// and the Relative Location
const TopLoc_Location& aLoc=aShape.Location();
if (!aLoc.IsIdentity())
- S.Move(aLoc.Inverted());
+ S.Move(aLoc.Inverted(), Standard_False);
//
// Set the TShape as modified.
aShape.TShape()->Modified(Standard_True);
TopoDS_Shape S = aComponent;
if (aShape.Orientation() == TopAbs_REVERSED)
S.Reverse();
- S.Location(S.Location().Predivided(aShape.Location()));
+ S.Location(S.Location().Predivided(aShape.Location()), Standard_False);
TopoDS_ListOfShape& L = aShape.TShape()->myShapes;
TopoDS_ListIteratorOfListOfShape It(L);