//! idem than WindowFit
Standard_EXPORT void WindowFitAll (const Standard_Integer Xmin, const Standard_Integer Ymin, const Standard_Integer Xmax, const Standard_Integer Ymax);
+ //! Transform camera eye, center and scale to fit in the passed bounding box specified in WCS.
+ //! @param theCamera [in] the camera
+ //! @param theBox [in] the bounding box
+ //! @param theMargin [in] the margin coefficient for view borders
+ //! @param theResolution [in] the minimum size of projection of bounding box in Xv or Yv direction when it considered to be a thin plane or point (without a volume);
+ //! in this case only the center of camera is adjusted
+ //! @param theToEnlargeIfLine [in] when TRUE - in cases when the whole bounding box projected into thin line going along Z-axis of screen,
+ //! the view plane is enlarged such thatwe see the whole line on rotation, otherwise only the center of camera is adjusted.
+ //! @return TRUE if the fit all operation can be done
+ Standard_EXPORT Standard_Boolean FitMinMax (const Handle(Graphic3d_Camera)& theCamera,
+ const Bnd_Box& theBox,
+ const Standard_Real theMargin,
+ const Standard_Real theResolution = 0.0,
+ const Standard_Boolean theToEnlargeIfLine = Standard_True) const;
+
//! Defines or Updates the definition of the
//! grid in <me>
Standard_EXPORT void SetGrid (const gp_Ax3& aPlane, const Handle(Aspect_Grid)& aGrid);
//! Turn on/off automatic culling of objects outside frustrum (ON by default)
Standard_EXPORT void SetFrustumCulling (const Standard_Boolean theMode);
-friend
- //! Activates all of the views of a viewer attached
- //! to a window.
- Standard_EXPORT void V3d_Viewer::SetViewOn();
-friend
- //! Activates a particular view in the Viewer .
- //! Must be call if the Window attached to the view
- //! has been Deiconified .
- Standard_EXPORT void V3d_Viewer::SetViewOn (const Handle(V3d_View)& View);
-friend
- //! Deactivates all the views of a Viewer
- //! attached to a window.
- Standard_EXPORT void V3d_Viewer::SetViewOff();
-friend
- //! Deactivates a particular view in the Viewer.
- //! Must be call if the Window attached to the view
- //! has been Iconified .
- Standard_EXPORT void V3d_Viewer::SetViewOff (const Handle(V3d_View)& View);
-
//! Fill in the dictionary with diagnostic info.
//! Should be called within rendering thread.
//!
Standard_EXPORT void ImmediateUpdate() const;
- //! Transform camera eye, center and scale to fit in the
- //! passed bounding box specified in WCS.
- //! @param theCamera [in] the camera.
- //! @param theBox [in] the bounding box.
- //! @param theMargin [in] the margin coefficient for view borders.
- //! @param theResolution [in] the minimum size of projection of
- //! bounding box in Xv or Yv direction when it considered to
- //! be a thin plane or point (without a volume).
- //! In this case only the center of camera is adjusted.
- //! @param theToEnlargeIfLine [in] if passed TRUE - in cases when the
- //! whole bounding box projected into thin line going along
- //! Z-axis of screen, the view plane is enlarged such that
- //! we see the whole line on rotation, otherwise only the
- //! center of camera is adjusted.
- //! @return TRUE if the fit all operation can be done.
- Standard_EXPORT Standard_Boolean FitMinMax (const Handle(Graphic3d_Camera)& theCamera, const Bnd_Box& theBox, const Standard_Real theMargin, const Standard_Real theResolution = 0.0, const Standard_Boolean theToEnlargeIfLine = Standard_True) const;
-
//! Scales camera to fit the view frame of defined width and height
//! keeping the aspect. For orthogonal camera the method changes scale,
//! for perspective adjusts Eye location about the Center point.