Image_Format aFormat = Image_Format_UNKNOWN;
switch (aParams.BufferType)
{
- case Graphic3d_BT_RGB: aFormat = Image_Format_RGB; break;
- case Graphic3d_BT_RGBA: aFormat = Image_Format_RGBA; break;
- case Graphic3d_BT_Depth: aFormat = Image_Format_GrayF; break;
+ case Graphic3d_BT_RGB: aFormat = Image_Format_RGB; break;
+ case Graphic3d_BT_RGBA: aFormat = Image_Format_RGBA; break;
+ case Graphic3d_BT_Depth: aFormat = Image_Format_GrayF; break;
+ case Graphic3d_BT_RGB_RayTraceHdrLeft: aFormat = Image_Format_RGBF; break;
}
switch (aStereoPair)