#include <Graphic3d_StructureManager.hxx>
#include <Prs3d_Drawer.hxx>
#include <PrsMgr_PresentationManager.hxx>
-#include <SelectBasics_EntityOwner.hxx>
+#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_SelectableObject.hxx>
#include <Standard_Type.hxx>
#include <StdSelect_Shape.hxx>
myPrsSh->SetToUpdate();
}
-void StdSelect_BRepOwner::ResetLocation()
-{
- SelectMgr_EntityOwner::ResetLocation();
- // we must not nullify the myPrsSh here, because unhilight method
- // will be working with wrong entity in this case, the best is to
- // set the update flag and then recompute myPrsSh on hilighting
- if (!myPrsSh.IsNull())
- myPrsSh->SetToUpdate();
-}
-
//=======================================================================
//function : UpdateHighlightTrsf
//purpose :