}
else if(a[iloc][j] == 'c') {
col=Standard_True;
- if(a[iloc+1] == "blanc") Color = Draw_blanc;
- else if (a[iloc+1] == "rouge") Color = Draw_rouge;
- else if (a[iloc+1] == "vert") Color = Draw_vert;
- else if (a[iloc+1] == "bleu") Color = Draw_bleu;
- else if (a[iloc+1] == "cyan") Color = Draw_cyan;
- else if (a[iloc+1] == "or") Color = Draw_or;
- else if (a[iloc+1] == "magenta") Color = Draw_magenta;
- else if (a[iloc+1] == "marron") Color = Draw_marron;
- else if (a[iloc+1] == "orange") Color = Draw_orange;
- else if (a[iloc+1] == "rose") Color = Draw_rose;
- else if (a[iloc+1] == "saumon") Color = Draw_saumon;
- else if (a[iloc+1] == "violet") Color = Draw_violet;
- else if (a[iloc+1] == "jaune") Color = Draw_jaune;
- else if (a[iloc+1] == "kaki") Color = Draw_kaki;
- else if (a[iloc+1] == "corail") Color = Draw_corail;
+ if(strcmp(a[iloc+1], "blanc") == 0) Color = Draw_blanc;
+ else if (strcmp(a[iloc+1], "rouge") == 0) Color = Draw_rouge;
+ else if (strcmp(a[iloc+1], "vert") == 0) Color = Draw_vert;
+ else if (strcmp(a[iloc+1], "bleu") == 0) Color = Draw_bleu;
+ else if (strcmp(a[iloc+1], "cyan") == 0) Color = Draw_cyan;
+ else if (strcmp(a[iloc+1], "or") == 0) Color = Draw_or;
+ else if (strcmp(a[iloc+1], "magenta") == 0) Color = Draw_magenta;
+ else if (strcmp(a[iloc+1], "marron") == 0) Color = Draw_marron;
+ else if (strcmp(a[iloc+1], "orange") == 0) Color = Draw_orange;
+ else if (strcmp(a[iloc+1], "rose") == 0) Color = Draw_rose;
+ else if (strcmp(a[iloc+1], "saumon") == 0) Color = Draw_saumon;
+ else if (strcmp(a[iloc+1], "violet") == 0) Color = Draw_violet;
+ else if (strcmp(a[iloc+1], "jaune") == 0) Color = Draw_jaune;
+ else if (strcmp(a[iloc+1], "kaki") == 0) Color = Draw_kaki;
+ else if (strcmp(a[iloc+1], "corail") == 0) Color = Draw_corail;
decal++;dloc++;
}
}