THE_ATTRIBUTE vec4 occTexCoord;
THE_ATTRIBUTE vec4 occVertColor;
#elif (__VERSION__ >= 130)
- out vec4 occFragColor;
#ifdef OCC_ENABLE_draw_buffers
- out vec4 occFragCoverage;
+ out vec4 occFragColorArray[2];
+ #define occFragColor occFragColorArray[0]
+ #define occFragCoverage occFragColorArray[1]
+ #else
+ out vec4 occFragColor;
#endif
#else
#ifdef OCC_ENABLE_draw_buffers