#include <TopoDS.hxx>
#include <BRep_Tool.hxx>
#include <gp_Trsf.hxx>
+#include <Precision.hxx>
//=============================================================================
// Creation d' une Surface de Geom a partir d' une Surface de Step
const Standard_Real anOffset = OS->Distance() * UnitsMethods::LengthFactor();
if (aBasisSurface->Continuity() == GeomAbs_C0)
{
- const BRepBuilderAPI_MakeFace aBFace(aBasisSurface);
+ const BRepBuilderAPI_MakeFace aBFace(aBasisSurface, Precision::Confusion());
if (aBFace.IsDone())
{
const TopoDS_Shape aResult = ShapeAlgo::AlgoContainer()->C0ShapeToC1Shape(aBFace.Face(), Abs(anOffset));