--- /dev/null
+// Created on : Thu Mar 24 18:30:11 2022
+// Created by: snn
+// Generator: Express (EXPRESS -> CASCADE/XSTEP Translator) V2.0
+// Copyright (c) Open CASCADE 2022
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
+
+#include <StepVisual_CubicBezierTriangulatedFace.hxx>
+
+IMPLEMENT_STANDARD_RTTIEXT(StepVisual_CubicBezierTriangulatedFace, StepVisual_TessellatedFace)
+
+//=======================================================================
+//function : StepVisual_CubicBezierTriangulatedFace
+//purpose :
+//=======================================================================
+
+StepVisual_CubicBezierTriangulatedFace::StepVisual_CubicBezierTriangulatedFace ()
+{
+}
+
+//=======================================================================
+//function : Init
+//purpose :
+//=======================================================================
+
+void StepVisual_CubicBezierTriangulatedFace::Init (const Handle(TCollection_HAsciiString)& theRepresentationItem_Name,
+ const Handle(StepVisual_CoordinatesList)& theTessellatedFace_Coordinates,
+ const Standard_Integer theTessellatedFace_Pnmax,
+ const Handle(TColStd_HArray2OfReal)& theTessellatedFace_Normals,
+ const Standard_Boolean theHasTessellatedFace_GeometricLink,
+ const StepVisual_FaceOrSurface& theTessellatedFace_GeometricLink,
+ const Handle(TColStd_HArray2OfInteger)& theCtriangles)
+{
+ StepVisual_TessellatedFace::Init(theRepresentationItem_Name,
+ theTessellatedFace_Coordinates,
+ theTessellatedFace_Pnmax,
+ theTessellatedFace_Normals,
+ theHasTessellatedFace_GeometricLink,
+ theTessellatedFace_GeometricLink);
+
+ myCtriangles = theCtriangles;
+}
+
+//=======================================================================
+//function : Ctriangles
+//purpose :
+//=======================================================================
+
+Handle(TColStd_HArray2OfInteger) StepVisual_CubicBezierTriangulatedFace::Ctriangles () const
+{
+ return myCtriangles;
+}
+
+//=======================================================================
+//function : SetCtriangles
+//purpose :
+//=======================================================================
+
+void StepVisual_CubicBezierTriangulatedFace::SetCtriangles(const Handle(TColStd_HArray2OfInteger)& theCtriangles)
+{
+ myCtriangles = theCtriangles;
+}
+
+Standard_Integer StepVisual_CubicBezierTriangulatedFace::NbCtriangles() const
+{
+ if (myCtriangles.IsNull())
+ {
+ return 0;
+ }
+ return myCtriangles->ColLength();
+}
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