw::Atoi (argv[4]) > 0);
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->Translate(Dx,Dy,Dz,aStart);
+ return 0;
+}
+
+//=======================================================================
+//function : VTurnView
+//purpose :
+//=======================================================================
+static Standard_Integer VTurnView (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull()) {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc < 4 || argc > 5){
+ di<<"Usage : " << argv[0] << " Ax Ay Az [Start = 1|0]\n";
+ return 1;
+ }
+ Standard_Real Ax = Draw::Atof (argv[1]);
+ Standard_Real Ay = Draw::Atof (argv[2]);
+ Standard_Real Az = Draw::Atof (argv[3]);
+ Standard_Boolean aStart = Standard_True;
+ if (argc == 5)
+ {
+ aStart = (Draw::Atoi (argv[4]) > 0);
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->Turn(Ax,Ay,Az,aStart);
+ return 0;
+}
+
+//==============================================================================
+//function : VTextureEnv
+//purpose : ENables or disables environment mapping
+//==============================================================================
+class OCC_TextureEnv : public Graphic3d_TextureEnv
+{
+public:
+ OCC_TextureEnv(const Standard_CString FileName);
+ OCC_TextureEnv(const Graphic3d_NameOfTextureEnv aName);
+ void SetTextureParameters(const Standard_Boolean theRepeatFlag,
+ const Standard_Boolean theModulateFlag,
+ const Graphic3d_TypeOfTextureFilter theFilter,
+ const Standard_ShortReal theXScale,
+ const Standard_ShortReal theYScale,
+ const Standard_ShortReal theXShift,
+ const Standard_ShortReal theYShift,
+ const Standard_ShortReal theAngle);
+ DEFINE_STANDARD_RTTI(OCC_TextureEnv, Graphic3d_TextureEnv);
+};
+DEFINE_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
+
+
+
+
+OCC_TextureEnv::OCC_TextureEnv(const Standard_CString theFileName)
+ : Graphic3d_TextureEnv(theFileName)
+{
+}
+
+OCC_TextureEnv::OCC_TextureEnv(const Graphic3d_NameOfTextureEnv theTexId)
+ : Graphic3d_TextureEnv(theTexId)
+{
+}
+
+void OCC_TextureEnv::SetTextureParameters(const Standard_Boolean theRepeatFlag,
+ const Standard_Boolean theModulateFlag,
+ const Graphic3d_TypeOfTextureFilter theFilter,
+ const Standard_ShortReal theXScale,
+ const Standard_ShortReal theYScale,
+ const Standard_ShortReal theXShift,
+ const Standard_ShortReal theYShift,
+ const Standard_ShortReal theAngle)
+{
+ myParams->SetRepeat (theRepeatFlag);
+ myParams->SetModulate (theModulateFlag);
+ myParams->SetFilter (theFilter);
+ myParams->SetScale (Graphic3d_Vec2(theXScale, theYScale));
+ myParams->SetTranslation(Graphic3d_Vec2(theXShift, theYShift));
+ myParams->SetRotation (theAngle);
+}
+
+static int VTextureEnv (Draw_Interpretor& /*theDI*/, Standard_Integer theArgNb, const char** theArgVec)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
+
+ // Checking the input arguments
+ Standard_Boolean anEnableFlag = Standard_False;
+ Standard_Boolean isOk = theArgNb >= 2;
+ if (isOk)
+ {
+ TCollection_AsciiString anEnableOpt(theArgVec[1]);
+ anEnableFlag = anEnableOpt.IsEqual("on");
+ isOk = anEnableFlag || anEnableOpt.IsEqual("off");
+ }
+ if (anEnableFlag)
+ {
+ isOk = (theArgNb == 3 || theArgNb == 11);
+ if (isOk)
+ {
+ TCollection_AsciiString aTextureOpt(theArgVec[2]);
+ isOk = (!aTextureOpt.IsIntegerValue() ||
+ (aTextureOpt.IntegerValue() >= 0 && aTextureOpt.IntegerValue() < Graphic3d_NOT_ENV_UNKNOWN));
+
+ if (isOk && theArgNb == 11)
+ {
+ TCollection_AsciiString aRepeatOpt (theArgVec[3]),
+ aModulateOpt(theArgVec[4]),
aFilterOpt (theArgVec[5]),
aSScaleOpt (theArgVec[6]),
aTScaleOpt (theArgVec[7]),
}
}
- if (!isOk)
+ if (!isOk)
+ {
+ std::cerr << "Usage :" << std::endl;
+ std::cerr << theArgVec[0] << " off" << std::endl;
+ std::cerr << theArgVec[0] << " on {index_of_std_texture(0..7)|texture_file_name} [{clamp|repeat} {decal|modulate} {nearest|bilinear|trilinear} scale_s scale_t translation_s translation_t rotation_degrees]" << std::endl;
+ return 1;
+ }
+
+ if (anEnableFlag)
+ {
+ TCollection_AsciiString aTextureOpt(theArgVec[2]);
+ Handle(OCC_TextureEnv) aTexEnv = aTextureOpt.IsIntegerValue() ?
+ new OCC_TextureEnv((Graphic3d_NameOfTextureEnv)aTextureOpt.IntegerValue()) :
+ new OCC_TextureEnv(theArgVec[2]);
+
+ if (theArgNb == 11)
+ {
+ TCollection_AsciiString aRepeatOpt(theArgVec[3]), aModulateOpt(theArgVec[4]), aFilterOpt(theArgVec[5]);
+ aTexEnv->SetTextureParameters(
+ aRepeatOpt. IsEqual("repeat"),
+ aModulateOpt.IsEqual("modulate"),
+ aFilterOpt. IsEqual("nearest") ? Graphic3d_TOTF_NEAREST :
+ aFilterOpt.IsEqual("bilinear") ? Graphic3d_TOTF_BILINEAR :
+ Graphic3d_TOTF_TRILINEAR,
+ (Standard_ShortReal)Draw::Atof(theArgVec[6]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[7]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[8]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[9]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[10])
+ );
+ }
+ aView->SetTextureEnv(aTexEnv);
+ aView->SetSurfaceDetail(V3d_TEX_ENVIRONMENT);
+ }
+ else // Disabling environment mapping
+ {
+ aView->SetSurfaceDetail(V3d_TEX_NONE);
+ Handle(Graphic3d_TextureEnv) aTexture;
+ aView->SetTextureEnv(aTexture); // Passing null handle to clear the texture data
+ }
+
+ aView->Redraw();
+ return 0;
+}
+
+//===============================================================================================
+//function : VClipPlane
+//purpose :
+//===============================================================================================
+static int VClipPlane (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ // use short-cut for created clip planes map of created (or "registered by name") clip planes
+ typedef NCollection_DataMap<TCollection_AsciiString, Handle(Graphic3d_ClipPlane)> MapOfPlanes;
+ static MapOfPlanes aRegPlanes;
+
+ if (theArgsNb < 2)
+ {
+ theDi << theArgVec[0] << ": command argument is required. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aCommand (theArgVec[1]);
+
+ // print maximum number of planes for current viewer
+ if (aCommand == "maxplanes")
+ {
+ if (theArgsNb < 3)
+ {
+ theDi << theArgVec[0] << ": view name is required. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aViewName (theArgVec[2]);
+
+ if (!ViewerTest_myViews.IsBound1 (aViewName))
+ {
+ theDi << theArgVec[0] << ": view is not found.\n";
+ return 1;
+ }
+
+ const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
+
+ theDi << theArgVec[0] << ": "
+ << aView->Viewer()->Driver()->InquirePlaneLimit()
+ << " plane slots provided by driver."
+ << " Note that 2 more planes might be used (reserved for z-clipping).\n";
+
+ return 0;
+ }
+
+ // create / delete plane instance
+ if (aCommand == "create" || aCommand == "delete" || aCommand == "clone")
+ {
+ if (theArgsNb < 3)
+ {
+ theDi << theArgVec[0] << ": plane name is required. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean toCreate = (aCommand == "create");
+ Standard_Boolean toClone = (aCommand == "clone");
+ TCollection_AsciiString aPlane (theArgVec[2]);
+
+ if (toCreate)
+ {
+ if (aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": plane name is in use.\n";
+ return 1;
+ }
+
+ aRegPlanes.Bind (aPlane, new Graphic3d_ClipPlane());
+ }
+ else if (toClone) // toClone
+ {
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": enter name for new plane. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aClone (theArgVec[3]);
+ if (aRegPlanes.IsBound (aClone))
+ {
+ theDi << theArgVec[0] << ": plane name is in use.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ aRegPlanes.Bind (aClone, aClipPlane->Clone());
+ }
+ else// toDelete
+ {
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ Handle(Graphic3d_ClipPlane) aClipPlane = aRegPlanes.Find (aPlane);
+ aRegPlanes.UnBind (aPlane);
+
+ ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIObjIt (GetMapOfAIS());
+ for (; anIObjIt.More(); anIObjIt.Next())
+ {
+ Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anIObjIt.Key1());
+ aPrs->RemoveClipPlane(aClipPlane);
+ }
+
+ NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
+ for (; aViewIt.More(); aViewIt.Next())
+ {
+ const Handle(V3d_View)& aView = aViewIt.Key2();
+ aView->RemoveClipPlane(aClipPlane);
+ }
+
+ ViewerTest::RedrawAllViews();
+ }
+
+ return 0;
+ }
+
+ // set / unset plane command
+ if (aCommand == "set" || aCommand == "unset")
+ {
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean toSet = (aCommand == "set");
+ TCollection_AsciiString aPlane (theArgVec [2]);
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ TCollection_AsciiString aTarget (theArgVec [3]);
+ if (aTarget != "object" && aTarget != "view")
+ {
+ theDi << theArgVec[0] << ": invalid target.\n";
+ return 1;
+ }
+
+ if (aTarget == "object" || aTarget == "view")
+ {
+ if (theArgsNb < 5)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean isObject = (aTarget == "object");
+
+ for (Standard_Integer anIt = 4; anIt < theArgsNb; ++anIt)
+ {
+ TCollection_AsciiString anEntityName (theArgVec[anIt]);
+ if (isObject) // to object
+ {
+ if (!GetMapOfAIS().IsBound2 (anEntityName))
+ {
+ theDi << theArgVec[0] << ": can not find IO with name " << anEntityName << ".\n";
+ continue;
+ }
+
+ Handle(AIS_InteractiveObject) aIObj =
+ Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (anEntityName));
+
+ if (toSet)
+ aIObj->AddClipPlane (aClipPlane);
+ else
+ aIObj->RemoveClipPlane (aClipPlane);
+ }
+ else // to view
+ {
+ if (!ViewerTest_myViews.IsBound1 (anEntityName))
+ {
+ theDi << theArgVec[0] << ": can not find View with name " << anEntityName << ".\n";
+ continue;
+ }
+
+ Handle(V3d_View) aView = ViewerTest_myViews.Find1(anEntityName);
+ if (toSet)
+ aView->AddClipPlane (aClipPlane);
+ else
+ aView->RemoveClipPlane (aClipPlane);
+ }
+ }
+
+ ViewerTest::RedrawAllViews();
+ }
+
+ return 0;
+ }
+
+ // change plane command
+ if (aCommand == "change")
+ {
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aPlane (theArgVec [2]);
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ TCollection_AsciiString aChangeArg (theArgVec [3]);
+ if (aChangeArg != "on" && aChangeArg != "off" && aChangeArg != "capping" && aChangeArg != "equation")
+ {
+ theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ if (aChangeArg == "on" || aChangeArg == "off") // on / off
+ {
+ aClipPlane->SetOn (aChangeArg == "on");
+ }
+ else if (aChangeArg == "equation") // change equation
+ {
+ if (theArgsNb < 8)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Real aCoeffA = Draw::Atof (theArgVec [4]);
+ Standard_Real aCoeffB = Draw::Atof (theArgVec [5]);
+ Standard_Real aCoeffC = Draw::Atof (theArgVec [6]);
+ Standard_Real aCoeffD = Draw::Atof (theArgVec [7]);
+ aClipPlane->SetEquation (gp_Pln (aCoeffA, aCoeffB, aCoeffC, aCoeffD));
+ }
+ else if (aChangeArg == "capping") // change capping aspects
+ {
+ if (theArgsNb < 5)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aCappingArg (theArgVec [4]);
+ if (aCappingArg != "on" && aCappingArg != "off" &&
+ aCappingArg != "color" && aCappingArg != "texname" &&
+ aCappingArg != "texscale" && aCappingArg != "texorigin" &&
+ aCappingArg != "texrotate" && aCappingArg != "hatch")
+ {
+ theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ if (aCappingArg == "on" || aCappingArg == "off") // on / off capping
+ {
+ aClipPlane->SetCapping (aCappingArg == "on");
+ }
+ else if (aCappingArg == "color") // color aspect for capping
+ {
+ if (theArgsNb < 8)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Real aRed = Draw::Atof (theArgVec [5]);
+ Standard_Real aGrn = Draw::Atof (theArgVec [6]);
+ Standard_Real aBlu = Draw::Atof (theArgVec [7]);
+
+ Graphic3d_MaterialAspect aMat = aClipPlane->CappingMaterial();
+ Quantity_Color aColor (aRed, aGrn, aBlu, Quantity_TOC_RGB);
+ aMat.SetAmbientColor (aColor);
+ aMat.SetDiffuseColor (aColor);
+ aClipPlane->SetCappingMaterial (aMat);
+ }
+ else if (aCappingArg == "texname") // texture name
+ {
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aTextureName (theArgVec [5]);
+
+ Handle(Graphic3d_Texture2Dmanual) aTexture = new Graphic3d_Texture2Dmanual(aTextureName);
+ if (!aTexture->IsDone ())
+ {
+ aClipPlane->SetCappingTexture (NULL);
+ }
+ else
+ {
+ aTexture->EnableModulate();
+ aTexture->EnableRepeat();
+ aClipPlane->SetCappingTexture (aTexture);
+ }
+ }
+ else if (aCappingArg == "texscale") // texture scale
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 7)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_ShortReal aSx = (Standard_ShortReal)atof (theArgVec [5]);
+ Standard_ShortReal aSy = (Standard_ShortReal)atof (theArgVec [6]);
+
+ aClipPlane->CappingTexture()->GetParams()->SetScale (Graphic3d_Vec2 (aSx, aSy));
+ }
+ else if (aCappingArg == "texorigin") // texture origin
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 7)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_ShortReal aTx = (Standard_ShortReal)atof (theArgVec [5]);
+ Standard_ShortReal aTy = (Standard_ShortReal)atof (theArgVec [6]);
+
+ aClipPlane->CappingTexture()->GetParams()->SetTranslation (Graphic3d_Vec2 (aTx, aTy));
+ }
+ else if (aCappingArg == "texrotate") // texture rotation
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_ShortReal aRot = (Standard_ShortReal)atof (theArgVec[5]);
+
+ aClipPlane->CappingTexture()->GetParams()->SetRotation (aRot);
+ }
+ else if (aCappingArg == "hatch") // hatch style
+ {
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aHatchStr (theArgVec [5]);
+ if (aHatchStr == "on")
+ {
+ aClipPlane->SetCappingHatchOn();
+ }
+ else if (aHatchStr == "off")
+ {
+ aClipPlane->SetCappingHatchOff();
+ }
+ else
+ {
+ aClipPlane->SetCappingHatch ((Aspect_HatchStyle)atoi (theArgVec[5]));
+ }
+ }
+ }
+
+ ViewerTest::RedrawAllViews();
+
+ return 0;
+ }
+
+ theDi << theArgVec[0] << ": invalid command. Type help for more information.\n";
+ return 1;
+}
+
+//===============================================================================================
+//function : VSetTextureMode
+//purpose :
+//===============================================================================================
+static int VSetTextureMode (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ if (theArgsNb < 3)
{
- std::cerr << "Usage :" << std::endl;
- std::cerr << theArgVec[0] << " off" << std::endl;
- std::cerr << theArgVec[0] << " on {index_of_std_texture(0..7)|texture_file_name} [{clamp|repeat} {decal|modulate} {nearest|bilinear|trilinear} scale_s scale_t translation_s translation_t rotation_degrees]" << std::endl;
+ theDi << theArgVec[0] << ": insufficient command arguments. Type help for more information.\n";
return 1;
}
- if (anEnableFlag)
+ TCollection_AsciiString aViewName (theArgVec[1]);
+ if (!ViewerTest_myViews.IsBound1 (aViewName))
{
- TCollection_AsciiString aTextureOpt(theArgVec[2]);
- Handle(OCC_TextureEnv) aTexEnv = aTextureOpt.IsIntegerValue() ?
- new OCC_TextureEnv((Graphic3d_NameOfTextureEnv)aTextureOpt.IntegerValue()) :
- new OCC_TextureEnv(theArgVec[2]);
-
- if (theArgNb == 11)
- {
- TCollection_AsciiString aRepeatOpt(theArgVec[3]), aModulateOpt(theArgVec[4]), aFilterOpt(theArgVec[5]);
- aTexEnv->SetTextureParameters(
- aRepeatOpt. IsEqual("repeat"),
- aModulateOpt.IsEqual("modulate"),
- aFilterOpt. IsEqual("nearest") ? Graphic3d_TOTF_NEAREST :
- aFilterOpt.IsEqual("bilinear") ? Graphic3d_TOTF_BILINEAR :
- Graphic3d_TOTF_TRILINEAR,
- (Standard_ShortReal)Draw::Atof(theArgVec[6]),
- (Standard_ShortReal)Draw::Atof(theArgVec[7]),
- (Standard_ShortReal)Draw::Atof(theArgVec[8]),
- (Standard_ShortReal)Draw::Atof(theArgVec[9]),
- (Standard_ShortReal)Draw::Atof(theArgVec[10])
- );
- }
- aView->SetTextureEnv(aTexEnv);
- aView->SetSurfaceDetail(V3d_TEX_ENVIRONMENT);
+ theDi << theArgVec[0] << ": view is not found.\n";
+ return 1;
}
- else // Disabling environment mapping
+
+ const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
+ switch (atoi (theArgVec[2]))
{
- aView->SetSurfaceDetail(V3d_TEX_NONE);
- Handle(Graphic3d_TextureEnv) aTexture;
- aView->SetTextureEnv(aTexture); // Passing null handle to clear the texture data
+ case 0: aView->SetSurfaceDetail (V3d_TEX_NONE); break;
+ case 1: aView->SetSurfaceDetail (V3d_TEX_ENVIRONMENT); break;
+ case 2: aView->SetSurfaceDetail (V3d_TEX_ALL); break;
+ default:
+ theDi << theArgVec[0] << ": invalid mode.\n";
+ return 1;
}
aView->Redraw();
}
//===============================================================================================
-//function : VClipPlane
+//function : VZRange
//purpose :
//===============================================================================================
-static int VClipPlane (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+static int VZRange (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- // use short-cut for created clip planes map of created (or "registered by name") clip planes
- typedef NCollection_DataMap<TCollection_AsciiString, Handle(Graphic3d_ClipPlane)> MapOfPlanes;
- static MapOfPlanes aRegPlanes;
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
- if (theArgsNb < 2)
+ if (aCurrentView.IsNull())
{
- theDi << theArgVec[0] << ": command argument is required. Type help for more information.\n";
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
return 1;
}
- TCollection_AsciiString aCommand (theArgVec[1]);
+ Handle(Graphic3d_Camera) aCamera = aCurrentView->Camera();
- // print maximum number of planes for current viewer
- if (aCommand == "maxplanes")
+ if (theArgsNb < 2)
{
- if (theArgsNb < 3)
- {
- theDi << theArgVec[0] << ": view name is required. Type help for more information.\n";
- return 1;
- }
-
- TCollection_AsciiString aViewName (theArgVec[2]);
-
- if (!ViewerTest_myViews.IsBound1 (aViewName))
- {
- theDi << theArgVec[0] << ": view is not found.\n";
- return 1;
- }
-
- const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
-
- theDi << theArgVec[0] << ": "
- << aView->Viewer()->Driver()->InquirePlaneLimit()
- << " plane slots provided by driver."
- << " Note that 2 more planes might be used (reserved for z-clipping).\n";
-
+ theDi << "ZNear: " << aCamera->ZNear() << "\n";
+ theDi << "ZFar: " << aCamera->ZFar() << "\n";
return 0;
}
- // create / delete plane instance
- if (aCommand == "create" || aCommand == "delete" || aCommand == "clone")
+ if (theArgsNb == 3)
{
- if (theArgsNb < 3)
+ Standard_Real aNewZNear = Draw::Atof (theArgVec[1]);
+ Standard_Real aNewZFar = Draw::Atof (theArgVec[2]);
+
+ if (aNewZNear >= aNewZFar)
{
- theDi << theArgVec[0] << ": plane name is required. Type help for more information.\n";
+ std::cout << theArgVec[0] << ": invalid arguments: znear should be less than zfar.\n";
return 1;
}
- Standard_Boolean toCreate = (aCommand == "create");
- Standard_Boolean toClone = (aCommand == "clone");
- TCollection_AsciiString aPlane (theArgVec[2]);
-
- if (toCreate)
+ if (!aCamera->IsOrthographic() && (aNewZNear <= 0.0 || aNewZFar <= 0.0))
{
- if (aRegPlanes.IsBound (aPlane))
- {
- theDi << theArgVec[0] << ": plane name is in use.\n";
- return 1;
- }
-
- aRegPlanes.Bind (aPlane, new Graphic3d_ClipPlane());
+ std::cout << theArgVec[0] << ": invalid arguments: ";
+ std::cout << "znear, zfar should be positive for perspective camera.\n";
+ return 1;
}
- else if (toClone) // toClone
- {
- if (!aRegPlanes.IsBound (aPlane))
- {
- theDi << theArgVec[0] << ": no such plane.\n";
- return 1;
- }
-
- if (theArgsNb < 4)
- {
- theDi << theArgVec[0] << ": enter name for new plane. Type help for more information.\n";
- return 1;
- }
- TCollection_AsciiString aClone (theArgVec[3]);
- if (aRegPlanes.IsBound (aClone))
- {
- theDi << theArgVec[0] << ": plane name is in use.\n";
- return 1;
- }
-
- const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+ aCamera->SetZRange (aNewZNear, aNewZFar);
+ }
+ else
+ {
+ std::cout << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
+ return 1;
+ }
- aRegPlanes.Bind (aClone, aClipPlane->Clone());
- }
- else// toDelete
- {
- if (!aRegPlanes.IsBound (aPlane))
- {
- theDi << theArgVec[0] << ": no such plane.\n";
- return 1;
- }
+ aCurrentView->Redraw();
- Handle(Graphic3d_ClipPlane) aClipPlane = aRegPlanes.Find (aPlane);
- aRegPlanes.UnBind (aPlane);
+ return 0;
+}
- ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIObjIt (GetMapOfAIS());
- for (; anIObjIt.More(); anIObjIt.Next())
- {
- Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anIObjIt.Key1());
- aPrs->RemoveClipPlane(aClipPlane);
- }
+//===============================================================================================
+//function : VAutoZFit
+//purpose :
+//===============================================================================================
+static int VAutoZFit (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
- NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
- for (; aViewIt.More(); aViewIt.Next())
- {
- const Handle(V3d_View)& aView = aViewIt.Key2();
- aView->RemoveClipPlane(aClipPlane);
- }
+ if (aCurrentView.IsNull())
+ {
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
- ViewerTest::RedrawAllViews();
- }
+ Standard_Real aScale = aCurrentView->AutoZFitScaleFactor();
- return 0;
+ if (theArgsNb > 3)
+ {
+ std::cout << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
+ return 1;
}
- // set / unset plane command
- if (aCommand == "set" || aCommand == "unset")
+ if (theArgsNb < 2)
{
- if (theArgsNb < 4)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
-
- Standard_Boolean toSet = (aCommand == "set");
- TCollection_AsciiString aPlane (theArgVec [2]);
- if (!aRegPlanes.IsBound (aPlane))
- {
- theDi << theArgVec[0] << ": no such plane.\n";
- return 1;
- }
-
- const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
-
- TCollection_AsciiString aTarget (theArgVec [3]);
- if (aTarget != "object" && aTarget != "view")
- {
- theDi << theArgVec[0] << ": invalid target.\n";
- return 1;
- }
-
- if (aTarget == "object" || aTarget == "view")
- {
- if (theArgsNb < 5)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
+ theDi << "Auto z-fit mode: " << "\n"
+ << "On: " << (aCurrentView->AutoZFitMode() ? "enabled" : "disabled") << "\n"
+ << "Scale: " << aScale << "\n";
+ return 0;
+ }
- Standard_Boolean isObject = (aTarget == "object");
+ Standard_Boolean isOn = Draw::Atoi (theArgVec[1]) == 1;
- for (Standard_Integer anIt = 4; anIt < theArgsNb; ++anIt)
- {
- TCollection_AsciiString anEntityName (theArgVec[anIt]);
- if (isObject) // to object
- {
- if (!GetMapOfAIS().IsBound2 (anEntityName))
- {
- theDi << theArgVec[0] << ": can not find IO with name " << anEntityName << ".\n";
- continue;
- }
+ if (theArgsNb >= 3)
+ {
+ aScale = Draw::Atoi (theArgVec[2]);
+ }
- Handle(AIS_InteractiveObject) aIObj =
- Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (anEntityName));
+ aCurrentView->SetAutoZFitMode (isOn, aScale);
+ aCurrentView->AutoZFit();
+ aCurrentView->Redraw();
- if (toSet)
- aIObj->AddClipPlane (aClipPlane);
- else
- aIObj->RemoveClipPlane (aClipPlane);
- }
- else // to view
- {
- if (!ViewerTest_myViews.IsBound1 (anEntityName))
- {
- theDi << theArgVec[0] << ": can not find View with name " << anEntityName << ".\n";
- continue;
- }
+ return 0;
+}
- Handle(V3d_View) aView = ViewerTest_myViews.Find1(anEntityName);
- if (toSet)
- aView->AddClipPlane (aClipPlane);
- else
- aView->RemoveClipPlane (aClipPlane);
- }
- }
+//! Auxiliary function to print projection type
+inline const char* projTypeName (Graphic3d_Camera::Projection theProjType)
+{
+ switch (theProjType)
+ {
+ case Graphic3d_Camera::Projection_Orthographic: return "orthographic";
+ case Graphic3d_Camera::Projection_Perspective: return "perspective";
+ case Graphic3d_Camera::Projection_Stereo: return "stereoscopic";
+ case Graphic3d_Camera::Projection_MonoLeftEye: return "monoLeftEye";
+ case Graphic3d_Camera::Projection_MonoRightEye: return "monoRightEye";
+ }
+ return "UNKNOWN";
+}
- ViewerTest::RedrawAllViews();
- }
+//===============================================================================================
+//function : VCamera
+//purpose :
+//===============================================================================================
+static int VCamera (Draw_Interpretor& theDI,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cout << "Error: no active view.\n";
+ return 1;
+ }
+ Handle(Graphic3d_Camera) aCamera = aView->Camera();
+ if (theArgsNb < 2)
+ {
+ theDI << "ProjType: " << projTypeName (aCamera->ProjectionType()) << "\n";
+ theDI << "FOVy: " << aCamera->FOVy() << "\n";
+ theDI << "Distance: " << aCamera->Distance() << "\n";
+ theDI << "IOD: " << aCamera->IOD() << "\n";
+ theDI << "IODType: " << (aCamera->GetIODType() == Graphic3d_Camera::IODType_Absolute ? "absolute" : "relative") << "\n";
+ theDI << "ZFocus: " << aCamera->ZFocus() << "\n";
+ theDI << "ZFocusType: " << (aCamera->ZFocusType() == Graphic3d_Camera::FocusType_Absolute ? "absolute" : "relative") << "\n";
return 0;
}
- // change plane command
- if (aCommand == "change")
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
{
- if (theArgsNb < 4)
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.LowerCase();
+ if (anArgCase == "-proj"
+ || anArgCase == "-projection"
+ || anArgCase == "-projtype"
+ || anArgCase == "-projectiontype")
{
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
+ theDI << projTypeName (aCamera->ProjectionType()) << " ";
}
-
- TCollection_AsciiString aPlane (theArgVec [2]);
- if (!aRegPlanes.IsBound (aPlane))
+ else if (anArgCase == "-ortho"
+ || anArgCase == "-orthographic")
{
- theDi << theArgVec[0] << ": no such plane.\n";
- return 1;
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Orthographic);
}
-
- const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
-
- TCollection_AsciiString aChangeArg (theArgVec [3]);
- if (aChangeArg != "on" && aChangeArg != "off" && aChangeArg != "capping" && aChangeArg != "equation")
+ else if (anArgCase == "-persp"
+ || anArgCase == "-perspective"
+ || anArgCase == "-perspmono"
+ || anArgCase == "-perspectivemono"
+ || anArgCase == "-mono")
{
- theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
- return 1;
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Perspective);
}
-
- if (aChangeArg == "on" || aChangeArg == "off") // on / off
+ else if (anArgCase == "-stereo"
+ || anArgCase == "-stereoscopic"
+ || anArgCase == "-perspstereo"
+ || anArgCase == "-perspectivestereo")
{
- aClipPlane->SetOn (aChangeArg == "on");
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Stereo);
}
- else if (aChangeArg == "equation") // change equation
+ else if (anArgCase == "-left"
+ || anArgCase == "-lefteye"
+ || anArgCase == "-monoleft"
+ || anArgCase == "-monolefteye"
+ || anArgCase == "-perpsleft"
+ || anArgCase == "-perpslefteye")
{
- if (theArgsNb < 8)
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoLeftEye);
+ }
+ else if (anArgCase == "-right"
+ || anArgCase == "-righteye"
+ || anArgCase == "-monoright"
+ || anArgCase == "-monorighteye"
+ || anArgCase == "-perpsright")
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_MonoRightEye);
+ }
+ else if (anArgCase == "-dist"
+ || anArgCase == "-distance")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
{
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
+ ++anArgIter;
+ aCamera->SetDistance (Draw::Atof (anArgValue));
+ continue;
}
-
- Standard_Real aCoeffA = atof (theArgVec [4]);
- Standard_Real aCoeffB = atof (theArgVec [5]);
- Standard_Real aCoeffC = atof (theArgVec [6]);
- Standard_Real aCoeffD = atof (theArgVec [7]);
- aClipPlane->SetEquation (gp_Pln (aCoeffA, aCoeffB, aCoeffC, aCoeffD));
+ theDI << aCamera->Distance() << " ";
}
- else if (aChangeArg == "capping") // change capping aspects
+ else if (anArgCase == "-iod")
{
- if (theArgsNb < 5)
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
{
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
+ ++anArgIter;
+ aCamera->SetIOD (aCamera->GetIODType(), Draw::Atof (anArgValue));
+ continue;
}
-
- TCollection_AsciiString aCappingArg (theArgVec [4]);
- if (aCappingArg != "on" && aCappingArg != "off" &&
- aCappingArg != "color" && aCappingArg != "texname" &&
- aCappingArg != "texscale" && aCappingArg != "texorigin" &&
- aCappingArg != "texrotate" && aCappingArg != "hatch")
+ theDI << aCamera->IOD() << " ";
+ }
+ else if (anArgCase == "-iodtype")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : "";
+ TCollection_AsciiString anValueCase (anArgValue);
+ anValueCase.LowerCase();
+ if (anValueCase == "abs"
+ || anValueCase == "absolute")
{
- theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
+ ++anArgIter;
+ aCamera->SetIOD (Graphic3d_Camera::IODType_Absolute, aCamera->IOD());
+ continue;
+ }
+ else if (anValueCase == "rel"
+ || anValueCase == "relative")
+ {
+ ++anArgIter;
+ aCamera->SetIOD (Graphic3d_Camera::IODType_Relative, aCamera->IOD());
+ continue;
+ }
+ else if (*anArgValue != '-')
+ {
+ std::cout << "Error: unknown IOD type '" << anArgValue << "'\n";
return 1;
}
-
- if (aCappingArg == "on" || aCappingArg == "off") // on / off capping
+ switch (aCamera->GetIODType())
{
- aClipPlane->SetCapping (aCappingArg == "on");
+ case Graphic3d_Camera::IODType_Absolute: theDI << "absolute "; break;
+ case Graphic3d_Camera::IODType_Relative: theDI << "relative "; break;
}
- else if (aCappingArg == "color") // color aspect for capping
+ }
+ else if (anArgCase == "-zfocus")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
{
- if (theArgsNb < 8)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
-
- Standard_Real aRed = atof (theArgVec [5]);
- Standard_Real aGrn = atof (theArgVec [6]);
- Standard_Real aBlu = atof (theArgVec [7]);
-
- Graphic3d_MaterialAspect aMat = aClipPlane->CappingMaterial();
- aMat.SetColor (Quantity_Color (aRed, aGrn, aBlu, Quantity_TOC_RGB));
- aClipPlane->SetCappingMaterial (aMat);
+ ++anArgIter;
+ aCamera->SetZFocus (aCamera->ZFocusType(), Draw::Atof (anArgValue));
+ continue;
}
- else if (aCappingArg == "texname") // texture name
+ theDI << aCamera->ZFocus() << " ";
+ }
+ else if (anArgCase == "-zfocustype")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : "";
+ TCollection_AsciiString anValueCase (anArgValue);
+ anValueCase.LowerCase();
+ if (anValueCase == "abs"
+ || anValueCase == "absolute")
{
- if (theArgsNb < 6)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
-
- TCollection_AsciiString aTextureName (theArgVec [5]);
-
- Handle(Graphic3d_Texture2Dmanual) aTexture = new Graphic3d_Texture2Dmanual(aTextureName);
- if (!aTexture->IsDone ())
- {
- aClipPlane->SetCappingTexture (NULL);
- }
- else
- {
- aTexture->EnableModulate();
- aTexture->EnableRepeat();
- aClipPlane->SetCappingTexture (aTexture);
- }
+ ++anArgIter;
+ aCamera->SetZFocus (Graphic3d_Camera::FocusType_Absolute, aCamera->ZFocus());
+ continue;
}
- else if (aCappingArg == "texscale") // texture scale
+ else if (anValueCase == "rel"
+ || anValueCase == "relative")
{
- if (aClipPlane->CappingTexture().IsNull())
- {
- theDi << theArgVec[0] << ": no texture is set.\n";
- return 1;
- }
+ ++anArgIter;
+ aCamera->SetZFocus (Graphic3d_Camera::FocusType_Relative, aCamera->ZFocus());
+ continue;
+ }
+ else if (*anArgValue != '-')
+ {
+ std::cout << "Error: unknown ZFocus type '" << anArgValue << "'\n";
+ return 1;
+ }
+ switch (aCamera->ZFocusType())
+ {
+ case Graphic3d_Camera::FocusType_Absolute: theDI << "absolute "; break;
+ case Graphic3d_Camera::FocusType_Relative: theDI << "relative "; break;
+ }
+ }
+ else if (anArgCase == "-fov"
+ || anArgCase == "-fovy")
+ {
+ Standard_CString anArgValue = (anArgIter + 1 < theArgsNb) ? theArgVec[anArgIter + 1] : NULL;
+ if (anArgValue != NULL
+ && *anArgValue != '-')
+ {
+ ++anArgIter;
+ aCamera->SetFOVy (Draw::Atof (anArgValue));
+ continue;
+ }
+ theDI << aCamera->FOVy() << " ";
+ }
+ else
+ {
+ std::cout << "Error: unknown argument '" << anArg << "'\n";
+ return 1;
+ }
+ }
- if (theArgsNb < 7)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
+ aView->AutoZFit();
+ aView->Redraw();
- Standard_ShortReal aSx = (Standard_ShortReal)atof (theArgVec [5]);
- Standard_ShortReal aSy = (Standard_ShortReal)atof (theArgVec [6]);
+ return 0;
+}
- aClipPlane->CappingTexture()->GetParams()->SetScale (Graphic3d_Vec2 (aSx, aSy));
- }
- else if (aCappingArg == "texorigin") // texture origin
- {
- if (aClipPlane->CappingTexture().IsNull())
- {
- theDi << theArgVec[0] << ": no texture is set.\n";
- return 1;
- }
+//! Parse stereo output mode
+inline Standard_Boolean parseStereoMode (Standard_CString theArg,
+ Graphic3d_StereoMode& theMode)
+{
+ TCollection_AsciiString aFlag (theArg);
+ aFlag.LowerCase();
+ if (aFlag == "quadbuffer")
+ {
+ theMode = Graphic3d_StereoMode_QuadBuffer;
+ }
+ else if (aFlag == "anaglyph")
+ {
+ theMode = Graphic3d_StereoMode_Anaglyph;
+ }
+ else if (aFlag == "row"
+ || aFlag == "rowinterlaced")
+ {
+ theMode = Graphic3d_StereoMode_RowInterlaced;
+ }
+ else if (aFlag == "col"
+ || aFlag == "colinterlaced"
+ || aFlag == "columninterlaced")
+ {
+ theMode = Graphic3d_StereoMode_ColumnInterlaced;
+ }
+ else if (aFlag == "chess"
+ || aFlag == "chessboard")
+ {
+ theMode = Graphic3d_StereoMode_ChessBoard;
+ }
+ else if (aFlag == "sbs"
+ || aFlag == "sidebyside")
+ {
+ theMode = Graphic3d_StereoMode_SideBySide;
+ }
+ else if (aFlag == "ou"
+ || aFlag == "overunder")
+ {
+ theMode = Graphic3d_StereoMode_OverUnder;
+ }
+ else if (aFlag == "pageflip"
+ || aFlag == "softpageflip")
+ {
+ theMode = Graphic3d_StereoMode_SoftPageFlip;
+ }
+ else
+ {
+ return Standard_False;
+ }
+ return Standard_True;
+}
- if (theArgsNb < 7)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
+//! Parse anaglyph filter
+inline Standard_Boolean parseAnaglyphFilter (Standard_CString theArg,
+ Graphic3d_RenderingParams::Anaglyph& theFilter)
+{
+ TCollection_AsciiString aFlag (theArg);
+ aFlag.LowerCase();
+ if (aFlag == "redcyansimple")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_RedCyan_Simple;
+ }
+ else if (aFlag == "redcyan"
+ || aFlag == "redcyanoptimized")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_RedCyan_Optimized;
+ }
+ else if (aFlag == "yellowbluesimple")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_YellowBlue_Simple;
+ }
+ else if (aFlag == "yellowblue"
+ || aFlag == "yellowblueoptimized")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_YellowBlue_Optimized;
+ }
+ else if (aFlag == "greenmagenta"
+ || aFlag == "greenmagentasimple")
+ {
+ theFilter = Graphic3d_RenderingParams::Anaglyph_GreenMagenta_Simple;
+ }
+ else
+ {
+ return Standard_False;
+ }
+ return Standard_True;
+}
- Standard_ShortReal aTx = (Standard_ShortReal)atof (theArgVec [5]);
- Standard_ShortReal aTy = (Standard_ShortReal)atof (theArgVec [6]);
+//==============================================================================
+//function : VStereo
+//purpose :
+//==============================================================================
- aClipPlane->CappingTexture()->GetParams()->SetTranslation (Graphic3d_Vec2 (aTx, aTy));
- }
- else if (aCappingArg == "texrotate") // texture rotation
+static int VStereo (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (theArgNb < 2)
+ {
+ if (aView.IsNull())
+ {
+ std::cout << "Error: no active viewer!\n";
+ return 0;
+ }
+
+ Standard_Boolean isActive = ViewerTest_myDefaultCaps.contextStereo;
+ theDI << "Stereo " << (isActive ? "ON" : "OFF") << "\n";
+ if (isActive)
+ {
+ TCollection_AsciiString aMode;
+ switch (aView->RenderingParams().StereoMode)
{
- if (aClipPlane->CappingTexture().IsNull())
- {
- theDi << theArgVec[0] << ": no texture is set.\n";
- return 1;
- }
+ case Graphic3d_StereoMode_QuadBuffer : aMode = "quadBuffer"; break;
+ case Graphic3d_StereoMode_RowInterlaced : aMode = "rowInterlaced"; break;
+ case Graphic3d_StereoMode_ColumnInterlaced : aMode = "columnInterlaced"; break;
+ case Graphic3d_StereoMode_ChessBoard : aMode = "chessBoard"; break;
+ case Graphic3d_StereoMode_SideBySide : aMode = "sideBySide"; break;
+ case Graphic3d_StereoMode_OverUnder : aMode = "overUnder"; break;
+ case Graphic3d_StereoMode_SoftPageFlip : aMode = "softpageflip"; break;
+ case Graphic3d_StereoMode_Anaglyph :
+ aMode = "anaglyph";
+ switch (aView->RenderingParams().AnaglyphFilter)
+ {
+ case Graphic3d_RenderingParams::Anaglyph_RedCyan_Simple : aMode.AssignCat (" (redCyanSimple)"); break;
+ case Graphic3d_RenderingParams::Anaglyph_RedCyan_Optimized : aMode.AssignCat (" (redCyan)"); break;
+ case Graphic3d_RenderingParams::Anaglyph_YellowBlue_Simple : aMode.AssignCat (" (yellowBlueSimple)"); break;
+ case Graphic3d_RenderingParams::Anaglyph_YellowBlue_Optimized: aMode.AssignCat (" (yellowBlue)"); break;
+ case Graphic3d_RenderingParams::Anaglyph_GreenMagenta_Simple : aMode.AssignCat (" (greenMagentaSimple)"); break;
+ default: break;
+ }
+ default: break;
+ }
+ theDI << "Mode " << aMode << "\n";
+ }
+ return 0;
+ }
- if (theArgsNb < 6)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
+ Handle(Graphic3d_Camera) aCamera;
+ Graphic3d_RenderingParams* aParams = NULL;
+ Graphic3d_StereoMode aMode = Graphic3d_StereoMode_QuadBuffer;
+ if (!aView.IsNull())
+ {
+ aParams = &aView->ChangeRenderingParams();
+ aMode = aParams->StereoMode;
+ aCamera = aView->Camera();
+ }
- Standard_ShortReal aRot = (Standard_ShortReal)atof (theArgVec[5]);
+ ViewerTest_AutoUpdater anUpdateTool (ViewerTest::GetAISContext(), aView);
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg = theArgVec[anArgIter];
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (anUpdateTool.parseRedrawMode (aFlag))
+ {
+ continue;
+ }
+ else if (aFlag == "0"
+ || aFlag == "off")
+ {
+ if (++anArgIter < theArgNb)
+ {
+ std::cout << "Error: wrong number of arguments!\n";
+ return 1;
+ }
- aClipPlane->CappingTexture()->GetParams()->SetRotation (aRot);
+ if (!aCamera.IsNull()
+ && aCamera->ProjectionType() == Graphic3d_Camera::Projection_Stereo)
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Perspective);
}
- else if (aCappingArg == "hatch") // hatch style
+ ViewerTest_myDefaultCaps.contextStereo = Standard_False;
+ return 0;
+ }
+ else if (aFlag == "1"
+ || aFlag == "on")
+ {
+ if (++anArgIter < theArgNb)
{
- if (theArgsNb < 6)
- {
- theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
- return 1;
- }
+ std::cout << "Error: wrong number of arguments!\n";
+ return 1;
+ }
- TCollection_AsciiString aHatchStr (theArgVec [5]);
- if (aHatchStr == "on")
- {
- aClipPlane->SetCappingHatchOn();
- }
- else if (aHatchStr == "off")
- {
- aClipPlane->SetCappingHatchOff();
- }
- else
- {
- aClipPlane->SetCappingHatch ((Aspect_HatchStyle)atoi (theArgVec[5]));
- }
+ if (!aCamera.IsNull())
+ {
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Stereo);
+ }
+ ViewerTest_myDefaultCaps.contextStereo = Standard_True;
+ return 0;
+ }
+ else if (aFlag == "-reverse"
+ || aFlag == "-reversed"
+ || aFlag == "-swap")
+ {
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
}
+ aParams->ToReverseStereo = toEnable;
}
+ else if (aFlag == "-noreverse"
+ || aFlag == "-noswap")
+ {
+ Standard_Boolean toDisable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toDisable))
+ {
+ --anArgIter;
+ }
+ aParams->ToReverseStereo = !toDisable;
+ }
+ else if (aFlag == "-mode"
+ || aFlag == "-stereomode")
+ {
+ if (++anArgIter >= theArgNb
+ || !parseStereoMode (theArgVec[anArgIter], aMode))
+ {
+ std::cout << "Error: syntax error at '" << anArg << "'\n";
+ return 1;
+ }
- ViewerTest::RedrawAllViews();
-
- return 0;
- }
-
- theDi << theArgVec[0] << ": invalid command. Type help for more information.\n";
- return 1;
-}
-
-//===============================================================================================
-//function : VSetTextureMode
-//purpose :
-//===============================================================================================
-static int VSetTextureMode (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
-{
- if (theArgsNb < 3)
- {
- theDi << theArgVec[0] << ": insufficient command arguments. Type help for more information.\n";
- return 1;
- }
+ if (aMode == Graphic3d_StereoMode_QuadBuffer)
+ {
+ ViewerTest_myDefaultCaps.contextStereo = Standard_True;
+ }
+ }
+ else if (aFlag == "-anaglyph"
+ || aFlag == "-anaglyphfilter")
+ {
+ Graphic3d_RenderingParams::Anaglyph aFilter = Graphic3d_RenderingParams::Anaglyph_RedCyan_Simple;
+ if (++anArgIter >= theArgNb
+ || !parseAnaglyphFilter (theArgVec[anArgIter], aFilter))
+ {
+ std::cout << "Error: syntax error at '" << anArg << "'\n";
+ return 1;
+ }
- TCollection_AsciiString aViewName (theArgVec[1]);
- if (!ViewerTest_myViews.IsBound1 (aViewName))
- {
- theDi << theArgVec[0] << ": view is not found.\n";
- return 1;
+ aMode = Graphic3d_StereoMode_Anaglyph;
+ aParams->AnaglyphFilter = aFilter;
+ }
+ else if (parseStereoMode (anArg, aMode)) // short syntax
+ {
+ if (aMode == Graphic3d_StereoMode_QuadBuffer)
+ {
+ ViewerTest_myDefaultCaps.contextStereo = Standard_True;
+ }
+ }
+ else
+ {
+ std::cout << "Error: syntax error at '" << anArg << "'\n";
+ return 1;
+ }
}
- const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
- switch (atoi (theArgVec[2]))
+ if (!aView.IsNull())
{
- case 0: aView->SetSurfaceDetail (V3d_TEX_NONE); break;
- case 1: aView->SetSurfaceDetail (V3d_TEX_ENVIRONMENT); break;
- case 2: aView->SetSurfaceDetail (V3d_TEX_ALL); break;
- default:
- theDi << theArgVec[0] << ": invalid mode.\n";
- return 1;
+ aParams->StereoMode = aMode;
+ aCamera->SetProjectionType (Graphic3d_Camera::Projection_Stereo);
}
-
- aView->Redraw();
return 0;
}
<< "AbsoluteDeflection: " << aDefParams->MaximalChordialDeviation() << "\n";
}
theDi << "AngularDeflection: " << (180.0 * aDefParams->HLRAngle() / M_PI) << "\n";
+ theDi << "AutoTriangulation: " << (aDefParams->IsAutoTriangulation() ? "on" : "off") << "\n";
return 0;
}
for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
{
TCollection_AsciiString anArg (theArgVec[anArgIter]);
- TCollection_AsciiString aKey, aValue;
- if (!ViewerTest::SplitParameter (anArg, aKey, aValue)
- || aValue.IsEmpty())
- {
- std::cerr << "Error, wrong syntax at: '" << anArg.ToCString() << "'!\n";
- return 1;
- }
-
- aKey.UpperCase();
- if (aKey == "ABSDEFL"
- || aKey == "ABSOLUTEDEFLECTION"
- || aKey == "DEFL"
- || aKey == "DEFLECTION")
+ anArg.UpperCase();
+ if (anArg == "-ABSDEFL"
+ || anArg == "-ABSOLUTEDEFLECTION"
+ || anArg == "-DEFL"
+ || anArg == "-DEFLECTION")
{
+ if (++anArgIter >= theArgsNb)
+ {
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
+ }
aDefParams->SetTypeOfDeflection (Aspect_TOD_ABSOLUTE);
- aDefParams->SetMaximalChordialDeviation (aValue.RealValue());
+ aDefParams->SetMaximalChordialDeviation (Draw::Atof (theArgVec[anArgIter]));
}
- else if (aKey == "RELDEFL"
- || aKey == "RELATIVEDEFLECTION"
- || aKey == "DEVCOEFF"
- || aKey == "DEVIATIONCOEFF"
- || aKey == "DEVIATIONCOEFFICIENT")
+ else if (anArg == "-RELDEFL"
+ || anArg == "-RELATIVEDEFLECTION"
+ || anArg == "-DEVCOEFF"
+ || anArg == "-DEVIATIONCOEFF"
+ || anArg == "-DEVIATIONCOEFFICIENT")
{
+ if (++anArgIter >= theArgsNb)
+ {
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
+ }
aDefParams->SetTypeOfDeflection (Aspect_TOD_RELATIVE);
- aDefParams->SetDeviationCoefficient (aValue.RealValue());
+ aDefParams->SetDeviationCoefficient (Draw::Atof (theArgVec[anArgIter]));
}
- else if (aKey == "ANGDEFL"
- || aKey == "ANGULARDEFL"
- || aKey == "ANGULARDEFLECTION")
+ else if (anArg == "-ANGDEFL"
+ || anArg == "-ANGULARDEFL"
+ || anArg == "-ANGULARDEFLECTION")
{
+ if (++anArgIter >= theArgsNb)
+ {
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
+ }
// currently HLRDeviationAngle is used instead of DeviationAngle in most places
- aDefParams->SetHLRAngle (M_PI * aValue.RealValue() / 180.0);
+ aDefParams->SetHLRAngle (M_PI * Draw::Atof (theArgVec[anArgIter]) / 180.0);
+ }
+ else if (anArg == "-AUTOTR"
+ || anArg == "-AUTOTRIANG"
+ || anArg == "-AUTOTRIANGULATION")
+ {
+ if (++anArgIter >= theArgsNb)
+ {
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
+ }
+ TCollection_AsciiString aValue (theArgVec[anArgIter]);
+ aValue.LowerCase();
+ if (aValue == "on"
+ || aValue == "1")
+ {
+ aDefParams->SetAutoTriangulation (Standard_True);
+ }
+ else if (aValue == "off"
+ || aValue == "0")
+ {
+ aDefParams->SetAutoTriangulation (Standard_False);
+ }
}
else
{
{
case V3d_AMBIENT:
{
- theDi << " Type: Ambient\n";
+ theDi << " Type: Ambient\n";
+ theDi << " Intensity: " << aLight->Intensity() << "\n";
break;
}
case V3d_DIRECTIONAL:
{
Handle(V3d_DirectionalLight) aLightDir = Handle(V3d_DirectionalLight)::DownCast (aLight);
- theDi << " Type: Directional\n";
- theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Type: Directional\n";
+ theDi << " Intensity: " << aLight->Intensity() << "\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Smoothness: " << aLight->Smoothness() << "\n";
if (!aLightDir.IsNull())
{
aLightDir->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
aLightDir->Direction (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
}
break;
}
case V3d_POSITIONAL:
{
Handle(V3d_PositionalLight) aLightPos = Handle(V3d_PositionalLight)::DownCast (aLight);
- theDi << " Type: Positional\n";
- theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Type: Positional\n";
+ theDi << " Intensity: " << aLight->Intensity() << "\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Smoothness: " << aLight->Smoothness() << "\n";
if (!aLightPos.IsNull())
{
aLightPos->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
aLightPos->Attenuation (anAtten[0], anAtten[1]);
- theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
+ theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
}
break;
}
case V3d_SPOT:
{
Handle(V3d_SpotLight) aLightSpot = Handle(V3d_SpotLight)::DownCast (aLight);
- theDi << " Type: Spot\n";
- theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
+ theDi << " Type: Spot\n";
+ theDi << " Intensity: " << aLight->Intensity() << "\n";
+ theDi << " Headlight: " << (aLight->Headlight() ? "TRUE" : "FALSE") << "\n";
if (!aLightSpot.IsNull())
{
aLightSpot->Position (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Position: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
aLightSpot->Direction (anXYZ[0], anXYZ[1], anXYZ[2]);
- theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
+ theDi << " Direction: " << anXYZ[0] << ", " << anXYZ[1] << ", " << anXYZ[2] << "\n";
aLightSpot->Attenuation (anAtten[0], anAtten[1]);
- theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
- theDi << " Angle: " << (aLightSpot->Angle() * 180.0 / M_PI) << "\n";
- theDi << " Exponent: " << aLightSpot->Concentration() << "\n";
+ theDi << " Atten.: " << anAtten[0] << " " << anAtten[1] << "\n";
+ theDi << " Angle: " << (aLightSpot->Angle() * 180.0 / M_PI) << "\n";
+ theDi << " Exponent: " << aLightSpot->Concentration() << "\n";
}
break;
}
default:
{
- theDi << " Type: UNKNOWN\n";
+ theDi << " Type: UNKNOWN\n";
break;
}
}
{
isGlobal = Standard_False;
}
- else if (anArgCase.IsEqual ("DEF")
- || anArgCase.IsEqual ("DEFAULTS"))
+ else if (anArgCase.IsEqual ("DEF")
+ || anArgCase.IsEqual ("DEFAULTS"))
+ {
+ toCreate = Standard_False;
+ aViewer->SetDefaultLights();
+ }
+ else if (anArgCase.IsEqual ("CLR")
+ || anArgCase.IsEqual ("CLEAR"))
+ {
+ toCreate = Standard_False;
+ aView->InitActiveLights();
+ while (aView->MoreActiveLights())
+ {
+ aViewer->DelLight (aView->ActiveLight());
+ aView->InitActiveLights();
+ }
+ }
+ else if (anArgCase.IsEqual ("AMB")
+ || anArgCase.IsEqual ("AMBIENT")
+ || anArgCase.IsEqual ("AMBLIGHT"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_AmbientLight (aViewer);
+ }
+ else if (anArgCase.IsEqual ("DIRECTIONAL")
+ || anArgCase.IsEqual ("DIRLIGHT"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_DirectionalLight (aViewer);
+ }
+ else if (anArgCase.IsEqual ("SPOT")
+ || anArgCase.IsEqual ("SPOTLIGHT"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_SpotLight (aViewer, 0.0, 0.0, 0.0);
+ }
+ else if (anArgCase.IsEqual ("POSLIGHT")
+ || anArgCase.IsEqual ("POSITIONAL"))
+ {
+ addLight (aLightNew, isGlobal);
+ if (!toCreate)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ toCreate = Standard_False;
+ aLightNew = new V3d_PositionalLight (aViewer, 0.0, 0.0, 0.0);
+ }
+ else if (anArgCase.IsEqual ("CHANGE"))
+ {
+ addLight (aLightNew, isGlobal);
+ aLightNew.Nullify();
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ const Standard_Integer aLightId = getLightId (theArgVec[anArgIt]);
+ Standard_Integer aLightIt = 0;
+ for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ {
+ if (aLightIt == aLightId)
+ {
+ aLightOld = aView->ActiveLight();
+ break;
+ }
+ }
+
+ if (aLightOld.IsNull())
+ {
+ std::cerr << "Light " << theArgVec[anArgIt] << " is undefined!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("DEL")
+ || anArgCase.IsEqual ("DELETE"))
+ {
+ Handle(V3d_Light) aLightDel;
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ const TCollection_AsciiString anArgNext (theArgVec[anArgIt]);
+ const Standard_Integer aLightDelId = getLightId (theArgVec[anArgIt]);
+ Standard_Integer aLightIt = 0;
+ for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ {
+ aLightDel = aView->ActiveLight();
+ if (aLightIt == aLightDelId)
+ {
+ break;
+ }
+ }
+ if (!aLightDel.IsNull())
+ {
+ aViewer->DelLight (aLightDel);
+ }
+ }
+ else if (anArgCase.IsEqual ("COLOR")
+ || anArgCase.IsEqual ("COLOUR"))
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ TCollection_AsciiString anArgNext (theArgVec[anArgIt]);
+ anArgNext.UpperCase();
+ const Quantity_Color aColor = ViewerTest::GetColorFromName (anArgNext.ToCString());
+ if (!aLightCurr.IsNull())
+ {
+ aLightCurr->SetColor (aColor);
+ }
+ }
+ else if (anArgCase.IsEqual ("POS")
+ || anArgCase.IsEqual ("POSITION"))
+ {
+ if ((anArgIt + 3) >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ anXYZ[0] = Atof (theArgVec[++anArgIt]);
+ anXYZ[1] = Atof (theArgVec[++anArgIt]);
+ anXYZ[2] = Atof (theArgVec[++anArgIt]);
+ if (!aLightDir.IsNull())
+ {
+ aLightDir->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else if (!aLightPos.IsNull())
+ {
+ aLightPos->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("DIR")
+ || anArgCase.IsEqual ("DIRECTION"))
+ {
+ if ((anArgIt + 3) >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ anXYZ[0] = Atof (theArgVec[++anArgIt]);
+ anXYZ[1] = Atof (theArgVec[++anArgIt]);
+ anXYZ[2] = Atof (theArgVec[++anArgIt]);
+ if (!aLightDir.IsNull())
+ {
+ aLightDir->SetDirection (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetDirection (anXYZ[0], anXYZ[1], anXYZ[2]);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else if (anArgCase.IsEqual ("SM")
+ || anArgCase.IsEqual ("SMOOTHNESS"))
{
- toCreate = Standard_False;
- aViewer->SetDefaultLights();
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ Standard_Real aSmoothness = Atof (theArgVec[anArgIt]);
+
+ if (fabs (aSmoothness) < Precision::Confusion())
+ {
+ aLightCurr->SetIntensity (1.f);
+ }
+ else if (fabs (aLightCurr->Smoothness()) < Precision::Confusion())
+ {
+ aLightCurr->SetIntensity ((aSmoothness * aSmoothness) / 3.f);
+ }
+ else
+ {
+ Standard_ShortReal aSmoothnessRatio = static_cast<Standard_ShortReal> (aSmoothness / aLightCurr->Smoothness());
+ aLightCurr->SetIntensity (aLightCurr->Intensity() / (aSmoothnessRatio * aSmoothnessRatio));
+ }
+
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->SetSmoothRadius (aSmoothness);
+ }
+ else if (!aLightDir.IsNull())
+ {
+ aLightDir->SetSmoothAngle (aSmoothness);
+ }
}
- else if (anArgCase.IsEqual ("CLR")
- || anArgCase.IsEqual ("CLEAR"))
+ else if (anArgCase.IsEqual ("INT")
+ || anArgCase.IsEqual ("INTENSITY"))
{
- toCreate = Standard_False;
- aView->InitActiveLights();
- while (aView->MoreActiveLights())
+ if (++anArgIt >= theArgsNb)
{
- aViewer->DelLight (aView->ActiveLight());
- aView->InitActiveLights();
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ Standard_Real aIntensity = Atof (theArgVec[anArgIt]);
+
+ if (!aLightCurr.IsNull())
+ {
+ aLightCurr->SetIntensity (aIntensity);
}
}
- else if (anArgCase.IsEqual ("AMB")
- || anArgCase.IsEqual ("AMBIENT")
- || anArgCase.IsEqual ("AMBLIGHT"))
+ else if (anArgCase.IsEqual ("ANG")
+ || anArgCase.IsEqual ("ANGLE"))
{
- addLight (aLightNew, isGlobal);
- if (!toCreate)
+ if (++anArgIt >= theArgsNb)
{
std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- toCreate = Standard_False;
- aLightNew = new V3d_AmbientLight (aViewer);
+
+ Standard_Real anAngle = Atof (theArgVec[anArgIt]);
+
+ if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetAngle (anAngle / 180.0 * M_PI);
+ }
}
- else if (anArgCase.IsEqual ("DIRECTIONAL")
- || anArgCase.IsEqual ("DIRLIGHT"))
+ else if (anArgCase.IsEqual ("CONSTATTEN")
+ || anArgCase.IsEqual ("CONSTATTENUATION"))
{
- addLight (aLightNew, isGlobal);
- if (!toCreate)
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[0] = Atof (theArgVec[anArgIt]);
+ aLightPos->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[0] = Atof (theArgVec[anArgIt]);
+ aLightSpot->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else
{
std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- toCreate = Standard_False;
- aLightNew = new V3d_DirectionalLight (aViewer);
}
- else if (anArgCase.IsEqual ("SPOT")
- || anArgCase.IsEqual ("SPOTLIGHT"))
+ else if (anArgCase.IsEqual ("LINATTEN")
+ || anArgCase.IsEqual ("LINEARATTEN")
+ || anArgCase.IsEqual ("LINEARATTENUATION"))
{
- addLight (aLightNew, isGlobal);
- if (!toCreate)
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ if (!aLightPos.IsNull())
+ {
+ aLightPos->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[1] = Atof (theArgVec[anArgIt]);
+ aLightPos->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else if (!aLightSpot.IsNull())
+ {
+ aLightSpot->Attenuation (anAtten[0], anAtten[1]);
+ anAtten[1] = Atof (theArgVec[anArgIt]);
+ aLightSpot->SetAttenuation (anAtten[0], anAtten[1]);
+ }
+ else
{
std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- toCreate = Standard_False;
- aLightNew = new V3d_SpotLight (aViewer, 0.0, 0.0, 0.0);
}
- else if (anArgCase.IsEqual ("POSLIGHT")
- || anArgCase.IsEqual ("POSITIONAL"))
+ else if (anArgCase.IsEqual ("EXP")
+ || anArgCase.IsEqual ("EXPONENT")
+ || anArgCase.IsEqual ("SPOTEXP")
+ || anArgCase.IsEqual ("SPOTEXPONENT"))
{
- addLight (aLightNew, isGlobal);
- if (!toCreate)
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+
+ if (!aLightSpot.IsNull())
+ {
+ aLightSpot->SetConcentration (Atof (theArgVec[anArgIt]));
+ }
+ else
{
std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- toCreate = Standard_False;
- aLightNew = new V3d_PositionalLight (aViewer, 0.0, 0.0, 0.0);
}
- else if (anArgCase.IsEqual ("CHANGE"))
+ else if (anArgCase.IsEqual ("HEAD")
+ || anArgCase.IsEqual ("HEADLIGHT"))
{
- addLight (aLightNew, isGlobal);
- aLightNew.Nullify();
if (++anArgIt >= theArgsNb)
{
std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
return 1;
}
- const Standard_Integer aLightId = getLightId (theArgVec[anArgIt]);
- Standard_Integer aLightIt = 0;
- for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ if (aLightAmb.IsNull()
+ && !aLightCurr.IsNull())
{
- if (aLightIt == aLightId)
+ aLightCurr->SetHeadlight (Draw::Atoi (theArgVec[anArgIt]) != 0);
+ }
+ else
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ return 1;
+ }
+ }
+ else
+ {
+ std::cerr << "Warning: unknown argument '" << anArg << "'\n";
+ }
+ }
+
+ addLight (aLightNew, isGlobal);
+ aViewer->UpdateLights();
+
+ return 0;
+}
+
+//=======================================================================
+//function : VRenderParams
+//purpose : Enables/disables rendering features
+//=======================================================================
+
+static Standard_Integer VRenderParams (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "Error: no active viewer!\n";
+ return 1;
+ }
+
+ Graphic3d_RenderingParams& aParams = aView->ChangeRenderingParams();
+ TCollection_AsciiString aCmdName (theArgVec[0]);
+ aCmdName.LowerCase();
+ if (aCmdName == "vraytrace")
+ {
+ if (theArgNb == 1)
+ {
+ theDI << (aParams.Method == Graphic3d_RM_RAYTRACING ? "on" : "off") << " ";
+ return 0;
+ }
+ else if (theArgNb == 2)
+ {
+ TCollection_AsciiString aValue (theArgVec[1]);
+ aValue.LowerCase();
+ if (aValue == "on"
+ || aValue == "1")
+ {
+ aParams.Method = Graphic3d_RM_RAYTRACING;
+ aView->Redraw();
+ return 0;
+ }
+ else if (aValue == "off"
+ || aValue == "0")
+ {
+ aParams.Method = Graphic3d_RM_RASTERIZATION;
+ aView->Redraw();
+ return 0;
+ }
+ else
+ {
+ std::cout << "Error: unknown argument '" << theArgVec[1] << "'\n";
+ return 1;
+ }
+ }
+ else
+ {
+ std::cout << "Error: wrong number of arguments\n";
+ return 1;
+ }
+ }
+
+ if (theArgNb < 2)
+ {
+ theDI << "renderMode: ";
+ switch (aParams.Method)
+ {
+ case Graphic3d_RM_RASTERIZATION: theDI << "rasterization "; break;
+ case Graphic3d_RM_RAYTRACING: theDI << "raytrace "; break;
+ }
+ theDI << "\n";
+ theDI << "msaa: " << aParams.NbMsaaSamples << "\n";
+ theDI << "rayDepth: " << aParams.RaytracingDepth << "\n";
+ theDI << "fsaa: " << (aParams.IsAntialiasingEnabled ? "on" : "off") << "\n";
+ theDI << "shadows: " << (aParams.IsShadowEnabled ? "on" : "off") << "\n";
+ theDI << "reflections: " << (aParams.IsReflectionEnabled ? "on" : "off") << "\n";
+ theDI << "gleam: " << (aParams.IsTransparentShadowEnabled ? "on" : "off") << "\n";
+ theDI << "GI: " << (aParams.IsGlobalIlluminationEnabled ? "on" : "off") << "\n";
+ theDI << "blocked RNG: " << (aParams.CoherentPathTracingMode ? "on" : "off") << "\n";
+ theDI << "shadingModel: ";
+ switch (aView->ShadingModel())
+ {
+ case V3d_COLOR: theDI << "color"; break;
+ case V3d_FLAT: theDI << "flat"; break;
+ case V3d_GOURAUD: theDI << "gouraud"; break;
+ case V3d_PHONG: theDI << "phong"; break;
+ }
+ theDI << "\n";
+ return 0;
+ }
+
+ Standard_Boolean toPrint = Standard_False;
+ ViewerTest_AutoUpdater anUpdateTool (ViewerTest::GetAISContext(), aView);
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg (theArgVec[anArgIter]);
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (anUpdateTool.parseRedrawMode (aFlag))
+ {
+ continue;
+ }
+ else if (aFlag == "-echo"
+ || aFlag == "-print")
+ {
+ toPrint = Standard_True;
+ anUpdateTool.Invalidate();
+ }
+ else if (aFlag == "-mode"
+ || aFlag == "-rendermode"
+ || aFlag == "-render_mode")
+ {
+ if (toPrint)
+ {
+ switch (aParams.Method)
{
- aLightOld = aView->ActiveLight();
- break;
+ case Graphic3d_RM_RASTERIZATION: theDI << "rasterization "; break;
+ case Graphic3d_RM_RAYTRACING: theDI << "ray-tracing "; break;
}
+ continue;
}
-
- if (aLightOld.IsNull())
+ else
{
- std::cerr << "Light " << theArgVec[anArgIt] << " is undefined!\n";
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
return 1;
}
}
- else if (anArgCase.IsEqual ("DEL")
- || anArgCase.IsEqual ("DELETE"))
+ else if (aFlag == "-ray"
+ || aFlag == "-raytrace")
{
- Handle(V3d_Light) aLightDel;
- if (++anArgIt >= theArgsNb)
+ if (toPrint)
+ {
+ theDI << (aParams.Method == Graphic3d_RM_RAYTRACING ? "true" : "false") << " ";
+ continue;
+ }
+
+ aParams.Method = Graphic3d_RM_RAYTRACING;
+ }
+ else if (aFlag == "-rast"
+ || aFlag == "-raster"
+ || aFlag == "-rasterization")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.Method == Graphic3d_RM_RASTERIZATION ? "true" : "false") << " ";
+ continue;
+ }
+
+ aParams.Method = Graphic3d_RM_RASTERIZATION;
+ }
+ else if (aFlag == "-msaa")
+ {
+ if (toPrint)
+ {
+ theDI << aParams.NbMsaaSamples << " ";
+ continue;
+ }
+ else if (++anArgIter >= theArgNb)
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
return 1;
}
- const TCollection_AsciiString anArgNext (theArgVec[anArgIt]);
- const Standard_Integer aLightDelId = getLightId (theArgVec[anArgIt]);
- Standard_Integer aLightIt = 0;
- for (aView->InitActiveLights(); aView->MoreActiveLights(); aView->NextActiveLights(), ++aLightIt)
+ const Standard_Integer aNbSamples = Draw::Atoi (theArgVec[anArgIter]);
+ if (aNbSamples < 0)
{
- aLightDel = aView->ActiveLight();
- if (aLightIt == aLightDelId)
- {
- break;
- }
+ std::cerr << "Error: invalid number of MSAA samples " << aNbSamples << ".\n";
+ return 1;
}
- if (!aLightDel.IsNull())
+ else
{
- aViewer->DelLight (aLightDel);
+ aParams.NbMsaaSamples = aNbSamples;
}
}
- else if (anArgCase.IsEqual ("COLOR")
- || anArgCase.IsEqual ("COLOUR"))
+ else if (aFlag == "-raydepth"
+ || aFlag == "-ray_depth")
{
- if (++anArgIt >= theArgsNb)
+ if (toPrint)
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ theDI << aParams.RaytracingDepth << " ";
+ continue;
+ }
+ else if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
return 1;
}
- TCollection_AsciiString anArgNext (theArgVec[anArgIt]);
- anArgNext.UpperCase();
- const Quantity_Color aColor = ViewerTest::GetColorFromName (anArgNext.ToCString());
- if (!aLightCurr.IsNull())
+ const Standard_Integer aDepth = Draw::Atoi (theArgVec[anArgIter]);
+
+ // We allow RaytracingDepth be more than 10 in case of GI enabled
+ if (aDepth < 1 || (aDepth > 10 && !aParams.IsGlobalIlluminationEnabled))
{
- aLightCurr->SetColor (aColor);
+ std::cerr << "Error: invalid ray-tracing depth " << aDepth << ". Should be within range [1; 10]\n";
+ return 1;
+ }
+ else
+ {
+ aParams.RaytracingDepth = aDepth;
}
}
- else if (anArgCase.IsEqual ("POS")
- || anArgCase.IsEqual ("POSITION"))
+ else if (aFlag == "-shad"
+ || aFlag == "-shadows")
{
- if ((anArgIt + 3) >= theArgsNb)
+ if (toPrint)
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ theDI << (aParams.IsShadowEnabled ? "on" : "off") << " ";
+ continue;
}
- anXYZ[0] = Atof (theArgVec[++anArgIt]);
- anXYZ[1] = Atof (theArgVec[++anArgIt]);
- anXYZ[2] = Atof (theArgVec[++anArgIt]);
- if (!aLightDir.IsNull())
- {
- aLightDir->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
- }
- else if (!aLightPos.IsNull())
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
- aLightPos->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ --anArgIter;
}
- else if (!aLightSpot.IsNull())
+ aParams.IsShadowEnabled = toEnable;
+ }
+ else if (aFlag == "-refl"
+ || aFlag == "-reflections")
+ {
+ if (toPrint)
{
- aLightSpot->SetPosition (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDI << (aParams.IsReflectionEnabled ? "on" : "off") << " ";
+ continue;
}
- else
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ --anArgIter;
}
+ aParams.IsReflectionEnabled = toEnable;
}
- else if (anArgCase.IsEqual ("DIR")
- || anArgCase.IsEqual ("DIRECTION"))
+ else if (aFlag == "-fsaa")
{
- if ((anArgIt + 3) >= theArgsNb)
+ if (toPrint)
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ theDI << (aParams.IsAntialiasingEnabled ? "on" : "off") << " ";
+ continue;
}
- anXYZ[0] = Atof (theArgVec[++anArgIt]);
- anXYZ[1] = Atof (theArgVec[++anArgIt]);
- anXYZ[2] = Atof (theArgVec[++anArgIt]);
- if (!aLightDir.IsNull())
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
- aLightDir->SetDirection (anXYZ[0], anXYZ[1], anXYZ[2]);
+ --anArgIter;
}
- else if (!aLightSpot.IsNull())
+ aParams.IsAntialiasingEnabled = toEnable;
+ }
+ else if (aFlag == "-gleam")
+ {
+ if (toPrint)
{
- aLightSpot->SetDirection (anXYZ[0], anXYZ[1], anXYZ[2]);
+ theDI << (aParams.IsTransparentShadowEnabled ? "on" : "off") << " ";
+ continue;
}
- else
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ --anArgIter;
}
+ aParams.IsTransparentShadowEnabled = toEnable;
}
- else if (anArgCase.IsEqual ("ANG")
- || anArgCase.IsEqual ("ANGLE"))
+ else if (aFlag == "-gi")
{
- if (++anArgIt >= theArgsNb)
+ if (toPrint)
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ theDI << (aParams.IsGlobalIlluminationEnabled ? "on" : "off") << " ";
+ continue;
}
- Standard_Real anAngle = Atof (theArgVec[anArgIt]);
-
- if (!aLightSpot.IsNull())
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
- aLightSpot->SetAngle (anAngle / 180.0 * M_PI);
+ --anArgIter;
+ }
+ aParams.IsGlobalIlluminationEnabled = toEnable;
+ if (!toEnable)
+ {
+ aParams.RaytracingDepth = Min (aParams.RaytracingDepth, 10);
}
}
- else if (anArgCase.IsEqual ("CONSTATTEN")
- || anArgCase.IsEqual ("CONSTATTENUATION"))
+ else if (aFlag == "-blockedrng"
+ || aFlag == "-brng")
{
- if (++anArgIt >= theArgsNb)
+ if (toPrint)
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ theDI << (aParams.CoherentPathTracingMode ? "on" : "off") << " ";
+ continue;
}
- if (!aLightPos.IsNull())
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
- aLightPos->Attenuation (anAtten[0], anAtten[1]);
- anAtten[0] = Atof (theArgVec[anArgIt]);
- aLightPos->SetAttenuation (anAtten[0], anAtten[1]);
+ --anArgIter;
}
- else if (!aLightSpot.IsNull())
+ aParams.CoherentPathTracingMode = toEnable;
+ }
+ else if (aFlag == "-env")
+ {
+ if (toPrint)
{
- aLightSpot->Attenuation (anAtten[0], anAtten[1]);
- anAtten[0] = Atof (theArgVec[anArgIt]);
- aLightSpot->SetAttenuation (anAtten[0], anAtten[1]);
+ theDI << (aParams.UseEnvironmentMapBackground ? "on" : "off") << " ";
+ continue;
}
- else
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !ViewerTest::ParseOnOff (theArgVec[anArgIter], toEnable))
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ --anArgIter;
}
+ aParams.UseEnvironmentMapBackground = toEnable;
}
- else if (anArgCase.IsEqual ("LINATTEN")
- || anArgCase.IsEqual ("LINEARATTEN")
- || anArgCase.IsEqual ("LINEARATTENUATION"))
+ else if (aFlag == "-shademodel"
+ || aFlag == "-shadingmodel"
+ || aFlag == "-shading")
{
- if (++anArgIt >= theArgsNb)
+ if (toPrint)
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ switch (aView->ShadingModel())
+ {
+ case V3d_COLOR: theDI << "color "; break;
+ case V3d_FLAT: theDI << "flat "; break;
+ case V3d_GOURAUD: theDI << "gouraud "; break;
+ case V3d_PHONG: theDI << "phong "; break;
+ }
+ continue;
}
- if (!aLightPos.IsNull())
+ if (++anArgIter >= theArgNb)
{
- aLightPos->Attenuation (anAtten[0], anAtten[1]);
- anAtten[1] = Atof (theArgVec[anArgIt]);
- aLightPos->SetAttenuation (anAtten[0], anAtten[1]);
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
}
- else if (!aLightSpot.IsNull())
+
+ TCollection_AsciiString aMode (theArgVec[anArgIter]);
+ aMode.LowerCase();
+ if (aMode == "color"
+ || aMode == "none")
{
- aLightSpot->Attenuation (anAtten[0], anAtten[1]);
- anAtten[1] = Atof (theArgVec[anArgIt]);
- aLightSpot->SetAttenuation (anAtten[0], anAtten[1]);
+ aView->SetShadingModel (V3d_COLOR);
}
- else
+ else if (aMode == "flat"
+ || aMode == "facet")
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ aView->SetShadingModel (V3d_FLAT);
}
- }
- else if (anArgCase.IsEqual ("EXP")
- || anArgCase.IsEqual ("EXPONENT")
- || anArgCase.IsEqual ("SPOTEXP")
- || anArgCase.IsEqual ("SPOTEXPONENT"))
- {
- if (++anArgIt >= theArgsNb)
+ else if (aMode == "gouraud"
+ || aMode == "vertex"
+ || aMode == "vert")
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
- return 1;
+ aView->SetShadingModel (V3d_GOURAUD);
}
-
- if (!aLightSpot.IsNull())
+ else if (aMode == "phong"
+ || aMode == "fragment"
+ || aMode == "frag"
+ || aMode == "pixel")
{
- aLightSpot->SetConcentration (Atof (theArgVec[anArgIt]));
+ aView->SetShadingModel (V3d_PHONG);
}
else
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ std::cout << "Error: unknown shading model '" << aMode << "'\n";
return 1;
}
}
- else if (anArgCase.IsEqual ("HEAD")
- || anArgCase.IsEqual ("HEADLIGHT"))
+ else if (aFlag == "-resolution")
{
- if (++anArgIt >= theArgsNb)
+ if (++anArgIter >= theArgNb)
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
return 1;
}
- if (aLightAmb.IsNull()
- && !aLightCurr.IsNull())
+ TCollection_AsciiString aResolution (theArgVec[anArgIter]);
+ if (aResolution.IsIntegerValue())
{
- aLightCurr->SetHeadlight (Draw::Atoi (theArgVec[anArgIt]) != 0);
+ aView->ChangeRenderingParams().Resolution = static_cast<unsigned int> (Draw::Atoi (aResolution.ToCString()));
}
else
{
- std::cerr << "Wrong syntax at argument '" << anArg << "'!\n";
+ std::cout << "Error: wrong syntax at argument'" << anArg << "'.\n";
return 1;
}
}
else
{
- std::cerr << "Warning: unknown argument '" << anArg << "'\n";
+ std::cout << "Error: wrong syntax, unknown flag '" << anArg << "'\n";
+ return 1;
}
}
- addLight (aLightNew, isGlobal);
- aViewer->UpdateLights();
-
return 0;
}
+//=======================================================================
+//function : VProgressiveMode
+//purpose :
+//=======================================================================
+#if defined(_WIN32)
+static Standard_Integer VProgressiveMode (Draw_Interpretor& /*theDI*/,
+ Standard_Integer /*theNbArgs*/,
+ const char** /*theArgs*/)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "Error: no active viewer!\n";
+ return 1;
+ }
+
+ std::cout << "Press Enter or Escape key to exit progressive rendering mode" << std::endl;
+
+ for (;;)
+ {
+ aView->Redraw();
+
+ Standard_Boolean toExit = Standard_False;
+ MSG aMsg;
+ while (PeekMessage (&aMsg, NULL, NULL, NULL, PM_REMOVE))
+ {
+ if (aMsg.message == WM_KEYDOWN && (aMsg.wParam == 0x0d || aMsg.wParam == 0x1b))
+ {
+ toExit = Standard_True;
+ }
-//==============================================================================
-//function : VClInfo
-//purpose : Prints info about active OpenCL device
-//==============================================================================
+ TranslateMessage (&aMsg);
+ DispatchMessage (&aMsg);
+ }
-static Standard_Integer VClInfo (Draw_Interpretor& theDi,
- Standard_Integer,
- const char**)
+ if (toExit)
+ {
+ break;
+ }
+ }
+
+ return 0;
+}
+#endif
+
+//=======================================================================
+//function : VFrustumCulling
+//purpose : enables/disables view volume's culling.
+//=======================================================================
+static int VFrustumCulling (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
- if (aContextAIS.IsNull())
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- std::cerr << "Call vinit before!\n";
+ std::cout << theArgVec[0] << " Error: Use 'vinit' command before\n";
return 1;
}
- Handle(OpenGl_GraphicDriver) aDrv = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
- Graphic3d_CView* aCView = static_cast<Graphic3d_CView*> (ViewerTest::CurrentView()->View()->CView());
- NCollection_DataMap<TCollection_AsciiString, TCollection_AsciiString> anInfo;
- if (aDrv.IsNull()
- || aCView == NULL
- || !aDrv->GetOpenClDeviceInfo (*aCView, anInfo))
+ if (theArgNb < 2)
{
- theDi << "OpenCL device info is unavailable!\n";
+ theDI << (aView->IsCullingEnabled() ? "on" : "off");
return 0;
}
+ else if (theArgNb != 2)
+ {
+ std::cout << theArgVec[0] << " Syntax error: Specify the mode\n";
+ return 1;
+ }
- theDi << "OpenCL device info:\n";
- for (NCollection_DataMap<TCollection_AsciiString, TCollection_AsciiString>::Iterator anIter (anInfo);
- anIter.More(); anIter.Next())
+ TCollection_AsciiString aModeStr (theArgVec[1]);
+ aModeStr.LowerCase();
+ Standard_Boolean toEnable = 0;
+ if (aModeStr == "on")
+ {
+ toEnable = 1;
+ }
+ else if (aModeStr == "off")
+ {
+ toEnable = 0;
+ }
+ else
{
- theDi << anIter.Key() << ": \t" << anIter.Value() << "\n";
+ toEnable = Draw::Atoi (theArgVec[1]) != 0;
}
+
+ aView->SetFrustumCulling (toEnable);
+ aView->Redraw();
return 0;
}
//=======================================================================
-//function : VRaytrace
-//purpose : Enables/disables OpenCL-based ray-tracing
+//function : VHighlightSelected
+//purpose :
//=======================================================================
-
-static Standard_Integer VRaytrace (Draw_Interpretor& ,
- Standard_Integer theArgNb,
- const char** theArgVec)
+static int VHighlightSelected (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ if (ViewerTest::GetAISContext().IsNull())
+ {
+ std::cout << theArgVec[0] << " error : Context is not created. Please call vinit before.\n";
+ return 1;
+ }
+
+ const Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+
+ if (theArgNb < 2)
+ {
+ theDI << (aContext->ToHilightSelected() ? "on" : "off");
+ return 0;
+ }
+
+ if (theArgNb != 2)
{
- std::cerr << "Use 'vinit' command before " << theArgVec[0] << "\n";
+ std::cout << theArgVec[0] << " error : wrong number of parameters."
+ << "Type 'help" << theArgVec[0] << "' for more information.";
return 1;
}
- if (theArgNb < 2
- || Draw::Atoi (theArgVec[1]))
+ // Parse parameter
+ TCollection_AsciiString aMode (theArgVec[1]);
+ aMode.LowerCase();
+ Standard_Boolean toEnable = Standard_False;
+ if (aMode.IsEqual ("on"))
{
- aView->SetRaytracingMode();
+ toEnable = Standard_True;
+ }
+ else if (aMode.IsEqual ("off"))
+ {
+ toEnable = Standard_False;
}
else
{
- aView->SetRasterizationMode();
+ toEnable = Draw::Atoi (theArgVec[1]) != 0;
}
- aView->Redraw();
+
+ if (toEnable != aContext->ToHilightSelected())
+ {
+ aContext->SetToHilightSelected (toEnable);
+
+ // Move cursor to null position and back to process updating of detection
+ // and highlighting of selected object immediatly.
+ Standard_Integer aPixX = 0;
+ Standard_Integer aPixY = 0;
+ const Handle(ViewerTest_EventManager)& anEventManager = ViewerTest::CurrentEventManager();
+
+ anEventManager->GetCurrentPosition (aPixX, aPixY);
+ anEventManager->MoveTo (0, 0);
+ anEventManager->MoveTo (aPixX, aPixY);
+ }
+
return 0;
}
//=======================================================================
-//function : VSetRaytraceMode
-//purpose : Enables/disables features of OpenCL-based ray-tracing
+//function : VXRotate
+//purpose :
//=======================================================================
-
-static Standard_Integer VSetRaytraceMode (Draw_Interpretor&,
- Standard_Integer theArgNb,
- const char ** theArgVec)
+static Standard_Integer VXRotate (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
{
- std::cerr << "Use 'vinit' command before " << theArgVec[0] << "\n";
+ di << argv[0] << "ERROR : use 'vinit' command before " << "\n";
return 1;
}
- else if (theArgNb < 2)
+
+ if (argc != 3)
{
- std::cerr << "Usage : " << theArgVec[0] << " [shad=0|1] [refl=0|1] [aa=0|1]\n";
+ di << "ERROR : Usage : " << argv[0] << " name angle" << "\n";
return 1;
}
- for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ TCollection_AsciiString aName (argv[1]);
+ Standard_Real anAngle = Draw::Atof (argv[2]);
+
+ // find object
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_InteractiveObject) anIObj;
+ if (!aMap.IsBound2 (aName) )
+ {
+ di << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+ else
{
- const TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (aName));
- if (anArg.Search ("shad=") > -1)
- {
- if (anArg.Token ("=", 2).IntegerValue() != 0)
- aView->EnableRaytracedShadows();
- else
- aView->DisableRaytracedShadows();
- }
- else if (anArg.Search ("refl=") > -1)
- {
- if (anArg.Token ("=", 2).IntegerValue() != 0)
- aView->EnableRaytracedReflections();
- else
- aView->DisableRaytracedReflections();
- }
- else if (anArg.Search ("aa=") > -1)
- {
- if (anArg.Token ("=", 2).IntegerValue() != 0)
- aView->EnableRaytracedAntialiasing();
- else
- aView->DisableRaytracedAntialiasing();
- }
- else
- {
- std::cerr << "Unknown argument: " << anArg << "\n";
- }
+ gp_Trsf aTransform;
+ aTransform.SetRotation (gp_Ax1 (gp_Pnt (0.0, 0.0, 0.0), gp_Vec (1.0, 0.0, 0.0)), anAngle);
+ aTransform.SetTranslationPart (anIObj->LocalTransformation().TranslationPart());
+
+ aContext->SetLocation (anIObj, aTransform);
+ aContext->UpdateCurrentViewer();
}
- aView->Redraw();
return 0;
}
"vhelp : display help on the viewer commands",
__FILE__,VHelp,group);
theCommands.Add("vtop" ,
- "vtop or <T> : Top view" ,
+ "vtop or <T> : Top view. Orientation +X+Y" ,
__FILE__,VTop,group);
theCommands.Add("vbottom" ,
- "vbottom : Bottom view" ,
+ "vbottom : Bottom view. Orientation +X-Y" ,
__FILE__,VBottom,group);
theCommands.Add("vleft" ,
- "vleft : Left view" ,
+ "vleft : Left view. Orientation -Y+Z" ,
__FILE__,VLeft,group);
theCommands.Add("vright" ,
- "vright : Right view" ,
+ "vright : Right view. Orientation +Y+Z" ,
__FILE__,VRight,group);
theCommands.Add("vaxo" ,
- " vaxo or <A> : Axonometric view ",
+ " vaxo or <A> : Axonometric view. Orientation +X-Y+Z",
__FILE__,VAxo,group);
theCommands.Add("vfront" ,
- "vfront : Front view" ,
+ "vfront : Front view. Orientation +X+Z" ,
__FILE__,VFront,group);
theCommands.Add("vback" ,
- "vback : Back view" ,
+ "vback : Back view. Orientation -X+Z" ,
__FILE__,VBack,group);
theCommands.Add("vpick" ,
"vpick : vpick X Y Z [shape subshape] ( all variables as string )",
VPick,group);
theCommands.Add("vfit" ,
- "vfit or <F> : vfit",
+ "vfit or <F> [-selected]"
+ "\n\t\t: [-selected] fits the scene according to bounding box of currently selected objects",
__FILE__,VFit,group);
- theCommands.Add("vzfit" ,
- "vzfit",
- __FILE__,VZFit,group);
+ theCommands.Add ("vfitarea",
+ "vfitarea x1 y1 x2 y2"
+ "\n\t\t: vfitarea x1 y1 z1 x2 y2 z2"
+ "\n\t\t: Fit view to show area located between two points"
+ "\n\t\t: given in world 2D or 3D corrdinates.",
+ __FILE__, VFitArea, group);
+ theCommands.Add ("vzfit", "vzfit [scale]\n"
+ " Matches Z near, Z far view volume planes to the displayed objects.\n"
+ " \"scale\" - specifies factor to scale computed z range.\n",
+ __FILE__, VZFit, group);
theCommands.Add("vrepaint",
"vrepaint : vrepaint, force redraw",
__FILE__,VRepaint,group);
theCommands.Add("vclear",
- "vclear : vclear",
+ "vclear : vclear"
+ "\n\t\t: remove all the object from the viewer",
__FILE__,VClear,group);
theCommands.Add("vsetbg",
"vsetbg : vsetbg imagefile [filltype] : Load image as background",
theCommands.Add("vsetcolorbg",
"vsetcolorbg : vsetcolorbg r g b : Set background color",
__FILE__,VSetColorBg,group);
+ theCommands.Add("vsetdefaultbg",
+ "vsetdefaultbg r g b\n"
+ "\n\t\t: vsetdefaultbg r1 g1 b1 r2 g2 b2 fillmode"
+ "\n\t\t: Set default viewer background fill color (flat/gradient).",
+ __FILE__,VSetDefaultBg,group);
theCommands.Add("vscale",
"vscale : vscale X Y Z",
__FILE__,VScale,group);
theCommands.Add("vzbufftrihedron",
- "vzbufftrihedron [center|left_lower|left_upper|right_lower|right_upper"
- " textR=255 textG=255 textB=255 scale=0.1 wireframe|zbuffer]"
- " : Displays a V3d_ZBUFFER'ed or V3d_WIREFRAME'd trihedron",
- __FILE__,VTestZBuffTrihedron,group);
+ "vzbufftrihedron [{-on|-off}=-on] [-type {wireframe|zbuffer}=zbuffer]"
+ "\n\t\t: [-position center|left_lower|left_upper|right_lower|right_upper]"
+ "\n\t\t: [-scale value=0.1] [-size value=0.8] [-arrowDiam value=0.05]"
+ "\n\t\t: [-colorArrowX color=RED] [-colorArrowY color=GREEN] [-colorArrowZ color=BLUE]"
+ "\n\t\t: [-nbfacets value=12] [-colorLabels color=WHITE]"
+ "\n\t\t: Displays a trihedron",
+ __FILE__,VZBuffTrihedron,group);
theCommands.Add("vrotate",
- "vrotate : vrotate AX AY AZ [X Y Z]",
+ "vrotate [[-mouseStart X Y] [-mouseMove X Y]]|[AX AY AZ [X Y Z]]"
+ "\n : Option -mouseStart starts rotation according to the mouse position"
+ "\n : Option -mouseMove continues rotation with angle computed"
+ "\n : from last and new mouse position."
+ "\n : vrotate AX AY AZ [X Y Z]",
__FILE__,VRotate,group);
theCommands.Add("vzoom",
"vzoom : vzoom coef",
" : notice that EMF format requires patched gl2ps",
__FILE__,VExport,group);
theCommands.Add("vcolorscale",
- "vcolorscale : vcolorscale [RangeMin = 0 RangeMax = 100 Intervals = 10 HeightFont = 16 Position = 2 X = 0 Y = 0]: draw color scale",
+ "vcolorscale : vcolorscale name [-range RangeMin = 0 RangeMax = 100 Intervals = 10 -font HeightFont = 16 -textpos "
+ "Position = left -xy X = 0 Y = 0] [-noupdate|-update]: draw color scale\n"
+ "-demo/-demoversion draw a demoversion of color scale.\n"
+ "-show/display display color scale.\n"
+ "-hide/erase erase color scale.\n"
+ "Please note that -show/-hide option must be the first argument!\n"
+ "-color Index R G B: set color for indexed interval\n"
+ "-color Index ColorName: set color for indexed interval\n"
+ "-colors R G B R G B ...: set colors for all intervals\n"
+ "-colors ColorName1 ColorName2 ...: set colors for all intervals\n"
+ "-colors supports both color names and rgb values in one call\n"
+ "-label Index Text: set label for indexed interval\n"
+ "-labels Text Text Text ...: set labels for all intervals\n"
+ "-title Title [Position]: set the title for color scale with certain position. Default position = center;\n"
+ "Available text positions: left, right, center, none;\n",
__FILE__,VColorScale,group);
theCommands.Add("vgraduatedtrihedron",
- "vgraduatedtrihedron : 1/0 (display/erase) [Xname Yname Zname [Font [isMultibyte]]]",
+ "vgraduatedtrihedron : -on/-off [-xname Name] [-yname Name] [-zname Name] [-arrowlength Value]\n"
+ "\t[-namefont Name] [-valuesfont Name]\n"
+ "\t[-xdrawname on/off] [-ydrawname on/off] [-zdrawname on/off]\n"
+ "\t[-xnameoffset IntVal] [-ynameoffset IntVal] [-znameoffset IntVal]"
+ "\t[-xnamecolor Color] [-ynamecolor Color] [-znamecolor Color]\n"
+ "\t[-xdrawvalues on/off] [-ydrawvalues on/off] [-zdrawvalues on/off]\n"
+ "\t[-xvaluesoffset IntVal] [-yvaluesoffset IntVal] [-zvaluesoffset IntVal]"
+ "\t[-xcolor Color] [-ycolor Color] [-zcolor Color]\n"
+ "\t[-xdrawticks on/off] [-ydrawticks on/off] [-zdrawticks on/off]\n"
+ "\t[-xticks Number] [-yticks Number] [-zticks Number]\n"
+ "\t[-xticklength IntVal] [-yticklength IntVal] [-zticklength IntVal]\n"
+ "\t[-drawgrid on/off] [-drawaxes on/off]\n"
+ " - Displays or erases graduated trihedron"
+ " - xname, yname, zname - names of axes, default: X, Y, Z\n"
+ " - namefont - font of axes names. Default: Arial\n"
+ " - xnameoffset, ynameoffset, znameoffset - offset of name from values or tickmarks or axis. Default: 30\n"
+ " - xnamecolor, ynamecolor, znamecolor - colors of axes names\n"
+ " - xvaluesoffset, yvaluesoffset, zvaluesoffset - offset of values from tickmarks or axis. Default: 10\n"
+ " - valuesfont - font of axes values. Default: Arial\n"
+ " - xcolor, ycolor, zcolor - color of axis and values\n"
+ " - xticks, yticks, xzicks - number of tickmark on axes. Default: 5\n"
+ " - xticklength, yticklength, xzicklength - length of tickmark on axes. Default: 10\n",
__FILE__,VGraduatedTrihedron,group);
theCommands.Add("vprintview" ,
- "vprintview : width height filename [algo=0] : Test print algorithm: algo = 0 - stretch, algo = 1 - tile",
+ "vprintview : width height filename [algo=0] [tile_width tile_height] : Test print algorithm: algo = 0 - stretch, algo = 1 - tile",
__FILE__,VPrintView,group);
theCommands.Add("vzlayer",
- "vzlayer : add/del/get [id] : Z layer operations in v3d viewer: add new z layer, delete z layer, get z layer ids",
+ "vzlayer add/del/get/settings/enable/disable [id]\n"
+ " add - add new z layer to viewer and print its id\n"
+ " del - del z layer by its id\n"
+ " get - print sequence of z layers in increasing order of their overlay level\n"
+ " settings - print status of z layer settings\n"
+ " enable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n enables given setting for the z layer\n"
+ " enable (p[ositive]offset/n[egative]offset) \n enables given setting for the z layer\n"
+ " disable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n disables given setting for the z layer\n"
+ "\nWhere id is the layer identificator\n"
+ "\nExamples:\n"
+ " vzlayer add\n"
+ " vzlayer enable poffset 1\n"
+ " vzlayer disable depthtest 1\n"
+ " vzlayer del 1\n",
__FILE__,VZLayer,group);
- theCommands.Add("voverlaytext",
- "voverlaytext : text x y [height] [font_name] [text_color: R G B] [display_type] [background_color: R G B]"
- " : height - pixel height of the text (default=10.0)"
- " : font_name - name of font (default=courier)"
- " : text_color - three values: RedColor GreenColor BlueColor (default = 255.0 255.0 255.0) "
- " : display_type = {normal/subtitle/decal/blend}, (default=normal) "
- " : background_color - three values: RedColor GreenColor BlueColor (default = 255.0 255.0 255.0), the parameter is defined for subtitle and decal display types ",
- __FILE__,VOverlayText,group);
theCommands.Add("vlayerline",
"vlayerline : vlayerline x1 y1 x2 y2 [linewidth=0.5] [linetype=0] [transparency=1.0]",
__FILE__,VLayerLine,group);
" : Mode - rectangular or circular"
" : Type - lines or points",
__FILE__, VGrid, group);
+ theCommands.Add ("vpriviledgedplane",
+ "vpriviledgedplane [Ox Oy Oz Nx Ny Nz [Xx Xy Xz]]"
+ "\n\t\t: Ox, Oy, Oz - plane origin"
+ "\n\t\t: Nx, Ny, Nz - plane normal direction"
+ "\n\t\t: Xx, Xy, Xz - plane x-reference axis direction"
+ "\n\t\t: Sets or prints viewer's priviledged plane geometry.",
+ __FILE__, VPriviledgedPlane, group);
+ theCommands.Add ("vconvert",
+ "vconvert v [Mode={window|view}]"
+ "\n\t\t: vconvert x y [Mode={window|view|grid|ray}]"
+ "\n\t\t: vconvert x y z [Mode={window|grid}]"
+ "\n\t\t: window - convert to window coordinates, pixels"
+ "\n\t\t: view - convert to view projection plane"
+ "\n\t\t: grid - convert to model coordinates, given on grid"
+ "\n\t\t: ray - convert projection ray to model coordiantes"
+ "\n\t\t: - vconvert v window : convert view to window;"
+ "\n\t\t: - vconvert v view : convert window to view;"
+ "\n\t\t: - vconvert x y window : convert view to window;"
+ "\n\t\t: - vconvert x y view : convert window to view;"
+ "\n\t\t: - vconvert x y : convert window to model;"
+ "\n\t\t: - vconvert x y grid : convert window to model using grid;"
+ "\n\t\t: - vconvert x y ray : convert window projection line to model;"
+ "\n\t\t: - vconvert x y z window : convert model to window;"
+ "\n\t\t: - vconvert x y z grid : convert view to model using grid;"
+ "\n\t\t: Converts the given coordinates to window/view/model space.",
+ __FILE__, VConvert, group);
theCommands.Add ("vfps",
"vfps [framesNb=100] : estimate average frame rate for active view",
__FILE__, VFps, group);
theCommands.Add ("vgldebug",
- "vgldebug [{0|1}] : request debug GL context, should be called before vinit\n"
- " : this function is implemented only for Windows\n"
- " : GL_ARB_debug_output extension should be exported by OpenGL driver!",
+ "vgldebug [-sync {0|1}] [-debug {0|1}] [-glslWarn {0|1}]"
+ "\n\t\t: [-extraMsg {0|1}] [{0|1}]"
+ "\n\t\t: Request debug GL context. Should be called BEFORE vinit."
+ "\n\t\t: Debug context can be requested only on Windows"
+ "\n\t\t: with GL_ARB_debug_output extension implemented by GL driver!"
+ "\n\t\t: -sync - request synchronized debug GL context"
+ "\n\t\t: -glslWarn - log GLSL compiler/linker warnings,"
+ "\n\t\t: which are suppressed by default,"
+ "\n\t\t: -extraMsg - log extra diagnostic messages from GL context,"
+ "\n\t\t: which are suppressed by default",
__FILE__, VGlDebug, group);
theCommands.Add ("vvbo",
"vvbo [{0|1}] : turn VBO usage On/Off; affects only newly displayed objects",
__FILE__, VVbo, group);
+ theCommands.Add ("vstereo",
+ "vstereo [0|1] [-mode Mode] [-reverse {0|1}]"
+ "\n\t\t: [-anaglyph Filter]"
+ "\n\t\t: Control stereo output mode. Available modes for -mode:"
+ "\n\t\t: quadBuffer - OpenGL QuadBuffer stereo,"
+ "\n\t\t: requires driver support."
+ "\n\t\t: Should be called BEFORE vinit!"
+ "\n\t\t: anaglyph - Anaglyph glasses"
+ "\n\t\t: rowInterlaced - row-interlaced display"
+ "\n\t\t: columnInterlaced - column-interlaced display"
+ "\n\t\t: chessBoard - chess-board output"
+ "\n\t\t: sideBySide - horizontal pair"
+ "\n\t\t: overUnder - vertical pair"
+ "\n\t\t: Available Anaglyph filters for -anaglyph:"
+ "\n\t\t: redCyan, redCyanSimple, yellowBlue, yellowBlueSimple,"
+ "\n\t\t: greenMagentaSimple",
+ __FILE__, VStereo, group);
theCommands.Add ("vcaps",
- "vcaps [vbo={0|1}] [sprites={0|1}] [soft={0|1}] : modify particular graphic driver options",
+ "vcaps [-vbo {0|1}] [-sprites {0|1}] [-ffp {0|1}]"
+ "\n\t\t: [-compatibleProfile {0|1}]"
+ "\n\t\t: [-vsync {0|1}]"
+ "\n\t\t: [-quadBuffer {0|1}] [-stereo {0|1}]"
+ "\n\t\t: [-softMode {0|1}] [-noupdate|-update]"
+ "\n\t\t: Modify particular graphic driver options:"
+ "\n\t\t: FFP - use fixed-function pipeline instead of"
+ "\n\t\t: built-in GLSL programs"
+ "\n\t\t: (requires compatible profile)"
+ "\n\t\t: VBO - use Vertex Buffer Object (copy vertex"
+ "\n\t\t: arrays to GPU memory)"
+ "\n\t\t: sprite - use textured sprites instead of bitmaps"
+ "\n\t\t: vsync - switch VSync on or off"
+ "\n\t\t: Context creation options:"
+ "\n\t\t: softMode - software OpenGL implementation"
+ "\n\t\t: compatibleProfile - backward-compatible profile"
+ "\n\t\t: quadbuffer - QuadBuffer"
+ "\n\t\t: Unlike vrenderparams, these parameters control alternative"
+ "\n\t\t: rendering paths producing the same visual result when"
+ "\n\t\t: possible."
+ "\n\t\t: Command is intended for testing old hardware compatibility.",
__FILE__, VCaps, group);
theCommands.Add ("vmemgpu",
"vmemgpu [f]: print system-dependent GPU memory information if available;"
"diffimage : diffimage imageFile1 imageFile2 toleranceOfColor(0..1) blackWhite(1|0) borderFilter(1|0) [diffImageFile]",
__FILE__, VDiffImage, group);
theCommands.Add ("vselect",
- "vselect x1 y1 [x2 y2 [x3 y3 ... xn yn]] [shift_selection = 0|1]\n"
+ "vselect x1 y1 [x2 y2 [x3 y3 ... xn yn]] [-allowoverlap 0|1] [shift_selection = 0|1]\n"
"- emulates different types of selection:\n"
"- 1) single click selection\n"
"- 2) selection with rectangle having corners at pixel positions (x1,y1) and (x2,y2)\n"
"- 3) selection with polygon having corners in pixel positions (x1,y1), (x2,y2),...,(xn,yn)\n"
- "- 4) any of these selections with shift button pressed",
+ "- 4) -allowoverlap manages overlap and inclusion detection in rectangular selection.\n"
+ " If the flag is set to 1, both sensitives that were included completely and overlapped partially by defined rectangle will be detected,\n"
+ " otherwise algorithm will chose only fully included sensitives. Default behavior is to detect only full inclusion. "
+ " (partial inclusion - overlap - is not allowed by default)\n"
+ "- 5) any of these selections with shift button pressed",
__FILE__, VSelect, group);
theCommands.Add ("vmoveto",
"vmoveto x y"
"- emulates cursor movement to pixel postion (x,y)",
__FILE__, VMoveTo, group);
- theCommands.Add("vviewparams",
- "vviewparams [scale center_X center_Y proj_X proj_Y proj_Z up_X up_Y up_Z at_X at_Y at_Z]"
- "- gets or sets current view characteristics",
- __FILE__,VViewParams, group);
+ theCommands.Add ("vviewparams", "vviewparams usage:\n"
+ "- vviewparams\n"
+ "- vviewparams [-scale [s]] [-eye [x y z]] [-at [x y z]] [-up [x y z]]\n"
+ " [-proj [x y z]] [-center x y] [-size sx]\n"
+ "- Gets or sets current view parameters.\n"
+ "- If called without arguments, all view parameters are printed.\n"
+ "- The options are:\n"
+ " -scale [s] : prints or sets viewport relative scale.\n"
+ " -eye [x y z] : prints or sets eye location.\n"
+ " -at [x y z] : prints or sets center of look.\n"
+ " -up [x y z] : prints or sets direction of up vector.\n"
+ " -proj [x y z] : prints or sets direction of look.\n"
+ " -center x y : sets location of center of the screen in pixels.\n"
+ " -size [sx] : prints viewport projection width and height sizes\n"
+ " : or changes the size of its maximum dimension.\n",
+ __FILE__, VViewParams, group);
theCommands.Add("vchangeselected",
"vchangeselected shape"
"- adds to shape to selection or remove one from it",
"- gets or sets ZClipping mode, width and depth",
__FILE__,VZClipping,group);
theCommands.Add ("vnbselected",
- "vnbselected", __FILE__, VNbSelected, group);
+ "vnbselected"
+ "\n\t\t: Returns number of selected objects", __FILE__, VNbSelected, group);
+ theCommands.Add ("vcamera",
+ "vcamera [-ortho] [-projtype]"
+ "\n\t\t: [-persp]"
+ "\n\t\t: [-fovy [Angle]] [-distance [Distance]]"
+ "\n\t\t: [-stereo] [-leftEye] [-rightEye]"
+ "\n\t\t: [-iod [Distance]] [-iodType [absolute|relative]]"
+ "\n\t\t: [-zfocus [Value]] [-zfocusType [absolute|relative]]"
+ "\n\t\t: Manage camera parameters."
+ "\n\t\t: Prints current value when option called without argument."
+ "\n\t\t: Orthographic camera:"
+ "\n\t\t: -ortho activate orthographic projection"
+ "\n\t\t: Perspective camera:"
+ "\n\t\t: -persp activate perspective projection (mono)"
+ "\n\t\t: -fovy field of view in y axis, in degrees"
+ "\n\t\t: -distance distance of eye from camera center"
+ "\n\t\t: Stereoscopic camera:"
+ "\n\t\t: -stereo perspective projection (stereo)"
+ "\n\t\t: -leftEye perspective projection (left eye)"
+ "\n\t\t: -rightEye perspective projection (right eye)"
+ "\n\t\t: -iod intraocular distance value"
+ "\n\t\t: -iodType distance type, absolute or relative"
+ "\n\t\t: -zfocus stereographic focus value"
+ "\n\t\t: -zfocusType focus type, absolute or relative",
+ __FILE__, VCamera, group);
+ theCommands.Add ("vautozfit", "command to enable or disable automatic z-range adjusting\n"
+ "- vautozfit [on={1|0}] [scale]\n"
+ " Prints or changes parameters of automatic z-fit mode:\n"
+ " \"on\" - turns automatic z-fit on or off\n"
+ " \"scale\" - specifies factor to scale computed z range.\n",
+ __FILE__, VAutoZFit, group);
+ theCommands.Add ("vzrange", "command to manually access znear and zfar values\n"
+ " vzrange - without parameters shows current values\n"
+ " vzrange [znear] [zfar] - applies provided values to view",
+ __FILE__,VZRange, group);
theCommands.Add("vantialiasing",
- "vantialiasing 1|0",
+ "vantialiasing 1|0"
+ "\n\t\t: Switches altialiasing on or off",
__FILE__,VAntialiasing,group);
theCommands.Add ("vpurgedisplay",
"vpurgedisplay"
" rot - texture rotation angle in degrees",
__FILE__, VTextureEnv, group);
theCommands.Add("vhlr" ,
- "is_enabled={on|off}"
+ "is_enabled={on|off} [show_hidden={1|0}]"
" - Hidden line removal algorithm:"
- " - is_enabled: if is on HLR algorithm is applied\n",
+ " - is_enabled: if is on HLR algorithm is applied\n"
+ " - show_hidden: if equals to 1, hidden lines are drawn as dotted ones.\n",
__FILE__,VHLR,group);
theCommands.Add("vhlrtype" ,
"algo_type={algo|polyalgo} [shape_1 ... shape_n]"
" this command sets texture details mode for the specified view.\n"
, __FILE__, VSetTextureMode, group);
theCommands.Add("vdefaults",
- "vdefaults [absDefl=value] [devCoeff=value] [angDefl=value]",
- __FILE__, VDefaults, group);
+ "vdefaults [-absDefl value]"
+ "\n\t\t: [-devCoeff value]"
+ "\n\t\t: [-angDefl value]"
+ "\n\t\t: [-autoTriang {off/on | 0/1}]"
+ , __FILE__, VDefaults, group);
theCommands.Add("vlight",
- "vlight [add|new {amb}ient|directional|{spot}light|positional]"
- "\n\t\t: [{def}aults] [clear]"
- "\n\t\t: [{del}ete|change lightId] [local|global]"
- "\n\t\t: [{pos}ition X Y Z] [color colorName] [{head}light 0|1]"
- "\n\t\t: [{constAtten}uation value] [{linearAtten}uation value]"
- "\n\t\t: [angle angleDeg] [{spotexp}onent value]",
+ "tool to manage light sources, without arguments shows list of lights."
+ "\n Main commands: "
+ "\n 'clear' to clear lights"
+ "\n '{def}aults' to load deafault lights"
+ "\n 'add' (or 'new') <type> to add any light source"
+ "\n where <type> is one of {amb}ient|directional|{spot}light|positional"
+ "\n 'change' <lightId> to edit light source with specified lightId"
+ "\n\n In addition to 'add' and 'change' commands you can use light parameters:"
+ "\n {pos}ition X Y Z"
+ "\n {dir}ection X Y Z (for directional light or for spotlight)"
+ "\n color colorName"
+ "\n {head}light 0|1"
+ "\n {sm}oothness value"
+ "\n {int}ensity value"
+ "\n {constAtten}uation value"
+ "\n {linearAtten}uation value"
+ "\n angle angleDeg"
+ "\n {spotexp}onent value"
+ "\n local|global"
+ "\n\n example: vlight add positional head 1 pos 0 1 1 color red"
+ "\n example: vlight change 0 direction 0 -1 0 linearAttenuation 0.2",
__FILE__, VLight, group);
theCommands.Add("vraytrace",
- "vraytrace 0|1",
- __FILE__,VRaytrace,group);
- theCommands.Add("vclinfo",
- "vclinfo",
- __FILE__,VClInfo,group);
- theCommands.Add("vsetraytracemode",
- "vsetraytracemode [shad=0|1] [refl=0|1] [aa=0|1]",
- __FILE__,VSetRaytraceMode,group);
+ "vraytrace [0|1]"
+ "\n\t\t: Turns on/off ray-tracing renderer."
+ "\n\t\t: 'vraytrace 0' alias for 'vrenderparams -raster'."
+ "\n\t\t: 'vraytrace 1' alias for 'vrenderparams -rayTrace'.",
+ __FILE__, VRenderParams, group);
+ theCommands.Add("vrenderparams",
+ "\n Manages rendering parameters: "
+ "\n '-raster' Disables GPU ray-tracing"
+ "\n '-msaa 0..4' Specifies number of samples for MSAA"
+ "\n '-rayTrace' Enables GPU ray-tracing"
+ "\n '-rayDepth 0..10' Defines maximum ray-tracing depth"
+ "\n '-shadows on|off' Enables/disables shadows rendering"
+ "\n '-reflections on|off' Enables/disables specular reflections"
+ "\n '-fsaa on|off' Enables/disables adaptive anti-aliasing"
+ "\n '-gleam on|off' Enables/disables transparency shadow effects"
+ "\n '-gi on|off' Enables/disables global illumination effects"
+ "\n '-brng on|off' Enables/disables blocked RNG (fast coherent PT)"
+ "\n '-env on|off' Enables/disables environment map background"
+ "\n '-shadingModel model' Controls shading model from enumeration"
+ "\n color, flat, gouraud, phong"
+ "\n '-resolution value' Sets a new pixels density (PPI), defines scaling factor for parameters like text size"
+ "\n Unlike vcaps, these parameters dramatically change visual properties."
+ "\n Command is intended to control presentation quality depending on"
+ "\n hardware capabilities and performance.",
+ __FILE__, VRenderParams, group);
+ theCommands.Add("vfrustumculling",
+ "vfrustumculling [toEnable]: enables/disables objects clipping",
+ __FILE__,VFrustumCulling,group);
+ theCommands.Add("vhighlightselected",
+ "vhighlightselected [0|1] or vhighlightselected [on|off]: enables/disables highlighting of selected objects.\n"
+ "Without arguments it shows if highlighting of selected objects is enabled now.",
+ __FILE__,VHighlightSelected,group);
+ theCommands.Add ("vplace",
+ "vplace dx dy"
+ "\n\t\t: Places the point (in pixels) at the center of the window",
+ __FILE__, VPlace, group);
+ theCommands.Add("vxrotate",
+ "vxrotate",
+ __FILE__,VXRotate,group);
+
+#if defined(_WIN32)
+ theCommands.Add("vprogressive",
+ "vprogressive",
+ __FILE__, VProgressiveMode, group);
+#endif
}