//! Constructs an ambient light source in the viewer.
//! The default Color of this light source is WHITE.
Standard_EXPORT V3d_AmbientLight (const Handle(V3d_Viewer)& theViewer,
- const Quantity_NameOfColor theColor = Quantity_NOC_WHITE);
+ const Quantity_Color& theColor = Quantity_NOC_WHITE);
DEFINE_STANDARD_RTTIEXT(V3d_AmbientLight,V3d_Light)
};