for (int i = 0; i < anEntities.Length(); i++)
{
- Handle(Select3D_SensitiveEntity) SubEnt = Handle(Select3D_SensitiveEntity)::DownCast(anEntities.Value(i));
+ Handle(Select3D_SensitiveEntity) SubEnt = anEntities.Value(i);
//Segment
if (SubEnt->DynamicType()==STANDARD_TYPE(Select3D_SensitiveSegment))