//
// This file is part of Open CASCADE Technology software library.
//
-// This library is free software; you can redistribute it and / or modify it
-// under the terms of the GNU Lesser General Public version 2.1 as published
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
#include <Image_AlienPixMap.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <OSD_Timer.hxx>
+#include <TColStd_HSequenceOfAsciiString.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <TColStd_HSequenceOfReal.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
+#include <TColStd_MapOfAsciiString.hxx>
#include <Visual3d_LayerItem.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Image_Diff.hxx>
#include <Aspect_DisplayConnection.hxx>
-#include <Graphic3d.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <gp_Pln.hxx>
int X_ButtonPress = 0; // Last ButtonPress position
int Y_ButtonPress = 0;
Standard_Boolean IsDragged = Standard_False;
-Standard_Boolean DragFirst;
+Standard_Boolean DragFirst = Standard_False;
//==============================================================================
}
}
+//==============================================================================
+//function : RemoveView
+//purpose :
+//==============================================================================
+void ViewerTest::RemoveView (const Handle(V3d_View)& theView,
+ const Standard_Boolean theToRemoveContext)
+{
+ if (!ViewerTest_myViews.IsBound2 (theView))
+ {
+ return;
+ }
+
+ const TCollection_AsciiString aViewName = ViewerTest_myViews.Find2 (theView);
+ RemoveView (aViewName, theToRemoveContext);
+}
+
//==============================================================================
//function : RemoveView
//purpose : Close and remove view from display, clear maps if neccessary
//purpose : Zoom
//==============================================================================
+#if defined(_WIN32) || ! defined(__APPLE__) || defined(MACOSX_USE_GLX)
static void ProcessControlButton1Motion()
{
ViewerTest::CurrentView()->Zoom( X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion);
X_ButtonPress = X_Motion;
Y_ButtonPress = Y_Motion;
}
+#endif
//==============================================================================
//function : VT_ProcessControlButton2Motion
//==============================================================================
void VT_ProcessControlButton2Motion()
{
- Quantity_Length dx = ViewerTest::CurrentView()->Convert(X_Motion - X_ButtonPress);
- Quantity_Length dy = ViewerTest::CurrentView()->Convert(Y_Motion - Y_ButtonPress);
+ Standard_Integer aDx = X_Motion - X_ButtonPress;
+ Standard_Integer aDy = Y_Motion - Y_ButtonPress;
- dy = -dy; // Xwindow Y axis is from top to Bottom
+ aDy = -aDy; // Xwindow Y axis is from top to Bottom
- ViewerTest::CurrentView()->Panning( dx, dy );
+ ViewerTest::CurrentView()->Pan (aDx, aDy);
X_ButtonPress = X_Motion;
Y_ButtonPress = Y_Motion;
}
break;
case WM_LBUTTONUP:
- IsDragged = Standard_False;
- if( !DragFirst )
+ if (!DragFirst)
{
HDC hdc = GetDC( hwnd );
SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
SetROP2( hdc, R2_NOT );
Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
ReleaseDC( hwnd, hdc );
-
- const Handle(ViewerTest_EventManager) EM =
- ViewerTest::CurrentEventManager();
- if ( fwKeys & MK_SHIFT )
- EM->ShiftSelect( min( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
- max( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ));
- else
- EM->Select( min( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
- max( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ));
+ VT_ProcessButton1Release (fwKeys & MK_SHIFT);
}
+ IsDragged = Standard_False;
return ViewerWindowProc( hwnd, Msg, wParam, lParam );
case WM_LBUTTONDOWN:
switch (aReport.type) {
case ClientMessage:
{
- if(aReport.xclient.data.l[0] == GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW))
+ if((Atom)aReport.xclient.data.l[0] == GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW))
{
// Close the window
ViewerTest::RemoveView(FindViewIdByWindowHandle (aReport.xclient.window));
//purpose : ZFitall, no DRAW arguments
//Draw arg : No args
//==============================================================================
-
-static int VZFit(Draw_Interpretor& , Standard_Integer , const char** )
+static int VZFit (Draw_Interpretor& /*theDi*/, Standard_Integer theArgsNb, const char** theArgVec)
{
- Handle(V3d_View) V = ViewerTest::CurrentView();
- if ( !V.IsNull() ) V->ZFitAll(); return 0; }
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
+
+ if (aCurrentView.IsNull())
+ {
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
+ return 1;
+ }
+
+ if (theArgsNb == 1)
+ {
+ aCurrentView->View()->ZFitAll();
+ aCurrentView->Redraw();
+ return 0;
+ }
+
+ Standard_Real aScale = 1.0;
+ if (theArgsNb >= 2)
+ {
+ aScale = Draw::Atoi (theArgVec[1]);
+ }
-static int VRepaint(Draw_Interpretor& , Standard_Integer , const char** )
+ aCurrentView->View()->ZFitAll (aScale);
+ aCurrentView->Redraw();
+
+ return 0;
+}
+
+//==============================================================================
+//function : VRepaint
+//purpose :
+//==============================================================================
+static int VRepaint (Draw_Interpretor& , Standard_Integer , const char** )
{
Handle(V3d_View) V = ViewerTest::CurrentView();
if ( !V.IsNull() ) V->Redraw(); return 0;
}
-
//==============================================================================
//function : VClear
//purpose : Remove all the object from the viewer
return 0;
}
-//==============================================================================
-//function : InitViewerTest
-//purpose : initialisation de toutes les variables static de ViewerTest (dp)
-//==============================================================================
-
-void ViewerTest_InitViewerTest (const Handle(AIS_InteractiveContext)& theContext)
-{
- Handle(V3d_Viewer) aViewer = theContext->CurrentViewer();
- ViewerTest::SetAISContext(theContext);
- aViewer->InitActiveViews();
- Handle(V3d_View) aView = aViewer->ActiveView();
- if (aViewer->MoreActiveViews()) ViewerTest::CurrentView(aView);
- ViewerTest::ResetEventManager();
- Handle(Aspect_Window) aWindow = aView->Window();
-#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
- // X11
- VT_GetWindow() = Handle(Xw_Window)::DownCast(aWindow);
- OSWindowSetup();
- static int aFirst = 1;
- if ( aFirst ) {
-#if TCL_MAJOR_VERSION < 8
- Tk_CreateFileHandler((void*)XConnectionNumber(GetDisplayConnection()->GetDisplay()),
- TK_READABLE, VProcessEvents, (ClientData) 0);
-#else
- Tk_CreateFileHandler(XConnectionNumber(GetDisplayConnection()->GetDisplay()),
- TK_READABLE, VProcessEvents, (ClientData) 0);
-#endif
- aFirst = 0;
- }
-#endif
-}
-
//==============================================================================
//function : VSetBg
//purpose : Load image as background
return 1;
}
- V3dView->ZFitAll();
+ V3dView->View()->ZFitAll();
return 0;
}
}
else if (argc < 2)
{
- di << "Use: vzlayer " << argv[0];
- di << " add/del/get [id]\n";
+ di << "Use: vzlayer ";
+ di << " add/del/get/settings/enable/disable [id]\n";
di << " add - add new z layer to viewer and print its id\n";
di << " del - del z layer by its id\n";
di << " get - print sequence of z layers in increasing order of their overlay level\n";
- di << "id - the layer identificator value defined when removing z layer\n";
+ di << " settings - print status of z layer settings\n";
+ di << " enable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n enables given setting for the z layer\n";
+ di << " enable (p[ositive]offset/n[egative]offset) \n enables given setting for the z layer\n";
+ di << " disable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n disables given setting for the z layer\n";
+ di << "\nWhere id is the layer identificator\n";
+ di << "\nExamples:\n";
+ di << " vzlayer add\n";
+ di << " vzlayer enable poffset 1\n";
+ di << " vzlayer disable depthtest 1\n";
+ di << " vzlayer del 1\n";
return 1;
}
di << "\n";
}
+ else if (anOp == "settings")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide an id\n";
+ return 1;
+ }
+
+ Standard_Integer anId = Draw::Atoi (argv[2]);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+
+ di << "Depth test - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthTest) ? "enabled" : "disabled") << "\n";
+ di << "Depth write - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthWrite) ? "enabled" : "disabled") << "\n";
+ di << "Depth buffer clearing - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthClear) ? "enabled" : "disabled") << "\n";
+ di << "Depth offset - " << (aSettings.IsSettingEnabled (Graphic3d_ZLayerDepthOffset) ? "enabled" : "disabled") << "\n";
+
+ }
+ else if (anOp == "enable")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide an option to enable\n";
+ return 1;
+ }
+
+ if (argc < 4)
+ {
+ di << "Please also provide a layer id\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aSubOp = TCollection_AsciiString (argv[2]);
+ Standard_Integer anId = Draw::Atoi (argv[3]);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+
+ if (aSubOp == "depthtest" || aSubOp == "test")
+ {
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthTest);
+ }
+ else if (aSubOp == "depthwrite" || aSubOp == "write")
+ {
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthWrite);
+ }
+ else if (aSubOp == "depthclear" || aSubOp == "clear")
+ {
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthClear);
+ }
+ else if (aSubOp == "depthoffset" || aSubOp == "offset")
+ {
+ if (argc < 6)
+ {
+ di << "Please also provide a factor and units values for depth offset\n";
+ di << "Format is: vzlayer enable offset [factor] [units] [layerId]\n";
+ return 1;
+ }
+
+ Standard_ShortReal aFactor = static_cast<Standard_ShortReal> (Draw::Atof (argv[3]));
+ Standard_ShortReal aUnits = static_cast<Standard_ShortReal> (Draw::Atof (argv[4]));
+ anId = Draw::Atoi (argv[5]);
+ aSettings = aViewer->ZLayerSettings (anId);
+
+ aSettings.DepthOffsetFactor = aFactor;
+ aSettings.DepthOffsetUnits = aUnits;
+
+ aSettings.EnableSetting (Graphic3d_ZLayerDepthOffset);
+ }
+ else if (aSubOp == "positiveoffset" || aSubOp == "poffset")
+ {
+ aSettings.SetDepthOffsetPositive();
+ }
+ else if (aSubOp == "negativeoffset" || aSubOp == "noffset")
+ {
+ aSettings.SetDepthOffsetNegative();
+ }
+
+ aViewer->SetZLayerSettings (anId, aSettings);
+ }
+ else if (anOp == "disable")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide an option to disable\n";
+ return 1;
+ }
+
+ if (argc < 4)
+ {
+ di << "Please also provide a layer id\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aSubOp = TCollection_AsciiString (argv[2]);
+ Standard_Integer anId = Draw::Atoi (argv[3]);
+ Graphic3d_ZLayerSettings aSettings = aViewer->ZLayerSettings (anId);
+
+ if (aSubOp == "depthtest" || aSubOp == "test")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthTest);
+ }
+ else if (aSubOp == "depthwrite" || aSubOp == "write")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthWrite);
+ }
+ else if (aSubOp == "depthclear" || aSubOp == "clear")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthClear);
+ }
+ else if (aSubOp == "depthoffset" || aSubOp == "offset")
+ {
+ aSettings.DisableSetting (Graphic3d_ZLayerDepthOffset);
+ }
+
+ aViewer->SetZLayerSettings (anId, aSettings);
+ }
else
{
- di << "Invalid operation, please use { add / del / get }\n";
+ di << "Invalid operation, please use { add / del / get / settings / enable / disable}\n";
return 1;
}
return 0;
}
-//=======================================================================
+//=================================================================================================
//function : VViewParams
//purpose : Gets or sets AIS View characteristics
-//=======================================================================
-static Standard_Integer VViewParams (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+//=================================================================================================
+static int VViewParams (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- if ( argc != 1 && argc != 13)
+ Handle(V3d_View) anAISView = ViewerTest::CurrentView();
+ if (anAISView.IsNull())
{
- di << "Usage : " << argv[0] << "\n";
+ std::cout << theArgVec[0] << ": please initialize or activate view.\n";
return 1;
}
- Handle (V3d_View) anAISView = ViewerTest::CurrentView ();
- if ( anAISView.IsNull () )
+
+ if (theArgsNb == 1)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
- if(argc==1){
- Quantity_Factor anAISViewScale = anAISView -> V3d_View::Scale ();
- Standard_Real anAISViewCenterCoordinateX = 0.0;
- Standard_Real anAISViewCenterCoordinateY = 0.0;
- anAISView -> V3d_View::Center (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
+ // print all of the available view parameters
+ Quantity_Factor anAISViewScale = anAISView->Scale();
+
Standard_Real anAISViewProjX = 0.0;
Standard_Real anAISViewProjY = 0.0;
Standard_Real anAISViewProjZ = 0.0;
- anAISView -> V3d_View::Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
+ anAISView->Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
+
Standard_Real anAISViewUpX = 0.0;
Standard_Real anAISViewUpY = 0.0;
Standard_Real anAISViewUpZ = 0.0;
- anAISView -> V3d_View::Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
+ anAISView->Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
+
Standard_Real anAISViewAtX = 0.0;
Standard_Real anAISViewAtY = 0.0;
Standard_Real anAISViewAtZ = 0.0;
- anAISView -> V3d_View::At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
- di << "Scale of current view: " << anAISViewScale << "\n";
- di << "Center on X : "<< anAISViewCenterCoordinateX << "; on Y: " << anAISViewCenterCoordinateY << "\n";
- di << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
- di << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
- di << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
+ anAISView->At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
+
+ Standard_Real anAISViewEyeX = 0.0;
+ Standard_Real anAISViewEyeY = 0.0;
+ Standard_Real anAISViewEyeZ = 0.0;
+ anAISView->Eye (anAISViewEyeX, anAISViewEyeY, anAISViewEyeZ);
+
+ theDi << "Scale of current view: " << anAISViewScale << "\n";
+ theDi << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
+ theDi << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
+ theDi << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
+ theDi << "Eye on X : " << anAISViewEyeX << "; on Y: " << anAISViewEyeY << "; on Z: " << anAISViewEyeZ << "\n";
+ return 0;
}
- else
+
+ // -------------------------
+ // Parse options and values
+ // -------------------------
+
+ NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)> aMapOfKeysByValues;
+ TCollection_AsciiString aParseKey;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
{
- Quantity_Factor anAISViewScale = atof (argv [1]);
- Standard_Real anAISViewCenterCoordinateX = atof (argv [2]);
- Standard_Real anAISViewCenterCoordinateY = atof (argv [3]);
- Standard_Real anAISViewProjX = atof (argv [4]);
- Standard_Real anAISViewProjY = atof (argv [5]);
- Standard_Real anAISViewProjZ = atof (argv [6]);
- Standard_Real anAISViewUpX = atof (argv [7]);
- Standard_Real anAISViewUpY = atof (argv [8]);
- Standard_Real anAISViewUpZ = atof (argv [9]);
- Standard_Real anAISViewAtX = atof (argv [10]);
- Standard_Real anAISViewAtY = atof (argv [11]);
- Standard_Real anAISViewAtZ = atof (argv [12]);
- anAISView -> V3d_View::Camera()->BeginUpdate();
- anAISView -> V3d_View::SetCenter (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
- anAISView -> V3d_View::SetAt (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
- anAISView -> V3d_View::SetScale (anAISViewScale);
- anAISView -> V3d_View::SetProj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
- anAISView -> V3d_View::SetUp (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
- anAISView -> V3d_View::Camera()->EndUpdate();
+ TCollection_AsciiString anArg (theArgVec [anArgIt]);
+
+ if (anArg.Value (1) == '-' && !anArg.IsRealValue())
+ {
+ aParseKey = anArg;
+ aParseKey.Remove (1);
+ aParseKey.UpperCase();
+ aMapOfKeysByValues.Bind (aParseKey, new TColStd_HSequenceOfAsciiString);
+ continue;
+ }
+
+ if (aParseKey.IsEmpty())
+ {
+ std::cout << theArgVec[0] << ": values should be passed with key.\n";
+ std::cout << "Type help for more information.\n";
+ return 1;
+ }
+
+ aMapOfKeysByValues(aParseKey)->Append (anArg);
}
+
+ // ---------------------------------------------
+ // Change or print parameters, order plays role
+ // ---------------------------------------------
+
+ // Check arguments for validity
+ NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)>::Iterator aMapIt (aMapOfKeysByValues);
+ for (; aMapIt.More(); aMapIt.Next())
+ {
+ const TCollection_AsciiString& aKey = aMapIt.Key();
+ const Handle(TColStd_HSequenceOfAsciiString)& aValues = aMapIt.Value();
+
+ if (!(aKey.IsEqual ("SCALE") && (aValues->Length() == 1 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("SIZE") && (aValues->Length() == 1 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("EYE") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("AT") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("UP") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("PROJ") && (aValues->Length() == 3 || aValues->IsEmpty()))
+ && !(aKey.IsEqual ("CENTER") && aValues->Length() == 2))
+ {
+ TCollection_AsciiString aLowerKey;
+ aLowerKey = "-";
+ aLowerKey += aKey;
+ aLowerKey.LowerCase();
+ std::cout << theArgVec[0] << ": " << aLowerKey << " is unknown option, or number of arguments is invalid.\n";
+ std::cout << "Type help for more information.\n";
+ return 1;
+ }
+ }
+
+ Handle(TColStd_HSequenceOfAsciiString) aValues;
+
+ // Change view parameters in proper order
+ if (aMapOfKeysByValues.Find ("SCALE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ theDi << "Scale: " << anAISView->Scale() << "\n";
+ }
+ else
+ {
+ anAISView->SetScale (aValues->Value(1).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("SIZE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real aSizeX = 0.0;
+ Standard_Real aSizeY = 0.0;
+ anAISView->Size (aSizeX, aSizeY);
+ theDi << "Size X: " << aSizeX << " Y: " << aSizeY << "\n";
+ }
+ else
+ {
+ anAISView->SetSize (aValues->Value(1).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("EYE", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anEyeX = 0.0;
+ Standard_Real anEyeY = 0.0;
+ Standard_Real anEyeZ = 0.0;
+ anAISView->Eye (anEyeX, anEyeY, anEyeZ);
+ theDi << "Eye X: " << anEyeX << " Y: " << anEyeY << " Z: " << anEyeZ << "\n";
+ }
+ else
+ {
+ anAISView->SetEye (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("AT", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anAtX = 0.0;
+ Standard_Real anAtY = 0.0;
+ Standard_Real anAtZ = 0.0;
+ anAISView->At (anAtX, anAtY, anAtZ);
+ theDi << "At X: " << anAtX << " Y: " << anAtY << " Z: " << anAtZ << "\n";
+ }
+ else
+ {
+ anAISView->SetAt (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("PROJ", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real aProjX = 0.0;
+ Standard_Real aProjY = 0.0;
+ Standard_Real aProjZ = 0.0;
+ anAISView->Proj (aProjX, aProjY, aProjZ);
+ theDi << "Proj X: " << aProjX << " Y: " << aProjY << " Z: " << aProjZ << "\n";
+ }
+ else
+ {
+ anAISView->SetProj (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("UP", aValues))
+ {
+ if (aValues->IsEmpty())
+ {
+ Standard_Real anUpX = 0.0;
+ Standard_Real anUpY = 0.0;
+ Standard_Real anUpZ = 0.0;
+ anAISView->Up (anUpX, anUpY, anUpZ);
+ theDi << "Up X: " << anUpX << " Y: " << anUpY << " Z: " << anUpZ << "\n";
+ }
+ else
+ {
+ anAISView->SetUp (aValues->Value(1).RealValue(), aValues->Value(2).RealValue(), aValues->Value(3).RealValue());
+ }
+ }
+ if (aMapOfKeysByValues.Find ("CENTER", aValues))
+ {
+ anAISView->SetCenter (aValues->Value(1).IntegerValue(), aValues->Value(2).IntegerValue());
+ }
+
return 0;
}
//===============================================================================================
static int VZRange (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- if (ViewerTest::CurrentView().IsNull())
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
+
+ if (aCurrentView.IsNull())
{
- theDi << theArgVec[0] << ": Call vinit before this command, please.\n";
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
return 1;
}
- Handle(Graphic3d_Camera) aCamera = ViewerTest::CurrentView()->Camera();
+ Handle(Graphic3d_Camera) aCamera = aCurrentView->Camera();
if (theArgsNb < 2)
{
{
Standard_Real aNewZNear = atof (theArgVec[1]);
Standard_Real aNewZFar = atof (theArgVec[2]);
-
- aCamera->BeginUpdate();
- aCamera->SetZFar (aNewZFar);
- aCamera->SetZNear (aNewZNear);
- aCamera->EndUpdate();
+
+ if (aNewZNear >= aNewZFar)
+ {
+ std::cout << theArgVec[0] << ": invalid arguments: znear should be less than zfar.\n";
+ return 1;
+ }
+
+ if (!aCamera->IsOrthographic() && (aNewZNear <= 0.0 || aNewZFar <= 0.0))
+ {
+ std::cout << theArgVec[0] << ": invalid arguments: ";
+ std::cout << "znear, zfar should be positive for perspective camera.\n";
+ return 1;
+ }
+
+ aCamera->SetZRange (aNewZNear, aNewZFar);
}
else
{
- theDi << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
+ std::cout << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
return 1;
}
+ aCurrentView->Redraw();
+
return 0;
}
//===============================================================================================
static int VAutoZFit (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- if (ViewerTest::CurrentView().IsNull())
+ const Handle(V3d_View)& aCurrentView = ViewerTest::CurrentView();
+
+ if (aCurrentView.IsNull())
{
- theDi << theArgVec[0] << ": Call vinit before this command, please.\n";
+ std::cout << theArgVec[0] << ": Call vinit before this command, please.\n";
return 1;
}
- if (theArgsNb < 2)
+ Standard_Real aScale = aCurrentView->View()->AutoZFitScaleFactor();
+
+ if (theArgsNb > 3)
{
- theDi << "Auto z-fit mode: " << (ViewerTest::CurrentView()->AutoZFitMode() ? "enabled" : "disabled");
- return 0;
+ std::cout << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
+ return 1;
}
- if (theArgsNb == 2)
+ if (theArgsNb < 2)
{
- Standard_Real aNewMode = atoi (theArgVec[1]);
-
- ViewerTest::CurrentView()->SetAutoZFitMode (aNewMode != 0);
+ theDi << "Auto z-fit mode: " << "\n"
+ << "On: " << (aCurrentView->View()->AutoZFitMode() ? "enabled" : "disabled") << "\n"
+ << "Scale: " << aScale << "\n";
+ return 0;
}
- else
+
+ Standard_Boolean isOn = Draw::Atoi (theArgVec[1]) == 1;
+
+ if (theArgsNb >= 3)
{
- theDi << theArgVec[0] << ": wrong command arguments. Type help for more information.\n";
- return 1;
+ aScale = Draw::Atoi (theArgVec[2]);
}
+ aCurrentView->View()->SetAutoZFitMode (isOn, aScale);
+ aCurrentView->View()->AutoZFit();
+ aCurrentView->Redraw();
+
return 0;
}
theDi << theArgVec[0] << anErrorMessage;
return 1;
}
-
- ViewerTest::CurrentView()->ZFitAll();
}
else if (aCommand == "dist")
{
aCamera->SetDistance (aValue.RealValue());
- ViewerTest::CurrentView()->ZFitAll();
}
else if (aCommand == "iod")
{
return 1;
}
+ ViewerTest::CurrentView()->View()->AutoZFit();
ViewerTest::CurrentView()->Redraw();
return 0;
return 0;
}
+inline Standard_Boolean parseOnOff (Standard_CString theArg,
+ Standard_Boolean& theIsOn)
+{
+ TCollection_AsciiString aFlag (theArg);
+ aFlag.LowerCase();
+ if (aFlag == "on")
+ {
+ theIsOn = Standard_True;
+ return Standard_True;
+ }
+ else if (aFlag == "off")
+ {
+ theIsOn = Standard_False;
+ return Standard_True;
+ }
+ return Standard_False;
+}
+//=======================================================================
+//function : VRenderParams
+//purpose : Enables/disables rendering features
+//=======================================================================
-//==============================================================================
-//function : VClInfo
-//purpose : Prints info about active OpenCL device
-//==============================================================================
-
-static Standard_Integer VClInfo (Draw_Interpretor& theDi,
- Standard_Integer,
- const char**)
+static Standard_Integer VRenderParams (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
- if (aContextAIS.IsNull())
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- std::cerr << "Call vinit before!\n";
+ std::cerr << "Error: no active viewer!\n";
return 1;
}
- Handle(OpenGl_GraphicDriver) aDrv = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
- Graphic3d_CView* aCView = static_cast<Graphic3d_CView*> (ViewerTest::CurrentView()->View()->CView());
- NCollection_DataMap<TCollection_AsciiString, TCollection_AsciiString> anInfo;
- if (aDrv.IsNull()
- || aCView == NULL
- || !aDrv->GetOpenClDeviceInfo (*aCView, anInfo))
+ Graphic3d_RenderingParams& aParams = aView->ChangeRenderingParams();
+
+ if (theArgNb < 2)
{
- theDi << "OpenCL device info is unavailable!\n";
+ theDI << "renderMode: ";
+ switch (aParams.Method)
+ {
+ case Graphic3d_RM_RASTERIZATION: theDI << "rasterization "; break;
+ case Graphic3d_RM_RAYTRACING: theDI << "raytrace "; break;
+ }
+ theDI << "\n";
+ theDI << "fsaa: " << (aParams.IsAntialiasingEnabled ? "on" : "off") << "\n";
+ theDI << "shadows: " << (aParams.IsShadowEnabled ? "on" : "off") << "\n";
+ theDI << "reflections: " << (aParams.IsReflectionEnabled ? "on" : "off") << "\n";
+ theDI << "rayDepth: " << aParams.RaytracingDepth << "\n";
+ theDI << "gleam: " << (aParams.IsTransparentShadowEnabled ? "on" : "off") << "\n";
return 0;
}
- theDi << "OpenCL device info:\n";
- for (NCollection_DataMap<TCollection_AsciiString, TCollection_AsciiString>::Iterator anIter (anInfo);
- anIter.More(); anIter.Next())
+ Standard_Boolean toPrint = Standard_False;
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
{
- theDi << anIter.Key() << ": \t" << anIter.Value() << "\n";
+ Standard_CString anArg (theArgVec[anArgIter]);
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (aFlag == "-echo"
+ || aFlag == "-print")
+ {
+ toPrint = Standard_True;
+ }
+ else if (aFlag == "-mode"
+ || aFlag == "-rendermode"
+ || aFlag == "-render_mode")
+ {
+ if (toPrint)
+ {
+ switch (aParams.Method)
+ {
+ case Graphic3d_RM_RASTERIZATION: theDI << "rasterization "; break;
+ case Graphic3d_RM_RAYTRACING: theDI << "ray-tracing "; break;
+ }
+ continue;
+ }
+ else
+ {
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ return 1;
+ }
+ }
+ else if (aFlag == "-ray"
+ || aFlag == "-raytrace")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.Method == Graphic3d_RM_RAYTRACING ? "true" : "false") << " ";
+ continue;
+ }
+
+ aParams.Method = Graphic3d_RM_RAYTRACING;
+ }
+ else if (aFlag == "-rast"
+ || aFlag == "-raster"
+ || aFlag == "-rasterization")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.Method == Graphic3d_RM_RASTERIZATION ? "true" : "false") << " ";
+ continue;
+ }
+
+ aParams.Method = Graphic3d_RM_RASTERIZATION;
+ }
+ else if (aFlag == "-raydepth"
+ || aFlag == "-ray_depth")
+ {
+ if (toPrint)
+ {
+ theDI << aParams.RaytracingDepth << " ";
+ continue;
+ }
+ else if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Error: wrong syntax at argument '" << anArg << "'\n";
+ return 1;
+ }
+
+ const Standard_Integer aDepth = Draw::Atoi (theArgVec[anArgIter]);
+ if (aDepth < 1 || aDepth > 10)
+ {
+ std::cerr << "Error: invalid ray-tracing depth " << aDepth << ". Should be within range [1; 10]\n";
+ return 1;
+ }
+ else
+ {
+ aParams.RaytracingDepth = aDepth;
+ }
+ }
+ else if (aFlag == "-shad"
+ || aFlag == "-shadows")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsShadowEnabled ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsShadowEnabled = toEnable;
+ }
+ else if (aFlag == "-refl"
+ || aFlag == "-reflections")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsReflectionEnabled ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsReflectionEnabled = toEnable;
+ }
+ else if (aFlag == "-fsaa")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsAntialiasingEnabled ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsAntialiasingEnabled = toEnable;
+ }
+ else if (aFlag == "-gleam")
+ {
+ if (toPrint)
+ {
+ theDI << (aParams.IsTransparentShadowEnabled ? "on" : "off") << " ";
+ continue;
+ }
+
+ Standard_Boolean toEnable = Standard_True;
+ if (++anArgIter < theArgNb
+ && !parseOnOff (theArgVec[anArgIter], toEnable))
+ {
+ --anArgIter;
+ }
+ aParams.IsTransparentShadowEnabled = toEnable;
+ }
+ else
+ {
+ std::cout << "Error: wrong syntax, unknown flag '" << anArg << "'\n";
+ return 1;
+ }
}
+
+ aView->Redraw();
return 0;
}
//=======================================================================
-//function : VRaytrace
-//purpose : Enables/disables OpenCL-based ray-tracing
+//function : VFrustumCulling
+//purpose : enables/disables view volume's culling.
//=======================================================================
-
-static Standard_Integer VRaytrace (Draw_Interpretor& ,
- Standard_Integer theArgNb,
- const char** theArgVec)
+static int VFrustumCulling (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
Handle(V3d_View) aView = ViewerTest::CurrentView();
if (aView.IsNull())
{
- std::cerr << "Use 'vinit' command before " << theArgVec[0] << "\n";
+ std::cout << theArgVec[0] << " Error: Use 'vinit' command before\n";
return 1;
}
- if (theArgNb < 2
- || Draw::Atoi (theArgVec[1]))
+ if (theArgNb < 2)
+ {
+ theDI << (aView->IsCullingEnabled() ? "on" : "off");
+ return 0;
+ }
+ else if (theArgNb != 2)
+ {
+ std::cout << theArgVec[0] << " Syntax error: Specify the mode\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aModeStr (theArgVec[1]);
+ aModeStr.LowerCase();
+ Standard_Boolean toEnable = 0;
+ if (aModeStr == "on")
+ {
+ toEnable = 1;
+ }
+ else if (aModeStr == "off")
{
- aView->SetRaytracingMode();
+ toEnable = 0;
}
else
{
- aView->SetRasterizationMode();
+ toEnable = Draw::Atoi (theArgVec[1]) != 0;
}
+
+ aView->SetFrustumCulling (toEnable);
aView->Redraw();
return 0;
}
//=======================================================================
-//function : VSetRaytraceMode
-//purpose : Enables/disables features of OpenCL-based ray-tracing
+//function : VHighlightSelected
+//purpose :
//=======================================================================
+static int VHighlightSelected (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ if (ViewerTest::GetAISContext().IsNull())
+ {
+ std::cout << theArgVec[0] << " error : Context is not created. Please call vinit before.\n";
+ return 1;
+ }
+
+ const Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+
+ if (theArgNb < 2)
+ {
+ theDI << (aContext->ToHilightSelected() ? "on" : "off");
+ return 0;
+ }
+
+ if (theArgNb != 2)
+ {
+ std::cout << theArgVec[0] << " error : wrong number of parameters."
+ << "Type 'help" << theArgVec[0] << "' for more information.";
+ return 1;
+ }
-static Standard_Integer VSetRaytraceMode (Draw_Interpretor&,
- Standard_Integer theArgNb,
- const char ** theArgVec)
+ // Parse parameter
+ TCollection_AsciiString aMode (theArgVec[1]);
+ aMode.LowerCase();
+ Standard_Boolean toEnable = Standard_False;
+ if (aMode.IsEqual ("on"))
+ {
+ toEnable = Standard_True;
+ }
+ else if (aMode.IsEqual ("off"))
+ {
+ toEnable = Standard_False;
+ }
+ else
+ {
+ toEnable = Draw::Atoi (theArgVec[1]) != 0;
+ }
+
+ if (toEnable != aContext->ToHilightSelected())
+ {
+ aContext->SetToHilightSelected (toEnable);
+
+ // Move cursor to null position and back to process updating of detection
+ // and highlighting of selected object immediatly.
+ Standard_Integer aPixX = 0;
+ Standard_Integer aPixY = 0;
+ const Handle(ViewerTest_EventManager)& anEventManager = ViewerTest::CurrentEventManager();
+
+ anEventManager->GetCurrentPosition (aPixX, aPixY);
+ anEventManager->MoveTo (0, 0);
+ anEventManager->MoveTo (aPixX, aPixY);
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VXRotate
+//purpose :
+//=======================================================================
+static Standard_Integer VXRotate (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
{
- std::cerr << "Use 'vinit' command before " << theArgVec[0] << "\n";
+ di << argv[0] << "ERROR : use 'vinit' command before " << "\n";
return 1;
}
- else if (theArgNb < 2)
+
+ if (argc != 3)
{
- std::cerr << "Usage : " << theArgVec[0] << " [shad=0|1] [refl=0|1] [aa=0|1]\n";
+ di << "ERROR : Usage : " << argv[0] << " name angle" << "\n";
return 1;
}
- for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ TCollection_AsciiString aName (argv[1]);
+ Standard_Real anAngle = Draw::Atof (argv[2]);
+
+ // find object
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_InteractiveObject) anIObj;
+ if (!aMap.IsBound2 (aName) )
{
- const TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ di << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+ else
+ {
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (aName));
- if (anArg.Search ("shad=") > -1)
- {
- if (anArg.Token ("=", 2).IntegerValue() != 0)
- aView->EnableRaytracedShadows();
- else
- aView->DisableRaytracedShadows();
- }
- else if (anArg.Search ("refl=") > -1)
- {
- if (anArg.Token ("=", 2).IntegerValue() != 0)
- aView->EnableRaytracedReflections();
- else
- aView->DisableRaytracedReflections();
- }
- else if (anArg.Search ("aa=") > -1)
- {
- if (anArg.Token ("=", 2).IntegerValue() != 0)
- aView->EnableRaytracedAntialiasing();
- else
- aView->DisableRaytracedAntialiasing();
- }
- else
- {
- std::cerr << "Unknown argument: " << anArg << "\n";
- }
+ gp_Trsf aTransform;
+ aTransform.SetRotation (gp_Ax1 (gp_Pnt (0.0, 0.0, 0.0), gp_Vec (1.0, 0.0, 0.0)), anAngle);
+ aTransform.SetTranslationPart (anIObj->LocalTransformation().TranslationPart());
+
+ aContext->SetLocation (anIObj, aTransform);
+ aContext->UpdateCurrentViewer();
}
- aView->Redraw();
return 0;
}
theCommands.Add("vfit" ,
"vfit or <F> : vfit",
__FILE__,VFit,group);
- theCommands.Add("vzfit" ,
- "vzfit",
- __FILE__,VZFit,group);
+ theCommands.Add ("vzfit", "vzfit [scale]\n"
+ " Matches Z near, Z far view volume planes to the displayed objects.\n"
+ " \"scale\" - specifies factor to scale computed z range.\n",
+ __FILE__, VZFit, group);
theCommands.Add("vrepaint",
"vrepaint : vrepaint, force redraw",
__FILE__,VRepaint,group);
"vprintview : width height filename [algo=0] [tile_width tile_height] : Test print algorithm: algo = 0 - stretch, algo = 1 - tile",
__FILE__,VPrintView,group);
theCommands.Add("vzlayer",
- "vzlayer : add/del/get [id] : Z layer operations in v3d viewer: add new z layer, delete z layer, get z layer ids",
+ "vzlayer add/del/get/settings/enable/disable [id]\n"
+ " add - add new z layer to viewer and print its id\n"
+ " del - del z layer by its id\n"
+ " get - print sequence of z layers in increasing order of their overlay level\n"
+ " settings - print status of z layer settings\n"
+ " enable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n enables given setting for the z layer\n"
+ " enable (p[ositive]offset/n[egative]offset) \n enables given setting for the z layer\n"
+ " disable ([depth]test/[depth]write/[depth]clear/[depth]offset) \n disables given setting for the z layer\n"
+ "\nWhere id is the layer identificator\n"
+ "\nExamples:\n"
+ " vzlayer add\n"
+ " vzlayer enable poffset 1\n"
+ " vzlayer disable depthtest 1\n"
+ " vzlayer del 1\n",
__FILE__,VZLayer,group);
theCommands.Add("voverlaytext",
"voverlaytext : text x y [height] [font_name] [text_color: R G B] [display_type] [background_color: R G B]"
"vmoveto x y"
"- emulates cursor movement to pixel postion (x,y)",
__FILE__, VMoveTo, group);
- theCommands.Add("vviewparams",
- "vviewparams [scale center_X center_Y proj_X proj_Y proj_Z up_X up_Y up_Z at_X at_Y at_Z]"
- "- gets or sets current view characteristics",
- __FILE__,VViewParams, group);
+ theCommands.Add ("vviewparams", "vviewparams usage:\n"
+ "- vviewparams\n"
+ "- vviewparams [-scale [s]] [-eye [x y z]] [-at [x y z]] [-up [x y z]]\n"
+ " [-proj [x y z]] [-center x y] [-size sx]\n"
+ "- Gets or sets current view parameters.\n"
+ "- If called without arguments, all view parameters are printed.\n"
+ "- The options are:\n"
+ " -scale [s] : prints or sets viewport relative scale.\n"
+ " -eye [x y z] : prints or sets eye location.\n"
+ " -at [x y z] : prints or sets center of look.\n"
+ " -up [x y z] : prints or sets direction of up vector.\n"
+ " -proj [x y z] : prints or sets direction of look.\n"
+ " -center x y : sets location of center of the screen in pixels.\n"
+ " -size [sx] : prints viewport projection width and height sizes\n"
+ " : or changes the size of its maximum dimension.\n",
+ __FILE__, VViewParams, group);
theCommands.Add("vchangeselected",
"vchangeselected shape"
"- adds to shape to selection or remove one from it",
" Intraocular distance definition type (absolute value or coefficient).\n",
__FILE__, VChangeCamera, group);
theCommands.Add ("vautozfit", "command to enable or disable automatic z-range adjusting\n"
- " vautozfit [1|0]",
- __FILE__,VAutoZFit, group);
+ "- vautozfit [on={1|0}] [scale]\n"
+ " Prints or changes parameters of automatic z-fit mode:\n"
+ " \"on\" - turns automatic z-fit on or off\n"
+ " \"scale\" - specifies factor to scale computed z range.\n",
+ __FILE__, VAutoZFit, group);
theCommands.Add ("vzrange", "command to manually access znear and zfar values\n"
" vzrange - without parameters shows current values\n"
" vzrange [znear] [zfar] - applies provided values to view",
"\n\n example: vlight add positional head 1 pos 0 1 1 color red"
"\n example: vlight change 0 direction 0 -1 0 linearAttenuation 0.2",
__FILE__, VLight, group);
- theCommands.Add("vraytrace",
- "vraytrace 0|1",
- __FILE__,VRaytrace,group);
- theCommands.Add("vclinfo",
- "vclinfo",
- __FILE__,VClInfo,group);
- theCommands.Add("vsetraytracemode",
- "vsetraytracemode [shad=0|1] [refl=0|1] [aa=0|1]",
- __FILE__,VSetRaytraceMode,group);
+ theCommands.Add("vrenderparams",
+ "\n Manages rendering parameters: "
+ "\n '-rayTrace' Enables GPU ray-tracing"
+ "\n '-raster' Disables GPU ray-tracing"
+ "\n '-rayDepth 0..10' Defines maximum ray-tracing depth"
+ "\n '-shadows on|off' Enables/disables shadows rendering"
+ "\n '-reflections on|off' Enables/disables specular reflections"
+ "\n '-fsaa on|off' Enables/disables adaptive anti-aliasing"
+ "\n '-gleam on|off' Enables/disables transparency shadow effects",
+ __FILE__, VRenderParams, group);
+ theCommands.Add("vfrustumculling",
+ "vfrustumculling [toEnable]: enables/disables objects clipping",
+ __FILE__,VFrustumCulling,group);
+ theCommands.Add("vhighlightselected",
+ "vhighlightselected [0|1] or vhighlightselected [on|off]: enables/disables highlighting of selected objects.\n"
+ "Without arguments it shows if highlighting of selected objects is enabled now.",
+ __FILE__,VHighlightSelected,group);
+
+
+ theCommands.Add("vxrotate",
+ "vxrotate",
+ __FILE__,VXRotate,group);
+
}