using Graphic3d_CLight::Position;
using Graphic3d_CLight::SetPosition;
-public:
-
- Standard_DEPRECATED("This constructor is deprecated - the light source should be added to V3d_Viewer explicitly by method V3d_Viewer::AddLight()")
- Standard_EXPORT V3d_PositionalLight (const Handle(V3d_Viewer)& theViewer,
- const Standard_Real theX,
- const Standard_Real theY,
- const Standard_Real theZ,
- const Quantity_Color& theColor = Quantity_NOC_WHITE,
- const Standard_Real theConstAttenuation = 1.0,
- const Standard_Real theLinearAttenuation = 0.0);
-
//! @name hidden properties not applicable to positional light
private: