DEFINE_STANDARD_ALLOC
+ //! Similar to BRepTools::Triangulation() but without extra checks.
+ //! @return true if all faces within shape are triangulated.
+ Standard_EXPORT static Standard_Boolean IsTriangulated (const TopoDS_Shape& theShape);
+
//! Checks back faces visibility for specified shape (to activate back-face culling). <br>
- //! @return true if shape is closed Solid or compound of closed Solids. <br>
+ //! @return true if shape is closed manifold Solid or compound of such Solids. <br>
Standard_EXPORT static Standard_Boolean IsClosed(const TopoDS_Shape& theShape);
Standard_EXPORT static Handle_Poly_Triangulation Triangulation(const TopoDS_Face& aFace,