// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
-
-// Robert Boehne 30 May 2000 : Dec Osf
-
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
-#ifdef WNT
-#include <windows.h>
-#endif
-
+#include <OpenGl_GlCore20.hxx>
+#include <AIS_Shape.hxx>
+#include <AIS_Drawer.hxx>
+#include <AIS_InteractiveObject.hxx>
+#include <AIS_ListOfInteractive.hxx>
+#include <AIS_ListIteratorOfListOfInteractive.hxx>
+#include <DBRep.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
-#include <Graphic3d_GraphicDriver.hxx>
#include <Graphic3d_ExportFormat.hxx>
+#include <Graphic3d_NameOfTextureEnv.hxx>
+#include <Graphic3d_TextureEnv.hxx>
+#include <Graphic3d_TextureParams.hxx>
+#include <Graphic3d_TypeOfTextureFilter.hxx>
+#include <Graphic3d_AspectFillArea3d.hxx>
#include <ViewerTest.hxx>
#include <ViewerTest_EventManager.hxx>
#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
+#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
#include <Visual3d_View.hxx>
#include <Visual3d_ViewManager.hxx>
#include <V3d_LayerMgr.hxx>
+#include <NCollection_DoubleMap.hxx>
+#include <NCollection_List.hxx>
+#include <NCollection_Vector.hxx>
#include <NIS_View.hxx>
#include <NIS_Triangulated.hxx>
#include <NIS_InteractiveContext.hxx>
#include <Draw_Appli.hxx>
#include <Aspect_PrintAlgo.hxx>
#include <Image_AlienPixMap.hxx>
+#include <OpenGl_GraphicDriver.hxx>
#include <OSD_Timer.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <TColStd_HSequenceOfReal.hxx>
#include <Image_Diff.hxx>
#include <Aspect_DisplayConnection.hxx>
#include <Graphic3d.hxx>
+#include <gp_Pnt.hxx>
+#include <gp_Dir.hxx>
+#include <gp_Pln.hxx>
+#include <PrsMgr_PresentableObject.hxx>
+#include <Graphic3d_ClipPlane.hxx>
+#include <NCollection_DataMap.hxx>
+#include <Graphic3d_Texture2Dmanual.hxx>
+#include <Prs3d_ShadingAspect.hxx>
#ifdef WNT
#undef DrawText
#include <Visual3d_Layer.hxx>
#include <cstdlib>
-#if defined(_WIN32) || defined(__WIN32__)
+#if defined(_WIN32)
#include <WNT_WClass.hxx>
#include <WNT_Window.hxx>
#include <Cocoa_Window.hxx>
#include <tk.h>
#else
- #include <Xw_WindowQuality.hxx>
#include <Xw_Window.hxx>
#include <X11/Xlib.h> /* contains some dangerous #defines such as Status, True etc. */
#include <X11/Xutil.h>
#include <tk.h>
#endif
-//==============================================================================
+// Auxiliary definitions
+static const char THE_KEY_DELETE = 127;
//==============================================================================
// VIEWER GLOBAL VARIABLES
//==============================================================================
Standard_IMPORT Standard_Boolean Draw_VirtualWindows;
+Standard_IMPORT Standard_Boolean Draw_Interprete (const char* theCommand);
Standard_EXPORT int ViewerMainLoop(Standard_Integer , const char** argv);
extern const Handle(NIS_InteractiveContext)& TheNISContext();
extern ViewerTest_DoubleMapOfInteractiveAndName& GetMapOfAIS();
-#if defined(_WIN32) || defined(__WIN32__)
+extern int VErase (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec);
+
+#if defined(_WIN32)
static Handle(WNT_Window)& VT_GetWindow() {
static Handle(WNT_Window) WNTWin;
return WNTWin;
return aWindow;
}
extern void ViewerTest_SetCocoaEventManagerView (const Handle(Cocoa_Window)& theWindow);
+extern void SetCocoaWindowTitle (const Handle(Cocoa_Window)& theWindow, Standard_CString theTitle);
+extern void GetCocoaScreenResolution (Standard_Integer& theWidth, Standard_Integer& theHeight);
+
#else
static Handle(Xw_Window)& VT_GetWindow(){
static Handle(Xw_Window) XWWin;
return XWWin;
}
-static Display *display;
static void VProcessEvents(ClientData,int);
#endif
-static Handle(Graphic3d_GraphicDriver)& GetGraphicDriver()
+static Handle(Aspect_DisplayConnection)& GetDisplayConnection()
+{
+ static Handle(Aspect_DisplayConnection) aDisplayConnection;
+ return aDisplayConnection;
+}
+
+static void SetDisplayConnection (const Handle(Aspect_DisplayConnection)& theDisplayConnection)
+{
+ GetDisplayConnection() = theDisplayConnection;
+}
+
+#if defined(_WIN32) || (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+Aspect_Handle GetWindowHandle(const Handle(Aspect_Window)& theWindow)
{
- static Handle(Graphic3d_GraphicDriver) aGraphicDriver;
- return aGraphicDriver;
+ Aspect_Handle aWindowHandle = (Aspect_Handle)NULL;
+#if defined(_WIN32)
+ const Handle (WNT_Window) aWindow = Handle(WNT_Window)::DownCast (theWindow);
+ if (!aWindow.IsNull())
+ return aWindow->HWindow();
+#elif (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ const Handle (Xw_Window) aWindow = Handle(Xw_Window)::DownCast (theWindow);
+ if (!aWindow.IsNull())
+ return aWindow->XWindow();
+#endif
+ return aWindowHandle;
}
+#endif
-static Standard_Boolean DegenerateMode = Standard_True;
+static Standard_Boolean MyHLRIsOn = Standard_False;
+
+NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)> ViewerTest_myViews;
+static NCollection_DoubleMap <TCollection_AsciiString, Handle(AIS_InteractiveContext)> ViewerTest_myContexts;
+static NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)> ViewerTest_myDrivers;
+static OpenGl_Caps ViewerTest_myDefaultCaps;
#define ZCLIPWIDTH 1.
const Handle(MMgt_TShared)& ViewerTest::WClass()
{
static Handle(MMgt_TShared) theWClass;
-#if defined(_WIN32) || defined(__WIN32__)
+#if defined(_WIN32)
if (theWClass.IsNull())
{
theWClass = new WNT_WClass ("GW3D_Class", AdvViewerWindowProc,
return theWClass;
}
+//==============================================================================
+//function : CreateName
+//purpose : Create numerical name for new object in theMap
+//==============================================================================
+template <typename ObjectType>
+TCollection_AsciiString CreateName (const NCollection_DoubleMap <TCollection_AsciiString, ObjectType>& theObjectMap,
+ const TCollection_AsciiString& theDefaultString)
+{
+ if (theObjectMap.IsEmpty())
+ return theDefaultString + TCollection_AsciiString(1);
+
+ Standard_Integer aNextKey = 1;
+ Standard_Boolean isFound = Standard_False;
+ while (!isFound)
+ {
+ TCollection_AsciiString aStringKey = theDefaultString + TCollection_AsciiString(aNextKey);
+ // Look for objects with default names
+ if (theObjectMap.IsBound1(aStringKey))
+ {
+ aNextKey++;
+ }
+ else
+ isFound = Standard_True;
+ }
+
+ return theDefaultString + TCollection_AsciiString(aNextKey);
+}
+
+//==============================================================================
+//structure : ViewerTest_Names
+//purpose : Allow to operate with full view name: driverName/viewerName/viewName
+//==============================================================================
+struct ViewerTest_Names
+{
+private:
+ TCollection_AsciiString myDriverName;
+ TCollection_AsciiString myViewerName;
+ TCollection_AsciiString myViewName;
+
+public:
+
+ const TCollection_AsciiString& GetDriverName () const
+ {
+ return myDriverName;
+ }
+ void SetDriverName (const TCollection_AsciiString& theDriverName)
+ {
+ myDriverName = theDriverName;
+ }
+ const TCollection_AsciiString& GetViewerName () const
+ {
+ return myViewerName;
+ }
+ void SetViewerName (const TCollection_AsciiString& theViewerName)
+ {
+ myViewerName = theViewerName;
+ }
+ const TCollection_AsciiString& GetViewName () const
+ {
+ return myViewName;
+ }
+ void SetViewName (const TCollection_AsciiString& theViewName)
+ {
+ myViewName = theViewName;
+ }
+
+ //===========================================================================
+ //function : Constructor for ViewerTest_Names
+ //purpose : Get view, viewer, driver names from custom string
+ //===========================================================================
+
+ ViewerTest_Names (const TCollection_AsciiString& theInputString)
+ {
+ TCollection_AsciiString aName(theInputString);
+ if (theInputString.IsEmpty())
+ {
+ // Get current configuration
+ if (ViewerTest_myDrivers.IsEmpty())
+ myDriverName = CreateName<Handle(Graphic3d_GraphicDriver)>
+ (ViewerTest_myDrivers, TCollection_AsciiString("Driver"));
+ else
+ myDriverName = ViewerTest_myDrivers.Find2
+ (ViewerTest::GetAISContext()->CurrentViewer()->Driver());
+
+ if(ViewerTest_myContexts.IsEmpty())
+ {
+ myViewerName = CreateName <Handle(AIS_InteractiveContext)>
+ (ViewerTest_myContexts, TCollection_AsciiString (myDriverName + "/Viewer"));
+ }
+ else
+ myViewerName = ViewerTest_myContexts.Find2 (ViewerTest::GetAISContext());
+
+ myViewName = CreateName <Handle(V3d_View)>
+ (ViewerTest_myViews, TCollection_AsciiString(myViewerName + "/View"));
+ }
+ else
+ {
+ // There is at least view name
+ Standard_Integer aParserNumber = 0;
+ for (Standard_Integer i = 0; i < 3; ++i)
+ {
+ Standard_Integer aParserPos = aName.SearchFromEnd("/");
+ if(aParserPos != -1)
+ {
+ aParserNumber++;
+ aName.Split(aParserPos-1);
+ }
+ else
+ break;
+ }
+ if (aParserNumber == 0)
+ {
+ // Only view name
+ if (!ViewerTest::GetAISContext().IsNull())
+ {
+ myDriverName = ViewerTest_myDrivers.Find2
+ (ViewerTest::GetAISContext()->CurrentViewer()->Driver());
+ myViewerName = ViewerTest_myContexts.Find2
+ (ViewerTest::GetAISContext());
+ }
+ else
+ {
+ // There is no opened contexts here, need to create names for viewer and driver
+ myDriverName = CreateName<Handle(Graphic3d_GraphicDriver)>
+ (ViewerTest_myDrivers, TCollection_AsciiString("Driver"));
+
+ myViewerName = CreateName <Handle(AIS_InteractiveContext)>
+ (ViewerTest_myContexts, TCollection_AsciiString (myDriverName + "/Viewer"));
+ }
+ myViewName = TCollection_AsciiString(myViewerName + "/" + theInputString);
+ }
+ else if (aParserNumber == 1)
+ {
+ // Here is viewerName/viewName
+ if (!ViewerTest::GetAISContext().IsNull())
+ myDriverName = ViewerTest_myDrivers.Find2
+ (ViewerTest::GetAISContext()->CurrentViewer()->Driver());
+ else
+ {
+ // There is no opened contexts here, need to create name for driver
+ myDriverName = CreateName<Handle(Graphic3d_GraphicDriver)>
+ (ViewerTest_myDrivers, TCollection_AsciiString("Driver"));
+ }
+ myViewerName = TCollection_AsciiString(myDriverName + "/" + aName);
+
+ myViewName = TCollection_AsciiString(myDriverName + "/" + theInputString);
+ }
+ else
+ {
+ //Here is driverName/viewerName/viewName
+ myDriverName = TCollection_AsciiString(aName);
+
+ TCollection_AsciiString aViewerName(theInputString);
+ aViewerName.Split(aViewerName.SearchFromEnd("/") - 1);
+ myViewerName = TCollection_AsciiString(aViewerName);
+
+ myViewName = TCollection_AsciiString(theInputString);
+ }
+ }
+ }
+};
+
+//==============================================================================
+//function : FindContextByView
+//purpose : Find AIS_InteractiveContext by View
+//==============================================================================
+
+Handle(AIS_InteractiveContext) FindContextByView (const Handle(V3d_View)& theView)
+{
+ Handle(AIS_InteractiveContext) anAISContext;
+
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter (ViewerTest_myContexts); anIter.More(); anIter.Next())
+ {
+ if (anIter.Value()->CurrentViewer() == theView->Viewer())
+ return anIter.Key2();
+ }
+ return anAISContext;
+}
+
+
+//==============================================================================
+//function : SetWindowTitle
+//purpose : Set window title
+//==============================================================================
+
+void SetWindowTitle (const Handle(Aspect_Window)& theWindow,
+ Standard_CString theTitle)
+{
+#if defined(_WIN32)
+ SetWindowText ((HWND)Handle(WNT_Window)::DownCast(theWindow)->HWindow(),
+ theTitle);
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ SetCocoaWindowTitle (Handle(Cocoa_Window)::DownCast(theWindow), theTitle);
+#else
+ if(GetDisplayConnection()->GetDisplay())
+ {
+ Window aWindow =
+ Handle(Xw_Window)::DownCast(theWindow)->XWindow();
+ XStoreName (GetDisplayConnection()->GetDisplay(), aWindow , theTitle);
+ }
+#endif
+}
+
+//==============================================================================
+//function : IsWindowOverlapped
+//purpose : Check if theWindow overlapp another view
+//==============================================================================
+
+Standard_Boolean IsWindowOverlapped (const Standard_Integer thePxLeft,
+ const Standard_Integer thePxTop,
+ const Standard_Integer thePxRight,
+ const Standard_Integer thePxBottom,
+ TCollection_AsciiString& theViewId)
+{
+ for(NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)>::Iterator
+ anIter(ViewerTest_myViews); anIter.More(); anIter.Next())
+ {
+ Standard_Integer aTop = 0,
+ aLeft = 0,
+ aRight = 0,
+ aBottom = 0;
+ anIter.Value()->Window()->Position(aLeft, aTop, aRight, aBottom);
+ if ((thePxLeft >= aLeft && thePxLeft <= aRight && thePxTop >= aTop && thePxTop <= aBottom) ||
+ (thePxLeft >= aLeft && thePxLeft <= aRight && thePxBottom >= aTop && thePxBottom <= aBottom) ||
+ (thePxRight >= aLeft && thePxRight <= aRight && thePxTop >= aTop && thePxTop <= aBottom) ||
+ (thePxRight >= aLeft && thePxRight <= aRight && thePxBottom >= aTop && thePxBottom <= aBottom))
+ {
+ theViewId = anIter.Key1();
+ return Standard_True;
+ }
+ }
+ return Standard_False;
+}
+
+// Workaround: to create and delete non-orthographic views outside ViewerTest
+void ViewerTest::RemoveViewName (const TCollection_AsciiString& theName)
+{
+ ViewerTest_myViews.UnBind1 (theName);
+}
+
+void ViewerTest::InitViewName (const TCollection_AsciiString& theName,
+ const Handle(V3d_View)& theView)
+{
+ ViewerTest_myViews.Bind (theName, theView);
+}
+
+TCollection_AsciiString ViewerTest::GetCurrentViewName ()
+{
+ return ViewerTest_myViews.Find2( ViewerTest::CurrentView());
+}
//==============================================================================
//function : ViewerInit
//purpose : Create the window viewer and initialize all the global variable
//==============================================================================
-void ViewerTest::ViewerInit (const Standard_Integer thePxLeft, const Standard_Integer thePxTop,
- const Standard_Integer thePxWidth, const Standard_Integer thePxHeight)
+TCollection_AsciiString ViewerTest::ViewerInit (const Standard_Integer thePxLeft,
+ const Standard_Integer thePxTop,
+ const Standard_Integer thePxWidth,
+ const Standard_Integer thePxHeight,
+ Standard_CString theViewName,
+ Standard_CString theDisplayName)
{
- static Standard_Boolean isFirst = Standard_True;
-
// Default position and dimension of the viewer window.
// Note that left top corner is set to be sufficiently small to have
// window fit in the small screens (actual for remote desktops, see #23003).
Standard_Integer aPxTop = 40;
Standard_Integer aPxWidth = 409;
Standard_Integer aPxHeight = 409;
- if (thePxWidth != 0 && thePxHeight != 0)
- {
- aPxLeft = thePxLeft;
- aPxTop = thePxTop;
- aPxWidth = thePxWidth;
+ Standard_Boolean toCreateViewer = Standard_False;
+
+ Handle(OpenGl_GraphicDriver) aGraphicDriver;
+ ViewerTest_Names aViewNames(theViewName);
+ if (ViewerTest_myViews.IsBound1 (aViewNames.GetViewName ()))
+ aViewNames.SetViewName (aViewNames.GetViewerName() + "/" + CreateName<Handle(V3d_View)>(ViewerTest_myViews, "View"));
+
+ if (thePxLeft != 0)
+ aPxLeft = thePxLeft;
+ if (thePxTop != 0)
+ aPxTop = thePxTop;
+ if (thePxWidth != 0)
+ aPxWidth = thePxWidth;
+ if (thePxHeight != 0)
aPxHeight = thePxHeight;
+
+ // Get graphic driver (create it or get from another view)
+ if (!ViewerTest_myDrivers.IsBound1 (aViewNames.GetDriverName()))
+ {
+ // Get connection string
+ #if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ TCollection_AsciiString aDisplayName(theDisplayName);
+ if (!aDisplayName.IsEmpty())
+ SetDisplayConnection (new Aspect_DisplayConnection ());
+ else
+ SetDisplayConnection (new Aspect_DisplayConnection (aDisplayName));
+ #else
+ (void)theDisplayName; // avoid warning on unused argument
+ SetDisplayConnection (new Aspect_DisplayConnection ());
+ #endif
+ aGraphicDriver = new OpenGl_GraphicDriver();
+ aGraphicDriver->ChangeOptions() = ViewerTest_myDefaultCaps;
+ aGraphicDriver->Begin (GetDisplayConnection());
+ ViewerTest_myDrivers.Bind (aViewNames.GetDriverName(), aGraphicDriver);
+ toCreateViewer = Standard_True;
+ }
+ else
+ {
+ aGraphicDriver = Handle(OpenGl_GraphicDriver)::DownCast (ViewerTest_myDrivers.Find1 (aViewNames.GetDriverName()));
}
- if (isFirst)
+ //Dispose the window if input parameters are default
+ if (!ViewerTest_myViews.IsEmpty() && thePxLeft == 0 && thePxTop == 0)
{
- Handle(Aspect_DisplayConnection) aDisplayConnection = new Aspect_DisplayConnection();
- if (GetGraphicDriver().IsNull())
+ Standard_Integer aTop = 0,
+ aLeft = 0,
+ aRight = 0,
+ aBottom = 0,
+ aScreenWidth = 0,
+ aScreenHeight = 0;
+
+ // Get screen resolution
+#if defined(_WIN32) || defined(__WIN32__)
+ RECT aWindowSize;
+ GetClientRect(GetDesktopWindow(), &aWindowSize);
+ aScreenHeight = aWindowSize.bottom;
+ aScreenWidth = aWindowSize.right;
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ GetCocoaScreenResolution (aScreenWidth, aScreenHeight);
+#else
+ Screen *aScreen = DefaultScreenOfDisplay(GetDisplayConnection()->GetDisplay());
+ aScreenWidth = WidthOfScreen(aScreen);
+ aScreenHeight = HeightOfScreen(aScreen);
+#endif
+
+ TCollection_AsciiString anOverlappedViewId("");
+
+ while (IsWindowOverlapped (aPxLeft, aPxTop, aPxLeft + aPxWidth, aPxTop + aPxHeight, anOverlappedViewId))
{
- GetGraphicDriver() = Graphic3d::InitGraphicDriver (aDisplayConnection);
+ ViewerTest_myViews.Find1(anOverlappedViewId)->Window()->Position (aLeft, aTop, aRight, aBottom);
+
+ if (IsWindowOverlapped (aRight + 20, aPxTop, aRight + 20 + aPxWidth, aPxTop + aPxHeight, anOverlappedViewId)
+ && aRight + 2*aPxWidth + 40 > aScreenWidth)
+ {
+ if (aBottom + aPxHeight + 40 > aScreenHeight)
+ {
+ aPxLeft = 20;
+ aPxTop = 40;
+ break;
+ }
+ aPxLeft = 20;
+ aPxTop = aBottom + 40;
+ }
+ else
+ aPxLeft = aRight + 20;
}
+ }
+
+ // Get viewer name
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle + aViewNames.GetViewName() + "(*)";
+
+ // Change name of current active window
+ if (!ViewerTest::CurrentView().IsNull())
+ {
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle
+ + ViewerTest_myViews.Find2 (ViewerTest::CurrentView());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ }
+
+ // Create viewer
+ Handle(V3d_Viewer) a3DViewer;
+ // If it's the single view, we first look for empty context
+ if (ViewerTest_myViews.IsEmpty() && !ViewerTest_myContexts.IsEmpty())
+ {
+ NCollection_DoubleMap <TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter(ViewerTest_myContexts);
+ if (anIter.More())
+ ViewerTest::SetAISContext (anIter.Value());
+ a3DViewer = ViewerTest::GetAISContext()->CurrentViewer();
+ }
+ else if (ViewerTest_myContexts.IsBound1(aViewNames.GetViewerName()))
+ {
+ ViewerTest::SetAISContext(ViewerTest_myContexts.Find1(aViewNames.GetViewerName()));
+ a3DViewer = ViewerTest::GetAISContext()->CurrentViewer();
+ }
+ else if (a3DViewer.IsNull())
+ {
+ toCreateViewer = Standard_True;
+ TCollection_ExtendedString NameOfWindow("Viewer3D");
+ a3DViewer = new V3d_Viewer(aGraphicDriver, NameOfWindow.ToExtString());
+
+ NameOfWindow = TCollection_ExtendedString("Collector");
+
+ a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
+ }
+
+ // AIS context setup
+ if (ViewerTest::GetAISContext().IsNull() ||
+ !(ViewerTest_myContexts.IsBound1(aViewNames.GetViewerName())))
+ {
+ Handle(AIS_InteractiveContext) aContext =
+ new AIS_InteractiveContext(a3DViewer);
+ ViewerTest::SetAISContext (aContext);
+ ViewerTest_myContexts.Bind (aViewNames.GetViewerName(), ViewerTest::GetAISContext());
+ }
+ else
+ ViewerTest::ResetEventManager();
+
+ // Create window
#if defined(_WIN32) || defined(__WIN32__)
- if (VT_GetWindow().IsNull())
- {
- VT_GetWindow() = new WNT_Window ("Test3d",
+ VT_GetWindow() = new WNT_Window (aTitle.ToCString(),
Handle(WNT_WClass)::DownCast (WClass()),
- WS_OVERLAPPEDWINDOW,
+ Draw_VirtualWindows ? WS_POPUPWINDOW : WS_OVERLAPPEDWINDOW,
aPxLeft, aPxTop,
aPxWidth, aPxHeight,
Quantity_NOC_BLACK);
- }
#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
- if (VT_GetWindow().IsNull())
- {
- VT_GetWindow() = new Cocoa_Window ("Test3d",
+ VT_GetWindow() = new Cocoa_Window (aTitle.ToCString(),
aPxLeft, aPxTop,
aPxWidth, aPxHeight);
ViewerTest_SetCocoaEventManagerView (VT_GetWindow());
- }
#else
- if (VT_GetWindow().IsNull())
- {
- VT_GetWindow() = new Xw_Window (aDisplayConnection,
- "Test3d",
+ VT_GetWindow() = new Xw_Window (aGraphicDriver->GetDisplayConnection(),
+ aTitle.ToCString(),
aPxLeft, aPxTop,
- aPxWidth, aPxHeight,
- Quantity_NOC_BLACK);
- }
+ aPxWidth, aPxHeight);
#endif
- VT_GetWindow()->SetVirtual (Draw_VirtualWindows);
-
- Handle(V3d_Viewer) a3DViewer, a3DCollector;
- // Viewer and View creation
-
- TCollection_ExtendedString NameOfWindow("Visu3D");
-
- a3DViewer = new V3d_Viewer(GetGraphicDriver(), NameOfWindow.ToExtString());
- NameOfWindow = TCollection_ExtendedString("Collector");
- a3DCollector = new V3d_Viewer(GetGraphicDriver(), NameOfWindow.ToExtString());
- a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
- a3DCollector->SetDefaultBackgroundColor(Quantity_NOC_STEELBLUE);
- Handle(NIS_View) aView = Handle(NIS_View)::DownCast(ViewerTest::CurrentView());
- if (aView.IsNull())
- {
- //Handle(V3d_View) a3DViewCol = a3DViewer->CreateView();
- aView = new NIS_View (a3DViewer, VT_GetWindow());
- ViewerTest::CurrentView(aView);
- TheNISContext()->AttachView (aView);
- }
+ VT_GetWindow()->SetVirtual (Draw_VirtualWindows);
- // AIS setup
- if ( ViewerTest::GetAISContext().IsNull() ) {
- Handle(AIS_InteractiveContext) C =
- new AIS_InteractiveContext(a3DViewer,a3DCollector);
- ViewerTest::SetAISContext(C);
- }
-
- // Setup for X11 or NT
- OSWindowSetup();
- // Viewer and View creation
+ // NIS setup
+ Handle(NIS_View) aView = new NIS_View (a3DViewer, VT_GetWindow());
- a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
+ ViewerTest::CurrentView(aView);
+ ViewerTest_myViews.Bind (aViewNames.GetViewName(), aView);
+ TheNISContext()->AttachView (aView);
- Handle (V3d_View) V = ViewerTest::CurrentView();
+ // Setup for X11 or NT
+ OSWindowSetup();
- V->SetDegenerateModeOn();
- DegenerateMode = V->DegenerateModeIsOn();
- // V->SetWindow(VT_GetWindow(), NULL, MyViewProc, NULL);
+ // Set parameters for V3d_View and V3d_Viewer
+ const Handle (V3d_View) aV3dView = ViewerTest::CurrentView();
+ aV3dView->SetComputedMode(Standard_False);
+ MyHLRIsOn = aV3dView->ComputedMode();
+ aV3dView->SetZClippingDepth(0.5);
+ aV3dView->SetZClippingWidth(ZCLIPWIDTH/2.);
- V->SetZClippingDepth(0.5);
- V->SetZClippingWidth(ZCLIPWIDTH/2.);
+ a3DViewer->SetDefaultBackgroundColor(Quantity_NOC_BLACK);
+ if (toCreateViewer)
+ {
a3DViewer->SetDefaultLights();
a3DViewer->SetLightOn();
+ }
#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
#if TCL_MAJOR_VERSION < 8
- Tk_CreateFileHandler((void*)ConnectionNumber(display),
+ Tk_CreateFileHandler((void*)XConnectionNumber(GetDisplayConnection()->GetDisplay()),
TK_READABLE, VProcessEvents, (ClientData) VT_GetWindow()->XWindow() );
#else
- Tk_CreateFileHandler(ConnectionNumber(display),
+ Tk_CreateFileHandler(XConnectionNumber(GetDisplayConnection()->GetDisplay()),
TK_READABLE, VProcessEvents, (ClientData) VT_GetWindow()->XWindow() );
#endif
#endif
- isFirst = Standard_False;
- }
-
VT_GetWindow()->Map();
+
+ // Set the handle of created view in the event manager
+ ViewerTest::ResetEventManager();
+
ViewerTest::CurrentView()->Redraw();
+
+ aView.Nullify();
+ a3DViewer.Nullify();
+
+ return aViewNames.GetViewName();
}
//==============================================================================
-//function : Vinit
-//purpose : Create the window viewer and initialize all the global variable
-// Use Tk_CreateFileHandler on UNIX to cath the X11 Viewer event
+//function : RedrawAllViews
+//purpose : Redraw all created views
//==============================================================================
-
-static int VInit (Draw_Interpretor& , Standard_Integer argc, const char** argv)
+void ViewerTest::RedrawAllViews()
{
- Standard_Integer aPxLeft = (argc > 1) ? Draw::Atoi (argv[1]) : 0;
- Standard_Integer aPxTop = (argc > 2) ? Draw::Atoi (argv[2]) : 0;
- Standard_Integer aPxWidth = (argc > 3) ? Draw::Atoi (argv[3]) : 0;
- Standard_Integer aPxHeight = (argc > 4) ? Draw::Atoi (argv[4]) : 0;
- ViewerTest::ViewerInit (aPxLeft, aPxTop, aPxWidth, aPxHeight);
- return 0;
+ NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
+ for (; aViewIt.More(); aViewIt.Next())
+ {
+ const Handle(V3d_View)& aView = aViewIt.Key2();
+ aView->Redraw();
+ }
}
//==============================================================================
-//function : VT_ProcessKeyPress
-//purpose : Handle KeyPress event from a CString
+//function : SplitParameter
+//purpose : Split parameter string to parameter name an patameter value
//==============================================================================
-void VT_ProcessKeyPress (const char* buf_ret)
+Standard_Boolean SplitParameter (const TCollection_AsciiString& theString,
+ TCollection_AsciiString& theName,
+ TCollection_AsciiString& theValue)
{
- //cout << "KeyPress" << endl;
- const Handle(V3d_View) aView = ViewerTest::CurrentView();
- const Handle(NIS_View) aNisView = Handle(NIS_View)::DownCast (aView);
- // Letter in alphabetic order
-
- if ( !strcasecmp(buf_ret, "A") ) {
- // AXO
- aView->SetProj(V3d_XposYnegZpos);
+ Standard_Integer aParamNameEnd = theString.FirstLocationInSet("=",1, theString.Length());
+ if (aParamNameEnd == 0)
+ return Standard_False;
+ TCollection_AsciiString aString(theString);
+ if (aParamNameEnd != 0)
+ {
+ theValue = aString.Split(aParamNameEnd);
+ aString.Split(aString.Length()-1);
+ theName = aString;
}
- else if ( !strcasecmp(buf_ret, "D") ) {
- // Reset
- aView->Reset();
+ return Standard_True;
+}
+
+//==============================================================================
+//function : Vinit
+//purpose : Create the window viewer and initialize all the global variable
+// Use Tk_CreateFileHandler on UNIX to cath the X11 Viewer event
+//==============================================================================
+
+static int VInit (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
+{
+if (theArgsNb > 9)
+ {
+ theDi << theArgVec[0] << ": incorrect number of command arguments.\n"
+ << "Type help for more information.\n";
+ return 1;
}
- else if ( !strcasecmp(buf_ret, "F") ) {
- // FitAll
- if (aNisView.IsNull())
- aView->FitAll();
+ TCollection_AsciiString aViewName (""),
+ aDisplayName ("");
+ Standard_Integer aPxLeft = 0,
+ aPxTop = 0,
+ aPxWidth = 0,
+ aPxHeight = 0;
+
+ for (Standard_Integer i = 1; i < theArgsNb; ++i)
+ {
+ TCollection_AsciiString aName = "", aValue = "";
+ if(!SplitParameter (TCollection_AsciiString(theArgVec[i]),aName,aValue) && theArgsNb == 2)
+ {
+ // In case of syntax: vinit ViewName
+ aViewName = theArgVec[1];
+ }
else
- aNisView->FitAll3d();
+ {
+ if (aName == "name")
+ {
+ aViewName = aValue;
+ }
+ else if (aName == "l" || aName == "left")
+ aPxLeft = aValue.IntegerValue();
+ else if (aName == "t" || aName == "top")
+ aPxTop = aValue.IntegerValue();
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ else if (aName == "display")
+ aDisplayName = aValue;
+#endif
+ else if (aName == "w" || aName == "width")
+ aPxWidth = aValue.IntegerValue();
+ else if (aName == "h" || aName == "height")
+ aPxHeight = aValue.IntegerValue();
+ else
+ {
+ theDi << theArgVec[0] << ": Warning: unknown parameter " << aName.ToCString() << ".\n";
+ }
+ }
}
- else if ( !strcasecmp(buf_ret, "H") ) {
- // HLR
- cout << "HLR" << endl;
- if (aView->DegenerateModeIsOn()) ViewerTest::CurrentView()->SetDegenerateModeOff();
- else aView->SetDegenerateModeOn();
- DegenerateMode = aView->DegenerateModeIsOn();
+ ViewerTest_Names aViewNames (aViewName);
+ if (ViewerTest_myViews.IsBound1 (aViewNames.GetViewName ()))
+ {
+ TCollection_AsciiString aCommand("vactivate ");
+ aCommand = aCommand + aViewNames.GetViewName();
+ theDi.Eval(aCommand.ToCString());
+ return 0;
}
- else if ( !strcasecmp(buf_ret, "S") ) {
- // SHADING
- cout << "passage en mode 1 (shading pour les shapes)" << endl;
- Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
- Ctx->SetDisplayMode(AIS_Shaded);
- else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->SetDisplayMode(Ctx->Interactive(),1,Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->SetDisplayMode(Ctx->Current(),1,Standard_False);
- }
- Ctx->UpdateCurrentViewer();
- }
- }
- else if ( !strcasecmp(buf_ret, "U") ) {
- // Unset display mode
- cout<<"passage au mode par defaut"<<endl;
+ TCollection_AsciiString aViewId = ViewerTest::ViewerInit (aPxLeft, aPxTop, aPxWidth, aPxHeight,
+ aViewName.ToCString(),
+ aDisplayName.ToCString());
+ cout << theArgVec[0] << ": 3D View - " << aViewId << " was created.\n";
+ return 0;
+}
- Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
- Ctx->SetDisplayMode(AIS_WireFrame);
- else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->UnsetDisplayMode(Ctx->Interactive(),Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->UnsetDisplayMode(Ctx->Current(),Standard_False);
- }
- Ctx->UpdateCurrentViewer();
- }
+//==============================================================================
+//function : VHLR
+//purpose : hidden lines removal algorithm
+//==============================================================================
- }
- else if ( !strcasecmp(buf_ret, "T") ) {
- // Top
- aView->SetProj(V3d_Zpos);
- }
- else if ( !strcasecmp(buf_ret, "B") ) {
- // Bottom
- aView->SetProj(V3d_Zneg);
- }
- else if ( !strcasecmp(buf_ret, "L") ) {
- // Left
- aView->SetProj(V3d_Xneg);
- }
- else if ( !strcasecmp(buf_ret, "R") ) {
- // Right
- aView->SetProj(V3d_Xpos);
+static int VHLR (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ if (ViewerTest::CurrentView().IsNull())
+ {
+ di << argv[0] << ": Call vinit before this command, please.\n";
+ return 1;
}
- else if ( !strcasecmp(buf_ret, "W") ) {
- // WIREFRAME
- cout << "passage en mode 0 (filaire pour les shapes)" << endl;
- Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
- if(Ctx->NbCurrents()==0 ||
- Ctx->NbSelected()==0)
- Ctx->SetDisplayMode(AIS_WireFrame);
- else{
- if(Ctx->HasOpenedContext()){
- for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
- Ctx->SetDisplayMode(Ctx->Interactive(),0,Standard_False);
- }
- else{
- for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
- Ctx->SetDisplayMode(Ctx->Current(),0,Standard_False);
- }
- Ctx->UpdateCurrentViewer();
- }
+ if (argc != 2)
+ {
+ di << argv[0] << ": Wrong number of command arguments.\n"
+ << "Type help " << argv[0] << " for more information.\n";
+ return 1;
}
- else if ( !strcasecmp(buf_ret, "Z") ) {
- // ZCLIP
-
- if ( ZClipIsOn ) {
- cout << "ZClipping OFF" << endl;
- ZClipIsOn = 0;
- aView->SetZClippingType(V3d_OFF);
- aView->Redraw();
- }
- else {
- cout << "ZClipping ON" << endl;
- ZClipIsOn = 1;
+ Standard_Boolean isHLROn =
+ (!strcasecmp (argv[1], "on")) ? Standard_True : Standard_False;
- aView->SetZClippingType(V3d_FRONT);
- aView->Redraw();
- }
+ if (isHLROn == MyHLRIsOn)
+ {
+ return 0;
}
- else if ( !strcasecmp(buf_ret, ",") ) {
- ViewerTest::GetAISContext()->HilightNextDetected(ViewerTest::CurrentView());
+ MyHLRIsOn = isHLROn;
+ ViewerTest::CurrentView()->SetComputedMode (MyHLRIsOn);
- }
- else if ( !strcasecmp(buf_ret, ".") ) {
- ViewerTest::GetAISContext()->HilightPreviousDetected(ViewerTest::CurrentView());
- }
- // Number
- else{
- Standard_Integer Num = Draw::Atoi(buf_ret);
- if(Num>=0 && Num<=7)
- ViewerTest::StandardModeActivation(Num);
- }
+ return 0;
}
//==============================================================================
-//function : VT_ProcessExpose
-//purpose : Redraw the View on an Expose Event
+//function : VHLRType
+//purpose : change type of using HLR algorithm
//==============================================================================
-void VT_ProcessExpose()
+
+static int VHLRType (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
- Handle(V3d_View) aView3d = ViewerTest::CurrentView();
- if (!aView3d.IsNull())
+ if (ViewerTest::CurrentView().IsNull())
{
- aView3d->Redraw();
+ di << argv[0] << ": Call vinit before this command, please.\n";
+ return 1;
}
-}
-//==============================================================================
-//function : VT_ProcessConfigure
-//purpose : Resize the View on an Configure Event
-//==============================================================================
-void VT_ProcessConfigure()
-{
- Handle(V3d_View) aView3d = ViewerTest::CurrentView();
- if (aView3d.IsNull())
+ if (argc < 2)
{
- return;
+ di << argv[0] << ": Wrong number of command arguments.\n"
+ << "Type help " << argv[0] << " for more information.\n";
+ return 1;
}
- aView3d->MustBeResized();
- aView3d->Update();
- aView3d->Redraw();
-}
-
-//==============================================================================
-//function : VT_ProcessButton1Press
-//purpose : Picking
-//==============================================================================
-Standard_Boolean VT_ProcessButton1Press(
- Standard_Integer ,
- const char** argv,
- Standard_Boolean pick,
- Standard_Boolean shift)
-{
- Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
- if ( pick ) {
- Standard_Real X, Y, Z;
-
- ViewerTest::CurrentView()->Convert(X_Motion, Y_Motion, X, Y, Z);
-
- Draw::Set(argv[1], X);
- Draw::Set(argv[2], Y);
- Draw::Set(argv[3], Z);}
-
- if(shift)
- EM->ShiftSelect();
- else
- EM->Select();
-
- pick = 0;
- return pick;
-}
+ Prs3d_TypeOfHLR aTypeOfHLR =
+ (!strcasecmp (argv[1], "algo")) ? Prs3d_TOH_Algo : Prs3d_TOH_PolyAlgo;
-//==============================================================================
-//function : VT_ProcessButton1Release
-//purpose : End selecting
-//==============================================================================
-void VT_ProcessButton1Release (Standard_Boolean theIsShift)
-{
- if (IsDragged)
+ if (argc == 2)
{
- IsDragged = Standard_False;
- Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
- if (theIsShift)
+ AIS_ListOfInteractive aListOfShapes;
+ ViewerTest::GetAISContext()->DisplayedObjects (aListOfShapes);
+ ViewerTest::GetAISContext()->DefaultDrawer()->SetTypeOfHLR(aTypeOfHLR);
+ for (AIS_ListIteratorOfListOfInteractive anIter(aListOfShapes);
+ anIter.More(); anIter.Next())
{
- EM->ShiftSelect (Min (X_ButtonPress, X_Motion), Max (Y_ButtonPress, Y_Motion),
- Max (X_ButtonPress, X_Motion), Min (Y_ButtonPress, Y_Motion));
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(anIter.Value());
+ if (aShape.IsNull())
+ continue;
+ if (aShape->TypeOfHLR() != aTypeOfHLR)
+ aShape->SetTypeOfHLR (aTypeOfHLR);
+ if (MyHLRIsOn)
+ aShape->Redisplay();
}
- else
+ ViewerTest::CurrentView()->Update();
+ return 0;
+ }
+ else
+ {
+ for (Standard_Integer i = 2; i < argc; ++i)
{
- EM->Select (Min (X_ButtonPress, X_Motion), Max (Y_ButtonPress, Y_Motion),
- Max (X_ButtonPress, X_Motion), Min (Y_ButtonPress, Y_Motion));
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ TCollection_AsciiString aName (argv[i]);
+
+ if (!aMap.IsBound2 (aName))
+ {
+ di << argv[0] << ":" << " Wrong shape name:" << aName.ToCString() << ".\n";
+ continue;
+ }
+ Handle(AIS_Shape) anAISObject =
+ Handle(AIS_Shape)::DownCast (aMap.Find2(aName));
+ if (anAISObject.IsNull())
+ continue;
+ anAISObject->SetTypeOfHLR (aTypeOfHLR);
+ if (MyHLRIsOn)
+ anAISObject->Redisplay();
}
+ ViewerTest::CurrentView()->Update();
}
+
+ return 0;
}
//==============================================================================
-//function : VT_ProcessButton3Press
-//purpose : Start Rotation
+//function : FindViewIdByWindowHandle
+//purpose : Find theView Id in the map of views by window handle
//==============================================================================
-void VT_ProcessButton3Press()
+#if defined(_WIN32) || defined(__WIN32__) || (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+TCollection_AsciiString FindViewIdByWindowHandle(const Aspect_Handle theWindowHandle)
{
- Start_Rot = 1;
- ViewerTest::CurrentView()->SetDegenerateModeOn();
- ViewerTest::CurrentView()->StartRotation( X_ButtonPress, Y_ButtonPress );
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator
+ anIter(ViewerTest_myViews); anIter.More(); anIter.Next())
+ {
+ Aspect_Handle aWindowHandle = GetWindowHandle(anIter.Value()->Window());
+ if (aWindowHandle == theWindowHandle)
+ return anIter.Key1();
+ }
+ return TCollection_AsciiString("");
}
+#endif
//==============================================================================
-//function : VT_ProcessButton3Release
-//purpose : End rotation
+//function : ActivateView
+//purpose : Make the view active
//==============================================================================
-void VT_ProcessButton3Release()
+
+void ActivateView (const TCollection_AsciiString& theViewName)
{
- if (Start_Rot)
+ const Handle(V3d_View) aView = ViewerTest_myViews.Find1(theViewName);
+ if (!aView.IsNull())
{
- Start_Rot = 0;
- if (!DegenerateMode) ViewerTest::CurrentView()->SetDegenerateModeOff();
+ Handle(AIS_InteractiveContext) anAISContext = FindContextByView(aView);
+ if (!anAISContext.IsNull())
+ {
+ if (!ViewerTest::CurrentView().IsNull())
+ {
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle + ViewerTest_myViews.Find2 (ViewerTest::CurrentView());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ }
+
+ ViewerTest::CurrentView (aView);
+ // Update degenerate mode
+ MyHLRIsOn = ViewerTest::CurrentView()->ComputedMode();
+ ViewerTest::SetAISContext (anAISContext);
+ TCollection_AsciiString aTitle = TCollection_AsciiString("3D View - ");
+ aTitle = aTitle + theViewName + "(*)";
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+#if defined(_WIN32) || defined(__WIN32__)
+ VT_GetWindow() = Handle(WNT_Window)::DownCast(ViewerTest::CurrentView()->Window());
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ VT_GetWindow() = Handle(Cocoa_Window)::DownCast(ViewerTest::CurrentView()->Window());
+#else
+ VT_GetWindow() = Handle(Xw_Window)::DownCast(ViewerTest::CurrentView()->Window());
+#endif
+ SetDisplayConnection(ViewerTest::CurrentView()->Viewer()->Driver()->GetDisplayConnection());
+ ViewerTest::CurrentView()->Redraw();
+ }
}
}
//==============================================================================
-//function : ProcessZClipMotion
-//purpose : Zoom
+//function : RemoveView
+//purpose : Close and remove view from display, clear maps if neccessary
//==============================================================================
-
-void ProcessZClipMotion()
+void ViewerTest::RemoveView (const TCollection_AsciiString& theViewName, const Standard_Boolean isContextRemoved)
{
- Handle(V3d_View) a3DView = ViewerTest::CurrentView();
- if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
- static Standard_Real CurZPos = 0.;
-
- //Quantity_Length VDX, VDY;
- //a3DView->Size(VDX,VDY);
- //Standard_Real VDZ = a3DView->ZSize();
- //printf("View size (%lf,%lf,%lf)\n", VDX, VDY, VDZ);
-
- Quantity_Length dx = a3DView->Convert(X_Motion - X_ButtonPress);
-
- // Front = Depth + width/2.
- Standard_Real D = 0.5;
- Standard_Real W = 0.1;
+ if (!ViewerTest_myViews.IsBound1(theViewName))
+ {
+ cout << "Wrong view name\n";
+ return;
+ }
- CurZPos += (dx);
+ // Activate another view if it's active now
+ if (ViewerTest_myViews.Find1(theViewName) == ViewerTest::CurrentView())
+ {
+ if (ViewerTest_myViews.Extent() > 1)
+ {
+ TCollection_AsciiString aNewViewName;
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)> :: Iterator
+ anIter(ViewerTest_myViews); anIter.More(); anIter.Next())
+ if (anIter.Key1() != theViewName)
+ {
+ aNewViewName = anIter.Key1();
+ break;
+ }
+ ActivateView (aNewViewName);
+ }
+ else
+ {
+ Handle(V3d_View) anEmptyView;
+#if defined(_WIN32) || defined(__WIN32__)
+ Handle(WNT_Window) anEmptyWindow;
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ Handle(Cocoa_Window) anEmptyWindow;
+#else
+ Handle(Xw_Window) anEmptyWindow;
+#endif
+ VT_GetWindow() = anEmptyWindow;
+ ViewerTest::CurrentView (anEmptyView);
+ if (isContextRemoved)
+ {
+ Handle(AIS_InteractiveContext) anEmptyContext;
+ ViewerTest::SetAISContext(anEmptyContext);
+ }
+ }
+ }
- D += CurZPos;
+ // Delete view
+ Handle(V3d_View) aView = ViewerTest_myViews.Find1(theViewName);
+ Handle(AIS_InteractiveContext) aCurrentContext = FindContextByView(aView);
- //printf("dx %lf Depth %lf Width %lf\n", dx, D, W);
+ // Remove view resources
+ TheNISContext()->DetachView(Handle(NIS_View)::DownCast(aView));
+ ViewerTest_myViews.UnBind1(theViewName);
+ aView->Remove();
- a3DView->SetZClippingType(V3d_OFF);
- a3DView->SetZClippingDepth(D);
- a3DView->SetZClippingWidth(W);
- a3DView->SetZClippingType(V3d_FRONT);
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ XFlush (GetDisplayConnection()->GetDisplay());
+#endif
- a3DView->Redraw();
+ // Keep context opened only if the closed view is last to avoid
+ // unused empty contexts
+ if (!aCurrentContext.IsNull())
+ {
+ // Check if there are more difined views in the viewer
+ aCurrentContext->CurrentViewer()->InitDefinedViews();
+ if ((isContextRemoved || ViewerTest_myContexts.Size() != 1) && !aCurrentContext->CurrentViewer()->MoreDefinedViews())
+ {
+ // Remove driver if there is no viewers that use it
+ Standard_Boolean isRemoveDriver = Standard_True;
+ for(NCollection_DoubleMap<TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ anIter(ViewerTest_myContexts); anIter.More(); anIter.Next())
+ {
+ if (aCurrentContext != anIter.Key2() &&
+ aCurrentContext->CurrentViewer()->Driver() == anIter.Value()->CurrentViewer()->Driver())
+ {
+ isRemoveDriver = Standard_False;
+ break;
+ }
+ }
+ if(isRemoveDriver)
+ {
+ ViewerTest_myDrivers.UnBind2 (aCurrentContext->CurrentViewer()->Driver());
+ #if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ #if TCL_MAJOR_VERSION < 8
+ Tk_DeleteFileHandler((void*)XConnectionNumber(aCurrentContext->CurrentViewer()->Driver()->GetDisplayConnection()->GetDisplay()));
+ #else
+ Tk_DeleteFileHandler(XConnectionNumber(aCurrentContext->CurrentViewer()->Driver()->GetDisplayConnection()->GetDisplay()));
+ #endif
+ #endif
+ }
- X_ButtonPress = X_Motion;
- Y_ButtonPress = Y_Motion;
+ ViewerTest_myContexts.UnBind2(aCurrentContext);
+ }
}
+ cout << "3D View - " << theViewName << " was deleted.\n";
+
}
//==============================================================================
-//function : ProcessControlButton1Motion
-//purpose : Zoom
+//function : VClose
+//purpose : Remove the view defined by its name
//==============================================================================
-static void ProcessControlButton1Motion()
+static int VClose (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- ViewerTest::CurrentView()->Zoom( X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion);
-
- X_ButtonPress = X_Motion;
- Y_ButtonPress = Y_Motion;
-}
-
-//==============================================================================
-//function : VT_ProcessControlButton2Motion
-//purpose : Panning
-//==============================================================================
-void VT_ProcessControlButton2Motion()
-{
- Quantity_Length dx = ViewerTest::CurrentView()->Convert(X_Motion - X_ButtonPress);
- Quantity_Length dy = ViewerTest::CurrentView()->Convert(Y_Motion - Y_ButtonPress);
-
- dy = -dy; // Xwindow Y axis is from top to Bottom
-
- ViewerTest::CurrentView()->Panning( dx, dy );
-
- X_ButtonPress = X_Motion;
- Y_ButtonPress = Y_Motion;
-}
+ if (theArgsNb < 2)
+ {
+ theDi << theArgVec[0] << ": incorrect number of command arguments.\n"
+ << "Type help " << theArgVec[0] << " for more information.\n";
+ return 1;
+ }
-//==============================================================================
-//function : VT_ProcessControlButton3Motion
-//purpose : Rotation
-//==============================================================================
-void VT_ProcessControlButton3Motion()
-{
- if (Start_Rot)
+ if (ViewerTest_myViews.IsEmpty())
{
- ViewerTest::CurrentView()->Rotation (X_Motion, Y_Motion);
+ theDi << theArgVec[0] <<": there is no views to close.\n";
+ return 0;
}
-}
-//==============================================================================
-//function : VT_ProcessMotion
-//purpose :
-//==============================================================================
-void VT_ProcessMotion()
-{
- //pre-hilights detected objects at mouse position
+ TCollection_AsciiString anInputString(theArgVec[1]);
- Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
- EM->MoveTo(X_Motion, Y_Motion);
-}
+ // Create list to iterate and remove views from the map of views
+ NCollection_List<TCollection_AsciiString> aViewList;
+ if ( strcasecmp( anInputString.ToCString(), "ALL" ) == 0 )
+ {
+ for (NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator anIter(ViewerTest_myViews);
+ anIter.More(); anIter.Next())
+ {
+ aViewList.Append(anIter.Key1());
+ }
+ }
+ else
+ {
+ ViewerTest_Names aViewNames(anInputString);
+ aViewList.Append(aViewNames.GetViewName());
+ }
+ Standard_Boolean isContextRemoved = (theArgsNb == 3 && atoi(theArgVec[2])==1) ? Standard_False : Standard_True;
+ for (NCollection_List<TCollection_AsciiString>::Iterator anIter(aViewList);
+ anIter.More(); anIter.Next())
+ {
+ ViewerTest::RemoveView(anIter.Value(), isContextRemoved);
+ }
-void ViewerTest::GetMousePosition(Standard_Integer& Xpix,Standard_Integer& Ypix)
-{
- Xpix = X_Motion;Ypix=Y_Motion;
+ return 0;
}
//==============================================================================
-//function : ViewProject: implements VAxo, VTop, VLeft, ...
-//purpose : Switches to an axonometric, top, left and other views
+//function : VActivate
+//purpose : Activate the view defined by its ID
//==============================================================================
-static int ViewProject(Draw_Interpretor& di, const V3d_TypeOfOrientation ori)
+static int VActivate (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- if ( ViewerTest::CurrentView().IsNull() )
+ if (theArgsNb > 2)
{
- di<<"Call vinit before this command, please"<<"\n";
+ theDi << theArgVec[0] << ": wrong number of command arguments.\n"
+ << "Usage: " << theArgVec[0] << " ViewID\n";
return 1;
}
+ if(theArgsNb == 1)
+ {
+ theDi.Eval("vviewlist");
+ return 0;
+ }
- ViewerTest::CurrentView()->SetProj(ori);
- return 0;
-}
+ TCollection_AsciiString aNameString(theArgVec[1]);
+ if ( strcasecmp( aNameString.ToCString(), "NONE" ) == 0 )
+ {
+ TCollection_AsciiString aTitle("3D View - ");
+ aTitle = aTitle + ViewerTest_myViews.Find2(ViewerTest::CurrentView());
+ SetWindowTitle (ViewerTest::CurrentView()->Window(), aTitle.ToCString());
+ Handle(V3d_View) anEmptyView;
+#if defined(_WIN32) || defined(__WIN32__)
+ Handle(WNT_Window) anEmptyWindow;
+#elif defined(__APPLE__) && !defined(MACOSX_USE_GLX)
+ Handle(Cocoa_Window) anEmptyWindow;
+#else
+ Handle(Xw_Window) anEmptyWindow;
+#endif
+ VT_GetWindow() = anEmptyWindow;
+ ViewerTest::CurrentView (anEmptyView);
+ ViewerTest::ResetEventManager();
+ theDi << theArgVec[0] << ": all views are inactive\n";
+ return 0;
+ }
-//==============================================================================
-//function : VAxo
-//purpose : Switch to an Axonometric view
-//Draw arg : No args
-//==============================================================================
+ ViewerTest_Names aViewNames(aNameString);
-static int VAxo(Draw_Interpretor& di, Standard_Integer , const char** )
-{
- return ViewProject(di, V3d_XposYnegZpos);
-}
+ // Check if this view exists in the viewer with the driver
+ if (!ViewerTest_myViews.IsBound1(aViewNames.GetViewName()))
+ {
+ theDi << "Wrong view name\n";
+ return 1;
+ }
-//==============================================================================
-//function : VTop
-//purpose : Switch to a Top View
-//Draw arg : No args
-//==============================================================================
+ // Check if it is active already
+ if (ViewerTest::CurrentView() == ViewerTest_myViews.Find1(aViewNames.GetViewName()))
+ {
+ theDi << theArgVec[0] << ": the view is active already\n";
+ return 0;
+ }
-static int VTop(Draw_Interpretor& di, Standard_Integer , const char** )
-{
- return ViewProject(di, V3d_Zpos);
+ ActivateView (aViewNames.GetViewName());
+ return 0;
}
//==============================================================================
-//function : VBottom
-//purpose : Switch to a Bottom View
-//Draw arg : No args
+//function : VViewList
+//purpose : Print current list of views per viewer and graphic driver ID
+// shared between viewers
//==============================================================================
-static int VBottom(Draw_Interpretor& di, Standard_Integer , const char** )
+static int VViewList (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- return ViewProject(di, V3d_Zneg);
-}
-
-//==============================================================================
-//function : VLeft
-//purpose : Switch to a Left View
-//Draw arg : No args
-//==============================================================================
+ if (theArgsNb > 2)
+ {
+ theDi << theArgVec[0] << ": Wrong number of command arguments\n"
+ << "Usage: " << theArgVec[0] << " name";
+ return 1;
+ }
+ if (ViewerTest_myContexts.Size() < 1)
+ return 0;
-static int VLeft(Draw_Interpretor& di, Standard_Integer , const char** )
-{
- return ViewProject(di, V3d_Ypos);
-}
+ Standard_Boolean isTreeView =
+ (( theArgsNb==1 ) || ( strcasecmp( theArgVec[1], "long" ) != 0 ));
-//==============================================================================
-//function : VRight
-//purpose : Switch to a Right View
-//Draw arg : No args
-//==============================================================================
+ if (isTreeView)
+ theDi << theArgVec[0] <<":\n";
-static int VRight(Draw_Interpretor& di, Standard_Integer , const char** )
-{
- return ViewProject(di, V3d_Yneg);
-}
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)>::Iterator
+ aDriverIter(ViewerTest_myDrivers); aDriverIter.More(); aDriverIter.Next())
+ {
+ if (isTreeView)
+ theDi << aDriverIter.Key1() << ":\n";
-//==============================================================================
-//function : VFront
-//purpose : Switch to a Front View
-//Draw arg : No args
-//==============================================================================
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(AIS_InteractiveContext)>::Iterator
+ aContextIter(ViewerTest_myContexts); aContextIter.More(); aContextIter.Next())
+ {
+ if (aContextIter.Key1().Search(aDriverIter.Key1()) != -1)
+ {
+ if (isTreeView)
+ {
+ TCollection_AsciiString aContextName(aContextIter.Key1());
+ theDi << " " << aContextName.Split(aDriverIter.Key1().Length() + 1) << ":" << "\n";
+ }
-static int VFront(Draw_Interpretor& di, Standard_Integer , const char** )
-{
- return ViewProject(di, V3d_Xpos);
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(V3d_View)>::Iterator
+ aViewIter(ViewerTest_myViews); aViewIter.More(); aViewIter.Next())
+ {
+ if (aViewIter.Key1().Search(aContextIter.Key1()) != -1)
+ {
+ TCollection_AsciiString aViewName(aViewIter.Key1());
+ if (isTreeView)
+ {
+ if (aViewIter.Value() == ViewerTest::CurrentView())
+ theDi << " " << aViewName.Split(aContextIter.Key1().Length() + 1) << "(*)" << "\n";
+ else
+ theDi << " " << aViewName.Split(aContextIter.Key1().Length() + 1) << "\n";
+ }
+ else
+ {
+ theDi << aViewName << " ";
+ }
+ }
+ }
+ }
+ }
+ }
+ return 0;
}
//==============================================================================
-//function : VBack
-//purpose : Switch to a Back View
-//Draw arg : No args
+//function : VT_ProcessKeyPress
+//purpose : Handle KeyPress event from a CString
//==============================================================================
-
-static int VBack(Draw_Interpretor& di, Standard_Integer , const char** )
+void VT_ProcessKeyPress (const char* buf_ret)
{
- return ViewProject(di, V3d_Xneg);
-}
+ //cout << "KeyPress" << endl;
+ const Handle(V3d_View) aView = ViewerTest::CurrentView();
+ const Handle(NIS_View) aNisView = Handle(NIS_View)::DownCast (aView);
+ // Letter in alphabetic order
-//==============================================================================
-//function : VHelp
-//purpose : Dsiplay help on viewer Keyboead and mouse commands
-//Draw arg : No args
-//==============================================================================
+ if (!strcasecmp (buf_ret, "A"))
+ {
+ // AXO
+ aView->SetProj(V3d_XposYnegZpos);
+ }
+ else if (!strcasecmp (buf_ret, "D"))
+ {
+ // Reset
+ aView->Reset();
+ }
+ else if (!strcasecmp (buf_ret, "F"))
+ {
+ // FitAll
+ if (aNisView.IsNull())
+ aView->FitAll();
+ else
+ aNisView->FitAll3d();
+ }
+ else if (!strcasecmp (buf_ret, "H"))
+ {
+ // HLR
+ cout << "HLR" << endl;
+ aView->SetComputedMode (!aView->ComputedMode());
+ MyHLRIsOn = aView->ComputedMode();
+ }
+ else if (!strcasecmp (buf_ret, "P"))
+ {
+ // Type of HLR
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext->DefaultDrawer()->TypeOfHLR() == Prs3d_TOH_Algo)
+ aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_PolyAlgo);
+ else
+ aContext->DefaultDrawer()->SetTypeOfHLR(Prs3d_TOH_Algo);
+ if (aContext->NbCurrents()==0 || aContext->NbSelected() == 0)
+ {
+ AIS_ListOfInteractive aListOfShapes;
+ aContext->DisplayedObjects(aListOfShapes);
+ for (AIS_ListIteratorOfListOfInteractive anIter(aListOfShapes);
+ anIter.More(); anIter.Next())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(anIter.Value());
+ if (aShape.IsNull())
+ continue;
+ if (aShape->TypeOfHLR() == Prs3d_TOH_PolyAlgo)
+ aShape->SetTypeOfHLR (Prs3d_TOH_Algo);
+ else
+ aShape->SetTypeOfHLR (Prs3d_TOH_PolyAlgo);
+ aShape->Redisplay();
+ }
+ }
+ else
+ {
+ for (aContext->InitCurrent();aContext->MoreCurrent();aContext->NextCurrent())
+ {
+ Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aContext->Current());
+ if (aShape.IsNull())
+ continue;
+ if(aShape->TypeOfHLR() == Prs3d_TOH_PolyAlgo)
+ aShape->SetTypeOfHLR (Prs3d_TOH_Algo);
+ else
+ aShape->SetTypeOfHLR (Prs3d_TOH_PolyAlgo);
+ aShape->Redisplay();
+ }
+ }
-static int VHelp(Draw_Interpretor& di, Standard_Integer , const char** )
-{
+ aContext->UpdateCurrentViewer();
- di << "Q : Quit the application" << "\n";
+ }
+ else if (!strcasecmp (buf_ret, "S"))
+ {
+ std::cout << "setup Shaded display mode" << std::endl;
- di << "========================="<<"\n";
- di << "F : FitAll" << "\n";
- di << "T : TopView" << "\n";
- di << "B : BottomView" << "\n";
- di << "R : RightView" << "\n";
- di << "L : LeftView" << "\n";
- di << "A : AxonometricView" << "\n";
- di << "D : ResetView" << "\n";
+ Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
+ if(Ctx->NbCurrents()==0 ||
+ Ctx->NbSelected()==0)
+ Ctx->SetDisplayMode(AIS_Shaded);
+ else{
+ if(Ctx->HasOpenedContext()){
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->SetDisplayMode(Ctx->Interactive(),1,Standard_False);
+ }
+ else{
+ for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
+ Ctx->SetDisplayMode(Ctx->Current(),1,Standard_False);
+ }
+ Ctx->UpdateCurrentViewer();
+ }
+ }
+ else if (!strcasecmp (buf_ret, "U"))
+ {
+ // Unset display mode
+ std::cout << "reset display mode to defaults" << std::endl;
- di << "========================="<<"\n";
- di << "S : Shading" << "\n";
- di << "W : Wireframe" << "\n";
- di << "H : HidelLineRemoval" << "\n";
- di << "U : Unset display mode" << "\n";
+ Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
+ if(Ctx->NbCurrents()==0 ||
+ Ctx->NbSelected()==0)
+ Ctx->SetDisplayMode(AIS_WireFrame);
+ else{
+ if(Ctx->HasOpenedContext()){
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->UnsetDisplayMode(Ctx->Interactive(),Standard_False);
+ }
+ else{
+ for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
+ Ctx->UnsetDisplayMode(Ctx->Current(),Standard_False);
+ }
+ Ctx->UpdateCurrentViewer();
+ }
- di << "========================="<<"\n";
- di << "Selection mode "<<"\n";
- di << "0 : Shape" <<"\n";
+ }
+ else if (!strcasecmp (buf_ret, "T"))
+ {
+ // Top
+ aView->SetProj(V3d_Zpos);
+ }
+ else if (!strcasecmp (buf_ret, "B"))
+ {
+ // Bottom
+ aView->SetProj(V3d_Zneg);
+ }
+ else if (!strcasecmp (buf_ret, "L"))
+ {
+ // Left
+ aView->SetProj(V3d_Xneg);
+ }
+ else if (!strcasecmp (buf_ret, "R"))
+ {
+ // Right
+ aView->SetProj(V3d_Xpos);
+ }
+ else if (!strcasecmp (buf_ret, "W"))
+ {
+ std::cout << "setup WireFrame display mode" << std::endl;
+ Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
+ if(Ctx->NbCurrents()==0 ||
+ Ctx->NbSelected()==0)
+ Ctx->SetDisplayMode(AIS_WireFrame);
+ else{
+ if(Ctx->HasOpenedContext()){
+ for(Ctx->InitSelected();Ctx->MoreSelected();Ctx->NextSelected())
+ Ctx->SetDisplayMode(Ctx->Interactive(),0,Standard_False);
+ }
+ else{
+ for(Ctx->InitCurrent();Ctx->MoreCurrent();Ctx->NextCurrent())
+ Ctx->SetDisplayMode(Ctx->Current(),0,Standard_False);
+ }
+ Ctx->UpdateCurrentViewer();
+ }
+ }
+ else if (!strcasecmp (buf_ret, "Z"))
+ {
+ // ZCLIP
+ if ( ZClipIsOn ) {
+ cout << "ZClipping OFF" << endl;
+ ZClipIsOn = 0;
+
+ aView->SetZClippingType(V3d_OFF);
+ aView->Redraw();
+ }
+ else {
+ cout << "ZClipping ON" << endl;
+ ZClipIsOn = 1;
+
+ aView->SetZClippingType(V3d_FRONT);
+ aView->Redraw();
+ }
+ }
+ else if (!strcasecmp (buf_ret, ","))
+ {
+ ViewerTest::GetAISContext()->HilightNextDetected(ViewerTest::CurrentView());
+ }
+ else if (!strcasecmp (buf_ret, "."))
+ {
+ ViewerTest::GetAISContext()->HilightPreviousDetected(ViewerTest::CurrentView());
+ }
+ else if (*buf_ret == THE_KEY_DELETE)
+ {
+ Handle(AIS_InteractiveContext) aCtx = ViewerTest::GetAISContext();
+ if (!aCtx.IsNull()
+ && aCtx->NbCurrents() > 0
+ && aCtx->NbSelected() > 0)
+ {
+ Draw_Interprete ("verase");
+ }
+ }
+ else
+ {
+ // Number
+ Standard_Integer Num = Draw::Atoi(buf_ret);
+ if(Num>=0 && Num<=7)
+ ViewerTest::StandardModeActivation(Num);
+ }
+}
+
+//==============================================================================
+//function : VT_ProcessExpose
+//purpose : Redraw the View on an Expose Event
+//==============================================================================
+void VT_ProcessExpose()
+{
+ Handle(V3d_View) aView3d = ViewerTest::CurrentView();
+ if (!aView3d.IsNull())
+ {
+ aView3d->Redraw();
+ }
+}
+
+//==============================================================================
+//function : VT_ProcessConfigure
+//purpose : Resize the View on an Configure Event
+//==============================================================================
+void VT_ProcessConfigure()
+{
+ Handle(V3d_View) aView3d = ViewerTest::CurrentView();
+ if (aView3d.IsNull())
+ {
+ return;
+ }
+
+ aView3d->MustBeResized();
+ aView3d->Update();
+ aView3d->Redraw();
+}
+
+//==============================================================================
+//function : VT_ProcessButton1Press
+//purpose : Picking
+//==============================================================================
+Standard_Boolean VT_ProcessButton1Press(
+ Standard_Integer ,
+ const char** argv,
+ Standard_Boolean pick,
+ Standard_Boolean shift)
+{
+ Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
+ if ( pick ) {
+ Standard_Real X, Y, Z;
+
+ ViewerTest::CurrentView()->Convert(X_Motion, Y_Motion, X, Y, Z);
+
+ Draw::Set(argv[1], X);
+ Draw::Set(argv[2], Y);
+ Draw::Set(argv[3], Z);}
+
+ if(shift)
+ EM->ShiftSelect();
+ else
+ EM->Select();
+
+ pick = 0;
+ return pick;
+}
+
+//==============================================================================
+//function : VT_ProcessButton1Release
+//purpose : End selecting
+//==============================================================================
+void VT_ProcessButton1Release (Standard_Boolean theIsShift)
+{
+ if (IsDragged)
+ {
+ IsDragged = Standard_False;
+ Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
+ if (theIsShift)
+ {
+ EM->ShiftSelect (Min (X_ButtonPress, X_Motion), Max (Y_ButtonPress, Y_Motion),
+ Max (X_ButtonPress, X_Motion), Min (Y_ButtonPress, Y_Motion));
+ }
+ else
+ {
+ EM->Select (Min (X_ButtonPress, X_Motion), Max (Y_ButtonPress, Y_Motion),
+ Max (X_ButtonPress, X_Motion), Min (Y_ButtonPress, Y_Motion));
+ }
+ }
+}
+
+//==============================================================================
+//function : VT_ProcessButton3Press
+//purpose : Start Rotation
+//==============================================================================
+void VT_ProcessButton3Press()
+{
+ Start_Rot = 1;
+ if (MyHLRIsOn)
+ {
+ ViewerTest::CurrentView()->SetComputedMode (Standard_False);
+ }
+ ViewerTest::CurrentView()->StartRotation( X_ButtonPress, Y_ButtonPress );
+}
+
+//==============================================================================
+//function : VT_ProcessButton3Release
+//purpose : End rotation
+//==============================================================================
+void VT_ProcessButton3Release()
+{
+ if (Start_Rot)
+ {
+ Start_Rot = 0;
+ if (MyHLRIsOn)
+ {
+ ViewerTest::CurrentView()->SetComputedMode (Standard_True);
+ }
+ }
+}
+
+//==============================================================================
+//function : ProcessZClipMotion
+//purpose : Zoom
+//==============================================================================
+
+void ProcessZClipMotion()
+{
+ Handle(V3d_View) a3DView = ViewerTest::CurrentView();
+ if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
+ static Standard_Real CurZPos = 0.;
+
+ //Quantity_Length VDX, VDY;
+ //a3DView->Size(VDX,VDY);
+ //Standard_Real VDZ = a3DView->ZSize();
+ //printf("View size (%lf,%lf,%lf)\n", VDX, VDY, VDZ);
+
+ Quantity_Length dx = a3DView->Convert(X_Motion - X_ButtonPress);
+
+ // Front = Depth + width/2.
+ Standard_Real D = 0.5;
+ Standard_Real W = 0.1;
+
+ CurZPos += (dx);
+
+ D += CurZPos;
+
+ //printf("dx %lf Depth %lf Width %lf\n", dx, D, W);
+
+ a3DView->SetZClippingType(V3d_OFF);
+ a3DView->SetZClippingDepth(D);
+ a3DView->SetZClippingWidth(W);
+ a3DView->SetZClippingType(V3d_FRONT);
+
+ a3DView->Redraw();
+
+ X_ButtonPress = X_Motion;
+ Y_ButtonPress = Y_Motion;
+ }
+}
+
+//==============================================================================
+//function : ProcessControlButton1Motion
+//purpose : Zoom
+//==============================================================================
+
+static void ProcessControlButton1Motion()
+{
+ ViewerTest::CurrentView()->Zoom( X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion);
+
+ X_ButtonPress = X_Motion;
+ Y_ButtonPress = Y_Motion;
+}
+
+//==============================================================================
+//function : VT_ProcessControlButton2Motion
+//purpose : Panning
+//==============================================================================
+void VT_ProcessControlButton2Motion()
+{
+ Quantity_Length dx = ViewerTest::CurrentView()->Convert(X_Motion - X_ButtonPress);
+ Quantity_Length dy = ViewerTest::CurrentView()->Convert(Y_Motion - Y_ButtonPress);
+
+ dy = -dy; // Xwindow Y axis is from top to Bottom
+
+ ViewerTest::CurrentView()->Panning( dx, dy );
+
+ X_ButtonPress = X_Motion;
+ Y_ButtonPress = Y_Motion;
+}
+
+//==============================================================================
+//function : VT_ProcessControlButton3Motion
+//purpose : Rotation
+//==============================================================================
+void VT_ProcessControlButton3Motion()
+{
+ if (Start_Rot)
+ {
+ ViewerTest::CurrentView()->Rotation (X_Motion, Y_Motion);
+ }
+}
+
+//==============================================================================
+//function : VT_ProcessMotion
+//purpose :
+//==============================================================================
+void VT_ProcessMotion()
+{
+ //pre-hilights detected objects at mouse position
+
+ Handle(ViewerTest_EventManager) EM = ViewerTest::CurrentEventManager();
+ EM->MoveTo(X_Motion, Y_Motion);
+}
+
+
+void ViewerTest::GetMousePosition(Standard_Integer& Xpix,Standard_Integer& Ypix)
+{
+ Xpix = X_Motion;Ypix=Y_Motion;
+}
+
+//==============================================================================
+//function : ViewProject: implements VAxo, VTop, VLeft, ...
+//purpose : Switches to an axonometric, top, left and other views
+//==============================================================================
+
+static int ViewProject(Draw_Interpretor& di, const V3d_TypeOfOrientation ori)
+{
+ if ( ViewerTest::CurrentView().IsNull() )
+ {
+ di<<"Call vinit before this command, please"<<"\n";
+ return 1;
+ }
+
+ ViewerTest::CurrentView()->SetProj(ori);
+ return 0;
+}
+
+//==============================================================================
+//function : VAxo
+//purpose : Switch to an Axonometric view
+//Draw arg : No args
+//==============================================================================
+
+static int VAxo(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_XposYnegZpos);
+}
+
+//==============================================================================
+//function : VTop
+//purpose : Switch to a Top View
+//Draw arg : No args
+//==============================================================================
+
+static int VTop(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Zpos);
+}
+
+//==============================================================================
+//function : VBottom
+//purpose : Switch to a Bottom View
+//Draw arg : No args
+//==============================================================================
+
+static int VBottom(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Zneg);
+}
+
+//==============================================================================
+//function : VLeft
+//purpose : Switch to a Left View
+//Draw arg : No args
+//==============================================================================
+
+static int VLeft(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Ypos);
+}
+
+//==============================================================================
+//function : VRight
+//purpose : Switch to a Right View
+//Draw arg : No args
+//==============================================================================
+
+static int VRight(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Yneg);
+}
+
+//==============================================================================
+//function : VFront
+//purpose : Switch to a Front View
+//Draw arg : No args
+//==============================================================================
+
+static int VFront(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Xpos);
+}
+
+//==============================================================================
+//function : VBack
+//purpose : Switch to a Back View
+//Draw arg : No args
+//==============================================================================
+
+static int VBack(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+ return ViewProject(di, V3d_Xneg);
+}
+
+//==============================================================================
+//function : VHelp
+//purpose : Dsiplay help on viewer Keyboead and mouse commands
+//Draw arg : No args
+//==============================================================================
+
+static int VHelp(Draw_Interpretor& di, Standard_Integer , const char** )
+{
+
+ di << "Q : Quit the application" << "\n";
+
+ di << "========================="<<"\n";
+ di << "F : FitAll" << "\n";
+ di << "T : TopView" << "\n";
+ di << "B : BottomView" << "\n";
+ di << "R : RightView" << "\n";
+ di << "L : LeftView" << "\n";
+ di << "A : AxonometricView" << "\n";
+ di << "D : ResetView" << "\n";
+
+ di << "========================="<<"\n";
+ di << "S : Shading" << "\n";
+ di << "W : Wireframe" << "\n";
+ di << "H : HidelLineRemoval" << "\n";
+ di << "U : Unset display mode" << "\n";
+ di << "Delete : Remove selection from viewer" << "\n";
+
+ di << "========================="<<"\n";
+ di << "Selection mode "<<"\n";
+ di << "0 : Shape" <<"\n";
di << "1 : Vertex" <<"\n";
di << "2 : Edge" <<"\n";
di << "3 : Wire" <<"\n";
WPARAM wParam,
LPARAM lParam )
{
- if ( !ViewerTest::CurrentView().IsNull() ) {
+ if (!ViewerTest_myViews.IsEmpty()) {
WPARAM fwKeys = wParam;
switch( Msg ) {
-
+ case WM_CLOSE:
+ {
+ // Delete view from map of views
+ ViewerTest::RemoveView(FindViewIdByWindowHandle(hwnd));
+ return 0;
+ }
+ break;
+ case WM_ACTIVATE:
+ if(LOWORD(wParam) == WA_CLICKACTIVE || LOWORD(wParam) == WA_ACTIVE
+ || ViewerTest::CurrentView().IsNull())
+ {
+ // Activate inactive window
+ if(GetWindowHandle(VT_GetWindow()) != hwnd)
+ {
+ ActivateView (FindViewIdByWindowHandle(hwnd));
+ }
+ }
+ break;
case WM_LBUTTONUP:
IsDragged = Standard_False;
if( !DragFirst )
{
HDC hdc = GetDC( hwnd );
- HGDIOBJ anObj = SelectObject( hdc, GetStockObject( WHITE_PEN ) );
SelectObject( hdc, GetStockObject( HOLLOW_BRUSH ) );
SetROP2( hdc, R2_NOT );
Rectangle( hdc, X_ButtonPress, Y_ButtonPress, X_Motion, Y_Motion );
WPARAM wParam,
LPARAM lParam )
{
- /*static Standard_Boolean Ppick = 0;
- static Standard_Integer Pargc = 0;
- static char** Pargv = NULL;*/
-
static int Up = 1;
if ( !ViewerTest::CurrentView().IsNull() ) {
PAINTSTRUCT ps;
switch( Msg ) {
- case WM_CLOSE:
- // do not destroy the window - just hide it!
- VT_GetWindow()->Unmap();
- return 0;
case WM_PAINT:
BeginPaint(hwnd, &ps);
EndPaint(hwnd, &ps);
char c[2];
c[0] = (char) wParam;
c[1] = '\0';
+ if (wParam == VK_DELETE)
+ {
+ c[0] = THE_KEY_DELETE;
+ }
VT_ProcessKeyPress (c);
}
break;
}
}
#endif
- else
+ else if (GetWindowHandle (VT_GetWindow()) == hwnd)
+ {
if ((fwKeys & MK_MBUTTON
|| ((fwKeys & MK_LBUTTON) && (fwKeys & MK_RBUTTON))))
{
{
VT_ProcessMotion();
}
+ }
}
break;
//==============================================================================
-static int ViewerMainLoop(Standard_Integer argc, const char** argv)
+int ViewerMainLoop(Standard_Integer argc, const char** argv)
{
-
- //cout << "No yet implemented on WNT" << endl;
- /*static Standard_Boolean Ppick = 0;
- static Standard_Integer Pargc = 0;
- static char** Pargv = NULL;*/
-
- //Ppick = (argc > 0)? -1 : 0;
Ppick = (argc > 0)? 1 : 0;
Pargc = argc;
Pargv = argv;
cout << "Start picking" << endl;
- //while ( Ppick == -1 ) {
while ( Ppick == 1 ) {
// Wait for a VT_ProcessButton1Press() to toggle pick to 1 or 0
if (GetMessage(&msg, NULL, 0, 0) ) {
int ViewerMainLoop(Standard_Integer argc, const char** argv)
-{ Standard_Boolean pick = argc > 0;
-
-// X11 Event loop
-
-static XEvent report;
-
-XNextEvent( display, &report );
-// cout << "rep type = " << report.type << endl;
-// cout << "rep button = " << report.xbutton.button << endl;
-
-switch ( report.type ) {
+{
+ static XEvent aReport;
+ Standard_Boolean pick = argc > 0;
+ Display *aDisplay = GetDisplayConnection()->GetDisplay();
+ XNextEvent (aDisplay, &aReport);
+
+ // Handle event for the chosen display connection
+ switch (aReport.type) {
+ case ClientMessage:
+ {
+ if(aReport.xclient.data.l[0] == GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW))
+ {
+ // Close the window
+ ViewerTest::RemoveView(FindViewIdByWindowHandle (aReport.xclient.window));
+ }
+ }
+ return 0;
+ case FocusIn:
+ {
+ // Activate inactive view
+ Window aWindow = GetWindowHandle(VT_GetWindow());
+ if(aWindow != aReport.xfocus.window)
+ {
+ ActivateView (FindViewIdByWindowHandle (aReport.xfocus.window));
+ }
+ }
+ break;
case Expose:
{
VT_ProcessExpose();
int ret_len ;
XComposeStatus status_in_out;
- ret_len = XLookupString( ( XKeyEvent *)&report ,
+ ret_len = XLookupString( ( XKeyEvent *)&aReport ,
(char *) buf_ret , 10 ,
&ks_ret , &status_in_out ) ;
}
break;
case ButtonPress:
- // cout << "ButtonPress" << endl;
{
- X_ButtonPress = report.xbutton.x;
- Y_ButtonPress = report.xbutton.y;
+ X_ButtonPress = aReport.xbutton.x;
+ Y_ButtonPress = aReport.xbutton.y;
- if (report.xbutton.button == Button1)
+ if (aReport.xbutton.button == Button1)
{
- if (report.xbutton.state & ControlMask)
+ if (aReport.xbutton.state & ControlMask)
{
- pick = VT_ProcessButton1Press (argc, argv, pick, (report.xbutton.state & ShiftMask));
+ pick = VT_ProcessButton1Press (argc, argv, pick, (aReport.xbutton.state & ShiftMask));
}
else
{
IsDragged = Standard_True;
- X_ButtonPress = X_ButtonPress;
- Y_ButtonPress = Y_ButtonPress;
DragFirst = Standard_True;
}
}
- else if (report.xbutton.button == Button3)
+ else if (aReport.xbutton.button == Button3)
{
// Start rotation
VT_ProcessButton3Press();
break;
case ButtonRelease:
{
- // cout<<"relachement du bouton "<<(report.xbutton.button==3 ? "3": "on s'en fout") <<endl;
- // cout << IsDragged << endl;
- // cout << DragFirst << endl;
-
if( IsDragged )
{
if( !DragFirst )
{
Aspect_Handle aWindow = VT_GetWindow()->XWindow();
- GC gc = XCreateGC( display, aWindow, 0, 0 );
- // XSetFunction( display, gc, GXinvert );
- XDrawRectangle( display, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ GC gc = XCreateGC( aDisplay, aWindow, 0, 0 );
+ XDrawRectangle( aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
}
Handle( AIS_InteractiveContext ) aContext = ViewerTest::GetAISContext();
return 0;
}
- Standard_Boolean ShiftPressed = ( report.xbutton.state & ShiftMask );
- if( report.xbutton.button==1 )
+ Standard_Boolean ShiftPressed = ( aReport.xbutton.state & ShiftMask );
+ if( aReport.xbutton.button==1 )
if( DragFirst )
if( ShiftPressed )
{
aContext->ShiftSelect();
- // cout << "shift select" << endl;
}
else
{
aContext->Select();
- // cout << "select" << endl;
}
else
if( ShiftPressed )
aContext->ShiftSelect( min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ),
max( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
ViewerTest::CurrentView());
- // cout << "shift select" << endl;
}
else
{
aContext->Select( min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ),
max( X_ButtonPress, X_Motion ), max( Y_ButtonPress, Y_Motion ),
ViewerTest::CurrentView() );
- // cout << "select" << endl;
}
else
VT_ProcessButton3Release();
break;
case MotionNotify:
{
- // XEvent dummy;
-
- X_Motion = report.xmotion.x;
- Y_Motion = report.xmotion.y;
-
+ if (GetWindowHandle (VT_GetWindow()) != aReport.xmotion.window)
+ {
+ break;
+ }
if( IsDragged )
{
Aspect_Handle aWindow = VT_GetWindow()->XWindow();
- GC gc = XCreateGC( display, aWindow, 0, 0 );
- XSetFunction( display, gc, GXinvert );
+ GC gc = XCreateGC( aDisplay, aWindow, 0, 0 );
+ XSetFunction( aDisplay, gc, GXinvert );
if( !DragFirst )
- XDrawRectangle( display, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ XDrawRectangle(aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
- X_Motion = X_Motion;
- Y_Motion = Y_Motion;
+ X_Motion = aReport.xmotion.x;
+ Y_Motion = aReport.xmotion.y;
DragFirst = Standard_False;
- //cout << "draw rect : " << X_Motion << ", " << Y_Motion << endl;
- XDrawRectangle( display, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
+ XDrawRectangle( aDisplay, aWindow, gc, min( X_ButtonPress, X_Motion ), min( Y_ButtonPress, Y_Motion ), abs( X_Motion-X_ButtonPress ), abs( Y_Motion-Y_ButtonPress ) );
}
else
{
+ X_Motion = aReport.xmotion.x;
+ Y_Motion = aReport.xmotion.y;
- //cout << "MotionNotify " << X_Motion << "," << Y_Motion << endl;
-
- // remove all the ButtonMotionMask
- while( XCheckMaskEvent( display, ButtonMotionMask, &report) ) ;
+ // remove all the ButtonMotionMaskr
+ while( XCheckMaskEvent( aDisplay, ButtonMotionMask, &aReport) ) ;
- if ( ZClipIsOn && report.xmotion.state & ShiftMask ) {
+ if ( ZClipIsOn && aReport.xmotion.state & ShiftMask ) {
if ( Abs(X_Motion - X_ButtonPress) > 2 ) {
Quantity_Length VDX, VDY;
Standard_Real VDZ =0 ;
VDZ = ViewerTest::CurrentView()->ZSize();
- // printf("%lf,%lf,%lf\n", VDX, VDY, VDZ);
printf("%f,%f,%f\n", VDX, VDY, VDZ);
Quantity_Length dx = 0 ;
cout << dx << endl;
- // Front = Depth + width/2.
- //ViewerTest::CurrentView()->SetZClippingDepth(dx);
- //ViewerTest::CurrentView()->SetZClippingWidth(0.);
-
ViewerTest::CurrentView()->Redraw();
}
}
- if ( report.xmotion.state & ControlMask ) {
- if ( report.xmotion.state & Button1Mask ) {
+ if ( aReport.xmotion.state & ControlMask ) {
+ if ( aReport.xmotion.state & Button1Mask ) {
ProcessControlButton1Motion();
}
- else if ( report.xmotion.state & Button2Mask ) {
+ else if ( aReport.xmotion.state & Button2Mask ) {
VT_ProcessControlButton2Motion();
}
- else if ( report.xmotion.state & Button3Mask ) {
+ else if ( aReport.xmotion.state & Button3Mask ) {
VT_ProcessControlButton3Motion();
}
}
}
break;
}
-
-
return pick;
}
static void VProcessEvents(ClientData,int)
{
- //cout << "VProcessEvents" << endl;
-
- // test for X Event
- while (XPending(display)) {
- ViewerMainLoop( 0, NULL);
+ NCollection_Vector<int> anEventNumbers;
+ // Get number of messages from every display
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)>::Iterator
+ anIter (ViewerTest_myDrivers); anIter.More(); anIter.Next())
+ {
+ anEventNumbers.Append(XPending (anIter.Key2()->GetDisplayConnection()->GetDisplay()));
+ }
+ // Handle events for every display
+ int anEventIter = 0;
+ for (NCollection_DoubleMap <TCollection_AsciiString, Handle(Graphic3d_GraphicDriver)>::Iterator
+ anIter (ViewerTest_myDrivers); anIter.More(); anIter.Next(), anEventIter++)
+ {
+ for (int i = 0; i < anEventNumbers.Value(anEventIter) &&
+ XPending (anIter.Key2()->GetDisplayConnection()->GetDisplay()) > 0; ++i)
+ {
+ SetDisplayConnection (anIter.Key2()->GetDisplayConnection());
+ int anEventResult = ViewerMainLoop( 0, NULL);
+ // If window is closed or context was not found finish current event processing loop
+ if (!anEventResult)
+ return;
+ }
}
+
+ SetDisplayConnection (ViewerTest::GetAISContext()->CurrentViewer()->Driver()->GetDisplayConnection());
+
}
#endif
// X11
Window window = VT_GetWindow()->XWindow();
-
- display = GetGraphicDriver()->GetDisplayConnection()->GetDisplay();
- // display = (Display *)GetG3dDevice()->XDisplay();
-
- XSynchronize(display, 1);
-
- VT_GetWindow()->Map();
+ SetDisplayConnection (ViewerTest::CurrentView()->Viewer()->Driver()->GetDisplayConnection());
+ Display *aDisplay = GetDisplayConnection()->GetDisplay();
+ XSynchronize(aDisplay, 1);
// X11 : For keyboard on SUN
XWMHints wmhints;
wmhints.flags = InputHint;
wmhints.input = 1;
- XSetWMHints( display, window, &wmhints);
+ XSetWMHints( aDisplay, window, &wmhints);
- XSelectInput( display, window, ExposureMask | KeyPressMask |
+ XSelectInput( aDisplay, window, ExposureMask | KeyPressMask |
ButtonPressMask | ButtonReleaseMask |
StructureNotifyMask |
PointerMotionMask |
Button1MotionMask | Button2MotionMask |
- Button3MotionMask
+ Button3MotionMask | FocusChangeMask
);
+ Atom aDeleteWindowAtom = GetDisplayConnection()->GetAtom(Aspect_XA_DELETE_WINDOW);
+ XSetWMProtocols(aDisplay, window, &aDeleteWindowAtom, 1);
- XSynchronize(display, 0);
+ XSynchronize(aDisplay, 0);
#else
// WNT
//purpose : initialisation de toutes les variables static de ViewerTest (dp)
//==============================================================================
-void ViewerTest_InitViewerTest (const Handle(AIS_InteractiveContext)& context)
+void ViewerTest_InitViewerTest (const Handle(AIS_InteractiveContext)& theContext)
{
- Handle(V3d_Viewer) viewer = context->CurrentViewer();
- ViewerTest::SetAISContext(context);
- viewer->InitActiveViews();
- Handle(V3d_View) view = viewer->ActiveView();
- if (viewer->MoreActiveViews()) ViewerTest::CurrentView(view);
+ Handle(V3d_Viewer) aViewer = theContext->CurrentViewer();
+ ViewerTest::SetAISContext(theContext);
+ aViewer->InitActiveViews();
+ Handle(V3d_View) aView = aViewer->ActiveView();
+ if (aViewer->MoreActiveViews()) ViewerTest::CurrentView(aView);
ViewerTest::ResetEventManager();
- Handle(Aspect_Window) window = view->Window();
+ Handle(Aspect_Window) aWindow = aView->Window();
#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
// X11
- VT_GetWindow() = Handle(Xw_Window)::DownCast(window);
- GetGraphicDriver() = viewer->Driver();
+ VT_GetWindow() = Handle(Xw_Window)::DownCast(aWindow);
OSWindowSetup();
- static int first = 1;
- if ( first ) {
+ static int aFirst = 1;
+ if ( aFirst ) {
#if TCL_MAJOR_VERSION < 8
- Tk_CreateFileHandler((void*)ConnectionNumber(display),
+ Tk_CreateFileHandler((void*)XConnectionNumber(GetDisplayConnection()->GetDisplay()),
TK_READABLE, VProcessEvents, (ClientData) 0);
#else
- Tk_CreateFileHandler(ConnectionNumber(display),
+ Tk_CreateFileHandler(XConnectionNumber(GetDisplayConnection()->GetDisplay()),
TK_READABLE, VProcessEvents, (ClientData) 0);
#endif
- first = 0;
+ aFirst = 0;
}
#endif
}
di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
-
- Aspect_FillMethod aFillType;
- if (argc == 2)
+ Aspect_FillMethod aFillType = Aspect_FM_NONE;
+ const char* szType = argv[1];
+ if (strcmp(szType, "NONE" ) == 0) aFillType = Aspect_FM_NONE;
+ else if (strcmp(szType, "CENTERED") == 0) aFillType = Aspect_FM_CENTERED;
+ else if (strcmp(szType, "TILED" ) == 0) aFillType = Aspect_FM_TILED;
+ else if (strcmp(szType, "STRETCH" ) == 0) aFillType = Aspect_FM_STRETCH;
+ else
{
- const char* szType = argv[1];
- if (strcmp(szType, "NONE" ) == 0) aFillType = Aspect_FM_NONE;
- else if (strcmp(szType, "CENTERED") == 0) aFillType = Aspect_FM_CENTERED;
- else if (strcmp(szType, "TILED" ) == 0) aFillType = Aspect_FM_TILED;
- else if (strcmp(szType, "STRETCH" ) == 0) aFillType = Aspect_FM_STRETCH;
- else
- {
- di << "Wrong fill type : " << szType << "\n";
- di << "Must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
- return 1;
- }
+ di << "Wrong fill type : " << szType << "\n";
+ di << "Must be one of CENTERED, TILED, STRETCH, NONE" << "\n";
+ return 1;
}
-
Handle(V3d_View) V3dView = ViewerTest::CurrentView();
V3dView->SetBgImageStyle(aFillType, Standard_True);
-
return 0;
}
return 1;
}
- if (!V3dView->View()->Export (argv[1], anExpFormat))
+ try {
+ if (!V3dView->View()->Export (argv[1], anExpFormat))
+ {
+ di << "Error: export of image to " << aFormatStr << " failed!\n";
+ }
+ }
+ catch (Standard_Failure)
{
- std::cout << "Export failed!\n";
- return 1;
+ di << "Error: export of image to " << aFormatStr << " failed";
+ di << " (exception: " << Standard_Failure::Caught()->GetMessageString() << ")";
}
return 0;
}
#endif
}
-//==============================================================================
-//function : VZLayer
-//purpose : Test z layer operations for v3d viewer
-//==============================================================================
-static int VZLayer (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+//==============================================================================
+//function : VZLayer
+//purpose : Test z layer operations for v3d viewer
+//==============================================================================
+static int VZLayer (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+{
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext ();
+ if (aContextAIS.IsNull())
+ {
+ di << "Call vinit before!\n";
+ return 1;
+ }
+ else if (argc < 2)
+ {
+ di << "Use: vzlayer " << argv[0];
+ di << " add/del/get [id]\n";
+ di << " add - add new z layer to viewer and print its id\n";
+ di << " del - del z layer by its id\n";
+ di << " get - print sequence of z layers in increasing order of their overlay level\n";
+ di << "id - the layer identificator value defined when removing z layer\n";
+ return 1;
+ }
+
+ const Handle(V3d_Viewer)& aViewer = aContextAIS->CurrentViewer();
+ if (aViewer.IsNull())
+ {
+ di << "No active viewer!\n";
+ return 1;
+ }
+
+ // perform operation
+ TCollection_AsciiString anOp = TCollection_AsciiString (argv[1]);
+ if (anOp == "add")
+ {
+ Standard_Integer aNewId;
+ if (!aViewer->AddZLayer (aNewId))
+ {
+ di << "Impossible to add new z layer!\n";
+ return 1;
+ }
+
+ di << "New z layer added with index: " << aNewId << "\n";
+ }
+ else if (anOp == "del")
+ {
+ if (argc < 3)
+ {
+ di << "Please also provide as argument id of z layer to remove\n";
+ return 1;
+ }
+
+ Standard_Integer aDelId = Draw::Atoi (argv[2]);
+ if (!aViewer->RemoveZLayer (aDelId))
+ {
+ di << "Impossible to remove the z layer or invalid id!\n";
+ return 1;
+ }
+
+ di << "Z layer " << aDelId << " has been removed\n";
+ }
+ else if (anOp == "get")
+ {
+ TColStd_SequenceOfInteger anIds;
+ aViewer->GetAllZLayers (anIds);
+ for (Standard_Integer aSeqIdx = 1; aSeqIdx <= anIds.Length(); aSeqIdx++)
+ {
+ di << anIds.Value (aSeqIdx) << " ";
+ }
+
+ di << "\n";
+ }
+ else
+ {
+ di << "Invalid operation, please use { add / del / get }\n";
+ return 1;
+ }
+
+ return 0;
+}
+
+DEFINE_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
+
+// this class provides a presentation of text item in v3d view under-/overlayer
+class V3d_TextItem : public Visual3d_LayerItem
+{
+public:
+
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(V3d_TextItem)
+
+ // constructor
+ Standard_EXPORT V3d_TextItem(const TCollection_AsciiString& theText,
+ const Standard_Real theX1,
+ const Standard_Real theY1,
+ const Standard_Real theHeight,
+ const TCollection_AsciiString& theFontName,
+ const Quantity_Color& theColor,
+ const Quantity_Color& theSubtitleColor,
+ const Aspect_TypeOfDisplayText& theTypeOfDisplay,
+ const Handle(Visual3d_Layer)& theLayer);
+
+ // redraw method
+ Standard_EXPORT void RedrawLayerPrs();
+
+private:
+
+ Standard_Real myX1;
+ Standard_Real myY1;
+ TCollection_AsciiString myText;
+ Standard_Real myHeight;
+ Handle(Visual3d_Layer) myLayer;
+ Quantity_Color myColor;
+ Quantity_Color mySubtitleColor;
+ Aspect_TypeOfDisplayText myType;
+ TCollection_AsciiString myFontName;
+};
+
+IMPLEMENT_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
+IMPLEMENT_STANDARD_RTTIEXT(V3d_TextItem, Visual3d_LayerItem)
+
+// create and add to display the text item
+V3d_TextItem::V3d_TextItem (const TCollection_AsciiString& theText,
+ const Standard_Real theX1,
+ const Standard_Real theY1,
+ const Standard_Real theHeight,
+ const TCollection_AsciiString& theFontName,
+ const Quantity_Color& theColor,
+ const Quantity_Color& theSubtitleColor,
+ const Aspect_TypeOfDisplayText& theTypeOfDisplay,
+ const Handle(Visual3d_Layer)& theLayer)
+ : myX1 (theX1), myY1 (theY1),
+ myText (theText),
+ myHeight (theHeight),
+ myLayer (theLayer),
+ myColor (theColor),
+ mySubtitleColor (theSubtitleColor),
+ myType (theTypeOfDisplay),
+ myFontName (theFontName)
+{
+ if (!myLayer.IsNull ())
+ myLayer->AddLayerItem (this);
+}
+
+// render item
+void V3d_TextItem::RedrawLayerPrs ()
+{
+ if (myLayer.IsNull ())
+ return;
+
+ myLayer->SetColor (myColor);
+ myLayer->SetTextAttributes (myFontName.ToCString (), myType, mySubtitleColor);
+ myLayer->DrawText (myText.ToCString (), myX1, myY1, myHeight);
+}
+
+DEFINE_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
+
+// The Visual3d_LayerItem line item for "vlayerline" command
+// it provides a presentation of line with user-defined
+// linewidth, linetype and transparency.
+class V3d_LineItem : public Visual3d_LayerItem
+{
+public:
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(V3d_LineItem)
+
+ // constructor
+ Standard_EXPORT V3d_LineItem(Standard_Real X1, Standard_Real Y1,
+ Standard_Real X2, Standard_Real Y2,
+ V3d_LayerMgrPointer theLayerMgr,
+ Aspect_TypeOfLine theType = Aspect_TOL_SOLID,
+ Standard_Real theWidth = 0.5,
+ Standard_Real theTransp = 1.0);
+
+ // redraw method
+ Standard_EXPORT void RedrawLayerPrs();
+
+private:
+
+ Standard_Real myX1, myY1, myX2, myY2;
+ V3d_LayerMgrPointer myLayerMgr;
+ Aspect_TypeOfLine myType;
+ Standard_Real myWidth;
+ Standard_Real myTransparency;
+};
+
+IMPLEMENT_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
+IMPLEMENT_STANDARD_RTTIEXT(V3d_LineItem, Visual3d_LayerItem)
+
+// default constructor for line item
+V3d_LineItem::V3d_LineItem(Standard_Real X1, Standard_Real Y1,
+ Standard_Real X2, Standard_Real Y2,
+ V3d_LayerMgrPointer theLayerMgr,
+ Aspect_TypeOfLine theType,
+ Standard_Real theWidth,
+ Standard_Real theTransp) :
+ myX1(X1), myY1(Y1), myX2(X2), myY2(Y2), myLayerMgr(theLayerMgr),
+ myType(theType), myWidth(theWidth), myTransparency(theTransp)
+{
+ if (myLayerMgr && !myLayerMgr->Overlay().IsNull())
+ myLayerMgr->Overlay()->AddLayerItem (this);
+}
+
+// render line
+void V3d_LineItem::RedrawLayerPrs ()
+{
+ Handle (Visual3d_Layer) aOverlay;
+
+ if (myLayerMgr)
+ aOverlay = myLayerMgr->Overlay();
+
+ if (!aOverlay.IsNull())
+ {
+ Quantity_Color aColor(1.0, 0, 0, Quantity_TOC_RGB);
+ aOverlay->SetColor(aColor);
+ aOverlay->SetTransparency((Standard_ShortReal)myTransparency);
+ aOverlay->SetLineAttributes((Aspect_TypeOfLine)myType, myWidth);
+ aOverlay->BeginPolyline();
+ aOverlay->AddVertex(myX1, myY1);
+ aOverlay->AddVertex(myX2, myY2);
+ aOverlay->ClosePrimitive();
+ }
+}
+
+//=============================================================================
+//function : VLayerLine
+//purpose : Draws line in the v3d view layer with given attributes: linetype,
+// : linewidth, transparency coefficient
+//============================================================================
+static int VLayerLine(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext ();
- if (aContextAIS.IsNull())
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
di << "Call vinit before!\n";
return 1;
}
- else if (argc < 2)
+ else if (argc < 5)
{
- di << "Use: vzlayer " << argv[0];
- di << " add/del/get [id]\n";
- di << " add - add new z layer to viewer and print its id\n";
- di << " del - del z layer by its id\n";
- di << " get - print sequence of z layers in increasing order of their overlay level\n";
- di << "id - the layer identificator value defined when removing z layer\n";
+ di << "Use: " << argv[0];
+ di << " x1 y1 x2 y2 [linewidth = 0.5] [linetype = 0] [transparency = 1]\n";
+ di << " linetype : { 0 | 1 | 2 | 3 } \n";
+ di << " 0 - solid \n";
+ di << " 1 - dashed \n";
+ di << " 2 - dot \n";
+ di << " 3 - dashdot\n";
+ di << " transparency : { 0.0 - 1.0 } \n";
+ di << " 0.0 - transparent\n";
+ di << " 1.0 - visible \n";
return 1;
}
- const Handle(V3d_Viewer)& aViewer = aContextAIS->CurrentViewer();
- if (aViewer.IsNull())
+ // get the input params
+ Standard_Real X1 = Draw::Atof(argv[1]);
+ Standard_Real Y1 = Draw::Atof(argv[2]);
+ Standard_Real X2 = Draw::Atof(argv[3]);
+ Standard_Real Y2 = Draw::Atof(argv[4]);
+
+ Standard_Real aWidth = 0.5;
+ Standard_Integer aType = 0;
+ Standard_Real aTransparency = 1.0;
+
+ // has width
+ if (argc > 5)
+ aWidth = Draw::Atof(argv[5]);
+
+ // has type
+ if (argc > 6)
+ aType = (Standard_Integer) Draw::Atoi(argv[6]);
+
+ // has transparency
+ if (argc > 7)
{
- di << "No active viewer!\n";
- return 1;
+ aTransparency = Draw::Atof(argv[7]);
+ if (aTransparency < 0 || aTransparency > 1.0)
+ aTransparency = 1.0;
}
- // perform operation
- TCollection_AsciiString anOp = TCollection_AsciiString (argv[1]);
- if (anOp == "add")
+ // select appropriate line type
+ Aspect_TypeOfLine aLineType;
+ switch (aType)
{
- Standard_Integer aNewId;
- if (!aViewer->AddZLayer (aNewId))
- {
- di << "Impossible to add new z layer!\n";
- return 1;
- }
+ case 1:
+ aLineType = Aspect_TOL_DASH;
+ break;
- di << "New z layer added with index: " << aNewId << "\n";
- }
- else if (anOp == "del")
- {
- if (argc < 3)
- {
- di << "Please also provide as argument id of z layer to remove\n";
- return 1;
- }
+ case 2:
+ aLineType = Aspect_TOL_DOT;
+ break;
- Standard_Integer aDelId = Draw::Atoi (argv[2]);
- if (!aViewer->RemoveZLayer (aDelId))
- {
- di << "Impossible to remove the z layer or invalid id!\n";
- return 1;
- }
+ case 3:
+ aLineType = Aspect_TOL_DOTDASH;
+ break;
- di << "Z layer " << aDelId << " has been removed\n";
+ default:
+ aLineType = Aspect_TOL_SOLID;
}
- else if (anOp == "get")
- {
- TColStd_SequenceOfInteger anIds;
- aViewer->GetAllZLayers (anIds);
- for (Standard_Integer aSeqIdx = 1; aSeqIdx <= anIds.Length(); aSeqIdx++)
- {
- di << anIds.Value (aSeqIdx) << " ";
- }
- di << "\n";
- }
- else
- {
- di << "Invalid operation, please use { add / del / get }\n";
- return 1;
- }
+ // replace layer manager
+ Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr(aView);
+ aView->SetLayerMgr(aMgr);
+
+ // add line item
+ Handle (V3d_LineItem) anItem = new V3d_LineItem(X1, Y1, X2, Y2,
+ aMgr.operator->(),
+ aLineType, aWidth,
+ aTransparency);
+
+ // update view
+ aView->MustBeResized();
+ aView->Redraw();
return 0;
}
-DEFINE_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
-
-// this class provides a presentation of text item in v3d view under-/overlayer
-class V3d_TextItem : public Visual3d_LayerItem
+//=======================================================================
+//function : VOverlayText
+//purpose : Test text displaying in view overlay
+//=======================================================================
+static int VOverlayText (Draw_Interpretor& di, Standard_Integer argc, const char**argv)
{
-public:
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ di << "No active view. Please call vinit.\n";
+ return 1;
+ }
+ else if (argc < 4 || argc > 13)
+ {
+ di << "Use: " << argv[0];
+ di << " text x y [height] [font_name] [text_color: R G B] [displayType]\n";
+ di << "[background_color: R G B]\n";
+ di << " height - pixel height of the text (default=10.0)\n";
+ di << " font_name - name of font (default=courier)\n";
+ di << " text_color - R G B values of text color (default=255.0 255.0 255.0)\n";
+ di << " display_type = {normal/subtitle/decal/blend}, (default=normal)\n";
+ di << " background_color- R G B values used for subtitle and decal text\n";
+ di << "(default=255.0 255.0 255.0)\n";
+ return 1;
+ }
- // CASCADE RTTI
- DEFINE_STANDARD_RTTI(V3d_TextItem)
+ TCollection_AsciiString aText (argv[1]);
+ Standard_Real aPosX = Draw::Atof(argv[2]);
+ Standard_Real aPosY = Draw::Atof(argv[3]);
+ Standard_Real aHeight = (argc >= 5) ? Draw::Atof (argv[4]) : 10.0;
- // constructor
- Standard_EXPORT V3d_TextItem(const TCollection_AsciiString& theText,
- const Standard_Real theX1,
- const Standard_Real theY1,
- const Standard_Real theHeight,
- const TCollection_AsciiString& theFontName,
- const Quantity_Color& theColor,
- const Quantity_Color& theSubtitleColor,
- const Aspect_TypeOfDisplayText& theTypeOfDisplay,
- const Handle(Visual3d_Layer)& theLayer);
+ // font name
+ TCollection_AsciiString aFontName = "Courier";
+ if (argc >= 6)
+ aFontName = TCollection_AsciiString (argv[5]);
- // redraw method
- Standard_EXPORT void RedrawLayerPrs();
+ // text colors
+ Quantity_Parameter aColorRed = 1.0;
+ Quantity_Parameter aColorGreen = 1.0;
+ Quantity_Parameter aColorBlue = 1.0;
+ if (argc >= 9)
+ {
+ aColorRed = Draw::Atof (argv[6])/255.;
+ aColorGreen = Draw::Atof (argv[7])/255.;
+ aColorBlue = Draw::Atof (argv[8])/255.;
+ }
-private:
+ // display type
+ TCollection_AsciiString aDispStr;
+ if (argc >= 10)
+ aDispStr = TCollection_AsciiString (argv[9]);
- Standard_Real myX1;
- Standard_Real myY1;
- Standard_Real myHeight;
- TCollection_AsciiString myText;
- TCollection_AsciiString myFontName;
- Quantity_Color myColor;
- Quantity_Color mySubtitleColor;
- Aspect_TypeOfDisplayText myType;
- Handle(Visual3d_Layer) myLayer;
+ Aspect_TypeOfDisplayText aTextType = Aspect_TODT_NORMAL;
+ if (aDispStr.IsEqual ("subtitle"))
+ aTextType = Aspect_TODT_SUBTITLE;
+ else if (aDispStr.IsEqual ("decal"))
+ aTextType = Aspect_TODT_DEKALE;
+ else if (aDispStr.IsEqual ("blend"))
+ aTextType = Aspect_TODT_BLEND;
-};
+ // subtitle color
+ Quantity_Parameter aSubRed = 1.0;
+ Quantity_Parameter aSubGreen = 1.0;
+ Quantity_Parameter aSubBlue = 1.0;
+ if (argc == 13)
+ {
+ aSubRed = Draw::Atof (argv[10])/255.;
+ aSubGreen = Draw::Atof (argv[11])/255.;
+ aSubBlue = Draw::Atof (argv[12])/255.;
+ }
-IMPLEMENT_STANDARD_HANDLE(V3d_TextItem, Visual3d_LayerItem)
-IMPLEMENT_STANDARD_RTTIEXT(V3d_TextItem, Visual3d_LayerItem)
+ // check fo current overlay
+ Handle(Visual3d_Layer) anOverlay = aView->Viewer()->Viewer()->OverLayer ();
+ if (anOverlay.IsNull ())
+ {
+ Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr (aView);
+ anOverlay = aMgr->Overlay ();
+ aView->SetLayerMgr (aMgr);
+ }
-// create and add to display the text item
-V3d_TextItem::V3d_TextItem (const TCollection_AsciiString& theText,
- const Standard_Real theX1,
- const Standard_Real theY1,
- const Standard_Real theHeight,
- const TCollection_AsciiString& theFontName,
- const Quantity_Color& theColor,
- const Quantity_Color& theSubtitleColor,
- const Aspect_TypeOfDisplayText& theTypeOfDisplay,
- const Handle(Visual3d_Layer)& theLayer)
- : myX1 (theX1), myY1 (theY1),
- myText (theText),
- myHeight (theHeight),
- myLayer (theLayer),
- myColor (theColor),
- mySubtitleColor (theSubtitleColor),
- myType (theTypeOfDisplay),
- myFontName (theFontName)
-{
- if (!myLayer.IsNull ())
- myLayer->AddLayerItem (this);
-}
+ Quantity_Color aTextColor (aColorRed, aColorGreen,
+ aColorBlue, Quantity_TOC_RGB);
+ Quantity_Color aSubtColor (aSubRed, aSubGreen,
+ aSubBlue, Quantity_TOC_RGB);
-// render item
-void V3d_TextItem::RedrawLayerPrs ()
-{
- if (myLayer.IsNull ())
- return;
+ // add text item
+ Handle(V3d_TextItem) anItem = new V3d_TextItem (aText, aPosX, aPosY,
+ aHeight, aFontName, aTextColor, aSubtColor, aTextType, anOverlay);
- myLayer->SetColor (myColor);
- myLayer->SetTextAttributes (myFontName.ToCString (), myType, mySubtitleColor);
- myLayer->DrawText (myText.ToCString (), myX1, myY1, myHeight);
+ // update view
+ aView->MustBeResized();
+ aView->Redraw();
+
+ return 0;
}
-DEFINE_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
+//==============================================================================
+//function : VGrid
+//purpose :
+//==============================================================================
-// The Visual3d_LayerItem line item for "vlayerline" command
-// it provides a presentation of line with user-defined
-// linewidth, linetype and transparency.
-class V3d_LineItem : public Visual3d_LayerItem
+static int VGrid (Draw_Interpretor& /*theDI*/,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
-public:
- // CASCADE RTTI
- DEFINE_STANDARD_RTTI(V3d_LineItem)
-
- // constructor
- Standard_EXPORT V3d_LineItem(Standard_Real X1, Standard_Real Y1,
- Standard_Real X2, Standard_Real Y2,
- V3d_LayerMgrPointer theLayerMgr,
- Aspect_TypeOfLine theType = Aspect_TOL_SOLID,
- Standard_Real theWidth = 0.5,
- Standard_Real theTransp = 1.0);
-
- // redraw method
- Standard_EXPORT void RedrawLayerPrs();
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
+ if (aView.IsNull() || aViewer.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
+ }
-private:
+ Aspect_GridType aType = aViewer->GridType();
+ Aspect_GridDrawMode aMode = aViewer->GridDrawMode();
- Standard_Real myX1, myY1, myX2, myY2;
- Standard_Real myWidth;
- Standard_Real myTransparency;
- Aspect_TypeOfLine myType;
- V3d_LayerMgrPointer myLayerMgr;
-};
+ Standard_Integer anIter = 1;
+ for (; anIter < theArgNb; ++anIter)
+ {
+ const char* aValue = theArgVec[anIter];
+ if (*aValue == 'r')
+ {
+ aType = Aspect_GT_Rectangular;
+ }
+ else if (*aValue == 'c')
+ {
+ aType = Aspect_GT_Circular;
+ }
+ else if (*aValue == 'l')
+ {
+ aMode = Aspect_GDM_Lines;
+ }
+ else if (*aValue == 'p')
+ {
+ aMode = Aspect_GDM_Points;
+ }
+ else if (strcmp (aValue, "off" ) == 0)
+ {
+ aViewer->DeactivateGrid();
+ return 0;
+ }
+ else
+ {
+ break;
+ }
+ }
-IMPLEMENT_STANDARD_HANDLE(V3d_LineItem, Visual3d_LayerItem)
-IMPLEMENT_STANDARD_RTTIEXT(V3d_LineItem, Visual3d_LayerItem)
+ Standard_Integer aTail = (theArgNb - anIter);
+ if (aTail == 0)
+ {
+ aViewer->ActivateGrid (aType, aMode);
+ return 0;
+ }
+ else if (aTail != 2 && aTail != 5)
+ {
+ std::cerr << "Incorrect arguments number! Usage:\n"
+ << "vgrid [off] [Mode={r|c}] [Type={l|p}] [OriginX OriginY [StepX/StepRadius StepY/DivNb RotAngle]]\n";
+ return 1;
+ }
-// default constructor for line item
-V3d_LineItem::V3d_LineItem(Standard_Real X1, Standard_Real Y1,
- Standard_Real X2, Standard_Real Y2,
- V3d_LayerMgrPointer theLayerMgr,
- Aspect_TypeOfLine theType,
- Standard_Real theWidth,
- Standard_Real theTransp) :
- myX1(X1), myY1(Y1), myX2(X2), myY2(Y2), myLayerMgr(theLayerMgr),
- myType(theType), myWidth(theWidth), myTransparency(theTransp)
-{
- if (myLayerMgr && !myLayerMgr->Overlay().IsNull())
- myLayerMgr->Overlay()->AddLayerItem (this);
-}
+ Quantity_Length anOriginX, anOriginY;
+ Quantity_PlaneAngle aRotAngle;
+ if (aType == Aspect_GT_Rectangular)
+ {
+ Quantity_Length aRStepX, aRStepY;
+ aViewer->RectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
-// render line
-void V3d_LineItem::RedrawLayerPrs ()
-{
- Handle (Visual3d_Layer) aOverlay;
+ anOriginX = Draw::Atof (theArgVec[anIter++]);
+ anOriginY = Draw::Atof (theArgVec[anIter++]);
+ if (aTail == 5)
+ {
+ aRStepX = Draw::Atof (theArgVec[anIter++]);
+ aRStepY = Draw::Atof (theArgVec[anIter++]);
+ aRotAngle = Draw::Atof (theArgVec[anIter++]);
+ }
+ aViewer->SetRectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
+ aViewer->ActivateGrid (aType, aMode);
+ }
+ else if (aType == Aspect_GT_Circular)
+ {
+ Quantity_Length aRadiusStep;
+ Standard_Integer aDivisionNumber;
+ aViewer->CircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
- if (myLayerMgr)
- aOverlay = myLayerMgr->Overlay();
+ anOriginX = Draw::Atof (theArgVec[anIter++]);
+ anOriginY = Draw::Atof (theArgVec[anIter++]);
+ if (aTail == 5)
+ {
+ aRadiusStep = Draw::Atof (theArgVec[anIter++]);
+ aDivisionNumber = Draw::Atoi (theArgVec[anIter++]);
+ aRotAngle = Draw::Atof (theArgVec[anIter++]);
+ }
- if (!aOverlay.IsNull())
- {
- Quantity_Color aColor(1.0, 0, 0, Quantity_TOC_RGB);
- aOverlay->SetColor(aColor);
- aOverlay->SetTransparency((Standard_ShortReal)myTransparency);
- aOverlay->SetLineAttributes((Aspect_TypeOfLine)myType, myWidth);
- aOverlay->BeginPolyline();
- aOverlay->AddVertex(myX1, myY1);
- aOverlay->AddVertex(myX2, myY2);
- aOverlay->ClosePrimitive();
+ aViewer->SetCircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
+ aViewer->ActivateGrid (aType, aMode);
}
+
+ return 0;
}
-//=============================================================================
-//function : VLayerLine
-//purpose : Draws line in the v3d view layer with given attributes: linetype,
-// : linewidth, transparency coefficient
-//============================================================================
-static int VLayerLine(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+//==============================================================================
+//function : VFps
+//purpose :
+//==============================================================================
+
+static int VFps (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
// get the active view
Handle(V3d_View) aView = ViewerTest::CurrentView();
if (aView.IsNull())
{
- di << "Call vinit before!\n";
+ std::cerr << "No active view. Please call vinit.\n";
return 1;
}
- else if (argc < 5)
+
+ Standard_Integer aFramesNb = (theArgNb > 1) ? Draw::Atoi(theArgVec[1]) : 100;
+ if (aFramesNb <= 0)
{
- di << "Use: " << argv[0];
- di << " x1 y1 x2 y2 [linewidth = 0.5] [linetype = 0] [transparency = 1]\n";
- di << " linetype : { 0 | 1 | 2 | 3 } \n";
- di << " 0 - solid \n";
- di << " 1 - dashed \n";
- di << " 2 - dot \n";
- di << " 3 - dashdot\n";
- di << " transparency : { 0.0 - 1.0 } \n";
- di << " 0.0 - transparent\n";
- di << " 1.0 - visible \n";
+ std::cerr << "Incorrect arguments!\n";
return 1;
}
- // get the input params
- Standard_Real X1 = Draw::Atof(argv[1]);
- Standard_Real Y1 = Draw::Atof(argv[2]);
- Standard_Real X2 = Draw::Atof(argv[3]);
- Standard_Real Y2 = Draw::Atof(argv[4]);
-
- Standard_Real aWidth = 0.5;
- Standard_Integer aType = 0;
- Standard_Real aTransparency = 1.0;
-
- // has width
- if (argc > 5)
- aWidth = Draw::Atof(argv[5]);
-
- // has type
- if (argc > 6)
- aType = (Standard_Integer) Draw::Atoi(argv[6]);
+ // the time is meaningless for first call
+ // due to async OpenGl rendering
+ aView->Redraw();
- // has transparency
- if (argc > 7)
+ // redraw view in loop to estimate average values
+ OSD_Timer aTimer;
+ aTimer.Start();
+ for (Standard_Integer anInter = 0; anInter < aFramesNb; ++anInter)
{
- aTransparency = Draw::Atof(argv[7]);
- if (aTransparency < 0 || aTransparency > 1.0)
- aTransparency = 1.0;
+ aView->Redraw();
}
+ aTimer.Stop();
+ Standard_Real aCpu;
+ const Standard_Real aTime = aTimer.ElapsedTime();
+ aTimer.OSD_Chronometer::Show (aCpu);
- // select appropriate line type
- Aspect_TypeOfLine aLineType;
- switch (aType)
- {
- case 1:
- aLineType = Aspect_TOL_DASH;
- break;
-
- case 2:
- aLineType = Aspect_TOL_DOT;
- break;
+ const Standard_Real aFpsAver = Standard_Real(aFramesNb) / aTime;
+ const Standard_Real aCpuAver = aCpu / Standard_Real(aFramesNb);
- case 3:
- aLineType = Aspect_TOL_DOTDASH;
- break;
+ // return statistics
+ theDI << "FPS: " << aFpsAver << "\n"
+ << "CPU: " << (1000.0 * aCpuAver) << " msec\n";
- default:
- aLineType = Aspect_TOL_SOLID;
- }
+ return 0;
+}
- // replace layer manager
- Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr(aView);
- aView->SetLayerMgr(aMgr);
+//==============================================================================
+//function : VGlDebug
+//purpose :
+//==============================================================================
- // add line item
- Handle (V3d_LineItem) anItem = new V3d_LineItem(X1, Y1, X2, Y2,
- aMgr.operator->(),
- aLineType, aWidth,
- aTransparency);
+static int VGlDebug (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ if (theArgNb < 2)
+ {
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
+ {
+ std::cerr << "No active view. Please call vinit.\n";
+ return 0;
+ }
- // update view
- aView->MustBeResized();
- aView->Redraw();
+ Standard_Boolean isActive = OpenGl_Context::CheckExtension ((const char* )glGetString (GL_EXTENSIONS),
+ "GL_ARB_debug_output");
+ std::cout << "Active graphic driver: debug " << (isActive ? "ON" : "OFF") << "\n";
+ theDI << (isActive ? "1" : "0");
+ return 0;
+ }
+ ViewerTest_myDefaultCaps.contextDebug = Draw::Atoi (theArgVec[1]) != 0;
return 0;
}
-//=======================================================================
-//function : VOverlayText
-//purpose : Test text displaying in view overlay
-//=======================================================================
-static int VOverlayText (Draw_Interpretor& di, Standard_Integer argc, const char**argv)
+//==============================================================================
+//function : VVbo
+//purpose :
+//==============================================================================
+
+static int VVbo (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ const Standard_Boolean toSet = (theArgNb > 1);
+ const Standard_Boolean toUseVbo = toSet ? (Draw::Atoi (theArgVec[1]) == 0) : 1;
+ if (toSet)
{
- di << "No active view. Please call vinit.\n";
- return 1;
+ ViewerTest_myDefaultCaps.vboDisable = toUseVbo;
}
- else if (argc < 4 || argc > 13)
+
+ // get the context
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
{
- di << "Use: " << argv[0];
- di << " text x y [height] [font_name] [text_color: R G B] [displayType]\n";
- di << "[background_color: R G B]\n";
- di << " height - pixel height of the text (default=10.0)\n";
- di << " font_name - name of font (default=courier)\n";
- di << " text_color - R G B values of text color (default=255.0 255.0 255.0)\n";
- di << " display_type = {normal/subtitle/decal/blend}, (default=normal)\n";
- di << " background_color- R G B values used for subtitle and decal text\n";
- di << "(default=255.0 255.0 255.0)\n";
+ if (!toSet)
+ {
+ std::cerr << "No active view!\n";
+ }
return 1;
}
+ Handle(OpenGl_GraphicDriver) aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
+ if (!aDriver.IsNull())
+ {
+ if (!toSet)
+ {
+ theDI << (aDriver->Options().vboDisable ? "0" : "1") << "\n";
+ }
+ else
+ {
+ aDriver->ChangeOptions().vboDisable = toUseVbo;
+ }
+ }
- TCollection_AsciiString aText (argv[1]);
- Standard_Real aPosX = Draw::Atof(argv[2]);
- Standard_Real aPosY = Draw::Atof(argv[3]);
- Standard_Real aHeight = (argc >= 5) ? Draw::Atof (argv[4]) : 10.0;
+ return 0;
+}
- // font name
- TCollection_AsciiString aFontName = "Courier";
- if (argc >= 6)
- aFontName = TCollection_AsciiString (argv[5]);
+//==============================================================================
+//function : VCaps
+//purpose :
+//==============================================================================
- // text colors
- Quantity_Parameter aColorRed = 1.0;
- Quantity_Parameter aColorGreen = 1.0;
- Quantity_Parameter aColorBlue = 1.0;
- if (argc >= 9)
+static int VCaps (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ OpenGl_Caps* aCaps = &ViewerTest_myDefaultCaps;
+ Handle(OpenGl_GraphicDriver) aDriver;
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (!aContextAIS.IsNull())
{
- aColorRed = Draw::Atof (argv[6])/255.;
- aColorGreen = Draw::Atof (argv[7])/255.;
- aColorBlue = Draw::Atof (argv[8])/255.;
+ aDriver = Handle(OpenGl_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Driver());
+ aCaps = &aDriver->ChangeOptions();
}
- // display type
- TCollection_AsciiString aDispStr;
- if (argc >= 10)
- aDispStr = TCollection_AsciiString (argv[9]);
-
- Aspect_TypeOfDisplayText aTextType = Aspect_TODT_NORMAL;
- if (aDispStr.IsEqual ("subtitle"))
- aTextType = Aspect_TODT_SUBTITLE;
- else if (aDispStr.IsEqual ("decal"))
- aTextType = Aspect_TODT_DEKALE;
- else if (aDispStr.IsEqual ("blend"))
- aTextType = Aspect_TODT_BLEND;
+ if (theArgNb < 2)
+ {
+ theDI << "VBO: " << (aCaps->vboDisable ? "0" : "1") << "\n";
+ theDI << "Sprites: " << (aCaps->pntSpritesDisable ? "0" : "1") << "\n";
+ theDI << "SoftMode:" << (aCaps->contextNoAccel ? "1" : "0") << "\n";
+ return 0;
+ }
- // subtitle color
- Quantity_Parameter aSubRed = 1.0;
- Quantity_Parameter aSubGreen = 1.0;
- Quantity_Parameter aSubBlue = 1.0;
- if (argc == 13)
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
{
- aSubRed = Draw::Atof (argv[10])/255.;
- aSubGreen = Draw::Atof (argv[11])/255.;
- aSubBlue = Draw::Atof (argv[12])/255.;
+ const TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ if (anArg.Search ("vbo=") > -1)
+ {
+ aCaps->vboDisable = anArg.Token ("=", 2).IntegerValue() == 0;
+ }
+ else if (anArg.Search ("sprites=") > -1)
+ {
+ aCaps->pntSpritesDisable = anArg.Token ("=", 2).IntegerValue() == 0;
+ }
+ else if (anArg.Search ("soft=") > -1)
+ {
+ aCaps->contextNoAccel = anArg.Token ("=", 2).IntegerValue() != 0;
+ }
+ else
+ {
+ std::cerr << "Unknown argument: " << anArg << "\n";
+ }
+ }
+ if (aCaps != &ViewerTest_myDefaultCaps)
+ {
+ ViewerTest_myDefaultCaps = *aCaps;
}
+ return 0;
+}
- // check fo current overlay
- Handle(Visual3d_Layer) anOverlay = aView->Viewer()->Viewer()->OverLayer ();
- if (anOverlay.IsNull ())
+//==============================================================================
+//function : VMemGpu
+//purpose :
+//==============================================================================
+
+static int VMemGpu (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ // get the context
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
{
- Handle(V3d_LayerMgr) aMgr = new V3d_LayerMgr (aView);
- anOverlay = aMgr->Overlay ();
- aView->SetLayerMgr (aMgr);
+ std::cerr << "No active view. Please call vinit.\n";
+ return 1;
}
- Quantity_Color aTextColor (aColorRed, aColorGreen,
- aColorBlue, Quantity_TOC_RGB);
- Quantity_Color aSubtColor (aSubRed, aSubGreen,
- aSubBlue, Quantity_TOC_RGB);
+ Handle(Graphic3d_GraphicDriver) aDriver = aContextAIS->CurrentViewer()->Driver();
+ if (aDriver.IsNull())
+ {
+ std::cerr << "Graphic driver not available.\n";
+ return 1;
+ }
- // add text item
- Handle(V3d_TextItem) anItem = new V3d_TextItem (aText, aPosX, aPosY,
- aHeight, aFontName, aTextColor, aSubtColor, aTextType, anOverlay);
+ Standard_Size aFreeBytes = 0;
+ TCollection_AsciiString anInfo;
+ if (!aDriver->MemoryInfo (aFreeBytes, anInfo))
+ {
+ std::cerr << "Information not available.\n";
+ return 1;
+ }
- // update view
- aView->MustBeResized();
- aView->Redraw();
+ if (theArgNb > 1 && *theArgVec[1] == 'f')
+ {
+ theDI << Standard_Real (aFreeBytes);
+ }
+ else
+ {
+ theDI << anInfo;
+ }
return 0;
}
-//==============================================================================
-//function : VGrid
-//purpose :
-//==============================================================================
-
-static int VGrid (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
+// ==============================================================================
+// function : VReadPixel
+// purpose :
+// ==============================================================================
+static int VReadPixel (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
// get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
- if (aView.IsNull() || aViewer.IsNull())
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
std::cerr << "No active view. Please call vinit.\n";
return 1;
}
+ else if (theArgNb < 3)
+ {
+ std::cerr << "Usage : " << theArgVec[0] << " xPixel yPixel [{rgb|rgba|depth|hls|rgbf|rgbaf}=rgba] [name]\n";
+ return 1;
+ }
- Aspect_GridType aType = aViewer->GridType();
- Aspect_GridDrawMode aMode = aViewer->GridDrawMode();
+ Image_PixMap::ImgFormat aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
+ Graphic3d_BufferType aBufferType = Graphic3d_BT_RGBA;
- Standard_Integer anIter = 1;
- for (; anIter < theArgNb; ++anIter)
+ Standard_Integer aWidth, aHeight;
+ aView->Window()->Size (aWidth, aHeight);
+ const Standard_Integer anX = Draw::Atoi (theArgVec[1]);
+ const Standard_Integer anY = Draw::Atoi (theArgVec[2]);
+ if (anX < 0 || anX >= aWidth || anY < 0 || anY > aHeight)
{
- const char* aValue = theArgVec[anIter];
- if (*aValue == 'r')
+ std::cerr << "Pixel coordinates (" << anX << "; " << anY << ") are out of view (" << aWidth << " x " << aHeight << ")\n";
+ return 1;
+ }
+
+ Standard_Boolean toShowName = Standard_False;
+ Standard_Boolean toShowHls = Standard_False;
+ for (Standard_Integer anIter = 3; anIter < theArgNb; ++anIter)
+ {
+ const char* aParam = theArgVec[anIter];
+ if ( strcasecmp( aParam, "rgb" ) == 0 )
{
- aType = Aspect_GT_Rectangular;
+ aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
+ aBufferType = Graphic3d_BT_RGB;
}
- else if (*aValue == 'c')
+ else if ( strcasecmp( aParam, "hls" ) == 0 )
{
- aType = Aspect_GT_Circular;
+ aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
+ aBufferType = Graphic3d_BT_RGB;
+ toShowHls = Standard_True;
}
- else if (*aValue == 'l')
+ else if ( strcasecmp( aParam, "rgbf" ) == 0 )
{
- aMode = Aspect_GDM_Lines;
+ aFormat = Image_PixMap::ImgRGBF;
+ aBufferType = Graphic3d_BT_RGB;
}
- else if (*aValue == 'p')
+ else if ( strcasecmp( aParam, "rgba" ) == 0 )
{
- aMode = Aspect_GDM_Points;
+ aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
+ aBufferType = Graphic3d_BT_RGBA;
}
- else if (strcmp (aValue, "off" ) == 0)
+ else if ( strcasecmp( aParam, "rgbaf" ) == 0 )
{
- aViewer->DeactivateGrid();
- return 0;
+ aFormat = Image_PixMap::ImgRGBAF;
+ aBufferType = Graphic3d_BT_RGBA;
}
- else
+ else if ( strcasecmp( aParam, "depth" ) == 0 )
{
- break;
+ aFormat = Image_PixMap::ImgGrayF;
+ aBufferType = Graphic3d_BT_Depth;
+ }
+ else if ( strcasecmp( aParam, "name" ) == 0 )
+ {
+ toShowName = Standard_True;
}
}
- Standard_Integer aTail = (theArgNb - anIter);
- if (aTail == 0)
+ Image_PixMap anImage;
+ if (!anImage.InitTrash (aFormat, aWidth, aHeight))
{
- aViewer->ActivateGrid (aType, aMode);
- return 0;
+ std::cerr << "Image allocation failed\n";
+ return 1;
}
- else if (aTail != 2 && aTail != 5)
+ else if (!aView->ToPixMap (anImage, aWidth, aHeight, aBufferType))
{
- std::cerr << "Incorrect arguments number! Usage:\n"
- << "vgrid [off] [Mode={r|c}] [Type={l|p}] [OriginX OriginY [StepX/StepRadius StepY/DivNb RotAngle]]\n";
+ std::cerr << "Image dump failed\n";
return 1;
}
- Quantity_Length anOriginX, anOriginY;
- Quantity_PlaneAngle aRotAngle;
- if (aType == Aspect_GT_Rectangular)
+ Quantity_Parameter anAlpha;
+ Quantity_Color aColor = anImage.PixelColor (anX, anY, anAlpha);
+ if (toShowName)
{
- Quantity_Length aRStepX, aRStepY;
- aViewer->RectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
-
- anOriginX = Draw::Atof (theArgVec[anIter++]);
- anOriginY = Draw::Atof (theArgVec[anIter++]);
- if (aTail == 5)
+ if (aBufferType == Graphic3d_BT_RGBA)
{
- aRStepX = Draw::Atof (theArgVec[anIter++]);
- aRStepY = Draw::Atof (theArgVec[anIter++]);
- aRotAngle = Draw::Atof (theArgVec[anIter++]);
+ theDI << Quantity_Color::StringName (aColor.Name()) << " " << anAlpha << "\n";
+ }
+ else
+ {
+ theDI << Quantity_Color::StringName (aColor.Name()) << "\n";
}
- aViewer->SetRectangularGridValues (anOriginX, anOriginY, aRStepX, aRStepY, aRotAngle);
- aViewer->ActivateGrid (aType, aMode);
}
- else if (aType == Aspect_GT_Circular)
+ else
{
- Quantity_Length aRadiusStep;
- Standard_Integer aDivisionNumber;
- aViewer->CircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
-
- anOriginX = Draw::Atof (theArgVec[anIter++]);
- anOriginY = Draw::Atof (theArgVec[anIter++]);
- if (aTail == 5)
+ switch (aBufferType)
{
- aRadiusStep = Draw::Atof (theArgVec[anIter++]);
- aDivisionNumber = Draw::Atoi (theArgVec[anIter++]);
- aRotAngle = Draw::Atof (theArgVec[anIter++]);
+ default:
+ case Graphic3d_BT_RGB:
+ {
+ if (toShowHls)
+ {
+ theDI << aColor.Hue() << " " << aColor.Light() << " " << aColor.Saturation() << "\n";
+ }
+ else
+ {
+ theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << "\n";
+ }
+ break;
+ }
+ case Graphic3d_BT_RGBA:
+ {
+ theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << " " << anAlpha << "\n";
+ break;
+ }
+ case Graphic3d_BT_Depth:
+ {
+ theDI << aColor.Red() << "\n";
+ break;
+ }
}
-
- aViewer->SetCircularGridValues (anOriginX, anOriginY, aRadiusStep, aDivisionNumber, aRotAngle);
- aViewer->ActivateGrid (aType, aMode);
}
return 0;
}
//==============================================================================
-//function : VFps
-//purpose :
+//function : VDiffImage
+//purpose : The draw-command compares two images.
//==============================================================================
-static int VFps (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
+static int VDiffImage (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
+ if (theArgNb < 6)
{
- std::cerr << "No active view. Please call vinit.\n";
+ theDI << "Not enough arguments.\n";
return 1;
}
- Standard_Integer aFramesNb = (theArgNb > 1) ? Draw::Atoi(theArgVec[1]) : 100;
- if (aFramesNb <= 0)
+ // image file names
+ const char* anImgPathRef = theArgVec[1];
+ const char* anImgPathNew = theArgVec[2];
+
+ // get string tolerance and check its validity
+ Standard_Real aTolColor = Draw::Atof (theArgVec[3]);
+ if (aTolColor < 0.0)
+ aTolColor = 0.0;
+ if (aTolColor > 1.0)
+ aTolColor = 1.0;
+
+ Standard_Boolean toBlackWhite = (Draw::Atoi (theArgVec[4]) == 1);
+ Standard_Boolean isBorderFilterOn = (Draw::Atoi (theArgVec[5]) == 1);
+
+ // image file of difference
+ const char* aDiffImagePath = (theArgNb >= 7) ? theArgVec[6] : NULL;
+
+ // compare the images
+ Image_Diff aComparer;
+ if (!aComparer.Init (anImgPathRef, anImgPathNew, toBlackWhite))
{
- std::cerr << "Incorrect arguments!\n";
return 1;
}
- // the time is meaningless for first call
- // due to async OpenGl rendering
- aView->Redraw();
+ aComparer.SetColorTolerance (aTolColor);
+ aComparer.SetBorderFilterOn (isBorderFilterOn);
+ Standard_Integer aDiffColorsNb = aComparer.Compare();
+ theDI << aDiffColorsNb << "\n";
- // redraw view in loop to estimate average values
- OSD_Timer aTimer;
- aTimer.Start();
- for (Standard_Integer anInter = 0; anInter < aFramesNb; ++anInter)
+ // save image of difference
+ if (aDiffImagePath != NULL)
{
- aView->Redraw();
+ aComparer.SaveDiffImage (aDiffImagePath);
}
- aTimer.Stop();
- Standard_Real aCpu;
- const Standard_Real aTime = aTimer.ElapsedTime();
- aTimer.OSD_Chronometer::Show (aCpu);
-
- const Standard_Real aFpsAver = Standard_Real(aFramesNb) / aTime;
- const Standard_Real aCpuAver = aCpu / Standard_Real(aFramesNb);
-
- // return statistics
- theDI << "FPS: " << aFpsAver << "\n"
- << "CPU: " << (1000.0 * aCpuAver) << " msec\n";
return 0;
}
-
-//==============================================================================
-//function : VVbo
-//purpose :
-//==============================================================================
-
-static int VVbo (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
+//=======================================================================
+//function : VSelect
+//purpose : Emulates different types of selection by mouse:
+// 1) single click selection
+// 2) selection with rectangle having corners at pixel positions (x1,y1) and (x2,y2)
+// 3) selection with polygon having corners at
+// pixel positions (x1,y1),...,(xn,yn)
+// 4) any of these selections with shift button pressed
+//=======================================================================
+static Standard_Integer VSelect (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- // get the context
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
- if (aContextAIS.IsNull())
+ if(argc < 3)
{
- std::cerr << "No active view. Please call vinit.\n";
+ di << "Usage : " << argv[0] << " x1 y1 [x2 y2 [... xn yn]] [shift_selection = 1|0]" << "\n";
return 1;
}
- Handle(Graphic3d_GraphicDriver) aDriver = aContextAIS->CurrentViewer()->Driver();
-
- if (aDriver.IsNull())
+ Handle(AIS_InteractiveContext) myAIScontext = ViewerTest::GetAISContext();
+ if(myAIScontext.IsNull())
{
- std::cerr << "Graphic driver not available.\n";
+ di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
-
- if (theArgNb < 2)
+ const Standard_Boolean isShiftSelection = (argc>3 && !(argc%2) && (atoi(argv[argc-1])==1));
+ Handle(ViewerTest_EventManager) aCurrentEventManager = ViewerTest::CurrentEventManager();
+ aCurrentEventManager->MoveTo(atoi(argv[1]),atoi(argv[2]));
+ if(argc <= 4)
{
- //theDI << "VBO: " << aDriver->ToUseVBO() << "\n";
- //return 0;
- std::cerr << "Wrong number of arguments.\n";
- return 1;
+ if(isShiftSelection)
+ aCurrentEventManager->ShiftSelect();
+ else
+ aCurrentEventManager->Select();
+ }
+ else if(argc <= 6)
+ {
+ if(isShiftSelection)
+ aCurrentEventManager->ShiftSelect(atoi(argv[1]),atoi(argv[2]),atoi(argv[3]),atoi(argv[4]));
+ else
+ aCurrentEventManager->Select(atoi(argv[1]),atoi(argv[2]),atoi(argv[3]),atoi(argv[4]));
}
+ else
+ {
+ Standard_Integer anUpper = 0;
+
+ if(isShiftSelection)
+ anUpper = (argc-1)/2;
+ else
+ anUpper = argc/2;
+ TColgp_Array1OfPnt2d aPolyline(1,anUpper);
- aDriver->EnableVBO (Draw::Atoi(theArgVec[1]) != 0);
+ for(Standard_Integer i=1;i<=anUpper;++i)
+ aPolyline.SetValue(i,gp_Pnt2d(atoi(argv[2*i-1]),atoi(argv[2*i])));
+
+ if(isShiftSelection)
+ aCurrentEventManager->ShiftSelect(aPolyline);
+ else
+ aCurrentEventManager->Select(aPolyline);
+ }
return 0;
}
-//==============================================================================
-//function : VMemGpu
-//purpose :
-//==============================================================================
-
-static int VMemGpu (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
+//=======================================================================
+//function : VMoveTo
+//purpose : Emulates cursor movement to defined pixel position
+//=======================================================================
+static Standard_Integer VMoveTo (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- // get the context
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
- if (aContextAIS.IsNull())
+ if(argc != 3)
{
- std::cerr << "No active view. Please call vinit.\n";
+ di << "Usage : " << argv[0] << " x y" << "\n";
return 1;
}
- Handle(Graphic3d_GraphicDriver) aDriver = aContextAIS->CurrentViewer()->Driver();
-
- if (aDriver.IsNull())
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
{
- std::cerr << "Graphic driver not available.\n";
+ di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
+ ViewerTest::CurrentEventManager()->MoveTo(atoi(argv[1]),atoi(argv[2]));
+ return 0;
+}
- Standard_Size aFreeBytes = 0;
- TCollection_AsciiString anInfo;
- if (!aDriver->MemoryInfo (aFreeBytes, anInfo))
+//=======================================================================
+//function : VViewParams
+//purpose : Gets or sets AIS View characteristics
+//=======================================================================
+static Standard_Integer VViewParams (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if ( argc != 1 && argc != 13)
{
- std::cerr << "Information not available.\n";
+ di << "Usage : " << argv[0] << "\n";
return 1;
}
-
- if (theArgNb > 1 && *theArgVec[1] == 'f')
+ Handle (V3d_View) anAISView = ViewerTest::CurrentView ();
+ if ( anAISView.IsNull () )
{
- theDI << Standard_Real (aFreeBytes);
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc==1){
+ Quantity_Factor anAISViewScale = anAISView -> V3d_View::Scale ();
+ Standard_Real anAISViewCenterCoordinateX = 0.0;
+ Standard_Real anAISViewCenterCoordinateY = 0.0;
+ anAISView -> V3d_View::Center (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
+ Standard_Real anAISViewProjX = 0.0;
+ Standard_Real anAISViewProjY = 0.0;
+ Standard_Real anAISViewProjZ = 0.0;
+ anAISView -> V3d_View::Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
+ Standard_Real anAISViewUpX = 0.0;
+ Standard_Real anAISViewUpY = 0.0;
+ Standard_Real anAISViewUpZ = 0.0;
+ anAISView -> V3d_View::Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
+ Standard_Real anAISViewAtX = 0.0;
+ Standard_Real anAISViewAtY = 0.0;
+ Standard_Real anAISViewAtZ = 0.0;
+ anAISView -> V3d_View::At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
+ di << "Scale of current view: " << anAISViewScale << "\n";
+ di << "Center on X : "<< anAISViewCenterCoordinateX << "; on Y: " << anAISViewCenterCoordinateY << "\n";
+ di << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
+ di << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
+ di << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
}
else
{
- theDI << anInfo;
+ Quantity_Factor anAISViewScale = atof (argv [1]);
+ Standard_Real anAISViewCenterCoordinateX = atof (argv [2]);
+ Standard_Real anAISViewCenterCoordinateY = atof (argv [3]);
+ Standard_Real anAISViewProjX = atof (argv [4]);
+ Standard_Real anAISViewProjY = atof (argv [5]);
+ Standard_Real anAISViewProjZ = atof (argv [6]);
+ Standard_Real anAISViewUpX = atof (argv [7]);
+ Standard_Real anAISViewUpY = atof (argv [8]);
+ Standard_Real anAISViewUpZ = atof (argv [9]);
+ Standard_Real anAISViewAtX = atof (argv [10]);
+ Standard_Real anAISViewAtY = atof (argv [11]);
+ Standard_Real anAISViewAtZ = atof (argv [12]);
+ anAISView -> V3d_View::SetScale (anAISViewScale);
+ anAISView -> V3d_View::SetCenter (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
+ anAISView -> V3d_View::SetAt (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
+ anAISView -> V3d_View::SetProj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
+ anAISView -> V3d_View::SetUp (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
}
-
return 0;
}
-// ==============================================================================
-// function : VReadPixel
-// purpose :
-// ==============================================================================
-static int VReadPixel (Draw_Interpretor& theDI,
- Standard_Integer theArgNb,
- const char** theArgVec)
+//=======================================================================
+//function : VChangeSelected
+//purpose : Adds the shape to selection or remove one from it
+//=======================================================================
+static Standard_Integer VChangeSelected (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- // get the active view
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- if (aView.IsNull())
- {
- std::cerr << "No active view. Please call vinit.\n";
- return 1;
- }
- else if (theArgNb < 3)
+ if(argc != 2)
{
- std::cerr << "Usage : " << theArgVec[0] << " xPixel yPixel [{rgb|rgba|depth|hls|rgbf|rgbaf}=rgba] [name]\n";
+ di<<"Usage : " << argv[0] << " shape \n";
return 1;
}
+ //get AIS_Shape:
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ TCollection_AsciiString aName(argv[1]);
+ Handle(AIS_InteractiveObject) anAISObject;
- Image_PixMap::ImgFormat aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
- Graphic3d_BufferType aBufferType = Graphic3d_BT_RGBA;
-
- Standard_Integer aWidth, aHeight;
- aView->Window()->Size (aWidth, aHeight);
- const Standard_Integer anX = Draw::Atoi (theArgVec[1]);
- const Standard_Integer anY = Draw::Atoi (theArgVec[2]);
- if (anX < 0 || anX >= aWidth || anY < 0 || anY > aHeight)
+ if(!aMap.IsBound2(aName))
{
- std::cerr << "Pixel coordinates (" << anX << "; " << anY << ") are out of view (" << aWidth << " x " << aHeight << ")\n";
+ di<<"Use 'vdisplay' before";
return 1;
}
-
- Standard_Boolean toShowName = Standard_False;
- Standard_Boolean toShowHls = Standard_False;
- for (Standard_Integer anIter = 3; anIter < theArgNb; ++anIter)
+ else
{
- TCollection_AsciiString aParam (theArgVec[anIter]);
- if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("rgb")))
- {
- aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
- aBufferType = Graphic3d_BT_RGB;
- }
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("hls")))
- {
- aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR;
- aBufferType = Graphic3d_BT_RGB;
- toShowHls = Standard_True;
- }
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("rgbf")))
- {
- aFormat = Image_PixMap::ImgRGBF;
- aBufferType = Graphic3d_BT_RGB;
- }
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("rgba")))
- {
- aFormat = Image_PixMap::IsBigEndianHost() ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA;
- aBufferType = Graphic3d_BT_RGBA;
- }
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("rgbaf")))
- {
- aFormat = Image_PixMap::ImgRGBAF;
- aBufferType = Graphic3d_BT_RGBA;
+ anAISObject = Handle(AIS_InteractiveObject)::DownCast(aMap.Find2(aName));
+ if(anAISObject.IsNull()){
+ di<<"No interactive object \n";
+ return 1;
}
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("depth")))
+
+ if(aContext->HasOpenedContext())
{
- aFormat = Image_PixMap::ImgGrayF;
- aBufferType = Graphic3d_BT_Depth;
+ aContext->AddOrRemoveSelected(anAISObject);
}
- else if (TCollection_AsciiString::ISSIMILAR (aParam, TCollection_AsciiString ("name")))
+ else
{
- toShowName = Standard_True;
+ aContext->AddOrRemoveCurrentObject(anAISObject);
}
}
+ return 0;
+}
- Image_PixMap anImage;
- if (!anImage.InitTrash (aFormat, aWidth, aHeight))
+//=======================================================================
+//function : VZClipping
+//purpose : Gets or sets ZClipping mode, width and depth
+//=======================================================================
+static Standard_Integer VZClipping (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc>4)
{
- std::cerr << "Image allocation failed\n";
- return 1;
+ di << "Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ <<"mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return -1;
}
- else if (!aView->ToPixMap (anImage, aWidth, aHeight, aBufferType))
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
{
- std::cerr << "Image dump failed\n";
+ di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
-
- Quantity_Parameter anAlpha;
- Quantity_Color aColor = anImage.PixelColor (anX, anY, anAlpha);
- if (toShowName)
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ V3d_TypeOfZclipping aZClippingMode = V3d_OFF;
+ if(argc==1)
{
- if (aBufferType == Graphic3d_BT_RGBA)
- {
- theDI << Quantity_Color::StringName (aColor.Name()) << " " << anAlpha << "\n";
- }
- else
+ TCollection_AsciiString aZClippingModeString;
+ Quantity_Length aDepth, aWidth;
+ aZClippingMode = aView->ZClipping(aDepth, aWidth);
+ switch (aZClippingMode)
{
- theDI << Quantity_Color::StringName (aColor.Name()) << "\n";
+ case V3d_OFF:
+ aZClippingModeString.Copy("OFF");
+ break;
+ case V3d_BACK:
+ aZClippingModeString.Copy("BACK");
+ break;
+ case V3d_FRONT:
+ aZClippingModeString.Copy("FRONT");
+ break;
+ case V3d_SLICE:
+ aZClippingModeString.Copy("SLICE");
+ break;
+ default:
+ aZClippingModeString.Copy(TCollection_AsciiString(aZClippingMode));
+ break;
}
+ di << "ZClippingMode = " << aZClippingModeString.ToCString() << "\n"
+ << "ZClipping depth = " << aDepth << "\n"
+ << "ZClipping width = " << aWidth << "\n";
}
else
{
- switch (aBufferType)
+ if(argc !=3)
{
- default:
- case Graphic3d_BT_RGB:
+ Standard_Integer aStatus = 0;
+ if ( strcmp (argv [1], "OFF") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_OFF;
+ }
+ if ( strcmp (argv [1], "BACK") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_BACK;
+ }
+ if ( strcmp (argv [1], "FRONT") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_FRONT;
+ }
+ if ( strcmp (argv [1], "SLICE") == 0 ) {
+ aStatus = 1;
+ aZClippingMode = V3d_SLICE;
+ }
+ if (aStatus != 1)
{
- if (toShowHls)
- {
- theDI << aColor.Hue() << " " << aColor.Light() << " " << aColor.Saturation() << "\n";
- }
- else
- {
- theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << "\n";
- }
- break;
+ di << "Bad mode; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return 1;
}
- case Graphic3d_BT_RGBA:
+ aView->SetZClippingType(aZClippingMode);
+ }
+ if(argc >2)
+ {
+ Quantity_Length aDepth = 0., aWidth = 1.;
+ if(argc == 3)
{
- theDI << aColor.Red() << " " << aColor.Green() << " " << aColor.Blue() << " " << anAlpha << "\n";
- break;
+ aDepth = atof(argv[1]);
+ aWidth = atof(argv[2]);
}
- case Graphic3d_BT_Depth:
+ else if(argc == 4)
{
- theDI << aColor.Red() << "\n";
- break;
+ aDepth = atof(argv[2]);
+ aWidth = atof(argv[3]);
+ }
+
+ if(aDepth<0. || aDepth>1.)
+ {
+ di << "Bad depth; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return 1;
+ }
+ if(aWidth<0. || aWidth>1.)
+ {
+ di << "Bad width; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
+ << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ return 1;
}
+
+ aView->SetZClippingDepth(aDepth);
+ aView->SetZClippingWidth(aWidth);
}
+ aView->Redraw();
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : VNbSelected
+//purpose : Returns number of selected objects
+//=======================================================================
+static Standard_Integer VNbSelected (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ if(argc != 1)
+ {
+ di << "Usage : " << argv[0] << "\n";
+ return 1;
}
-
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ di << aContext->NbSelected() << "\n";
return 0;
}
-//==============================================================================
-//function : VDiffImage
-//purpose : The draw-command compares two images.
-//==============================================================================
-
-static int VDiffImage (Draw_Interpretor& theDI, Standard_Integer theArgNb, const char** theArgVec)
+//=======================================================================
+//function : VAntialiasing
+//purpose : Switches altialiasing on or off
+//=======================================================================
+static Standard_Integer VAntialiasing (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- if (theArgNb < 6)
+ if(argc > 2)
{
- theDI << "Not enough arguments.\n";
+ di << "Usage : " << argv[0] << " [1|0]" << "\n";
return 1;
}
- // image file names
- const char* anImgPathRef = theArgVec[1];
- const char* anImgPathNew = theArgVec[2];
-
- // get string tolerance and check its validity
- Standard_Real aTolColor = Draw::Atof (theArgVec[3]);
- if (aTolColor < 0.0)
- aTolColor = 0.0;
- if (aTolColor > 1.0)
- aTolColor = 1.0;
-
- Standard_Boolean toBlackWhite = (Draw::Atoi (theArgVec[4]) == 1);
- Standard_Boolean isBorderFilterOn = (Draw::Atoi (theArgVec[5]) == 1);
-
- // image file of difference
- const char* aDiffImagePath = (theArgNb >= 7) ? theArgVec[6] : NULL;
-
- // compare the images
- Image_Diff aComparer;
- if (!aComparer.Init (anImgPathRef, anImgPathNew, toBlackWhite))
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
{
+ di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
- aComparer.SetColorTolerance (aTolColor);
- aComparer.SetBorderFilterOn (isBorderFilterOn);
- Standard_Integer aDiffColorsNb = aComparer.Compare();
- theDI << aDiffColorsNb << "\n";
-
- // save image of difference
- if (aDiffImagePath != NULL)
- {
- aComparer.SaveDiffImage (aDiffImagePath);
- }
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if((argc == 2) && (atof(argv[1]) == 0))
+ aView->SetAntialiasingOff();
+ else
+ aView->SetAntialiasingOn();
+ aView->Update();
return 0;
}
//=======================================================================
-//function : VSelect
-//purpose : Emulates different types of selection by mouse:
-// 1) single click selection
-// 2) selection with rectangle having corners at pixel positions (x1,y1) and (x2,y2)
-// 3) selection with polygon having corners at
-// pixel positions (x1,y1),...,(xn,yn)
-// 4) any of these selections with shift button pressed
+//function : VPurgeDisplay
+//purpose : Switches altialiasing on or off
//=======================================================================
-static Standard_Integer VSelect (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+static Standard_Integer VPurgeDisplay (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
{
- if(argc < 3)
+ if (argc > 1)
{
- di << "Usage : " << argv[0] << " x1 y1 [x2 y2 [... xn yn]] [shift_selection = 1|0]" << "\n";
+ di << "Usage : " << argv[0] << "\n";
return 1;
}
-
- Handle(AIS_InteractiveContext) myAIScontext = ViewerTest::GetAISContext();
- if(myAIScontext.IsNull())
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
{
di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
- const Standard_Boolean isShiftSelection = (argc>3 && !(argc%2) && (atoi(argv[argc-1])==1));
- Handle(ViewerTest_EventManager) aCurrentEventManager = ViewerTest::CurrentEventManager();
- aCurrentEventManager->MoveTo(atoi(argv[1]),atoi(argv[2]));
- if(argc <= 4)
+ aContext->CloseAllContexts(Standard_False);
+ di << aContext->PurgeDisplay() << "\n";
+ return 0;
+}
+
+//=======================================================================
+//function : VSetViewSize
+//purpose :
+//=======================================================================
+static Standard_Integer VSetViewSize (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
{
- if(isShiftSelection)
- aCurrentEventManager->ShiftSelect();
- else
- aCurrentEventManager->Select();
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
}
- else if(argc <= 6)
+ if(argc != 2)
{
- if(isShiftSelection)
- aCurrentEventManager->ShiftSelect(atoi(argv[1]),atoi(argv[2]),atoi(argv[3]),atoi(argv[4]));
- else
- aCurrentEventManager->Select(atoi(argv[1]),atoi(argv[2]),atoi(argv[3]),atoi(argv[4]));
+ di<<"Usage : " << argv[0] << " Size\n";
+ return 1;
}
- else
+ Standard_Real aSize = atof(argv[1]);
+ if (aSize <= 0.)
{
- Standard_Integer anUpper = 0;
-
- if(isShiftSelection)
- anUpper = (argc-1)/2;
- else
- anUpper = argc/2;
- TColgp_Array1OfPnt2d aPolyline(1,anUpper);
-
- for(Standard_Integer i=1;i<=anUpper;++i)
- aPolyline.SetValue(i,gp_Pnt2d(atoi(argv[2*i-1]),atoi(argv[2*i])));
-
- if(isShiftSelection)
- aCurrentEventManager->ShiftSelect(aPolyline);
- else
- aCurrentEventManager->Select(aPolyline);
+ di<<"Bad Size value : " << aSize << "\n";
+ return 1;
}
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->SetSize(aSize);
return 0;
}
//=======================================================================
-//function : VMoveTo
-//purpose : Emulates cursor movement to defined pixel position
+//function : VMoveView
+//purpose :
//=======================================================================
-static Standard_Integer VMoveTo (Draw_Interpretor& di,
+static Standard_Integer VMoveView (Draw_Interpretor& di,
Standard_Integer argc,
const char ** argv)
{
- if(argc != 3)
- {
- di << "Usage : " << argv[0] << " x y" << "\n";
- return 1;
- }
-
Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
if(aContext.IsNull())
{
di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
- ViewerTest::CurrentEventManager()->MoveTo(atoi(argv[1]),atoi(argv[2]));
+ if(argc < 4 || argc > 5)
+ {
+ di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
+ return 1;
+ }
+ Standard_Real Dx = atof(argv[1]);
+ Standard_Real Dy = atof(argv[2]);
+ Standard_Real Dz = atof(argv[3]);
+ Standard_Boolean aStart = Standard_True;
+ if (argc == 5)
+ {
+ aStart = (atoi(argv[4]) > 0);
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->Move(Dx,Dy,Dz,aStart);
return 0;
}
//=======================================================================
-//function : VViewParams
-//purpose : Gets or sets AIS View characteristics
+//function : VTranslateView
+//purpose :
//=======================================================================
-static Standard_Integer VViewParams (Draw_Interpretor& di,
+static Standard_Integer VTranslateView (Draw_Interpretor& di,
Standard_Integer argc,
const char ** argv)
{
- if ( argc != 1 && argc != 13)
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
{
- di << "Usage : " << argv[0] << "\n";
+ di << "use 'vinit' command before " << argv[0] << "\n";
return 1;
}
- Handle (V3d_View) anAISView = ViewerTest::CurrentView ();
- if ( anAISView.IsNull () )
+ if(argc < 4 || argc > 5)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
+ di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
return 1;
}
- if(argc==1){
- Quantity_Factor anAISViewScale = anAISView -> V3d_View::Scale ();
- Standard_Real anAISViewCenterCoordinateX = 0.0;
- Standard_Real anAISViewCenterCoordinateY = 0.0;
- anAISView -> V3d_View::Center (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
- Standard_Real anAISViewProjX = 0.0;
- Standard_Real anAISViewProjY = 0.0;
- Standard_Real anAISViewProjZ = 0.0;
- anAISView -> V3d_View::Proj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
- Standard_Real anAISViewUpX = 0.0;
- Standard_Real anAISViewUpY = 0.0;
- Standard_Real anAISViewUpZ = 0.0;
- anAISView -> V3d_View::Up (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
- Standard_Real anAISViewAtX = 0.0;
- Standard_Real anAISViewAtY = 0.0;
- Standard_Real anAISViewAtZ = 0.0;
- anAISView -> V3d_View::At (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
- di << "Scale of current view: " << anAISViewScale << "\n";
- di << "Center on X : "<< anAISViewCenterCoordinateX << "; on Y: " << anAISViewCenterCoordinateY << "\n";
- di << "Proj on X : " << anAISViewProjX << "; on Y: " << anAISViewProjY << "; on Z: " << anAISViewProjZ << "\n";
- di << "Up on X : " << anAISViewUpX << "; on Y: " << anAISViewUpY << "; on Z: " << anAISViewUpZ << "\n";
- di << "At on X : " << anAISViewAtX << "; on Y: " << anAISViewAtY << "; on Z: " << anAISViewAtZ << "\n";
- }
- else
+ Standard_Real Dx = atof(argv[1]);
+ Standard_Real Dy = atof(argv[2]);
+ Standard_Real Dz = atof(argv[3]);
+ Standard_Boolean aStart = Standard_True;
+ if (argc == 5)
{
- Quantity_Factor anAISViewScale = atof (argv [1]);
- Standard_Real anAISViewCenterCoordinateX = atof (argv [2]);
- Standard_Real anAISViewCenterCoordinateY = atof (argv [3]);
- Standard_Real anAISViewProjX = atof (argv [4]);
- Standard_Real anAISViewProjY = atof (argv [5]);
- Standard_Real anAISViewProjZ = atof (argv [6]);
- Standard_Real anAISViewUpX = atof (argv [7]);
- Standard_Real anAISViewUpY = atof (argv [8]);
- Standard_Real anAISViewUpZ = atof (argv [9]);
- Standard_Real anAISViewAtX = atof (argv [10]);
- Standard_Real anAISViewAtY = atof (argv [11]);
- Standard_Real anAISViewAtZ = atof (argv [12]);
- anAISView -> V3d_View::SetScale (anAISViewScale);
- anAISView -> V3d_View::SetCenter (anAISViewCenterCoordinateX, anAISViewCenterCoordinateY);
- anAISView -> V3d_View::SetAt (anAISViewAtX, anAISViewAtY, anAISViewAtZ);
- anAISView -> V3d_View::SetProj (anAISViewProjX, anAISViewProjY, anAISViewProjZ);
- anAISView -> V3d_View::SetUp (anAISViewUpX, anAISViewUpY, anAISViewUpZ);
+ aStart = (atoi(argv[4]) > 0);
+ }
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->Translate(Dx,Dy,Dz,aStart);
+ return 0;
+}
+
+//=======================================================================
+//function : VTurnView
+//purpose :
+//=======================================================================
+static Standard_Integer VTurnView (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull()) {
+ di << "use 'vinit' command before " << argv[0] << "\n";
+ return 1;
+ }
+ if(argc < 4 || argc > 5){
+ di<<"Usage : " << argv[0] << " Ax Ay Az [Start = 1|0]\n";
+ return 1;
+ }
+ Standard_Real Ax = atof(argv[1]);
+ Standard_Real Ay = atof(argv[2]);
+ Standard_Real Az = atof(argv[3]);
+ Standard_Boolean aStart = Standard_True;
+ if (argc == 5)
+ {
+ aStart = (atoi(argv[4]) > 0);
}
+
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ aView->Turn(Ax,Ay,Az,aStart);
return 0;
}
-//=======================================================================
-//function : VChangeSelected
-//purpose : Adds the shape to selection or remove one from it
-//=======================================================================
-static Standard_Integer VChangeSelected (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+//==============================================================================
+//function : VTextureEnv
+//purpose : ENables or disables environment mapping
+//==============================================================================
+class OCC_TextureEnv : public Graphic3d_TextureEnv
{
- if(argc != 2)
+public:
+ OCC_TextureEnv(const Standard_CString FileName);
+ OCC_TextureEnv(const Graphic3d_NameOfTextureEnv aName);
+ void SetTextureParameters(const Standard_Boolean theRepeatFlag,
+ const Standard_Boolean theModulateFlag,
+ const Graphic3d_TypeOfTextureFilter theFilter,
+ const Standard_ShortReal theXScale,
+ const Standard_ShortReal theYScale,
+ const Standard_ShortReal theXShift,
+ const Standard_ShortReal theYShift,
+ const Standard_ShortReal theAngle);
+ DEFINE_STANDARD_RTTI(OCC_TextureEnv);
+};
+DEFINE_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
+IMPLEMENT_STANDARD_HANDLE(OCC_TextureEnv, Graphic3d_TextureEnv);
+IMPLEMENT_STANDARD_RTTIEXT(OCC_TextureEnv, Graphic3d_TextureEnv);
+
+OCC_TextureEnv::OCC_TextureEnv(const Standard_CString theFileName)
+ : Graphic3d_TextureEnv(theFileName)
+{
+}
+
+OCC_TextureEnv::OCC_TextureEnv(const Graphic3d_NameOfTextureEnv theTexId)
+ : Graphic3d_TextureEnv(theTexId)
+{
+}
+
+void OCC_TextureEnv::SetTextureParameters(const Standard_Boolean theRepeatFlag,
+ const Standard_Boolean theModulateFlag,
+ const Graphic3d_TypeOfTextureFilter theFilter,
+ const Standard_ShortReal theXScale,
+ const Standard_ShortReal theYScale,
+ const Standard_ShortReal theXShift,
+ const Standard_ShortReal theYShift,
+ const Standard_ShortReal theAngle)
+{
+ myParams->SetRepeat (theRepeatFlag);
+ myParams->SetModulate (theModulateFlag);
+ myParams->SetFilter (theFilter);
+ myParams->SetScale (Graphic3d_Vec2(theXScale, theYScale));
+ myParams->SetTranslation(Graphic3d_Vec2(theXShift, theYShift));
+ myParams->SetRotation (theAngle);
+}
+
+static int VTextureEnv (Draw_Interpretor& /*theDI*/, Standard_Integer theArgNb, const char** theArgVec)
+{
+ // get the active view
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (aView.IsNull())
{
- di<<"Usage : " << argv[0] << " shape \n";
+ std::cerr << "No active view. Please call vinit.\n";
return 1;
}
- //get AIS_Shape:
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
- TCollection_AsciiString aName(argv[1]);
- Handle(AIS_InteractiveObject) anAISObject;
- if(!aMap.IsBound2(aName))
+ // Checking the input arguments
+ Standard_Boolean anEnableFlag = Standard_False;
+ Standard_Boolean isOk = theArgNb >= 2;
+ if (isOk)
{
- di<<"Use 'vdisplay' before";
- return 1;
+ TCollection_AsciiString anEnableOpt(theArgVec[1]);
+ anEnableFlag = anEnableOpt.IsEqual("on");
+ isOk = anEnableFlag || anEnableOpt.IsEqual("off");
}
- else
+ if (anEnableFlag)
{
- anAISObject = Handle(AIS_InteractiveObject)::DownCast(aMap.Find2(aName));
- if(anAISObject.IsNull()){
- di<<"No interactive object \n";
- return 1;
- }
-
- if(aContext->HasOpenedContext())
+ isOk = (theArgNb == 3 || theArgNb == 11);
+ if (isOk)
{
- aContext->AddOrRemoveSelected(anAISObject);
+ TCollection_AsciiString aTextureOpt(theArgVec[2]);
+ isOk = (!aTextureOpt.IsIntegerValue() ||
+ (aTextureOpt.IntegerValue() >= 0 && aTextureOpt.IntegerValue() < Graphic3d_NOT_ENV_UNKNOWN));
+
+ if (isOk && theArgNb == 11)
+ {
+ TCollection_AsciiString aRepeatOpt (theArgVec[3]),
+ aModulateOpt(theArgVec[4]),
+ aFilterOpt (theArgVec[5]),
+ aSScaleOpt (theArgVec[6]),
+ aTScaleOpt (theArgVec[7]),
+ aSTransOpt (theArgVec[8]),
+ aTTransOpt (theArgVec[9]),
+ anAngleOpt (theArgVec[10]);
+ isOk = ((aRepeatOpt. IsEqual("repeat") || aRepeatOpt. IsEqual("clamp")) &&
+ (aModulateOpt.IsEqual("modulate") || aModulateOpt.IsEqual("decal")) &&
+ (aFilterOpt. IsEqual("nearest") || aFilterOpt. IsEqual("bilinear") || aFilterOpt.IsEqual("trilinear")) &&
+ aSScaleOpt.IsRealValue() && aTScaleOpt.IsRealValue() &&
+ aSTransOpt.IsRealValue() && aTTransOpt.IsRealValue() &&
+ anAngleOpt.IsRealValue());
+ }
}
- else
+ }
+
+ if (!isOk)
+ {
+ std::cerr << "Usage :" << std::endl;
+ std::cerr << theArgVec[0] << " off" << std::endl;
+ std::cerr << theArgVec[0] << " on {index_of_std_texture(0..7)|texture_file_name} [{clamp|repeat} {decal|modulate} {nearest|bilinear|trilinear} scale_s scale_t translation_s translation_t rotation_degrees]" << std::endl;
+ return 1;
+ }
+
+ if (anEnableFlag)
+ {
+ TCollection_AsciiString aTextureOpt(theArgVec[2]);
+ Handle(OCC_TextureEnv) aTexEnv = aTextureOpt.IsIntegerValue() ?
+ new OCC_TextureEnv((Graphic3d_NameOfTextureEnv)aTextureOpt.IntegerValue()) :
+ new OCC_TextureEnv(theArgVec[2]);
+
+ if (theArgNb == 11)
{
- aContext->AddOrRemoveCurrentObject(anAISObject);
+ TCollection_AsciiString aRepeatOpt(theArgVec[3]), aModulateOpt(theArgVec[4]), aFilterOpt(theArgVec[5]);
+ aTexEnv->SetTextureParameters(
+ aRepeatOpt. IsEqual("repeat"),
+ aModulateOpt.IsEqual("modulate"),
+ aFilterOpt. IsEqual("nearest") ? Graphic3d_TOTF_NEAREST :
+ aFilterOpt.IsEqual("bilinear") ? Graphic3d_TOTF_BILINEAR :
+ Graphic3d_TOTF_TRILINEAR,
+ (Standard_ShortReal)Draw::Atof(theArgVec[6]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[7]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[8]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[9]),
+ (Standard_ShortReal)Draw::Atof(theArgVec[10])
+ );
}
+ aView->SetTextureEnv(aTexEnv);
+ aView->SetSurfaceDetail(V3d_TEX_ENVIRONMENT);
+ }
+ else // Disabling environment mapping
+ {
+ aView->SetSurfaceDetail(V3d_TEX_NONE);
+ Handle(Graphic3d_TextureEnv) aTexture;
+ aView->SetTextureEnv(aTexture); // Passing null handle to clear the texture data
}
+
+ aView->Redraw();
return 0;
}
-//=======================================================================
-//function : VZClipping
-//purpose : Gets or sets ZClipping mode, width and depth
-//=======================================================================
-static Standard_Integer VZClipping (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+//===============================================================================================
+//function : VClipPlane
+//purpose :
+//===============================================================================================
+static int VClipPlane (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- if(argc>4)
- {
- di << "Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- <<"mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
- return -1;
- }
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ // use short-cut for created clip planes map of created (or "registered by name") clip planes
+ typedef NCollection_DataMap<TCollection_AsciiString, Handle(Graphic3d_ClipPlane)> MapOfPlanes;
+ static MapOfPlanes aRegPlanes;
+
+ if (theArgsNb < 2)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
+ theDi << theArgVec[0] << ": command argument is required. Type help for more information.\n";
return 1;
}
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- V3d_TypeOfZclipping aZClippingMode;
- if(argc==1)
+
+ TCollection_AsciiString aCommand (theArgVec[1]);
+
+ // print maximum number of planes for current viewer
+ if (aCommand == "maxplanes")
{
- TCollection_AsciiString aZClippingModeString;
- Quantity_Length aDepth, aWidth;
- aZClippingMode = aView->ZClipping(aDepth, aWidth);
- switch (aZClippingMode)
+ if (theArgsNb < 3)
{
- case V3d_OFF:
- aZClippingModeString.Copy("OFF");
- break;
- case V3d_BACK:
- aZClippingModeString.Copy("BACK");
- break;
- case V3d_FRONT:
- aZClippingModeString.Copy("FRONT");
- break;
- case V3d_SLICE:
- aZClippingModeString.Copy("SLICE");
- break;
- default:
- aZClippingModeString.Copy(TCollection_AsciiString(aZClippingMode));
- break;
+ theDi << theArgVec[0] << ": view name is required. Type help for more information.\n";
+ return 1;
}
- di << "ZClippingMode = " << aZClippingModeString.ToCString() << "\n"
- << "ZClipping depth = " << aDepth << "\n"
- << "ZClipping width = " << aWidth << "\n";
+
+ TCollection_AsciiString aViewName (theArgVec[2]);
+
+ if (!ViewerTest_myViews.IsBound1 (aViewName))
+ {
+ theDi << theArgVec[0] << ": view is not found.\n";
+ return 1;
+ }
+
+ const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
+
+ theDi << theArgVec[0] << ": "
+ << aView->Viewer()->Driver()->InquirePlaneLimit()
+ << " plane slots provided by driver."
+ << " Note that 2 more planes might be used (reserved for z-clipping).\n";
+
+ return 0;
}
- else
+
+ // create / delete plane instance
+ if (aCommand == "create" || aCommand == "delete" || aCommand == "clone")
{
- if(argc !=3)
+ if (theArgsNb < 3)
{
- Standard_Integer aStatus = 0;
- if ( strcmp (argv [1], "OFF") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_OFF;
+ theDi << theArgVec[0] << ": plane name is required. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean toCreate = (aCommand == "create");
+ Standard_Boolean toClone = (aCommand == "clone");
+ TCollection_AsciiString aPlane (theArgVec[2]);
+
+ if (toCreate)
+ {
+ if (aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": plane name is in use.\n";
+ return 1;
}
- if ( strcmp (argv [1], "BACK") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_BACK;
+
+ aRegPlanes.Bind (aPlane, new Graphic3d_ClipPlane());
+ }
+ else if (toClone) // toClone
+ {
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
}
- if ( strcmp (argv [1], "FRONT") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_FRONT;
+
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": enter name for new plane. Type help for more information.\n";
+ return 1;
}
- if ( strcmp (argv [1], "SLICE") == 0 ) {
- aStatus = 1;
- aZClippingMode = V3d_SLICE;
+
+ TCollection_AsciiString aClone (theArgVec[3]);
+ if (aRegPlanes.IsBound (aClone))
+ {
+ theDi << theArgVec[0] << ": plane name is in use.\n";
+ return 1;
}
- if (aStatus != 1)
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ aRegPlanes.Bind (aClone, aClipPlane->Clone());
+ }
+ else// toDelete
+ {
+ if (!aRegPlanes.IsBound (aPlane))
{
- di << "Bad mode; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ theDi << theArgVec[0] << ": no such plane.\n";
return 1;
}
- aView->SetZClippingType(aZClippingMode);
+
+ Handle(Graphic3d_ClipPlane) aClipPlane = aRegPlanes.Find (aPlane);
+ aRegPlanes.UnBind (aPlane);
+
+ ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIObjIt (GetMapOfAIS());
+ for (; anIObjIt.More(); anIObjIt.Next())
+ {
+ Handle(PrsMgr_PresentableObject) aPrs = Handle(PrsMgr_PresentableObject)::DownCast (anIObjIt.Key1());
+ aPrs->RemoveClipPlane(aClipPlane);
+ }
+
+ NCollection_DoubleMap<TCollection_AsciiString, Handle(V3d_View)>::Iterator aViewIt(ViewerTest_myViews);
+ for (; aViewIt.More(); aViewIt.Next())
+ {
+ const Handle(V3d_View)& aView = aViewIt.Key2();
+ aView->RemoveClipPlane(aClipPlane);
+ }
+
+ ViewerTest::RedrawAllViews();
}
- if(argc >2)
+
+ return 0;
+ }
+
+ // set / unset plane command
+ if (aCommand == "set" || aCommand == "unset")
+ {
+ if (theArgsNb < 4)
{
- Quantity_Length aDepth = 0., aWidth = 1.;
- if(argc == 3)
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean toSet = (aCommand == "set");
+ TCollection_AsciiString aPlane (theArgVec [2]);
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ TCollection_AsciiString aTarget (theArgVec [3]);
+ if (aTarget != "object" && aTarget != "view")
+ {
+ theDi << theArgVec[0] << ": invalid target.\n";
+ return 1;
+ }
+
+ if (aTarget == "object" || aTarget == "view")
+ {
+ if (theArgsNb < 5)
{
- aDepth = atof(argv[1]);
- aWidth = atof(argv[2]);
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
}
- else if(argc == 4)
+
+ Standard_Boolean isObject = (aTarget == "object");
+
+ for (Standard_Integer anIt = 4; anIt < theArgsNb; ++anIt)
{
- aDepth = atof(argv[2]);
- aWidth = atof(argv[3]);
+ TCollection_AsciiString anEntityName (theArgVec[anIt]);
+ if (isObject) // to object
+ {
+ if (!GetMapOfAIS().IsBound2 (anEntityName))
+ {
+ theDi << theArgVec[0] << ": can not find IO with name " << anEntityName << ".\n";
+ continue;
+ }
+
+ Handle(AIS_InteractiveObject) aIObj =
+ Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (anEntityName));
+
+ if (toSet)
+ aIObj->AddClipPlane (aClipPlane);
+ else
+ aIObj->RemoveClipPlane (aClipPlane);
+ }
+ else // to view
+ {
+ if (!ViewerTest_myViews.IsBound1 (anEntityName))
+ {
+ theDi << theArgVec[0] << ": can not find View with name " << anEntityName << ".\n";
+ continue;
+ }
+
+ Handle(V3d_View) aView = ViewerTest_myViews.Find1(anEntityName);
+ if (toSet)
+ aView->AddClipPlane (aClipPlane);
+ else
+ aView->RemoveClipPlane (aClipPlane);
+ }
+ }
+
+ ViewerTest::RedrawAllViews();
+ }
+
+ return 0;
+ }
+
+ // change plane command
+ if (aCommand == "change")
+ {
+ if (theArgsNb < 4)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aPlane (theArgVec [2]);
+ if (!aRegPlanes.IsBound (aPlane))
+ {
+ theDi << theArgVec[0] << ": no such plane.\n";
+ return 1;
+ }
+
+ const Handle(Graphic3d_ClipPlane)& aClipPlane = aRegPlanes.Find (aPlane);
+
+ TCollection_AsciiString aChangeArg (theArgVec [3]);
+ if (aChangeArg != "on" && aChangeArg != "off" && aChangeArg != "capping" && aChangeArg != "equation")
+ {
+ theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ if (aChangeArg == "on" || aChangeArg == "off") // on / off
+ {
+ aClipPlane->SetOn (aChangeArg == "on");
+ }
+ else if (aChangeArg == "equation") // change equation
+ {
+ if (theArgsNb < 8)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Real aCoeffA = atof (theArgVec [4]);
+ Standard_Real aCoeffB = atof (theArgVec [5]);
+ Standard_Real aCoeffC = atof (theArgVec [6]);
+ Standard_Real aCoeffD = atof (theArgVec [7]);
+ aClipPlane->SetEquation (gp_Pln (aCoeffA, aCoeffB, aCoeffC, aCoeffD));
+ }
+ else if (aChangeArg == "capping") // change capping aspects
+ {
+ if (theArgsNb < 5)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
}
- if(aDepth<0. || aDepth>1.)
+ TCollection_AsciiString aCappingArg (theArgVec [4]);
+ if (aCappingArg != "on" && aCappingArg != "off" &&
+ aCappingArg != "color" && aCappingArg != "texname" &&
+ aCappingArg != "texscale" && aCappingArg != "texorigin" &&
+ aCappingArg != "texrotate" && aCappingArg != "hatch")
{
- di << "Bad depth; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
+ theDi << theArgVec[0] << ": invalid arguments. Type help for more information.\n";
return 1;
}
- if(aWidth<0. || aWidth>1.)
+
+ if (aCappingArg == "on" || aCappingArg == "off") // on / off capping
{
- di << "Bad width; Usage : " << argv[0] << " [mode] [depth width]" << "\n"
- << "mode = OFF|BACK|FRONT|SLICE depth = [0..1] width = [0..1]" << "\n";
- return 1;
+ aClipPlane->SetCapping (aCappingArg == "on");
}
+ else if (aCappingArg == "color") // color aspect for capping
+ {
+ if (theArgsNb < 8)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
- aView->SetZClippingDepth(aDepth);
- aView->SetZClippingWidth(aWidth);
- }
- aView->Redraw();
- }
- return 0;
-}
+ Standard_Real aRed = atof (theArgVec [5]);
+ Standard_Real aGrn = atof (theArgVec [6]);
+ Standard_Real aBlu = atof (theArgVec [7]);
-//=======================================================================
-//function : VNbSelected
-//purpose : Returns number of selected objects
-//=======================================================================
-static Standard_Integer VNbSelected (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if(argc != 1)
- {
- di << "Usage : " << argv[0] << "\n";
- return 1;
- }
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
- {
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
- di << aContext->NbSelected() << "\n";
- return 0;
-}
+ Graphic3d_MaterialAspect aMat = aClipPlane->CappingMaterial();
+ aMat.SetColor (Quantity_Color (aRed, aGrn, aBlu, Quantity_TOC_RGB));
+ aClipPlane->SetCappingMaterial (aMat);
+ }
+ else if (aCappingArg == "texname") // texture name
+ {
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
-//=======================================================================
-//function : VAntialiasing
-//purpose : Switches altialiasing on or off
-//=======================================================================
-static Standard_Integer VAntialiasing (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if(argc > 2)
- {
- di << "Usage : " << argv[0] << " [1|0]" << "\n";
- return 1;
- }
+ TCollection_AsciiString aTextureName (theArgVec [5]);
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
- {
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
+ Handle(Graphic3d_Texture2Dmanual) aTexture = new Graphic3d_Texture2Dmanual(aTextureName);
+ if (!aTexture->IsDone ())
+ {
+ aClipPlane->SetCappingTexture (NULL);
+ }
+ else
+ {
+ aTexture->EnableModulate();
+ aTexture->EnableRepeat();
+ aClipPlane->SetCappingTexture (aTexture);
+ }
+ }
+ else if (aCappingArg == "texscale") // texture scale
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
- Handle(V3d_View) aView = ViewerTest::CurrentView();
+ if (theArgsNb < 7)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
- if((argc == 2) && (atof(argv[1]) == 0))
- aView->SetAntialiasingOff();
- else
- aView->SetAntialiasingOn();
- aView->Update();
- return 0;
-}
+ Standard_ShortReal aSx = (Standard_ShortReal)atof (theArgVec [5]);
+ Standard_ShortReal aSy = (Standard_ShortReal)atof (theArgVec [6]);
-//=======================================================================
-//function : VPurgeDisplay
-//purpose : Switches altialiasing on or off
-//=======================================================================
-static Standard_Integer VPurgeDisplay (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- if (argc > 2)
- {
- di << "Usage : " << argv[0] << " [CollectorToo = 0|1]" << "\n";
- return 1;
- }
- Standard_Boolean isCollectorToo = Standard_False;
- if (argc == 2)
- {
- isCollectorToo = (atoi(argv [1]) != 0);
- }
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if (aContext.IsNull())
- {
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
- aContext->CloseAllContexts(Standard_False);
- di << aContext->PurgeDisplay(isCollectorToo) << "\n";
- return 0;
-}
+ aClipPlane->CappingTexture()->GetParams()->SetScale (Graphic3d_Vec2 (aSx, aSy));
+ }
+ else if (aCappingArg == "texorigin") // texture origin
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
-//=======================================================================
-//function : VSetViewSize
-//purpose :
-//=======================================================================
-static Standard_Integer VSetViewSize (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
- {
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
- if(argc != 2)
- {
- di<<"Usage : " << argv[0] << " Size\n";
- return 1;
- }
- Standard_Real aSize = atof(argv[1]);
- if (aSize <= 0.)
- {
- di<<"Bad Size value : " << aSize << "\n";
- return 1;
- }
+ if (theArgsNb < 7)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- aView->SetSize(aSize);
- return 0;
-}
+ Standard_ShortReal aTx = (Standard_ShortReal)atof (theArgVec [5]);
+ Standard_ShortReal aTy = (Standard_ShortReal)atof (theArgVec [6]);
-//=======================================================================
-//function : VMoveView
-//purpose :
-//=======================================================================
-static Standard_Integer VMoveView (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
- {
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
- if(argc < 4 || argc > 5)
- {
- di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
- return 1;
- }
- Standard_Real Dx = atof(argv[1]);
- Standard_Real Dy = atof(argv[2]);
- Standard_Real Dz = atof(argv[3]);
- Standard_Boolean aStart = Standard_True;
- if (argc == 5)
- {
- aStart = (atoi(argv[4]) > 0);
+ aClipPlane->CappingTexture()->GetParams()->SetTranslation (Graphic3d_Vec2 (aTx, aTy));
+ }
+ else if (aCappingArg == "texrotate") // texture rotation
+ {
+ if (aClipPlane->CappingTexture().IsNull())
+ {
+ theDi << theArgVec[0] << ": no texture is set.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_ShortReal aRot = (Standard_ShortReal)atof (theArgVec[5]);
+
+ aClipPlane->CappingTexture()->GetParams()->SetRotation (aRot);
+ }
+ else if (aCappingArg == "hatch") // hatch style
+ {
+ if (theArgsNb < 6)
+ {
+ theDi << theArgVec[0] << ": need more arguments. Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aHatchStr (theArgVec [5]);
+ if (aHatchStr == "on")
+ {
+ aClipPlane->SetCappingHatchOn();
+ }
+ else if (aHatchStr == "off")
+ {
+ aClipPlane->SetCappingHatchOff();
+ }
+ else
+ {
+ aClipPlane->SetCappingHatch ((Aspect_HatchStyle)atoi (theArgVec[5]));
+ }
+ }
+ }
+
+ ViewerTest::RedrawAllViews();
+
+ return 0;
}
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- aView->Move(Dx,Dy,Dz,aStart);
- return 0;
+ theDi << theArgVec[0] << ": invalid command. Type help for more information.\n";
+ return 1;
}
-//=======================================================================
-//function : VTranslateView
+//===============================================================================================
+//function : VSetTextureMode
//purpose :
-//=======================================================================
-static Standard_Integer VTranslateView (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+//===============================================================================================
+static int VSetTextureMode (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull())
+ if (theArgsNb < 3)
{
- di << "use 'vinit' command before " << argv[0] << "\n";
+ theDi << theArgVec[0] << ": insufficient command arguments. Type help for more information.\n";
return 1;
}
- if(argc < 4 || argc > 5)
+
+ TCollection_AsciiString aViewName (theArgVec[1]);
+ if (!ViewerTest_myViews.IsBound1 (aViewName))
{
- di<<"Usage : " << argv[0] << " Dx Dy Dz [Start = 1|0]\n";
+ theDi << theArgVec[0] << ": view is not found.\n";
return 1;
}
- Standard_Real Dx = atof(argv[1]);
- Standard_Real Dy = atof(argv[2]);
- Standard_Real Dz = atof(argv[3]);
- Standard_Boolean aStart = Standard_True;
- if (argc == 5)
- {
- aStart = (atoi(argv[4]) > 0);
- }
-
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- aView->Translate(Dx,Dy,Dz,aStart);
- return 0;
-}
-//=======================================================================
-//function : VTurnView
-//purpose :
-//=======================================================================
-static Standard_Integer VTurnView (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
-{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(aContext.IsNull()) {
- di << "use 'vinit' command before " << argv[0] << "\n";
- return 1;
- }
- if(argc < 4 || argc > 5){
- di<<"Usage : " << argv[0] << " Ax Ay Az [Start = 1|0]\n";
- return 1;
- }
- Standard_Real Ax = atof(argv[1]);
- Standard_Real Ay = atof(argv[2]);
- Standard_Real Az = atof(argv[3]);
- Standard_Boolean aStart = Standard_True;
- if (argc == 5)
+ const Handle(V3d_View)& aView = ViewerTest_myViews.Find1 (aViewName);
+ switch (atoi (theArgVec[2]))
{
- aStart = (atoi(argv[4]) > 0);
+ case 0: aView->SetSurfaceDetail (V3d_TEX_NONE); break;
+ case 1: aView->SetSurfaceDetail (V3d_TEX_ENVIRONMENT); break;
+ case 2: aView->SetSurfaceDetail (V3d_TEX_ALL); break;
+ default:
+ theDi << theArgVec[0] << ": invalid mode.\n";
+ return 1;
}
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- aView->Turn(Ax,Ay,Az,aStart);
+ aView->Redraw();
return 0;
}
{
const char *group = "ZeViewer";
- theCommands.Add("vinit" ,
- "vinit : vinit [leftPx topPx widthPx heightPx] : Create the Viewer window",
+ theCommands.Add("vinit",
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ "[name=view_name] [display=display_name] [l=leftPx t=topPx] [w=widthPx h=heightPx]\n"
+#else
+ "[name=view_name] [l=leftPx t=topPx] [w=widthPx h=heightPx]\n"
+#endif
+ " - Creates new View window with specified name view_name.\n"
+ "By default the new view is created in the viewer and in"
+ " graphic driver shared with active view.\n"
+ " - name = {driverName/viewerName/viewName | viewerName/viewName | viewName}.\n"
+ "If driverName isn't specified the driver will be shared with active view.\n"
+ "If viewerName isn't specified the viewer will be shared with active view.\n"
+#if !defined(_WIN32) && !defined(__WIN32__) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX))
+ " - display = HostName.DisplayNumber[:ScreenNumber] : if specified"
+ "is used in creation of graphic driver\n"
+#endif
+ " - l, t: pixel position of left top corner of the window\n"
+ " - w,h: width and heigth of window respectively.\n"
+ "Additional commands for operations with views: vclose, vactivate, vviewlist.\n",
__FILE__,VInit,group);
+ theCommands.Add("vclose" ,
+ "view_id [keep_context=0|1]\n"
+ "or vclose ALL - to remove all created views\n"
+ " - removes view(viewer window) defined by its view_id.\n"
+ " - keep_context: by default 0; if 1 and the last view is deleted"
+ " the current context is not removed.",
+ __FILE__,VClose,group);
+ theCommands.Add("vactivate" ,
+ "view_id"
+ " - activates view(viewer window) defined by its view_id",
+ __FILE__,VActivate,group);
+ theCommands.Add("vviewlist",
+ "vviewlist [format={tree, long}]"
+ " - prints current list of views per viewer and graphic_driver ID shared between viewers"
+ " - format: format of result output, if tree the output is a tree view;"
+ "otherwise it's a list of full view names. By default format = tree",
+ __FILE__,VViewList,group);
theCommands.Add("vhelp" ,
"vhelp : display help on the viewer commands",
__FILE__,VHelp,group);
theCommands.Add ("vfps",
"vfps [framesNb=100] : estimate average frame rate for active view",
__FILE__, VFps, group);
+ theCommands.Add ("vgldebug",
+ "vgldebug [{0|1}] : request debug GL context, should be called before vinit\n"
+ " : this function is implemented only for Windows\n"
+ " : GL_ARB_debug_output extension should be exported by OpenGL driver!",
+ __FILE__, VGlDebug, group);
theCommands.Add ("vvbo",
- "vvbo {0|1} : turn VBO usage On/Off; affects only newly displayed objects",
+ "vvbo [{0|1}] : turn VBO usage On/Off; affects only newly displayed objects",
__FILE__, VVbo, group);
+ theCommands.Add ("vcaps",
+ "vcaps [vbo={0|1}] [sprites={0|1}] [soft={0|1}] : modify particular graphic driver options",
+ __FILE__, VCaps, group);
theCommands.Add ("vmemgpu",
"vmemgpu [f]: print system-dependent GPU memory information if available;"
" with f option returns free memory in bytes",
"vantialiasing 1|0",
__FILE__,VAntialiasing,group);
theCommands.Add ("vpurgedisplay",
- "vpurgedisplay [CollectorToo = 0|1]"
+ "vpurgedisplay"
"- removes structures which don't belong to objects displayed in neutral point",
__FILE__, VPurgeDisplay, group);
theCommands.Add("vsetviewsize",
theCommands.Add("vturnview",
"vturnview Ax Ay Az [Start = 1|0]",
__FILE__,VTurnView,group);
+ theCommands.Add("vtextureenv",
+ "Enables or disables environment mapping in the 3D view, loading the texture from the given standard "
+ "or user-defined file and optionally applying texture mapping parameters\n"
+ " Usage:\n"
+ " vtextureenv off - disables environment mapping\n"
+ " vtextureenv on {std_texture|texture_file_name} [rep mod flt ss st ts tt rot] - enables environment mapping\n"
+ " std_texture = (0..7)\n"
+ " rep = {clamp|repeat}\n"
+ " mod = {decal|modulate}\n"
+ " flt = {nearest|bilinear|trilinear}\n"
+ " ss, st - scale factors for s and t texture coordinates\n"
+ " ts, tt - translation for s and t texture coordinates\n"
+ " rot - texture rotation angle in degrees",
+ __FILE__, VTextureEnv, group);
+ theCommands.Add("vhlr" ,
+ "is_enabled={on|off}"
+ " - Hidden line removal algorithm:"
+ " - is_enabled: if is on HLR algorithm is applied\n",
+ __FILE__,VHLR,group);
+ theCommands.Add("vhlrtype" ,
+ "algo_type={algo|polyalgo} [shape_1 ... shape_n]"
+ " - Changes the type of HLR algorithm using for shapes."
+ " - algo_type: if equals to algo, exact HLR algorithm is applied;\n"
+ " if equals to polyalgo, polygonal HLR algorithm is applied."
+ "If shapes are not given HLR algoithm of given type is applied"
+ " to all shapes in the view\n",
+ __FILE__,VHLRType,group);
+ theCommands.Add("vclipplane", "vclipplane usage: \n"
+ " maxplanes <view_name> - get plane limit for view.\n"
+ " create <plane_name> - create new plane.\n"
+ " delete <plane_name> - delete plane.\n"
+ " clone <source_plane> <plane_name> - clone the plane definition.\n"
+ " set/unset <plane_name> object <object list> - set/unset plane for IO.\n"
+ " set/unset <plane_name> view <view list> - set/unset plane for view.\n"
+ " change <plane_name> on/off - turn clipping on/off.\n"
+ " change <plane_name> equation <a> <b> <c> <d> - change plane equation.\n"
+ " change <plane_name> capping on/off - turn capping on/off.\n"
+ " change <plane_name> capping color <r> <g> <b> - set color.\n"
+ " change <plane name> capping texname <texture> - set texture.\n"
+ " change <plane_name> capping texscale <sx> <sy> - set tex scale.\n"
+ " change <plane_name> capping texorigin <tx> <ty> - set tex origin.\n"
+ " change <plane_name> capping texrotate <angle> - set tex rotation.\n"
+ " change <plane_name> capping hatch on/off/<id> - set hatching mask.\n"
+ " please use VSetTextureMode command to enable texture rendering in view.\n"
+ , __FILE__, VClipPlane, group);
+ theCommands.Add("vsettexturemode", "vsettexturemode view_name mode \n"
+ " mode can be:\n"
+ " 0 - no textures enabled in view.\n"
+ " 1 - only environment textures enabled.\n"
+ " 2 - all textures enabled.\n"
+ " this command sets texture details mode for the specified view.\n"
+ , __FILE__, VSetTextureMode, group);
}