#include <Prs3d_Presentation.hxx>
#include <Prs3d_Projector.hxx>
#include <Standard_Type.hxx>
+#include <StdPrs_WFShape.hxx>
#include <StdPrs_ShadedShape.hxx>
-#include <StdPrs_WFDeflectionShape.hxx>
#include <StdSelect_Shape.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <TopoDS_Shape.hxx>
if(CanShade)
StdPrs_ShadedShape::Add (P, mysh, myDrawer);
else
- StdPrs_WFDeflectionShape::Add (P, mysh, myDrawer);
+ StdPrs_WFShape::Add (P, mysh, myDrawer);
}
else if (aMode==0)
- StdPrs_WFDeflectionShape::Add (P, mysh, myDrawer);
+ StdPrs_WFShape::Add (P, mysh, myDrawer);
}
void StdSelect_Shape::Compute(const Handle(Prs3d_Projector)& aProjector ,