Standard_EXPORT void computeSensitivePrs (const Handle(Graphic3d_Structure)& theStructure,
const Handle(SelectMgr_Selection)& theSel,
const gp_Trsf& theLoc,
- const Graphic3d_TransformPers& theTransPers);
+ const Handle(Graphic3d_TransformPers)& theTrsfPers);
//! Update z-layers order map.
Standard_EXPORT void updateZLayers (const Handle(V3d_View)& theView);