#include <V3d_TypeOfPickLight.hxx>
#include <V3d_TypeOfRepresentation.hxx>
-class V3d_Viewer;
-
//! Base class for Positional, Spot and Directional Light classes.
class V3d_PositionLight : public Graphic3d_CLight
{
protected:
//! Protected constructor.
- Standard_EXPORT V3d_PositionLight (Graphic3d_TypeOfLightSource theType,
- const Handle(V3d_Viewer)& theViewer);
+ Standard_EXPORT V3d_PositionLight (Graphic3d_TypeOfLightSource theType);
//! @name hidden properties not applicable to positional light
protected: