// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
-// Modified by Eric Gouthiere [sep-oct 98] -> add commands for display...
-// Modified by Robert Coublanc [nov 16-17-18 1998]
-// -split ViewerTest.cxx into 3 files : ViewerTest.cxx,
-// ViewerTest_ObjectCommands.cxx
-// ViewerTest_RelationCommands.cxx
-// -add Functions and commands for interactive selection of shapes and objects
-// in AIS Viewers. (PickShape(s), PickObject(s),
-
#include <Standard_Stream.hxx>
#include <ViewerTest.hxx>
#include <ViewerTest_CmdParser.hxx>
+#include <Draw.hxx>
#include <TopLoc_Location.hxx>
#include <TopTools_HArray1OfShape.hxx>
#include <TColStd_HArray1OfTransient.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Graphic3d_CStructure.hxx>
-#include <Graphic3d_TextureRoot.hxx>
+#include <Graphic3d_Texture2Dmanual.hxx>
+#include <Graphic3d_GraphicDriver.hxx>
#include <Image_AlienPixMap.hxx>
+#include <OSD_File.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_IsoAspect.hxx>
#include <TCollection_AsciiString.hxx>
#include <Draw_PluginMacro.hxx>
-// avoid warnings on 'extern "C"' functions returning C++ classes
-#ifdef _MSC_VER
-#define _CRT_SECURE_NO_DEPRECATE
-#pragma warning(4:4190)
-#pragma warning (disable:4996)
-#endif
-
extern int ViewerMainLoop(Standard_Integer argc, const char** argv);
#include <Quantity_Color.hxx>
return Standard_False;
}
+//=======================================================================
+//function : GetSelectedShapes
+//purpose :
+//=======================================================================
+void ViewerTest::GetSelectedShapes (TopTools_ListOfShape& theSelectedShapes)
+{
+ for (GetAISContext()->InitSelected(); GetAISContext()->MoreSelected(); GetAISContext()->NextSelected())
+ {
+ TopoDS_Shape aShape = GetAISContext()->SelectedShape();
+ if (!aShape.IsNull())
+ {
+ theSelectedShapes.Append (aShape);
+ }
+ }
+}
+
+//=======================================================================
+//function : ParseLineType
+//purpose :
+//=======================================================================
+Standard_Boolean ViewerTest::ParseLineType (Standard_CString theArg,
+ Aspect_TypeOfLine& theType)
+{
+ TCollection_AsciiString aTypeStr (theArg);
+ aTypeStr.LowerCase();
+ if (aTypeStr == "empty")
+ {
+ theType = Aspect_TOL_EMPTY;
+ }
+ else if (aTypeStr == "solid")
+ {
+ theType = Aspect_TOL_SOLID;
+ }
+ else if (aTypeStr == "dot")
+ {
+ theType = Aspect_TOL_DOT;
+ }
+ else if (aTypeStr == "dash")
+ {
+ theType = Aspect_TOL_DASH;
+ }
+ else if (aTypeStr == "dotdash")
+ {
+ theType = Aspect_TOL_DOTDASH;
+ }
+ else
+ {
+ const int aTypeInt = Draw::Atoi (theArg);
+ if (aTypeInt < -1 || aTypeInt >= Aspect_TOL_USERDEFINED)
+ {
+ return Standard_False;
+ }
+ theType = (Aspect_TypeOfLine )aTypeInt;
+ }
+ return Standard_True;
+}
+
+//=======================================================================
+//function : ParseMarkerType
+//purpose :
+//=======================================================================
+Standard_Boolean ViewerTest::ParseMarkerType (Standard_CString theArg,
+ Aspect_TypeOfMarker& theType,
+ Handle(Image_PixMap)& theImage)
+{
+ theImage.Nullify();
+ TCollection_AsciiString aTypeStr (theArg);
+ aTypeStr.LowerCase();
+ if (aTypeStr == "empty")
+ {
+ theType = Aspect_TOM_EMPTY;
+ }
+ else if (aTypeStr == "point"
+ || aTypeStr == "dot"
+ || aTypeStr == ".")
+ {
+ theType = Aspect_TOM_POINT;
+ }
+ else if (aTypeStr == "plus"
+ || aTypeStr == "+")
+ {
+ theType = Aspect_TOM_PLUS;
+ }
+ else if (aTypeStr == "star"
+ || aTypeStr == "*")
+ {
+ theType = Aspect_TOM_STAR;
+ }
+ else if (aTypeStr == "cross"
+ || aTypeStr == "x")
+ {
+ theType = Aspect_TOM_X;
+ }
+ else if (aTypeStr == "circle"
+ || aTypeStr == "o")
+ {
+ theType = Aspect_TOM_O;
+ }
+ else if (aTypeStr == "pointincircle")
+ {
+ theType = Aspect_TOM_O_POINT;
+ }
+ else if (aTypeStr == "plusincircle")
+ {
+ theType = Aspect_TOM_O_PLUS;
+ }
+ else if (aTypeStr == "starincircle")
+ {
+ theType = Aspect_TOM_O_STAR;
+ }
+ else if (aTypeStr == "crossincircle"
+ || aTypeStr == "xcircle")
+ {
+ theType = Aspect_TOM_O_X;
+ }
+ else if (aTypeStr == "ring1")
+ {
+ theType = Aspect_TOM_RING1;
+ }
+ else if (aTypeStr == "ring2")
+ {
+ theType = Aspect_TOM_RING2;
+ }
+ else if (aTypeStr == "ring"
+ || aTypeStr == "ring3")
+ {
+ theType = Aspect_TOM_RING3;
+ }
+ else if (aTypeStr == "ball")
+ {
+ theType = Aspect_TOM_BALL;
+ }
+ else if (aTypeStr.IsIntegerValue())
+ {
+ const int aTypeInt = aTypeStr.IntegerValue();
+ if (aTypeInt < -1 || aTypeInt >= Aspect_TOM_USERDEFINED)
+ {
+ return Standard_False;
+ }
+ theType = (Aspect_TypeOfMarker )aTypeInt;
+ }
+ else
+ {
+ theType = Aspect_TOM_USERDEFINED;
+ Handle(Image_AlienPixMap) anImage = new Image_AlienPixMap();
+ if (!anImage->Load (theArg))
+ {
+ return Standard_False;
+ }
+ if (anImage->Format() == Image_Format_Gray)
+ {
+ anImage->SetFormat (Image_Format_Alpha);
+ }
+ else if (anImage->Format() == Image_Format_GrayF)
+ {
+ anImage->SetFormat (Image_Format_AlphaF);
+ }
+ theImage = anImage;
+ }
+ return Standard_True;
+}
+
+//=======================================================================
+//function : ParseShadingModel
+//purpose :
+//=======================================================================
+Standard_Boolean ViewerTest::ParseShadingModel (Standard_CString theArg,
+ Graphic3d_TypeOfShadingModel& theModel)
+{
+ TCollection_AsciiString aTypeStr (theArg);
+ aTypeStr.LowerCase();
+ if (aTypeStr == "unlit"
+ || aTypeStr == "color"
+ || aTypeStr == "none")
+ {
+ theModel = Graphic3d_TOSM_UNLIT;
+ }
+ else if (aTypeStr == "flat"
+ || aTypeStr == "facet")
+ {
+ theModel = Graphic3d_TOSM_FACET;
+ }
+ else if (aTypeStr == "gouraud"
+ || aTypeStr == "vertex"
+ || aTypeStr == "vert")
+ {
+ theModel = Graphic3d_TOSM_VERTEX;
+ }
+ else if (aTypeStr == "phong"
+ || aTypeStr == "fragment"
+ || aTypeStr == "frag"
+ || aTypeStr == "pixel")
+ {
+ theModel = Graphic3d_TOSM_FRAGMENT;
+ }
+ else if (aTypeStr == "default"
+ || aTypeStr == "def")
+ {
+ theModel = Graphic3d_TOSM_DEFAULT;
+ }
+ else if (aTypeStr.IsIntegerValue())
+ {
+ const int aTypeInt = aTypeStr.IntegerValue();
+ if (aTypeInt <= Graphic3d_TOSM_DEFAULT || aTypeInt >= Graphic3d_TypeOfShadingModel_NB)
+ {
+ return Standard_False;
+ }
+ theModel = (Graphic3d_TypeOfShadingModel)aTypeInt;
+ }
+ else
+ {
+ return Standard_False;
+ }
+ return Standard_True;
+}
+
//=======================================================================
//function : GetTypeNames
//purpose :
#include <AIS_InteractiveContext.hxx>
#include <AIS_Shape.hxx>
-#include <AIS_TexturedShape.hxx>
#include <AIS_DisplayMode.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <AIS_MapOfInteractive.hxx>
#include <AIS_DisplayMode.hxx>
#include <TopTools_ListOfShape.hxx>
#include <BRepOffsetAPI_MakeThickSolid.hxx>
-#include <BRepOffset.hxx>
//==============================================================================
// VIEWER OBJECT MANAGEMENT GLOBAL VARIABLES
Handle(AIS_InteractiveObject) anOldObj = Handle(AIS_InteractiveObject)::DownCast (aMap.Find2 (theName));
if (!anOldObj.IsNull())
{
- aCtx->Remove (anOldObj, Standard_True);
+ aCtx->Remove (anOldObj, theObject.IsNull() && theToUpdate);
}
aMap.UnBind2 (theName);
}
//==============================================================================
void ViewerTest::Clear()
{
- if ( !a3DView().IsNull() ) {
- if (TheAISContext()->HasOpenedContext())
- TheAISContext()->CloseLocalContext();
- ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it(GetMapOfAIS());
- while ( it.More() ) {
- cout << "Remove " << it.Key2() << endl;
- const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (it.Key1());
- TheAISContext()->Remove(anObj,Standard_False);
- it.Next();
- }
- TheAISContext()->RebuildSelectionStructs();
- TheAISContext()->UpdateCurrentViewer();
- GetMapOfAIS().Clear();
+ if (a3DView().IsNull())
+ {
+ return;
}
-}
-
-//==============================================================================
-//function : StandardModesActivation
-//purpose : Activate a selection mode, vertex, edge, wire ..., in a local
-// Context
-//==============================================================================
-void ViewerTest::StandardModeActivation(const Standard_Integer mode )
-{
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if(mode==0) {
- if (TheAISContext()->HasOpenedContext())
- aContext->CloseLocalContext();
- } else {
-
- if(!aContext->HasOpenedContext()) {
- // To unhilight the preselected object
- aContext->UnhilightSelected(Standard_False);
- // Open a local Context in order to be able to select subshape from
- // the selected shape if any or for all if there is no selection
- if (!aContext->FirstSelectedObject().IsNull()){
- aContext->OpenLocalContext(Standard_False);
- for(aContext->InitSelected();aContext->MoreSelected();aContext->NextSelected()){
- aContext->Load( aContext->SelectedInteractive(),-1,Standard_True);
- }
- }
- else
- aContext->OpenLocalContext();
+ NCollection_Sequence<Handle(AIS_InteractiveObject)> aListRemoved;
+ for (ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anObjIter (GetMapOfAIS()); anObjIter.More(); anObjIter.Next())
+ {
+ const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anObjIter.Key1());
+ if (anObj->GetContext() != TheAISContext())
+ {
+ continue;
}
- const char *cmode="???";
+ std::cout << "Remove " << anObjIter.Key2() << std::endl;
+ TheAISContext()->Remove (anObj, Standard_False);
+ aListRemoved.Append (anObj);
+ }
- switch (mode) {
- case 0: cmode = "Shape"; break;
- case 1: cmode = "Vertex"; break;
- case 2: cmode = "Edge"; break;
- case 3: cmode = "Wire"; break;
- case 4: cmode = "Face"; break;
- case 5: cmode = "Shell"; break;
- case 6: cmode = "Solid"; break;
- case 7: cmode = "Compsolid"; break;
- case 8: cmode = "Compound"; break;
+ TheAISContext()->RebuildSelectionStructs();
+ TheAISContext()->UpdateCurrentViewer();
+ if (aListRemoved.Size() == GetMapOfAIS().Extent())
+ {
+ GetMapOfAIS().Clear();
+ }
+ else
+ {
+ for (NCollection_Sequence<Handle(AIS_InteractiveObject)>::Iterator anObjIter (aListRemoved); anObjIter.More(); anObjIter.Next())
+ {
+ GetMapOfAIS().UnBind1 (anObjIter.Value());
}
-
- if(theactivatedmodes.Contains(mode))
- { // Desactivate
- aContext->DeactivateStandardMode(AIS_Shape::SelectionType(mode));
- theactivatedmodes.Remove(mode);
- cout<<"Mode "<< cmode <<" OFF"<<endl;
- }
- else
- { // Activate
- aContext->ActivateStandardMode(AIS_Shape::SelectionType(mode));
- theactivatedmodes.Add(mode);
- cout<<"Mode "<< cmode << " ON" << endl;
- }
}
}
CurDrawer->SetVIsoAspect(CopyIsoAspect(aVIso, aNbVIsos));
TheAISContext()->SetLocalAttributes
(aShape, CurDrawer, Standard_False);
- TheAISContext()->Redisplay(aShape);
+ TheAISContext()->Redisplay (aShape, Standard_False);
} else {
di << "Number of isos for " << argv[i] << " : "
<< aUIso->Number() << " " << aVIso->Number() << "\n";
return 0;
}
-//==============================================================================
-//function : VSelPrecision
-//purpose : To set the selection tolerance value
-//Draw arg : Selection tolerance value (real value determining the width and
-// height of selecting frustum bases). Without arguments the function
-// just prints current tolerance.
-//==============================================================================
-static int VSelPrecision(Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-{
- if( argc > 2 )
- {
- di << "Wrong parameters! Must be: " << argv[0] << " [-unset] [tolerance]\n";
- return 1;
- }
-
- Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
- if( aContext.IsNull() )
- return 1;
-
- if( argc == 1 )
- {
- Standard_Real aPixelTolerance = aContext->PixelTolerance();
- di << "Pixel tolerance : " << aPixelTolerance << "\n";
- }
- else if (argc == 2)
- {
- TCollection_AsciiString anArg = TCollection_AsciiString (argv[1]);
- anArg.LowerCase();
- if (anArg == "-unset")
- {
- aContext->SetPixelTolerance (-1);
- }
- else
- {
- aContext->SetPixelTolerance (anArg.IntegerValue());
- }
- }
-
- return 0;
-}
-
//! Auxiliary enumeration
enum ViewerTest_StereoPair
{
}
Image_AlienPixMap aPixMap;
-
- bool isBigEndian = Image_PixMap::IsBigEndianHost();
- Image_PixMap::ImgFormat aFormat = Image_PixMap::ImgUNKNOWN;
+ Image_Format aFormat = Image_Format_UNKNOWN;
switch (aParams.BufferType)
{
- case Graphic3d_BT_RGB: aFormat = isBigEndian ? Image_PixMap::ImgRGB : Image_PixMap::ImgBGR; break;
- case Graphic3d_BT_RGBA: aFormat = isBigEndian ? Image_PixMap::ImgRGBA : Image_PixMap::ImgBGRA; break;
- case Graphic3d_BT_Depth: aFormat = Image_PixMap::ImgGrayF; break;
+ case Graphic3d_BT_RGB: aFormat = Image_Format_RGB; break;
+ case Graphic3d_BT_RGBA: aFormat = Image_Format_RGBA; break;
+ case Graphic3d_BT_Depth: aFormat = Image_Format_GrayF; break;
+ case Graphic3d_BT_RGB_RayTraceHdrLeft: aFormat = Image_Format_RGBF; break;
}
switch (aStereoPair)
}
Image_PixMap aPixMapL, aPixMapR;
- aPixMapL.InitWrapper (aFormat, aPixMap.ChangeData(),
+ aPixMapL.InitWrapper (aPixMap.Format(), aPixMap.ChangeData(),
aParams.Width, aParams.Height, aPixMap.SizeRowBytes());
- aPixMapR.InitWrapper (aFormat, aPixMap.ChangeData() + aPixMap.SizeRowBytes() * aParams.Height,
+ aPixMapR.InitWrapper (aPixMap.Format(), aPixMap.ChangeData() + aPixMap.SizeRowBytes() * aParams.Height,
aParams.Width, aParams.Height, aPixMap.SizeRowBytes());
aParams.StereoOptions = V3d_SDO_LEFT_EYE;
IO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(name));
if (!IO.IsNull()) {
if(On==1)
- Ctx->SubIntensityOn(IO);
+ Ctx->SubIntensityOn(IO, Standard_True);
else
- Ctx->SubIntensityOff(IO);
+ Ctx->SubIntensityOff(IO, Standard_True);
}
}
else return 1;
theDI.PrintHelp (theArgVec[0]);
return 1;
}
- Standard_Integer anInterStyle = Aspect_IS_SOLID;
+ Aspect_InteriorStyle anInterStyle = Aspect_IS_SOLID;
TCollection_AsciiString aStyleArg (theArgVec[anArgIter++]);
aStyleArg.LowerCase();
if (aStyleArg == "empty")
{
- anInterStyle = 0;
+ anInterStyle = Aspect_IS_EMPTY;
}
else if (aStyleArg == "hollow")
{
- anInterStyle = 1;
+ anInterStyle = Aspect_IS_HOLLOW;
}
else if (aStyleArg == "hatch")
{
- anInterStyle = 2;
+ anInterStyle = Aspect_IS_HATCH;
}
else if (aStyleArg == "solid")
{
- anInterStyle = 3;
+ anInterStyle = Aspect_IS_SOLID;
}
else if (aStyleArg == "hiddenline")
{
- anInterStyle = 4;
+ anInterStyle = Aspect_IS_HIDDENLINE;
}
- else
+ else if (aStyleArg == "point")
{
- anInterStyle = aStyleArg.IntegerValue();
+ anInterStyle = Aspect_IS_POINT;
}
- if (anInterStyle < Aspect_IS_EMPTY
- || anInterStyle > Aspect_IS_HIDDENLINE)
+ else
{
- std::cout << "Error: style must be within a range [0 (Aspect_IS_EMPTY), "
- << Aspect_IS_HIDDENLINE << " (Aspect_IS_HIDDENLINE)]\n";
- return 1;
+ const Standard_Integer anIntStyle = aStyleArg.IntegerValue();
+ if (anIntStyle < Aspect_IS_EMPTY
+ || anIntStyle > Aspect_IS_POINT)
+ {
+ std::cout << "Error: style must be within a range [0 (Aspect_IS_EMPTY), "
+ << Aspect_IS_POINT << " (Aspect_IS_POINT)]\n";
+ return 1;
+ }
+ anInterStyle = (Aspect_InteriorStyle )anIntStyle;
}
if (!aName.IsEmpty()
return 1;
}
- if (aCtx->HasOpenedContext())
- {
- aCtx->CloseLocalContext();
- }
for (ViewTest_PrsIter anIter (aName); anIter.More(); anIter.Next())
{
const Handle(AIS_InteractiveObject)& anIO = anIter.Current();
const Handle(Prs3d_Drawer)& aDrawer = anIO->Attributes();
Handle(Prs3d_ShadingAspect) aShadingAspect = aDrawer->ShadingAspect();
Handle(Graphic3d_AspectFillArea3d) aFillAspect = aShadingAspect->Aspect();
- aFillAspect->SetInteriorStyle ((Aspect_InteriorStyle )anInterStyle);
+ aFillAspect->SetInteriorStyle (anInterStyle);
+ if (anInterStyle == Aspect_IS_HATCH
+ && aFillAspect->HatchStyle().IsNull())
+ {
+ aFillAspect->SetHatchStyle (Aspect_HS_VERTICAL);
+ }
aCtx->RecomputePrsOnly (anIO, Standard_False, Standard_True);
}
}
//! Auxiliary structure for VAspects
struct ViewerTest_AspectsChangeSet
{
- Standard_Integer ToSetVisibility;
- Standard_Integer Visibility;
+ Standard_Integer ToSetVisibility;
+ Standard_Integer Visibility;
+
+ Standard_Integer ToSetColor;
+ Quantity_Color Color;
+
+ Standard_Integer ToSetLineWidth;
+ Standard_Real LineWidth;
- Standard_Integer ToSetColor;
- Quantity_Color Color;
+ Standard_Integer ToSetTypeOfLine;
+ Aspect_TypeOfLine TypeOfLine;
- Standard_Integer ToSetLineWidth;
- Standard_Real LineWidth;
+ Standard_Integer ToSetTypeOfMarker;
+ Aspect_TypeOfMarker TypeOfMarker;
+ Handle(Image_PixMap) MarkerImage;
- Standard_Integer ToSetTypeOfLine;
- Aspect_TypeOfLine TypeOfLine;
+ Standard_Integer ToSetMarkerSize;
+ Standard_Real MarkerSize;
- Standard_Integer ToSetTransparency;
- Standard_Real Transparency;
+ Standard_Integer ToSetTransparency;
+ Standard_Real Transparency;
- Standard_Integer ToSetMaterial;
- Graphic3d_NameOfMaterial Material;
- TCollection_AsciiString MatName;
+ Standard_Integer ToSetAlphaMode;
+ Graphic3d_AlphaMode AlphaMode;
+ Standard_ShortReal AlphaCutoff;
+
+ Standard_Integer ToSetMaterial;
+ Graphic3d_NameOfMaterial Material;
+ TCollection_AsciiString MatName;
NCollection_Sequence<TopoDS_Shape> SubShapes;
- Standard_Integer ToSetShowFreeBoundary;
- Standard_Integer ToSetFreeBoundaryWidth;
- Standard_Real FreeBoundaryWidth;
- Standard_Integer ToSetFreeBoundaryColor;
- Quantity_Color FreeBoundaryColor;
+ Standard_Integer ToSetShowFreeBoundary;
+ Standard_Integer ToSetFreeBoundaryWidth;
+ Standard_Real FreeBoundaryWidth;
+ Standard_Integer ToSetFreeBoundaryColor;
+ Quantity_Color FreeBoundaryColor;
+
+ Standard_Integer ToEnableIsoOnTriangulation;
- Standard_Integer ToEnableIsoOnTriangulation;
+ Standard_Integer ToSetMaxParamValue;
+ Standard_Real MaxParamValue;
- Standard_Integer ToSetMaxParamValue;
- Standard_Real MaxParamValue;
+ Standard_Integer ToSetSensitivity;
+ Standard_Integer SelectionMode;
+ Standard_Integer Sensitivity;
- Standard_Integer ToSetSensitivity;
- Standard_Integer SelectionMode;
- Standard_Integer Sensitivity;
+ Standard_Integer ToSetHatch;
+ Standard_Integer StdHatchStyle;
+ TCollection_AsciiString PathToHatchPattern;
+
+ Standard_Integer ToSetShadingModel;
+ Graphic3d_TypeOfShadingModel ShadingModel;
+ TCollection_AsciiString ShadingModelName;
//! Empty constructor
ViewerTest_AspectsChangeSet()
LineWidth (1.0),
ToSetTypeOfLine (0),
TypeOfLine (Aspect_TOL_SOLID),
+ ToSetTypeOfMarker (0),
+ TypeOfMarker (Aspect_TOM_PLUS),
+ ToSetMarkerSize (0),
+ MarkerSize (1.0),
ToSetTransparency (0),
Transparency (0.0),
+ ToSetAlphaMode (0),
+ AlphaMode (Graphic3d_AlphaMode_BlendAuto),
+ AlphaCutoff (0.5f),
ToSetMaterial (0),
Material (Graphic3d_NOM_DEFAULT),
ToSetShowFreeBoundary (0),
ToSetFreeBoundaryColor (0),
FreeBoundaryColor (DEFAULT_FREEBOUNDARY_COLOR),
ToEnableIsoOnTriangulation (-1),
- ToSetMaxParamValue (0),
- MaxParamValue (500000),
- ToSetSensitivity (0),
- SelectionMode (-1),
- Sensitivity (-1) {}
+ ToSetMaxParamValue (0),
+ MaxParamValue (500000),
+ ToSetSensitivity (0),
+ SelectionMode (-1),
+ Sensitivity (-1),
+ ToSetHatch (0),
+ StdHatchStyle (-1),
+ ToSetShadingModel (0),
+ ShadingModel (Graphic3d_TOSM_DEFAULT)
+ {}
//! @return true if no changes have been requested
Standard_Boolean IsEmpty() const
return ToSetVisibility == 0
&& ToSetLineWidth == 0
&& ToSetTransparency == 0
+ && ToSetAlphaMode == 0
&& ToSetColor == 0
&& ToSetMaterial == 0
&& ToSetShowFreeBoundary == 0
&& ToSetFreeBoundaryColor == 0
&& ToSetFreeBoundaryWidth == 0
&& ToSetMaxParamValue == 0
- && ToSetSensitivity == 0;
+ && ToSetSensitivity == 0
+ && ToSetHatch == 0
+ && ToSetShadingModel == 0;
}
//! @return true if properties are valid
isOk = Standard_False;
}
if (theIsSubPart
- && ToSetTransparency)
+ && ToSetTransparency != 0)
{
std::cout << "Error: the transparency can not be defined for sub-part of object!\n";
isOk = Standard_False;
}
+ if (ToSetAlphaMode == 1
+ && (AlphaCutoff <= 0.0f || AlphaCutoff >= 1.0f))
+ {
+ std::cout << "Error: alpha cutoff value should be within (0; 1) range (specified " << AlphaCutoff << ")\n";
+ isOk = Standard_False;
+ }
if (ToSetMaterial == 1
&& Material == Graphic3d_NOM_DEFAULT)
{
std::cout << "Error: sensitivity parameter value should be positive (specified " << Sensitivity << ")\n";
isOk = Standard_False;
}
+ if (ToSetHatch == 1 && StdHatchStyle < 0 && PathToHatchPattern == "")
+ {
+ std::cout << "Error: hatch style must be specified\n";
+ isOk = Standard_False;
+ }
+ if (ToSetShadingModel == 1
+ && (ShadingModel < Graphic3d_TOSM_DEFAULT || ShadingModel > Graphic3d_TOSM_FRAGMENT))
+ {
+ std::cout << "Error: unknown shading model " << ShadingModelName << ".\n";
+ isOk = Standard_False;
+ }
return isOk;
}
aChangeSet->Transparency = 0.0;
}
}
+ else if (anArg == "-setalphamode")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
+ }
+ aChangeSet->ToSetAlphaMode = 1;
+ aChangeSet->AlphaCutoff = 0.5f;
+ {
+ TCollection_AsciiString aParam (theArgVec[anArgIter]);
+ aParam.LowerCase();
+ if (aParam == "opaque")
+ {
+ aChangeSet->AlphaMode = Graphic3d_AlphaMode_Opaque;
+ }
+ else if (aParam == "mask")
+ {
+ aChangeSet->AlphaMode = Graphic3d_AlphaMode_Mask;
+ }
+ else if (aParam == "blend")
+ {
+ aChangeSet->AlphaMode = Graphic3d_AlphaMode_Blend;
+ }
+ else if (aParam == "blendauto"
+ || aParam == "auto")
+ {
+ aChangeSet->AlphaMode = Graphic3d_AlphaMode_BlendAuto;
+ }
+ else
+ {
+ std::cout << "Error: wrong syntax at " << aParam << "\n";
+ return 1;
+ }
+ }
+
+ if (anArgIter + 1 < theArgNb
+ && theArgVec[anArgIter + 1][0] != '-')
+ {
+ TCollection_AsciiString aParam2 (theArgVec[anArgIter + 1]);
+ if (aParam2.IsRealValue())
+ {
+ aChangeSet->AlphaCutoff = (float )aParam2.RealValue();
+ ++anArgIter;
+ }
+ }
+ }
else if (anArg == "-setvis"
|| anArg == "-setvisibility")
{
std::cout << "Error: wrong syntax at " << anArg << "\n";
return 1;
}
-
- TCollection_AsciiString aValue (theArgVec[anArgIter]);
- aValue.LowerCase();
-
- if (aValue.IsEqual ("solid"))
- {
- aChangeSet->TypeOfLine = Aspect_TOL_SOLID;
- }
- else if (aValue.IsEqual ("dot"))
+ if (!ViewerTest::ParseLineType (theArgVec[anArgIter], aChangeSet->TypeOfLine))
{
- aChangeSet->TypeOfLine = Aspect_TOL_DOT;
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
}
- else if (aValue.IsEqual ("dash"))
+
+ aChangeSet->ToSetTypeOfLine = 1;
+ }
+ else if (anArg == "-unsetlinetype")
+ {
+ aChangeSet->ToSetTypeOfLine = -1;
+ }
+ else if (anArg == "-setmarkertype"
+ || anArg == "-setpointtype")
+ {
+ if (++anArgIter >= theArgNb)
{
- aChangeSet->TypeOfLine = Aspect_TOL_DASH;
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
}
- else if (aValue.IsEqual ("dotdash"))
+ if (!ViewerTest::ParseMarkerType (theArgVec[anArgIter], aChangeSet->TypeOfMarker, aChangeSet->MarkerImage))
{
- aChangeSet->TypeOfLine = Aspect_TOL_DOTDASH;
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
}
- else
+
+ aChangeSet->ToSetTypeOfMarker = 1;
+ }
+ else if (anArg == "-unsetmarkertype"
+ || anArg == "-unsetpointtype")
+ {
+ aChangeSet->ToSetTypeOfMarker = -1;
+ }
+ else if (anArg == "-setmarkersize"
+ || anArg == "-setpointsize")
+ {
+ if (++anArgIter >= theArgNb)
{
std::cout << "Error: wrong syntax at " << anArg << "\n";
return 1;
}
-
- aChangeSet->ToSetTypeOfLine = 1;
+ aChangeSet->ToSetMarkerSize = 1;
+ aChangeSet->MarkerSize = Draw::Atof (theArgVec[anArgIter]);
}
- else if (anArg == "-unsetlinetype")
+ else if (anArg == "-unsetmarkersize"
+ || anArg == "-unsetpointsize")
{
- aChangeSet->ToSetTypeOfLine = -1;
+ aChangeSet->ToSetMarkerSize = -1;
+ aChangeSet->MarkerSize = 1.0;
}
else if (anArg == "-unsetcolor")
{
aChangeSet->LineWidth = 1.0;
aChangeSet->ToSetTypeOfLine = -1;
aChangeSet->TypeOfLine = Aspect_TOL_SOLID;
+ aChangeSet->ToSetTypeOfMarker = -1;
+ aChangeSet->TypeOfMarker = Aspect_TOM_PLUS;
+ aChangeSet->ToSetMarkerSize = -1;
+ aChangeSet->MarkerSize = 1.0;
aChangeSet->ToSetTransparency = -1;
aChangeSet->Transparency = 0.0;
+ aChangeSet->ToSetAlphaMode = -1;
+ aChangeSet->AlphaMode = Graphic3d_AlphaMode_BlendAuto;
+ aChangeSet->AlphaCutoff = 0.5f;
aChangeSet->ToSetColor = -1;
aChangeSet->Color = DEFAULT_COLOR;
aChangeSet->ToSetMaterial = -1;
aChangeSet->FreeBoundaryColor = DEFAULT_FREEBOUNDARY_COLOR;
aChangeSet->ToSetFreeBoundaryWidth = -1;
aChangeSet->FreeBoundaryWidth = 1.0;
+ aChangeSet->ToSetHatch = -1;
+ aChangeSet->StdHatchStyle = -1;
+ aChangeSet->PathToHatchPattern.Clear();
+ aChangeSet->ToSetShadingModel = -1;
+ aChangeSet->ShadingModel = Graphic3d_TOSM_DEFAULT;
}
else if (anArg == "-isoontriangulation"
|| anArg == "-isoontriang")
aChangeSet->SelectionMode = Draw::Atoi (theArgVec[++anArgIter]);
aChangeSet->Sensitivity = Draw::Atoi (theArgVec[++anArgIter]);
}
- else
+ else if (anArg == "-sethatch")
+ {
+ if (isDefaults)
+ {
+ std::cout << "Error: wrong syntax. -setHatch can not be used together with -defaults call!\n";
+ return 1;
+ }
+
+ if (aNames.IsEmpty())
+ {
+ std::cout << "Error: object should be specified explicitly when -setHatch is used!\n";
+ return 1;
+ }
+
+ aChangeSet->ToSetHatch = 1;
+ TCollection_AsciiString anArgHatch (theArgVec[++anArgIter]);
+ if (anArgHatch.Length() <= 2)
+ {
+ const Standard_Integer anIntStyle = Draw::Atoi (anArgHatch.ToCString());
+ if (anIntStyle < 0
+ || anIntStyle >= Aspect_HS_NB)
+ {
+ std::cout << "Error: hatch style is out of range [0, " << (Aspect_HS_NB - 1) << "]!\n";
+ return 1;
+ }
+ aChangeSet->StdHatchStyle = anIntStyle;
+ }
+ else
+ {
+ aChangeSet->PathToHatchPattern = anArgHatch;
+ }
+ }
+ else if (anArg == "-setshadingmodel")
+ {
+ if (++anArgIter >= theArgNb)
+ {
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
+ }
+ aChangeSet->ToSetShadingModel = 1;
+ aChangeSet->ShadingModelName = theArgVec[anArgIter];
+ if (!ViewerTest::ParseShadingModel (theArgVec[anArgIter], aChangeSet->ShadingModel))
+ {
+ std::cout << "Error: wrong syntax at " << anArg << "\n";
+ return 1;
+ }
+ }
+ else if (anArg == "-unsetshadingmodel")
+ {
+ aChangeSet->ToSetShadingModel = -1;
+ aChangeSet->ShadingModel = Graphic3d_TOSM_DEFAULT;
+ }
+ else
{
std::cout << "Error: wrong syntax at " << anArg << "\n";
return 1;
isFirst = Standard_False;
}
- if (aCtx->HasOpenedContext())
- {
- aCtx->CloseLocalContext();
- }
-
// special case for -defaults parameter.
// all changed values will be set to DefaultDrawer.
if (isDefaults)
aDrawer->UnFreeBoundaryAspect()->SetTypeOfLine (aChangeSet->TypeOfLine);
aDrawer->SeenLineAspect()->SetTypeOfLine (aChangeSet->TypeOfLine);
}
+ if (aChangeSet->ToSetTypeOfMarker != 0)
+ {
+ aDrawer->PointAspect()->SetTypeOfMarker (aChangeSet->TypeOfMarker);
+ aDrawer->PointAspect()->Aspect()->SetMarkerImage (aChangeSet->MarkerImage.IsNull()
+ ? Handle(Graphic3d_MarkerImage)()
+ : new Graphic3d_MarkerImage (aChangeSet->MarkerImage));
+ }
+ if (aChangeSet->ToSetMarkerSize != 0)
+ {
+ aDrawer->PointAspect()->SetScale (aChangeSet->MarkerSize);
+ }
if (aChangeSet->ToSetTransparency != 0)
{
aDrawer->ShadingAspect()->SetTransparency (aChangeSet->Transparency);
}
+ if (aChangeSet->ToSetAlphaMode != 0)
+ {
+ aDrawer->ShadingAspect()->Aspect()->SetAlphaMode (aChangeSet->AlphaMode, aChangeSet->AlphaCutoff);
+ }
if (aChangeSet->ToSetMaterial != 0)
{
aDrawer->ShadingAspect()->SetMaterial (aChangeSet->Material);
{
aDrawer->SetMaximalParameterValue (aChangeSet->MaxParamValue);
}
+ if (aChangeSet->ToSetShadingModel == 1)
+ {
+ aDrawer->ShadingAspect()->Aspect()->SetShadingModel (aChangeSet->ShadingModel);
+ }
// redisplay all objects in context
for (ViewTest_PrsIter aPrsIter (aNames); aPrsIter.More(); aPrsIter.Next())
aDrawer->SeenLineAspect()->SetTypeOfLine (aChangeSet->TypeOfLine);
toRedisplay = Standard_True;
}
+ if (aChangeSet->ToSetTypeOfMarker != 0)
+ {
+ Handle(Prs3d_PointAspect) aMarkerAspect = new Prs3d_PointAspect (Aspect_TOM_PLUS, Quantity_NOC_YELLOW, 1.0);
+ *aMarkerAspect->Aspect() = *aDrawer->PointAspect()->Aspect();
+ aMarkerAspect->SetTypeOfMarker (aChangeSet->TypeOfMarker);
+ aMarkerAspect->Aspect()->SetMarkerImage (aChangeSet->MarkerImage.IsNull()
+ ? Handle(Graphic3d_MarkerImage)()
+ : new Graphic3d_MarkerImage (aChangeSet->MarkerImage));
+ aDrawer->SetPointAspect (aMarkerAspect);
+ toRedisplay = Standard_True;
+ }
+ if (aChangeSet->ToSetMarkerSize != 0)
+ {
+ Handle(Prs3d_PointAspect) aMarkerAspect = new Prs3d_PointAspect (Aspect_TOM_PLUS, Quantity_NOC_YELLOW, 1.0);
+ *aMarkerAspect->Aspect() = *aDrawer->PointAspect()->Aspect();
+ aMarkerAspect->SetScale (aChangeSet->MarkerSize);
+ aDrawer->SetPointAspect (aMarkerAspect);
+ toRedisplay = Standard_True;
+ }
if (aChangeSet->ToSetMaxParamValue != 0)
{
aDrawer->SetMaximalParameterValue (aChangeSet->MaxParamValue);
}
+ if (aChangeSet->ToSetHatch != 0)
+ {
+ if (!aDrawer->HasOwnShadingAspect())
+ {
+ aDrawer->SetShadingAspect (new Prs3d_ShadingAspect());
+ *aDrawer->ShadingAspect()->Aspect() = *aCtx->DefaultDrawer()->ShadingAspect()->Aspect();
+ }
+
+ Handle(Graphic3d_AspectFillArea3d) anAsp = aDrawer->ShadingAspect()->Aspect();
+ if (aChangeSet->ToSetHatch == -1)
+ {
+ anAsp->SetInteriorStyle (Aspect_IS_SOLID);
+ }
+ else
+ {
+ anAsp->SetInteriorStyle (Aspect_IS_HATCH);
+ if (!aChangeSet->PathToHatchPattern.IsEmpty())
+ {
+ Handle(Image_AlienPixMap) anImage = new Image_AlienPixMap();
+ if (anImage->Load (TCollection_AsciiString (aChangeSet->PathToHatchPattern.ToCString())))
+ {
+ anAsp->SetHatchStyle (new Graphic3d_HatchStyle (anImage));
+ }
+ else
+ {
+ std::cout << "Error: cannot load the following image: " << aChangeSet->PathToHatchPattern << std::endl;
+ return 1;
+ }
+ }
+ else if (aChangeSet->StdHatchStyle != -1)
+ {
+ anAsp->SetHatchStyle (new Graphic3d_HatchStyle ((Aspect_HatchStyle)aChangeSet->StdHatchStyle));
+ }
+ }
+ toRedisplay = Standard_True;
+ }
+ if (aChangeSet->ToSetShadingModel != 0)
+ {
+ aDrawer->SetShadingModel ((aChangeSet->ToSetShadingModel == -1) ? Graphic3d_TOSM_DEFAULT : aChangeSet->ShadingModel, aChangeSet->ToSetShadingModel != -1);
+ toRedisplay = Standard_True;
+ }
+ if (aChangeSet->ToSetAlphaMode != 0)
+ {
+ if (!aDrawer->HasOwnShadingAspect())
+ {
+ aDrawer->SetShadingAspect (new Prs3d_ShadingAspect());
+ *aDrawer->ShadingAspect()->Aspect() = *aCtx->DefaultDrawer()->ShadingAspect()->Aspect();
+ }
+ aDrawer->ShadingAspect()->Aspect()->SetAlphaMode (aChangeSet->AlphaMode, aChangeSet->AlphaCutoff);
+ toRedisplay = Standard_True;
+ }
}
for (aChangesIter.Next(); aChangesIter.More(); aChangesIter.Next())
{
aCtx->SetSelectionSensitivity (aPrs, aChangeSet->SelectionMode, aChangeSet->Sensitivity);
}
+ if (aChangeSet->ToSetShadingModel != 0)
+ {
+ Handle(AIS_ColoredDrawer) aCurColDrawer = aColoredPrs->CustomAspects (aSubShape);
+ aCurColDrawer->SetShadingModel ((aChangeSet->ToSetShadingModel == -1) ? Graphic3d_TOSM_DEFAULT : aChangeSet->ShadingModel, aChangeSet->ToSetShadingModel != -1);
+ }
}
}
if (toDisplay)
return 1;
}
+ Standard_DISABLE_DEPRECATION_WARNINGS
if (aCtx->HasOpenedContext())
{
aCtx->CloseLocalContext();
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
Standard_Integer anArgIter = 1;
for (; anArgIter < theArgNb; ++anArgIter)
}
const Handle(AIS_InteractiveObject) aShape = Handle(AIS_InteractiveObject)::DownCast (anIter.Key1());
- if (aShape.IsNull())
+ if (!aShape.IsNull())
{
aCtx->Erase (aShape, Standard_False);
}
return 1;
}
+ Standard_DISABLE_DEPRECATION_WARNINGS
if (toRemoveLocal && !aCtx->HasOpenedContext())
{
std::cerr << "Error: local selection context is not open.\n";
{
aCtx->CloseAllContexts (Standard_False);
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
NCollection_List<TCollection_AsciiString> anIONameList;
if (toRemoveAll)
// Close local context if it is empty
TColStd_MapOfTransient aLocalIO;
+ Standard_DISABLE_DEPRECATION_WARNINGS
if (aCtx->HasOpenedContext()
&& !aCtx->LocalContext()->DisplayedObjects (aLocalIO))
{
aCtx->CloseAllContexts (Standard_False);
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
return 0;
}
return 1;
}
+ Standard_DISABLE_DEPRECATION_WARNINGS
if (toEraseLocal && !aCtx->HasOpenedContext())
{
std::cerr << "Error: local selection context is not open.\n";
{
aCtx->CloseAllContexts (Standard_False);
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
if (!aNamesOfEraseIO.IsEmpty())
{
//==============================================================================
//function : VDisplayAll
-//author : ege
//purpose : Display all the objects of the Map
//==============================================================================
static int VDisplayAll (Draw_Interpretor& ,
return 1;
}
+ Standard_DISABLE_DEPRECATION_WARNINGS
if (toDisplayLocal && !aCtx->HasOpenedContext())
{
std::cerr << "Error: local selection context is not open.\n";
{
aCtx->CloseLocalContext (Standard_False);
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
for (ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anIter (GetMapOfAIS());
anIter.More(); anIter.Next())
return 0;
}
-//! Auxiliary method to find presentation
-inline Handle(PrsMgr_Presentation) findPresentation (const Handle(AIS_InteractiveContext)& theCtx,
- const Handle(AIS_InteractiveObject)& theIO,
- const Standard_Integer theMode)
+//! Auxiliary method to check if presentation exists
+inline Standard_Integer checkMode (const Handle(AIS_InteractiveContext)& theCtx,
+ const Handle(AIS_InteractiveObject)& theIO,
+ const Standard_Integer theMode)
{
- if (theIO.IsNull())
+ if (theIO.IsNull() || theCtx.IsNull())
{
- return Handle(PrsMgr_Presentation)();
+ return -1;
}
if (theMode != -1)
{
if (theCtx->MainPrsMgr()->HasPresentation (theIO, theMode))
{
- return theCtx->MainPrsMgr()->Presentation (theIO, theMode);
+ return theMode;
}
}
else if (theCtx->MainPrsMgr()->HasPresentation (theIO, theIO->DisplayMode()))
{
- return theCtx->MainPrsMgr()->Presentation (theIO, theIO->DisplayMode());
+ return theIO->DisplayMode();
}
else if (theCtx->MainPrsMgr()->HasPresentation (theIO, theCtx->DisplayMode()))
{
- return theCtx->MainPrsMgr()->Presentation (theIO, theCtx->DisplayMode());
+ return theCtx->DisplayMode();
}
- return Handle(PrsMgr_Presentation)();
+
+ return -1;
}
enum ViewerTest_BndAction
};
//! Auxiliary method to print bounding box of presentation
-inline void bndPresentation (Draw_Interpretor& theDI,
- const Handle(PrsMgr_Presentation)& thePrs,
- const TCollection_AsciiString& theName,
- const ViewerTest_BndAction theAction)
+inline void bndPresentation (Draw_Interpretor& theDI,
+ const Handle(PrsMgr_PresentationManager)& theMgr,
+ const Handle(AIS_InteractiveObject)& theObj,
+ const Standard_Integer theDispMode,
+ const TCollection_AsciiString& theName,
+ const ViewerTest_BndAction theAction,
+ const Handle(Prs3d_Drawer)& theStyle)
{
switch (theAction)
{
case BndAction_Hide:
{
- thePrs->Presentation()->GraphicUnHighlight();
+ theMgr->Unhighlight (theObj);
break;
}
case BndAction_Show:
{
- Handle(Graphic3d_Structure) aPrs (thePrs->Presentation());
- aPrs->CStructure()->HighlightColor = Quantity_NOC_GRAY99;
- aPrs->CStructure()->HighlightWithBndBox (aPrs, Standard_True);
+ theMgr->Color (theObj, theStyle, theDispMode);
break;
}
case BndAction_Print:
{
- Bnd_Box aBox = thePrs->Presentation()->MinMaxValues();
+ Bnd_Box aBox;
+ for (PrsMgr_Presentations::Iterator aPrsIter (theObj->Presentations()); aPrsIter.More(); aPrsIter.Next())
+ {
+ if (aPrsIter.Value().Mode() != theDispMode)
+ continue;
+
+ aBox = aPrsIter.Value().Presentation()->Presentation()->MinMaxValues();
+ }
gp_Pnt aMin = aBox.CornerMin();
gp_Pnt aMax = aBox.CornerMax();
theDI << theName << "\n"
ViewerTest_BndAction anAction = BndAction_Show;
Standard_Integer aMode = -1;
+ Handle(Prs3d_Drawer) aStyle;
+
Standard_Integer anArgIter = 1;
for (; anArgIter < theArgNb; ++anArgIter)
{
}
}
+ if (anAction == BndAction_Show)
+ {
+ aStyle = new Prs3d_Drawer();
+ aStyle->SetMethod (Aspect_TOHM_BOUNDBOX);
+ aStyle->SetColor (Quantity_NOC_GRAY99);
+ }
+
+ Standard_Integer aHighlightedMode = -1;
if (anArgIter < theArgNb)
{
// has a list of names
}
Handle(AIS_InteractiveObject) anIO = Handle(AIS_InteractiveObject)::DownCast (GetMapOfAIS().Find2 (aName));
- Handle(PrsMgr_Presentation) aPrs = findPresentation (aCtx, anIO, aMode);
- if (aPrs.IsNull())
+ aHighlightedMode = checkMode (aCtx, anIO, aMode);
+ if (aHighlightedMode == -1)
{
- std::cout << "Error: presentation " << aName << " does not exist\n";
+ std::cout << "Error: object " << aName << " has no presentation with mode " << aMode << std::endl;
return 1;
}
- bndPresentation (theDI, aPrs, aName, anAction);
+ bndPresentation (theDI, aCtx->MainPrsMgr(), anIO, aHighlightedMode, aName, anAction, aStyle);
}
}
else if (aCtx->NbSelected() > 0)
for (aCtx->InitSelected(); aCtx->MoreSelected(); aCtx->NextSelected())
{
Handle(AIS_InteractiveObject) anIO = aCtx->SelectedInteractive();
- Handle(PrsMgr_Presentation) aPrs = findPresentation (aCtx, anIO, aMode);
- if (!aPrs.IsNull())
+ aHighlightedMode = checkMode (aCtx, anIO, aMode);
+ if (aHighlightedMode != -1)
{
- bndPresentation (theDI, aPrs, GetMapOfAIS().IsBound1 (anIO) ? GetMapOfAIS().Find1 (anIO) : "", anAction);
+ bndPresentation (theDI, aCtx->MainPrsMgr(), anIO, aHighlightedMode,
+ GetMapOfAIS().IsBound1 (anIO) ? GetMapOfAIS().Find1 (anIO) : "", anAction, aStyle);
}
}
}
anIter.More(); anIter.Next())
{
Handle(AIS_InteractiveObject) anIO = Handle(AIS_InteractiveObject)::DownCast (anIter.Key1());
- Handle(PrsMgr_Presentation) aPrs = findPresentation (aCtx, anIO, aMode);
- if (!aPrs.IsNull())
+ aHighlightedMode = checkMode (aCtx, anIO, aMode);
+ if (aHighlightedMode != -1)
{
- bndPresentation (theDI, aPrs, anIter.Key2(), anAction);
+ bndPresentation (theDI, aCtx->MainPrsMgr(), anIO, aHighlightedMode, anIter.Key2(), anAction, aStyle);
}
}
}
//function : VTexture
//purpose :
//==============================================================================
-Standard_Integer VTexture (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgv)
+Standard_Integer VTexture (Draw_Interpretor& theDi, Standard_Integer theArgsNb, const char** theArgVec)
{
- TCollection_AsciiString aCommandName (theArgv[0]);
+ const Handle(AIS_InteractiveContext)& aCtx = ViewerTest::GetAISContext();
+ if (aCtx.IsNull())
+ {
+ std::cout << "Error: no active view!\n";
+ return 1;
+ }
+
+ int toModulate = -1;
+ bool toSetFilter = false;
+ bool toSetAniso = false;
+ bool toSetTrsfAngle = false;
+ bool toSetTrsfTrans = false;
+ bool toSetTrsfScale = false;
+ Standard_ShortReal aTrsfRotAngle = 0.0f;
+ Graphic3d_Vec2 aTrsfTrans (0.0f, 0.0f);
+ Graphic3d_Vec2 aTrsfScale (1.0f, 1.0f);
+ Graphic3d_TypeOfTextureFilter aFilter = Graphic3d_TOTF_NEAREST;
+ Graphic3d_LevelOfTextureAnisotropy anAnisoFilter = Graphic3d_LOTA_OFF;
+
+ Handle(AIS_Shape) aTexturedIO;
+ Handle(Graphic3d_TextureSet) aTextureSetOld;
+ NCollection_Vector<Handle(Graphic3d_Texture2Dmanual)> aTextureVecNew;
+ bool toSetGenRepeat = false;
+ bool toSetGenScale = false;
+ bool toSetGenOrigin = false;
+ bool toSetImage = false;
+ bool toComputeUV = false;
+
+ const TCollection_AsciiString aCommandName (theArgVec[0]);
+ bool toSetDefaults = aCommandName == "vtexdefault";
- NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)> aMapOfArgs;
- if (aCommandName == "vtexture")
+ ViewerTest_AutoUpdater anUpdateTool (aCtx, ViewerTest::CurrentView());
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
{
- if (theArgsNb < 2)
+ const TCollection_AsciiString aName = theArgVec[anArgIter];
+ TCollection_AsciiString aNameCase = aName;
+ aNameCase.LowerCase();
+ if (anUpdateTool.parseRedrawMode (aName))
{
- std::cout << theArgv[0] << ": invalid arguments.\n";
- std::cout << "Type help for more information.\n";
- return 1;
+ continue;
}
-
- // look for options of vtexture command
- TCollection_AsciiString aParseKey;
- for (Standard_Integer anArgIt = 2; anArgIt < theArgsNb; ++anArgIt)
+ else if (aTexturedIO.IsNull())
{
- TCollection_AsciiString anArg (theArgv [anArgIt]);
-
- anArg.UpperCase();
- if (anArg.Value (1) == '-' && !anArg.IsRealValue())
+ const ViewerTest_DoubleMapOfInteractiveAndName& aMapOfIO = GetMapOfAIS();
+ if (aMapOfIO.IsBound2 (aName))
{
- aParseKey = anArg;
- aParseKey.Remove (1);
- aParseKey.UpperCase();
- aMapOfArgs.Bind (aParseKey, new TColStd_HSequenceOfAsciiString);
- continue;
+ aTexturedIO = Handle(AIS_Shape)::DownCast (aMapOfIO.Find2 (aName));
}
-
- if (aParseKey.IsEmpty())
+ if (aTexturedIO.IsNull())
{
- continue;
+ std::cout << "Syntax error: shape " << aName << " does not exists in the viewer.\n";
+ return 1;
}
- aMapOfArgs(aParseKey)->Append (anArg);
+ if (aTexturedIO->Attributes()->HasOwnShadingAspect())
+ {
+ aTextureSetOld = aTexturedIO->Attributes()->ShadingAspect()->Aspect()->TextureSet();
+ }
}
- }
- else if (aCommandName == "vtexscale"
- || aCommandName == "vtexorigin"
- || aCommandName == "vtexrepeat")
- {
- // scan for parameters of vtexscale, vtexorigin, vtexrepeat commands
- // equal to -scale, -origin, -repeat options of vtexture command
- if (theArgsNb < 2 || theArgsNb > 4)
+ else if (aNameCase == "-scale"
+ || aNameCase == "-setscale"
+ || aCommandName == "vtexscale")
{
- std::cout << theArgv[0] << ": invalid arguments.\n";
- std::cout << "Type help for more information.\n";
+ if (aCommandName != "vtexscale")
+ {
+ ++anArgIter;
+ }
+ if (anArgIter < theArgsNb)
+ {
+ TCollection_AsciiString aValU (theArgVec[anArgIter]);
+ TCollection_AsciiString aValUCase = aValU;
+ aValUCase.LowerCase();
+ toSetGenScale = true;
+ if (aValUCase == "off")
+ {
+ aTexturedIO->SetTextureScaleUV (gp_Pnt2d (1.0, 1.0));
+ continue;
+ }
+ else if (anArgIter + 1 < theArgsNb)
+ {
+ TCollection_AsciiString aValV (theArgVec[anArgIter + 1]);
+ if (aValU.IsRealValue()
+ && aValV.IsRealValue())
+ {
+ aTexturedIO->SetTextureScaleUV (gp_Pnt2d (aValU.RealValue(), aValV.RealValue()));
+ ++anArgIter;
+ continue;
+ }
+ }
+ }
+ std::cout << "Syntax error: unexpected argument '" << aName << "'\n";
return 1;
}
-
- Handle(TColStd_HSequenceOfAsciiString) anArgs = new TColStd_HSequenceOfAsciiString;
- if (theArgsNb == 2)
+ else if (aNameCase == "-origin"
+ || aNameCase == "-setorigin"
+ || aCommandName == "vtexorigin")
{
- anArgs->Append ("OFF");
+ if (aCommandName != "vtexorigin")
+ {
+ ++anArgIter;
+ }
+ if (anArgIter < theArgsNb)
+ {
+ TCollection_AsciiString aValU (theArgVec[anArgIter]);
+ TCollection_AsciiString aValUCase = aValU;
+ aValUCase.LowerCase();
+ toSetGenOrigin = true;
+ if (aValUCase == "off")
+ {
+ aTexturedIO->SetTextureOriginUV (gp_Pnt2d (0.0, 0.0));
+ continue;
+ }
+ else if (anArgIter + 1 < theArgsNb)
+ {
+ TCollection_AsciiString aValV (theArgVec[anArgIter + 1]);
+ if (aValU.IsRealValue()
+ && aValV.IsRealValue())
+ {
+ aTexturedIO->SetTextureOriginUV (gp_Pnt2d (aValU.RealValue(), aValV.RealValue()));
+ ++anArgIter;
+ continue;
+ }
+ }
+ }
+ std::cout << "Syntax error: unexpected argument '" << aName << "'\n";
+ return 1;
}
- else if (theArgsNb == 4)
+ else if (aNameCase == "-repeat"
+ || aNameCase == "-setrepeat"
+ || aCommandName == "vtexrepeat")
{
- anArgs->Append (TCollection_AsciiString (theArgv[2]));
- anArgs->Append (TCollection_AsciiString (theArgv[3]));
+ if (aCommandName != "vtexrepeat")
+ {
+ ++anArgIter;
+ }
+ if (anArgIter < theArgsNb)
+ {
+ TCollection_AsciiString aValU (theArgVec[anArgIter]);
+ TCollection_AsciiString aValUCase = aValU;
+ aValUCase.LowerCase();
+ toSetGenRepeat = true;
+ if (aValUCase == "off")
+ {
+ aTexturedIO->SetTextureRepeatUV (gp_Pnt2d (1.0, 1.0));
+ continue;
+ }
+ else if (anArgIter + 1 < theArgsNb)
+ {
+ TCollection_AsciiString aValV (theArgVec[anArgIter + 1]);
+ if (aValU.IsRealValue()
+ && aValV.IsRealValue())
+ {
+ aTexturedIO->SetTextureRepeatUV (gp_Pnt2d (aValU.RealValue(), aValV.RealValue()));
+ ++anArgIter;
+ continue;
+ }
+ }
+ }
+ std::cout << "Syntax error: unexpected argument '" << aName << "'\n";
+ return 1;
}
-
- TCollection_AsciiString anArgKey;
- if (aCommandName == "vtexscale")
+ else if (aNameCase == "-modulate")
{
- anArgKey = "SCALE";
+ bool toModulateBool = true;
+ if (anArgIter + 1 < theArgsNb
+ && ViewerTest::ParseOnOff (theArgVec[anArgIter + 1], toModulateBool))
+ {
+ ++anArgIter;
+ }
+ toModulate = toModulateBool ? 1 : 0;
}
- else if (aCommandName == "vtexorigin")
+ else if ((aNameCase == "-setfilter"
+ || aNameCase == "-filter")
+ && anArgIter + 1 < theArgsNb)
{
- anArgKey = "ORIGIN";
+ TCollection_AsciiString aValue (theArgVec[anArgIter + 1]);
+ aValue.LowerCase();
+ ++anArgIter;
+ toSetFilter = true;
+ if (aValue == "nearest")
+ {
+ aFilter = Graphic3d_TOTF_NEAREST;
+ }
+ else if (aValue == "bilinear")
+ {
+ aFilter = Graphic3d_TOTF_BILINEAR;
+ }
+ else if (aValue == "trilinear")
+ {
+ aFilter = Graphic3d_TOTF_TRILINEAR;
+ }
+ else
+ {
+ std::cout << "Syntax error: unexpected argument '" << aValue << "'\n";
+ return 1;
+ }
}
- else
+ else if ((aNameCase == "-setaniso"
+ || aNameCase == "-setanisofilter"
+ || aNameCase == "-aniso"
+ || aNameCase == "-anisofilter")
+ && anArgIter + 1 < theArgsNb)
{
- anArgKey = "REPEAT";
+ TCollection_AsciiString aValue (theArgVec[anArgIter + 1]);
+ aValue.LowerCase();
+ ++anArgIter;
+ toSetAniso = true;
+ if (aValue == "off")
+ {
+ anAnisoFilter = Graphic3d_LOTA_OFF;
+ }
+ else if (aValue == "fast")
+ {
+ anAnisoFilter = Graphic3d_LOTA_FAST;
+ }
+ else if (aValue == "middle")
+ {
+ anAnisoFilter = Graphic3d_LOTA_MIDDLE;
+ }
+ else if (aValue == "quality"
+ || aValue == "high")
+ {
+ anAnisoFilter = Graphic3d_LOTA_QUALITY;
+ }
+ else
+ {
+ std::cout << "Syntax error: unexpected argument '" << aValue << "'\n";
+ return 1;
+ }
}
-
- aMapOfArgs.Bind (anArgKey, anArgs);
- }
- else if (aCommandName == "vtexdefault")
- {
- // scan for parameters of vtexdefault command
- // equal to -default option of vtexture command
- aMapOfArgs.Bind ("DEFAULT", new TColStd_HSequenceOfAsciiString);
- }
-
- // Check arguments for validity
- NCollection_DataMap<TCollection_AsciiString, Handle(TColStd_HSequenceOfAsciiString)>::Iterator aMapIt (aMapOfArgs);
- for (; aMapIt.More(); aMapIt.Next())
- {
- const TCollection_AsciiString& aKey = aMapIt.Key();
- const Handle(TColStd_HSequenceOfAsciiString)& anArgs = aMapIt.Value();
-
- // -scale, -origin, -repeat: one argument "off", or two real values
- if ((aKey.IsEqual ("SCALE") || aKey.IsEqual ("ORIGIN") || aKey.IsEqual ("REPEAT"))
- && ((anArgs->Length() == 1 && anArgs->Value(1) == "OFF")
- || (anArgs->Length() == 2 && anArgs->Value(1).IsRealValue() && anArgs->Value(2).IsRealValue())))
+ else if ((aNameCase == "-rotateangle"
+ || aNameCase == "-rotangle"
+ || aNameCase == "-rotate"
+ || aNameCase == "-angle"
+ || aNameCase == "-trsfangle")
+ && anArgIter + 1 < theArgsNb)
{
- continue;
+ aTrsfRotAngle = Standard_ShortReal (Draw::Atof (theArgVec[anArgIter + 1]));
+ toSetTrsfAngle = true;
+ ++anArgIter;
}
-
- // -modulate: single argument "on" / "off"
- if (aKey.IsEqual ("MODULATE") && anArgs->Length() == 1 && (anArgs->Value(1) == "OFF" || anArgs->Value(1) == "ON"))
+ else if ((aNameCase == "-trsftrans"
+ || aNameCase == "-trsftranslate"
+ || aNameCase == "-translate"
+ || aNameCase == "-translation")
+ && anArgIter + 2 < theArgsNb)
{
- continue;
+ aTrsfTrans.x() = Standard_ShortReal (Draw::Atof (theArgVec[anArgIter + 1]));
+ aTrsfTrans.y() = Standard_ShortReal (Draw::Atof (theArgVec[anArgIter + 2]));
+ toSetTrsfTrans = true;
+ anArgIter += 2;
}
-
- // -default: no arguments
- if (aKey.IsEqual ("DEFAULT") && anArgs->IsEmpty())
+ else if ((aNameCase == "-trsfscale")
+ && anArgIter + 2 < theArgsNb)
{
- continue;
+ aTrsfScale.x() = Standard_ShortReal (Draw::Atof (theArgVec[anArgIter + 1]));
+ aTrsfScale.y() = Standard_ShortReal (Draw::Atof (theArgVec[anArgIter + 2]));
+ toSetTrsfScale = true;
+ anArgIter += 2;
}
-
- TCollection_AsciiString aLowerKey;
- aLowerKey = "-";
- aLowerKey += aKey;
- aLowerKey.LowerCase();
- std::cout << theArgv[0] << ": " << aLowerKey << " is unknown option, or the arguments are unacceptable.\n";
- std::cout << "Type help for more information.\n";
- return 1;
- }
-
- Handle(AIS_InteractiveContext) anAISContext = ViewerTest::GetAISContext();
- if (anAISContext.IsNull())
- {
- std::cout << aCommandName << ": please use 'vinit' command to initialize view.\n";
- return 1;
- }
-
- Standard_Integer aPreviousMode = 0;
-
- TCollection_AsciiString aShapeName (theArgv[1]);
- Handle(AIS_InteractiveObject) anIO;
-
- const ViewerTest_DoubleMapOfInteractiveAndName& aMapOfIO = GetMapOfAIS();
- if (aMapOfIO.IsBound2 (aShapeName))
- {
- anIO = Handle(AIS_InteractiveObject)::DownCast (aMapOfIO.Find2 (aShapeName));
- }
-
- if (anIO.IsNull())
- {
- std::cout << aCommandName << ": shape " << aShapeName << " does not exists.\n";
- return 1;
- }
-
- Handle(AIS_TexturedShape) aTexturedIO;
- if (anIO->IsKind (STANDARD_TYPE (AIS_TexturedShape)))
- {
- aTexturedIO = Handle(AIS_TexturedShape)::DownCast (anIO);
- aPreviousMode = aTexturedIO->DisplayMode();
- }
- else
- {
- aTexturedIO = new AIS_TexturedShape (DBRep::Get (theArgv[1]));
-
- if (anIO->HasTransformation())
+ else if (aNameCase == "-default"
+ || aNameCase == "-defaults")
{
- const gp_Trsf& aLocalTrsf = anIO->LocalTransformation();
- aTexturedIO->SetLocalTransformation (aLocalTrsf);
+ toSetDefaults = true;
}
-
- anAISContext->Remove (anIO, Standard_False);
- GetMapOfAIS().UnBind1 (anIO);
- GetMapOfAIS().UnBind2 (aShapeName);
- GetMapOfAIS().Bind (aTexturedIO, aShapeName);
- }
-
- // -------------------------------------------
- // Turn texturing on/off - only for vtexture
- // -------------------------------------------
-
- if (aCommandName == "vtexture")
- {
- TCollection_AsciiString aTextureArg (theArgsNb > 2 ? theArgv[2] : "");
-
- if (aTextureArg.IsEmpty())
+ else if (aCommandName == "vtexture"
+ && (aTextureVecNew.IsEmpty()
+ || aNameCase.StartsWith ("-tex")))
{
- std::cout << aCommandName << ": Texture mapping disabled.\n";
- std::cout << "To enable it, use 'vtexture NameOfShape NameOfTexture'\n\n";
+ Standard_Integer aTexIndex = 0;
+ TCollection_AsciiString aTexName = aName;
+ if (aNameCase.StartsWith ("-tex"))
+ {
+ if (anArgIter + 1 >= theArgsNb
+ || aNameCase.Length() < 5)
+ {
+ std::cout << "Syntax error: invalid argument '" << theArgVec[anArgIter] << "'\n";
+ return 1;
+ }
- anAISContext->SetDisplayMode (aTexturedIO, AIS_Shaded, Standard_False);
- if (aPreviousMode == 3)
+ TCollection_AsciiString aTexIndexStr = aNameCase.SubString (5, aNameCase.Length());
+ if (!aTexIndexStr.IsIntegerValue())
+ {
+ std::cout << "Syntax error: invalid argument '" << theArgVec[anArgIter] << "'\n";
+ return 1;
+ }
+
+ aTexIndex = aTexIndexStr.IntegerValue();
+ aTexName = theArgVec[anArgIter + 1];
+ ++anArgIter;
+ }
+ if (aTexIndex >= Graphic3d_TextureUnit_NB
+ || aTexIndex >= aCtx->CurrentViewer()->Driver()->InquireLimit (Graphic3d_TypeOfLimit_MaxCombinedTextureUnits))
{
- anAISContext->RecomputePrsOnly (aTexturedIO);
+ std::cout << "Error: too many textures specified\n";
+ return 1;
}
- anAISContext->Display (aTexturedIO, Standard_True);
- return 0;
- }
- else if (aTextureArg.Value(1) != '-') // "-option" on place of texture argument
- {
- if (aTextureArg == "?")
+ toSetImage = true;
+ if (aTexName.IsIntegerValue())
+ {
+ const Standard_Integer aValue = aTexName.IntegerValue();
+ if (aValue < 0 || aValue >= Graphic3d_Texture2D::NumberOfTextures())
+ {
+ std::cout << "Syntax error: texture with ID " << aValue << " is undefined!\n";
+ return 1;
+ }
+ aTextureVecNew.SetValue (aTexIndex, new Graphic3d_Texture2Dmanual (Graphic3d_NameOfTexture2D (aValue)));
+ }
+ else if (aTexName == "?")
{
- TCollection_AsciiString aTextureFolder = Graphic3d_TextureRoot::TexturesFolder();
+ const TCollection_AsciiString aTextureFolder = Graphic3d_TextureRoot::TexturesFolder();
theDi << "\n Files in current directory : \n\n";
theDi.Eval ("glob -nocomplain *");
aCmnd += aTextureFolder;
aCmnd += "/* ";
- theDi << "Files in " << aTextureFolder.ToCString() << " : \n\n";
+ theDi << "Files in " << aTextureFolder << " : \n\n";
theDi.Eval (aCmnd.ToCString());
return 0;
}
+ else if (aTexName != "off")
+ {
+ if (!OSD_File (aTexName).Exists())
+ {
+ std::cout << "Syntax error: non-existing image file has been specified '" << aTexName << "'.\n";
+ return 1;
+ }
+ aTextureVecNew.SetValue (aTexIndex, new Graphic3d_Texture2Dmanual (aTexName));
+ }
else
{
- aTexturedIO->SetTextureFileName (aTextureArg);
+ aTextureVecNew.SetValue (aTexIndex, Handle(Graphic3d_Texture2Dmanual)());
}
+
+ if (aTextureVecNew.Value (aTexIndex))
+ {
+ aTextureVecNew.ChangeValue(aTexIndex)->GetParams()->SetTextureUnit((Graphic3d_TextureUnit)aTexIndex);
+ }
+ }
+ else
+ {
+ std::cout << "Syntax error: invalid argument '" << theArgVec[anArgIter] << "'\n";
+ return 1;
}
}
- // ------------------------------------
- // Process other options and commands
- // ------------------------------------
-
- Handle(TColStd_HSequenceOfAsciiString) aValues;
- if (aMapOfArgs.Find ("DEFAULT", aValues))
+ if (toSetImage)
{
- aTexturedIO->SetTextureRepeat (Standard_False);
- aTexturedIO->SetTextureOrigin (Standard_False);
- aTexturedIO->SetTextureScale (Standard_False);
- aTexturedIO->EnableTextureModulate();
- }
- else
- {
- if (aMapOfArgs.Find ("SCALE", aValues))
+ // check if new image set is equal to already set one
+ Standard_Integer aNbChanged = 0;
+ Handle(Graphic3d_TextureSet) aTextureSetNew;
+ if (!aTextureVecNew.IsEmpty())
{
- if (aValues->Value(1) != "OFF")
+ aNbChanged = aTextureVecNew.Size();
+ aTextureSetNew = new Graphic3d_TextureSet (aTextureVecNew.Size());
+ for (Standard_Integer aTexIter = 0; aTexIter < aTextureSetNew->Size(); ++aTexIter)
{
- aTexturedIO->SetTextureScale (Standard_True, aValues->Value(1).RealValue(), aValues->Value(2).RealValue());
- }
- else
- {
- aTexturedIO->SetTextureScale (Standard_False);
+ Handle(Graphic3d_Texture2Dmanual)& aTextureNew = aTextureVecNew.ChangeValue (aTexIter);
+ Handle(Graphic3d_TextureRoot) aTextureOld;
+ if (!aTextureSetOld.IsNull()
+ && aTexIter < aTextureSetOld->Size())
+ {
+ aTextureOld = aTextureSetOld->Value (aTexIter);
+ }
+
+ if (!aTextureOld.IsNull()
+ && !aTextureNew.IsNull())
+ {
+ *aTextureNew->GetParams() = *aTextureOld->GetParams();
+ if (Handle(Graphic3d_Texture2Dmanual) anOldManualTex = Handle(Graphic3d_Texture2Dmanual)::DownCast (aTextureOld))
+ {
+ TCollection_AsciiString aFilePathOld, aFilePathNew;
+ aTextureOld->Path().SystemName (aFilePathOld);
+ aTextureNew->Path().SystemName (aFilePathNew);
+ if (aTextureNew->Name() == anOldManualTex->Name()
+ && aFilePathOld == aFilePathNew
+ && (!aFilePathNew.IsEmpty() || aTextureNew->Name() != Graphic3d_NOT_2D_UNKNOWN))
+ {
+ --aNbChanged;
+ aTextureNew = anOldManualTex;
+ }
+ }
+ }
+ aTextureSetNew->SetValue (aTexIter, aTextureNew);
}
}
+ if (aNbChanged == 0
+ && ((aTextureSetOld.IsNull() && aTextureSetNew.IsNull())
+ || (aTextureSetOld->Size() == aTextureSetNew->Size())))
+ {
+ aTextureSetNew = aTextureSetOld;
+ }
- if (aMapOfArgs.Find ("ORIGIN", aValues))
+ if (!aTexturedIO->Attributes()->HasOwnShadingAspect())
{
- if (aValues->Value(1) != "OFF")
- {
- aTexturedIO->SetTextureOrigin (Standard_True, aValues->Value(1).RealValue(), aValues->Value(2).RealValue());
- }
- else
- {
- aTexturedIO->SetTextureOrigin (Standard_False);
- }
+ aTexturedIO->Attributes()->SetShadingAspect (new Prs3d_ShadingAspect());
+ *aTexturedIO->Attributes()->ShadingAspect()->Aspect() = *aCtx->DefaultDrawer()->ShadingAspect()->Aspect();
}
- if (aMapOfArgs.Find ("REPEAT", aValues))
+ toComputeUV = !aTextureSetNew.IsNull() && aTextureSetOld.IsNull();
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->SetTextureMapOn (!aTextureSetNew.IsNull());
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->SetTextureSet (aTextureSetNew);
+ aTextureSetOld.Nullify();
+ }
+
+ if (toSetDefaults)
+ {
+ if (toModulate != -1)
{
- if (aValues->Value(1) != "OFF")
- {
- aTexturedIO->SetTextureRepeat (Standard_True, aValues->Value(1).RealValue(), aValues->Value(2).RealValue());
- }
- else
- {
- aTexturedIO->SetTextureRepeat (Standard_False);
- }
+ toModulate = 1;
+ }
+ if (!toSetFilter)
+ {
+ toSetFilter = true;
+ aFilter = Graphic3d_TOTF_BILINEAR;
+ }
+ if (!toSetAniso)
+ {
+ toSetAniso = true;
+ anAnisoFilter = Graphic3d_LOTA_OFF;
+ }
+ if (!toSetTrsfAngle)
+ {
+ toSetTrsfAngle = true;
+ aTrsfRotAngle = 0.0f;
+ }
+ if (!toSetTrsfTrans)
+ {
+ toSetTrsfTrans = true;
+ aTrsfTrans = Graphic3d_Vec2 (0.0f, 0.0f);
+ }
+ if (!toSetTrsfScale)
+ {
+ toSetTrsfScale = true;
+ aTrsfScale = Graphic3d_Vec2 (1.0f, 1.0f);
}
+ }
- if (aMapOfArgs.Find ("MODULATE", aValues))
+ if (aCommandName == "vtexture"
+ && theArgsNb == 2)
+ {
+ if (!aTextureSetOld.IsNull())
{
- if (aValues->Value(1) == "ON")
- {
- aTexturedIO->EnableTextureModulate();
- }
- else
- {
- aTexturedIO->DisableTextureModulate();
- }
+ //toComputeUV = true; // we can keep UV vertex attributes
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->SetTextureMapOff();
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->SetTextureSet (Handle(Graphic3d_TextureSet)());
+ aTextureSetOld.Nullify();
+ }
+ }
+
+ if (aTexturedIO->Attributes()->HasOwnShadingAspect()
+ && !aTexturedIO->Attributes()->ShadingAspect()->Aspect()->TextureMap().IsNull())
+ {
+ if (toModulate != -1)
+ {
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->TextureMap()->GetParams()->SetModulate (toModulate == 1);
+ }
+ if (toSetTrsfAngle)
+ {
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->TextureMap()->GetParams()->SetRotation (aTrsfRotAngle); // takes degrees
+ }
+ if (toSetTrsfTrans)
+ {
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->TextureMap()->GetParams()->SetTranslation (aTrsfTrans);
+ }
+ if (toSetTrsfScale)
+ {
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->TextureMap()->GetParams()->SetScale (aTrsfScale);
+ }
+ if (toSetFilter)
+ {
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->TextureMap()->GetParams()->SetFilter (aFilter);
+ }
+ if (toSetAniso)
+ {
+ aTexturedIO->Attributes()->ShadingAspect()->Aspect()->TextureMap()->GetParams()->SetAnisoFilter (anAnisoFilter);
}
}
- if (aTexturedIO->DisplayMode() == 3 || aPreviousMode == 3)
+ // set default values if requested
+ if (!toSetGenRepeat
+ && (aCommandName == "vtexrepeat"
+ || toSetDefaults))
{
- anAISContext->RecomputePrsOnly (aTexturedIO);
+ aTexturedIO->SetTextureRepeatUV (gp_Pnt2d (1.0, 1.0));
+ toSetGenRepeat = true;
}
- else
+ if (!toSetGenOrigin
+ && (aCommandName == "vtexorigin"
+ || toSetDefaults))
{
- anAISContext->SetDisplayMode (aTexturedIO, 3, Standard_False);
- anAISContext->Display (aTexturedIO, Standard_True);
- anAISContext->Update (aTexturedIO,Standard_True);
+ aTexturedIO->SetTextureOriginUV (gp_Pnt2d (0.0, 0.0));
+ toSetGenOrigin = true;
+ }
+ if (!toSetGenScale
+ && (aCommandName == "vtexscale"
+ || toSetDefaults))
+ {
+ aTexturedIO->SetTextureScaleUV (gp_Pnt2d (1.0, 1.0));
+ toSetGenScale = true;
}
+ if (toSetGenRepeat || toSetGenOrigin || toSetGenScale || toComputeUV)
+ {
+ aTexturedIO->SetToUpdate (AIS_Shaded);
+ if (toSetImage)
+ {
+ if ((aTexturedIO->HasDisplayMode() && aTexturedIO->DisplayMode() != AIS_Shaded)
+ || aCtx->DisplayMode() != AIS_Shaded)
+ {
+ aCtx->SetDisplayMode (aTexturedIO, AIS_Shaded, false);
+ }
+ }
+ }
+ aCtx->Display (aTexturedIO, false);
+ aTexturedIO->SynchronizeAspects();
return 0;
}
//! Auxiliary method to parse transformation persistence flags
inline Standard_Boolean parseTrsfPersFlag (const TCollection_AsciiString& theFlagString,
- Standard_Integer& theFlags)
+ Graphic3d_TransModeFlags& theFlags)
{
- if (theFlagString == "pan")
+ if (theFlagString == "zoom")
{
- theFlags |= Graphic3d_TMF_PanPers;
- }
- else if (theFlagString == "zoom")
- {
- theFlags |= Graphic3d_TMF_ZoomPers;
+ theFlags = Graphic3d_TMF_ZoomPers;
}
else if (theFlagString == "rotate")
{
- theFlags |= Graphic3d_TMF_RotatePers;
+ theFlags = Graphic3d_TMF_RotatePers;
}
- else if (theFlagString == "trihedron")
+ else if (theFlagString == "zoomrotate")
{
- theFlags = Graphic3d_TMF_TriedronPers;
+ theFlags = Graphic3d_TMF_ZoomRotatePers;
}
- else if (theFlagString == "full")
+ else if (theFlagString == "trihedron"
+ || theFlagString == "triedron")
{
- theFlags = Graphic3d_TMF_FullPers;
+ theFlags = Graphic3d_TMF_TriedronPers;
}
else if (theFlagString == "none")
{
return Standard_True;
}
+//! Auxiliary method to parse transformation persistence flags
+inline Standard_Boolean parseTrsfPersCorner (const TCollection_AsciiString& theString,
+ Aspect_TypeOfTriedronPosition& theCorner)
+{
+ TCollection_AsciiString aString (theString);
+ aString.LowerCase();
+ if (aString == "center")
+ {
+ theCorner = Aspect_TOTP_CENTER;
+ }
+ else if (aString == "top"
+ || aString == "upper")
+ {
+ theCorner = Aspect_TOTP_TOP;
+ }
+ else if (aString == "bottom"
+ || aString == "lower")
+ {
+ theCorner = Aspect_TOTP_BOTTOM;
+ }
+ else if (aString == "left")
+ {
+ theCorner = Aspect_TOTP_LEFT;
+ }
+ else if (aString == "right")
+ {
+ theCorner = Aspect_TOTP_RIGHT;
+ }
+ else if (aString == "topleft"
+ || aString == "leftupper"
+ || aString == "upperleft")
+ {
+ theCorner = Aspect_TOTP_LEFT_UPPER;
+ }
+ else if (aString == "bottomleft"
+ || aString == "leftlower"
+ || aString == "lowerleft")
+ {
+ theCorner = Aspect_TOTP_LEFT_LOWER;
+ }
+ else if (aString == "topright"
+ || aString == "rightupper"
+ || aString == "upperright")
+ {
+ theCorner = Aspect_TOTP_RIGHT_UPPER;
+ }
+ else if (aString == "bottomright"
+ || aString == "lowerright"
+ || aString == "rightlower")
+ {
+ theCorner = Aspect_TOTP_RIGHT_LOWER;
+ }
+ else
+ {
+ return Standard_False;
+ }
+
+ return Standard_True;
+}
+
//==============================================================================
//function : VDisplay2
//author : ege
Standard_Integer anObjDispMode = -2;
Standard_Integer anObjHighMode = -2;
Standard_Boolean toSetTrsfPers = Standard_False;
- Graphic3d_TransModeFlags aTrsfPersFlags = Graphic3d_TMF_None;
- gp_Pnt aTPPosition;
+ Handle(Graphic3d_TransformPers) aTrsfPers;
TColStd_SequenceOfAsciiString aNamesOfDisplayIO;
AIS_DisplayStatus aDispStatus = AIS_DS_None;
Standard_Integer toDisplayInView = Standard_False;
else if (aNameCase == "-3d")
{
toSetTrsfPers = Standard_True;
- aTrsfPersFlags = Graphic3d_TMF_None;
+ aTrsfPers.Nullify();
}
- else if (aNameCase == "-2d")
+ else if (aNameCase == "-2d"
+ || aNameCase == "-trihedron"
+ || aNameCase == "-triedron")
{
toSetTrsfPers = Standard_True;
- aTrsfPersFlags = Graphic3d_TMF_2d;
+ aTrsfPers = new Graphic3d_TransformPers (aNameCase == "-2d" ? Graphic3d_TMF_2d : Graphic3d_TMF_TriedronPers, Aspect_TOTP_LEFT_LOWER);
+
+ if (anArgIter + 1 < theArgNb)
+ {
+ Aspect_TypeOfTriedronPosition aCorner = Aspect_TOTP_CENTER;
+ if (parseTrsfPersCorner (theArgVec[anArgIter + 1], aCorner))
+ {
+ ++anArgIter;
+ aTrsfPers->SetCorner2d (aCorner);
+
+ if (anArgIter + 2 < theArgNb)
+ {
+ TCollection_AsciiString anX (theArgVec[anArgIter + 1]);
+ TCollection_AsciiString anY (theArgVec[anArgIter + 2]);
+ if (anX.IsIntegerValue()
+ && anY.IsIntegerValue())
+ {
+ anArgIter += 2;
+ aTrsfPers->SetOffset2d (Graphic3d_Vec2i (anX.IntegerValue(), anY.IntegerValue()));
+ }
+ }
+ }
+ }
}
else if (aNameCase == "-trsfpers"
|| aNameCase == "-pers")
{
- if (++anArgIter >= theArgNb)
+ if (++anArgIter >= theArgNb
+ || !aTrsfPers.IsNull())
{
std::cerr << "Error: wrong syntax at " << aName << ".\n";
return 1;
}
toSetTrsfPers = Standard_True;
- aTrsfPersFlags = Graphic3d_TMF_None;
+ Graphic3d_TransModeFlags aTrsfPersFlags = Graphic3d_TMF_None;
TCollection_AsciiString aPersFlags (theArgVec [anArgIter]);
aPersFlags.LowerCase();
- for (Standard_Integer aParserPos = aPersFlags.Search ("|");; aParserPos = aPersFlags.Search ("|"))
+ if (!parseTrsfPersFlag (aPersFlags, aTrsfPersFlags))
{
- if (aParserPos == -1)
- {
- if (!parseTrsfPersFlag (aPersFlags, aTrsfPersFlags))
- {
- std::cerr << "Error: wrong transform persistence flags " << theArgVec [anArgIter] << ".\n";
- return 1;
- }
- break;
- }
+ std::cerr << "Error: wrong transform persistence flags " << theArgVec [anArgIter] << ".\n";
+ return 1;
+ }
- TCollection_AsciiString anOtherFlags = aPersFlags.Split (aParserPos - 1);
- if (!parseTrsfPersFlag (aPersFlags, aTrsfPersFlags))
- {
- std::cerr << "Error: wrong transform persistence flags " << theArgVec [anArgIter] << ".\n";
- return 1;
- }
- aPersFlags = anOtherFlags;
+ if (aTrsfPersFlags == Graphic3d_TMF_TriedronPers)
+ {
+ aTrsfPers = new Graphic3d_TransformPers (Graphic3d_TMF_TriedronPers, Aspect_TOTP_LEFT_LOWER);
+ }
+ else if (aTrsfPersFlags != Graphic3d_TMF_None)
+ {
+ aTrsfPers = new Graphic3d_TransformPers (aTrsfPersFlags, gp_Pnt());
}
}
else if (aNameCase == "-trsfperspos"
|| aNameCase == "-perspos")
{
- if (anArgIter + 2 >= theArgNb)
+ if (anArgIter + 2 >= theArgNb
+ || aTrsfPers.IsNull())
{
std::cerr << "Error: wrong syntax at " << aName << ".\n";
return 1;
TCollection_AsciiString aX (theArgVec[++anArgIter]);
TCollection_AsciiString aY (theArgVec[++anArgIter]);
TCollection_AsciiString aZ = "0";
- if (!aX.IsIntegerValue()
- || !aY.IsIntegerValue())
+ if (!aX.IsRealValue()
+ || !aY.IsRealValue())
{
std::cerr << "Error: wrong syntax at " << aName << ".\n";
return 1;
if (anArgIter + 1 < theArgNb)
{
TCollection_AsciiString aTemp = theArgVec[anArgIter + 1];
- if (aTemp.IsIntegerValue())
+ if (aTemp.IsRealValue())
{
aZ = aTemp;
++anArgIter;
}
}
- aTPPosition.SetCoord (aX.IntegerValue(), aY.IntegerValue(), aZ.IntegerValue());
+
+ const gp_Pnt aPnt (aX.RealValue(), aY.RealValue(), aZ.RealValue());
+ if (aTrsfPers->IsZoomOrRotate())
+ {
+ aTrsfPers->SetAnchorPoint (aPnt);
+ }
+ else if (aTrsfPers->IsTrihedronOr2d())
+ {
+ aTrsfPers = Graphic3d_TransformPers::FromDeprecatedParams (aTrsfPers->Mode(), aPnt);
+ }
}
else if (aNameCase == "-layer")
{
{
toReDisplay = Standard_True;
}
+ else if (aNameCase == "-erased"
+ || aNameCase == "-load")
+ {
+ aDispStatus = AIS_DS_Erased;
+ }
else
{
aNamesOfDisplayIO.Append (aName);
}
// Prepare context for display
+ Standard_DISABLE_DEPRECATION_WARNINGS
if (toDisplayLocal && !aCtx->HasOpenedContext())
{
aCtx->OpenLocalContext (Standard_False);
{
aCtx->CloseAllContexts (Standard_False);
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
// Display interactive objects
for (Standard_Integer anIter = 1; anIter <= aNamesOfDisplayIO.Length(); ++anIter)
}
if (toSetTrsfPers)
{
- aCtx->SetTransformPersistence (aShape, aTrsfPersFlags, aTPPosition);
+ aCtx->SetTransformPersistence (aShape, aTrsfPers);
}
if (anObjDispMode != -2)
{
aDispStatus);
if (toDisplayInView)
{
- for (aCtx->CurrentViewer()->InitDefinedViews(); aCtx->CurrentViewer()->MoreDefinedViews(); aCtx->CurrentViewer()->NextDefinedViews())
+ for (V3d_ListOfViewIterator aViewIter (aCtx->CurrentViewer()->DefinedViewIterator()); aViewIter.More(); aViewIter.Next())
{
- aCtx->SetViewAffinity (aShape, aCtx->CurrentViewer()->DefinedView(), Standard_False);
+ aCtx->SetViewAffinity (aShape, aViewIter.Value(), Standard_False);
}
aCtx->SetViewAffinity (aShape, ViewerTest::CurrentView(), Standard_True);
}
}
if (toSetTrsfPers)
{
- aCtx->SetTransformPersistence (aShape, aTrsfPersFlags, aTPPosition);
+ aCtx->SetTransformPersistence (aShape, aTrsfPers);
}
if (anObjDispMode != -2)
{
if (aSelMode == -1)
{
- aCtx->Erase (aShape);
+ aCtx->Erase (aShape, Standard_False);
}
aCtx->Display (aShape, aDispMode, aSelMode,
Standard_False, aShape->AcceptShapeDecomposition(),
return 0;
}
+//=======================================================================
+//function : VNbDisplayed
+//purpose : Returns number of displayed objects
+//=======================================================================
+static Standard_Integer VNbDisplayed (Draw_Interpretor& theDi,
+ Standard_Integer theArgsNb,
+ const char** theArgVec)
+{
+ if(theArgsNb != 1)
+ {
+ theDi << "Usage : " << theArgVec[0] << "\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) aContextAIS = ViewerTest::GetAISContext();
+ if (aContextAIS.IsNull())
+ {
+ std::cout << theArgVec[0] << "AIS context is not available.\n";
+ return 1;
+ }
+
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if(aContext.IsNull())
+ {
+ theDi << "use 'vinit' command before " << theArgVec[0] << "\n";
+ return 1;
+ }
+
+ AIS_ListOfInteractive aListOfIO;
+ aContextAIS->DisplayedObjects(aListOfIO, false);
+
+ theDi << aListOfIO.Extent() << "\n";
+ return 0;
+}
+
//===============================================================================================
//function : VUpdate
//purpose :
return 0;
}
-//==============================================================================
-//function : VPerf
-//purpose : Test the annimation of an object along a
-// predifined trajectory
-//Draw arg : vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)
-//==============================================================================
-
-static int VPerf(Draw_Interpretor& di, Standard_Integer , const char** argv) {
-
- OSD_Timer myTimer;
- if (TheAISContext()->HasOpenedContext())
- TheAISContext()->CloseLocalContext();
-
- Standard_Real Step=4*M_PI/180;
- Standard_Real Angle=0;
-
- Handle(AIS_InteractiveObject) aIO;
- if (GetMapOfAIS().IsBound2(argv[1]))
- aIO = Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
- if (aIO.IsNull())
- return 1;
-
- Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast(aIO);
-
- myTimer.Start();
-
- if (Draw::Atoi(argv[3])==1 ) {
- di<<" Primitives sensibles OFF\n";
- TheAISContext()->Deactivate(aIO);
- }
- else {
- di<<" Primitives sensibles ON\n";
- }
- // Movement par transformation
- if(Draw::Atoi(argv[2]) ==1) {
- di<<" Calcul par Transformation\n";
- for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
-
- Angle=Step*myAngle;
- gp_Trsf myTransfo;
- myTransfo.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ) ,Angle );
- TheAISContext()->SetLocation(aShape,myTransfo);
- TheAISContext() ->UpdateCurrentViewer();
-
- }
- }
- else {
- di<<" Calcul par Locations\n";
- gp_Trsf myAngleTrsf;
- myAngleTrsf.SetRotation(gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1) ), Step );
- TopLoc_Location myDeltaAngle (myAngleTrsf);
- TopLoc_Location myTrueLoc;
-
- for (Standard_Real myAngle=0;Angle<10*2*M_PI; myAngle++) {
-
- Angle=Step*myAngle;
- myTrueLoc=myTrueLoc*myDeltaAngle;
- TheAISContext()->SetLocation(aShape,myTrueLoc );
- TheAISContext() ->UpdateCurrentViewer();
- }
- }
- if (Draw::Atoi(argv[3])==1 ){
- // On reactive la selection des primitives sensibles
- TheAISContext()->Activate(aIO,0);
- }
- a3DView() -> Redraw();
- myTimer.Stop();
- di<<" Temps ecoule \n";
- myTimer.Show();
- return 0;
-}
-
-
-//==================================================================================
-// Function : VAnimation
-//==================================================================================
-static int VAnimation (Draw_Interpretor& di, Standard_Integer argc, const char** argv) {
- if (argc != 5) {
- di<<"Use: "<<argv[0]<<" CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile\n";
- return 1;
- }
-
- Standard_Real thread = 4;
- Standard_Real angleA=0;
- Standard_Real angleB;
- Standard_Real X;
- gp_Ax1 Ax1(gp_Pnt(0,0,0),gp_Vec(0,0,1));
-
- BRep_Builder B;
- TopoDS_Shape CrankArm;
- TopoDS_Shape CylinderHead;
- TopoDS_Shape Propeller;
- TopoDS_Shape EngineBlock;
-
- //BRepTools::Read(CrankArm,"/dp_26/Indus/ege/assemblage/CrankArm.rle",B);
- //BRepTools::Read(CylinderHead,"/dp_26/Indus/ege/assemblage/CylinderHead.rle",B);
- //BRepTools::Read(Propeller,"/dp_26/Indus/ege/assemblage/Propeller.rle",B);
- //BRepTools::Read(EngineBlock,"/dp_26/Indus/ege/assemblage/EngineBlock.rle",B);
- BRepTools::Read(CrankArm,argv[1],B);
- BRepTools::Read(CylinderHead,argv[2],B);
- BRepTools::Read(Propeller,argv[3],B);
- BRepTools::Read(EngineBlock,argv[4],B);
-
- if (CrankArm.IsNull() || CylinderHead.IsNull() || Propeller.IsNull() || EngineBlock.IsNull()) {di<<" Syntaxe error:loading failure.\n";}
-
-
- OSD_Timer myTimer;
- myTimer.Start();
-
- Handle(AIS_Shape) myAisCylinderHead = new AIS_Shape (CylinderHead);
- Handle(AIS_Shape) myAisEngineBlock = new AIS_Shape (EngineBlock);
- Handle(AIS_Shape) myAisCrankArm = new AIS_Shape (CrankArm);
- Handle(AIS_Shape) myAisPropeller = new AIS_Shape (Propeller);
-
- GetMapOfAIS().Bind(myAisCylinderHead,"a");
- GetMapOfAIS().Bind(myAisEngineBlock,"b");
- GetMapOfAIS().Bind(myAisCrankArm,"c");
- GetMapOfAIS().Bind(myAisPropeller,"d");
-
- myAisCylinderHead->SetMutable (Standard_True);
- myAisEngineBlock ->SetMutable (Standard_True);
- myAisCrankArm ->SetMutable (Standard_True);
- myAisPropeller ->SetMutable (Standard_True);
-
- TheAISContext()->SetColor (myAisCylinderHead, Quantity_NOC_INDIANRED);
- TheAISContext()->SetColor (myAisEngineBlock, Quantity_NOC_RED);
- TheAISContext()->SetColor (myAisPropeller, Quantity_NOC_GREEN);
-
- TheAISContext()->Display (myAisCylinderHead, Standard_False);
- TheAISContext()->Display (myAisEngineBlock, Standard_False);
- TheAISContext()->Display (myAisCrankArm, Standard_False);
- TheAISContext()->Display (myAisPropeller, Standard_False);
-
- TheAISContext()->Deactivate(myAisCylinderHead);
- TheAISContext()->Deactivate(myAisEngineBlock );
- TheAISContext()->Deactivate(myAisCrankArm );
- TheAISContext()->Deactivate(myAisPropeller );
-
- // Boucle de mouvement
- for (Standard_Real myAngle = 0;angleA<2*M_PI*10.175 ;myAngle++) {
-
- angleA = thread*myAngle*M_PI/180;
- X = Sin(angleA)*3/8;
- angleB = atan(X / Sqrt(-X * X + 1));
- Standard_Real decal(25*0.6);
-
-
- //Build a transformation on the display
- gp_Trsf aPropellerTrsf;
- aPropellerTrsf.SetRotation(Ax1,angleA);
- TheAISContext()->SetLocation(myAisPropeller,aPropellerTrsf);
-
- gp_Ax3 base(gp_Pnt(3*decal*(1-Cos(angleA)),-3*decal*Sin(angleA),0),gp_Vec(0,0,1),gp_Vec(1,0,0));
- gp_Trsf aCrankArmTrsf;
- aCrankArmTrsf.SetTransformation( base.Rotated(gp_Ax1(gp_Pnt(3*decal,0,0),gp_Dir(0,0,1)),angleB));
- TheAISContext()->SetLocation(myAisCrankArm,aCrankArmTrsf);
-
- TheAISContext()->UpdateCurrentViewer();
- }
-
- TopoDS_Shape myNewCrankArm =myAisCrankArm ->Shape().Located( myAisCrankArm ->Transformation() );
- TopoDS_Shape myNewPropeller =myAisPropeller->Shape().Located( myAisPropeller->Transformation() );
-
- myAisCrankArm ->ResetTransformation();
- myAisPropeller->ResetTransformation();
-
- myAisCrankArm -> Set(myNewCrankArm );
- myAisPropeller -> Set(myNewPropeller);
-
- TheAISContext()->Activate(myAisCylinderHead,0);
- TheAISContext()->Activate(myAisEngineBlock,0 );
- TheAISContext()->Activate(myAisCrankArm ,0 );
- TheAISContext()->Activate(myAisPropeller ,0 );
-
- myTimer.Stop();
- myTimer.Show();
- myTimer.Start();
-
- TheAISContext()->Redisplay(myAisCrankArm ,Standard_False);
- TheAISContext()->Redisplay(myAisPropeller,Standard_False);
-
- TheAISContext()->UpdateCurrentViewer();
- a3DView()->Redraw();
-
- myTimer.Stop();
- myTimer.Show();
-
- return 0;
-
-}
-
//==============================================================================
//function : VShading
//purpose : Sharpen or roughten the quality of the shading
// Verifications
const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetshading") == 0);
-
- if (TheAISContext()->HasOpenedContext())
- TheAISContext()->CloseLocalContext();
-
if (argc < 3) {
myDevCoef = 0.0008;
} else {
else
TheAISContext()->SetDeviationCoefficient(TheAisIO,0.0008,Standard_True);
- TheAISContext()->Redisplay(TheAisIO);
- return 0;
-}
-//==============================================================================
-//function : HaveMode
-//use : VActivatedModes
-//==============================================================================
-#include <TColStd_ListIteratorOfListOfInteger.hxx>
-
-Standard_Boolean HaveMode(const Handle(AIS_InteractiveObject)& TheAisIO,const Standard_Integer mode )
-{
- TColStd_ListOfInteger List;
- TheAISContext()->ActivatedModes (TheAisIO,List);
- TColStd_ListIteratorOfListOfInteger it;
- Standard_Boolean Found=Standard_False;
- for (it.Initialize(List); it.More()&&!Found; it.Next() ){
- if (it.Value()==mode ) Found=Standard_True;
- }
- return Found;
-}
-
-
-
-//==============================================================================
-//function : VActivatedMode
-//author : ege
-//purpose : permet d'attribuer a chacune des shapes un mode d'activation
-// (edges,vertex...)qui lui est propre et le mode de selection standard.
-// La fonction s'applique aux shapes selectionnees(current ou selected dans le viewer)
-// Dans le cas ou on veut psser la shape en argument, la fonction n'autorise
-// qu'un nom et qu'un mode.
-//Draw arg : vsetam [ShapeName] mode(0,1,2,3,4,5,6,7)
-//==============================================================================
-#include <AIS_ListIteratorOfListOfInteractive.hxx>
-
-static int VActivatedMode (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
-
-{
- Standard_Boolean ThereIsName = Standard_False ;
-
- if(!a3DView().IsNull()){
-
- const Standard_Boolean HaveToSet = (strcasecmp(argv[0],"vsetam") == 0);
- // verification des arguments
- if (HaveToSet) {
- if (argc<2||argc>3) { di<<" Syntaxe error\n";return 1;}
- ThereIsName = (argc == 3);
- }
- else {
- // vunsetam
- if (argc>1) {di<<" Syntaxe error\n";return 1;}
- else {
- di<<" R.A.Z de tous les modes de selecion\n";
- di<<" Fermeture du Context local\n";
- if (TheAISContext()->HasOpenedContext())
- TheAISContext()->CloseLocalContext();
- }
- }
-
- // IL n'y a aps de nom de shape passe en argument
- if (HaveToSet && !ThereIsName){
- Standard_Integer aMode=Draw::Atoi(argv [1]);
-
- const char *cmode="???";
- switch (aMode) {
- case 0: cmode = "Shape"; break;
- case 1: cmode = "Vertex"; break;
- case 2: cmode = "Edge"; break;
- case 3: cmode = "Wire"; break;
- case 4: cmode = "Face"; break;
- case 5: cmode = "Shell"; break;
- case 6: cmode = "Solid"; break;
- case 7: cmode = "Compound"; break;
- }
-
- if( !TheAISContext()->HasOpenedContext() ) {
- // il n'y a pas de Context local d'ouvert
- // on en ouvre un et on charge toutes les shapes displayees
- // on load tous les objets displayees et on Activate les objets de la liste
- AIS_ListOfInteractive ListOfIO;
- // on sauve dans une AISListOfInteractive tous les objets currents
- if (TheAISContext()->NbSelected()>0 ){
- TheAISContext()->UnhilightSelected(Standard_False);
-
- for (TheAISContext()->InitSelected(); TheAISContext()->MoreSelected(); TheAISContext()->NextSelected() ){
- ListOfIO.Append(TheAISContext()->SelectedInteractive() );
- }
- }
-
- TheAISContext()->OpenLocalContext(Standard_False);
- ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
- it (GetMapOfAIS());
- while(it.More()){
- Handle(AIS_InteractiveObject) aIO =
- Handle(AIS_InteractiveObject)::DownCast(it.Key1());
- if (!aIO.IsNull())
- TheAISContext()->Load(aIO,0,Standard_False);
- it.Next();
- }
- // traitement des objets qui etaient currents dans le Contexte global
- if (!ListOfIO.IsEmpty() ) {
- // il y avait des objets currents
- AIS_ListIteratorOfListOfInteractive iter;
- for (iter.Initialize(ListOfIO); iter.More() ; iter.Next() ) {
- Handle(AIS_InteractiveObject) aIO=iter.Value();
- TheAISContext()->Activate(aIO,aMode);
- di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
- }
- }
- else {
- // On applique le mode a tous les objets displayes
- ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
- it2 (GetMapOfAIS());
- while(it2.More()){
- Handle(AIS_InteractiveObject) aIO =
- Handle(AIS_InteractiveObject)::DownCast(it2.Key1());
- if (!aIO.IsNull()) {
- di<<" Mode: "<<cmode<<" ON pour "<<it2.Key2().ToCString() <<"\n";
- TheAISContext()->Activate(aIO,aMode);
- }
- it2.Next();
- }
- }
-
- }
-
- else {
- // un Context local est deja ouvert
- // Traitement des objets du Context local
- if (TheAISContext()->NbSelected()>0 ){
- TheAISContext()->UnhilightSelected(Standard_False);
- // il y a des objets selected,on les parcourt
- for (TheAISContext()->InitSelected(); TheAISContext()->MoreSelected(); TheAISContext()->NextSelected() ){
- Handle(AIS_InteractiveObject) aIO=TheAISContext()->SelectedInteractive();
-
-
- if (HaveMode(aIO,aMode) ) {
- di<<" Mode: "<<cmode<<" OFF pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
- TheAISContext()->Deactivate(aIO,aMode);
- }
- else{
- di<<" Mode: "<<cmode<<" ON pour "<<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
- TheAISContext()->Activate(aIO,aMode);
- }
-
- }
- }
- else{
- // il n'y a pas d'objets selected
- // tous les objets diplayes sont traites
- ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName
- it (GetMapOfAIS());
- while(it.More()){
- Handle(AIS_InteractiveObject) aIO =
- Handle(AIS_InteractiveObject)::DownCast(it.Key1());
- if (!aIO.IsNull()) {
- if (HaveMode(aIO,aMode) ) {
- di<<" Mode: "<<cmode<<" OFF pour "
- <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
- TheAISContext()->Deactivate(aIO,aMode);
- }
- else{
- di<<" Mode: "<<cmode<<" ON pour"
- <<GetMapOfAIS().Find1(aIO).ToCString() <<"\n";
- TheAISContext()->Activate(aIO,aMode);
- }
- }
- it.Next();
- }
- }
- }
- }
- else if (HaveToSet && ThereIsName){
- Standard_Integer aMode=Draw::Atoi(argv [2]);
- Handle(AIS_InteractiveObject) aIO =
- Handle(AIS_InteractiveObject)::DownCast(GetMapOfAIS().Find2(argv[1]));
-
- if (!aIO.IsNull()) {
- const char *cmode="???";
-
- switch (aMode) {
- case 0: cmode = "Shape"; break;
- case 1: cmode = "Vertex"; break;
- case 2: cmode = "Edge"; break;
- case 3: cmode = "Wire"; break;
- case 4: cmode = "Face"; break;
- case 5: cmode = "Shell"; break;
- case 6: cmode = "Solid"; break;
- case 7: cmode = "Compound"; break;
- }
-
- if( !TheAISContext()->HasOpenedContext() ) {
- TheAISContext()->OpenLocalContext(Standard_False);
- // On charge tous les objets de la map
- ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName it (GetMapOfAIS());
- while(it.More()){
- Handle(AIS_InteractiveObject) aShape=
- Handle(AIS_InteractiveObject)::DownCast(it.Key1());
- if (!aShape.IsNull())
- TheAISContext()->Load(aShape,0,Standard_False);
- it.Next();
- }
- TheAISContext()->Activate(aIO,aMode);
- di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
- }
-
- else {
- // un Context local est deja ouvert
- if (HaveMode(aIO,aMode) ) {
- di<<" Mode: "<<cmode<<" OFF pour "<<argv[1]<<"\n";
- TheAISContext()->Deactivate(aIO,aMode);
- }
- else{
- di<<" Mode: "<<cmode<<" ON pour "<<argv[1]<<"\n";
- TheAISContext()->Activate(aIO,aMode);
- }
- }
- }
- }
- }
+ TheAISContext()->Redisplay (TheAisIO, Standard_True);
return 0;
}
if (toPrintEntities)
{
theDI << "Detected entities:\n";
+ Standard_DISABLE_DEPRECATION_WARNINGS
Handle(StdSelect_ViewerSelector3d) aSelector = aCtx->HasOpenedContext() ? aCtx->LocalSelector() : aCtx->MainSelector();
+ Standard_ENABLE_DEPRECATION_WARNINGS
SelectMgr_SelectingVolumeManager aMgr = aSelector->GetManager();
- for (aSelector->InitDetected(); aSelector->MoreDetected(); aSelector->NextDetected())
+ for (Standard_Integer aPickIter = 1; aPickIter <= aSelector->NbPicked(); ++aPickIter)
{
- const Handle(SelectBasics_SensitiveEntity)& anEntity = aSelector->DetectedEntity();
+ const SelectMgr_SortCriterion& aPickData = aSelector->PickedData (aPickIter);
+ const Handle(SelectBasics_SensitiveEntity)& anEntity = aSelector->PickedEntity (aPickIter);
Handle(SelectMgr_EntityOwner) anOwner = Handle(SelectMgr_EntityOwner)::DownCast (anEntity->OwnerId());
Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
- gp_GTrsf anInvTrsf;
- if (anObj->TransformPersistence().Flags)
- {
- const Graphic3d_Mat4d& aProjection = aMgr.ProjectionMatrix();
- const Graphic3d_Mat4d& aWorldView = aMgr.WorldViewMatrix();
-
- Standard_Integer aViewportWidth = 0;
- Standard_Integer aViewportHeight = 0;
- aMgr.WindowSize (aViewportWidth, aViewportHeight);
-
- Graphic3d_Mat4d aMat = anObj->TransformPersistence().Compute (aMgr.Camera(), aProjection, aWorldView, aViewportWidth, aViewportHeight);
-
- anInvTrsf.SetValue (1, 1, aMat.GetValue (0, 0));
- anInvTrsf.SetValue (1, 2, aMat.GetValue (0, 1));
- anInvTrsf.SetValue (1, 3, aMat.GetValue (0, 2));
- anInvTrsf.SetValue (2, 1, aMat.GetValue (1, 0));
- anInvTrsf.SetValue (2, 2, aMat.GetValue (1, 1));
- anInvTrsf.SetValue (2, 3, aMat.GetValue (1, 2));
- anInvTrsf.SetValue (3, 1, aMat.GetValue (2, 0));
- anInvTrsf.SetValue (3, 2, aMat.GetValue (2, 1));
- anInvTrsf.SetValue (3, 3, aMat.GetValue (2, 2));
- anInvTrsf.SetTranslationPart (gp_XYZ(aMat.GetValue (0, 3), aMat.GetValue (1, 3), aMat.GetValue (2, 3)));
- anInvTrsf.Invert();
- }
- if (anObj->HasTransformation())
- {
- anInvTrsf = anObj->InversedTransformation() * anInvTrsf;
- }
- if (anEntity->HasInitLocation())
- {
- anInvTrsf = anEntity->InvInitLocation() * anInvTrsf;
- }
- const Standard_Integer aScale = anEntity->SensitivityFactor() < aSelector->PixelTolerance()
- ? anEntity->SensitivityFactor() : 1;
- const Standard_Boolean isToScaleAndTransform = anInvTrsf.Form() != gp_Identity || aScale != 1;
- SelectMgr_SelectingVolumeManager anEntMgr =
- isToScaleAndTransform ? aMgr.ScaleAndTransform (aScale, anInvTrsf)
- : aMgr;
- SelectBasics_PickResult aResult;
- anEntity->Matches (anEntMgr, aResult);
-
- gp_Pnt aDetectedPnt = anEntMgr.DetectedPoint (aResult.Depth());
-
- if (anInvTrsf.Form() != gp_Identity)
- {
- anInvTrsf.Inverted().Transforms (aDetectedPnt.ChangeCoord());
- }
-
TCollection_AsciiString aName = GetMapOfAIS().Find1 (anObj);
aName.LeftJustify (20, ' ');
char anInfoStr[512];
Sprintf (anInfoStr,
- " Depth: %+.3f Distance: %+.3f Point: %+.3f %+.3f %+.3f",
- aResult.Depth(),
- aResult.DistToGeomCenter(),
- aDetectedPnt.X(), aDetectedPnt.Y(), aDetectedPnt.Z());
+ " Depth: %g Distance: %g Point: %g %g %g",
+ aPickData.Depth,
+ aPickData.MinDist,
+ aPickData.Point.X(), aPickData.Point.Y(), aPickData.Point.Z());
theDI << " " << aName
<< anInfoStr
<< " (" << anEntity->DynamicType()->Name() << ")"
}
NCollection_Map<Handle(AIS_InteractiveObject)> aDetected;
+ Standard_DISABLE_DEPRECATION_WARNINGS
for (aCtx->InitDetected(); aCtx->MoreDetected(); aCtx->NextDetected())
{
aDetected.Add (aCtx->DetectedCurrentObject());
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
const Standard_Boolean toShowAll = (theArgNb >= 2 && *theArgVec[1] == '*');
if (theArgNb >= 2
theDI << "Neutral-point state:\n";
for (ViewerTest_DoubleMapIteratorOfDoubleMapOfInteractiveAndName anObjIter (GetMapOfAIS());
anObjIter.More(); anObjIter.Next())
- {
- Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anObjIter.Key1());
- if (anObj.IsNull())
- {
- continue;
- }
-
- TCollection_AsciiString aName = anObjIter.Key2();
- aName.LeftJustify (20, ' ');
- theDI << " " << aName << " ";
- objInfo (aDetected, anObj, theDI);
- theDI << "\n";
- }
- printLocalSelectionInfo (aCtx, theDI);
- if (aCtx->HasOpenedContext())
- printLocalSelectionInfo (aCtx->LocalContext(), theDI);
- return 0;
-}
-
-//=======================================================================
-//function : PickObjects
-//purpose :
-//=======================================================================
-Standard_Boolean ViewerTest::PickObjects(Handle(TColStd_HArray1OfTransient)& arr,
- const AIS_KindOfInteractive TheType,
- const Standard_Integer TheSignature,
- const Standard_Integer MaxPick)
-{
- Handle(AIS_InteractiveObject) IO;
- Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
-
- // step 1: prepare the data
- if(curindex !=0){
- Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
- TheAISContext()->AddFilter(F1);
- }
-
- // step 2 : wait for the selection...
- Standard_Integer NbPickGood (0),NbToReach(arr->Length());
- Standard_Integer NbPickFail(0);
- Standard_Integer argccc = 5;
- const char *bufff[] = { "A", "B", "C","D", "E" };
- const char **argvvv = (const char **) bufff;
-
-
- while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
- while(ViewerMainLoop(argccc,argvvv)){}
- Standard_Integer NbStored = TheAISContext()->NbSelected();
- if(NbStored != NbPickGood)
- NbPickGood= NbStored;
- else
- NbPickFail++;
- cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<endl;
- }
-
- // step3 get result.
-
- if (NbPickFail >= NbToReach)
- return Standard_False;
-
- Standard_Integer i(0);
- for(TheAISContext()->InitSelected();
- TheAISContext()->MoreSelected();
- TheAISContext()->NextSelected()){
- i++;
- Handle(AIS_InteractiveObject) IO2 = TheAISContext()->SelectedInteractive();
- arr->SetValue(i,IO2);
- }
-
-
- if(curindex>0)
- TheAISContext()->CloseLocalContext(curindex);
-
- return Standard_True;
-}
-
-
-//=======================================================================
-//function : PickObject
-//purpose :
-//=======================================================================
-Handle(AIS_InteractiveObject) ViewerTest::PickObject(const AIS_KindOfInteractive TheType,
- const Standard_Integer TheSignature,
- const Standard_Integer MaxPick)
-{
- Handle(AIS_InteractiveObject) IO;
- Standard_Integer curindex = (TheType == AIS_KOI_None) ? 0 : TheAISContext()->OpenLocalContext();
-
- // step 1: prepare the data
-
- if(curindex !=0){
- Handle(AIS_SignatureFilter) F1 = new AIS_SignatureFilter(TheType,TheSignature);
- TheAISContext()->AddFilter(F1);
- }
-
- // step 2 : wait for the selection...
- Standard_Boolean IsGood (Standard_False);
- Standard_Integer NbPick(0);
- Standard_Integer argccc = 5;
- const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
- const char **argvvv = (const char **) bufff;
-
-
- while(!IsGood && NbPick<= MaxPick){
- while(ViewerMainLoop(argccc,argvvv)){}
- IsGood = (TheAISContext()->NbSelected()>0) ;
- NbPick++;
- cout<<"Nb Pick :"<<NbPick<<endl;
- }
-
-
- // step3 get result.
- if(IsGood){
- TheAISContext()->InitSelected();
- IO = TheAISContext()->SelectedInteractive();
- }
-
- if(curindex!=0)
- TheAISContext()->CloseLocalContext(curindex);
- return IO;
-}
-
-//=======================================================================
-//function : PickShape
-//purpose : First Activate the rightmode + Put Filters to be able to
-// pick objets that are of type <TheType>...
-//=======================================================================
-
-TopoDS_Shape ViewerTest::PickShape(const TopAbs_ShapeEnum TheType,
- const Standard_Integer MaxPick)
-{
-
- // step 1: prepare the data
-
- Standard_Integer curindex = TheAISContext()->OpenLocalContext();
- TopoDS_Shape result;
-
- if(TheType==TopAbs_SHAPE){
- Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
- TheAISContext()->AddFilter(F1);
- }
- else{
- Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
- TheAISContext()->AddFilter(TF);
- TheAISContext()->ActivateStandardMode(TheType);
-
- }
-
-
- // step 2 : wait for the selection...
- Standard_Boolean NoShape (Standard_True);
- Standard_Integer NbPick(0);
- Standard_Integer argccc = 5;
- const char *bufff[] = { "VPick", "X", "VPickY","VPickZ", "VPickShape" };
- const char **argvvv = (const char **) bufff;
-
-
- while(NoShape && NbPick<= MaxPick){
- while(ViewerMainLoop(argccc,argvvv)){}
- NoShape = (TheAISContext()->NbSelected()==0) ;
- NbPick++;
- cout<<"Nb Pick :"<<NbPick<<endl;
- }
-
- // step3 get result.
-
- if(!NoShape){
-
- TheAISContext()->InitSelected();
- if(TheAISContext()->HasSelectedShape())
- result = TheAISContext()->SelectedShape();
- else{
- Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
- result = Handle(AIS_Shape)::DownCast (IO)->Shape();
+ {
+ Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anObjIter.Key1());
+ if (anObj.IsNull())
+ {
+ continue;
}
+
+ TCollection_AsciiString aName = anObjIter.Key2();
+ aName.LeftJustify (20, ' ');
+ theDI << " " << aName << " ";
+ objInfo (aDetected, anObj, theDI);
+ theDI << "\n";
}
+ printLocalSelectionInfo (aCtx, theDI);
+ Standard_DISABLE_DEPRECATION_WARNINGS
+ if (aCtx->HasOpenedContext())
+ printLocalSelectionInfo (aCtx->LocalContext(), theDI);
+ Standard_ENABLE_DEPRECATION_WARNINGS
+ return 0;
+}
- if(curindex>0)
- TheAISContext()->CloseLocalContext(curindex);
+//=======================================================================
+//function : PickShape
+//purpose : First Activate the rightmode + Put Filters to be able to
+// pick objets that are of type <TheType>...
+//=======================================================================
- return result;
+TopoDS_Shape ViewerTest::PickShape (const TopAbs_ShapeEnum theShapeType,
+ const Standard_Integer theMaxPick)
+{
+ Handle(TopTools_HArray1OfShape) aResArray = new TopTools_HArray1OfShape (1, 1);
+ PickShapes (theShapeType, aResArray, theMaxPick);
+ return aResArray->First();
}
-
//=======================================================================
//function : PickShapes
//purpose :
//=======================================================================
-Standard_Boolean ViewerTest::PickShapes (const TopAbs_ShapeEnum TheType,
- Handle(TopTools_HArray1OfShape)& thearr,
- const Standard_Integer MaxPick)
+Standard_Boolean ViewerTest::PickShapes (const TopAbs_ShapeEnum theShapeType,
+ Handle(TopTools_HArray1OfShape)& theResArray,
+ const Standard_Integer theMaxPick)
{
-
- Standard_Integer Taille = thearr->Length();
- if(Taille>1)
- cout<<" WARNING : Pick with Shift+ MB1 for Selection of more than 1 object\n";
+ const Standard_Integer aNbToReach = theResArray->Length();
+ if (aNbToReach > 1)
+ {
+ std::cout << " WARNING : Pick with Shift+ MB1 for Selection of more than 1 object\n";
+ }
// step 1: prepare the data
- Standard_Integer curindex = TheAISContext()->OpenLocalContext();
- if(TheType==TopAbs_SHAPE){
- Handle(AIS_TypeFilter) F1 = new AIS_TypeFilter(AIS_KOI_Shape);
- TheAISContext()->AddFilter(F1);
+ Handle(AIS_InteractiveContext) aCtx = ViewerTest::GetAISContext();
+ aCtx->RemoveFilters();
+ AIS_ListOfInteractive aDispObjects;
+ aCtx->DisplayedObjects (aDispObjects);
+ if (theShapeType == TopAbs_SHAPE)
+ {
+ aCtx->AddFilter (new AIS_TypeFilter (AIS_KOI_Shape));
+ }
+ else
+ {
+ aCtx->AddFilter (new StdSelect_ShapeTypeFilter (theShapeType));
}
- else{
- Handle(StdSelect_ShapeTypeFilter) TF = new StdSelect_ShapeTypeFilter(TheType);
- TheAISContext()->AddFilter(TF);
- TheAISContext()->ActivateStandardMode(TheType);
+ const Standard_Integer aSelMode = AIS_Shape::SelectionMode (theShapeType);
+ for (AIS_ListOfInteractive::Iterator anObjIter (aDispObjects); anObjIter.More(); anObjIter.Next())
+ {
+ if (Handle(AIS_Shape) aShapePrs = Handle(AIS_Shape)::DownCast (anObjIter.Value()))
+ {
+ aCtx->SetSelectionModeActive (aShapePrs, aSelMode, true, AIS_SelectionModesConcurrency_Single);
+ }
}
// step 2 : wait for the selection...
- Standard_Integer NbPickGood (0),NbToReach(thearr->Length());
- Standard_Integer NbPickFail(0);
+ Standard_Integer aNbPickGood = 0, aNbPickFail = 0;
Standard_Integer argccc = 5;
- const char *bufff[] = { "A", "B", "C","D", "E" };
- const char **argvvv = (const char **) bufff;
-
-
- while(NbPickGood<NbToReach && NbPickFail <= MaxPick){
- while(ViewerMainLoop(argccc,argvvv)){}
- Standard_Integer NbStored = TheAISContext()->NbSelected();
- if (NbStored != NbPickGood)
- NbPickGood= NbStored;
+ const char *bufff[] = { "A", "B", "C", "D", "E" };
+ const char **argvvv = (const char** )bufff;
+ for (; aNbPickGood < aNbToReach && aNbPickFail <= theMaxPick; )
+ {
+ while (ViewerMainLoop (argccc, argvvv)) {}
+ Standard_Integer aNbStored = aCtx->NbSelected();
+ if (aNbStored != aNbPickGood)
+ {
+ aNbPickGood = aNbStored;
+ }
else
- NbPickFail++;
- cout<<"NbPicked = "<<NbPickGood<<" | Nb Pick Fail :"<<NbPickFail<<"\n";
+ {
+ ++aNbPickFail;
+ }
+ std::cout << "NbPicked = " << aNbPickGood << " | Nb Pick Fail :" << aNbPickFail << "\n";
}
// step3 get result.
-
- if (NbPickFail >= NbToReach)
+ if (aNbPickFail >= aNbToReach)
+ {
return Standard_False;
+ }
- Standard_Integer i(0);
- for(TheAISContext()->InitSelected();TheAISContext()->MoreSelected();TheAISContext()->NextSelected()){
- i++;
- if(TheAISContext()->HasSelectedShape())
- thearr->SetValue(i,TheAISContext()->SelectedShape());
- else{
- Handle(AIS_InteractiveObject) IO = TheAISContext()->SelectedInteractive();
- thearr->SetValue(i,Handle(AIS_Shape)::DownCast (IO)->Shape());
+ Standard_Integer anIndex = theResArray->Lower();
+ for (aCtx->InitSelected(); aCtx->MoreSelected(); aCtx->NextSelected(), ++anIndex)
+ {
+ if (aCtx->HasSelectedShape())
+ {
+ theResArray->SetValue (anIndex, aCtx->SelectedShape());
+ }
+ else
+ {
+ Handle(AIS_InteractiveObject) IO = aCtx->SelectedInteractive();
+ theResArray->SetValue (anIndex, Handle(AIS_Shape)::DownCast (IO)->Shape());
}
}
- TheAISContext()->CloseLocalContext(curindex);
+ aCtx->RemoveFilters();
+ if (theShapeType != TopAbs_SHAPE)
+ {
+ for (AIS_ListOfInteractive::Iterator anObjIter (aDispObjects); anObjIter.More(); anObjIter.Next())
+ {
+ if (Handle(AIS_Shape) aShapePrs = Handle(AIS_Shape)::DownCast (anObjIter.Value()))
+ {
+ aCtx->SetSelectionModeActive (aShapePrs, aSelMode, true, AIS_SelectionModesConcurrency_Single);
+ }
+ }
+ }
return Standard_True;
}
-
//=======================================================================
//function : VPickShape
//purpose :
//=======================================================================
static int VPickShape( Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
- TopoDS_Shape PickSh;
- TopAbs_ShapeEnum theType = TopAbs_COMPOUND;
-
- if(argc==1)
- theType = TopAbs_SHAPE;
- else{
- if(!strcasecmp(argv[1],"V" )) theType = TopAbs_VERTEX;
- else if (!strcasecmp(argv[1],"E" )) theType = TopAbs_EDGE;
- else if (!strcasecmp(argv[1],"W" )) theType = TopAbs_WIRE;
- else if (!strcasecmp(argv[1],"F" )) theType = TopAbs_FACE;
- else if(!strcasecmp(argv[1],"SHAPE" )) theType = TopAbs_SHAPE;
- else if (!strcasecmp(argv[1],"SHELL" )) theType = TopAbs_SHELL;
- else if (!strcasecmp(argv[1],"SOLID" )) theType = TopAbs_SOLID;
+ TopAbs_ShapeEnum aShapeType = TopAbs_SHAPE;
+ if (argc != 1)
+ {
+ TCollection_AsciiString aShapeArg (argv[1]);
+ aShapeArg.LowerCase();
+ aShapeType = TopAbs_COMPOUND;
+ if (aShapeArg == "v"
+ || aShapeArg == "vertex") aShapeType = TopAbs_VERTEX;
+ else if (aShapeArg == "e"
+ || aShapeArg == "edge") aShapeType = TopAbs_EDGE;
+ else if (aShapeArg == "w"
+ || aShapeArg == "wire") aShapeType = TopAbs_WIRE;
+ else if (aShapeArg == "f"
+ || aShapeArg == "face") aShapeType = TopAbs_FACE;
+ else if (aShapeArg == "shape") aShapeType = TopAbs_SHAPE;
+ else if (aShapeArg == "shell") aShapeType = TopAbs_SHELL;
+ else if (aShapeArg == "solid") aShapeType = TopAbs_SOLID;
+ else
+ {
+ std::cout << "Syntax error at '" << argv[1] << "'\n";
+ return 1;
+ }
}
- static Standard_Integer nbOfSub[8]={0,0,0,0,0,0,0,0};
- static TCollection_AsciiString nameType[8] = {"COMPS","SOL","SHE","F","W","E","V","SHAP"};
+ static Standard_Integer THE_NB_SHAPES_OF_TYPE[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
+ static const TCollection_AsciiString THE_NAME_TYPE[8] = {"COMPS","SOL","SHE","F","W","E","V","SHAP"};
- TCollection_AsciiString name;
-
-
- Standard_Integer NbToPick = argc>2 ? argc-2 : 1;
- if(NbToPick==1){
- PickSh = ViewerTest::PickShape(theType);
-
- if(PickSh.IsNull())
+ const Standard_Integer aNbToPick = argc > 2 ? argc - 2 : 1;
+ if (aNbToPick == 1)
+ {
+ TopoDS_Shape aPickedShape = ViewerTest::PickShape (aShapeType);
+ if (aPickedShape.IsNull())
+ {
return 1;
- if(argc>2){
- name += argv[2];
}
- else{
- if(!PickSh.IsNull()){
- nbOfSub[Standard_Integer(theType)]++;
- name += "Picked_";
- name += nameType[Standard_Integer(theType)];
- TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
- name +="_";
- name+=indxstring;
+ TCollection_AsciiString aName;
+ if (argc > 2)
+ {
+ aName = argv[2];
+ }
+ else
+ {
+ const int aShapeIndex = ++THE_NB_SHAPES_OF_TYPE[Standard_Integer(aShapeType)];
+ aName = TCollection_AsciiString ("Picked_") + THE_NAME_TYPE[Standard_Integer(aShapeType)] + "_" + aShapeIndex;
+ }
+
+ DBRep::Set (aName.ToCString(), aPickedShape);
+ Handle(AIS_Shape) aShapePrs = new AIS_Shape (aPickedShape);
+ ViewerTest::Display (aName, aShapePrs, false, true);
+ di << "Name of picked shape: " << aName <<"\n";
+ }
+ else
+ {
+ TCollection_AsciiString aName (argv[2]);
+ aName.LowerCase();
+ const Standard_Boolean isAutoNaming = aName == ".";
+ Handle(TopTools_HArray1OfShape) aPickedArray = new TopTools_HArray1OfShape (1, aNbToPick);
+ if (ViewerTest::PickShapes (aShapeType, aPickedArray))
+ {
+ for (Standard_Integer aPickedIter = aPickedArray->Lower(); aPickedIter <= aPickedArray->Upper(); ++aPickedIter)
+ {
+ TopoDS_Shape aPickedShape = aPickedArray->Value (aPickedIter);
+ aName.Clear();
+ if (!aPickedShape.IsNull()
+ && isAutoNaming)
+ {
+ const int aShapeIndex = ++THE_NB_SHAPES_OF_TYPE[Standard_Integer(aShapeType)];
+ aName = TCollection_AsciiString ("Picked_") + THE_NAME_TYPE[Standard_Integer(aShapeType)] + "_" + aShapeIndex;
+ }
+ else
+ {
+ aName = argv[1 + aPickedIter];
+ }
+
+ DBRep::Set (aName.ToCString(), aPickedShape);
+ Handle(AIS_Shape) aShapePrs = new AIS_Shape (aPickedShape);
+ di << "Display of picked shape #" << aPickedIter << " - name: " << aName <<"\n";
+ ViewerTest::Display (aName, aShapePrs, false, true);
}
}
- // si on avait une petite methode pour voir si la shape
- // est deja dans la Double map, ca eviterait de creer....
- DBRep::Set(name.ToCString(),PickSh);
+ }
+ TheAISContext()->UpdateCurrentViewer();
+ return 0;
+}
- Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
- GetMapOfAIS().Bind(newsh, name);
- TheAISContext()->Display(newsh);
- di<<"Nom de la shape pickee : "<<name.ToCString()<<"\n";
+//=======================================================================
+//function : VSelFilter
+//purpose :
+//=======================================================================
+static int VSelFilter(Draw_Interpretor& , Standard_Integer theArgc,
+ const char** theArgv)
+{
+ Handle(AIS_InteractiveContext) aContext = ViewerTest::GetAISContext();
+ if (aContext.IsNull())
+ {
+ std::cout << "Error: AIS context is not available.\n";
+ return 1;
}
- // Plusieurs objets a picker, vite vite vite....
- //
- else{
- Standard_Boolean autonaming = !strcasecmp(argv[2],".");
- Handle(TopTools_HArray1OfShape) arr = new TopTools_HArray1OfShape(1,NbToPick);
- if(ViewerTest::PickShapes(theType,arr)){
- for(Standard_Integer i=1;i<=NbToPick;i++){
- PickSh = arr->Value(i);
- if(!PickSh.IsNull()){
- if(autonaming){
- nbOfSub[Standard_Integer(theType)]++;
- name.Clear();
- name += "Picked_";
- name += nameType[Standard_Integer(theType)];
- TCollection_AsciiString indxstring(nbOfSub[Standard_Integer(theType)]);
- name +="_";
- name+=indxstring;
- }
- }
- else
- name = argv[1+i];
-
- DBRep::Set(name.ToCString(),PickSh);
- Handle(AIS_Shape) newsh = new AIS_Shape(PickSh);
- GetMapOfAIS().Bind(newsh, name);
- di<<"display of picke shape #"<<i<<" - nom : "<<name.ToCString()<<"\n";
- TheAISContext()->Display(newsh);
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgc; ++anArgIter)
+ {
+ TCollection_AsciiString anArg (theArgv[anArgIter]);
+ anArg.LowerCase();
+ if (anArg == "-clear")
+ {
+ aContext->RemoveFilters();
+ }
+ else if (anArg == "-type"
+ && anArgIter + 1 < theArgc)
+ {
+ TCollection_AsciiString aVal (theArgv[++anArgIter]);
+ TopAbs_ShapeEnum aShapeType = TopAbs_COMPOUND;
+ if (!TopAbs::ShapeTypeFromString (aVal.ToCString(), aShapeType))
+ {
+ std::cout << "Syntax error: wrong command attribute value '" << aVal << "'\n";
+ return 1;
+ }
+ Handle(SelectMgr_Filter) aFilter;
+ if (aShapeType == TopAbs_SHAPE)
+ {
+ aFilter = new AIS_TypeFilter (AIS_KOI_Shape);
+ }
+ else
+ {
+ aFilter = new StdSelect_ShapeTypeFilter (aShapeType);
}
+ aContext->AddFilter (aFilter);
+ }
+ else
+ {
+ std::cout << "Syntax error: unknown argument '" << theArgv[anArgIter] << "'\n";
+ return 1;
}
}
return 0;
Handle(AIS_Shape) aNewShape = new AIS_Shape (aShape);
GetMapOfAIS().Bind (aNewShape, aCurrentName);
- TheAISContext()->Display (aNewShape);
+ TheAISContext()->Display (aNewShape, Standard_False);
}
+ TheAISContext()->UpdateCurrentViewer();
+
return 0;
}
DBRep::Set(a[1], shape);
Handle(AIS_InteractiveContext) Ctx = ViewerTest::GetAISContext();
Handle(AIS_Shape) ais = new AIS_Shape(shape);
- Ctx->Display(ais);
+ Ctx->Display (ais, Standard_True);
return 0;
}
//function : VBsdf
//purpose :
//===============================================================================================
-static int VBsdf (Draw_Interpretor& theDi,
+static int VBsdf (Draw_Interpretor& theDI,
Standard_Integer theArgsNb,
const char** theArgVec)
{
ViewerTest_CmdParser aCmd;
aCmd.AddDescription ("Adjusts parameters of material BSDF:");
- aCmd.AddOption ("print|echo|p", "Print BSDF");
- aCmd.AddOption ("kd", "Weight of the Lambertian BRDF");
- aCmd.AddOption ("kr", "Weight of the reflection BRDF");
- aCmd.AddOption ("kt", "Weight of the transmission BTDF");
- aCmd.AddOption ("ks", "Weight of the glossy Blinn BRDF");
- aCmd.AddOption ("le", "Self-emitted radiance");
+ aCmd.AddOption ("print|echo|p", "Prints BSDF");
+
+ aCmd.AddOption ("noupdate|update", "Suppresses viewer redraw call");
+
+ aCmd.AddOption ("kc", "Weight of coat specular/glossy BRDF");
+ aCmd.AddOption ("kd", "Weight of base diffuse BRDF");
+ aCmd.AddOption ("ks", "Weight of base specular/glossy BRDF");
+ aCmd.AddOption ("kt", "Weight of base specular/glossy BTDF");
+ aCmd.AddOption ("le", "Radiance emitted by surface");
- aCmd.AddOption ("fresnel|f", "Fresnel coefficients; Allowed fresnel formats are: Constant x, Schlick x y z, Dielectric x, Conductor x y");
+ aCmd.AddOption ("coatFresnel|cf", "Fresnel reflectance of coat layer. Allowed formats: Constant R, Schlick R G B, Dielectric N, Conductor N K");
+ aCmd.AddOption ("baseFresnel|bf", "Fresnel reflectance of base layer. Allowed formats: Constant R, Schlick R G B, Dielectric N, Conductor N K");
- aCmd.AddOption ("roughness|r", "Roughness of material (Blinn's exponent)");
- aCmd.AddOption ("absorpCoeff|af", "Absorption coeff (only for transparent material)");
- aCmd.AddOption ("absorpColor|ac", "Absorption color (only for transparent material)");
+ aCmd.AddOption ("coatRoughness|cr", "Roughness of coat glossy BRDF");
+ aCmd.AddOption ("baseRoughness|br", "Roughness of base glossy BRDF");
- aCmd.AddOption ("normalize|n", "Normalize BSDF coefficients");
+ aCmd.AddOption ("absorpCoeff|af", "Absorption coeff of base transmission BTDF");
+ aCmd.AddOption ("absorpColor|ac", "Absorption color of base transmission BTDF");
+
+ aCmd.AddOption ("normalize|n", "Normalizes BSDF to ensure energy conservation");
aCmd.Parse (theArgsNb, theArgVec);
if (aCmd.HasOption ("help"))
{
- theDi.PrintHelp (theArgVec[0]);
+ theDI.PrintHelp (theArgVec[0]);
return 0;
}
+ // check viewer update mode
+ ViewerTest_AutoUpdater anUpdateTool (ViewerTest::GetAISContext(), ViewerTest::CurrentView());
+
+ for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
+ {
+ if (anUpdateTool.parseRedrawMode (theArgVec[anArgIter]))
+ {
+ break;
+ }
+ }
+
TCollection_AsciiString aName (aCmd.Arg ("", 0).c_str());
// find object
if (aCmd.HasOption ("print"))
{
- Graphic3d_Vec4 aFresnel = aBSDF.Fresnel.Serialize();
-
- std::cout << "\n"
+ theDI << "\n"
+ << "Kc: " << aBSDF.Kc.r() << ", " << aBSDF.Kc.g() << ", " << aBSDF.Kc.b() << "\n"
<< "Kd: " << aBSDF.Kd.r() << ", " << aBSDF.Kd.g() << ", " << aBSDF.Kd.b() << "\n"
- << "Kr: " << aBSDF.Kr.r() << ", " << aBSDF.Kr.g() << ", " << aBSDF.Kr.b() << "\n"
- << "Kt: " << aBSDF.Kt.r() << ", " << aBSDF.Kt.g() << ", " << aBSDF.Kt.b() << "\n"
<< "Ks: " << aBSDF.Ks.r() << ", " << aBSDF.Ks.g() << ", " << aBSDF.Ks.b() << "\n"
- << "Le: " << aBSDF.Le.r() << ", " << aBSDF.Le.g() << ", " << aBSDF.Le.b() << "\n"
- << "Fresnel: ";
+ << "Kt: " << aBSDF.Kt.r() << ", " << aBSDF.Kt.g() << ", " << aBSDF.Kt.b() << "\n"
+ << "Le: " << aBSDF.Le.r() << ", " << aBSDF.Le.g() << ", " << aBSDF.Le.b() << "\n";
- if (aFresnel.x() >= 0.f)
- {
- std::cout
- << "|Schlick| " << aFresnel.x() << ", " << aFresnel.y() << ", " << aFresnel.z() << "\n";
- }
- else if (aFresnel.x() >= -1.5f)
- {
- std::cout
- << "|Constant| " << aFresnel.z() << "\n";
- }
- else if (aFresnel.x() >= -2.5f)
+ for (int aLayerID = 0; aLayerID < 2; ++aLayerID)
{
- std::cout
- << "|Conductor| " << aFresnel.y() << ", " << aFresnel.z() << "\n";
- }
- else
- {
- std::cout
- << "|Dielectric| " << aFresnel.y() << "\n";
- }
+ const Graphic3d_Vec4 aFresnel = aLayerID < 1 ? aBSDF.FresnelCoat.Serialize()
+ : aBSDF.FresnelBase.Serialize();
+ theDI << (aLayerID < 1 ? "Coat Fresnel: "
+ : "Base Fresnel: ");
+
+ if (aFresnel.x() >= 0.f)
+ {
+ theDI << "Schlick " << "R = " << aFresnel.r() << ", "
+ << "G = " << aFresnel.g() << ", "
+ << "B = " << aFresnel.b() << "\n";
+ }
+ else if (aFresnel.x() >= -1.5f)
+ {
+ theDI << "Constant " << aFresnel.z() << "\n";
+ }
+ else if (aFresnel.x() >= -2.5f)
+ {
+ theDI << "Conductor " << "N = " << aFresnel.y() << ", "
+ << "K = " << aFresnel.z() << "\n";
+ }
+ else
+ {
+ theDI << "Dielectric " << "N = " << aFresnel.y() << "\n";
+ }
+ }
- std::cout
- << "Roughness: " << aBSDF.Roughness << "\n"
- << "Absorption coeff: " << aBSDF.AbsorptionCoeff << "\n"
- << "Absorption color: " << aBSDF.AbsorptionColor.r() << ", "
- << aBSDF.AbsorptionColor.g() << ", "
- << aBSDF.AbsorptionColor.b() << "\n";
+ theDI << "Coat roughness: " << aBSDF.Kc.w() << "\n"
+ << "Base roughness: " << aBSDF.Ks.w() << "\n"
+ << "Absorption coeff: " << aBSDF.Absorption.w() << "\n"
+ << "Absorption color: " << aBSDF.Absorption.r() << ", "
+ << aBSDF.Absorption.g() << ", "
+ << aBSDF.Absorption.b() << "\n";
return 0;
}
- if (aCmd.HasOption ("roughness", 1, Standard_True))
+ if (aCmd.HasOption ("coatRoughness", 1, Standard_True))
+ {
+ aBSDF.Kc.w() = aCmd.ArgFloat ("coatRoughness");
+ }
+
+ if (aCmd.HasOption ("baseRoughness", 1, Standard_True))
{
- aCmd.Arg ("roughness", 0);
- aBSDF.Roughness = aCmd.ArgFloat ("roughness");
+ aBSDF.Ks.w () = aCmd.ArgFloat ("baseRoughness");
}
if (aCmd.HasOption ("absorpCoeff", 1, Standard_True))
{
- aBSDF.AbsorptionCoeff = aCmd.ArgFloat ("absorpCoeff");
+ aBSDF.Absorption.w() = aCmd.ArgFloat ("absorpCoeff");
}
if (aCmd.HasOption ("absorpColor", 3, Standard_True))
{
- aBSDF.AbsorptionColor = aCmd.ArgVec3f ("absorpColor");
+ const Graphic3d_Vec3 aRGB = aCmd.ArgVec3f ("absorpColor");
+
+ aBSDF.Absorption.r() = aRGB.r();
+ aBSDF.Absorption.g() = aRGB.g();
+ aBSDF.Absorption.b() = aRGB.b();
+ }
+
+ if (aCmd.HasOption ("kc", 3) || aCmd.HasOption ("kc", 1, Standard_True))
+ {
+ Graphic3d_Vec3 aKc;
+
+ if (aCmd.HasOption ("kc", 3))
+ {
+ aKc = aCmd.ArgVec3f ("kc");
+ }
+ else
+ {
+ aKc = Graphic3d_Vec3 (aCmd.ArgFloat ("kc"));
+ }
+
+ aBSDF.Kc.r() = aKc.r();
+ aBSDF.Kc.g() = aKc.g();
+ aBSDF.Kc.b() = aKc.b();
}
if (aCmd.HasOption ("kd", 3))
aBSDF.Kd = Graphic3d_Vec3 (aCmd.ArgFloat ("kd"));
}
- if (aCmd.HasOption ("kr", 3))
- {
- aBSDF.Kr = aCmd.ArgVec3f ("kr");
- }
- else if (aCmd.HasOption ("kr", 1, Standard_True))
+ if (aCmd.HasOption ("ks", 3) || aCmd.HasOption ("ks", 1, Standard_True))
{
- aBSDF.Kr = Graphic3d_Vec3 (aCmd.ArgFloat ("kr"));
+ Graphic3d_Vec3 aKs;
+
+ if (aCmd.HasOption ("ks", 3))
+ {
+ aKs = aCmd.ArgVec3f ("ks");
+ }
+ else
+ {
+ aKs = Graphic3d_Vec3 (aCmd.ArgFloat ("ks"));
+ }
+
+ aBSDF.Ks.r() = aKs.r();
+ aBSDF.Ks.g() = aKs.g();
+ aBSDF.Ks.b() = aKs.b();
}
if (aCmd.HasOption ("kt", 3))
aBSDF.Kt = Graphic3d_Vec3 (aCmd.ArgFloat ("kt"));
}
- if (aCmd.HasOption ("ks", 3))
- {
- aBSDF.Ks = aCmd.ArgVec3f ("ks");
- }
- else if (aCmd.HasOption ("ks", 1, Standard_True))
- {
- aBSDF.Ks = Graphic3d_Vec3 (aCmd.ArgFloat ("ks"));
- }
-
if (aCmd.HasOption ("le", 3))
{
aBSDF.Le = aCmd.ArgVec3f ("le");
}
const std::string aFresnelErrorMessage =
- "Error! Wrong Fresnel type. Allowed types are: Constant x, Schlick x y z, Dielectric x, Conductor x y.\n";
+ "Error! Wrong Fresnel type. Allowed types are: Constant F, Schlick R G B, Dielectric N, Conductor N K\n";
- if (aCmd.HasOption ("fresnel", 4)) // Schlick: type, x, y ,z
+ for (int aLayerID = 0; aLayerID < 2; ++aLayerID)
{
- std::string aFresnelType = aCmd.Arg ("fresnel", 0);
- std::transform (aFresnelType.begin(), aFresnelType.end(), aFresnelType.begin(), ::tolower);
+ const std::string aFresnel = aLayerID < 1 ? "baseFresnel"
+ : "coatFresnel";
- if (aFresnelType == "schlick")
- {
- aBSDF.Fresnel = Graphic3d_Fresnel::CreateSchlick (
- Graphic3d_Vec3 (static_cast<Standard_ShortReal> (Draw::Atof (aCmd.Arg ("fresnel", 1).c_str())),
- static_cast<Standard_ShortReal> (Draw::Atof (aCmd.Arg ("fresnel", 2).c_str())),
- static_cast<Standard_ShortReal> (Draw::Atof (aCmd.Arg ("fresnel", 3).c_str()))));
- }
- else
+ if (aCmd.HasOption (aFresnel, 4)) // Schlick: type R G B
{
- std::cout << aFresnelErrorMessage;
- }
- }
- else if (aCmd.HasOption ("fresnel", 3)) // Conductor: type, x, y
- {
- std::string aFresnelType = aCmd.Arg ("fresnel", 0);
- std::transform (aFresnelType.begin(), aFresnelType.end(), aFresnelType.begin(), ::tolower);
+ std::string aFresnelType = aCmd.Arg (aFresnel, 0);
+ std::transform (aFresnelType.begin (), aFresnelType.end (), aFresnelType.begin (), ::LowerCase);
- if (aFresnelType == "conductor")
- {
- aBSDF.Fresnel = Graphic3d_Fresnel::CreateConductor (
- static_cast<Standard_ShortReal> (Draw::Atof (aCmd.Arg ("fresnel", 1).c_str())),
- static_cast<Standard_ShortReal> (Draw::Atof (aCmd.Arg ("fresnel", 2).c_str())));
- }
- else
- {
- std::cout << aFresnelErrorMessage;
- }
- }
- else if (aCmd.HasOption ("fresnel", 2)) // Dielectric, Constant: type, x
- {
- std::string aFresnelType = aCmd.Arg ("fresnel", 0);
- std::transform (aFresnelType.begin(), aFresnelType.end(), aFresnelType.begin(), ::tolower);
+ if (aFresnelType == "schlick")
+ {
+ Graphic3d_Vec3 aRGB (static_cast<float> (Draw::Atof (aCmd.Arg (aFresnel, 1).c_str())),
+ static_cast<float> (Draw::Atof (aCmd.Arg (aFresnel, 2).c_str())),
+ static_cast<float> (Draw::Atof (aCmd.Arg (aFresnel, 3).c_str())));
- if (aFresnelType == "dielectric")
- {
- aBSDF.Fresnel = Graphic3d_Fresnel::CreateDielectric (
- static_cast<Standard_ShortReal> (Draw::Atof (aCmd.Arg ("fresnel", 1).c_str())));
+ aRGB.r() = std::min (std::max (aRGB.r(), 0.f), 1.f);
+ aRGB.g() = std::min (std::max (aRGB.g(), 0.f), 1.f);
+ aRGB.b() = std::min (std::max (aRGB.b(), 0.f), 1.f);
+
+ (aLayerID < 1 ? aBSDF.FresnelBase : aBSDF.FresnelCoat) = Graphic3d_Fresnel::CreateSchlick (aRGB);
+ }
+ else
+ {
+ theDI << aFresnelErrorMessage.c_str() << "\n";
+ }
}
- else if (aFresnelType == "constant")
+ else if (aCmd.HasOption (aFresnel, 3)) // Conductor: type N K
{
- aBSDF.Fresnel = Graphic3d_Fresnel::CreateConstant (
- static_cast<Standard_ShortReal> (Draw::Atof (aCmd.Arg ("fresnel", 1).c_str())));
+ std::string aFresnelType = aCmd.Arg (aFresnel, 0);
+ std::transform (aFresnelType.begin (), aFresnelType.end (), aFresnelType.begin (), ::LowerCase);
+
+ if (aFresnelType == "conductor")
+ {
+ const float aN = static_cast<float> (Draw::Atof (aCmd.Arg (aFresnel, 1).c_str()));
+ const float aK = static_cast<float> (Draw::Atof (aCmd.Arg (aFresnel, 2).c_str()));
+
+ (aLayerID < 1 ? aBSDF.FresnelBase : aBSDF.FresnelCoat) = Graphic3d_Fresnel::CreateConductor (aN, aK);
+ }
+ else
+ {
+ theDI << aFresnelErrorMessage.c_str() << "\n";
+ }
}
- else
+ else if (aCmd.HasOption (aFresnel, 2)) // Dielectric or Constant: type N|C
{
- std::cout << aFresnelErrorMessage;
+ std::string aFresnelType = aCmd.Arg (aFresnel, 0);
+ std::transform (aFresnelType.begin (), aFresnelType.end (), aFresnelType.begin (), ::LowerCase);
+
+ if (aFresnelType == "constant")
+ {
+ const float aR = static_cast<float> (Draw::Atof (aCmd.Arg (aFresnel, 1).c_str()));
+
+ (aLayerID < 1 ? aBSDF.FresnelBase : aBSDF.FresnelCoat) = Graphic3d_Fresnel::CreateConstant (aR);
+ }
+ else if (aFresnelType == "dielectric")
+ {
+ const float aN = static_cast<float> (Draw::Atof (aCmd.Arg (aFresnel, 1).c_str()));
+
+ (aLayerID < 1 ? aBSDF.FresnelBase : aBSDF.FresnelCoat) = Graphic3d_Fresnel::CreateDielectric (aN);
+ }
+ else
+ {
+ theDI << aFresnelErrorMessage.c_str() << "\n";
+ }
}
}
aMaterial.SetBSDF (aBSDF);
anIObj->SetMaterial (aMaterial);
- aView->Redraw();
-
return 0;
}
}
// Prepare context
+ Standard_DISABLE_DEPRECATION_WARNINGS
if (isLocal && !aCtx->HasOpenedContext())
{
aCtx->OpenLocalContext (Standard_False);
{
aCtx->CloseAllContexts (Standard_False);
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
// Load selection of interactive objects
for (Standard_Integer anIter = 1; anIter <= aNamesOfIO.Length(); ++anIter)
return 0;
}
-//==============================================================================
-//function : VAutoActivateSelection
-//purpose : Activates or deactivates auto computation of selection
-//==============================================================================
-static int VAutoActivateSelection (Draw_Interpretor& theDi,
- Standard_Integer theArgNb,
- const char** theArgVec)
-{
-
- if (theArgNb > 2)
- {
- std::cerr << theArgVec[0] << "Error: wrong number of arguments.\n";
- return 1;
- }
-
- Handle(AIS_InteractiveContext) aCtx = ViewerTest::GetAISContext();
- if (aCtx.IsNull())
- {
- ViewerTest::ViewerInit();
- aCtx = ViewerTest::GetAISContext();
- }
-
- if (theArgNb == 1)
- {
- TCollection_AsciiString aSelActivationString;
- if (aCtx->GetAutoActivateSelection())
- {
- aSelActivationString.Copy ("ON");
- }
- else
- {
- aSelActivationString.Copy ("OFF");
- }
-
- theDi << "Auto activation of selection is: " << aSelActivationString << "\n";
- }
- else
- {
- Standard_Boolean toActivate = Draw::Atoi (theArgVec[1]) != 0;
- aCtx->SetAutoActivateSelection (toActivate);
- }
-
- return 0;
-}
-
//==============================================================================
//function : ViewerTest::Commands
//purpose : Add all the viewer command in the Draw_Interpretor
theCommands.Add("vdisplay",
"vdisplay [-noupdate|-update] [-local] [-mutable] [-neutral]"
- "\n\t\t: [-trsfPers {pan|zoom|rotate|trihedron|full|none}=none] [-trsfPersPos X Y [Z]] [-3d|-2d]"
+ "\n\t\t: [-trsfPers {zoom|rotate|zoomRotate|none}=none]"
+ "\n\t\t: [-trsfPersPos X Y [Z]] [-3d]"
+ "\n\t\t: [-2d|-trihedron [{top|bottom|left|right|topLeft"
+ "\n\t\t: |topRight|bottomLeft|bottomRight}"
+ "\n\t\t: [offsetX offsetY]]]"
"\n\t\t: [-dispMode mode] [-highMode mode]"
"\n\t\t: [-layer index] [-top|-topmost|-overlay|-underlay]"
- "\n\t\t: [-redisplay]"
+ "\n\t\t: [-redisplay] [-erased]"
"\n\t\t: name1 [name2] ... [name n]"
"\n\t\t: Displays named objects."
"\n\t\t: Option -local enables displaying of objects in local"
"\n\t\t: selection context. Local selection context will be opened"
"\n\t\t: if there is not any."
- "\n\t\t: -noupdate suppresses viewer redraw call."
- "\n\t\t: -mutable enables optimizations for mutable objects."
- "\n\t\t: -neutral draws objects in main viewer."
- "\n\t\t: -layer sets z-layer for objects. It can use -overlay|-underlay|-top|-topmost instead of -layer index for the default z-layers."
- "\n\t\t: -top draws objects on top of main presentations but below topmost."
- "\n\t\t: -topmost draws in overlay for 3D presentations with independent Depth."
- "\n\t\t: -overlay draws objects in overlay for 2D presentations (On-Screen-Display)."
- "\n\t\t: -underlay draws objects in underlay for 2D presentations (On-Screen-Display)."
- "\n\t\t: -selectable|-noselect controls selection of objects."
- "\n\t\t: -trsfPers sets a transform persistence flags. Flag 'full' is pan, zoom and rotate."
- "\n\t\t: -trsfPersPos sets an anchor point for transform persistence."
- "\n\t\t: -2d displays object in screen coordinates (DY looks up)."
- "\n\t\t: -dispmode sets display mode for objects."
- "\n\t\t: -highmode sets hilight mode for objects."
- "\n\t\t: -redisplay recomputes presentation of objects.",
+ "\n\t\t: -noupdate Suppresses viewer redraw call."
+ "\n\t\t: -mutable Enables optimizations for mutable objects."
+ "\n\t\t: -neutral Draws objects in main viewer."
+ "\n\t\t: -erased Loads the object into context, but does not display it."
+ "\n\t\t: -layer Sets z-layer for objects."
+ "\n\t\t: Alternatively -overlay|-underlay|-top|-topmost"
+ "\n\t\t: options can be used for the default z-layers."
+ "\n\t\t: -top Draws object on top of main presentations"
+ "\n\t\t: but below topmost."
+ "\n\t\t: -topmost Draws in overlay for 3D presentations."
+ "\n\t\t: with independent Depth."
+ "\n\t\t: -overlay Draws objects in overlay for 2D presentations."
+ "\n\t\t: (On-Screen-Display)"
+ "\n\t\t: -underlay Draws objects in underlay for 2D presentations."
+ "\n\t\t: (On-Screen-Display)"
+ "\n\t\t: -selectable|-noselect Controls selection of objects."
+ "\n\t\t: -trsfPers Sets a transform persistence flags."
+ "\n\t\t: -trsfPersPos Sets an anchor point for transform persistence."
+ "\n\t\t: -2d Displays object in screen coordinates."
+ "\n\t\t: (DY looks up)"
+ "\n\t\t: -dispmode Sets display mode for objects."
+ "\n\t\t: -highmode Sets hilight mode for objects."
+ "\n\t\t: -redisplay Recomputes presentation of objects.",
__FILE__, VDisplay2, group);
+ theCommands.Add ("vnbdisplayed",
+ "vnbdisplayed"
+ "\n\t\t: Returns number of displayed objects",
+ __FILE__, VNbDisplayed, group);
+
theCommands.Add ("vupdate",
"vupdate name1 [name2] ... [name n]"
"\n\t\t: Updates named objects in interactive context",
"\n\t\t: [-setTransparency Transp] [-unsetTransparency]"
"\n\t\t: [-setWidth LineWidth] [-unsetWidth]"
"\n\t\t: [-setLineType {solid|dash|dot|dotDash}] [-unsetLineType]"
+ "\n\t\t: [-setMarkerType {.|+|x|O|xcircle|pointcircle|ring1|ring2|ring3|ball|ImagePath}]"
+ "\n\t\t: [-unsetMarkerType]"
+ "\n\t\t: [-setMarkerSize Scale] [-unsetMarkerSize]"
"\n\t\t: [-freeBoundary {off/on | 0/1}]"
"\n\t\t: [-setFreeBoundaryWidth Width] [-unsetFreeBoundaryWidth]"
"\n\t\t: [-setFreeBoundaryColor {ColorName | R G B}] [-unsetFreeBoundaryColor]"
"\n\t\t: [-isoontriangulation 0|1]"
"\n\t\t: [-setMaxParamValue {value}]"
"\n\t\t: [-setSensitivity {selection_mode} {value}]"
+ "\n\t\t: [-setHatch HatchStyle]"
+ "\n\t\t: [-setShadingModel {color|flat|gouraud|phong}]"
+ "\n\t\t: [-unsetShadingModel]"
+ "\n\t\t: [-setAlphaMode {opaque|mask|blend|blendauto} [alphaCutOff=0.5]]"
"\n\t\t: Manage presentation properties of all, selected or named objects."
"\n\t\t: When -subshapes is specified than following properties will be"
"\n\t\t: assigned to specified sub-shapes."
"vsensera : erase active entities",
__FILE__,VClearSensi,group);
- theCommands.Add("vselprecision",
- "vselprecision [-unset] [tolerance_value]"
- "\n\t\t Manages selection precision or prints current value if no parameter is passed."
- "\n\t\t -unset - restores default selection tolerance behavior, based on individual entity tolerance",
- __FILE__,VSelPrecision,group);
-
- theCommands.Add("vperf",
- "vperf: vperf ShapeName 1/0(Transfo/Location) 1/0(Primitives sensibles ON/OFF)"
- "\n\t\t: Tests the animation of an object along a predefined trajectory.",
- __FILE__,VPerf,group);
-
- theCommands.Add("vanimation",
- "vanimation CrankArmFile CylinderHeadFile PropellerFile EngineBlockFile",
- __FILE__,VAnimation,group);
-
theCommands.Add("vsetshading",
"vsetshading : vsetshading name Quality(default=0.0008) "
"\n\t\t: Sets deflection coefficient that defines the quality of the shape representation in the shading mode.",
__FILE__,VShading,group);
theCommands.Add ("vtexture",
- "\n'vtexture NameOfShape [TextureFile | IdOfTexture]\n"
- " [-scale u v] [-scale off]\n"
- " [-origin u v] [-origin off]\n"
- " [-repeat u v] [-repeat off]\n"
- " [-modulate {on | off}]"
- " [-default]'\n"
- " The texture can be specified by filepath or as ID (0<=IdOfTexture<=20)\n"
- " specifying one of the predefined textures.\n"
- " The options are: \n"
- " -scale u v : enable texture scaling and set scale factors\n"
- " -scale off : disable texture scaling\n"
- " -origin u v : enable texture origin positioning and set the origin\n"
- " -origin off : disable texture origin positioning\n"
- " -repeat u v : enable texture repeat and set texture coordinate scaling\n"
- " -repeat off : disable texture repeat\n"
- " -modulate {on | off} : enable or disable texture modulation\n"
- " -default : sets texture mapping default parameters\n"
- "or 'vtexture NameOfShape' if you want to disable texture mapping\n"
- "or 'vtexture NameOfShape ?' to list available textures\n",
+ "vtexture [-noupdate|-update] name [ImageFile|IdOfTexture|off]"
+ "\n\t\t: [-tex0 Image0] [-tex1 Image1] [...]"
+ "\n\t\t: [-origin {u v|off}] [-scale {u v|off}] [-repeat {u v|off}]"
+ "\n\t\t: [-trsfTrans du dv] [-trsfScale su sv] [-trsfAngle Angle]"
+ "\n\t\t: [-modulate {on|off}]"
+ "\n\t\t: [-setFilter {nearest|bilinear|trilinear}]"
+ "\n\t\t: [-setAnisoFilter {off|low|middle|quality}]"
+ "\n\t\t: [-default]"
+ "\n\t\t: The texture can be specified by filepath"
+ "\n\t\t: or as ID (0<=IdOfTexture<=20) specifying one of the predefined textures."
+ "\n\t\t: The options are:"
+ "\n\t\t: -scale Setup texture scaling for generating coordinates; (1, 1) by default"
+ "\n\t\t: -origin Setup texture origin for generating coordinates; (0, 0) by default"
+ "\n\t\t: -repeat Setup texture repeat for generating coordinates; (1, 1) by default"
+ "\n\t\t: -modulate Enable or disable texture color modulation"
+ "\n\t\t: -trsfAngle Setup dynamic texture coordinates transformation - rotation angle"
+ "\n\t\t: -trsfTrans Setup dynamic texture coordinates transformation - translation vector"
+ "\n\t\t: -trsfScale Setup dynamic texture coordinates transformation - scale vector"
+ "\n\t\t: -setFilter Setup texture filter"
+ "\n\t\t: -setAnisoFilter Setup anisotropic filter for texture with mip-levels"
+ "\n\t\t: -default Sets texture mapping default parameters",
__FILE__, VTexture, group);
theCommands.Add("vtexscale",
- "'vtexscale NameOfShape ScaleU ScaleV' \n \
- or 'vtexscale NameOfShape ScaleUV' \n \
- or 'vtexscale NameOfShape' to disable scaling\n ",
+ "vtexscale name ScaleU ScaleV"
+ "\n\t\t: Alias for vtexture name -setScale ScaleU ScaleV.",
__FILE__,VTexture,group);
theCommands.Add("vtexorigin",
- "'vtexorigin NameOfShape UOrigin VOrigin' \n \
- or 'vtexorigin NameOfShape UVOrigin' \n \
- or 'vtexorigin NameOfShape' to disable origin positioning\n ",
+ "vtexorigin name OriginU OriginV"
+ "\n\t\t: Alias for vtexture name -setOrigin OriginU OriginV.",
__FILE__,VTexture,group);
theCommands.Add("vtexrepeat",
- "'vtexrepeat NameOfShape URepeat VRepeat' \n \
- or 'vtexrepeat NameOfShape UVRepeat \n \
- or 'vtexrepeat NameOfShape' to disable texture repeat \n ",
+ "vtexrepeat name RepeatU RepeatV"
+ "\n\t\t: Alias for vtexture name -setRepeat RepeatU RepeatV.",
VTexture,group);
theCommands.Add("vtexdefault",
- "'vtexdefault NameOfShape' to set texture mapping default parameters \n",
+ "vtexdefault name"
+ "\n\t\t: Alias for vtexture name -default.",
VTexture,group);
- theCommands.Add("vsetam",
- "vsetam [shapename] mode"
- "\n\t\t: Activates selection mode for all selected or named shapes."
- "\n\t\t: Mod can be:"
- "\n\t\t: 0 - for shape itself"
- "\n\t\t: 1 - vertices"
- "\n\t\t: 2 - edges"
- "\n\t\t: 3 - wires"
- "\n\t\t: 4 - faces"
- "\n\t\t: 5 - shells"
- "\n\t\t: 6 - solids"
- "\n\t\t: 7 - compounds"
- __FILE__,VActivatedMode,group);
-
- theCommands.Add("vunsetam",
- "vunsetam : Deactivates all selection modes for all shapes.",
- __FILE__,VActivatedMode,group);
-
theCommands.Add("vstate",
"vstate [-entities] [-hasSelected] [name1] ... [nameN]"
"\n\t\t: Reports show/hidden state for selected or named objects"
__FILE__,VState,group);
theCommands.Add("vpickshapes",
- "vpickshape subtype(VERTEX,EDGE,WIRE,FACE,SHELL,SOLID) [name1 or .] [name2 or .] [name n or .]",
- __FILE__,VPickShape,group);
+ "vpickshape subtype(VERTEX,EDGE,WIRE,FACE,SHELL,SOLID) [name1 or .] [name2 or .] [name n or .]"
+ "\n\t\t: Hold Ctrl and pick object by clicking Left mouse button."
+ "\n\t\t: Hold also Shift for multiple selection.",
+ __FILE__, VPickShape, group);
theCommands.Add("vtypes",
"vtypes : list of known types and signatures in AIS - To be Used in vpickobject command for selection with filters",
"\n\t\t: Reads shape from BREP-format file and displays it in the viewer. ",
__FILE__,vr, group);
+ theCommands.Add("vselfilter",
+ "vselfilter [-type {VERTEX|EDGE|WIRE|FACE|SHAPE|SHELL|SOLID}] [-clear]"
+ "\nSets selection shape type filter in context or remove all filters."
+ "\n : Option -type set type of selection filter. Filters are applyed with Or combination."
+ "\n : Option -clear remove all filters in context",
+ __FILE__,VSelFilter,group);
+
theCommands.Add("vpickselected", "vpickselected [name]: extract selected shape.",
__FILE__, VPickSelected, group);
"\n\t\t: -local - open local context before selection computation",
__FILE__, VLoadSelection, group);
- theCommands.Add ("vautoactivatesel",
- "vautoactivatesel [0|1] : manage or display the option to automatically"
- "\n\t\t: activate selection for newly displayed objects"
- "\n\t\t: [0|1] - turn off | on auto activation of selection",
- __FILE__, VAutoActivateSelection, group);
-
theCommands.Add("vbsdf", "vbsdf [name] [options]"
"\nAdjusts parameters of material BSDF:"
"\n -help : Shows this message"
{
// definition of Viewer Command
ViewerTest::Commands(theDI);
- ViewerTest::AviCommands(theDI);
#ifdef OCCT_DEBUG
theDI << "Draw Plugin : OCC V2d & V3d commands are loaded\n";