Standard_Integer ToSetColor;
Quantity_Color Color;
+ Standard_Integer ToSetBackFaceColor;
+ Quantity_Color BackFaceColor;
Standard_Integer ToSetLineWidth;
Standard_Real LineWidth;
Visibility (1),
ToSetColor (0),
Color (DEFAULT_COLOR),
+ ToSetBackFaceColor(0),
+ BackFaceColor (DEFAULT_COLOR),
ToSetLineWidth (0),
LineWidth (1.0),
ToSetTypeOfLine (0),
&& ToSetTransparency == 0
&& ToSetAlphaMode == 0
&& ToSetColor == 0
+ && ToSetBackFaceColor == 0
&& ToSetMaterial == 0
&& ToSetShowFreeBoundary == 0
&& ToSetFreeBoundaryColor == 0
theDrawer->ShadingAspect()->Aspect()->SetShadingModel (ShadingModel);
}
}
+ if (ToSetBackFaceColor != 0)
+ {
+ if (ToSetBackFaceColor != -1
+ || theDrawer->HasOwnShadingAspect())
+ {
+ toRecompute = theDrawer->SetupOwnShadingAspect (aDefDrawer) || toRecompute;
+ theDrawer->ShadingAspect()->SetColor (BackFaceColor, Aspect_TOFM_BACK_SIDE);
+ }
+ }
if (ToSetAlphaMode != 0)
{
if (ToSetAlphaMode != -1
}
else if (anArg == "-setcolor"
|| anArg == "-color"
+ || anArg == "-setbackfacecolor"
+ || anArg == "-backfacecolor"
+ || anArg == "-setbackcolor"
+ || anArg == "-backcolor"
|| anArg == "-setfaceboundarycolor"
|| anArg == "-setboundarycolor"
|| anArg == "-faceboundarycolor"
aChangeSet->ToSetFaceBoundaryColor = 1;
aChangeSet->FaceBoundaryColor = aColor;
}
+ else if (anArg == "-setbackfacecolor"
+ || anArg == "-backfacecolor"
+ || anArg == "-setbackcolor"
+ || anArg == "-backcolor")
+ {
+ aChangeSet->ToSetBackFaceColor = 1;
+ aChangeSet->BackFaceColor = aColor;
+ }
else
{
aChangeSet->ToSetColor = 1;
aChangeSet->AlphaCutoff = 0.5f;
aChangeSet->ToSetColor = -1;
aChangeSet->Color = DEFAULT_COLOR;
+ //aChangeSet->ToSetBackFaceColor = -1; // should be reset by ToSetColor
+ //aChangeSet->BackFaceColor = DEFAULT_COLOR;
aChangeSet->ToSetMaterial = -1;
aChangeSet->Material = Graphic3d_NOM_DEFAULT;
aChangeSet->ToSetShowFreeBoundary = -1;
"vaspects [-noupdate|-update] [name1 [name2 [...]] | -defaults]"
"\n\t\t: [-setVisibility 0|1]"
"\n\t\t: [-setColor ColorName] [-setcolor R G B] [-unsetColor]"
+ "\n\t\t: [-setBackFaceColor Color]"
"\n\t\t: [-setMaterial MatName] [-unsetMaterial]"
"\n\t\t: [-setTransparency Transp] [-unsetTransparency]"
"\n\t\t: [-setWidth LineWidth] [-unsetWidth]"