-// File: ViewerTest_ObjectsCommands.cxx
-// Created: Thu Nov 12 15:50:42 1998
-// Author: Robert COUBLANC
-// Copyright: OPEN CASCADE 1998
-
-
-//===============================================
+// Created on: 1998-11-12
+// Created by: Robert COUBLANC
+// Copyright (c) 1998-1999 Matra Datavision
+// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
-// AIS Objects Creation : Datums (axis,trihedrons,lines,planes)
+// This file is part of Open CASCADE Technology software library.
//
-//===============================================
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
#include <ViewerTest.hxx>
-#include <string.h>
-
#include <Quantity_NameOfColor.hxx>
#include <Draw_Interpretor.hxx>
#include <Draw.hxx>
#include <Draw_Appli.hxx>
#include <DBRep.hxx>
+#include <Font_BRepFont.hxx>
+#include <Font_FontMgr.hxx>
#include <OSD_Chronometer.hxx>
#include <TCollection_AsciiString.hxx>
#include <Visual3d_View.hxx>
#include <V3d_Viewer.hxx>
#include <V3d_View.hxx>
-#include <V3d_Plane.hxx>
#include <V3d.hxx>
#include <AIS_Shape.hxx>
#include <AIS_DisplayMode.hxx>
+#include <AIS_PointCloud.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <AIS_MapOfInteractive.hxx>
+#include <ViewerTest_AutoUpdater.hxx>
#include <ViewerTest_DoubleMapOfInteractiveAndName.hxx>
#include <ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName.hxx>
#include <ViewerTest_EventManager.hxx>
#include <AIS_InteractiveContext.hxx>
#include <Geom_Plane.hxx>
#include <gp_Pln.hxx>
-#include <AIS_AngleDimension.hxx>
#include <TCollection_ExtendedString.hxx>
+#include <TCollection_HAsciiString.hxx>
#include <GC_MakePlane.hxx>
#include <gp_Circ.hxx>
#include <AIS_Axis.hxx>
#include <Graphic3d_ArrayOfQuadrangles.hxx>
#include <Graphic3d_ArrayOfQuadrangleStrips.hxx>
#include <Graphic3d_ArrayOfPolygons.hxx>
+#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_Group.hxx>
#include <Standard_Real.hxx>
#include <AIS_Circle.hxx>
-#include <AIS_Drawer.hxx>
#include <BRepBuilderAPI_MakeEdge.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <BRepBuilderAPI_MakeWire.hxx>
#include <StdPrs_ShadedShape.hxx>
#include <TopoDS_Wire.hxx>
-#ifdef HAVE_STRINGS_H
-#include <strings.h>
-#endif
+#include <AIS_MultipleConnectedInteractive.hxx>
+#include <AIS_ConnectedInteractive.hxx>
+#include <AIS_TextLabel.hxx>
+#include <TopLoc_Location.hxx>
+#include <TColStd_ListOfInteger.hxx>
+#include <TColStd_ListIteratorOfListOfInteger.hxx>
-#ifdef WNT
-#define _CRT_SECURE_NO_DEPRECATE
-#pragma warning (disable:4996)
+#include <Select3D_SensitiveTriangle.hxx>
+#include <Select3D_SensitiveCurve.hxx>
+#include <Select3D_SensitivePoint.hxx>
+#include <BRepAdaptor_Curve.hxx>
+#include <StdPrs_Curve.hxx>
+
+#include <BRepExtrema_ExtPC.hxx>
+#include <BRepExtrema_ExtPF.hxx>
+
+#include <Prs3d_Drawer.hxx>
+#include <Prs3d_VertexDrawMode.hxx>
+#include <Prs3d_LineAspect.hxx>
+#include <Prs3d_PointAspect.hxx>
+
+#include <Image_AlienPixMap.hxx>
+#include <TColStd_HArray1OfAsciiString.hxx>
+
+#ifdef _WIN32
+# define _CRT_SECURE_NO_DEPRECATE
+# pragma warning (disable:4996)
#endif
extern ViewerTest_DoubleMapOfInteractiveAndName& GetMapOfAIS();
extern Standard_Boolean VDisplayAISObject (const TCollection_AsciiString& theName,
const Handle(AIS_InteractiveObject)& theAISObj,
Standard_Boolean theReplaceIfExists = Standard_True);
-Standard_IMPORT int ViewerMainLoop(Standard_Integer argc, const char** argv);
+extern int ViewerMainLoop(Standard_Integer argc, const char** argv);
extern Handle(AIS_InteractiveContext)& TheAISContext();
//==============================================================================
//function : VTriherdron
-//author : ege
//purpose : Create a trihedron. If no arguments are set, the default
// trihedron (Oxyz) is created.
//Draw arg : vtrihedron name [Xo] [Yo] [Zo] [Zu] [Zv] [Zw] [Xu] [Xv] [Xw]
//==============================================================================
-static int VTrihedron (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-
+static int VTrihedron (Draw_Interpretor& theDi,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
{
- // Verification des arguments
- if ( argc<2 || argc>11) {di<<argv[0]<<" Syntaxe error"<<"\n"; return 1;}
-
- // Declarations et creation des objets par default
- TCollection_AsciiString name=argv[1];
-
- if(argc > 5 && argc!=11)
- {di<<argv[0]<<" Syntaxe error"<<"\n"; return 1;}
-
- // Cas ou il y a des arguments
- Standard_Real coord[9]={0.,0.,0.,0.,0.,1.,1.,0.,0.};
- if (argc>2){
- Standard_Integer i ;
- for( i=0;i<=2;i++)
- coord[i]= atof(argv[2+i]);
+ if (theArgsNb != 2 && theArgsNb != 5 && theArgsNb != 11)
+ {
+ theDi << theArgVec[0] << " Syntax error\n";
+ return 1;
+ }
- if(argc>5){
- for(i=0;i<=2;i++){
- coord[3+i] = atof(argv[6+i]);
- coord[6+i] = atof(argv[8+i]);
- }
+ gp_Pnt anOrigin (0.0, 0.0, 0.0);
+ gp_Dir aDirZ = gp::DZ();
+ gp_Dir aDirX = gp::DX();
+ Standard_Integer anArgIter = 2; // 1st is an IO name
+ if (anArgIter < theArgsNb)
+ {
+ anOrigin.SetX (Draw::Atof (theArgVec[anArgIter++]));
+ anOrigin.SetY (Draw::Atof (theArgVec[anArgIter++]));
+ anOrigin.SetZ (Draw::Atof (theArgVec[anArgIter++]));
+ if (anArgIter < theArgsNb)
+ {
+ Standard_Real aX = Draw::Atof (theArgVec[anArgIter++]);
+ Standard_Real aY = Draw::Atof (theArgVec[anArgIter++]);
+ Standard_Real aZ = Draw::Atof (theArgVec[anArgIter++]);
+ aDirZ.SetCoord (aX, aY, aZ);
+
+ aX = Draw::Atof (theArgVec[anArgIter++]);
+ aY = Draw::Atof (theArgVec[anArgIter++]);
+ aZ = Draw::Atof (theArgVec[anArgIter++]);
+ aDirX.SetCoord (aX, aY, aZ);
}
}
- gp_Pnt ThePoint(coord[0],coord[1],coord[2]);
- gp_Dir TheZVector(coord[3],coord[4],coord[5]);
- gp_Dir TheXVector(coord[6],coord[7],coord[8]);
- if ( !TheZVector.IsNormal(TheXVector,M_PI/180)) {di<<argv[0]<<" VectorX is not normal to VectorZ"<<"\n"; return 1;}
-
- Handle(Geom_Axis2Placement) OrigineAndAxii=new Geom_Axis2Placement(ThePoint,TheZVector,TheXVector);
-
- // Creation du triedre
- Handle(AIS_Trihedron) aShape= new AIS_Trihedron(OrigineAndAxii);
- GetMapOfAIS().Bind(aShape,name);
- TheAISContext()->Display(aShape);
+ if (!aDirZ.IsNormal (aDirX, M_PI / 180.0))
+ {
+ theDi << theArgVec[0] << " - VectorX is not normal to VectorZ\n";
+ return 1;
+ }
+ Handle(Geom_Axis2Placement) aPlacement = new Geom_Axis2Placement (anOrigin, aDirZ, aDirX);
+ Handle(AIS_Trihedron) aShape = new AIS_Trihedron (aPlacement);
+ VDisplayAISObject (theArgVec[1], aShape);
return 0;
}
-
-
-
//==============================================================================
//function : VSize
//author : ege
Standard_Boolean ThereIsCurrent;
Standard_Real value;
Standard_Boolean hascol;
-#ifdef DEB
- Quantity_NameOfColor col;
-#else
+
Quantity_NameOfColor col = Quantity_NOC_BLACK ;
-#endif
// Verification des arguments
if ( argc>3 ) {di<<argv[0]<<" Syntaxe error"<<"\n"; return 1;}
// Verification du nombre d'arguments
if (argc==1) {ThereIsName=Standard_False;value=100;}
- else if (argc==2) {ThereIsName=Standard_False;value=atof(argv[1]);}
- else {ThereIsName=Standard_True;value=atof(argv[2]);}
+ else if (argc==2) {ThereIsName=Standard_False;value=Draw::Atof(argv[1]);}
+ else {ThereIsName=Standard_True;value=Draw::Atof(argv[2]);}
// On ferme le contexte local pour travailler dans le contexte global
if(TheAISContext()->HasOpenedContext())
if (HasArg) {
Standard_Real coord[6];
for(Standard_Integer i=0;i<=5;i++){
- coord[i]=atof(argv[2+i]);
+ coord[i]=Draw::Atof(argv[2+i]);
}
gp_Pnt p1(coord[0],coord[1],coord[2]), p2(coord[3],coord[4],coord[5]) ;
if (HasArg) {
Standard_Real thecoord[3];
for(Standard_Integer i=0;i<=2;i++)
- thecoord[i]=atof(argv[2+i]);
+ thecoord[i]=Draw::Atof(argv[2+i]);
Handle(Geom_CartesianPoint ) myGeomPoint= new Geom_CartesianPoint (thecoord[0],thecoord[1],thecoord[2]);
Handle(AIS_Point) myAISPoint=new AIS_Point(myGeomPoint );
GetMapOfAIS().Bind (myAISPoint,name);
}
//==============================================================================
-// Fonction 1st click 2de click 3de click
+// Function 1st click 2de click 3de click
// vplane Vertex Vertex Vertex
// Vertex Edge
// Edge Vertex
//==============================================================================
//function : VPlaneBuilder
-//purpose : Build an AIS_Plane from selected entities or Named AIs components
-//Draw arg : vplane PlaneName [AxisName] [PointName]
-// [PointName] [PointName] [PointName]
-// [PlaneName] [PointName]
+//purpose : Build an AIS_Plane from selected entities or Named AIS components
+//Draw arg : vplane PlaneName [AxisName] [PointName] [TypeOfSensitivity]
+// [PointName] [PointName] [PointName] [TypeOfSensitivity]
+// [PlaneName] [PointName] [TypeOfSensitivity]
//==============================================================================
-#include <TopoDS_Edge.hxx>
-#include <TopoDS_Vertex.hxx>
-#include <TopoDS_Face.hxx>
-#include <TopExp.hxx>
-#include <AIS_Plane.hxx>
-#include <Geom_CartesianPoint.hxx>
-#include <Geom_Plane.hxx>
-#include <BRepExtrema_ExtPC.hxx>
-#include <BRepExtrema_ExtPF.hxx>
-#include <BRepAdaptor_Surface.hxx>
-#include <gp_Pln.hxx>
-#include <GC_MakePlane.hxx>
-
-static int VPlaneBuilder(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+static Standard_Integer VPlaneBuilder (Draw_Interpretor& /*di*/,
+ Standard_Integer argc,
+ const char** argv)
{
// Declarations
- Standard_Boolean HasArg;
- TCollection_AsciiString name;
- Standard_Integer myCurrentIndex;
+ Standard_Boolean hasArg;
+ TCollection_AsciiString aName;
+ Standard_Integer aCurrentIndex;
// Verification
- if (argc<2 || argc>5 ) {di<<" Syntaxe error"<<"\n";return 1;}
- if (argc==5 || argc==4) HasArg=Standard_True;
- else HasArg=Standard_False;
+ if (argc<2 || argc>6 )
+ {
+ std::cout<<" Syntax error\n";
+ return 1;
+ }
+ if (argc == 6 || argc==5 || argc==4)
+ hasArg=Standard_True;
+ else
+ hasArg=Standard_False;
- name=argv[1];
- // Fermeture des contextes
+ aName=argv[1];
+ // Close all contexts
TheAISContext()->CloseAllContexts();
-
- // Il y a des arguments
- if (HasArg) {
- if (!GetMapOfAIS().IsBound2(argv[2] ) ) {di<<"vplane: error 1st name doesn't exist in the GetMapOfAIS()."<<"\n";return 1;}
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeA =
+ // There are some arguments
+ if (hasArg)
+ {
+ if (!GetMapOfAIS().IsBound2(argv[2] ))
+ {
+ std::cout<<"vplane: error 1st name doesn't exist in the GetMapOfAIS()\n";
+ return 1;
+ }
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeA =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[2] ));
- // Le premier argument est un AIS_Point 1
- if (!theShapeA.IsNull() &&
- theShapeA->Type()==AIS_KOI_Datum && theShapeA->Signature()==1) {
- // le deuxieme argument doit etre un AIS_Point aussi
- if (argc<5 || !GetMapOfAIS().IsBound2(argv[3] ) ) {di<<"vplane: error 2de name doesn't exist in the GetMapOfAIS()."<<"\n";return 1;}
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeB =
+ // The first argument is an AIS_Point
+ if (!aShapeA.IsNull() &&
+ aShapeA->Type()==AIS_KOI_Datum &&
+ aShapeA->Signature()==1)
+ {
+ // The second argument must also be an AIS_Point
+ if (argc<5 || !GetMapOfAIS().IsBound2(argv[3]))
+ {
+ std::cout<<"vplane: error 2nd name doesn't exist in the GetMapOfAIS()\n";
+ return 1;
+ }
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeB =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[3]));
- // si B n'est pas un AIS_Point
- if (theShapeB.IsNull() ||
- (!(theShapeB->Type()==AIS_KOI_Datum && theShapeB->Signature()==1)))
+ // If B is not an AIS_Point
+ if (aShapeB.IsNull() ||
+ (!(aShapeB->Type()==AIS_KOI_Datum && aShapeB->Signature()==1)))
{
- di<<"vplane: error 2de object is expected to be an AIS_Point. "<<"\n";
+ std::cout<<"vplane: error 2nd object is expected to be an AIS_Point.\n";
return 1;
}
- // le troisieme objet est un AIS_Point
- if (!GetMapOfAIS().IsBound2(argv[4]) ) {di<<"vplane: error 3de name doesn't exist in the GetMapOfAIS()."<<"\n";return 1; }
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeC =
+ // The third object is an AIS_Point
+ if (!GetMapOfAIS().IsBound2(argv[4]) )
+ {
+ std::cout<<"vplane: error 3d name doesn't exist in the GetMapOfAIS().\n";
+ return 1;
+ }
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeC =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[4]));
- // si C n'est pas un AIS_Point
- if (theShapeC.IsNull() ||
- (!(theShapeC->Type()==AIS_KOI_Datum && theShapeC->Signature()==1)))
+ // If C is not an AIS_Point
+ if (aShapeC.IsNull() ||
+ (!(aShapeC->Type()==AIS_KOI_Datum && aShapeC->Signature()==1)))
{
- di<<"vplane: error 3de object is expected to be an AIS_Point. "<<"\n";
+ std::cout<<"vplane: error 3d object is expected to be an AIS_Point.\n";
return 1;
}
- // Traitement des objets A,B,C
- // Downcaste de AIS_IO en AIS_Point
- Handle(AIS_Point) theAISPointA= *(Handle(AIS_Point)*)& theShapeA;
- Handle(AIS_Point) theAISPointB= *(Handle(AIS_Point)*)& theShapeB;
- Handle(AIS_Point) theAISPointC= *(Handle(AIS_Point)*)& theShapeC;
+ // Treatment of objects A, B, C
+ // Downcast an AIS_IO to AIS_Point
+ Handle(AIS_Point) anAISPointA = Handle(AIS_Point)::DownCast( aShapeA);
+ Handle(AIS_Point) anAISPointB = Handle(AIS_Point)::DownCast( aShapeB);
+ Handle(AIS_Point) anAISPointC = Handle(AIS_Point)::DownCast( aShapeC);
- Handle(Geom_Point ) myGeomPointA= theAISPointA->Component();
- Handle(Geom_CartesianPoint ) myCartPointA= *((Handle(Geom_CartesianPoint)*)& myGeomPointA);
- // Handle(Geom_CartesianPoint ) myCartPointA= *(Handle(Geom_CartesianPoint)*)& (theAISPointA->Component() ) ;
+ Handle(Geom_CartesianPoint ) aCartPointA =
+ Handle(Geom_CartesianPoint)::DownCast( anAISPointA->Component());
- Handle(Geom_Point ) myGeomPointB = theAISPointB->Component();
- Handle(Geom_CartesianPoint ) myCartPointB= *((Handle(Geom_CartesianPoint)*)& theAISPointB);
- // Handle(Geom_CartesianPoint ) myCartPointB= *(Handle(Geom_CartesianPoint)*)& (theAISPointB->Component() ) ;
+ Handle(Geom_CartesianPoint ) aCartPointB =
+ Handle(Geom_CartesianPoint)::DownCast( anAISPointB->Component());
- Handle(Geom_Point ) myGeomPointBC= theAISPointC->Component();
- Handle(Geom_CartesianPoint ) myCartPointC= *((Handle(Geom_CartesianPoint)*)& theAISPointC);
- // Handle(Geom_CartesianPoint ) myCartPointC= *(Handle(Geom_CartesianPoint)*)& (theAISPointC->Component() ) ;
+ Handle(Geom_CartesianPoint ) aCartPointC =
+ Handle(Geom_CartesianPoint)::DownCast( anAISPointC->Component());
- // Verification que les 3 points sont bien differents.
- if (myCartPointB->X()==myCartPointA->X() && myCartPointB->Y()==myCartPointA->Y() && myCartPointB->Z()==myCartPointA->Z() ) {
+ // Verification that the three points are different
+ if(Abs(aCartPointB->X()-aCartPointA->X())<=Precision::Confusion() &&
+ Abs(aCartPointB->Y()-aCartPointA->Y())<=Precision::Confusion() &&
+ Abs(aCartPointB->Z()-aCartPointA->Z())<=Precision::Confusion())
+ {
// B=A
- di<<"vplane error: same points"<<"\n";return 1;
+ std::cout<<"vplane error: same points"<<"\n";return 1;
}
- if (myCartPointC->X()==myCartPointA->X() && myCartPointC->Y()==myCartPointA->Y() && myCartPointC->Z()==myCartPointA->Z() ) {
+ if(Abs(aCartPointC->X()-aCartPointA->X())<=Precision::Confusion() &&
+ Abs(aCartPointC->Y()-aCartPointA->Y())<=Precision::Confusion() &&
+ Abs(aCartPointC->Z()-aCartPointA->Z())<=Precision::Confusion())
+ {
// C=A
- di<<"vplane error: same points"<<"\n";return 1;
+ std::cout<<"vplane error: same points"<<"\n";return 1;
}
- if (myCartPointC->X()==myCartPointB->X() && myCartPointC->Y()==myCartPointB->Y() && myCartPointC->Z()==myCartPointB->Z() ) {
+ if(Abs(aCartPointC->X()-aCartPointB->X())<=Precision::Confusion() &&
+ Abs(aCartPointC->Y()-aCartPointB->Y())<=Precision::Confusion() &&
+ Abs(aCartPointC->Z()-aCartPointB->Z())<=Precision::Confusion())
+ {
// C=B
- di<<"vplane error: same points"<<"\n";return 1;
+ std::cout<<"vplane error: same points"<<"\n";return 1;
}
- gp_Pnt A= myCartPointA->Pnt();
- gp_Pnt B= myCartPointB->Pnt();
- gp_Pnt C= myCartPointC->Pnt();
+ gp_Pnt A = aCartPointA->Pnt();
+ gp_Pnt B = aCartPointB->Pnt();
+ gp_Pnt C = aCartPointC->Pnt();
- // Construction de l'AIS_Plane
+ // Construction of AIS_Plane
GC_MakePlane MkPlane (A,B,C);
- Handle(Geom_Plane) myGeomPlane = MkPlane.Value();
- Handle(AIS_Plane) myAISPlane = new AIS_Plane(myGeomPlane );
- GetMapOfAIS().Bind (myAISPlane,name );
- TheAISContext()->Display(myAISPlane);
+ Handle(Geom_Plane) aGeomPlane = MkPlane.Value();
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane(aGeomPlane );
+ GetMapOfAIS().Bind (anAISPlane,aName );
+ if (argc == 6)
+ {
+ Standard_Integer aType = Draw::Atoi (argv[5]);
+ if (aType != 0 && aType != 1)
+ {
+ std::cout << "vplane error: wrong type of sensitivity!\n"
+ << "Should be one of the following values:\n"
+ << "0 - Interior\n"
+ << "1 - Boundary"
+ << std::endl;
+ return 1;
+ }
+ else
+ {
+ anAISPlane->SetTypeOfSensitivity (Select3D_TypeOfSensitivity (aType));
+ }
+ }
+ TheAISContext()->Display(anAISPlane);
}
- // si le premier argument est un AIS_Axis 2
- // creation d'un plan orthogonal a l'axe passant par un point
- else if (theShapeA->Type()==AIS_KOI_Datum && theShapeA->Signature()==2 ) {
- // le deuxieme argument doit etre un AIS_Point
+ // The first argument is an AIS_Axis
+ // Creation of a plane orthogonal to the axis through a point
+ else if (aShapeA->Type()==AIS_KOI_Datum && aShapeA->Signature()==2 ) {
+ // The second argument should be an AIS_Point
if (argc!=4 || !GetMapOfAIS().IsBound2(argv[3] ) )
{
- di<<"vplane: error 2de name doesn't exist in the GetMapOfAIS()."<<"\n";
+ std::cout<<"vplane: error 2d name doesn't exist in the GetMapOfAIS()\n";
return 1;
}
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeB =
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeB =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[3]));
- // si B n'est pas un AIS_Point
- if (theShapeB.IsNull() ||
- (!(theShapeB->Type()==AIS_KOI_Datum && theShapeB->Signature()==1)))
+ // If B is not an AIS_Point
+ if (aShapeB.IsNull() ||
+ (!(aShapeB->Type()==AIS_KOI_Datum && aShapeB->Signature()==1)))
{
- di<<"vplane: error 2de object is expected to be an AIS_Point. "<<"\n";
+ std::cout<<"vplane: error 2d object is expected to be an AIS_Point\n";
return 1;
}
- // Traitement des objets A et B
- Handle(AIS_Axis) theAISAxisA= *(Handle(AIS_Axis)*)& theShapeA;
- Handle(AIS_Point) theAISPointB= *(Handle(AIS_Point)*)& theShapeB;
-
- Handle(Geom_Line ) myGeomLineA = theAISAxisA ->Component();
- Handle(Geom_Point) myGeomPointB= theAISPointB->Component() ;
+ // Treatment of objects A and B
+ Handle(AIS_Axis) anAISAxisA = Handle(AIS_Axis)::DownCast(aShapeA);
+ Handle(AIS_Point) anAISPointB = Handle(AIS_Point)::DownCast(aShapeB);
- gp_Ax1 myAxis= myGeomLineA->Position();
- Handle(Geom_CartesianPoint ) myCartPointB= *(Handle(Geom_CartesianPoint )*)& myGeomPointB;
+ Handle(Geom_Line ) aGeomLineA = anAISAxisA ->Component();
+ Handle(Geom_Point) aGeomPointB = anAISPointB->Component() ;
- // Pas de moyens de verifier que le point B n'est pas sur l'axe
+ gp_Ax1 anAxis = aGeomLineA->Position();
+ Handle(Geom_CartesianPoint) aCartPointB =
+ Handle(Geom_CartesianPoint)::DownCast(aGeomPointB);
- gp_Dir D=myAxis.Direction();
- gp_Pnt B= myCartPointB->Pnt();
+ gp_Dir D =anAxis.Direction();
+ gp_Pnt B = aCartPointB->Pnt();
- // Construction de l'AIS_Plane
- Handle(Geom_Plane) myGeomPlane= new Geom_Plane(B,D);
- Handle(AIS_Plane) myAISPlane = new AIS_Plane(myGeomPlane,B );
- GetMapOfAIS().Bind (myAISPlane,name );
- TheAISContext()->Display(myAISPlane);
+ // Construction of AIS_Plane
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane(B,D);
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane(aGeomPlane,B );
+ GetMapOfAIS().Bind (anAISPlane,aName );
+ if (argc == 5)
+ {
+ Standard_Integer aType = Draw::Atoi (argv[4]);
+ if (aType != 0 && aType != 1)
+ {
+ std::cout << "vplane error: wrong type of sensitivity!\n"
+ << "Should be one of the following values:\n"
+ << "0 - Interior\n"
+ << "1 - Boundary"
+ << std::endl;
+ return 1;
+ }
+ else
+ {
+ anAISPlane->SetTypeOfSensitivity (Select3D_TypeOfSensitivity (aType));
+ }
+ }
+ TheAISContext()->Display(anAISPlane);
}
- // Si le premier argument est un AIS_Plane 7
- // Creation d'un Plan parallele a ce plan passant par le point
- else if (theShapeA->Type()==AIS_KOI_Datum && theShapeA->Signature()==7 ) {
- // le deuxieme argument doit etre un AISPoint
- if (argc!=4 || !GetMapOfAIS().IsBound2(argv[3] ) ) {
- di<<"vplane: error 2de name doesn't exist in the GetMapOfAIS()."<<"\n";
+ // The first argumnet is an AIS_Plane
+ // Creation of a plane parallel to the plane passing through the point
+ else if (aShapeA->Type()==AIS_KOI_Datum && aShapeA->Signature()==7)
+ {
+ // The second argument should be an AIS_Point
+ if (argc!=4 || !GetMapOfAIS().IsBound2(argv[3]))
+ {
+ std::cout<<"vplane: error 2d name doesn't exist in the GetMapOfAIS()\n";
return 1;
}
- // on recupere la shape dans la map
- Handle(AIS_InteractiveObject) theShapeB =
+ // Get shape from map
+ Handle(AIS_InteractiveObject) aShapeB =
Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(argv[3]));
- // si B n'est pas un AIS_Point
- if (theShapeB.IsNull() ||
- (!(theShapeB->Type()==AIS_KOI_Datum && theShapeB->Signature()==1)))
+ // B should be an AIS_Point
+ if (aShapeB.IsNull() ||
+ (!(aShapeB->Type()==AIS_KOI_Datum && aShapeB->Signature()==1)))
{
- di<<"vplane: error 2de object is expected to be an AIS_Point. "<<"\n";
+ std::cout<<"vplane: error 2d object is expected to be an AIS_Point\n";
return 1;
}
- // Traitement des objets A et B
- Handle(AIS_Plane) theAISPlaneA= *(Handle(AIS_Plane)*)& theShapeA;
- Handle(AIS_Point) theAISPointB= *(Handle(AIS_Point)*)& theShapeB;
+ // Treatment of objects A and B
+ Handle(AIS_Plane) anAISPlaneA = Handle(AIS_Plane)::DownCast(aShapeA);
+ Handle(AIS_Point) anAISPointB = Handle(AIS_Point)::DownCast(aShapeB);
- Handle (Geom_Plane) theNewGeomPlane= theAISPlaneA->Component();
- Handle(Geom_Point) myGeomPointB= theAISPointB->Component() ;
+ Handle(Geom_Plane) aNewGeomPlane= anAISPlaneA->Component();
+ Handle(Geom_Point) aGeomPointB = anAISPointB->Component();
- Handle(Geom_CartesianPoint ) myCartPointB= *(Handle(Geom_CartesianPoint )*)& myGeomPointB;
- gp_Pnt B= myCartPointB->Pnt();
-
- // Construction de l'AIS_Plane
- Handle(AIS_Plane) myAISPlane = new AIS_Plane(theNewGeomPlane,B );
- GetMapOfAIS().Bind (myAISPlane,name );
- TheAISContext()->Display(myAISPlane);
+ Handle(Geom_CartesianPoint) aCartPointB =
+ Handle(Geom_CartesianPoint)::DownCast(aGeomPointB);
+ gp_Pnt B= aCartPointB->Pnt();
+ // Construction of an AIS_Plane
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane(aNewGeomPlane, B);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ if (argc == 5)
+ {
+ Standard_Integer aType = Draw::Atoi (argv[4]);
+ if (aType != 0 && aType != 1)
+ {
+ std::cout << "vplane error: wrong type of sensitivity!\n"
+ << "Should be one of the following values:\n"
+ << "0 - Interior\n"
+ << "1 - Boundary"
+ << std::endl;
+ return 1;
+ }
+ else
+ {
+ anAISPlane->SetTypeOfSensitivity (Select3D_TypeOfSensitivity (aType));
+ }
+ }
+ TheAISContext()->Display(anAISPlane);
+ }
+ // Error
+ else
+ {
+ std::cout<<"vplane: error 1st object is not an AIS\n";
+ return 1;
}
- // Sinon erreur
- else {di<<"vplane: error 1st object is not an AIS. "<<"\n";return 1;}
-
}
-
- // Il n'y a pas d'arguments
- else {
-
- // Fonction vplane
- // Teste le constructeur AIS_Plane::AIS_Plane(Geom_Plane, Standard_Boolean )
- if (!strcasecmp(argv[0] ,"vplane" ) ) {
+ // There are no arguments
+ else
+ {
+ // Function vplane
+ // Test the constructor AIS_Plane::AIS_Plane(Geom_Plane, Standard_Boolean )
+ if (!strcasecmp(argv[0], "vplane"))
+ {
TheAISContext()->OpenLocalContext();
- myCurrentIndex=TheAISContext()->IndexOfCurrentLocal();
+ aCurrentIndex=TheAISContext()->IndexOfCurrentLocal();
- // Active les modes Vertex, Edge et Face
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1) );
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(2) );
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<"Select a vertex, a face or an edge. "<<"\n";
+ // Active modes Vertex, Edge and Face
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1));
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(2));
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<"Select a vertex, a face or an edge\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argcc = 5;
const char *buff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvv = (const char **) buff;
while (ViewerMainLoop( argcc, argvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeA;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeA = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeA;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeA = TheAISContext()->SelectedShape();
}
- // ShapeA est un Vertex
- if (ShapeA.ShapeType()==TopAbs_VERTEX ) {
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select an edge or a different vertex."<<"\n";
+ // aShapeA is a Vertex
+ if (aShapeA.ShapeType()==TopAbs_VERTEX )
+ {
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select an edge or a different vertex\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeB = TheAISContext()->SelectedShape();
}
- // ShapeB est un Vertex
- if (ShapeB.ShapeType()==TopAbs_VERTEX ) {
- // Si A et B sont le meme point
- if (ShapeB.IsSame(ShapeA) ) {di<<" vplane: error, same points selected"<<"\n";return 1; }
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2) );
- di<<" Select a different vertex."<<"\n";
+ // aShapeB is a Vertex
+ if (aShapeB.ShapeType()==TopAbs_VERTEX)
+ {
+ // A and B are the same
+ if (aShapeB.IsSame(aShapeA))
+ {
+ std::cout<<" vplane: error, same points selected\n";
+ return 1;
+ }
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2));
+ std::cout<<" Select a different vertex\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argcccc = 5;
const char *buffff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvvv = (const char **) buffff;
while (ViewerMainLoop( argcccc, argvvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeC;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeC = TheAISContext()->SelectedShape();
- }
- // ShapeC est aussi un vertex...
- if (ShapeC.IsSame(ShapeA)||ShapeC.IsSame(ShapeB) ) {di<<" vplane: error, same points selected"<<"\n";return 1; }
-
- // Fermeture du contexte local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
-
- // Construction du plane
- gp_Pnt A=BRep_Tool::Pnt(TopoDS::Vertex(ShapeA ) );
- gp_Pnt B=BRep_Tool::Pnt(TopoDS::Vertex(ShapeB ) );
- gp_Pnt C=BRep_Tool::Pnt(TopoDS::Vertex(ShapeC ) );
- GC_MakePlane MkPlane(A,B,C);
- Handle(Geom_Plane) theGeomPlane=MkPlane.Value();
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
-
- }
- // ShapeB est un edge
- else {
- // il s'agit de verifier que le vertex ShapeA n'est pas sur l'edge ShapeB
- TopoDS_Edge EdgeB=TopoDS::Edge(ShapeB);
- TopoDS_Vertex VertA=TopoDS::Vertex(ShapeA);
-
- BRepExtrema_ExtPC OrthoProj (VertA, EdgeB );
- if (OrthoProj.SquareDistance(1)<1e-6 ) {
- // Le vertex est sur l'edge
- di<<" vplane: error point is on the edge."<<"\n";return 1;
+ TopoDS_Shape aShapeC;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeC = TheAISContext()->SelectedShape();
}
- else {
- // le vertex n'appartient pes a l'edge on peut construire le plane
- // Fermeture du contexte local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
- // Construction du plane
- gp_Pnt A=BRep_Tool::Pnt(VertA );
- TopoDS_Vertex VBa,VBb;
- TopExp::Vertices(EdgeB ,VBa ,VBb );
- gp_Pnt Ba=BRep_Tool::Pnt(VBa);
- gp_Pnt Bb=BRep_Tool::Pnt(VBb);
- GC_MakePlane MkPlane (A,Ba,Bb);
- Handle(Geom_Plane) theGeomPlane=MkPlane.Value();
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
-
+ // aShapeC is the same as A or B
+ if (aShapeC.IsSame(aShapeA)||aShapeC.IsSame(aShapeB))
+ {
+ std::cout<<" vplane: error, same points selected\n";
+ return 1;
}
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+
+ // Construction of plane
+ gp_Pnt A = BRep_Tool::Pnt(TopoDS::Vertex(aShapeA));
+ gp_Pnt B = BRep_Tool::Pnt(TopoDS::Vertex(aShapeB));
+ gp_Pnt C = BRep_Tool::Pnt(TopoDS::Vertex(aShapeC));
+ GC_MakePlane MkPlane(A, B, C);
+ Handle(Geom_Plane) aGeomPlane = MkPlane.Value();
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
}
+ // ShapeB is an edge
+ else
+ {
+ // Verify that the vertex is not on the edge ShapeB
+ TopoDS_Edge anEdgeB = TopoDS::Edge(aShapeB);
+ TopoDS_Vertex aVertA = TopoDS::Vertex(aShapeA);
+ BRepExtrema_ExtPC OrthoProj(aVertA, anEdgeB);
+ if (OrthoProj.SquareDistance(1)<Precision::Approximation())
+ {
+ // The vertex is on the edge
+ std::cout<<" vplane: error point is on the edge\n";
+ return 1;
+ }
+ else
+ {
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+ // Construction of plane
+ gp_Pnt A = BRep_Tool::Pnt(aVertA);
+ TopoDS_Vertex aVBa, aVBb;
+ TopExp::Vertices(anEdgeB ,aVBa ,aVBb);
+ gp_Pnt aBa = BRep_Tool::Pnt(aVBa);
+ gp_Pnt aBb = BRep_Tool::Pnt(aVBb);
+ GC_MakePlane MkPlane (A, aBa, aBb);
+ Handle(Geom_Plane) aGeomPlane = MkPlane.Value();
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
+ }
+ }
}
- // ShapeA est un edge
- else if (ShapeA.ShapeType()==TopAbs_EDGE ) {
-
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2) );
- di<<" Select a vertex that don't belong to the edge."<<"\n";
+ // aShapeA is an edge
+ else if (aShapeA.ShapeType()==TopAbs_EDGE)
+ {
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4));
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2));
+ std::cout<<" Select a vertex that don't belong to the edge\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeB = TheAISContext()->SelectedShape();
}
- // ShapeB est forcement un Vertex
- // On verifie que le vertex ShapeB n'est pas sur l'edge ShapeA
- TopoDS_Edge EdgeA=TopoDS::Edge(ShapeA);
- TopoDS_Vertex VertB=TopoDS::Vertex(ShapeB);
-
- BRepExtrema_ExtPC OrthoProj (VertB,EdgeA );
- if (OrthoProj.SquareDistance(1)<1e-6) {
- // Le vertex est sur l'edge
- di<<" vplane: error point is on the edge."<<"\n";return 1;
- }
- else {
- // le vertex n'appartient pas a l'edge on peut construire le plane
- // Fermeture du contexte local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
- // Construction du plane
- gp_Pnt B=BRep_Tool::Pnt(VertB );
- TopoDS_Vertex VAa,VAb;
- TopExp::Vertices(EdgeA ,VAa ,VAb );
- gp_Pnt Aa=BRep_Tool::Pnt(VAa);
- gp_Pnt Ab=BRep_Tool::Pnt(VAb);
- GC_MakePlane MkPlane (B,Aa,Ab);
- Handle(Geom_Plane) theGeomPlane=MkPlane.Value();
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
+ // aShapeB should be a Vertex
+ // Check that the vertex aShapeB is not on the edge
+ TopoDS_Edge anEdgeA = TopoDS::Edge(aShapeA);
+ TopoDS_Vertex aVertB = TopoDS::Vertex(aShapeB);
+ BRepExtrema_ExtPC OrthoProj (aVertB, anEdgeA);
+ if (OrthoProj.SquareDistance(1)<Precision::Approximation())
+ {
+ // The vertex is on the edge
+ std::cout<<" vplane: error point is on the edge\n";
+ return 1;
+ }
+ else
+ {
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+ // Construction of plane
+ gp_Pnt B = BRep_Tool::Pnt(aVertB);
+ TopoDS_Vertex aVAa, aVAb;
+ TopExp::Vertices(anEdgeA, aVAa, aVAb);
+ gp_Pnt Aa = BRep_Tool::Pnt(aVAa);
+ gp_Pnt Ab = BRep_Tool::Pnt(aVAb);
+ GC_MakePlane MkPlane (B,Aa,Ab);
+ Handle(Geom_Plane) aGeomPlane = MkPlane.Value();
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane);
+ GetMapOfAIS().Bind (anAISPlane ,aName);
+ TheAISContext()->Display(anAISPlane);
}
-
-
}
- // ShapeA est une Face
- else {
- // Fermeture du contexte local: Plus rien a selectionner
- TheAISContext()->CloseLocalContext(myCurrentIndex);
- // Construction du plane
- TopoDS_Face myFace=TopoDS::Face(ShapeA);
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
-
+ // aShapeA is a Face
+ else
+ {
+ // Close the local context: nothing to select
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+ // Construction of plane
+ TopoDS_Face aFace = TopoDS::Face(aShapeA);
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane)
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane(aPlane);
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane(aGeomPlane);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
}
- else {
- di<<" vplane: error"<<"\n";return 1;
+ else
+ {
+ std::cout<<" vplane: error\n";
+ return 1;
}
-
}
-
}
- // Fonction vPlanePara
+ // Function vPlanePara
// ===================
- // teste le constructeur AIS_Plane::AIS_Plane(Geom_Plane,gp_Pnt )
- else if (!strcasecmp(argv[0] ,"vplanepara" )) {
-
+ // test the constructor AIS_Plane::AIS_Plane(Geom_Plane,gp_Pnt)
+ else if (!strcasecmp(argv[0], "vplanepara"))
+ {
TheAISContext()->OpenLocalContext();
- myCurrentIndex=TheAISContext()->IndexOfCurrentLocal();
+ aCurrentIndex = TheAISContext()->IndexOfCurrentLocal();
- // Active les modes Vertex et Face
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1) );
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select a vertex or a face."<<"\n";
+ // Activate modes Vertex and Face
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1));
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select a vertex or a face\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argcc = 5;
const char *buff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvv = (const char **) buff;
while (ViewerMainLoop( argcc, argvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeA;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeA = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeA;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeA = TheAISContext()->SelectedShape();
}
- if (ShapeA.ShapeType()==TopAbs_VERTEX ) {
- // ShapeA est un vertex
- // On desactive le mode Vertex
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(1) );
- di<<" Select a face."<<"\n";
+ if (aShapeA.ShapeType()==TopAbs_VERTEX )
+ {
+ // aShapeA is a vertex
+ // Deactivate the mode Vertex
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(1));
+ std::cout<<" Select a face\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- // Le vertex ShapeA peut etre dans la Face ShapeB
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ // A vertex ShapeA can be on Face ShapeB
+ aShapeB = TheAISContext()->SelectedShape();
}
- // Fermeture du context local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
-
- // Construction du plane
- gp_Pnt A=BRep_Tool::Pnt(TopoDS::Vertex(ShapeA ) );
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
- TopoDS_Face myFace=TopoDS::Face(ShapeB);
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- // construit un plan parallele a theGeomPlane passant par A
- myPlane.SetLocation(A);
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane ,A );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
+ // Construction of plane
+ gp_Pnt A = BRep_Tool::Pnt(TopoDS::Vertex(aShapeA));
+ TopoDS_Face aFace = TopoDS::Face(aShapeB);
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane )
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ // Construct a plane parallel to aGeomPlane through A
+ aPlane.SetLocation(A);
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane (aPlane);
+ Handle(AIS_Plane) aAISPlane = new AIS_Plane (aGeomPlane, A);
+ GetMapOfAIS().Bind (aAISPlane ,aName);
+ TheAISContext()->Display(aAISPlane);
}
- else {
- di<<" vplane: error"<<"\n";return 1;
+ else
+ {
+ std::cout<<" vplanepara: error\n";
+ return 1;
}
-
}
- else{
- // ShapeA est une Face
- // On desactive le mode Face
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select a vertex."<<"\n";
+ else
+ {
+ // ShapeA is a Face
+ // Deactive the mode Face
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select a vertex\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- // Le vertex ShapeB peut etre dans la Face ShapeA
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ // A vertex ShapeB can be on Face ShapeA
+ aShapeB = TheAISContext()->SelectedShape();
}
- // Fermeture du context local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
- // Construction du plane
- gp_Pnt B=BRep_Tool::Pnt(TopoDS::Vertex(ShapeB ) );
-
- TopoDS_Face myFace=TopoDS::Face(ShapeA);
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- myPlane.SetLocation(B);
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- // construit un plan parallele a theGeomPlane passant par B
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane ,B );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
+ // Construction of plane
+ gp_Pnt B = BRep_Tool::Pnt(TopoDS::Vertex(aShapeB));
+ TopoDS_Face aFace=TopoDS::Face(aShapeA);
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane )
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ aPlane.SetLocation(B);
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane (aPlane);
+ // Construct a plane parallel to aGeomPlane through B
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane, B);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
}
- else {
- di<<" vplane: error"<<"\n";return 1;
+ else
+ {
+ std::cout<<" vplanepara: error"<<"\n";return 1;
}
-
}
-
}
- // Fonction vplaneortho
+ // Function vplaneortho
// ====================
- // teste le constructeur AIS_Plane::AIS_Plane(Geom_Plane,gp_Pnt,gp_Pnt,gp_Pnt)
- else {
-
+ // test the constructor AIS_Plane::AIS_Plane(Geom_Plane,gp_Pnt,gp_Pnt,gp_Pnt)
+ else
+ {
TheAISContext()->OpenLocalContext();
- myCurrentIndex=TheAISContext()->IndexOfCurrentLocal();
+ aCurrentIndex = TheAISContext()->IndexOfCurrentLocal();
- // Active les modes Edge et Face
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(2) );
- TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select a face and an edge coplanar."<<"\n";
+ // Activate the modes Edge and Face
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(2));
+ TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select a face and an edge coplanar\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argcc = 5;
const char *buff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvv = (const char **) buff;
while (ViewerMainLoop( argcc, argvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeA;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- ShapeA = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeA;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ aShapeA = TheAISContext()->SelectedShape();
}
- if (ShapeA.ShapeType()==TopAbs_EDGE ) {
- // ShapeA est un edge, on desactive le mode edge...
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2) );
- di<<" Select a face."<<"\n";
+ if (aShapeA.ShapeType()==TopAbs_EDGE )
+ {
+ // ShapeA is an edge, deactivate the mode Edge...
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(2));
+ std::cout<<" Select a face\n";
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- // L'edge ShapeA peut etre dans la Face ShapeB
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ // Edge ShapeA can be on Face ShapeB
+ aShapeB = TheAISContext()->SelectedShape();
}
- // Fermeture du context local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
- // Construction du plane
- TopoDS_Edge EdgeA=TopoDS::Edge(ShapeA);
- TopoDS_Vertex VAa,VAb;
- // vi
- TopExp::Vertices(EdgeA ,VAa ,VAb );
- gp_Pnt Aa=BRep_Tool::Pnt(VAa);
- gp_Pnt Ab=BRep_Tool::Pnt(VAb);
- gp_Vec ab (Aa,Ab);
+ // Construction of plane
+ TopoDS_Edge anEdgeA = TopoDS::Edge(aShapeA);
+ TopoDS_Vertex aVAa, aVAb;
+ TopExp::Vertices(anEdgeA, aVAa, aVAb);
+ gp_Pnt Aa = BRep_Tool::Pnt(aVAa);
+ gp_Pnt Ab = BRep_Tool::Pnt(aVAb);
+ gp_Vec ab (Aa,Ab);
gp_Dir Dab (ab);
- // Creation de mon axe de rotation
- gp_Ax1 myRotAxis (Aa,Dab);
-
- TopoDS_Face myFace=TopoDS::Face(ShapeB);
- // Il faut imperativement que l'edge soit parallele a la face
- // vi
- BRepExtrema_ExtPF myHauteurA (VAa , myFace );
- BRepExtrema_ExtPF myHauteurB (VAb , myFace );
- // on compare les deux hauteurs a la tolerance pres
- if ( fabs(sqrt(myHauteurA.SquareDistance(1)) - sqrt (myHauteurB.SquareDistance(1)) )>0.1 ) {
- // l'edge n'est pas parallele a la face
- di<<" vplaneOrtho error: l'edge n'est pas parallele a la face."<<"\n";return 1;
- }
- // l'edge est OK
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- // On effectue une rotation d'1/2 tour autour de l'axe de rotation
- myPlane.Rotate(myRotAxis , M_PI/2 );
-
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- // construit un plan parallele a theGeomPlane contenant l'edgeA (De centre le milieu de l'edgeA)
- gp_Pnt theMiddle ((Aa.X()+Ab.X() )/2 ,(Aa.Y()+Ab.Y() )/2 ,(Aa.Z()+Ab.Z() )/2 );
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane ,theMiddle );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
-
+ // Creation of rotation axis
+ gp_Ax1 aRotAxis (Aa,Dab);
+
+ TopoDS_Face aFace = TopoDS::Face(aShapeB);
+ // The edge must be parallel to the face
+ BRepExtrema_ExtPF aHeightA (aVAa, aFace);
+ BRepExtrema_ExtPF aHeightB (aVAb, aFace);
+ // Compare to heights
+ if (fabs(sqrt(aHeightA.SquareDistance(1)) - sqrt(aHeightB.SquareDistance(1)))
+ >Precision::Confusion())
+ {
+ // the edge is not parallel to the face
+ std::cout<<" vplaneortho error: the edge is not parallel to the face\n";
+ return 1;
}
- else {
- di<<" vplaneOrtho: error"<<"\n";return 1;
+ // the edge is OK
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane)
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ // It rotates a half turn round the axis of rotation
+ aPlane.Rotate(aRotAxis , M_PI/2);
+
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane (aPlane);
+ // constructed aGeomPlane parallel to a plane containing the edge (center mid-edge)
+ gp_Pnt aMiddle ((Aa.X()+Ab.X() )/2 ,(Aa.Y()+Ab.Y() )/2 ,(Aa.Z()+Ab.Z() )/2 );
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane, aMiddle);
+ GetMapOfAIS().Bind (anAISPlane, aName);
+ TheAISContext()->Display(anAISPlane);
+ }
+ else
+ {
+ std::cout<<" vplaneortho: error\n";
+ return 1;
}
-
}
+ else
+ {
+ // ShapeA is a Face, deactive the mode Face.
+ TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4));
+ std::cout<<" Select an edge\n";
- else {
- // ShapeA est une Face, on desactive le mode face.
- TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- di<<" Select an edge."<<"\n";
-
- // Boucle d'attente waitpick.
+ // Wait for picking
Standard_Integer argccc = 5;
const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
const char **argvvv = (const char **) bufff;
while (ViewerMainLoop( argccc, argvvv) ) { }
- // fin de la boucle
+ // end of the loop
- TopoDS_Shape ShapeB;
- for(TheAISContext()->InitSelected() ;TheAISContext()->MoreSelected() ;TheAISContext()->NextSelected() ) {
- // L'edge ShapeB peut etre dans la Face ShapeA
- ShapeB = TheAISContext()->SelectedShape();
+ TopoDS_Shape aShapeB;
+ for (TheAISContext()->InitSelected();
+ TheAISContext()->MoreSelected();
+ TheAISContext()->NextSelected())
+ {
+ // Edge ShapeB can be on Face ShapeA
+ aShapeB = TheAISContext()->SelectedShape();
}
-
- // Fermeture du context local
- TheAISContext()->CloseLocalContext(myCurrentIndex);
-
- // Construction du plane
- TopoDS_Edge EdgeB=TopoDS::Edge(ShapeB);
- TopoDS_Vertex VBa,VBb;
- TopExp::Vertices(EdgeB ,VBa ,VBb );
- gp_Pnt Ba=BRep_Tool::Pnt(VBa);
- gp_Pnt Bb=BRep_Tool::Pnt(VBb);
- gp_Vec ab (Ba,Bb);
+ // Close the local context
+ TheAISContext()->CloseLocalContext(aCurrentIndex);
+
+ // Construction of plane
+ TopoDS_Edge anEdgeB = TopoDS::Edge(aShapeB);
+ TopoDS_Vertex aVBa, aVBb;
+ TopExp::Vertices(anEdgeB, aVBa, aVBb);
+ gp_Pnt aBa = BRep_Tool::Pnt(aVBa);
+ gp_Pnt aBb = BRep_Tool::Pnt(aVBb);
+ gp_Vec ab (aBa,aBb);
gp_Dir Dab (ab);
- // Creation de mon axe de rotation
- gp_Ax1 myRotAxis (Ba,Dab);
-
- TopoDS_Face myFace=TopoDS::Face(ShapeA);
- // Il faut imperativement que l'edge soit parallele a la face
- BRepExtrema_ExtPF myHauteurA (VBa , myFace );
- BRepExtrema_ExtPF myHauteurB (VBb , myFace );
- // on compare les deux hauteurs a la tolerance pres
- if ( fabs(sqrt(myHauteurA.SquareDistance(1)) - sqrt(myHauteurB.SquareDistance(1)) )>0.1 ) {
- // l'edge n'est pas parallele a la face
- di<<" vplaneOrtho error: l'edge n'est pas parallele a la face."<<"\n";return 1;
+ // Creation of rotation axe
+ gp_Ax1 aRotAxis (aBa,Dab);
+
+ TopoDS_Face aFace = TopoDS::Face(aShapeA);
+ // The edge must be parallel to the face
+ BRepExtrema_ExtPF aHeightA (aVBa, aFace);
+ BRepExtrema_ExtPF aHeightB (aVBb, aFace);
+ // Comparing the two heights
+ if (fabs(sqrt(aHeightA.SquareDistance(1)) - sqrt(aHeightB.SquareDistance(1)))
+ >Precision::Confusion())
+ {
+ // the edge is not parallel to the face
+ std::cout<<" vplaneortho error: the edge is not parallel to the face\n";
+ return 1;
}
- // l'edge est OK
- BRepAdaptor_Surface mySurface (myFace, Standard_False );
- if (mySurface.GetType()==GeomAbs_Plane ) {
- gp_Pln myPlane=mySurface.Plane();
- // On effectue une rotation d'1/2 tour autour de l'axe de rotation
- myPlane.Rotate(myRotAxis , M_PI/2 );
- Handle(Geom_Plane) theGeomPlane=new Geom_Plane (myPlane );
- // construit un plan parallele a theGeomPlane contenant l'edgeA (De centre le milieu de l'edgeA)
- gp_Pnt theMiddle ((Ba.X()+Bb.X() )/2 , (Ba.Y()+Bb.Y() )/2 , (Ba.Z()+Bb.Z() )/2 );
- Handle(AIS_Plane) myAISPlane=new AIS_Plane (theGeomPlane ,theMiddle );
- GetMapOfAIS().Bind (myAISPlane ,name );
- TheAISContext()->Display(myAISPlane);
-
+ // The edge is OK
+ BRepAdaptor_Surface aSurface (aFace, Standard_False);
+ if (aSurface.GetType()==GeomAbs_Plane)
+ {
+ gp_Pln aPlane = aSurface.Plane();
+ // It rotates a half turn round the axis of rotation
+ aPlane.Rotate(aRotAxis , M_PI/2);
+ Handle(Geom_Plane) aGeomPlane = new Geom_Plane (aPlane);
+ // constructed aGeomPlane parallel to a plane containing the edge theGeomPlane (center mid-edge)
+ gp_Pnt aMiddle ((aBa.X()+aBb.X() )/2 , (aBa.Y()+aBb.Y() )/2 , (aBa.Z()+aBb.Z() )/2 );
+ Handle(AIS_Plane) anAISPlane = new AIS_Plane (aGeomPlane, aMiddle);
+ GetMapOfAIS().Bind (anAISPlane ,aName);
+ TheAISContext()->Display(anAISPlane);
}
- else {
- di<<" vplaneOrtho: error"<<"\n";return 1;
+ else
+ {
+ std::cout<<" vplaneortho: error\n";
+ return 1;
}
-
}
-
}
-
}
return 0;
-
}
+//===============================================================================================
+//function : VChangePlane
+//purpose :
+//===============================================================================================
+static int VChangePlane (Draw_Interpretor& /*theDi*/, Standard_Integer theArgsNb, const char** theArgVec)
+{
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
+ {
+ std::cout << theArgVec[0] << "AIS context is not available.\n";
+ return 1;
+ }
+
+ if (theArgsNb < 3 || theArgsNb > 11)
+ {
+ std::cerr << theArgVec[0]
+ << ": incorrect number of command arguments.\n"
+ << "Type help for more information.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aName (theArgVec[1]);
+
+ Handle(AIS_Plane) aPlane = GetMapOfAIS().IsBound2(aName)
+ ? Handle(AIS_Plane)::DownCast (GetMapOfAIS().Find2 (aName))
+ : NULL;
+
+ if ( aPlane.IsNull() )
+ {
+ std::cout << theArgVec[0]
+ << ": there is no interactive plane with the given name."
+ << "Type help for more information.\n";
+ return 1;
+ }
+
+ Standard_Real aCenterX = aPlane->Center().X();
+ Standard_Real aCenterY = aPlane->Center().Y();
+ Standard_Real aCenterZ = aPlane->Center().Z();
+
+ Standard_Real aDirX = aPlane->Component()->Axis().Direction().X();
+ Standard_Real aDirY = aPlane->Component()->Axis().Direction().Y();
+ Standard_Real aDirZ = aPlane->Component()->Axis().Direction().Z();
+
+ Standard_Real aSizeX = 0.0;
+ Standard_Real aSizeY = 0.0;
+ aPlane->Size (aSizeX, aSizeY);
+ Standard_Boolean isUpdate = Standard_True;
+
+ TCollection_AsciiString aPName, aPValue;
+ for (Standard_Integer anArgIt = 1; anArgIt < theArgsNb; ++anArgIt)
+ {
+ const TCollection_AsciiString anArg = theArgVec[anArgIt];
+ TCollection_AsciiString anArgCase = anArg;
+ anArgCase.UpperCase();
+ if (ViewerTest::SplitParameter (anArg, aPName, aPValue))
+ {
+ aPName.UpperCase();
+ if (aPName.IsEqual ("X"))
+ {
+ aCenterX = aPValue.RealValue();
+ }
+ else if (aPName.IsEqual ("Y"))
+ {
+ aCenterY = aPValue.RealValue();
+ }
+ else if (aPName.IsEqual ("Z"))
+ {
+ aCenterZ = aPValue.RealValue();
+ }
+ else if (aPName.IsEqual ("DX"))
+ {
+ aDirX = aPValue.RealValue();
+ }
+ else if (aPName.IsEqual ("DY"))
+ {
+ aDirY = aPValue.RealValue();
+ }
+ else if (aPName.IsEqual ("DZ"))
+ {
+ aDirZ = aPValue.RealValue();
+ }
+ else if (aPName.IsEqual ("SX"))
+ {
+ aSizeX = aPValue.RealValue();
+ }
+ else if (aPName.IsEqual ("SY"))
+ {
+ aSizeY = aPValue.RealValue();
+ }
+ }
+ else if (anArg.IsEqual ("NOUPDATE"))
+ {
+ isUpdate = Standard_False;
+ }
+ }
+
+ gp_Dir aDirection (aDirX, aDirY, aDirZ);
+ gp_Pnt aCenterPnt (aCenterX, aCenterY, aCenterZ);
+ aPlane->SetCenter (aCenterPnt);
+ aPlane->SetComponent (new Geom_Plane (aCenterPnt, aDirection));
+ aPlane->SetSize (aSizeX, aSizeY);
+
+ aContextAIS->Update (aPlane, isUpdate);
+
+ return 0;
+}
//==============================================================================
// Fonction vline
Standard_Real coord[6];
for(Standard_Integer i=0;i<=2;i++){
- coord[i]=atof(argv[2+i]);
- coord[i+3]=atof(argv[5+i]);
+ coord[i]=Draw::Atof(argv[2+i]);
+ coord[i+3]=Draw::Atof(argv[5+i]);
}
Handle(Geom_CartesianPoint ) myCartPointA=new Geom_CartesianPoint (coord[0],coord[1],coord[2] );
return aFace;
}
-void FilledCircle::Compute(const Handle_PrsMgr_PresentationManager3d &thePresentationManager,
- const Handle_Prs3d_Presentation &thePresentation,
+void FilledCircle::Compute(const Handle(PrsMgr_PresentationManager3d) &/*thePresentationManager*/,
+ const Handle(Prs3d_Presentation) &thePresentation,
const Standard_Integer theMode)
{
thePresentation->Clear();
StdPrs_ShadedShape::Add(thePresentation, aFace, myDrawer);
}
-void FilledCircle::ComputeSelection(const Handle_SelectMgr_Selection &theSelection,
- const Standard_Integer theMode)
+void FilledCircle::ComputeSelection(const Handle(SelectMgr_Selection) &theSelection,
+ const Standard_Integer /*theMode*/)
{
Handle(SelectMgr_EntityOwner) anEntityOwner = new SelectMgr_EntityOwner(this);
Handle(Select3D_SensitiveCircle) aSensitiveCircle = new Select3D_SensitiveCircle(anEntityOwner,
else
{
aCircle = new AIS_Circle(theGeomCircle);
+ Handle(AIS_Circle)::DownCast (aCircle)->SetFilledCircleSens (Standard_False);
}
// Check if there is an object with given name
}
-static int VCircleBuilder(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+static int VCircleBuilder(Draw_Interpretor& /*di*/, Standard_Integer argc, const char** argv)
{
Standard_Integer myCurrentIndex;
// Verification of the arguments
{
// Get arguments
TCollection_AsciiString aName(argv[1]);
- Standard_Boolean isFilled = (Standard_Boolean)atoi(argv[5]);
+ Standard_Boolean isFilled = (Standard_Boolean)Draw::Atoi(argv[5]);
Handle(AIS_InteractiveObject) theShapeA;
Handle(AIS_InteractiveObject) theShapeB;
Handle(Geom_CartesianPoint)::DownCast(myGeomPointC);
// Test A=B
- if (abs(myCartPointA->X()-myCartPointB->X()) <= Precision::Confusion() &&
- abs(myCartPointA->Y()-myCartPointB->Y()) <= Precision::Confusion() &&
- abs(myCartPointA->Z()-myCartPointB->Z()) <= Precision::Confusion() )
+ if (Abs(myCartPointA->X()-myCartPointB->X()) <= Precision::Confusion() &&
+ Abs(myCartPointA->Y()-myCartPointB->Y()) <= Precision::Confusion() &&
+ Abs(myCartPointA->Z()-myCartPointB->Z()) <= Precision::Confusion() )
{
std::cout << "vcircle error: Same points.\n";
return 1; // TCL_ERROR
}
// Test A=C
- if (abs(myCartPointA->X()-myCartPointC->X()) <= Precision::Confusion() &&
- abs(myCartPointA->Y()-myCartPointC->Y()) <= Precision::Confusion() &&
- abs(myCartPointA->Z()-myCartPointC->Z()) <= Precision::Confusion() )
+ if (Abs(myCartPointA->X()-myCartPointC->X()) <= Precision::Confusion() &&
+ Abs(myCartPointA->Y()-myCartPointC->Y()) <= Precision::Confusion() &&
+ Abs(myCartPointA->Z()-myCartPointC->Z()) <= Precision::Confusion() )
{
std::cout << "vcircle error: Same points.\n";
return 1; // TCL_ERROR
}
// Test B=C
- if (abs(myCartPointB->X()-myCartPointC->X()) <= Precision::Confusion() &&
- abs(myCartPointB->Y()-myCartPointC->Y()) <= Precision::Confusion() &&
- abs(myCartPointB->Z()-myCartPointC->Z()) <= Precision::Confusion() )
+ if (Abs(myCartPointB->X()-myCartPointC->X()) <= Precision::Confusion() &&
+ Abs(myCartPointB->Y()-myCartPointC->Y()) <= Precision::Confusion() &&
+ Abs(myCartPointB->Z()-myCartPointC->Z()) <= Precision::Confusion() )
{
std::cout << "vcircle error: Same points.\n";
return 1;// TCL_ERROR
std::cout << "vcircle error: 2d element is a unexpected to be a point.\n";
return 1; // TCL_ERROR
}
- // Ñheck that the radius is >= 0
- if (atof(argv[4]) <= 0 )
+ // Check that the radius is >= 0
+ if (Draw::Atof(argv[4]) <= 0 )
{
std::cout << "vcircle error: the radius must be >=0.\n";
return 1; // TCL_ERROR
gp_Ax1 thegpAxe = mygpPlane.Axis();
gp_Dir theDir = thegpAxe.Direction();
gp_Pnt theCenter = myCartPointB->Pnt();
- Standard_Real TheR = atof(argv[4]);
+ Standard_Real TheR = Draw::Atof(argv[4]);
GC_MakeCircle Cir = GC_MakeCircle (theCenter, theDir ,TheR);
Handle (Geom_Circle) theGeomCircle;
try
// Activate selection mode for vertices and faces
TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(1) );
TheAISContext()->ActivateStandardMode (AIS_Shape::SelectionType(4) );
- std::cout << " Select a vertex or a face.\n";
+ std::cout << " Select a vertex or a face\n";
// Wait for picking
Standard_Integer argcc = 5;
if (ShapeA.ShapeType() == TopAbs_VERTEX )
{
TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
- std::cout << " Select a different vertex.\n";
+ std::cout << " Select a different vertex\n";
TopoDS_Shape ShapeB;
do
} while(ShapeB.IsSame(ShapeA) );
// Selection of ShapeC
- std::cout << " Select the last vertex.\n";
+ std::cout << " Select the last vertex\n";
TopoDS_Shape ShapeC;
do
{
}
// Shape is a face
- else
+ else
{
- std::cout << " Select a vertex (in your face).\n";
+ std::cout << " Select a vertex (in your face)\n";
TheAISContext()->DeactivateStandardMode (AIS_Shape::SelectionType(4) );
TopoDS_Shape ShapeB;
// Recover the center
gp_Pnt theCenter = BRep_Tool::Pnt(TopoDS::Vertex(ShapeB));
- // Ñonstruct the circle
+ // Construct the circle
GC_MakeCircle Cir = GC_MakeCircle (theCenter, theDir ,theRad);
Handle (Geom_Circle) theGeomCircle;
try
return 0;
}
-//===============================================================================================
+//=======================================================================
//function : VDrawText
-//author : psn
-//purpose : Create a text.
-//Draw arg : vdrawtext name [X] [Y] [Z] [R] [G] [B] [hor_align] [ver_align] [angle] [zoomable]
-//===============================================================================================
-#include <Graphic3d_Group.hxx>
-#include <Graphic3d_Structure.hxx>
-#include <Graphic3d_NameOfFont.hxx>
-#include <Graphic3d_AspectText3d.hxx>
-#include <Graphic2d_GraphicObject.hxx>
-#include <Graphic3d_Array1OfVertex.hxx>
-#include <Graphic3d_AspectFillArea3d.hxx>
-#include <Graphic3d_StructureManager.hxx>
-#include <Graphic3d_VerticalTextAlignment.hxx>
-#include <Graphic3d_HorizontalTextAlignment.hxx>
-
-#include <Visual3d_ViewManager.hxx>
-#include <ViewerTest_Tool.ixx>
-
-#include <Standard_DefineHandle.hxx>
-
-#include <Prs3d_Root.hxx>
-#include <Prs3d_Text.hxx>
-#include <Prs3d_TextAspect.hxx>
-#include <Prs3d_ShadingAspect.hxx>
-#include <PrsMgr_PresentationManager3d.hxx>
-
-#include <TCollection_ExtendedString.hxx>
-#include <TCollection_AsciiString.hxx>
-
-#include <gp_Pnt.hxx>
-#include <Quantity_NameOfColor.hxx>
-#include <Quantity_Color.hxx>
-
-
-DEFINE_STANDARD_HANDLE(MyTextClass, AIS_InteractiveObject)
-
-class MyTextClass:public AIS_InteractiveObject
-{
-public:
- // CASCADE RTTI
- DEFINE_STANDARD_RTTI(MyTextClass );
-
- MyTextClass(){};
-
- MyTextClass
- (
- const TCollection_ExtendedString& , const gp_Pnt& ,
- Quantity_Color color,
- Standard_Integer aHJust,
- Standard_Integer aVJust ,
- Standard_Real Angle ,
- Standard_Boolean Zoom ,
- Standard_Real Height,
- OSD_FontAspect FontAspect,
- Standard_CString Font
- );
-
-private:
-
- void Compute ( const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
- const Handle(Prs3d_Presentation)& aPresentation,
- const Standard_Integer aMode);
-
- void ComputeSelection ( const Handle(SelectMgr_Selection)& aSelection,
- const Standard_Integer aMode){} ;
-
-protected:
- TCollection_ExtendedString aText;
- gp_Pnt aPosition;
- Standard_Real Red;
- Standard_Real Green;
- Standard_Real Blue;
- Standard_Real aAngle;
- Standard_Real aHeight;
- Standard_Boolean aZoomable;
- Quantity_Color aColor;
- Standard_CString aFont;
- OSD_FontAspect aFontAspect;
- Graphic3d_HorizontalTextAlignment aHJustification;
- Graphic3d_VerticalTextAlignment aVJustification;
-};
-
-
-
-IMPLEMENT_STANDARD_HANDLE(MyTextClass, AIS_InteractiveObject)
-IMPLEMENT_STANDARD_RTTIEXT(MyTextClass, AIS_InteractiveObject)
-
-
-MyTextClass::MyTextClass( const TCollection_ExtendedString& text, const gp_Pnt& position,
- Quantity_Color color = Quantity_NOC_YELLOW,
- Standard_Integer aHJust = Graphic3d_HTA_LEFT,
- Standard_Integer aVJust = Graphic3d_VTA_BOTTOM,
- Standard_Real angle = 0.0 ,
- Standard_Boolean zoomable = Standard_True,
- Standard_Real height = 12.,
- OSD_FontAspect fontAspect = OSD_FA_Regular,
- Standard_CString font = "Courier")
-{
- aText = text;
- aPosition = position;
- aHJustification = Graphic3d_HorizontalTextAlignment(aHJust);
- aVJustification = Graphic3d_VerticalTextAlignment(aVJust);
- aAngle = angle;
- aZoomable = zoomable;
- aHeight = height;
- aColor = color;
- aFontAspect = fontAspect;
- aFont = font;
-};
-
-
-
-//////////////////////////////////////////////////////////////////////////////
-void MyTextClass::Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
- const Handle(Prs3d_Presentation)& aPresentation,
- const Standard_Integer aMode)
+//purpose :
+//=======================================================================
+static int VDrawText (Draw_Interpretor& theDI,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (theArgsNb < 3)
+ {
+ std::cout << "Error: wrong number of arguments! See usage:\n";
+ theDI.PrintHelp (theArgVec[0]);
+ return 1;
+ }
+ else if (aContext.IsNull())
+ {
+ std::cout << "Error: no active view!\n";
+ return 1;
+ }
- aPresentation->Clear();
-
- Handle_Prs3d_TextAspect asp = myDrawer->TextAspect();
-
- asp->SetFont(aFont);
- asp->SetColor(aColor);
- asp->SetHeight(aHeight); // I am changing the myHeight value
-
- asp->SetHorizontalJustification(aHJustification);
- asp->SetVerticalJustification(aVJustification);
- asp->Aspect()->SetTextZoomable(aZoomable);
- asp->Aspect()->SetTextAngle(aAngle);
- asp->Aspect()->SetTextFontAspect(aFontAspect);
- Prs3d_Text::Draw(aPresentation, asp, aText, aPosition);
-
- /* This comment code is worked
- Handle(Graphic3d_Group) TheGroup = Prs3d_Root::CurrentGroup(aPresentation);
- Handle(Graphic3d_AspectFillArea3d) aspect = myDrawer->ShadingAspect()->Aspect();
- Graphic3d_Vertex vertices_text;
- vertices_text.SetCoord(aPosition.X(),aPosition.Y(),aPosition.Y());
- TheGroup->SetPrimitivesAspect(aspect);
- TheGroup->BeginPrimitives();
- TheGroup->Text(aText,vertices_text,aHeight,Standard_True);
- TheGroup->EndPrimitives();
- */
-};
+ Standard_Integer anArgIt = 1;
+ TCollection_ExtendedString aName (theArgVec[anArgIt++], Standard_True);
+ TCollection_ExtendedString aText (theArgVec[anArgIt++], Standard_True);
+ Handle(AIS_TextLabel) aTextPrs;
+ ViewerTest_AutoUpdater anAutoUpdater (aContext, ViewerTest::CurrentView());
-static int VDrawText (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{
- // Check arguments
- if (argc < 14)
+ if (GetMapOfAIS().IsBound2 (aName))
+ {
+ aTextPrs = Handle(AIS_TextLabel)::DownCast (GetMapOfAIS().Find2 (aName));
+ }
+ else
{
- di<<"Error: "<<argv[0]<<" - invalid number of arguments\n";
- di<<"Usage: type help "<<argv[0]<<"\n";
- return 1; //TCL_ERROR
+ aTextPrs = new AIS_TextLabel();
+ aTextPrs->SetFont ("Courier");
}
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ aTextPrs->SetText (aText);
- // Create 3D view if it doesn't exist
- if ( aContext.IsNull() )
+ for (; anArgIt < theArgsNb; ++anArgIt)
{
- ViewerTest::ViewerInit();
- aContext = ViewerTest::GetAISContext();
- if( aContext.IsNull() )
+ TCollection_AsciiString aParam (theArgVec[anArgIt]);
+ aParam.LowerCase();
+
+ if (anAutoUpdater.parseRedrawMode (aParam))
{
- di << "Error: Cannot create a 3D view\n";
- return 1; //TCL_ERROR
+ continue;
}
- }
+ else if (aParam == "-pos"
+ || aParam == "-position")
+ {
+ if (anArgIt + 3 >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- // Text position
- const Standard_Real X = atof(argv[2]);
- const Standard_Real Y = atof(argv[3]);
- const Standard_Real Z = atof(argv[4]);
- const gp_Pnt pnt(X,Y,Z);
+ gp_Pnt aPos;
+ aPos.SetX (Draw::Atof (theArgVec[++anArgIt]));
+ aPos.SetY (Draw::Atof (theArgVec[++anArgIt]));
+ aPos.SetZ (Draw::Atof (theArgVec[++anArgIt]));
+ aTextPrs->SetPosition (aPos);
+ }
+ else if (aParam == "-color")
+ {
+ if (anArgIt + 1 >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- // Text color
- const Quantity_Parameter R = atof(argv[5])/255.;
- const Quantity_Parameter G = atof(argv[6])/255.;
- const Quantity_Parameter B = atof(argv[7])/255.;
- const Quantity_Color aColor( R, G, B, Quantity_TOC_RGB );
+ TCollection_AsciiString aColor (theArgVec[anArgIt + 1]);
+ Quantity_NameOfColor aNameOfColor = Quantity_NOC_BLACK;
+ if (Quantity_Color::ColorFromName (aColor.ToCString(), aNameOfColor))
+ {
+ anArgIt += 1;
+ aTextPrs->SetColor (aNameOfColor);
+ continue;
+ }
+ else if (anArgIt + 3 >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- // Text alignment
- const int hor_align = atoi(argv[8]);
- const int ver_align = atoi(argv[9]);
+ TCollection_AsciiString aGreen (theArgVec[anArgIt + 2]);
+ TCollection_AsciiString aBlue (theArgVec[anArgIt + 3]);
+ if (!aColor.IsRealValue()
+ || !aGreen.IsRealValue()
+ || !aBlue.IsRealValue())
+ {
+ std::cout << "Error: wrong syntax at '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- // Text angle
- const Standard_Real angle = atof(argv[10]);
+ const Graphic3d_Vec3d anRGB (aColor.RealValue(),
+ aGreen.RealValue(),
+ aBlue.RealValue());
- // Text zooming
- const Standard_Boolean zoom = atoi(argv[11]);
+ aTextPrs->SetColor (Quantity_Color (anRGB.r(), anRGB.g(), anRGB.b(), Quantity_TOC_RGB));
+ anArgIt += 3;
+ }
+ else if (aParam == "-halign")
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- // Text height
- const Standard_Real height = atof(argv[12]);
+ TCollection_AsciiString aType (theArgVec[anArgIt]);
+ aType.LowerCase();
+ if (aType == "left")
+ {
+ aTextPrs->SetHJustification (Graphic3d_HTA_LEFT);
+ }
+ else if (aType == "center")
+ {
+ aTextPrs->SetHJustification (Graphic3d_HTA_CENTER);
+ }
+ else if (aType == "right")
+ {
+ aTextPrs->SetHJustification (Graphic3d_HTA_RIGHT);
+ }
+ else
+ {
+ std::cout << "Error: wrong syntax at '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
+ }
+ else if (aParam == "-valign")
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- // Text aspect
- const OSD_FontAspect aspect = OSD_FontAspect(atoi(argv[13]));
+ TCollection_AsciiString aType (theArgVec[anArgIt]);
+ aType.LowerCase();
+ if (aType == "top")
+ {
+ aTextPrs->SetVJustification (Graphic3d_VTA_TOP);
+ }
+ else if (aType == "center")
+ {
+ aTextPrs->SetVJustification (Graphic3d_VTA_CENTER);
+ }
+ else if (aType == "bottom")
+ {
+ aTextPrs->SetVJustification (Graphic3d_VTA_BOTTOM);
+ }
+ else
+ {
+ std::cout << "Error: wrong syntax at '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
+ }
+ else if (aParam == "-angle")
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- // Text font
- TCollection_AsciiString font;
- if(argc < 15)
- font.AssignCat("Courier");
- else
- font.AssignCat(argv[14]);
+ aTextPrs->SetAngle (Draw::Atof (theArgVec[anArgIt]) * (M_PI / 180.0));
+ }
+ else if (aParam == "-zoom")
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- // Text is multibyte
- const Standard_Boolean isMultibyte = (argc < 16)? Standard_False : (atoi(argv[15]) != 0);
+ aTextPrs->SetZoomable (Draw::Atoi (theArgVec[anArgIt]) == 1);
+ }
+ else if (aParam == "-height")
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- // Read text string
- TCollection_ExtendedString name;
- if (isMultibyte)
- {
- const char *str = argv[1];
- while (*str)
+ aTextPrs->SetHeight (Draw::Atof(theArgVec[anArgIt]));
+ }
+ else if (aParam == "-aspect")
{
- unsigned short c1 = *str++;
- unsigned short c2 = *str++;
- if (!c1 || !c2) break;
- name += (Standard_ExtCharacter)((c1 << 8) | c2);
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString anOption (theArgVec[anArgIt]);
+ anOption.LowerCase();
+ if (anOption.IsEqual ("regular"))
+ {
+ aTextPrs->SetFontAspect (Font_FA_Regular);
+ }
+ else if (anOption.IsEqual ("bold"))
+ {
+ aTextPrs->SetFontAspect (Font_FA_Bold);
+ }
+ else if (anOption.IsEqual ("italic"))
+ {
+ aTextPrs->SetFontAspect (Font_FA_Italic);
+ }
+ else if (anOption.IsEqual ("bolditalic"))
+ {
+ aTextPrs->SetFontAspect (Font_FA_BoldItalic);
+ }
}
- }
- else
- {
- name += argv[1];
- }
+ else if (aParam == "-font")
+ {
+ if (++anArgIt >= theArgsNb)
+ {
+ std::cout << "Error: wrong number of values for parameter '" << aParam.ToCString() << "'.\n";
+ return 1;
+ }
- if (name.Length())
- {
- Handle(MyTextClass) myT = new MyTextClass(name,pnt,aColor,hor_align,ver_align,angle,zoom,height,aspect,font.ToCString());
- aContext->Display(myT,Standard_True);
+ aTextPrs->SetFont (theArgVec[anArgIt]);
+ }
+ else
+ {
+ std::cout << "Error: unknown argument '" << aParam << "'\n";
+ return 1;
+ }
}
+ ViewerTest::Display (aName, aTextPrs, Standard_False);
return 0;
}
#include <gp_Pnt.hxx>
#include <Graphic3d_ArrayOfPoints.hxx>
#include <Graphic3d_ArrayOfPrimitives.hxx>
-#include <Graphic3d_Array1OfVertex.hxx>
#include <Graphic3d_ArrayOfTriangles.hxx>
#include <Poly_Array1OfTriangle.hxx>
#include <Poly_Triangle.hxx>
#include <TShort_HArray1OfShortReal.hxx>
#include <AIS_Triangulation.hxx>
-#include <Aspect_GraphicDevice.hxx>
#include <StdPrs_ToolShadedShape.hxx>
#include <Poly_Connect.hxx>
#include <TColgp_Array1OfDir.hxx>
int i, j;
int jStart, jEnd, numOffset;
- int numPts, numPolys;
double x[3], n[3], deltaPhi, deltaTheta, phi, theta, radius;
double startTheta, endTheta, startPhi, endPhi;
int base, numPoles=0, thetaResolution, phiResolution;
localStartTheta = localStartTheta + (double)(start) * deltaTheta;
localThetaResolution = end - start;
- numPts = mPhiResolution * localThetaResolution + 2;
- numPolys = mPhiResolution * 2 * localThetaResolution;
-
// Create north pole if needed
int number_point = 0;
int number_pointArray = 0;
//author : psn
//purpose : Create an AIS shape.
//===============================================================================================
-static int VDrawSphere (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+static int VDrawSphere (Draw_Interpretor& /*di*/, Standard_Integer argc, const char** argv)
{
// check for errors
Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
else if (argc < 3)
{
std::cout << "Use: " << argv[0]
- << " shapeName Fineness [X=0.0 Y=0.0 Z=0.0] [Radius=100.0] [ToEnableVBO=1] [NumberOfViewerUpdate=1] [ToShowEdges=0]\n";
+ << " shapeName Fineness [X=0.0 Y=0.0 Z=0.0] [Radius=100.0] [ToShowEdges=0]\n";
return 1;
}
// read the arguments
TCollection_AsciiString aShapeName (argv[1]);
- Standard_Integer aResolution = atoi (argv[2]);
- Standard_Real aCenterX = (argc > 5) ? atof (argv[3]) : 0.0;
- Standard_Real aCenterY = (argc > 5) ? atof (argv[4]) : 0.0;
- Standard_Real aCenterZ = (argc > 5) ? atof (argv[5]) : 0.0;
- Standard_Real aRadius = (argc > 6) ? atof (argv[6]) : 100.0;
- Standard_Boolean isVBOEnabled = (argc > 7) ? atoi (argv[7]) : Standard_True;
- Standard_Integer aRedrawsNb = (argc > 8) ? atoi (argv[8]) : 1;
- Standard_Boolean toShowEdges = (argc > 9) ? atoi (argv[9]) : Standard_False;
-
- if (aRedrawsNb <= 0)
- {
- aRedrawsNb = 1;
- }
+ Standard_Integer aResolution = Draw::Atoi (argv[2]);
+ Standard_Real aCenterX = (argc > 5) ? Draw::Atof (argv[3]) : 0.0;
+ Standard_Real aCenterY = (argc > 5) ? Draw::Atof (argv[4]) : 0.0;
+ Standard_Real aCenterZ = (argc > 5) ? Draw::Atof (argv[5]) : 0.0;
+ Standard_Real aRadius = (argc > 6) ? Draw::Atof (argv[6]) : 100.0;
+ Standard_Boolean toShowEdges = (argc > 7) ? Draw::Atoi (argv[7]) == 1 : Standard_False;
+ Standard_Boolean toPrintInfo = (argc > 8) ? Draw::Atoi (argv[8]) == 1 : Standard_True;
// remove AIS object with given name from map
- if (GetMapOfAIS().IsBound2 (aShapeName))
- {
- Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (aShapeName);
- Handle(AIS_InteractiveObject) anInterObj = Handle(AIS_InteractiveObject)::DownCast (anObj);
- if (anInterObj.IsNull())
- {
- std::cout << "Shape name was used for non AIS viewer\n!";
- return 1;
- }
- aContextAIS->Remove (anInterObj, Standard_False);
- GetMapOfAIS().UnBind2 (aShapeName);
- }
-
- // enable/disable VBO
- Handle(Graphic3d_GraphicDriver) aDriver =
- Handle(Graphic3d_GraphicDriver)::DownCast (aContextAIS->CurrentViewer()->Device()->GraphicDriver());
- if (!aDriver.IsNull())
- {
- aDriver->EnableVBO (isVBOEnabled);
- }
+ VDisplayAISObject (aShapeName, Handle(AIS_InteractiveObject)());
- std::cout << "Compute Triangulation...\n";
+ if (toPrintInfo)
+ std::cout << "Compute Triangulation...\n";
Handle(AIS_Triangulation) aShape
= new AIS_Triangulation (CalculationOfSphere (aCenterX, aCenterY, aCenterZ,
aResolution,
Standard_Integer aNumberPoints = aShape->GetTriangulation()->Nodes().Length();
Standard_Integer aNumberTriangles = aShape->GetTriangulation()->Triangles().Length();
- // register the object in map
- GetMapOfAIS().Bind (aShape, aShapeName);
-
// stupid initialization of Green color in RGBA space as integer
// probably wrong for big-endian CPUs
Standard_Integer aRed = 0;
aColorsSize >>= 20;
aTrianglesSize >>= 20;
aPolyConnectSize >>= 20;
- std::cout << "NumberOfPoints: " << aNumberPoints << "\n"
- << "NumberOfTriangles: " << aNumberTriangles << "\n"
- << "Amount of memory required for PolyTriangulation without Normals: " << (aTotalSize - aNormalsSize) << " Mb\n"
- << "Amount of memory for colors: " << aColorsSize << " Mb\n"
- << "Amount of memory for PolyConnect: " << aPolyConnectSize << " Mb\n"
- << "Amount of graphic card memory required: " << aTotalSize << " Mb\n";
+ if (toPrintInfo)
+ {
+ std::cout << "NumberOfPoints: " << aNumberPoints << "\n"
+ << "NumberOfTriangles: " << aNumberTriangles << "\n"
+ << "Amount of memory required for PolyTriangulation without Normals: " << (aTotalSize - aNormalsSize) << " Mb\n"
+ << "Amount of memory for colors: " << aColorsSize << " Mb\n"
+ << "Amount of memory for PolyConnect: " << aPolyConnectSize << " Mb\n"
+ << "Amount of graphic card memory required: " << aTotalSize << " Mb\n";
+ }
// Setting material properties, very important for desirable visual result!
Graphic3d_MaterialAspect aMat (Graphic3d_NOM_PLASTIC);
aShAsp->SetAspect (anAspect);
aShape->Attributes()->SetShadingAspect (aShAsp);
- aContextAIS->Display (aShape, Standard_False);
-
- // Two viewer updates are needed in order to measure time spent on
- // loading triangulation to graphic card memory + redrawing (1st update) and
- // time spent on redrawing itself (2nd and all further updates)
- OSD_Chronometer aTimer;
- Standard_Real aUserSeconds, aSystemSeconds;
- aTimer.Start();
- const Handle(V3d_Viewer)& aViewer = aContextAIS->CurrentViewer();
- for (Standard_Integer anInteration = 0; anInteration < aRedrawsNb; ++anInteration)
- {
- for (aViewer->InitActiveViews(); aViewer->MoreActiveViews(); aViewer->NextActiveViews())
- {
- if (anInteration == 0)
- {
- aViewer->ActiveView()->Update();
- }
- else
- {
- aViewer->ActiveView()->Redraw();
- }
- }
- }
- aTimer.Show (aUserSeconds, aSystemSeconds);
- aTimer.Stop();
- std::cout << "Number of scene redrawings: " << aRedrawsNb << "\n"
- << "CPU user time: "
- << std::setiosflags(std::ios::fixed) << std::setprecision(16) << 1000.0 * aUserSeconds
- << " msec\n"
- << "CPU system time: "
- << std::setiosflags(std::ios::fixed) << std::setprecision(16) << 1000.0 * aSystemSeconds
- << " msec\n"
- << "CPU average time of scene redrawing: "
- << std::setiosflags(std::ios::fixed) << std::setprecision(16) << 1000.0 * (aUserSeconds / (Standard_Real )aRedrawsNb)
- << " msec\n";
- return 0;
-}
-
-//===============================================================================================
-//function : VClipPlane
-//purpose :
-//===============================================================================================
-static int VClipPlane (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{
- Handle(V3d_Viewer) aViewer = ViewerTest::GetViewerFromContext();
- Handle(V3d_View) aView = ViewerTest::CurrentView();
- Standard_Real coeffA, coeffB, coeffC, coeffD;
- if (aViewer.IsNull() || aView.IsNull())
- {
- std::cout << "Viewer not initialized!\n";
- return 1;
- }
-
- // count an active planes count
- Standard_Integer aNewPlaneId = 1;
- Standard_Integer anActivePlanes = 0;
- for (aViewer->InitDefinedPlanes(); aViewer->MoreDefinedPlanes(); aViewer->NextDefinedPlanes(), ++aNewPlaneId)
- {
- Handle(V3d_Plane) aPlaneV3d = aViewer->DefinedPlane();
- if (aView->IsActivePlane (aPlaneV3d))
- {
- ++anActivePlanes;
- }
- }
-
- if (argc == 1)
- {
- // just show info about existing planes
- Standard_Integer aPlaneId = 1;
- std::cout << "Active planes: " << anActivePlanes << " from maximal " << aView->View()->PlaneLimit() << "\n";
- for (aViewer->InitDefinedPlanes(); aViewer->MoreDefinedPlanes(); aViewer->NextDefinedPlanes(), ++aPlaneId)
- {
- Handle(V3d_Plane) aPlaneV3d = aViewer->DefinedPlane();
- aPlaneV3d->Plane (coeffA, coeffB, coeffC, coeffD);
- gp_Pln aPlane (coeffA, coeffB, coeffC, coeffD);
- const gp_Pnt& aLoc = aPlane.Location();
- const gp_Dir& aNor = aPlane.Axis().Direction();
- Standard_Boolean isActive = aView->IsActivePlane (aPlaneV3d);
- std::cout << "Plane #" << aPlaneId
- << " " << aLoc.X() << " " << aLoc.Y() << " " << aLoc.Z()
- << " " << aNor.X() << " " << aNor.Y() << " " << aNor.Z()
- << (isActive ? " on" : " off")
- << (aPlaneV3d->IsDisplayed() ? ", displayed" : ", hidden")
- << "\n";
- }
- if (aPlaneId == 1)
- {
- std::cout << "No defined clipping planes\n";
- }
- return 0;
- }
- else if (argc == 2 || argc == 3)
- {
- Standard_Integer aPlaneIdToOff = (argc == 3) ? atoi (argv[1]) : 1;
- Standard_Boolean toIterateAll = (argc == 2);
- TCollection_AsciiString isOnOffStr ((argc == 3) ? argv[2] : argv[1]);
- isOnOffStr.LowerCase();
- Standard_Integer aPlaneId = 1;
- for (aViewer->InitDefinedPlanes(); aViewer->MoreDefinedPlanes(); aViewer->NextDefinedPlanes(), ++aPlaneId)
- {
- if (aPlaneIdToOff == aPlaneId || toIterateAll)
- {
- Handle(V3d_Plane) aPlaneV3d = aViewer->DefinedPlane();
- if (isOnOffStr.Search ("off") >= 0)
- {
- aView->SetPlaneOff (aPlaneV3d);
- std::cout << "Clipping plane #" << aPlaneId << " was disabled\n";
- }
- else if (isOnOffStr.Search ("on") >= 0)
- {
- // avoid z-fighting glitches
- aPlaneV3d->Erase();
- if (!aView->IsActivePlane (aPlaneV3d))
- {
- if (anActivePlanes < aView->View()->PlaneLimit())
- {
- aView->SetPlaneOn (aPlaneV3d);
- std::cout << "Clipping plane #" << aPlaneId << " was enabled\n";
- }
- else
- {
- std::cout << "Maximal active planes limit exceeded (" << anActivePlanes << ")\n"
- << "You should disable or remove some existing plane to activate this one\n";
- }
- }
- else
- {
- std::cout << "Clipping plane #" << aPlaneId << " was already enabled\n";
- }
- }
- else if (isOnOffStr.Search ("del") >= 0 || isOnOffStr.Search ("rem") >= 0)
- {
- aPlaneV3d->Erase(); // not performed on destructor!!!
- aView->SetPlaneOff (aPlaneV3d);
- aViewer->DelPlane (aPlaneV3d);
- std::cout << "Clipping plane #" << aPlaneId << " was removed\n";
- if (toIterateAll)
- {
- for (aViewer->InitDefinedPlanes(); aViewer->MoreDefinedPlanes(); aViewer->InitDefinedPlanes(), ++aPlaneId)
- {
- aPlaneV3d = aViewer->DefinedPlane();
- aPlaneV3d->Erase(); // not performed on destructor!!!
- aView->SetPlaneOff (aPlaneV3d);
- aViewer->DelPlane (aPlaneV3d);
- std::cout << "Clipping plane #" << aPlaneId << " was removed\n";
- }
- break;
- }
- else
- {
- break;
- }
- }
- else if (isOnOffStr.Search ("disp") >= 0 || isOnOffStr.Search ("show") >= 0)
- {
- // avoid z-fighting glitches
- aView->SetPlaneOff (aPlaneV3d);
- aPlaneV3d->Display (aView);
- std::cout << "Clipping plane #" << aPlaneId << " was shown and disabled\n";
- }
- else if (isOnOffStr.Search ("hide") >= 0)
- {
- aPlaneV3d->Erase();
- std::cout << "Clipping plane #" << aPlaneId << " was hidden\n";
- }
- else
- {
- std::cout << "Usage: " << argv[0] << " [x y z dx dy dz] [planeId {on/off/del/display/hide}]\n";
- return 1;
- }
- }
- }
- if (aPlaneIdToOff >= aPlaneId && !toIterateAll)
- {
- std::cout << "Clipping plane with id " << aPlaneIdToOff << " not found!\n";
- return 1;
- }
- aView->Update();
- return 0;
- }
- else if (argc != 7)
- {
- std::cout << "Usage: " << argv[0] << " [x y z dx dy dz] [planeId {on/off/del/display/hide}]\n";
- return 1;
- }
-
- Standard_Real aLocX = atof (argv[1]);
- Standard_Real aLocY = atof (argv[2]);
- Standard_Real aLocZ = atof (argv[3]);
- Standard_Real aNormDX = atof (argv[4]);
- Standard_Real aNormDY = atof (argv[5]);
- Standard_Real aNormDZ = atof (argv[6]);
-
- Handle(V3d_Plane) aPlaneV3d = new V3d_Plane();
- gp_Pln aPlane (gp_Pnt (aLocX, aLocY, aLocZ), gp_Dir (aNormDX, aNormDY, aNormDZ));
- aPlane.Coefficients (coeffA, coeffB, coeffC, coeffD);
- aPlaneV3d->SetPlane(coeffA, coeffB, coeffC, coeffD);
-
- aViewer->AddPlane (aPlaneV3d); // add to defined planes list
- std::cout << "Added clipping plane #" << aNewPlaneId << "\n";
- if (anActivePlanes < aView->View()->PlaneLimit())
- {
- aView->SetPlaneOn (aPlaneV3d); // add to enabled planes list
- aView->Update();
- }
- else
- {
- std::cout << "Maximal active planes limit exceeded (" << anActivePlanes << ")\n"
- << "You should disable or remove some existing plane to activate the new one\n";
- }
- return 0;
-}
+ VDisplayAISObject (aShapeName, aShape);
+ return 0;
+}
//=============================================================================
//function : VComputeHLR
{
gp_Dir anUp;
- anEye.SetCoord (atof (argv[3]), atof (argv[4]), atof (argv[5]));
- aDir.SetCoord (atof (argv[6]), atof (argv[7]), atof (argv[8]));
- anUp.SetCoord (atof (argv[9]), atof (argv[10]), atof (argv[11]));
+ anEye.SetCoord (Draw::Atof (argv[3]), Draw::Atof (argv[4]), Draw::Atof (argv[5]));
+ aDir.SetCoord (Draw::Atof (argv[6]), Draw::Atof (argv[7]), Draw::Atof (argv[8]));
+ anUp.SetCoord (Draw::Atof (argv[9]), Draw::Atof (argv[10]), Draw::Atof (argv[11]));
aProjAx.SetLocation (anEye);
aProjAx.SetDirection (aDir);
aProjAx.SetYDirection (anUp);
public:
- MyPArrayObject (const Handle(Graphic3d_ArrayOfPrimitives) theArray)
+ MyPArrayObject (Handle(TColStd_HArray1OfAsciiString) theArrayDescription,
+ Handle(Graphic3d_AspectMarker3d) theMarkerAspect = NULL)
{
- myArray = theArray;
+ myArrayDescription = theArrayDescription;
+ myMarkerAspect = theMarkerAspect;
}
DEFINE_STANDARD_RTTI(MyPArrayObject);
const Handle(Prs3d_Presentation)& aPresentation,
const Standard_Integer aMode);
- void ComputeSelection (const Handle(SelectMgr_Selection)& aSelection,
- const Standard_Integer aMode) {};
+ void ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer /*theMode*/);
+
+ bool CheckInputCommand (const TCollection_AsciiString theCommand,
+ const Handle(TColStd_HArray1OfAsciiString) theArgsArray,
+ Standard_Integer &theArgIndex,
+ Standard_Integer theArgCount,
+ Standard_Integer theMaxArgs);
protected:
- Handle(Graphic3d_ArrayOfPrimitives) myArray;
+ Handle(TColStd_HArray1OfAsciiString) myArrayDescription;
+ Handle(Graphic3d_AspectMarker3d) myMarkerAspect;
};
IMPLEMENT_STANDARD_HANDLE(MyPArrayObject, AIS_InteractiveObject)
IMPLEMENT_STANDARD_RTTIEXT(MyPArrayObject, AIS_InteractiveObject)
-void MyPArrayObject::Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
+void MyPArrayObject::Compute (const Handle(PrsMgr_PresentationManager3d)& /*aPresentationManager*/,
const Handle(Prs3d_Presentation)& aPresentation,
- const Standard_Integer aMode)
-{
- aPresentation->Clear();
-
- Handle (Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup (aPresentation);
- aGroup->BeginPrimitives ();
- aGroup->AddPrimitiveArray (myArray);
- aGroup->EndPrimitives ();
-}
-
-static bool CheckInputCommand (const TCollection_AsciiString theCommand,
- const char **theArgStr, int &theArgIndex,
- int theArgCount, int theMaxArgs)
-{
- // check if there is more elements than expected
- if (theArgIndex >= theMaxArgs)
- return false;
-
- TCollection_AsciiString aStrCommand(theArgStr[theArgIndex]);
- aStrCommand.LowerCase();
- if (aStrCommand.Search(theCommand) != 1 ||
- theArgIndex + (theArgCount - 1) >= theMaxArgs)
- return false;
-
- // go to the first data element
- theArgIndex++;
-
- // check data if it can be converted to numeric
- for (int aElement = 0; aElement < theArgCount; aElement++, theArgIndex++)
- {
- aStrCommand = theArgStr[theArgIndex];
- if (!aStrCommand.IsRealValue())
- return false;
- }
-
- return true;
-}
-
-//=============================================================================
-//function : VDrawPArray
-//purpose : Draws primitives array from list of vertexes, bounds, edges
-//=============================================================================
-
-static int VDrawPArray (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
+ const Standard_Integer /*aMode*/)
{
- Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
- if (aContextAIS.IsNull())
- {
- di << "Call vinit before!\n";
- return 1;
- }
- else if (argc < 3)
- {
- di << "Use: " << argv[0] << " Name TypeOfArray [EnableVBO={0 | 1}]"
- << " [vertex] ... [bounds] ... [edges]\n"
- << " TypeOfArray={ points | segments | polylines | triangles |\n"
- << " trianglefan | trianglestrips | quads |\n"
- << " quadstrips | polygons }\n"
- << " vertex={ 'v' x y z [normal={ 'n' nx ny nz }] [color={ 'c' r g b }]"
- << " [texel={ 't' tx ty }] } \n"
- << " bounds={ 'b' verticies_count [color={ 'c' r g b }] }\n"
- << " edges={ 'e' vertex_id [hidden_edge={'h'}] }\n";
- return 1;
- }
-
- // read the arguments
- TCollection_AsciiString aName (argv[1]);
- TCollection_AsciiString anArrayType (argv[2]);
-
- // is argument list has an vbo flag
- Standard_Boolean hasFlagVbo = Standard_False;
- if (isdigit (argv[3][0]) && atoi (argv[3]) >= 0 && atoi (argv[3]) <= 1)
- hasFlagVbo = Standard_True;
- // parse number of verticies, bounds, edges
+ // Parsing array description
Standard_Integer aVertexNum = 0, aBoundNum = 0, aEdgeNum = 0;
- Standard_Boolean hasVColors, hasBColors, hasNormals, hasInfos, hasTexels;
- hasVColors = hasNormals = hasBColors = hasInfos = hasTexels = Standard_False;
+ Standard_Boolean hasVColors, hasBColors, hasNormals, hasTexels;
+ hasVColors = hasNormals = hasBColors = hasTexels = Standard_False;
+
+ Standard_Integer anArgIndex = 0;
+ Standard_Integer anArgsCount = myArrayDescription->Length();
+ TCollection_AsciiString anArrayType = myArrayDescription->Value (anArgIndex++);
- Standard_Integer aArgIndex = (hasFlagVbo) ? 4 : 3;
TCollection_AsciiString aCommand;
- while (aArgIndex < argc)
+ while (anArgIndex < anArgsCount)
{
- aCommand = argv[aArgIndex];
+ aCommand = myArrayDescription->Value (anArgIndex);
aCommand.LowerCase();
- if (!aCommand.IsAscii())
- {
- di << "Unexpected argument: #" << aArgIndex - 1 << " , "
- << "should be an array element: 'v', 'b', 'e' \n";
- break;
- }
// vertex command
- if (CheckInputCommand ("v", argv, aArgIndex, 3, argc))
+ if (CheckInputCommand ("v", myArrayDescription, anArgIndex, 3, anArgsCount))
{
// vertex has a normal or normal with color or texel
- if (CheckInputCommand ("n", argv, aArgIndex, 3, argc))
+ if (CheckInputCommand ("n", myArrayDescription, anArgIndex, 3, anArgsCount))
hasNormals = Standard_True;
// vertex has a color
- if (CheckInputCommand ("c", argv, aArgIndex, 3, argc))
+ if (CheckInputCommand ("c", myArrayDescription, anArgIndex, 3, anArgsCount))
hasVColors = Standard_True;
// vertex has a texel
- if (CheckInputCommand ("t", argv, aArgIndex, 2, argc))
+ if (CheckInputCommand ("t", myArrayDescription, anArgIndex, 2, anArgsCount))
hasTexels = Standard_True;
aVertexNum++;
}
// bound command
- else if (CheckInputCommand ("b", argv, aArgIndex, 1, argc))
+ else if (CheckInputCommand ("b", myArrayDescription, anArgIndex, 1, anArgsCount))
{
// bound has color
- if (CheckInputCommand ("c", argv, aArgIndex, 3, argc))
+ if (CheckInputCommand ("c", myArrayDescription, anArgIndex, 3, anArgsCount))
hasBColors = Standard_True;
aBoundNum++;
}
// edge command
- else if (CheckInputCommand ("e", argv, aArgIndex, 1, argc))
+ else if (CheckInputCommand ("e", myArrayDescription, anArgIndex, 1, anArgsCount))
{
- // edge has a hide flag
- if (CheckInputCommand ("h", argv, aArgIndex, 0, argc))
- hasInfos = Standard_True;
-
aEdgeNum++;
}
// unknown command
else
- aArgIndex++;
- }
-
- if (aVertexNum == 0)
- {
- di << "You should pass any verticies in the list of array elements\n";
- return 1;
+ anArgIndex++;
}
- // create an array of primitives by types
Handle(Graphic3d_ArrayOfPrimitives) anArray;
if (anArrayType == "points")
+ {
anArray = new Graphic3d_ArrayOfPoints (aVertexNum);
+ }
else if (anArrayType == "segments")
anArray = new Graphic3d_ArrayOfSegments (aVertexNum, aEdgeNum, hasVColors);
else if (anArrayType == "polylines")
anArray = new Graphic3d_ArrayOfPolylines (aVertexNum, aBoundNum, aEdgeNum,
- hasVColors, hasBColors, hasInfos);
+ hasVColors, hasBColors);
else if (anArrayType == "triangles")
anArray = new Graphic3d_ArrayOfTriangles (aVertexNum, aEdgeNum, hasNormals,
- hasVColors, hasTexels, hasInfos);
+ hasVColors, hasTexels);
else if (anArrayType == "trianglefans")
anArray = new Graphic3d_ArrayOfTriangleFans (aVertexNum, aBoundNum,
hasNormals, hasVColors,
else if (anArrayType == "quads")
anArray = new Graphic3d_ArrayOfQuadrangles (aVertexNum, aEdgeNum,
hasNormals, hasVColors,
- hasTexels, hasInfos);
+ hasTexels);
else if (anArrayType == "quadstrips")
anArray = new Graphic3d_ArrayOfQuadrangleStrips (aVertexNum, aBoundNum,
hasNormals, hasVColors,
else if (anArrayType == "polygons")
anArray = new Graphic3d_ArrayOfPolygons (aVertexNum, aBoundNum, aEdgeNum,
hasNormals, hasVColors, hasBColors,
- hasTexels, hasInfos);
- else
- {
- di << "Unexpected type of primitiives array\n";
- return 1;
- }
+ hasTexels);
- // parse an array of primitives
- aArgIndex = (hasFlagVbo) ? 4 : 3;
- while (aArgIndex < argc)
+ anArgIndex = 1;
+ while (anArgIndex < anArgsCount)
{
- aCommand = argv[aArgIndex];
+ aCommand = myArrayDescription->Value (anArgIndex);
aCommand.LowerCase();
if (!aCommand.IsAscii())
break;
// vertex command
- if (CheckInputCommand ("v", argv, aArgIndex, 3, argc))
+ if (CheckInputCommand ("v", myArrayDescription, anArgIndex, 3, anArgsCount))
{
- anArray->AddVertex (atof (argv[aArgIndex - 3]),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ anArray->AddVertex (myArrayDescription->Value (anArgIndex - 3).RealValue(),
+ myArrayDescription->Value (anArgIndex - 2).RealValue(),
+ myArrayDescription->Value (anArgIndex - 1).RealValue());
+ const Standard_Integer aVertIndex = anArray->VertexNumber();
// vertex has a normal or normal with color or texel
- if (CheckInputCommand ("n", argv, aArgIndex, 3, argc))
- anArray->SetVertexNormal (anArray->VertexNumber (),
- atof (argv[aArgIndex - 3]),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ if (CheckInputCommand ("n", myArrayDescription, anArgIndex, 3, anArgsCount))
+ anArray->SetVertexNormal (aVertIndex,
+ myArrayDescription->Value (anArgIndex - 3).RealValue(),
+ myArrayDescription->Value (anArgIndex - 2).RealValue(),
+ myArrayDescription->Value (anArgIndex - 1).RealValue());
- if (CheckInputCommand ("c", argv, aArgIndex, 3, argc))
- anArray->SetVertexColor (anArray->VertexNumber (),
- atof (argv[aArgIndex - 3]),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ if (CheckInputCommand ("c", myArrayDescription, anArgIndex, 3, anArgsCount))
+ anArray->SetVertexColor (aVertIndex,
+ myArrayDescription->Value (anArgIndex - 3).RealValue(),
+ myArrayDescription->Value (anArgIndex - 2).RealValue(),
+ myArrayDescription->Value (anArgIndex - 1).RealValue());
- if (CheckInputCommand ("t", argv, aArgIndex, 2, argc))
- anArray->SetVertexTexel (anArray->VertexNumber (),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ if (CheckInputCommand ("t", myArrayDescription, anArgIndex, 2, anArgsCount))
+ anArray->SetVertexTexel (aVertIndex,
+ myArrayDescription->Value (anArgIndex - 2).RealValue(),
+ myArrayDescription->Value (anArgIndex - 1).RealValue());
}
// bounds command
- else if (CheckInputCommand ("b", argv, aArgIndex, 1, argc))
+ else if (CheckInputCommand ("b", myArrayDescription, anArgIndex, 1, anArgsCount))
{
- Standard_Integer aVertCount = atoi (argv[aArgIndex - 1]);
+ Standard_Integer aVertCount = myArrayDescription->Value (anArgIndex - 1).IntegerValue();
- if (CheckInputCommand ("c", argv, aArgIndex, 3, argc))
+ if (CheckInputCommand ("c", myArrayDescription, anArgIndex, 3, anArgsCount))
anArray->AddBound (aVertCount,
- atof (argv[aArgIndex - 3]),
- atof (argv[aArgIndex - 2]),
- atof (argv[aArgIndex - 1]));
+ myArrayDescription->Value (anArgIndex - 3).RealValue(),
+ myArrayDescription->Value (anArgIndex - 2).RealValue(),
+ myArrayDescription->Value (anArgIndex - 1).RealValue());
else
anArray->AddBound (aVertCount);
}
// edge command
- else if (CheckInputCommand ("e", argv, aArgIndex, 1, argc))
+ else if (CheckInputCommand ("e", myArrayDescription, anArgIndex, 1, anArgsCount))
{
- Standard_Integer aVertIndex = atoi (argv[aArgIndex - 1]);
-
- // edge has/hasn't hide flag
- if (CheckInputCommand ("h", argv, aArgIndex, 0, argc))
- anArray->AddEdge (aVertIndex, Standard_False);
- else
- anArray->AddEdge (aVertIndex, Standard_True);
+ const Standard_Integer aVertIndex = myArrayDescription->Value (anArgIndex - 1).IntegerValue();
+ anArray->AddEdge (aVertIndex);
}
// unknown command
else
- aArgIndex++;
+ anArgIndex++;
}
- if (hasFlagVbo)
+ aPresentation->Clear();
+ if (!myMarkerAspect.IsNull())
{
- // enable / disable vbo
- Handle(Graphic3d_GraphicDriver) aDriver =
- Handle(Graphic3d_GraphicDriver)::DownCast (
- aContextAIS->CurrentViewer()->Device()->GraphicDriver());
+ Prs3d_Root::CurrentGroup (aPresentation)->SetGroupPrimitivesAspect (myMarkerAspect);
+ }
+ Prs3d_Root::CurrentGroup (aPresentation)->AddPrimitiveArray (anArray);
+}
+
+void MyPArrayObject::ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer /*theMode*/)
+{
+ Handle(SelectMgr_EntityOwner) anEntityOwner = new SelectMgr_EntityOwner (this);
- if (!aDriver.IsNull())
- aDriver->EnableVBO ((Standard_Boolean) atoi (argv[3]));
+ Standard_Integer anArgIndex = 1;
+ while (anArgIndex < myArrayDescription->Length())
+ {
+ if (CheckInputCommand ("v", myArrayDescription, anArgIndex, 3, myArrayDescription->Length()))
+ {
+ gp_Pnt aPoint (myArrayDescription->Value (anArgIndex - 3).RealValue(),
+ myArrayDescription->Value (anArgIndex - 2).RealValue(),
+ myArrayDescription->Value (anArgIndex - 1).RealValue());
+ Handle(Select3D_SensitivePoint) aSensetivePoint = new Select3D_SensitivePoint (anEntityOwner, aPoint);
+ theSelection->Add (aSensetivePoint);
+ }
+ else
+ {
+ anArgIndex++;
+ }
}
+}
- // create primitives array object
- Handle (MyPArrayObject) aPObject = new MyPArrayObject (anArray);
+bool MyPArrayObject::CheckInputCommand (const TCollection_AsciiString theCommand,
+ const Handle(TColStd_HArray1OfAsciiString) theArgsArray,
+ Standard_Integer &theArgIndex,
+ Standard_Integer theArgCount,
+ Standard_Integer theMaxArgs)
+{
+ // check if there is more elements than expected
+ if (theArgIndex >= theMaxArgs)
+ return false;
- // register the object in map
- VDisplayAISObject (aName, aPObject);
+ TCollection_AsciiString aStrCommand = theArgsArray->Value (theArgIndex);
+ aStrCommand.LowerCase();
+ if (aStrCommand.Search(theCommand) != 1 ||
+ theArgIndex + (theArgCount - 1) >= theMaxArgs)
+ return false;
- return 0;
+ // go to the first data element
+ theArgIndex++;
+
+ // check data if it can be converted to numeric
+ for (int aElement = 0; aElement < theArgCount; aElement++, theArgIndex++)
+ {
+ aStrCommand = theArgsArray->Value (theArgIndex);
+ if (!aStrCommand.IsRealValue())
+ return false;
+ }
+
+ return true;
}
-//=======================================================================
-//function : VSetLocation
-//purpose : Change location of AIS interactive object
-//=======================================================================
+//=============================================================================
+//function : VDrawPArray
+//purpose : Draws primitives array from list of vertexes, bounds, edges
+//=============================================================================
-static Standard_Integer VSetLocation (Draw_Interpretor& di,
- Standard_Integer argc,
- const char ** argv)
+static int VDrawPArray (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if (aContext.IsNull())
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
{
- di << argv[0] << "ERROR : use 'vinit' command before " << "\n";
+ di << "Call vinit before!\n";
return 1;
}
-
- if (argc != 5)
+ else if (argc < 3)
{
- di << "ERROR : Usage : " << argv[0] << " name x y z; new location" << "\n";
+ di << "Use: " << argv[0] << " Name TypeOfArray"
+ << " [vertex] ... [bounds] ... [edges]\n"
+ << " TypeOfArray={ points | segments | polylines | triangles |\n"
+ << " trianglefans | trianglestrips | quads |\n"
+ << " quadstrips | polygons }\n"
+ << " vertex={ 'v' x y z [normal={ 'n' nx ny nz }] [color={ 'c' r g b }]"
+ << " [texel={ 't' tx ty }] } \n"
+ << " bounds={ 'b' verticies_count [color={ 'c' r g b }] }\n"
+ << " edges={ 'e' vertex_id }\n";
return 1;
}
- TCollection_AsciiString aName (argv[1]);
- Standard_Real aX = atof (argv[2]);
- Standard_Real aY = atof (argv[3]);
- Standard_Real aZ = atof (argv[4]);
-
- // find object
- ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
- Handle(AIS_InteractiveObject) anIObj;
- if (!aMap.IsBound2 (aName))
+ // read the arguments
+ Standard_Integer aArgIndex = 1;
+ TCollection_AsciiString aName (argv[aArgIndex++]);
+ TCollection_AsciiString anArrayType (argv[aArgIndex++]);
+
+ Standard_Boolean hasVertex = Standard_False;
+
+ Handle(TColStd_HArray1OfAsciiString) anArgsArray = new TColStd_HArray1OfAsciiString (0, argc - 2);
+ anArgsArray->SetValue (0, anArrayType);
+
+ if (anArrayType != "points" &&
+ anArrayType != "segments" &&
+ anArrayType != "polylines" &&
+ anArrayType != "triangles" &&
+ anArrayType != "trianglefans" &&
+ anArrayType != "trianglestrips" &&
+ anArrayType != "quads" &&
+ anArrayType != "quadstrips" &&
+ anArrayType != "polygons")
{
- di << "Use 'vdisplay' before" << "\n";
+ di << "Unexpected type of primitives array\n";
return 1;
}
- else
+
+ TCollection_AsciiString aCommand;
+ for (Standard_Integer anArgIndex = 3; anArgIndex < argc; anArgIndex++)
{
- anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (aName));
+ aCommand = argv[anArgIndex];
+ aCommand.LowerCase();
+ if (!aCommand.IsAscii())
+ {
+ di << "Unexpected argument: #" << aArgIndex - 1 << " , "
+ << "should be an array element: 'v', 'b', 'e' \n";
+ break;
+ }
- // not an AIS_InteractiveObject
- if (anIObj.IsNull())
+ if (aCommand == "v")
{
- di << argv[1] << " : Not an AIS interactive object" << "\n";
- return 1;
+ hasVertex = Standard_True;
}
- gp_Trsf aTrsf;
- aTrsf.SetTranslation (gp_Vec (aX, aY, aZ));
- TopLoc_Location aLocation (aTrsf);
- aContext->SetLocation (anIObj, aLocation);
- aContext->UpdateCurrentViewer();
+ anArgsArray->SetValue (anArgIndex - 2, aCommand);
+ }
+
+ if (!hasVertex)
+ {
+ di << "You should pass any verticies in the list of array elements\n";
+ return 1;
+ }
+
+ Handle(Graphic3d_AspectMarker3d) anAspPoints;
+ if (anArrayType == "points")
+ {
+ anAspPoints = new Graphic3d_AspectMarker3d (Aspect_TOM_POINT, Quantity_NOC_YELLOW, 1.0f);
}
+ // create primitives array object
+ Handle(MyPArrayObject) aPObject = new MyPArrayObject (anArgsArray, anAspPoints);
+
+ // register the object in map
+ VDisplayAISObject (aName, aPObject);
+
return 0;
}
//=======================================================================
-//function : ObjectsCommands
-//purpose :
+//function : VSetLocation
+//purpose : Change location of AIS interactive object
//=======================================================================
-void ViewerTest::ObjectCommands(Draw_Interpretor& theCommands)
+static Standard_Integer VSetLocation (Draw_Interpretor& /*di*/,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
{
- const char *group ="AISObjects";
- theCommands.Add("vtrihedron",
- "vtrihedron : vtrihedron name [Xo] [Yo] [Zo] [Zu] [Zv] [Zw] [Xu] [Xv] [Xw] ",
- __FILE__,VTrihedron,group);
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ ViewerTest_AutoUpdater anUpdateTool (aContext, ViewerTest::CurrentView());
+ if (aContext.IsNull())
+ {
+ std::cout << "Error: no active view!\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aName;
+ gp_Vec aLocVec;
+ Standard_Boolean isSetLoc = Standard_False;
+
+ Standard_Integer anArgIter = 1;
+ for (; anArgIter < theArgNb; ++anArgIter)
+ {
+ Standard_CString anArg = theArgVec[anArgIter];
+ if (anUpdateTool.parseRedrawMode (theArgVec[anArgIter]))
+ {
+ continue;
+ }
+ else if (aName.IsEmpty())
+ {
+ aName = anArg;
+ }
+ else if (!isSetLoc)
+ {
+ isSetLoc = Standard_True;
+ if (anArgIter + 1 >= theArgNb)
+ {
+ std::cout << "Error: syntax error at '" << anArg << "'\n";
+ return 1;
+ }
+ aLocVec.SetX (Draw::Atof (theArgVec[anArgIter++]));
+ aLocVec.SetY (Draw::Atof (theArgVec[anArgIter]));
+ if (anArgIter + 1 < theArgNb)
+ {
+ aLocVec.SetZ (Draw::Atof (theArgVec[++anArgIter]));
+ }
+ }
+ else
+ {
+ std::cout << "Error: unknown argument '" << anArg << "'\n";
+ return 1;
+ }
+ }
+
+ // find object
+ const ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_InteractiveObject) anIObj;
+ if (aMap.IsBound2 (aName))
+ {
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (aName));
+ }
+ if (anIObj.IsNull())
+ {
+ std::cout << "Error: object '" << aName << "' is not displayed!\n";
+ return 1;
+ }
+
+ gp_Trsf aTrsf;
+ aTrsf.SetTranslation (aLocVec);
+ TopLoc_Location aLocation (aTrsf);
+ aContext->SetLocation (anIObj, aLocation);
+ return 0;
+}
+
+//=======================================================================
+//function : TransformPresentation
+//purpose : Change transformation of AIS interactive object
+//=======================================================================
+static Standard_Integer LocalTransformPresentation (Draw_Interpretor& /*theDi*/,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ if (theArgNb <= 1)
+ {
+ std::cout << "Error: too few arguments.\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ ViewerTest_AutoUpdater anUpdateTool(aContext, ViewerTest::CurrentView());
+ if (aContext.IsNull())
+ {
+ std::cout << "Error: no active view!\n";
+ return 1;
+ }
+
+ gp_Trsf aTrsf;
+ Standard_Integer aLast = theArgNb;
+ const char* aName = theArgVec[0];
+
+ Standard_Boolean isReset = Standard_False;
+ Standard_Boolean isMove = Standard_False;
+
+ // Prefix 'vloc'
+ aName += 4;
+
+ if (!strcmp (aName, "reset"))
+ {
+ isReset = Standard_True;
+ }
+ else if (!strcmp (aName, "move"))
+ {
+ if (theArgNb < 3)
+ {
+ std::cout << "Error: too few arguments.\n";
+ return 1;
+ }
+
+ const ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+
+ Handle(AIS_InteractiveObject) anIObj;
+ if (aMap.IsBound2 (theArgVec[theArgNb - 1]))
+ {
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (theArgVec[theArgNb - 1]));
+ }
+
+ if (anIObj.IsNull())
+ {
+ std::cout << "Error: object '" << theArgVec[theArgNb - 1] << "' is not displayed!\n";
+ return 1;
+ }
+
+ isMove = Standard_True;
+
+ aTrsf = anIObj->Transformation();
+ aLast = theArgNb - 1;
+ }
+ else if (!strcmp (aName, "translate"))
+ {
+ if (theArgNb < 5)
+ {
+ std::cout << "Error: too few arguments.\n";
+ return 1;
+ }
+ aTrsf.SetTranslation (gp_Vec (Draw::Atof (theArgVec[theArgNb - 3]),
+ Draw::Atof (theArgVec[theArgNb - 2]),
+ Draw::Atof (theArgVec[theArgNb - 1])));
+ aLast = theArgNb - 3;
+ }
+ else if (!strcmp (aName, "rotate"))
+ {
+ if (theArgNb < 9)
+ {
+ std::cout << "Error: too few arguments.\n";
+ return 1;
+ }
+
+ aTrsf.SetRotation (
+ gp_Ax1 (gp_Pnt (Draw::Atof (theArgVec[theArgNb - 7]),
+ Draw::Atof (theArgVec[theArgNb - 6]),
+ Draw::Atof (theArgVec[theArgNb - 5])),
+ gp_Vec (Draw::Atof (theArgVec[theArgNb - 4]),
+ Draw::Atof (theArgVec[theArgNb - 3]),
+ Draw::Atof (theArgVec[theArgNb - 2]))),
+ Draw::Atof (theArgVec[theArgNb - 1]) * (M_PI / 180.0));
+
+ aLast = theArgNb - 7;
+ }
+ else if (!strcmp (aName, "mirror"))
+ {
+ if (theArgNb < 8)
+ {
+ std::cout << "Error: too few arguments.\n";
+ return 1;
+ }
+
+ aTrsf.SetMirror (gp_Ax2 (gp_Pnt (Draw::Atof(theArgVec[theArgNb - 6]),
+ Draw::Atof(theArgVec[theArgNb - 5]),
+ Draw::Atof(theArgVec[theArgNb - 4])),
+ gp_Vec (Draw::Atof(theArgVec[theArgNb - 3]),
+ Draw::Atof(theArgVec[theArgNb - 2]),
+ Draw::Atof(theArgVec[theArgNb - 1]))));
+ aLast = theArgNb - 6;
+ }
+ else if (!strcmp (aName, "scale"))
+ {
+ if (theArgNb < 6)
+ {
+ std::cout << "Error: too few arguments.\n";
+ return 1;
+ }
+
+ aTrsf.SetScale (gp_Pnt (Draw::Atof(theArgVec[theArgNb - 4]),
+ Draw::Atof(theArgVec[theArgNb - 3]),
+ Draw::Atof(theArgVec[theArgNb - 2])),
+ Draw::Atof(theArgVec[theArgNb - 1]));
+ aLast = theArgNb - 4;
+ }
+
+ for (Standard_Integer anIdx = 1; anIdx < aLast; anIdx++)
+ {
+ // find object
+ const ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_InteractiveObject) anIObj;
+ if (aMap.IsBound2 (theArgVec[anIdx]))
+ {
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (theArgVec[anIdx]));
+ }
+ if (anIObj.IsNull())
+ {
+ std::cout << "Error: object '" << theArgVec[anIdx] << "' is not displayed!\n";
+ return 1;
+ }
+
+ if (isReset)
+ {
+ // aTrsf already identity
+ }
+ else if (isMove)
+ {
+ aTrsf = anIObj->LocalTransformation() * anIObj->Transformation().Inverted() * aTrsf;
+ }
+ else
+ {
+ aTrsf = anIObj->LocalTransformation() * aTrsf;
+ }
+
+ TopLoc_Location aLocation (aTrsf);
+ aContext->SetLocation (anIObj, aLocation);
+ }
+
+ return 0;
+}
+
+//===============================================================================================
+//function : VConnect
+//purpose : Creates and displays AIS_ConnectedInteractive object from input object and location
+//Draw arg : vconnect name Xo Yo Zo object1 object2 ... [color=NAME]
+//===============================================================================================
+
+static Standard_Integer VConnect (Draw_Interpretor& /*di*/,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ // Check the viewer
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << "vconnect error : call vinit before\n";
+ return 1; // TCL_ERROR
+ }
+ // Check argumnets
+ if (argc < 6)
+ {
+ std::cout << "vconnect error: expect at least 5 arguments\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Get values
+ Standard_Integer anArgIter = 1;
+ TCollection_AsciiString aName (argv[anArgIter++]);
+ Handle(AIS_MultipleConnectedInteractive) anOriginObject;
+ TCollection_AsciiString aColorString (argv[argc-1]);
+ Standard_CString aColorName = "";
+ Standard_Boolean hasColor = Standard_False;
+ if (aColorString.Search ("color=") != -1)
+ {
+ hasColor = Standard_True;
+ aColorString.Remove (1, 6);
+ aColorName = aColorString.ToCString();
+ }
+ Handle(AIS_InteractiveObject) anObject;
+
+ // AIS_MultipleConnectedInteractive
+ const Standard_Integer aNbShapes = hasColor ? (argc - 1) : argc;
+ for (Standard_Integer i = 5; i < aNbShapes; ++i)
+ {
+ TCollection_AsciiString anOriginObjectName (argv[i]);
+ if (aName.IsEqual (anOriginObjectName))
+ {
+ std::cout << "vconnect error: equal names for connected objects\n";
+ continue;
+ }
+ if (GetMapOfAIS().IsBound2 (anOriginObjectName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (anOriginObjectName);
+ anObject = Handle(AIS_InteractiveObject)::DownCast(anObj);
+ if (anObject.IsNull())
+ {
+ std::cout << "Object " << anOriginObjectName << " is used for non AIS viewer\n";
+ continue;
+ }
+ }
+ else
+ {
+ Standard_CString aName = anOriginObjectName.ToCString();
+ TopoDS_Shape aTDShape = DBRep::Get (aName);
+ if (aTDShape.IsNull())
+ {
+ std::cout << "vconnect error: object " << anOriginObjectName << " doesn't exist\n";
+ continue;
+ }
+ anObject = new AIS_Shape (aTDShape);
+ aContext->Load (anObject);
+ anObject->SetColor (ViewerTest::GetColorFromName (aColorName));
+ }
+
+ if (anOriginObject.IsNull())
+ {
+ anOriginObject = new AIS_MultipleConnectedInteractive();
+ }
+
+ anOriginObject->Connect (anObject);
+ }
+ if (anOriginObject.IsNull())
+ {
+ std::cout << "vconect error : can't connect input objects\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Get location data
+ Standard_Real aXo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aYo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZo = Draw::Atof (argv[anArgIter++]);
+
+ // Create transformation
+ gp_Vec aTranslation (aXo, aYo, aZo);
+
+ gp_Trsf aTrsf;
+ aTrsf.SetTranslationPart (aTranslation);
+ TopLoc_Location aLocation (aTrsf);
+
+ anOriginObject->SetLocalTransformation (aTrsf);
+
+ // Check if there is another object with given name
+ // and remove it from context
+ if(GetMapOfAIS().IsBound2(aName))
+ {
+ Handle(AIS_InteractiveObject) anObj =
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(aName));
+ TheAISContext()->Remove(anObj, Standard_False);
+ GetMapOfAIS().UnBind2(aName);
+ }
+
+ // Bind connected object to its name
+ GetMapOfAIS().Bind (anOriginObject, aName);
+
+ // Display connected object
+ TheAISContext()->Display (anOriginObject);
+
+ return 0;
+}
+
+//===============================================================================================
+//function : VConnectTo
+//purpose : Creates and displays AIS_ConnectedInteractive object from input object and location
+//Draw arg : vconnectto name Xo Yo Zo object [-nodisplay|-noupdate|-update]
+//===============================================================================================
+
+static Standard_Integer VConnectTo (Draw_Interpretor& /*di*/,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ // Check the viewer
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ ViewerTest_AutoUpdater anUpdateTool (aContext, ViewerTest::CurrentView());
+ if (aContext.IsNull())
+ {
+ std::cout << "vconnect error : call vinit before\n";
+ return 1; // TCL_ERROR
+ }
+ // Check argumnets
+ if (argc != 6 && argc != 7)
+ {
+ std::cout << "vconnect error: expect at least 5 arguments\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Get values
+ Standard_Integer anArgIter = 1;
+ TCollection_AsciiString aName (argv[anArgIter++]);
+ Handle(AIS_InteractiveObject) anOriginObject;
+
+ TCollection_AsciiString anOriginObjectName(argv[5]);
+ if (aName.IsEqual (anOriginObjectName))
+ {
+ std::cout << "vconnect error: equal names for connected objects\n";
+ return 1; // TCL_ERROR
+ }
+ if (GetMapOfAIS().IsBound2 (anOriginObjectName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (anOriginObjectName);
+ anOriginObject = Handle(AIS_InteractiveObject)::DownCast(anObj);
+ if (anOriginObject.IsNull())
+ {
+ std::cout << "Object " << anOriginObjectName << " is used for non AIS viewer\n";
+ return 1; // TCL_ERROR
+ }
+ }
+ else
+ {
+ Standard_CString aName = anOriginObjectName.ToCString();
+ TopoDS_Shape aTDShape = DBRep::Get (aName);
+ if (aTDShape.IsNull())
+ {
+ std::cout << "vconnect error: object " << anOriginObjectName << " doesn't exist\n";
+ return 1; // TCL_ERROR
+ }
+ anOriginObject = new AIS_Shape (aTDShape);
+ GetMapOfAIS().Bind (anOriginObject, anOriginObjectName);
+ }
+
+ // Get location data
+ Standard_Real aXo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aYo = Draw::Atof (argv[anArgIter++]);
+ Standard_Real aZo = Draw::Atof (argv[anArgIter++]);
+
+ // Create transformation
+ gp_Vec aTranslation (aXo, aYo, aZo);
+
+ gp_Trsf aTrsf;
+ aTrsf.SetTranslationPart (aTranslation);
+
+ Handle(AIS_ConnectedInteractive) aConnected;
+
+ aConnected = new AIS_ConnectedInteractive();
+
+ aConnected->Connect (anOriginObject, aTrsf);
+
+ // Check if there is another object with given name
+ // and remove it from context
+ if(GetMapOfAIS().IsBound2(aName))
+ {
+ Handle(AIS_InteractiveObject) anObj =
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(aName));
+ TheAISContext()->Remove(anObj, Standard_False);
+ GetMapOfAIS().UnBind2(aName);
+ }
+
+ // Bind connected object to its name
+ GetMapOfAIS().Bind (aConnected, aName);
+
+ if (argc == 7)
+ {
+ TCollection_AsciiString anArg = argv[6];
+ anArg.LowerCase();
+ if (anArg == "-nodisplay")
+ return 0;
+
+ if (!anUpdateTool.parseRedrawMode (anArg))
+ {
+ std::cout << "Warning! Unknown argument '" << anArg << "' passed, -nodisplay|-noupdate|-update expected at this point.\n";
+ }
+ }
+
+ // Display connected object
+ TheAISContext()->Display (aConnected, Standard_False);
+
+ return 0;
+}
+
+//=======================================================================
+//function : VDisconnect
+//purpose :
+//=======================================================================
+static Standard_Integer VDisconnect (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << argv[0] << "ERROR : use 'vinit' command before " << "\n";
+ return 1;
+ }
+
+ if (argc != 3)
+ {
+ std::cout << "ERROR : Usage : " << argv[0] << " name object" << "\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aName (argv[1]);
+ TCollection_AsciiString anObject (argv[2]);
+ Standard_Integer anObjectNumber = Draw::Atoi (argv[2]);
+
+ // find objects
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_MultipleConnectedInteractive) anAssembly;
+ if (!aMap.IsBound2 (aName) )
+ {
+ std::cout << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+
+ anAssembly = Handle(AIS_MultipleConnectedInteractive)::DownCast (aMap.Find2 (aName));
+ if (anAssembly.IsNull())
+ {
+ di << "Not an assembly" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveObject) anIObj;
+ if (!aMap.IsBound2 (anObject))
+ {
+ // try to interpret second argument as child number
+ if (anObjectNumber > 0 && anObjectNumber <= anAssembly->Children().Size())
+ {
+ Standard_Integer aCounter = 1;
+ for (PrsMgr_ListOfPresentableObjectsIter anIter (anAssembly->Children()); anIter.More(); anIter.Next())
+ {
+ if (aCounter == anObjectNumber)
+ {
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (anIter.Value());
+ break;
+ }
+ ++aCounter;
+ }
+ }
+ else
+ {
+ std::cout << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+ }
+
+ // if object was found by name
+ if (anIObj.IsNull())
+ {
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (anObject));
+ }
+
+ aContext->Disconnect (anAssembly, anIObj);
+ aContext->UpdateCurrentViewer();
+
+ return 0;
+}
+
+//=======================================================================
+//function : VAddConnected
+//purpose :
+//=======================================================================
+static Standard_Integer VAddConnected (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << argv[0] << "error : use 'vinit' command before " << "\n";
+ return 1;
+ }
+
+ if (argc != 6)
+ {
+ std::cout << argv[0] << " error: expect 5 arguments\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aName (argv[1]);
+ TCollection_AsciiString anObject (argv[5]);
+ Standard_Real aX = Draw::Atof (argv[2]);
+ Standard_Real aY = Draw::Atof (argv[3]);
+ Standard_Real aZ = Draw::Atof (argv[4]);
+
+ // find object
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_MultipleConnectedInteractive) anAssembly;
+ if (!aMap.IsBound2 (aName) )
+ {
+ std::cout << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+
+ anAssembly = Handle(AIS_MultipleConnectedInteractive)::DownCast (aMap.Find2 (aName));
+ if (anAssembly.IsNull())
+ {
+ di << "Not an assembly" << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveObject) anIObj;
+ if (!aMap.IsBound2 (anObject))
+ {
+ std::cout << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (anObject));
+
+ gp_Trsf aTrsf;
+ aTrsf.SetTranslation (gp_Vec (aX, aY, aZ));
+
+ anAssembly->Connect (anIObj, aTrsf);
+ TheAISContext()->Display (anAssembly);
+ TheAISContext()->RecomputeSelectionOnly (anAssembly);
+ aContext->UpdateCurrentViewer();
+
+ return 0;
+}
+
+//=======================================================================
+//function : VListConnected
+//purpose :
+//=======================================================================
+static Standard_Integer VListConnected (Draw_Interpretor& /*di*/,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << argv[0] << "ERROR : use 'vinit' command before " << "\n";
+ return 1;
+ }
+
+ if (argc != 2)
+ {
+ std::cout << "ERROR : Usage : " << argv[0] << " name" << "\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aName (argv[1]);
+
+ // find object
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ Handle(AIS_MultipleConnectedInteractive) anAssembly;
+ if (!aMap.IsBound2 (aName) )
+ {
+ std::cout << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+
+ anAssembly = Handle(AIS_MultipleConnectedInteractive)::DownCast (aMap.Find2 (aName));
+ if (anAssembly.IsNull())
+ {
+ std::cout << "Not an assembly" << "\n";
+ return 1;
+ }
+
+ std::cout << "Children of " << aName << ":\n";
+
+ Standard_Integer aCounter = 1;
+ for (PrsMgr_ListOfPresentableObjectsIter anIter (anAssembly->Children()); anIter.More(); anIter.Next())
+ {
+ if (GetMapOfAIS().IsBound1 (anIter.Value()))
+ {
+ TCollection_AsciiString aName = GetMapOfAIS().Find1 (anIter.Value());
+ std::cout << aCounter << ") " << aName << " (" << anIter.Value()->DynamicType()->Name() << ")";
+ }
+
+ std::cout << aCounter << ") " << anIter.Value()->DynamicType()->Name();
+
+ Handle(AIS_ConnectedInteractive) aConnected = Handle(AIS_ConnectedInteractive)::DownCast (anIter.Value());
+ if (!aConnected.IsNull() && !aConnected->ConnectedTo().IsNull() && aMap.IsBound1 (aConnected->ConnectedTo()))
+ {
+ std::cout << " connected to " << aMap.Find1 (aConnected->ConnectedTo());
+ }
+ std::cout << std::endl;
+
+ ++aCounter;
+ }
+
+ return 0;
+}
+
+namespace
+{
+ //! Checks if theMode is already turned on for theObj.
+ static Standard_Boolean InList (const Handle(AIS_InteractiveContext)& theAISContext,
+ const Handle(AIS_InteractiveObject)& theObj,
+ const Standard_Integer theMode)
+ {
+ TColStd_ListOfInteger anActiveModes;
+ theAISContext->ActivatedModes (theObj, anActiveModes);
+ for (TColStd_ListIteratorOfListOfInteger aModeIt (anActiveModes); aModeIt.More(); aModeIt.Next())
+ {
+ if (aModeIt.Value() == theMode)
+ {
+ return Standard_True;
+ }
+ }
+ return Standard_False;
+ }
+};
+
+//===============================================================================================
+//function : VSetSelectionMode
+//purpose : Sets input selection mode for input object or for all displayed objects
+//Draw arg : vselmode [object] mode On/Off (1/0)
+//===============================================================================================
+static Standard_Integer VSetSelectionMode (Draw_Interpretor& /*di*/,
+ Standard_Integer theArgc,
+ const char** theArgv)
+{
+ // Check errors
+ Handle(AIS_InteractiveContext) anAISContext = ViewerTest::GetAISContext();
+ if (anAISContext.IsNull())
+ {
+ std::cerr << "Call vinit before!" << std::endl;
+ return 1;
+ }
+
+ // Check the arguments
+ if (theArgc != 3 && theArgc != 4)
+ {
+ std::cerr << "vselmode error : expects at least 2 arguments.\n"
+ << "Type help "<< theArgv[0] <<" for more information." << std::endl;
+ return 1;
+ }
+
+ // get objects to change selection mode
+ AIS_ListOfInteractive aTargetIOs;
+ if (theArgc == 3)
+ {
+ anAISContext->DisplayedObjects (aTargetIOs);
+ }
+ else
+ {
+ // Check if there is an object with given name in context
+ const TCollection_AsciiString aNameIO (theArgv[1]);
+ if (GetMapOfAIS().IsBound2 (aNameIO))
+ {
+ Handle(AIS_InteractiveObject) anIO = Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (aNameIO));
+ if (anIO.IsNull())
+ {
+ std::cerr << "vselmode error : object name is used for non AIS viewer" << std::endl;
+ return 1;
+ }
+ aTargetIOs.Append (anIO);
+ }
+ }
+
+ const Standard_Integer aSelectionMode = Draw::Atoi (theArgc == 3 ? theArgv[1] : theArgv[2]);
+ const Standard_Boolean toTurnOn = Draw::Atoi (theArgc == 3 ? theArgv[2] : theArgv[3]);
+ if (aSelectionMode == 0 && anAISContext->HasOpenedContext())
+ {
+ anAISContext->CloseLocalContext();
+ }
+
+ if (aSelectionMode == 0)
+ {
+ if (toTurnOn)
+ {
+ for (AIS_ListIteratorOfListOfInteractive aTargetIt (aTargetIOs); aTargetIt.More(); aTargetIt.Next())
+ {
+ const Handle(AIS_InteractiveObject)& anIO = aTargetIt.Value();
+ if (!InList (anAISContext, anIO, aSelectionMode))
+ {
+ anAISContext->Activate (anIO);
+ }
+ }
+ }
+ else
+ {
+ for (AIS_ListIteratorOfListOfInteractive aTargetIt (aTargetIOs); aTargetIt.More(); aTargetIt.Next())
+ {
+ const Handle(AIS_InteractiveObject)& anIO = aTargetIt.Value();
+ if (InList (anAISContext, anIO, aSelectionMode))
+ {
+ anAISContext->Deactivate (anIO);
+ }
+ }
+ }
+ }
+
+ if (aSelectionMode != 0 && toTurnOn) // Turn on specified mode
+ {
+ if (!anAISContext->HasOpenedContext())
+ {
+ anAISContext->OpenLocalContext (Standard_False);
+ }
+
+ for (AIS_ListIteratorOfListOfInteractive aTargetIt (aTargetIOs); aTargetIt.More(); aTargetIt.Next())
+ {
+ const Handle(AIS_InteractiveObject)& anIO = aTargetIt.Value();
+ if (!InList (anAISContext, anIO, aSelectionMode))
+ {
+ anAISContext->Load (anIO, -1, Standard_True);
+ anAISContext->Activate (anIO, aSelectionMode);
+ }
+ }
+ }
+
+ if (aSelectionMode != 0 && !toTurnOn) // Turn off specified mode
+ {
+ if (!anAISContext->HasOpenedContext())
+ {
+ return 0;
+ }
+
+ for (AIS_ListIteratorOfListOfInteractive aTargetIt (aTargetIOs); aTargetIt.More(); aTargetIt.Next())
+ {
+ const Handle(AIS_InteractiveObject)& anIO = aTargetIt.Value();
+ if (InList (anAISContext, anIO, aSelectionMode))
+ {
+ anAISContext->Deactivate (anIO, aSelectionMode);
+ }
+ }
+ }
+
+ return 0;
+}
+
+//===============================================================================================
+//function : VSelectionNext
+//purpose :
+//===============================================================================================
+static Standard_Integer VSelectionNext(Draw_Interpretor& /*theDI*/,
+ Standard_Integer /*theArgsNb*/,
+ const char** /*theArgVec*/)
+{
+ // Check errors
+ Handle(AIS_InteractiveContext) anAISContext = ViewerTest::GetAISContext();
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+
+ if (anAISContext.IsNull())
+ {
+ std::cerr << "Call vinit before!" << std::endl;
+ return 1;
+ }
+
+ anAISContext->HilightNextDetected(aView);
+ return 0;
+}
+
+//===============================================================================================
+//function : VSelectionPrevious
+//purpose :
+//===============================================================================================
+static Standard_Integer VSelectionPrevious(Draw_Interpretor& /*theDI*/,
+ Standard_Integer /*theArgsNb*/,
+ const char** /*theArgVec*/)
+{
+ // Check errors
+ Handle(AIS_InteractiveContext) anAISContext = ViewerTest::GetAISContext();
+ Handle(V3d_View) aView = ViewerTest::CurrentView();
+
+ if (anAISContext.IsNull())
+ {
+ std::cerr << "Call vinit before!" << std::endl;
+ return 1;
+ }
+
+ anAISContext->HilightPreviousDetected(aView);
+ return 0;
+}
+
+
+//==========================================================================
+//class : Triangle
+//purpose : creates Triangle based on AIS_InteractiveObject.
+// This class was implemented for testing Select3D_SensitiveTriangle
+//===========================================================================
+DEFINE_STANDARD_HANDLE(Triangle, AIS_InteractiveObject)
+class Triangle: public AIS_InteractiveObject
+{
+public:
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(Triangle);
+ Triangle (const gp_Pnt& theP1,
+ const gp_Pnt& theP2,
+ const gp_Pnt& theP3);
+protected:
+ void Compute ( const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer theMode);
+
+ void ComputeSelection ( const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer theMode);
+private:
+ gp_Pnt myPoint1;
+ gp_Pnt myPoint2;
+ gp_Pnt myPoint3;
+};
+IMPLEMENT_STANDARD_HANDLE(Triangle, AIS_InteractiveObject)
+IMPLEMENT_STANDARD_RTTIEXT(Triangle, AIS_InteractiveObject)
+
+Triangle::Triangle (const gp_Pnt& theP1,
+ const gp_Pnt& theP2,
+ const gp_Pnt& theP3)
+{
+ myPoint1 = theP1;
+ myPoint2 = theP2;
+ myPoint3 = theP3;
+}
+
+void Triangle::Compute(const Handle(PrsMgr_PresentationManager3d)& /*thePresentationManager*/,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer /*theMode*/)
+{
+ thePresentation->Clear();
+
+ BRepBuilderAPI_MakeEdge anEdgeMaker1(myPoint1, myPoint2),
+ anEdgeMaker2(myPoint2, myPoint3),
+ anEdgeMaker3(myPoint3, myPoint1);
+
+ TopoDS_Edge anEdge1 = anEdgeMaker1.Edge(),
+ anEdge2 = anEdgeMaker2.Edge(),
+ anEdge3 = anEdgeMaker3.Edge();
+ if(anEdge1.IsNull() || anEdge2.IsNull() || anEdge3.IsNull())
+ return;
+
+ BRepBuilderAPI_MakeWire aWireMaker(anEdge1, anEdge2, anEdge3);
+ TopoDS_Wire aWire = aWireMaker.Wire();
+ if(aWire.IsNull()) return;
+
+ BRepBuilderAPI_MakeFace aFaceMaker(aWire);
+ TopoDS_Face aFace = aFaceMaker.Face();
+ if(aFace.IsNull()) return;
+
+ StdPrs_ShadedShape::Add(thePresentation, aFace, myDrawer);
+}
+
+void Triangle::ComputeSelection(const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer /*theMode*/)
+{
+ Handle(SelectMgr_EntityOwner) anEntityOwner = new SelectMgr_EntityOwner(this);
+ Handle(Select3D_SensitiveTriangle) aSensTriangle =
+ new Select3D_SensitiveTriangle(anEntityOwner, myPoint1, myPoint2, myPoint3);
+ theSelection->Add(aSensTriangle);
+}
+
+//===========================================================================
+//function : VTriangle
+//Draw arg : vtriangle Name PointName PointName PointName
+//purpose : creates and displays Triangle
+//===========================================================================
+
+//function: IsPoint
+//purpose : checks if the object with theName is AIS_Point,
+// if yes initialize thePoint from MapOfAIS
+Standard_Boolean IsPoint (const TCollection_AsciiString& theName,
+ Handle(AIS_Point)& thePoint)
+{
+ Handle(AIS_InteractiveObject) anObject =
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(theName));
+ if(anObject.IsNull() ||
+ anObject->Type() != AIS_KOI_Datum ||
+ anObject->Signature() != 1)
+ {
+ return Standard_False;
+ }
+ thePoint = Handle(AIS_Point)::DownCast(anObject);
+ if(thePoint.IsNull())
+ return Standard_False;
+ return Standard_True;
+}
+
+//function: IsMatch
+//purpose: checks if thePoint1 is equal to thePoint2
+Standard_Boolean IsMatch (const Handle(Geom_CartesianPoint)& thePoint1,
+ const Handle(Geom_CartesianPoint)& thePoint2)
+{
+ if(Abs(thePoint1->X()-thePoint2->X()) <= Precision::Confusion() &&
+ Abs(thePoint1->Y()-thePoint2->Y()) <= Precision::Confusion() &&
+ Abs(thePoint1->Z()-thePoint2->Z()) <= Precision::Confusion())
+ {
+ return Standard_True;
+ }
+ return Standard_False;
+}
+
+static Standard_Integer VTriangle (Draw_Interpretor& /*di*/,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ // Check arguments
+ if (argc != 5)
+ {
+ std::cout<<"vtriangle error: expects 4 argumnets\n";
+ return 1; // TCL_ERROR
+ }
+
+ TheAISContext()->CloseAllContexts();
+
+ // Get and check values
+ TCollection_AsciiString aName(argv[1]);
+
+ Handle(AIS_Point) aPoint1, aPoint2, aPoint3;
+ if (!IsPoint(argv[2], aPoint1))
+ {
+ std::cout<<"vtriangle error: the 2nd argument must be a point\n";
+ return 1; // TCL_ERROR
+ }
+ if (!IsPoint(argv[3], aPoint2))
+ {
+ std::cout<<"vtriangle error: the 3d argument must be a point\n";
+ return 1; // TCL_ERROR
+ }
+ if (!IsPoint(argv[4], aPoint3))
+ {
+ std::cout<<"vtriangle error: the 4th argument must be a point\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Check that points are different
+ Handle(Geom_CartesianPoint) aCartPoint1 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint1->Component());
+ Handle(Geom_CartesianPoint) aCartPoint2 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint2->Component());
+ // Test aPoint1 = aPoint2
+ if (IsMatch(aCartPoint1, aCartPoint2))
+ {
+ std::cout<<"vtriangle error: the 1st and the 2nd points are equal\n";
+ return 1; // TCL_ERROR
+ }
+ // Test aPoint2 = aPoint3
+ Handle(Geom_CartesianPoint) aCartPoint3 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint3->Component());
+ if (IsMatch(aCartPoint2, aCartPoint3))
+ {
+ std::cout<<"vtriangle error: the 2nd and the 3d points are equal\n";
+ return 1; // TCL_ERROR
+ }
+ // Test aPoint3 = aPoint1
+ if (IsMatch(aCartPoint1, aCartPoint3))
+ {
+ std::cout<<"vtriangle error: the 1st and the 3d points are equal\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Create triangle
+ Handle(Triangle) aTriangle = new Triangle(aCartPoint1->Pnt(),
+ aCartPoint2->Pnt(),
+ aCartPoint3->Pnt());
+
+ // Check if there is an object with given name
+ // and remove it from context
+ if (GetMapOfAIS().IsBound2(aName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(aName);
+ Handle(AIS_InteractiveObject) anInterObj =
+ Handle(AIS_InteractiveObject)::DownCast(anObj);
+ TheAISContext()->Remove(anInterObj, Standard_False);
+ GetMapOfAIS().UnBind2(aName);
+ }
+
+ // Bind triangle to its name
+ GetMapOfAIS().Bind(aTriangle, aName);
+
+ // Display triangle
+ TheAISContext()->Display(aTriangle);
+ return 0;
+}
+
+//class : SegmentObject
+//purpose: creates segment based on AIS_InteractiveObject.
+// This class was implemented for testing Select3D_SensitiveCurve
+DEFINE_STANDARD_HANDLE(SegmentObject, AIS_InteractiveObject)
+class SegmentObject: public AIS_InteractiveObject
+{
+public:
+ // CASCADE RTTI
+ DEFINE_STANDARD_RTTI(SegmentObject);
+ SegmentObject (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2);
+protected:
+ void Compute (const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const Handle(Prs3d_Presentation)& thePresentation,
+ const Standard_Integer theMode);
+
+ void ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer theMode);
+private:
+ gp_Pnt myPoint1;
+ gp_Pnt myPoint2;
+};
+IMPLEMENT_STANDARD_HANDLE(SegmentObject, AIS_InteractiveObject)
+IMPLEMENT_STANDARD_RTTIEXT(SegmentObject, AIS_InteractiveObject)
+
+SegmentObject::SegmentObject (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2)
+{
+ myPoint1 = thePnt1;
+ myPoint2 = thePnt2;
+}
+
+void SegmentObject::Compute (const Handle(PrsMgr_PresentationManager3d) &/*thePresentationManager*/,
+ const Handle(Prs3d_Presentation) &thePresentation,
+ const Standard_Integer /*theMode*/)
+{
+ thePresentation->Clear();
+ BRepBuilderAPI_MakeEdge anEdgeMaker(myPoint1, myPoint2);
+ TopoDS_Edge anEdge = anEdgeMaker.Edge();
+ if (anEdge.IsNull())
+ return;
+ BRepAdaptor_Curve aCurveAdaptor(anEdge);
+ StdPrs_Curve::Add(thePresentation, aCurveAdaptor, myDrawer);
+}
+
+void SegmentObject::ComputeSelection (const Handle(SelectMgr_Selection) &theSelection,
+ const Standard_Integer /*theMode*/)
+{
+ Handle(SelectMgr_EntityOwner) anOwner = new SelectMgr_EntityOwner(this);
+ Handle(TColgp_HArray1OfPnt) anArray = new TColgp_HArray1OfPnt(1, 2);
+ anArray->SetValue(1, myPoint1);
+ anArray->SetValue(2, myPoint2);
+ Handle(Select3D_SensitiveCurve) aSensCurve =
+ new Select3D_SensitiveCurve(anOwner, anArray);
+ theSelection->Add(aSensCurve);
+}
+
+//=======================================================================
+//function : VSegment
+//Draw args : vsegment Name PointName PointName
+//purpose : creates and displays Segment
+//=======================================================================
+static Standard_Integer VSegment (Draw_Interpretor& /*di*/,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ // Check arguments
+ if(argc!=4)
+ {
+ std::cout<<"vsegment error: expects 3 arguments\n";
+ return 1; // TCL_ERROR
+ }
+
+ TheAISContext()->CloseAllContexts();
+
+ // Get and check arguments
+ TCollection_AsciiString aName(argv[1]);
+ Handle(AIS_Point) aPoint1, aPoint2;
+ if (!IsPoint(argv[2], aPoint1))
+ {
+ std::cout<<"vsegment error: the 2nd argument should be a point\n";
+ return 1; // TCL_ERROR
+ }
+ if (!IsPoint(argv[3], aPoint2))
+ {
+ std::cout<<"vsegment error: the 3d argument should be a point\n";
+ return 1; // TCL_ERROR
+ }
+ //Check that points are different
+ Handle(Geom_CartesianPoint) aCartPoint1 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint1->Component());
+ Handle(Geom_CartesianPoint) aCartPoint2 =
+ Handle(Geom_CartesianPoint)::DownCast(aPoint2->Component());
+ if(IsMatch(aCartPoint1, aCartPoint2))
+ {
+ std::cout<<"vsegment error: equal points\n";
+ return 1; // TCL_ERROR
+ }
+
+ // Create segment
+ Handle(SegmentObject) aSegment = new SegmentObject(aCartPoint1->Pnt(), aCartPoint2->Pnt());
+ // Check if there is an object with given name
+ // and remove it from context
+ if (GetMapOfAIS().IsBound2(aName))
+ {
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2(aName);
+ Handle(AIS_InteractiveObject) anInterObj =
+ Handle(AIS_InteractiveObject)::DownCast(anObj);
+ TheAISContext()->Remove(anInterObj, Standard_False);
+ GetMapOfAIS().UnBind2(aName);
+ }
+
+ // Bind segment to its name
+ GetMapOfAIS().Bind(aSegment, aName);
+
+ // Display segment
+ TheAISContext()->Display(aSegment);
+ return 0;
+}
+
+//=======================================================================
+//function : VObjZLayer
+//purpose : Set or get z layer id for presentable object
+//=======================================================================
+
+static Standard_Integer VObjZLayer (Draw_Interpretor& di,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ di << argv[0] << "Call 'vinit' before!\n";
+ return 1;
+ }
+
+ // get operation
+ TCollection_AsciiString aOperation;
+ if (argc >= 2)
+ aOperation = TCollection_AsciiString (argv [1]);
+
+ // check for correct arguments
+ if (!(argc == 4 && aOperation.IsEqual ("set")) &&
+ !(argc == 3 && aOperation.IsEqual ("get")))
+ {
+ di << "Usage : " << argv[0] << " set/get object [layerid]\n";
+ di << " set - set layer id for interactive object, layerid - z layer id\n";
+ di << " get - get layer id of interactive object\n";
+ di << " argument layerid should be passed for set operation only\n";
+ return 1;
+ }
+
+ // find object
+ TCollection_AsciiString aName (argv[2]);
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ if (!aMap.IsBound2 (aName))
+ {
+ di << "Use 'vdisplay' before" << "\n";
+ return 1;
+ }
+
+ // find interactive object
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (aName);
+ Handle(AIS_InteractiveObject) anInterObj =
+ Handle(AIS_InteractiveObject)::DownCast (anObj);
+ if (anInterObj.IsNull())
+ {
+ di << "Not an AIS interactive object!\n";
+ return 1;
+ }
+
+ // process operation
+ if (aOperation.IsEqual ("set"))
+ {
+ Standard_Integer aLayerId = Draw::Atoi (argv [3]);
+ aContext->SetZLayer (anInterObj, aLayerId);
+ }
+ else if (aOperation.IsEqual ("get"))
+ {
+ di << "Z layer id: " << aContext->GetZLayer (anInterObj);
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VPolygonOffset
+//purpose : Set or get polygon offset parameters
+//=======================================================================
+static Standard_Integer VPolygonOffset(Draw_Interpretor& /*di*/,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << argv[0] << " Call 'vinit' before!\n";
+ return 1;
+ }
+
+ if (argc > 2 && argc != 5)
+ {
+ std::cout << "Usage : " << argv[0] << " [object [mode factor units]] - sets/gets polygon offset parameters for an object,"
+ "without arguments prints the default values" << std::endl;
+ return 1;
+ }
+
+ // find object
+ Handle(AIS_InteractiveObject) anInterObj;
+ if (argc >= 2)
+ {
+ TCollection_AsciiString aName (argv[1]);
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS();
+ if (!aMap.IsBound2 (aName))
+ {
+ std::cout << "Use 'vdisplay' before" << std::endl;
+ return 1;
+ }
+
+ // find interactive object
+ Handle(Standard_Transient) anObj = GetMapOfAIS().Find2 (aName);
+ anInterObj = Handle(AIS_InteractiveObject)::DownCast (anObj);
+ if (anInterObj.IsNull())
+ {
+ std::cout << "Not an AIS interactive object!" << std::endl;
+ return 1;
+ }
+ }
+
+ Standard_Integer aMode;
+ Standard_ShortReal aFactor, aUnits;
+ if (argc == 5)
+ {
+ aMode = Draw::Atoi(argv[2]);
+ aFactor = (Standard_ShortReal) Draw::Atof(argv[3]);
+ aUnits = (Standard_ShortReal) Draw::Atof(argv[4]);
+
+ anInterObj->SetPolygonOffsets(aMode, aFactor, aUnits);
+ aContext->UpdateCurrentViewer();
+ return 0;
+ }
+ else if (argc == 2)
+ {
+ if (anInterObj->HasPolygonOffsets())
+ {
+ anInterObj->PolygonOffsets(aMode, aFactor, aUnits);
+ std::cout << "Current polygon offset parameters for " << argv[1] << ":" << std::endl;
+ std::cout << "\tMode: " << aMode << std::endl;
+ std::cout << "\tFactor: " << aFactor << std::endl;
+ std::cout << "\tUnits: " << aUnits << std::endl;
+ return 0;
+ }
+ else
+ {
+ std::cout << "Specific polygon offset parameters are not set for " << argv[1] << std::endl;
+ }
+ }
+
+ std::cout << "Default polygon offset parameters:" << std::endl;
+ aContext->DefaultDrawer()->ShadingAspect()->Aspect()->PolygonOffsets(aMode, aFactor, aUnits);
+ std::cout << "\tMode: " << aMode << std::endl;
+ std::cout << "\tFactor: " << aFactor << std::endl;
+ std::cout << "\tUnits: " << aUnits << std::endl;
+
+ return 0;
+}
+
+//=======================================================================
+//function : VShowFaceBoundaries
+//purpose : Set face boundaries drawing on/off for ais object
+//=======================================================================
+static Standard_Integer VShowFaceBoundary (Draw_Interpretor& /*di*/,
+ Standard_Integer argc,
+ const char ** argv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext ();
+ if (aContext.IsNull ())
+ {
+ std::cout << argv[0] << " Call 'vinit' before!\n";
+ return 1;
+ }
+
+ if ((argc != 3 && argc < 6) || argc > 8)
+ {
+ std::cout << "Usage :\n " << argv[0]
+ << " ObjectName isOn [R G B [LineWidth [LineStyle]]]\n"
+ << " ObjectName - name of AIS interactive object. \n"
+ << " if ObjectName = \"\", then set as default\n"
+ << " settings for all newly displayed objects\n"
+ << " isOn - flag indicating whether the boundaries\n"
+ << " should be turned on or off (can be set\n"
+ << " to 0 (off) or 1 (on)).\n"
+ << " R, G, B - red, green and blue components of boundary\n"
+ << " color in range (0 - 255).\n"
+ << " (default is (0, 0, 0)\n"
+ << " LineWidth - line width\n"
+ << " (default is 1)\n"
+ << " LineStyle - line fill style :\n"
+ << " 0 - solid \n"
+ << " 1 - dashed \n"
+ << " 2 - dot \n"
+ << " 3 - dashdot\n"
+ << " (default is solid)";
+ return 1;
+ }
+
+ TCollection_AsciiString aName (argv[1]);
+
+ Quantity_Parameter aRed = 0.0;
+ Quantity_Parameter aGreen = 0.0;
+ Quantity_Parameter aBlue = 0.0;
+ Standard_Real aWidth = 1.0;
+ Aspect_TypeOfLine aLineType = Aspect_TOL_SOLID;
+
+ // find object
+ Handle(AIS_InteractiveObject) anInterObj;
+
+ // if name is empty - apply attributes for default aspect
+ if (!aName.IsEmpty ())
+ {
+ ViewerTest_DoubleMapOfInteractiveAndName& aMap = GetMapOfAIS ();
+ if (!aMap.IsBound2 (aName))
+ {
+ std::cout << "Use 'vdisplay' on " << aName << " before" << std::endl;
+ return 1;
+ }
+
+ // find interactive object
+ Handle(Standard_Transient) anObj = GetMapOfAIS ().Find2 (aName);
+ anInterObj = Handle(AIS_InteractiveObject)::DownCast (anObj);
+ if (anInterObj.IsNull ())
+ {
+ std::cout << "Not an AIS interactive object!" << std::endl;
+ return 1;
+ }
+ }
+
+ const Handle(Prs3d_Drawer)& aDrawer = (aName.IsEmpty ()) ?
+ TheAISContext ()->DefaultDrawer () : anInterObj->Attributes ();
+
+ // turn boundaries on/off
+ Standard_Boolean isBoundaryDraw = (Draw::Atoi (argv[2]) == 1);
+ aDrawer->SetFaceBoundaryDraw (isBoundaryDraw);
+
+ // set boundary line color
+ if (argc >= 6)
+ {
+ // Text color
+ aRed = Draw::Atof (argv[3])/255.;
+ aGreen = Draw::Atof (argv[4])/255.;
+ aBlue = Draw::Atof (argv[5])/255.;
+ }
+
+ // set line width
+ if (argc >= 7)
+ {
+ aWidth = (Standard_Real)Draw::Atof (argv[6]);
+ }
+
+ // select appropriate line type
+ if (argc == 8)
+ {
+ switch (Draw::Atoi (argv[7]))
+ {
+ case 1: aLineType = Aspect_TOL_DASH; break;
+ case 2: aLineType = Aspect_TOL_DOT; break;
+ case 3: aLineType = Aspect_TOL_DOTDASH; break;
+ default:
+ aLineType = Aspect_TOL_SOLID;
+ }
+ }
+
+ Quantity_Color aColor (aRed, aGreen, aBlue, Quantity_TOC_RGB);
+
+ Handle(Prs3d_LineAspect) aBoundaryAspect =
+ new Prs3d_LineAspect (aColor, aLineType, aWidth);
+
+ aDrawer->SetFaceBoundaryAspect (aBoundaryAspect);
+
+ TheAISContext()->Redisplay (anInterObj);
+
+ return 0;
+}
+
+// This class is used for testing markers.
+DEFINE_STANDARD_HANDLE(ViewerTest_MarkersArrayObject, AIS_InteractiveObject)
+class ViewerTest_MarkersArrayObject : public AIS_InteractiveObject
+{
+
+public:
+
+ ViewerTest_MarkersArrayObject (const gp_XYZ& theStartPoint,
+ const Standard_Integer& thePointsOnSide,
+ Handle(Graphic3d_AspectMarker3d) theMarkerAspect = NULL)
+ {
+ myStartPoint = theStartPoint;
+ myPointsOnSide = thePointsOnSide;
+ myMarkerAspect = theMarkerAspect;
+ }
+
+ DEFINE_STANDARD_RTTI(MyPArrayObject);
+
+private:
+
+ void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
+ const Handle(Prs3d_Presentation)& aPresentation,
+ const Standard_Integer aMode);
+
+ void ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer /*theMode*/);
+
+protected:
+
+ gp_XYZ myStartPoint;
+ Standard_Integer myPointsOnSide;
+ Handle(Graphic3d_AspectMarker3d) myMarkerAspect;
+};
+
+IMPLEMENT_STANDARD_HANDLE(ViewerTest_MarkersArrayObject, AIS_InteractiveObject)
+IMPLEMENT_STANDARD_RTTIEXT(ViewerTest_MarkersArrayObject, AIS_InteractiveObject)
+
+void ViewerTest_MarkersArrayObject::Compute (const Handle(PrsMgr_PresentationManager3d)& /*aPresentationManager*/,
+ const Handle(Prs3d_Presentation)& aPresentation,
+ const Standard_Integer /*aMode*/)
+{
+ Handle(Graphic3d_ArrayOfPrimitives) anArray = new Graphic3d_ArrayOfPoints ((Standard_Integer )Pow (myPointsOnSide, 3), myPointsOnSide != 1);
+ if (myPointsOnSide == 1)
+ {
+ anArray->AddVertex (myStartPoint);
+ }
+ else
+ {
+ for (Standard_Real i = 1; i <= myPointsOnSide; i++)
+ {
+ for (Standard_Real j = 1; j <= myPointsOnSide; j++)
+ {
+ for (Standard_Real k = 1; k <= myPointsOnSide; k++)
+ {
+ anArray->AddVertex (myStartPoint.X() + i, myStartPoint.Y() + j, myStartPoint.Z() + k);
+ anArray->SetVertexColor (anArray->VertexNumber(),
+ i / myPointsOnSide,
+ j / myPointsOnSide,
+ k / myPointsOnSide);
+ }
+ }
+ }
+ }
+
+ aPresentation->Clear();
+ if (!myMarkerAspect.IsNull())
+ {
+ Prs3d_Root::CurrentGroup (aPresentation)->SetGroupPrimitivesAspect (myMarkerAspect);
+ }
+ Prs3d_Root::CurrentGroup (aPresentation)->AddPrimitiveArray (anArray);
+}
+
+void ViewerTest_MarkersArrayObject::ComputeSelection (const Handle(SelectMgr_Selection)& theSelection,
+ const Standard_Integer /*theMode*/)
+{
+ Handle(SelectMgr_EntityOwner) anEntityOwner = new SelectMgr_EntityOwner (this);
+
+ if (myPointsOnSide == 1)
+ {
+ gp_Pnt aPoint (myStartPoint);
+ Handle(Select3D_SensitivePoint) aSensetivePoint = new Select3D_SensitivePoint (anEntityOwner, aPoint);
+ theSelection->Add (aSensetivePoint);
+ }
+ else
+ {
+ for (Standard_Real i = 1; i <= myPointsOnSide; i++)
+ {
+ for (Standard_Real j = 1; j <= myPointsOnSide; j++)
+ {
+ for (Standard_Real k = 1; k <= myPointsOnSide; k++)
+ {
+ gp_Pnt aPoint (myStartPoint.X() + i, myStartPoint.Y() + j, myStartPoint.Z() + k);
+ Handle(Select3D_SensitivePoint) aSensetivePoint = new Select3D_SensitivePoint (anEntityOwner, aPoint);
+ theSelection->Add (aSensetivePoint);
+ }
+ }
+ }
+ }
+}
+//=======================================================================
+//function : VMarkersTest
+//purpose : Draws an array of markers for testing purposes.
+//=======================================================================
+static Standard_Integer VMarkersTest (Draw_Interpretor&,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cerr << "Call 'vinit' before!\n";
+ return 1;
+ }
+
+ if (theArgNb < 5)
+ {
+ std::cerr << "Usage :\n " << theArgVec[0]
+ << "name X Y Z [PointsOnSide=10] [MarkerType=0] [Scale=1.0] [FileName=ImageFile]\n";
+ return 1;
+ }
+
+ Standard_Integer anArgIter = 1;
+
+ TCollection_AsciiString aName (theArgVec[anArgIter++]);
+ TCollection_AsciiString aFileName;
+ gp_XYZ aPnt (Atof (theArgVec[anArgIter]),
+ Atof (theArgVec[anArgIter + 1]),
+ Atof (theArgVec[anArgIter + 2]));
+ anArgIter += 3;
+
+ Standard_Integer aPointsOnSide = 10;
+ Standard_Integer aMarkerType = -1;
+ Standard_Real aScale = 1.0;
+ for (; anArgIter < theArgNb; ++anArgIter)
+ {
+ const TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ if (anArg.Search ("PointsOnSide=") > -1)
+ {
+ aPointsOnSide = anArg.Token ("=", 2).IntegerValue();
+ }
+ else if (anArg.Search ("MarkerType=") > -1)
+ {
+ aMarkerType = anArg.Token ("=", 2).IntegerValue();
+ }
+ else if (anArg.Search ("Scale=") > -1)
+ {
+ aScale = anArg.Token ("=", 2).RealValue();
+ }
+ else if (anArg.Search ("FileName=") > -1)
+ {
+ aFileName = anArg.Token ("=", 2);
+ }
+ else
+ {
+ std::cerr << "Wrong argument: " << anArg << "\n";
+ return 1;
+ }
+ }
+
+ Handle(Graphic3d_AspectMarker3d) anAspect;
+ Handle(Image_AlienPixMap) anImage;
+ Quantity_Color aColor (Quantity_NOC_GREEN1);
+ if ((aMarkerType == Aspect_TOM_USERDEFINED || aMarkerType < 0)
+ && !aFileName.IsEmpty())
+ {
+ anImage = new Image_AlienPixMap();
+ if (!anImage->Load (aFileName))
+ {
+ std::cerr << "Could not load image from file '" << aFileName << "'!\n";
+ return 1;
+ }
+ if (anImage->Format() == Image_PixMap::ImgGray)
+ {
+ anImage->SetFormat (Image_PixMap::ImgAlpha);
+ }
+ else if (anImage->Format() == Image_PixMap::ImgGrayF)
+ {
+ anImage->SetFormat (Image_PixMap::ImgAlphaF);
+ }
+ anAspect = new Graphic3d_AspectMarker3d (anImage);
+ }
+ else
+ {
+ anAspect = new Graphic3d_AspectMarker3d (aMarkerType >= 0 ? (Aspect_TypeOfMarker )aMarkerType : Aspect_TOM_POINT, aColor, aScale);
+ }
+
+ Handle(ViewerTest_MarkersArrayObject) aMarkersArray = new ViewerTest_MarkersArrayObject (aPnt, aPointsOnSide, anAspect);
+ VDisplayAISObject (aName, aMarkersArray);
+
+ return 0;
+}
+
+//! Auxiliary function to parse font aspect style argument
+static Standard_Boolean parseFontStyle (const TCollection_AsciiString& theArg,
+ Font_FontAspect& theAspect)
+{
+ if (theArg == "regular"
+ || *theArg.ToCString() == 'r')
+ {
+ theAspect = Font_FA_Regular;
+ return Standard_True;
+ }
+ else if (theArg == "bolditalic")
+ {
+ theAspect = Font_FA_BoldItalic;
+ return Standard_True;
+ }
+ else if (theArg == "bold"
+ || *theArg.ToCString() == 'b')
+ {
+ theAspect = Font_FA_Bold;
+ return Standard_True;
+ }
+ else if (theArg == "italic"
+ || *theArg.ToCString() == 'i')
+ {
+ theAspect = Font_FA_Italic;
+ return Standard_True;
+ }
+ return Standard_False;
+}
+
+//! Auxiliary function
+static TCollection_AsciiString fontStyleString (const Font_FontAspect theAspect)
+{
+ switch (theAspect)
+ {
+ case Font_FA_Regular: return "regular";
+ case Font_FA_BoldItalic: return "bolditalic";
+ case Font_FA_Bold: return "bold";
+ case Font_FA_Italic: return "italic";
+ default: return "undefined";
+ }
+}
+
+//=======================================================================
+//function : TextToBrep
+//purpose : Tool for conversion text to occt-shapes
+//=======================================================================
+
+static int TextToBRep (Draw_Interpretor& /*theDI*/,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ // Check arguments
+ if (theArgNb < 5)
+ {
+ std::cerr << "Error: " << theArgVec[0] << " - invalid syntax\n";
+ return 1;
+ }
+
+ Standard_Integer anArgIter = 1;
+ Standard_CString aResName = theArgVec[anArgIter++];
+ Standard_CString aText = theArgVec[anArgIter++];
+ Standard_CString aFontName = theArgVec[anArgIter++];
+ const Standard_Real aSize = Atof (theArgVec[anArgIter++]);
+
+ Font_BRepFont aFont;
+ Font_FontAspect aFontAspect = Font_FA_Regular;
+ Standard_Boolean isCompositeCurve = Standard_False;
+ gp_Ax3 aPenAx3 (gp::XOY());
+ gp_Pnt aPenLoc;
+ while (anArgIter < theArgNb)
+ {
+ const TCollection_AsciiString anArg (theArgVec[anArgIter++]);
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.LowerCase();
+ if (anArgCase.Search ("x=") > -1)
+ {
+ aPenLoc.SetX (anArg.Token ("=", 2).RealValue());
+ }
+ else if (anArgCase.Search ("y=") > -1)
+ {
+ aPenLoc.SetY (anArg.Token ("=", 2).RealValue());
+ }
+ else if (anArgCase.Search ("z=") > -1)
+ {
+ aPenLoc.SetZ (anArg.Token ("=", 2).RealValue());
+ }
+ else if (anArgCase.Search ("composite=") > -1)
+ {
+ isCompositeCurve = (anArg.Token ("=", 2).IntegerValue() == 1);
+ }
+ else if (parseFontStyle (anArgCase, aFontAspect))
+ {
+ //
+ }
+ else
+ {
+ std::cerr << "Warning! Unknown argument '" << anArg.ToCString() << "'\n";
+ }
+ }
+
+ aFont.SetCompositeCurveMode (isCompositeCurve);
+ if (!aFont.Init (aFontName, aFontAspect, aSize))
+ {
+ std::cerr << "Font initialization error\n";
+ return 1;
+ }
+
+ aPenAx3.SetLocation (aPenLoc);
+ DBRep::Set (aResName, aFont.RenderText (aText, aPenAx3));
+ return 0;
+}
+
+//=======================================================================
+//function : VFont
+//purpose : Font management
+//=======================================================================
+
+static int VFont (Draw_Interpretor& theDI,
+ Standard_Integer theArgNb,
+ const char** theArgVec)
+{
+ Handle(Font_FontMgr) aMgr = Font_FontMgr::GetInstance();
+ if (theArgNb < 2)
+ {
+ // just print the list of available fonts
+ Standard_Boolean isFirst = Standard_True;
+ for (Font_NListOfSystemFont::Iterator anIter (aMgr->GetAvailableFonts());
+ anIter.More(); anIter.Next())
+ {
+ const Handle(Font_SystemFont)& aFont = anIter.Value();
+ if (!isFirst)
+ {
+ theDI << "\n";
+ }
+
+ theDI << aFont->FontName()->String()
+ << " " << fontStyleString (aFont->FontAspect())
+ << " " << aFont->FontPath()->String();
+ isFirst = Standard_False;
+ }
+ return 0;
+ }
+
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNb; ++anArgIter)
+ {
+ const TCollection_AsciiString anArg (theArgVec[anArgIter]);
+ TCollection_AsciiString anArgCase (anArg);
+ anArgCase.LowerCase();
+ if (anArgCase == "find")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg.ToCString() << "'!\n";
+ return 1;
+ }
+
+ Standard_CString aFontName = theArgVec[anArgIter];
+ Font_FontAspect aFontAspect = Font_FA_Undefined;
+ if (++anArgIter < theArgNb)
+ {
+ anArgCase = theArgVec[anArgIter];
+ anArgCase.LowerCase();
+ if (!parseFontStyle (anArgCase, aFontAspect))
+ {
+ --anArgIter;
+ }
+ }
+ Handle(Font_SystemFont) aFont = aMgr->FindFont (new TCollection_HAsciiString (aFontName), aFontAspect, -1);
+ if (aFont.IsNull())
+ {
+ std::cerr << "Error: font '" << aFontName << "' is not found!\n";
+ continue;
+ }
+
+ theDI << aFont->FontName()->String()
+ << " " << fontStyleString (aFont->FontAspect())
+ << " " << aFont->FontPath()->String();
+ }
+ else if (anArgCase == "add"
+ || anArgCase == "register")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cerr << "Wrong syntax at argument '" << anArg.ToCString() << "'!\n";
+ return 1;
+ }
+ Standard_CString aFontPath = theArgVec[anArgIter];
+ Standard_CString aFontName = NULL;
+ Font_FontAspect aFontAspect = Font_FA_Undefined;
+ if (++anArgIter < theArgNb)
+ {
+ if (!parseFontStyle (anArgCase, aFontAspect))
+ {
+ aFontName = theArgVec[anArgIter];
+ }
+ if (++anArgIter < theArgNb)
+ {
+ anArgCase = theArgVec[anArgIter];
+ anArgCase.LowerCase();
+ if (!parseFontStyle (anArgCase, aFontAspect))
+ {
+ --anArgIter;
+ }
+ }
+ }
+
+ Handle(Font_SystemFont) aFont = aMgr->CheckFont (aFontPath);
+ if (aFont.IsNull())
+ {
+ std::cerr << "Error: font '" << aFontPath << "' is not found!\n";
+ continue;
+ }
+
+ if (aFontAspect != Font_FA_Undefined
+ || aFontName != NULL)
+ {
+ if (aFontAspect == Font_FA_Undefined)
+ {
+ aFontAspect = aFont->FontAspect();
+ }
+ Handle(TCollection_HAsciiString) aName = aFont->FontName();
+ if (aFontName != NULL)
+ {
+ aName = new TCollection_HAsciiString (aFontName);
+ }
+ aFont = new Font_SystemFont (aName, aFontAspect, new TCollection_HAsciiString (aFontPath));
+ }
+
+ aMgr->RegisterFont (aFont, Standard_True);
+ theDI << aFont->FontName()->String()
+ << " " << fontStyleString (aFont->FontAspect())
+ << " " << aFont->FontPath()->String();
+ }
+ else
+ {
+ std::cerr << "Warning! Unknown argument '" << anArg.ToCString() << "'\n";
+ }
+ }
+
+ return 0;
+}
+
+//=======================================================================
+//function : VSetEdgeType
+//purpose : Edges type management
+//=======================================================================
+
+static int VSetEdgeType (Draw_Interpretor& theDI,
+ Standard_Integer theArgNum,
+ const char** theArgs)
+{
+ if (theArgNum < 4 || theArgNum > 9)
+ {
+ theDI << theArgs[0] << " error: wrong number of parameters. Type 'help "
+ << theArgs[0] << "' for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean isForceRedisplay = Standard_False;
+
+ // Get shape name
+ TCollection_AsciiString aName(theArgs[1]);
+ if (!GetMapOfAIS().IsBound2 (aName))
+ {
+ theDI << theArgs[0] << " error: wrong object name.\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveObject) anObject =
+ Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(aName));
+
+ // Enable trianle edge mode
+ anObject->Attributes()->ShadingAspect()->Aspect()->SetEdgeOn();
+
+ // Parse parameters
+ for (Standard_Integer anIt = 2; anIt < theArgNum; ++anIt)
+ {
+ TCollection_AsciiString aParam ((theArgs[anIt]));
+ if (aParam.Value (1) == '-' && !aParam.IsRealValue())
+ {
+ if (aParam.IsEqual ("-type"))
+ {
+ if (theArgNum <= anIt + 1)
+ {
+ theDI << theArgs[0] << " error: wrong number of values for parameter '"
+ << aParam.ToCString() << "'.\n";
+ return 1;
+ }
+
+ TCollection_AsciiString aType = theArgs[++anIt];
+ aType.UpperCase();
+
+ if (aType.IsEqual ("SOLID"))
+ {
+ anObject->Attributes()->ShadingAspect()->Aspect()->SetEdgeLineType(Aspect_TOL_SOLID);
+ }
+ else if (aType.IsEqual ("DASH"))
+ {
+ anObject->Attributes()->ShadingAspect()->Aspect()->SetEdgeLineType(Aspect_TOL_DASH);
+ }
+ else if (aType.IsEqual ("DOT"))
+ {
+ anObject->Attributes()->ShadingAspect()->Aspect()->SetEdgeLineType(Aspect_TOL_DOT);
+ }
+ else if (aType.IsEqual ("DOTDASH"))
+ {
+ anObject->Attributes()->ShadingAspect()->Aspect()->SetEdgeLineType(Aspect_TOL_DOTDASH);
+ }
+ else
+ {
+ theDI << theArgs[0] << " error: wrong line type: '" << aType.ToCString() << "'.\n";
+ return 1;
+ }
+
+ }
+ else if (aParam.IsEqual ("-color"))
+ {
+ if (theArgNum <= anIt + 3)
+ {
+ theDI << theArgs[0] << " error: wrong number of values for parameter '"
+ << aParam.ToCString() << "'.\n";
+ return 1;
+ }
+
+ Quantity_Parameter aR = Draw::Atof(theArgs[++anIt]);
+ Quantity_Parameter aG = Draw::Atof(theArgs[++anIt]);
+ Quantity_Parameter aB = Draw::Atof(theArgs[++anIt]);
+ Quantity_Color aColor = Quantity_Color (aR > 1 ? aR / 255.0 : aR,
+ aG > 1 ? aG / 255.0 : aG,
+ aB > 1 ? aB / 255.0 : aB,
+ Quantity_TOC_RGB);
+
+ anObject->Attributes()->ShadingAspect()->Aspect()->SetEdgeColor (aColor);
+ }
+ else if (aParam.IsEqual ("-force"))
+ {
+ isForceRedisplay = Standard_True;
+ }
+ else
+ {
+ theDI << theArgs[0] << " error: unknown parameter '"
+ << aParam.ToCString() << "'.\n";
+ return 1;
+ }
+ }
+ }
+
+ // Update shape presentation as aspect parameters were changed
+ if (isForceRedisplay)
+ {
+ ViewerTest::GetAISContext()->Redisplay (anObject);
+ }
+ else
+ {
+ anObject->SetAspect (anObject->Attributes()->ShadingAspect());
+ }
+
+ //Update view
+ ViewerTest::CurrentView()->Redraw();
+
+ return 0;
+}
+
+//=======================================================================
+//function : VUnsetEdgeType
+//purpose : Unsets edges visibility in shading mode
+//=======================================================================
+
+static int VUnsetEdgeType (Draw_Interpretor& theDI,
+ Standard_Integer theArgNum,
+ const char** theArgs)
+{
+ if (theArgNum != 2 && theArgNum != 3)
+ {
+ theDI << theArgs[0] << " error: wrong number of parameters. Type 'help "
+ << theArgs[0] << "' for more information.\n";
+ return 1;
+ }
+
+ Standard_Boolean isForceRedisplay = Standard_False;
+
+ // Get shape name
+ TCollection_AsciiString aName (theArgs[1]);
+ if (!GetMapOfAIS().IsBound2 (aName))
+ {
+ theDI << theArgs[0] << " error: wrong object name.\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveObject) anObject =
+ Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(aName));
+
+ // Enable trianle edge mode
+ anObject->Attributes()->ShadingAspect()->Aspect()->SetEdgeOff();
+
+ // Parse parameters
+ if (theArgNum == 3)
+ {
+ TCollection_AsciiString aParam ((theArgs[2]));
+ if (aParam.IsEqual ("-force"))
+ {
+ isForceRedisplay = Standard_True;
+ }
+ else
+ {
+ theDI << theArgs[0] << " error: unknown parameter '"
+ << aParam.ToCString() << "'.\n";
+ return 1;
+ }
+ }
+
+ // Update shape presentation as aspect parameters were changed
+ if (isForceRedisplay)
+ {
+ ViewerTest::GetAISContext()->Redisplay (anObject);
+ }
+ else
+ {
+ anObject->SetAspect (anObject->Attributes()->ShadingAspect());
+ }
+
+ //Update view
+ ViewerTest::CurrentView()->Redraw();
+
+ return 0;
+}
+
+
+//=======================================================================
+//function : VVertexMode
+//purpose : Switches vertex display mode for AIS_Shape or displays the current value
+//=======================================================================
+
+static int VVertexMode (Draw_Interpretor& theDI,
+ Standard_Integer theArgNum,
+ const char** theArgs)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << "Error: no view available, call 'vinit' before!" << std::endl;
+ return 1;
+ }
+
+ // No arguments --> print the current default vertex draw mode
+ if (theArgNum == 1)
+ {
+ Prs3d_VertexDrawMode aCurrMode = aContext->DefaultDrawer()->VertexDrawMode();
+ theDI << "Default vertex draw mode: " << (aCurrMode == Prs3d_VDM_Isolated ? "'isolated'" : "'all'") << "\n";
+ return 0;
+ }
+
+ // -set argument --> change the default vertex draw mode and the mode for all displayed or given object(s)
+ TCollection_AsciiString aParam (theArgs[1]);
+ if (aParam == "-set")
+ {
+ if (theArgNum == 2)
+ {
+ std::cout << "Error: '-set' option not followed by the mode and optional object name(s)" << std::endl;
+ std::cout << "Type 'help vvertexmode' for usage hints" << std::endl;
+ return 1;
+ }
+
+ TCollection_AsciiString aModeStr (theArgs[2]);
+ Prs3d_VertexDrawMode aNewMode =
+ aModeStr == "isolated" ? Prs3d_VDM_Isolated :
+ (aModeStr == "all" ? Prs3d_VDM_All :
+ Prs3d_VDM_Inherited);
+
+ Standard_Boolean aRedrawNeeded = Standard_False;
+ AIS_ListOfInteractive anObjs;
+
+ // No object(s) specified -> use all displayed
+ if (theArgNum == 3)
+ {
+ theDI << "Setting the default vertex draw mode and updating all displayed objects...\n";
+ aContext->DisplayedObjects (anObjs);
+ aContext->DefaultDrawer()->SetVertexDrawMode (aNewMode);
+ aRedrawNeeded = Standard_True;
+ }
+
+ Handle(AIS_InteractiveObject) anObject;
+ for (Standard_Integer aCount = 3; aCount < theArgNum; aCount++)
+ {
+ TCollection_AsciiString aName (theArgs[aCount]);
+ if (!GetMapOfAIS().IsBound2 (aName))
+ {
+ theDI << "Warning: wrong object name ignored - " << theArgs[0] << "\n";
+ continue;
+ }
+ anObject = Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2(aName));
+ anObjs.Append (anObject);
+ }
+
+ for (AIS_ListIteratorOfListOfInteractive anIt (anObjs); anIt.More(); anIt.Next())
+ {
+ anObject = anIt.Value();
+ anObject->Attributes()->SetVertexDrawMode (aNewMode);
+ aContext->Redisplay (anObject, Standard_False);
+ aRedrawNeeded = Standard_True;
+ }
+
+ if (aRedrawNeeded)
+ ViewerTest::CurrentView()->Redraw();
+
+ return 0;
+ }
+
+ if (theArgNum > 2)
+ {
+ std::cout << "Error: invalid number of arguments" << std::endl;
+ std::cout << "Type 'help vvertexmode' for usage hints" << std::endl;
+ return 1;
+ }
+
+ // One argument (object name) --> print the current vertex draw mode for the object
+ Handle(AIS_InteractiveObject) anObject =
+ Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (aParam));
+ Prs3d_VertexDrawMode aCurrMode = anObject->Attributes()->VertexDrawMode();
+ theDI << "Object's vertex draw mode: " << (aCurrMode == Prs3d_VDM_Isolated ? "'isolated'" : "'all'") << "\n";
+ return 0;
+}
+
+//=======================================================================
+//function : VPointCloud
+//purpose : Create interactive object for arbitary set of points.
+//=======================================================================
+static Standard_Integer VPointCloud (Draw_Interpretor& theDI,
+ Standard_Integer theArgNum,
+ const char** theArgs)
+{
+ Handle(AIS_InteractiveContext) anAISContext = ViewerTest::GetAISContext();
+ if (anAISContext.IsNull())
+ {
+ std::cerr << "Error: no active view!\n";
+ return 1;
+ }
+
+ // command to execute
+ enum Command
+ {
+ CloudForShape, // generate point cloud for shape
+ CloudSphere, // generate point cloud for generic sphere
+ Unknow
+ };
+
+ // count number of non-optional command arguments
+ Command aCmd = Unknow;
+ Standard_Integer aCmdArgs = 0;
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNum; ++anArgIter)
+ {
+ Standard_CString anArg = theArgs[anArgIter];
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (aFlag.IsRealValue() || aFlag.Search ("-") != 1)
+ {
+ aCmdArgs++;
+ }
+ }
+ switch (aCmdArgs)
+ {
+ case 2 : aCmd = CloudForShape; break;
+ case 7 : aCmd = CloudSphere; break;
+ default :
+ std::cout << "Error: wrong number of arguments! See usage:\n";
+ theDI.PrintHelp (theArgs[0]);
+ return 1;
+ }
+
+ // parse options
+ Standard_Boolean toRandColors = Standard_False;
+ Standard_Boolean hasNormals = Standard_True;
+ Standard_Boolean isSetArgNorm = Standard_False;
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgNum; ++anArgIter)
+ {
+ Standard_CString anArg = theArgs[anArgIter];
+ TCollection_AsciiString aFlag (anArg);
+ aFlag.LowerCase();
+ if (aFlag == "-randcolors"
+ || aFlag == "-randcolor")
+ {
+ if (isSetArgNorm && hasNormals)
+ {
+ std::cout << "Error: wrong syntax - normals can not be enabled with colors at the same time\n";
+ return 1;
+ }
+ toRandColors = Standard_True;
+ hasNormals = Standard_False;
+ }
+ else if (aFlag == "-normals"
+ || aFlag == "-normal")
+ {
+ if (toRandColors)
+ {
+ std::cout << "Error: wrong syntax - normals can not be enabled with colors at the same time\n";
+ return 1;
+ }
+ isSetArgNorm = Standard_True;
+ hasNormals = Standard_True;
+ }
+ else if (aFlag == "-nonormals"
+ || aFlag == "-nonormal")
+ {
+ isSetArgNorm = Standard_True;
+ hasNormals = Standard_False;
+ }
+ }
+
+ Standard_CString aName = theArgs[1];
+
+ // generate arbitrary set of points
+ Handle(Graphic3d_ArrayOfPoints) anArrayPoints;
+ if (aCmd == CloudForShape)
+ {
+ Standard_CString aShapeName = theArgs[2];
+ TopoDS_Shape aShape = DBRep::Get (aShapeName);
+
+ if (aShape.IsNull())
+ {
+ std::cout << "Error: no shape with name '" << aShapeName << "' found\n";
+ return 1;
+ }
+
+ // calculate number of points
+ TopLoc_Location aLocation;
+ Standard_Integer aNbPoints = 0;
+ for (TopExp_Explorer aFaceIt (aShape, TopAbs_FACE); aFaceIt.More(); aFaceIt.Next())
+ {
+ const TopoDS_Face& aFace = TopoDS::Face (aFaceIt.Current());
+ Handle(Poly_Triangulation) aTriangulation = StdPrs_ToolShadedShape::Triangulation (aFace, aLocation);
+ if (!aTriangulation.IsNull())
+ {
+ aNbPoints += aTriangulation->NbNodes();
+ }
+ }
+ if (aNbPoints < 3)
+ {
+ std::cout << "Error: shape should be triangulated!\n";
+ return 1;
+ }
+
+ anArrayPoints = new Graphic3d_ArrayOfPoints (aNbPoints, toRandColors, hasNormals);
+ for (TopExp_Explorer aFaceIt (aShape, TopAbs_FACE); aFaceIt.More(); aFaceIt.Next())
+ {
+ const TopoDS_Face& aFace = TopoDS::Face (aFaceIt.Current());
+ Handle(Poly_Triangulation) aTriangulation = StdPrs_ToolShadedShape::Triangulation (aFace, aLocation);
+ if (aTriangulation.IsNull())
+ {
+ continue;
+ }
+
+ const TColgp_Array1OfPnt& aNodes = aTriangulation->Nodes();
+ const gp_Trsf& aTrsf = aLocation.Transformation();
+
+ // extract normals from nodes
+ TColgp_Array1OfDir aNormals (aNodes.Lower(), hasNormals ? aNodes.Upper() : aNodes.Lower());
+ if (hasNormals)
+ {
+ Poly_Connect aPolyConnect (aTriangulation);
+ StdPrs_ToolShadedShape::Normal (aFace, aPolyConnect, aNormals);
+ }
+
+ for (Standard_Integer aNodeIter = aNodes.Lower(); aNodeIter <= aNodes.Upper(); ++aNodeIter)
+ {
+ gp_Pnt aPoint = aNodes (aNodeIter);
+ if (!aLocation.IsIdentity())
+ {
+ aPoint.Transform (aTrsf);
+ if (hasNormals)
+ {
+ aNormals (aNodeIter).Transform (aTrsf);
+ }
+ }
+
+ // add vertex into array of points
+ const Standard_Integer anIndexOfPoint = anArrayPoints->AddVertex (aPoint);
+ if (toRandColors)
+ {
+ Quantity_Color aColor (360.0 * Standard_Real(anIndexOfPoint) / Standard_Real(aNbPoints),
+ 1.0, 0.5, Quantity_TOC_HLS);
+ anArrayPoints->SetVertexColor (anIndexOfPoint, aColor);
+ }
+
+ if (hasNormals)
+ {
+ anArrayPoints->SetVertexNormal (anIndexOfPoint, aNormals (aNodeIter));
+ }
+ }
+ }
+ }
+ else if (aCmd == CloudSphere)
+ {
+ Standard_Real aCenterX = Draw::Atof (theArgs[2]);
+ Standard_Real aCenterY = Draw::Atof (theArgs[3]);
+ Standard_Real aCenterZ = Draw::Atof (theArgs[4]);
+ Standard_Real aRadius = Draw::Atof (theArgs[5]);
+ Standard_Integer aNbPoints = Draw::Atoi (theArgs[6]);
+
+ TCollection_AsciiString aDistribution = TCollection_AsciiString(theArgs[7]);
+ aDistribution.LowerCase();
+ if ( aDistribution != "surface" && aDistribution != "volume" )
+ {
+ std::cout << "Error: wrong arguments! See usage:\n";
+ theDI.PrintHelp (theArgs[0]);
+ return 1;
+ }
+ Standard_Boolean isSurface = aDistribution == "surface";
+
+ gp_Pnt aCenter(aCenterX, aCenterY, aCenterZ);
+
+ anArrayPoints = new Graphic3d_ArrayOfPoints (aNbPoints, toRandColors, hasNormals);
+ for (Standard_Integer aPntIt = 0; aPntIt < aNbPoints; ++aPntIt)
+ {
+ Standard_Real anAlpha = (Standard_Real (rand() % 2000) / 1000.0) * M_PI;
+ Standard_Real aBeta = (Standard_Real (rand() % 2000) / 1000.0) * M_PI;
+ Standard_Real aDistance = isSurface ?
+ aRadius : (Standard_Real (rand() % aNbPoints) / aNbPoints) * aRadius;
+
+ gp_Dir aDir (Cos (anAlpha) * Sin (aBeta),
+ Sin (anAlpha),
+ Cos (anAlpha) * Cos (aBeta));
+ gp_Pnt aPoint = aCenter.Translated (aDir.XYZ() * aDistance);
+
+ const Standard_Integer anIndexOfPoint = anArrayPoints->AddVertex (aPoint);
+ if (toRandColors)
+ {
+ Quantity_Color aColor (360.0 * Standard_Real (anIndexOfPoint) / Standard_Real (aNbPoints),
+ 1.0, 0.5, Quantity_TOC_HLS);
+ anArrayPoints->SetVertexColor (anIndexOfPoint, aColor);
+ }
+
+ if (hasNormals)
+ {
+ anArrayPoints->SetVertexNormal (anIndexOfPoint, aDir);
+ }
+ }
+ }
+
+ // set array of points in point cloud object
+ Handle(AIS_PointCloud) aPointCloud = new AIS_PointCloud();
+ aPointCloud->SetPoints (anArrayPoints);
+ VDisplayAISObject (aName, aPointCloud);
+ return 0;
+}
+
+//=======================================================================
+//function : VPriority
+//purpose : Prints or sets the display priority for an object
+//=======================================================================
+
+static int VPriority (Draw_Interpretor& theDI,
+ Standard_Integer theArgNum,
+ const char** theArgs)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ ViewerTest_AutoUpdater anUpdateTool (aContext, ViewerTest::CurrentView());
+ if (aContext.IsNull())
+ {
+ std::cout << "Error: no view available, call 'vinit' before!" << std::endl;
+ return 1;
+ }
+
+ TCollection_AsciiString aLastArg (theArgs[theArgNum - 1]);
+ Standard_Integer aPriority = -1;
+ Standard_Integer aNbArgs = theArgNum;
+ if (aLastArg.IsIntegerValue())
+ {
+ aPriority = aLastArg.IntegerValue();
+ --aNbArgs;
+ if (aPriority < 0 || aPriority > 10)
+ {
+ std::cout << "Error: the specified display priority value '" << aLastArg
+ << "' is outside the valid range [0..10]" << std::endl;
+ return 1;
+ }
+ }
+ else
+ {
+ anUpdateTool.Invalidate();
+ }
+
+ if (aNbArgs < 2)
+ {
+ std::cout << "Error: wrong number of arguments! See usage:\n";
+ theDI.PrintHelp (theArgs[0]);
+ return 1;
+ }
+
+ for (Standard_Integer anArgIter = 1; anArgIter < aNbArgs; ++anArgIter)
+ {
+ if (anUpdateTool.parseRedrawMode (theArgs[anArgIter]))
+ {
+ continue;
+ }
+
+ TCollection_AsciiString aName (theArgs[anArgIter]);
+ Handle(AIS_InteractiveObject) anIObj;
+ if (GetMapOfAIS().IsBound2 (aName))
+ {
+ anIObj = Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (aName));
+ }
+
+ if (anIObj.IsNull())
+ {
+ std::cout << "Error: the object '" << theArgs[1] << "' is not displayed" << std::endl;
+ return 1;
+ }
+
+ if (aPriority < 1)
+ {
+ theDI << aContext->DisplayPriority (anIObj) << " ";
+ }
+ else
+ {
+ aContext->SetDisplayPriority (anIObj, aPriority);
+ }
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : ObjectsCommands
+//purpose :
+//=======================================================================
+
+void ViewerTest::ObjectCommands(Draw_Interpretor& theCommands)
+{
+ const char *group ="AISObjects";
+ theCommands.Add("vtrihedron",
+ "vtrihedron : vtrihedron name [Xo] [Yo] [Zo] [Zu] [Zv] [Zw] [Xu] [Xv] [Xw] ",
+ __FILE__,VTrihedron,group);
theCommands.Add("vtri2d",
"vtri2d Name Selection in the viewer only ",
__FILE__,VPointBuilder,group);
theCommands.Add("vplane",
- "vplane PlaneName [AxisName/PlaneName/PointName] [PointName/PointName/PointName] [Nothing/Nothing/PointName] ",
+ "vplane PlaneName [AxisName/PlaneName/PointName] [PointName/PointName/PointName] [Nothing/Nothing/PointName] [TypeOfSensitivity]",
__FILE__,VPlaneBuilder,group);
+ theCommands.Add ("vchangeplane", "vchangeplane usage: \n"
+ " vchangeplane <plane_name>"
+ " [x=center_x y=center_y z=center_z]"
+ " [dx=dir_x dy=dir_y dz=dir_z]"
+ " [sx=size_x sy=size_y]"
+ " [noupdate]\n"
+ " - changes parameters of the plane:\n"
+ " - x y z - center\n"
+ " - dx dy dz - normal\n"
+ " - sx sy - plane sizes\n"
+ " - noupdate - do not update/redisplay the plane in context\n"
+ " Please enter coordinates in format \"param=value\" in arbitrary order.",
+ __FILE__, VChangePlane, group);
+
theCommands.Add("vplanepara",
"vplanepara PlaneName ",
__FILE__,VPlaneBuilder,group);
"vcircle CircleName [PointName PointName PointName IsFilled]\n\t\t\t\t\t[PlaneName PointName Radius IsFilled]",
__FILE__,VCircleBuilder,group);
- theCommands.Add("vdrawtext",
- "vdrawtext : vdrawtext name X Y Z R G B hor_align ver_align angle zoomable height Aspect [Font [isMultiByte]]",
- __FILE__,VDrawText,group);
+ theCommands.Add ("vdrawtext",
+ "vdrawtext name text"
+ "\n\t\t: [-pos X=0 Y=0 Z=0]"
+ "\n\t\t: [-color {R G B|name}=yellow]"
+ "\n\t\t: [-halign {left|center|right}=left]"
+ "\n\t\t: [-valign {top|center|bottom}=bottom}]"
+ "\n\t\t: [-angle angle=0]"
+ "\n\t\t: [-zoom {0|1}=0]"
+ "\n\t\t: [-height height=16]"
+ "\n\t\t: [-aspect {regular|bold|italic|bolditalic}=regular]"
+ "\n\t\t: [-font font=Times]"
+ "\n\t\t: [-noupdate]"
+ "\n\t\t: Display text label at specified position.",
+ __FILE__, VDrawText, group);
theCommands.Add("vdrawsphere",
- "vdrawsphere: vdrawsphere shapeName Fineness [X=0.0 Y=0.0 Z=0.0] [Radius=100.0] [ToEnableVBO=1] [NumberOfViewerUpdate=1] [ToShowEdges=0]\n",
+ "vdrawsphere: vdrawsphere shapeName Fineness [X=0.0 Y=0.0 Z=0.0] [Radius=100.0] [ToShowEdges=0] [ToPrintInfo=1]\n",
__FILE__,VDrawSphere,group);
- theCommands.Add("vclipplane",
- "vclipplane : vclipplane [x y z dx dy dz] [planeId {on/off/del/display/hide}]",
- __FILE__,VClipPlane,group);
-
theCommands.Add ("vsetlocation",
- "vsetlocation : name x y z; set new location for an interactive object",
+ "vsetlocation [-noupdate|-update] name x y z"
+ "\n\t\t: Set new location for an interactive object.",
__FILE__, VSetLocation, group);
theCommands.Add (
__FILE__, VComputeHLR, group);
theCommands.Add("vdrawparray",
- "vdrawparray : vdrawparray Name TypeOfArray [EnableVbo=1] [vertex = { 'v' x y z [vertex_normal = { 'n' x y z }] [vertex_color = { 'c' r g b }] ] ... [bound = { 'b' vertex_count [bound_color = { 'c' r g b }] ] ... [edge = { 'e' vertex_id [edge_hidden = { 'h' }] ]",
+ "vdrawparray : vdrawparray Name TypeOfArray [vertex = { 'v' x y z [vertex_normal = { 'n' x y z }] [vertex_color = { 'c' r g b }] ] ... [bound = { 'b' vertex_count [bound_color = { 'c' r g b }] ] ... [edge = { 'e' vertex_id ]",
__FILE__,VDrawPArray,group);
+
+ theCommands.Add("vconnect",
+ "vconnect : assembly_name Xo Yo Zo object1 object2 ..."
+ " Makes an assembly of object instances located in point (Xo Yo Zo).",
+ __FILE__, VConnect, group);
+
+ theCommands.Add("vconnectto",
+ "vconnectto : instance_name Xo Yo Zo object [-nodisplay|-noupdate|-update]"
+ " Makes an instance 'instance_name' of 'object' with position (Xo Yo Zo)."
+ "\n\t\t: -nodisplay - only creates interactive object, but not displays it",
+ __FILE__, VConnectTo,group);
+
+ theCommands.Add("vdisconnect",
+ "vdisconnect assembly_name (object_name | object_number | 'all')"
+ " Disconnects all objects from assembly or disconnects object by name or number (use vlistconnected to enumerate assembly children).",
+ __FILE__,VDisconnect,group);
+
+ theCommands.Add("vaddconnected",
+ "vaddconnected assembly_name object_name"
+ "Adds object to assembly.",
+ __FILE__,VAddConnected,group);
+
+ theCommands.Add("vlistconnected",
+ "vlistconnected assembly_name"
+ "Lists objects in assembly.",
+ __FILE__,VListConnected,group);
+
+
+ theCommands.Add("vselmode",
+ "vselmode : [object] mode_number is_turned_on=(1|0)\n"
+ " switches selection mode for the determined object or\n"
+ " for all objects in context.\n"
+ " mode_number is non-negative integer that has different\n"
+ " meaning for different interactive object classes.\n"
+ " For shapes the following mode_number values are allowed:\n"
+ " 0 - shape\n"
+ " 1 - vertex\n"
+ " 2 - edge\n"
+ " 3 - wire\n"
+ " 4 - face\n"
+ " 5 - shell\n"
+ " 6 - solid\n"
+ " 7 - compsolid\n"
+ " 8 - compound\n"
+ " is_turned_on is:\n"
+ " 1 if mode is to be switched on\n"
+ " 0 if mode is to be switched off\n",
+ __FILE__, VSetSelectionMode, group);
+
+ theCommands.Add("vselnext",
+ "vselnext : hilight next detected",
+ __FILE__, VSelectionNext, group);
+
+ theCommands.Add("vselprev",
+ "vselnext : hilight previous detected",
+ __FILE__, VSelectionPrevious, group);
+
+ theCommands.Add("vtriangle",
+ "vtriangle Name PointName PointName PointName",
+ __FILE__, VTriangle,group);
+
+ theCommands.Add("vsegment",
+ "vsegment Name PointName PointName",
+ __FILE__, VSegment,group);
+
+ theCommands.Add("vobjzlayer",
+ "vobjzlayer : set/get object [layerid] - set or get z layer id for the interactive object",
+ __FILE__, VObjZLayer, group);
+
+ theCommands.Add("vpolygonoffset",
+ "vpolygonoffset : [object [mode factor units]] - sets/gets polygon offset parameters for an object, without arguments prints the default values",
+ __FILE__, VPolygonOffset, group);
+
+ theCommands.Add ("vshowfaceboundary",
+ "vshowfaceboundary : ObjectName isOn (1/0) [R G B [LineWidth [LineStyle]]]"
+ "- turns on/off drawing of face boundaries for ais object "
+ "and defines boundary line style.",
+ __FILE__, VShowFaceBoundary, group);
+
+ theCommands.Add ("vmarkerstest",
+ "vmarkerstest: name X Y Z [PointsOnSide=10] [MarkerType=0] [Scale=1.0] [FileName=ImageFile]\n",
+ __FILE__, VMarkersTest, group);
+
+ theCommands.Add ("text2brep",
+ "text2brep: res text fontName fontSize [x=0.0 y=0.0 z=0.0 composite=1 {regular,bold,italic,bolditalic=regular}]\n",
+ __FILE__, TextToBRep, group);
+ theCommands.Add ("vfont",
+ "vfont [add pathToFont [fontName] [regular,bold,italic,bolditalic=undefined]]"
+ "\n\t\t: [find fontName [regular,bold,italic,bolditalic=undefined]]",
+ __FILE__, VFont, group);
+
+ theCommands.Add ("vsetedgetype",
+ "vsetedgetype usage:\n"
+ "vsetedgetype ShapeName [-force] [-type {solid, dash, dot}] [-color R G B] "
+ "\n\t\t: Sets edges type and color for input shape",
+ __FILE__, VSetEdgeType, group);
+
+ theCommands.Add ("vunsetedgetype",
+ "vunsetedgetype usage:\n"
+ "vunsetedgetype ShapeName [-force]"
+ "\n\t\t: Unsets edges type and color for input shape",
+ __FILE__, VUnsetEdgeType, group);
+
+ theCommands.Add ("vvertexmode",
+ "vvertexmode [name | -set {isolated | all | inherited} [name1 name2 ...]]\n"
+ "vvertexmode - prints the default vertex draw mode\n"
+ "vvertexmode name - prints the vertex draw mode of the given object\n"
+ "vvertexmode -set {isolated | all | inherited} - sets the default vertex draw mode and updates the mode for all displayed objects\n"
+ "vvertexmode -set {isolated | all | inherited} name1 name2 ... - sets the vertex draw mode for the specified object(s)\n",
+ __FILE__, VVertexMode, group);
+
+ theCommands.Add ("vpointcloud",
+ "vpointcloud name shape [-randColor] [-normals] [-noNormals]"
+ "\n\t\t: Create an interactive object for arbitary set of points"
+ "\n\t\t: from triangulated shape."
+ "\n"
+ "vpointcloud name x y z r npts {surface|volume}\n"
+ " ... [-randColor] [-normals] [-noNormals]"
+ "\n\t\t: Create arbitrary set of points (npts) randomly distributed"
+ "\n\t\t: on spheric surface or within spheric volume (x y z r)."
+ "\n\t\t:"
+ "\n\t\t: Additional options:"
+ "\n\t\t: -randColor - generate random color per point"
+ "\n\t\t: -normals - generate normal per point (default)"
+ "\n\t\t: -noNormals - do not generate normal per point"
+ "\n",
+ __FILE__, VPointCloud, group);
+
+ theCommands.Add("vlocreset",
+ "vlocreset name1 name2 ...\n\t\t remove object local transformation",
+ __FILE__,
+ LocalTransformPresentation, group);
+
+ theCommands.Add("vlocmove",
+ "vlocmove name1 name2 ... name\n\t\t set local transform to match transform of 'name'",
+ __FILE__,
+ LocalTransformPresentation, group);
+
+ theCommands.Add("vloctranslate",
+ "vloctranslate name1 name2 ... dx dy dz\n\t\t applies translation to local transformation",
+ __FILE__,
+ LocalTransformPresentation, group);
+
+ theCommands.Add("vlocrotate",
+ "vlocrotate name1 name2 ... x y z dx dy dz angle\n\t\t applies rotation to local transformation",
+ __FILE__,
+ LocalTransformPresentation, group);
+
+ theCommands.Add("vlocmirror",
+ "vlocmirror name x y z dx dy dz\n\t\t applies mirror to local transformation",
+ __FILE__,
+ LocalTransformPresentation, group);
+
+ theCommands.Add("vlocscale",
+ "vlocscale name x y z scale\n\t\t applies scale to local transformation",
+ __FILE__,
+ LocalTransformPresentation, group);
+
+ theCommands.Add("vpriority",
+ "vpriority [-noupdate|-update] name [value]\n\t\t prints or sets the display priority for an object",
+ __FILE__,
+ VPriority, group);
}