IMPLEMENT_STANDARD_RTTIEXT(V3d_CircularGrid,Aspect_CircularGrid)
-#define DIVISION 8
-#define MYFACTOR 50.
+namespace
+{
+ static const Standard_Real THE_DEFAULT_GRID_STEP = 10.0;
+ #define DIVISION 8
+ #define MYFACTOR 50.
+}
//! Dummy implementation of Graphic3d_Structure overriding ::Compute() method for handling Device Lost.
class V3d_CircularGrid::CircularGridStructure : public Graphic3d_Structure
: Aspect_CircularGrid (1.,8),
myViewer (aViewer),
myCurAreDefined (Standard_False),
- myToComputePrs (Standard_False)
+ myToComputePrs (Standard_False),
+ myCurDrawMode (Aspect_GDM_Lines),
+ myCurXo (0.0),
+ myCurYo (0.0),
+ myCurAngle (0.0),
+ myCurStep (0.0),
+ myCurDivi (0),
+ myRadius (0.5 * aViewer->DefaultViewSize()),
+ myOffSet (THE_DEFAULT_GRID_STEP / MYFACTOR)
{
myColor = aColor;
myTenthColor = aTenthColor;
myGroup = myStructure->NewGroup();
myStructure->SetInfiniteState (Standard_True);
- const Standard_Real step = 10.;
- const Standard_Real size = 0.5*myViewer->DefaultViewSize();
- SetGraphicValues (size, step/MYFACTOR);
- SetRadiusStep (step);
+ SetRadiusStep (THE_DEFAULT_GRID_STEP);
}
V3d_CircularGrid::~V3d_CircularGrid()
myGroup->AddPrimitiveArray(aPrims3, Standard_False);
}
- myGroup->SetMinMaxValues(-myRadius, -myRadius, 0.0, myRadius, myRadius, 0.0);
+ myGroup->SetMinMaxValues (-myRadius, -myRadius, -myOffSet, myRadius, myRadius, -myOffSet);
myCurStep = aStep, myCurDivi = (Standard_Integer ) aDivision;
// update bounding box
}
myGroup->AddPrimitiveArray (Cercle, Standard_False);
}
- myGroup->SetMinMaxValues(-myRadius, -myRadius, 0.0, myRadius, myRadius, 0.0);
+ myGroup->SetMinMaxValues (-myRadius, -myRadius, -myOffSet, myRadius, myRadius, -myOffSet);
myCurStep = aStep, myCurDivi = (Standard_Integer ) aDivision;