//purpose : Camera Rotating
//==============================================================================
-static int VRotate( Draw_Interpretor& di, Standard_Integer argc, const char** argv ) {
- Handle(V3d_View) V3dView = ViewerTest::CurrentView();
- if ( V3dView.IsNull() ) {
+static int VRotate (Draw_Interpretor& /*theDi*/, Standard_Integer theArgNb, const char** theArgVec)
+{
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cout << "No active view!\n";
return 1;
}
- if ( argc == 4 ) {
- V3dView->Rotate( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]) );
+ Standard_Boolean hasFlags = Standard_False;
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg (theArgVec[anArgIter]);
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (aFlag == "-mousestart"
+ || aFlag == "-mousefrom")
+ {
+ hasFlags = Standard_True;
+ if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+
+ Standard_Integer anX = Draw::Atoi (theArgVec[++anArgIter]);
+ Standard_Integer anY = Draw::Atoi (theArgVec[++anArgIter]);
+ aView->StartRotation (anX, anY);
+ }
+ else if (aFlag == "-mousemove")
+ {
+ hasFlags = Standard_True;
+ if (anArgIter + 2 >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+
+ Standard_Integer anX = Draw::Atoi (theArgVec[++anArgIter]);
+ Standard_Integer anY = Draw::Atoi (theArgVec[++anArgIter]);
+ aView->Rotation (anX, anY);
+ }
+ else if (theArgNb != 4
+ && theArgNb != 7)
+ {
+ std::cout << "Error: wrong syntax at '" << anArg << "'\n";
+ return 1;
+ }
+ }
+
+ if (hasFlags)
+ {
return 0;
- } else if ( argc == 7 ) {
- V3dView->Rotate( Draw::Atof(argv[1]), Draw::Atof(argv[2]), Draw::Atof(argv[3]), Draw::Atof(argv[4]), Draw::Atof(argv[5]), Draw::Atof(argv[6]) );
+ }
+ else if (theArgNb == 4)
+ {
+ Standard_Real anAX = Draw::Atof (theArgVec[1]);
+ Standard_Real anAY = Draw::Atof (theArgVec[2]);
+ Standard_Real anAZ = Draw::Atof (theArgVec[3]);
+ aView->Rotate (anAX, anAY, anAZ);
+ return 0;
+ }
+ else if (theArgNb == 7)
+ {
+ Standard_Real anAX = Draw::Atof (theArgVec[1]);
+ Standard_Real anAY = Draw::Atof (theArgVec[2]);
+ Standard_Real anAZ = Draw::Atof (theArgVec[3]);
+
+ Standard_Real anX = Draw::Atof (theArgVec[4]);
+ Standard_Real anY = Draw::Atof (theArgVec[5]);
+ Standard_Real anZ = Draw::Atof (theArgVec[6]);
+
+ aView->Rotate (anAX, anAY, anAZ, anX, anY, anZ);
return 0;
- } else {
- di << argv[0] << " Invalid number of arguments" << "\n";
- return 1;
}
+
+ std::cout << "Error: Invalid number of arguments\n";
+ return 1;
}
//==============================================================================
" : Displays a V3d_ZBUFFER'ed or V3d_WIREFRAME'd trihedron",
__FILE__,VTestZBuffTrihedron,group);
theCommands.Add("vrotate",
- "vrotate : vrotate AX AY AZ [X Y Z]",
+ "vrotate [[-mouseStart X Y] [-mouseMove X Y]]|[AX AY AZ [X Y Z]]"
+ "\n : Option -mouseStart starts rotation according to the mouse position"
+ "\n : Option -mouseMove continues rotation with angle computed"
+ "\n : from last and new mouse position."
+ "\n : vrotate AX AY AZ [X Y Z]",
__FILE__,VRotate,group);
theCommands.Add("vzoom",
"vzoom : vzoom coef",